Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 01:37:20 Player: Boatmurdered Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (128) 640 Value Destroyed (5126) 5126 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3222) 3222 TOTAL SCORE: 13868 Bonus ------- High Alert Combat Kills 222 Follower Combat Kills 200 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 214/300 Energy 99/100 System Corruption 10% Temperature Cool (2) Movement Hovering (100) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Spiked Medium Treads Combat Gravmag System > --- UTILITY (7) ------ Hacking Suite A0-MCA's Component Scanner Tech Extrapolator > --- WEAPON (3) ------- Companion Sword > --- INVENTORY (5) ---- Carbon-fiber Leg Thunder Leg DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Thunder Leg Thunder Leg Thunder Leg Thunder Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Huge Storage Unit Microactuators Improved Reaction Control System Hacking Suite A0-MCA's Component Scanner Tech Extrapolator Improved System Restoration Module > --- WEAPON ----------- Long-range Missile Launcher Long-range Missile Launcher Companion Sword > --- INVENTORY -------- Light Angular Momentum Engine Spiked Medium Treads Spiked Medium Treads Spiked Medium Treads Spiked Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Thunder Leg Thunder Leg Improved Heat Sink Triangulator Improved Light Armor Plating Powered Armor Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Makeshift Spear Makeshift Spear DRS Beacon [Rating: 101] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Cargo Legs Treads Light Treads Leg Cargo Legs Wheel Armored Wheel Hover Unit Combat Gravmag System Utility Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Gun Armor Weapon Barrage Gun Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Barrage Gun Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Companion Sword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Slots Evolved 10 | . . . . . 8 . . 2 Power . | . . . . . . . . . Propulsion 4 | . . . . . 4 . . . Utility 5 | . . . . . 4 . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 116 | 7 10 14 3 . 53 2 . 27 Power 17 | 1 1 4 1 . 7 . . 3 Engine 16 | 1 1 3 1 . 7 . . 3 Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 43 | 2 . 1 . . 24 1 . 15 Treads 9 | 2 . . . . 3 . . 4 Leg 25 | . . 1 . . 13 1 . 10 Wheel 8 | . . . . . 8 . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 30 | 2 3 4 1 . 12 1 . 7 Device 8 | 1 1 1 . . 2 . . 3 Storage 4 | 1 2 . 1 . . . . . Processor 4 | . . 2 . . 2 . . . Hackware 3 | . . . . . 1 . . 2 Protection 11 | . . 1 . . 7 1 . 2 Artifact . | . . . . . . . . . Weapon 26 | 2 6 5 1 . 10 . . 2 Energy Gun 1 | 1 . . . . . . . . Energy Cannon 7 | . . 2 . . 5 . . . Ballistic Gun 6 | 1 4 1 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . 1 2 . . 2 . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . . Slashing Weapon 2 | . . . . . 2 . . . Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 2 | . . . . . . . . 2 System Corruption 6 | . . . . . . . . 6 Parts Lost 43 | . 1 2 1 . 16 . . 23 Power 4 | . . . . . 1 . . 3 Propulsion 24 | . . . . . 11 . . 13 Utility 8 | . 1 1 1 . 2 . . 3 Weapon 7 | . . 1 . . 2 . . 4 Highest Loss Streak 17 | . 1 1 1 . 4 . . 17 To Critical Strikes . | . . . . . . . . . Average Backups 14 | 2 10 17 6 14 20 23 24 19 Power 1 | . 1 2 . . 2 2 2 1 Propulsion 2 | . 2 3 . 1 2 2 3 3 Utility 6 | . 2 4 3 8 9 10 11 8 Weapon 4 | 1 3 5 2 4 5 6 7 5 Tool/Special . | . . . . . . . . . Unused Backups 33 | . 4 11 . 2 6 2 . 8 Power 2 | . 1 1 . . . . . . Propulsion 9 | . . 3 . . . . . 6 Utility 10 | . 1 4 . . 2 1 . 2 Weapon 12 | . 2 3 . 2 4 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 99 89 80 80 91 93 93 85 Engine 9 | . 14 10 9 10 5 6 6 4 Treads 5 | . 27 7 . . 3 . . 1 Leg 10 | . . 7 9 10 14 26 26 24 Wheel 2 | . . . . . 11 13 13 3 Device 4 | . 13 9 . . 2 . . 6 Storage 9 | . 14 11 9 10 5 6 6 4 Processor 11 | . . 15 15 10 14 13 13 11 Hackware 1 | . . . . . 5 6 6 5 Protection 6 | . . 1 9 10 9 6 6 3 Energy Cannon 6 | . . 4 9 10 7 6 6 4 Ballistic Gun 9 | . 24 11 9 10 . . . . Slashing Weapon 1 | . . . . . 5 6 6 3 Special Melee Weapon 3 | . . . 8 10 . . . . Peak Build Rating 101 | 7 9 56 56 42 94 78 78 101 Average Rating 46 | 6 8 29 51 39 77 74 78 79 On Entrance 41 | . 7 9 54 38 42 67 78 78 Avg Prop Armor Cover (%) 13 | . . . . . 14 10 7 12 Naked Turns . | . . . . . . . . . Heaviest Build 128 | 15 50 62 103 103 121 115 115 128 Greatest Support 138 | 40 40 55 55 55 55 40 40 138 Greatest Overweight (x) 11 | 1 1 1 1 1 11 3 2 7 Average Overweight (x) 1 | . . . 1 1 3 2 2 2 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 Average Capacity 22 | 7 17 20 24 25 25 25 25 23 Most Carried 25 | 4 17 20 25 18 25 25 25 25 Average Carried 18 | 2 10 19 19 15 21 24 25 20 Final Capacity 25 | 8 20 20 25 25 25 25 25 5 Final Carried 25 | 4 17 20 11 18 23 25 25 3 Class Distribution -------------------- 45% | Mutant 37% | Commander-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Matter Collected 2431 | 306 214 509 54 . 883 30 . 435 Remotely . | . . . . . . . . . Salvage Created 5895 | 71 492 443 507 . 2964 14 . 1404 Parts 242 | 9 31 24 17 . 112 1 . 48 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 7 | . 2 . . . 4 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . 8 . . . 5 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Combat Hostiles Destroyed 103 | . 11 13 8 . 44 1 . 26 Melee 31 | . . . . . 20 . . 11 Guns 9 | . 8 . . . 1 . . . Cannons 35 | . . 5 8 . 16 1 . 5 AOE 21 | . 3 7 . . 3 . . 8 Classes Destroyed 19 | 1 5 2 2 . 5 1 . 3 Worker 5 | . . . . . 5 . . . Builder 1 | . . . . . 1 . . . Tunneler 5 | 4 . . . . 1 . . . Hauler 1 | . 1 . . . . . . . Recycler 7 | . 2 . . . 4 . . 1 Mechanic 1 | . . . . . . . . 1 Operator 3 | . 2 . . . . . . 1 Turret 1 | . . 1 . . . . . . Watcher 1 | . . . . . . . . 1 Swarmer 14 | . 6 . . . 4 . . 4 Grunt 40 | . 5 . 2 . 22 . . 11 Brawler 1 | . . . . . 1 . . . Duelist 4 | . . . 1 . 3 . . . Sentry 11 | . . . 5 . 4 . . 2 Specialist 1 | . . . . . . . . 1 Hunter 8 | . . . . . 4 . . 4 Programmer 10 | . . . . . 6 . . 4 Subdweller 13 | . . 13 . . . . . . Thief 1 | . . . . . . 1 . . Best Kill Streak 9 | 1 5 2 2 . 9 1 . 7 Combat Bots Only 7 | . 4 2 2 . 7 1 . 6 Max Kills in Single Turn 3 | 1 1 2 1 . 3 1 . 3 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 2 . . 3 . . 2 Melee 2 | . . . . . 1 . . 2 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Hostile Shots Fired 1092 | . 58 36 15 . 465 3 . 515 Missed 380 | . 13 14 3 . 135 2 . 213 Hits 712 | . 45 22 12 . 330 1 . 302 Melee 35 | . . . 2 . 33 . . . Projectile 677 | . 45 22 10 . 297 1 . 302 AOE 7 | . . 4 . . 1 . . 2 Critical Strikes 23 | . . 2 1 . 16 . . 4 Part Disruptions 5 | . . . . . . . . 5 Damage Taken 12294 | . 480 505 204 . 5818 18 . 5269 Core 1790 | . 112 20 64 . 583 . . 1011 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 760 | . 173 . . . 587 . . . Core Remaining (%) 50 | 100 . . . 21 . . 31 . Volleys Fired 221 | 12 41 35 28 . 74 7 . 24 Largest 3 | 2 2 2 2 . 2 1 . 3 Hottest 210 | 70 70 80 108 . 210 105 . 140 Shots Fired 361 | 24 78 41 29 . 137 8 . 44 Gun 104 | 24 74 . 1 . 5 . . . Cannon 224 | . . 24 28 . 130 8 . 34 Launcher 33 | . 4 17 . . 2 . . 10 Special . | . . . . . . . . . Kinetic 74 | 12 56 . 1 . 5 . . . Thermal 254 | 12 18 24 28 . 130 8 . 34 Explosive 33 | . 4 17 . . 2 . . 10 Electromagnetic . | . . . . . . . . . Robot Hit Streak 28 | 5 19 9 22 . 28 2 . 10 Robot Miss Streak 5 | 5 3 1 1 . 3 2 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 388 | 11 54 29 31 1 183 4 . 75 Core Hits 193 | 4 26 19 10 . 77 1 . 56 Critical Kills 4 | . . 1 . . 2 . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 11 | 2 2 1 . . 4 . . 2 Burn 3 | 2 1 . . . . . . . Meltdown 4 | . . 1 . . 2 . . 1 Destroy 1 | . 1 . . . . . . . Impale 1 | . . . . . . . . 1 Melee Attacks 229 | . 1 34 4 1 127 . . 62 Impact 35 | . 1 34 . . . . . . Slashing 167 | . . . . . 123 . . 44 Piercing 18 | . . . . . . . . 18 Sneak Attacks 30 | . . . 4 1 22 . . 3 Combat Hostiles 2 | . . . . . 1 . . 1 Follow-up Attacks 17 | . . . . . 3 . . 14 Damage Inflicted 16125 | 132 941 1331 798 . 7704 252 . 4967 Guns 854 | 132 650 . . . 72 . . . Cannons 5515 | . . 492 798 . 3087 252 . 886 Explosions 3971 | . 291 839 . . 583 . . 2258 Melee 5785 | . . . . . 3962 . . 1823 Ramming . | . . . . . . . . . Kinetic 593 | 45 476 . . . 72 . . . Thermal 5903 | 87 174 492 798 . 3214 252 . 886 Explosive 3844 | . 291 839 . . 456 . . 2258 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 5438 | . . . . . 3962 . . 1476 Piercing 347 | . . . . . . . . 347 Highest Corruption 10 | . . . . . 3 2 2 10 Average Corruption 3 | . . . . . 2 2 2 6 Corruption Purged 6 | . . . . . 3 . . 3 Corruption Blocked . | . . . . . . . . . Effects 46 | . . . . . 27 8 . 11 Message Errors 12 | . . . . . 10 . . 2 Matter Fused 9 | . . . . . 5 . . 4 Heat Flow Errors 7 | . . . . . 3 3 . 1 Energy Discharges 5 | . . . . . 2 1 . 2 Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 7 | . . . . . 5 . . 2 Data Loss (major) 1 | . . . . . . 1 . . Misfires 2 | . . . . . 1 1 . . Alerts 2 | . . . . . 1 1 . . Overload Shots 25 | . . . . . 11 7 . 7 Effects 2 | . . . . . 2 . . . Energy Bleed 1 | . . . . . 1 . . . Heat Surge 1 | . . . . . 1 . . . Overflow Damage 1017 | . 16 28 85 . 678 32 . 178 Projectiles 260 | . . 28 85 . 88 32 . 27 Explosions 121 | . 16 . . . 33 . . 72 Melee 636 | . . . . . 557 . . 79 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 128 | . 20 47 . . 23 . . 38 Shots 6 | . 1 2 . . 1 . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 378 | 45 141 90 320 . 296 378 . 156 Average Temperature 80 | 20 44 26 91 . 102 152 . 58 Received Heat Transfer 2310 | . 153 72 54 . 1332 9 . 690 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . . 1 . . 4 . . 2 Combat Hostiles 7 | . . 1 . . 4 . . 2 Parts Melted 32 | 1 . 2 1 . 16 . . 12 Heat Transferred 8932 | 407 592 666 999 . 4678 320 . 1270 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Maximum Alert Level 3 | . . . . . 3 . . 2 Low Security (%) 76 | 100 100 . 100 . 50 . . 29 Level 1 16 | . . . . . 29 . . 61 Level 2 5 | . . . . . 14 . . 9 Level 3 1 | . . . . . 5 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 938 | 5 173 . 68 . 938 . . 430 Initial 119 | . . . 15 . . . . 119 Average 125 | 1 52 . 15 . 251 . . 257 Influence Increases 3659 | 20 389 50 313 . 1899 90 . 898 Destroy 0b10 Robot/C 1900 | . 220 20 160 . 980 . . 520 Destroy 0b10 Robot/NC 155 | 20 25 . 10 . 80 . . 20 Destroy Leader 368 | . 52 . . . 224 . . 92 Allied During Kill 86 | . . . 7 . 79 . . . Successful Hack 122 | . 24 . 15 . 56 . . 27 Select Force Hacks 120 | . . . 120 . . . . . Disable Machine 135 | . 15 . . . 75 . . 45 Anti-Garrison Action 200 | . . . . . 200 . . . Destroy Structure 273 | . 23 . 1 . 115 . . 134 Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 285 | . 30 30 . . 75 90 . 60 Influence Decreases 3329 | 20 273 133 346 . 1096 632 71 758 Entered New Map 494 | . . 56 18 . . 298 51 71 Time Decay 2050 | 20 263 77 318 . 551 334 20 467 Lost Part 395 | . 10 . 10 . 155 . . 220 Lost Ally 240 | . . . . . 240 . . . Purge Threat 150 | . . . . . 150 . . . Squads Dispatched 34 | . 3 . . . 24 . . 7 Investigation 10 | . 1 . . . 8 . . 1 Extermination 9 | . . . . . 6 . . 3 Reinforcement 8 | . 2 . . . 4 . . 2 Assault . | . . . . . . . . . Garrison 7 | . . . . . 6 . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Distress Signals 8 | . . . . . 7 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 153 | . 15 16 6 . 62 9 . 45 Peak Tracking Total 10 | . 4 2 2 . 6 4 . 10 Tactical Retreats 12 | . 1 1 . . 5 2 . 3 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts 6 | . . . . . 6 . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Machines Disabled 10 | . 1 1 . . 5 . . 3 Max in Single Turn 1 | . 1 1 . . 1 . . 1 Garrison Access 2 | . . . . . 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Machines Accessed 45 | . 9 4 11 3 11 3 . 4 Terminals 17 | . 6 . 6 . 3 . . 2 Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . 1 . . . 1 . . . Recycling Units 10 | . 2 . 4 . 4 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 3 | . . . . . 2 . . 1 Total Hacks 156 | . 31 16 52 3 28 8 . 18 Successful 112 | . 16 16 41 3 18 8 . 10 Failed 43 | . 15 . 10 . 10 . . 8 Catastrophic 4 | . . . . . 1 . . 3 Database Lockouts 1 | . . . 1 . . . . . Manual 61 | . 24 . 20 . 11 . . 6 Terminals 61 | . 19 . 23 . 8 . . 11 Fabricators 5 | . . . . . . . . 5 Repair Stations 11 | . 5 . . . 6 . . . Recycling Units 25 | . 7 . 10 . 8 . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 5 | . . . . . 3 . . 2 Terminal Hacks 56 | . . 16 23 3 2 8 . 4 Record 39 | . . 13 19 1 . 6 . . Part Schematic 1 | . . . 1 . . . . . Robot Schematic 1 | . . . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 4 | . . 1 . 1 . 2 . . Branch Access Points 1 | . . . . . . . . 1 Terminal Index 2 | . . . . . 1 . . 1 Recycling Unit Index 1 | . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 2 | . . . . . . . . 2 Proto ID Catalog 2 | . . 1 . 1 . . . . Release Object 1 | . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 Load Schematic 2 | . . . . . . . . 2 Build 2 | . . . . . . . . 2 Repair Station Hacks 8 | . 4 . . . 4 . . . Scan Component 4 | . 2 . . . 2 . . . Repair 4 | . 2 . . . 2 . . . Recycling Unit Hacks 6 | . 1 . 4 . 1 . . . Report Inventory 1 | . . . . . 1 . . . Retrieve Components 5 | . 1 . 4 . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 35 | . 11 . 14 . 8 . . 2 Terminals 24 | . 9 . 10 . 3 . . 2 Botnet 11 | . 3 . 4 . 2 . . 2 Operators 1 | . 1 . . . . . . . Skim 11 | . 5 . 5 . 1 . . . Search 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Patch 1 | . . . . . 1 . . . Recycling Units 9 | . 2 . 4 . 3 . . . Recyclers 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Tunnel 4 | . . . 4 . . . . . Fedlink 3 | . . . . . 3 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Jam 1 | . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 9 . 6 . 9 . . 4 Full Trace Events 4 | . 1 . . . 2 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 30 | . . . 1 . 19 6 1 3 Parts Built 4 | . . . . . . . . 4 Authchips 2 | . . . . . . . . 2 Time 94 | . . . . . . . . 94 Total Part Build Rating 20 | . . . . . . . . 20 Part Studies Acquired . | . . . . . . . . . Parts Repaired 4 | . 2 . . . 2 . . . Time 93 | . 52 . . . 41 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 2 . 7 . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 5 | . . . 2 1 2 . . . Non-combat 4 | . . . 2 . 2 . . . Combat 1 | . . . . 1 . . . . Robot Hacks Applied 8 | . . . 3 1 4 . . . parse_system 3 | . . . 2 1 . . . . no_distress 1 | . . . . . 1 . . . find_fabricator 2 | . . . . . 2 . . . find_dsf 1 | . . . . . 1 . . . find_recycling 1 | . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 35 | . . . 35 . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Total Allies 35 | . . . 35 . . . . . Largest Group 35 | . . . 35 29 20 . . . Highest-Rated Group 484 | . . . 484 416 300 . . . Highest-Rated Ally 34 | . . . 34 34 34 . . . Initial UFD Resources 44 | . . . . . 24 40 40 44 Total Orders 97 | . . . 75 21 1 . . . STAY 49 | . . . 36 13 . . . . ROAM 9 | . . . . 8 1 . . . FOLLOW 39 | . . . 39 . . . . . Ally Attacks 58 | . . . . . 58 . . . Total Damage 1675 | . . . . . 1675 . . . Kills 14 | . . . . . 14 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Active Infowar (turns) 5530 | 155 2486 1187 . . 1001 19 . 682 Seismic 3828 | 155 2486 1187 . . . . . . Triangulation 1702 | . . . . . 1001 19 . 682 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . 2 . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Turns Passed 18804 | 208 2534 3327 3548 3691 3431 749 45 1271 Spaces Moved 8526 | 90 874 1795 1456 1759 1530 466 18 538 Core 65 | 3 . . . . . . . 62 Treads 1289 | 87 874 328 . . . . . . Legs 5092 | . . 1467 1456 1759 56 3 18 333 Wheels 2048 | . . . . . 1474 463 . 111 Hover 32 | . . . . . . . . 32 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 130 200 200 123 145 260 100 Average Speed 179 | 156 209 165 200 200 152 145 260 168 Slowest Speed 270 | 160 240 240 200 200 270 260 260 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 54 | 4 99 95 99 90 30 60 7 8 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 9 | . . 2 6 . 1 . . . Known Exits Taken 4 | . 1 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . Scrap Searched 9 | . . 3 . 2 . 4 . . Spaces Dug 11 | . . . . . 10 . . 1 Terrain Destroyed 239 | . 26 54 1 . 60 4 . 94 Melee 8 | . . . . . 7 . . 1 Projectile 37 | . . 1 1 . 26 4 . 5 AOE 194 | . 26 53 . . 27 . . 88 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Total 11348 | 129 1502 2067 2064 1933 2304 534 17 798 Wait 1686 | 17 547 137 224 162 430 42 . 127 Move 8518 | 89 873 1794 1455 1758 1529 465 17 538 Hop . | . . . . . . . . . Pick Up 108 | 4 17 15 11 11 34 7 . 9 Fast Attach 38 | 7 3 3 . . 19 2 . 4 Attach 46 | . 1 5 . . 21 1 . 18 Detach 2 | . . 1 . . 1 . . . Swap 94 | . 10 14 5 . 43 2 . 20 Drop 94 | . 9 29 8 1 25 8 . 14 Fire 221 | 12 41 35 28 . 74 7 . 24 Melee 206 | . 1 34 4 1 122 . . 44 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 329 | . . . 329 . . . . . Trap 6 | . . . . . 6 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / *Scr) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 209 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Met a group of wandering Federalists 305 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 9) 544 | -10/Materials | Discovered new exit (range 9) 822 | -10/Materials | Discovered new exit (range 8) 1940 | -10/Materials | Discovered new exit (range 7) 2066 | -10/Materials | Repaired Lgt. Treads 2094 | -10/Materials | Repaired Lgt. Treads 2318 | -10/Materials | Identified exit to Materials 2318 | -10/Materials | Identified exit to Subcaves 2516 | -10/Materials | Learned location of 1 exit from Recycling 2563 | -10/Materials | Learned Storage emergency access door positions 2631 | -10/Materials | Loaded intel: 8 terminal locations 2743 | -10/Materials | Entered Subcaves 2744 | -10/Subcaves | Continued accompanying wandering Federalists (6) 2744 | -10/Subcaves | Approached by a straggling Scientist 2744 | -10/Subcaves | Identified exit to Materials 2953 | -10/Subcaves | Learned location of Zion (-7) 2953 | -10/Subcaves | Met a Zionite searching for "candidates" 2987 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 3044 | -10/Subcaves | Identified exit to Recycling 3066 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3575 | -10/Subcaves | Visited 4L-MR0's lab 3599 | -10/Subcaves | Found Cargo Legs 3602 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 3930 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4093 | -10/Subcaves | Core integrity fell below 50% 4197 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4432 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4456 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4584 | -10/Subcaves | Found Gun Armor 4847 | -10/Subcaves | Visited Clippyterm 4853 | -10/Subcaves | Learned Research security intel 4853 | -10/Subcaves | Learned Factory stockpile data 4913 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5013 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 5588 | -10/Subcaves | Learned Materials security intel 5614 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 5663 | -10/Subcaves | Found SUBCON Basin 6070 | -10/Subcaves | Entered Recycling 6071 | -9/Recycling | Identified exit to Scraptown 6720 | -9/Recycling | Build established: Commander-Mutant 7285 | -9/Recycling | Learned Storage security intel 7347 | -9/Recycling | Learned location of 2 exits from Materials 7497 | -9/Recycling | Learned location of 1 exit from Recycling 7560 | -9/Recycling | Identified exit to Factory 8863 | -9/Recycling | Scanned before Scraplab entrance 8893 | -9/Recycling | Entered Scraplab 9618 | -9/Recycling | Entered Scraptown 9618 | -9/Scraptown | Accompanied by 29 allies 9632 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10019 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 10025 | -9/Scraptown | Learned Factory security intel 10055 | -9/Scraptown | Discovered new exit (range 5) 10203 | -9/Scraptown | Visited Symbiants 10269 | -9/Scraptown | Visited Junk Repository 10341 | -9/Scraptown | Visited UFD Registry 10341 | -9/Scraptown | Registered with UFD as "Plasmamaster" 10475 | -9/Scraptown | Guru changed UFD alias to "Softtalker" 10571 | -9/Scraptown | Visited Assassins FH 10591 | -9/Scraptown | Visited Spacefarers 11003 | -9/Scraptown | Visited Chapter 10 11039 | -9/Scraptown | Visited Sword Containment 11059 | -9/Scraptown | Found Prototype Slashing Weapon 11112 | -9/Scraptown | Visited Scrap Suit Storage 11270 | -9/Scraptown | Discovered new exit (range 5) 11336 | -9/Scraptown | Visited Curators Association 11366 | -9/Scraptown | Visited A0-MCA Data Center 11408 | -9/Scraptown | Visited Infowarlord's Domain 11474 | -9/Scraptown | Visited Supply Room 11506 | -9/Scraptown | Visited Science Guys 11570 | -9/Scraptown | Visited Scrapoid Pod Storage 11682 | -9/Scraptown | Delivered Scrap Shield to a Scientist 11852 | -9/Scraptown | Visited Derelict Rescue Squad 11866 | -9/Scraptown | Found DRS Beacon 11933 | -9/Scraptown | Given a C rating by A0-MCA 11937 | -9/Scraptown | Found A0-MCA's Component Scanner 12446 | -9/Scraptown | Visited The Evicted 13153 | -9/Scraptown | Met Optimus 13153 | -9/Scraptown | Accepted into 0bPrime 13309 | -9/Scraptown | Entered Factory 13309 | -6/Factory | Accompanied by 20 allies 13309 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 13311 | -6/Factory | Identified Companion Sword 13352 | -6/Factory | Lost 3 allies 13445 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 13471 | -6/Factory | Garrison activated, responded to threat 13525 | -6/Factory | Lost 15 allies 13709 | -6/Factory | Lost 3 parts (1p1n1w) 13828 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 13888 | -6/Factory | Repaired Lyr. Light Armor Plating 13909 | -6/Factory | Repaired Arm. Treads 13928 | -6/Factory | Build established: Mutant 14141 | -6/Factory | Discovered new exit (range 9) 14242 | -6/Factory | Found Powered Armor 14244 | -6/Factory | Found Powered Armor 14246 | -6/Factory | Found Powered Armor 14416 | -6/Factory | Garrison activated, responded to threat 14701 | -6/Factory | Lost 3 parts (2n1w) 15100 | -6/Factory | Loaded intel: 8 recycling unit locations 15460 | -6/Factory | Learned location of Protoforge (-2) 15918 | -6/Factory | Core integrity fell below 50% 16096 | -6/Factory | Lost 4 parts (3n1u) 16109 | -6/Factory | Destroyed 7 combat bots 16218 | -6/Factory | Build established: Scavenger-Mutant 16288 | -6/Factory | Spotted B-75 Beast 16536 | -6/Factory | Discovered new exit (range 8) 16740 | -6/Factory | Entered Lower Caves 16742 | -6/Lower Caves | UFD Scientist delivered a prototype 16757 | -6/Lower Caves | Found Enh. Scrap Shield 16836 | -6/Lower Caves | Learned Factory stockpile data 17026 | -6/Lower Caves | Entered an active Warlord outpost 17050 | -6/Lower Caves | Learned Extension terminal intel 17050 | -6/Lower Caves | Learned Armory garrison access intel 17341 | -6/Lower Caves | Discovered new exit (range 13) 17489 | -6/Lower Caves | Entered another Lower Caves area 17490 | -6/Lower Caves | Identified exit to Factory 17534 | -6/Lower Caves | Entered Factory 17534 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17535 | -5/Factory | Identified exit to Factory 17582 | -5/Factory | Identified exit to Upper Caves 18121 | -5/Factory | Garrison activated, responded to threat 18224 | -5/Factory | Lost 3 parts (1p1n1u) 18578 | -5/Factory | Fabricated Spk. Medium Treads (x2) 18631 | -5/Factory | Fabricated Spk. Medium Treads? 18670 | -5/Factory | Cargo convoy interrupted 18710 | -5/Factory | Core integrity fell below 50% 18726 | -5/Factory | Core integrity fell below 20% 18754 | -5/Factory | Lost 17 parts (2p9n2u4w) 18797 | -5/Factory | System corruption reached 10% 18805 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 18773_ System corrupted: Energy discharge (-26). 18788_ System corrupted: Component data lost. 18790_ Fusion Modulator explodes. 18790_ X-77 Beamer destroyed. 18790_ H-66 Slayer destroyed. 18790_ Neutrino Reactor explodes. 18790_ Fusion Modulator explodes. 18790_ X-72 Disruptor destroyed. 18790_ X-67 Chaingunner destroyed. 18792_ X-67 Chaingunner IFF system glitched. 18793_ X-72 Disruptor IFF system glitched. 18793_ K-01 Serf destroyed. 18794_ M-28 Smith repairs X-72 Disruptor. 18799_ K-01 Serf collects debris. 18799_ X-67 Chaingunner IFF system glitched. 18799_ Penetrated by Slug. 18801_ R-10 Processor collects Adv. Heat Sink. 18802_ Penetrated by Slug. 18803_ K-01 Serf collects debris. 18805_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????# # % # /=]== | | ?????????# ????# = ### ! "" """ | | ???????????????# #?# " """ | | ???????????????#] #?# "" """ | | ???????????????# #?# % " " " | | ???????????????# #?# % | | ???????????????# #?# ""T | | ???????????????# #?# """ | | ???????????????# ! #?# | | ???????????????########+#####?# | | ??????????????????????# #????#####+########## | | ????????#?????????????# #????# # # ## | | ??????? ?????????????# #????# "" %[[ # # | | ???????# ??#####??????# #????# """*=[ ###### | | ???????# ### # ###????# #????# "F [[ + ! | | ???????# " #????# #????# """! ###### | | ?????###"""" ###??# #????# "" # # | | ?????# ;#### ###### # # ##"## | | ?????# ; # # # # | | ?????# ##################### | | ?????# ; k h ^^ | | ?????# ^ | | ?????# x [ x *% ^ | | ?????# m = | | ?????# [% ; ^^ | | ?????# R ; @ ###################### | | ?????# # #????????????????# % | | ?????# /###########????????????????# * | | ?????# #??????????????????????????# "" | | ?????##########/###??????????????????????????# "" | | ??????????????# #????????????????????????????# """ | | ?????????????? +????????????????????????????# """ | | ?????????????####????????????????????????????# """ | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Melee Speed Boost 20 Evasion (%) 80 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Autogun | -9/Recycling | Hacked Mak. Leg | -6/Factory | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated Mak. Coolant Network | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Mak. Light Armor Plating | -6/Factory | Extrapolated Mak. System Restoration Module | -6/Factory | Extrapolated Machine Rigger | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Battle Rifle | -6/Factory | Extrapolated Barrage Gun | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Mak. Thermal Plating | -6/Factory | Extrapolated Mak. Trap Scanner | -6/Factory | Extrapolated Cld. Plasma Cannon | -6/Factory | Scanalyzed Mak. Core Shielding | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated Slug Cannon | -6/Factory | Extrapolated Mak. Flight Unit | -6/Lower Caves | Extrapolated Mak. Spear | -6/Lower Caves | Extrapolated Arc Thrower | -6/Lower Caves | Extrapolated Hvy. Beamcaster | -6/Lower Caves | Extrapolated Spk. Treads | -6/Lower Caves | Extrapolated Spk. Medium Treads | -6/Lower Caves | Extrapolated 0b10 Decoder Chip [Generic] | -6/Lower Caves | Extrapolated 0b10 Decoder Chip [Scout] | -5/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -5/Factory | Extrapolated Humpback | -5/Factory | Extrapolated Robot Schematics ------------------ Y-45 Defender | -9/Recycling | Hacked Fabricated ------------ Spk. Medium Treads | x2 | -5/Factory | Authchip Spk. Medium Treads | x2 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 28% | -10/Materials Lgt. Treads | 47% | -10/Materials Lyr. Light Armor Plating | 7% | -6/Factory Arm. Treads | 48% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Inventory Pressure Longdome?! Overkill Scientist At Large Tune-up We Are Legion Challenges ------------ None Game ------ Seed TransportDisassembledCore Manual? 0 Play Time 02:57:40 Cumulative 58.2 hours Start 2026.08.25 @ 21:16:26 End 2026.08.26 @ 01:37:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 39 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bd12c8a-d7a3-4aa7-98dc-2acb972383e8