Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.23 @ 17:09:43 Player: King Assripper Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (392) 392 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2377 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Small Matter Pod (50) Small Matter Pod (50) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Advanced Myomer Leg > --- UTILITY ---------- Visual Processing Unit ECM Suite Power Shielding System Shield > --- WEAPON ----------- Medium Laser Improved Assault Rifle > --- INVENTORY -------- Small Matter Pod Small Matter Pod Sensor Array Stasis Trap [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility ECM Suite Device ECM Suite Storage Small Matter Pod Processor Visual Processing Unit Hackware System Shield Protection Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 35 | 6 15 7 3 4 Power 4 | 1 1 1 1 . Engine 4 | 1 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 3 3 1 . Treads . | . . . . . Leg 7 | 2 1 3 1 . Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 7 2 1 4 Device 6 | 1 2 1 . 2 Storage 2 | . 2 . . . Processor 2 | . 1 . 1 . Hackware 1 | . . . . 1 Protection 4 | . 2 1 . 1 Artifact . | . . . . . Weapon 7 | 2 4 1 . . Energy Gun 3 | 1 2 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 13 | . 4 . . 9 Power 2 | . . . . 2 Propulsion 4 | . 1 . . 3 Utility 3 | . 1 . . 2 Weapon 4 | . 2 . . 2 Highest Loss Streak 6 | . 4 . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 91 82 100 78 Engine 15 | . 14 15 22 14 Leg 23 | . 26 1 33 21 Wheel 2 | . . 20 . . Device 13 | . 13 19 11 12 Storage 2 | . 4 . . . Processor 1 | . . . . 9 Protection 4 | . 2 2 10 9 Energy Gun 11 | . 14 11 11 2 Ballistic Gun 10 | . 12 10 11 7 Naked Turns . | . . . . . Heaviest Build 17 | 7 11 14 15 17 Greatest Support 50 | 20 20 50 50 50 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 5 4 Average Carried 4 | 1 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 2 4 5 4 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 703 | 253 204 124 71 51 Remotely . | . . . . . Salvage Created 521 | 34 225 94 64 104 Parts 44 | 3 20 11 4 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 19 | 1 10 2 4 2 Guns 19 | 1 10 2 4 2 Classes Destroyed 5 | 1 2 1 . 1 Builder 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 13 | . 9 . 4 . Grunt 5 | 1 1 2 . 1 Sentry 1 | . . . . 1 Best Kill Streak 4 | 1 3 2 4 1 Combat Bots Only 4 | 1 3 2 4 1 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 2009 | 31 531 171 207 1069 Core 730 | 31 78 22 46 553 Absorbed by Shields . | . . . . . Redirected to Shielding 38 | . . . 10 28 Core Remaining (%) 75 | 87 56 . 83 . Volleys Fired 73 | 3 43 8 7 12 Largest 2 | 2 2 2 2 1 Hottest 73 | 60 60 73 73 23 Shots Fired 112 | 6 64 16 14 12 Gun 104 | 6 56 16 14 12 Cannon . | . . . . . Launcher . | . . . . . Special 8 | . 8 . . . Kinetic 54 | 3 24 8 7 12 Thermal 34 | . 19 8 7 . Explosive . | . . . . . Electromagnetic 24 | 3 21 . . . Robot Hit Streak 7 | 3 7 5 4 6 Robot Miss Streak 8 | 1 8 2 2 2 Penetration Max . | . . . . . Secondary Targets 4 | . 3 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 62 | 5 29 11 9 8 Core Hits 30 | 2 12 7 5 4 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 1 | . . 1 . . Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 800 | 50 313 164 140 133 Guns 793 | 50 313 161 140 129 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 7 | . . 3 . 4 Kinetic 437 | 24 109 86 89 129 Thermal 187 | . 61 75 51 . Explosive . | . . . . . Electromagnetic 169 | 26 143 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . 1 . 2 Shots . | . . . . . Rammed 2 | . . 1 . 1 Targets Rammed 2 | . . 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 109 | 16 109 93 72 8 Average Temperature 36 | 12 33 49 37 7 Received Heat Transfer 624 | 18 48 93 51 414 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 629 | . 185 296 148 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 194 | 20 180 191 194 125 Initial 76 | . 13 76 74 75 Average 63 | 4 45 106 116 78 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | 1 21 8 7 20 Peak Tracking Total 6 | 1 4 2 4 6 Tactical Retreats 7 | . 3 1 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . . 1 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 3 | . 2 . . 1 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 4 . . 1 Successful 4 | . 4 . . . Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 5 | . 4 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Record 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 2714 | 112 1552 313 291 446 Spaces Moved 1875 | 88 1073 210 197 307 Core 70 | 25 . . . 45 Treads . | . . . . . Legs 1597 | 63 1059 16 197 262 Wheels 208 | . 14 194 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 120 50 Average Speed 114 | 100 119 97 120 109 Slowest Speed 190 | 120 120 190 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 9 64 16 43 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 2331 | 106 1281 303 238 403 Wait 303 | 3 132 68 23 77 Move 1871 | 87 1072 209 196 307 Hop . | . . . . . Pick Up 34 | 7 13 7 5 2 Fast Attach . | . . . . . Attach 18 | 6 8 2 . 2 Detach . | . . . . . Swap 17 | . 7 5 3 2 Drop 13 | . 6 3 4 . Fire 73 | 3 43 8 7 12 Melee . | . . . . . Ram 2 | . . 1 . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 77 | -11/Junkyard | Discovered new exit (range 8) 113 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 734 | -10/Materials | Discovered new exit (range 8) 1532 | -10/Materials | Lost 4 parts (1n1u2w) 1665 | -10/Materials | Entered another Materials area 1665 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1818 | -9/Materials | Met 8R-AWN 1821 | -9/Materials | Discovered new exit (range 15) 1978 | -9/Materials | Entered Mines 1979 | -9/Mines | Followed 8R-AWN into the Mines 2098 | -9/Mines | Found a hidden stash of uninstalled traps 2251 | -9/Mines | Build established: Scavenger-Mutant 2260 | -9/Mines | Discovered new exit (range 4) 2269 | -9/Mines | Entered Materials 2269 | -8/Materials | Evolved 2 slots: Utility x2 2652 | -8/Materials | Core integrity fell below 50% 2658 | -8/Materials | Lost 6 parts (2p2n1u1w) 2696 | -8/Materials | Core integrity fell below 20% 2715 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02655_ G-50 Soldier destroyed. 02655_ Fusion Modulator explodes. 02655_ G-47 Trooper destroyed. 02655_ G-50 Soldier destroyed. 02659_ U-05 Engineer builds a Door. 02662_ R-06 Scavenger collects Imp. Heat Sink. 02666_ Acquired Aluminum Leg. To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 02668_ Acquired 51 matter. 02673_ ECM Suite destroyed. 02684_ S-10 Pest destroyed. 02688_ Adv. Myomer Leg destroyed. 02688_ K-01 Serf collects debris. 02689_ Slammed into U-05 Engineer. 02691_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02692_ K-01 Serf collects debris. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????# #???? 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