Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.14 @ 22:11:31 Player: aoemica Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (16) 80 Value Destroyed (362) 362 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 5610 Bonus ------- Follower Combat Kills 248 Cogmind --------- Core Integrity 1125/1150 Matter 146/300 Energy 217/220 System Corruption 0% Temperature Cool (50) Movement Flying (20) Location -4/Armory Parts ------- > --- POWER (2) -------- Light Fission Core Light Fission Core > --- PROPULSION (6) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module > --- UTILITY (9) ------ Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Seismic Detector Improved Propulsion Shielding Hardened Light Armor Plating Hacking Suite Improved System Shield > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Light Antimatter Reactor Improved VTOL Module Improved Medium Armor Plating Advanced Datajack Power Maul Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module > --- UTILITY ---------- Power Amplifier Improved Cooling System Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Seismic Detector Improved Propulsion Shielding Hardened Light Armor Plating Improved System Shield > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Light Antimatter Reactor Improved VTOL Module Impulse Thruster Improved Medium Armor Plating Power Maul [Rating: 73] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Propulsion Shielding Device Power Amplifier Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Improved Propulsion Shielding Weapon Heavy Pick Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Slots Evolved 12 | . . 2 2 . . 4 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 4 | . . 2 1 . . . 1 . . Utility 7 | . . . 1 . . 4 1 1 . Weapon . | . . . . . . . . . . Parts Attached 64 | 1 3 5 6 12 2 16 3 9 7 Power 7 | . . . . 1 . 1 . 2 3 Engine . | . . . . . . . . . . Core 7 | . . . . 1 . 1 . 2 3 Reactor . | . . . . . . . . . . Propulsion 22 | . . 5 2 7 1 3 1 1 2 Treads 3 | . . 2 1 . . . . . . Leg 4 | . . 3 1 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 15 | . . . . 7 1 3 1 1 2 Utility 26 | . 2 . 1 3 . 10 2 6 2 Device 13 | . 1 . 1 2 . 4 2 3 . Storage . | . . . . . . . . . . Processor 3 | . . . . . . 2 . 1 . Hackware 2 | . . . . . . 1 . 1 . Protection 8 | . 1 . . 1 . 3 . 1 2 Artifact . | . . . . . . . . . . Weapon 9 | 1 1 . 3 1 1 2 . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . 1 1 . 1 . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 . . . Parts Lost 5 | . 1 1 1 . . 1 . 1 . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 2 | . . 1 . . . . . 1 . Weapon 2 | . 1 . 1 . . . . . . Highest Loss Streak 1 | . 1 1 1 . . 1 . 1 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 71 70 61 66 98 98 97 92 82 Core 5 | . . . . 4 9 6 5 9 6 Treads 3 | . . 22 22 6 . . . . . Leg 5 | . 28 22 21 10 . . . . . Flight 26 | . . . . 23 45 33 35 30 29 Device 15 | . 7 . . 9 18 21 20 20 10 Processor 3 | . . . . . . 6 5 6 10 Hackware 3 | . . . . . . 3 5 8 10 Protection 8 | . 7 4 . 4 9 13 11 9 8 Ballistic Gun 1 | . 14 11 8 . . . . . . Launcher 1 | . 2 11 7 . . . . . . Impact Weapon 4 | . . . . 8 9 6 5 . . Slashing Weapon 1 | . . . . . 8 3 . . . Piercing Weapon 2 | . . . . . . 3 5 5 5 Naked Turns . | . . . . . . . . . . Heaviest Build 30 | 3 5 3 3 13 15 24 25 30 26 Greatest Support 34 | 3 3 34 3 25 20 25 30 30 30 Greatest Overweight (x) 1 | . 1 . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 4 5 5 Average Carried 4 | 3 3 3 4 3 4 4 3 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 4 5 5 5 5 4 5 5 Class Distribution -------------------- 30% | Sprinter 22% | Commander-Sprinter 21% | Mutant 11% | Hacker-Sprinter 5% | Hacker-Scout 5% | Scout 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Sprinter | -8/Storage Commander-Sprinter | -8/Recycling Sprinter | -6/Factory Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Armory Resources | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Matter Collected 832 | 200 53 . . 330 40 130 . 79 . Remotely . | . . . . . . . . . . Salvage Created 518 | . 74 . 2 199 50 114 . 79 . Parts 25 | . 2 . 4 7 3 3 . 6 . Haulers Intercepted 5 | . . . . 4 . 1 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Combat Hostiles Destroyed 6 | . 2 . 4 . . . . . . AOE 6 | . 2 . 4 . . . . . . Classes Destroyed 6 | . 1 . 1 2 . 1 . 1 . Hauler 5 | . . . . 4 . 1 . . . Mechanic 1 | . . . . 1 . . . . . Operator 2 | . . . . . . . . 2 . Watcher 2 | . . . . . . 1 . 1 . Cutter 4 | . . . 4 . . . . . . Grunt 2 | . 2 . . . . . . . . Best Kill Streak 4 | . 2 . 4 2 . 1 . 1 . Combat Bots Only 4 | . 2 . 4 . . . . . . Max Kills in Single Turn 2 | . 1 . 2 1 . 1 . 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 . 2 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Damage Taken 1614 | . 206 161 702 126 . 103 . 316 . Core 296 | . 27 11 176 33 . 24 . 25 . Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 77 | . 31 19 . . . 6 . 21 . Regen/Repaired (Parts) 55 | . . . . . . . . 55 . Core Remaining (%) 90 | 100 89 97 . . 62 97 100 . . Volleys Fired 22 | . 9 4 9 . . . . . . Largest 2 | . 2 1 1 . . . . . . Hottest 60 | . 60 30 30 . . . . . . Shots Fired 30 | . 17 4 9 . . . . . . Gun 16 | . 16 . . . . . . . . Cannon . | . . . . . . . . . . Launcher 14 | . 1 4 9 . . . . . . Special . | . . . . . . . . . . Kinetic 8 | . 8 . . . . . . . . Thermal . | . . . . . . . . . . Explosive 14 | . 1 4 9 . . . . . . Electromagnetic 8 | . 8 . . . . . . . . Robot Hit Streak 12 | . 12 . 1 . . . . . . Robot Miss Streak 6 | . 2 . 6 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 37 | . 14 . 1 11 1 3 . 7 . Core Hits 19 | . 6 . 8 1 1 . . 3 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 4 | . 1 . . 1 . 1 . 1 . Corrupt 1 | . 1 . . . . . . . . Smash 1 | . . . . 1 . . . . . Impale 2 | . . . . . . 1 . 1 . Melee Attacks 86 | . . . 2 20 6 30 . 27 1 Impact 34 | . . . 2 20 2 10 . . . Slashing 8 | . . . . . 4 4 . . . Piercing 44 | . . . . . . 16 . 27 1 Sneak Attacks 7 | . . . . 4 . 1 . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1905 | . 248 . 344 651 71 190 . 401 . Guns 133 | . 133 . . . . . . . . Cannons . | . . . . . . . . . . Explosions 459 | . 115 . 344 . . . . . . Melee 1313 | . . . . 651 71 190 . 401 . Ramming . | . . . . . . . . . . Kinetic 54 | . 54 . . . . . . . . Thermal 68 | . 68 . . . . . . . . Explosive 391 | . 47 . 344 . . . . . . Electromagnetic 79 | . 79 . . . . . . . . Impact 742 | . . . . 651 . 91 . . . Slashing 71 | . . . . . 71 . . . . Piercing 500 | . . . . . . 99 . 401 . Highest Corruption 2 | . . . . . . 2 . . . Average Corruption 2 | . . . . . . 2 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . 2 . . . Matter Fused 1 | . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 639 | . . . . 324 . 160 . 155 . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 639 | . . . . 324 . 160 . 155 . Knockbacks 1 | . . . . 1 . . . . . Impact 1 | . . . . 1 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 163 | . 36 48 79 . . . . . . Shots 4 | . 1 1 2 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 61 | . 50 2 . . . . . 61 53 Average Temperature 26 | . 21 2 . . . . . 37 31 Received Heat Transfer 420 | . 96 42 162 63 . 30 . 27 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 9 | . 1 . . 6 . 2 . . . Impact Corruptions 12 | . . . . 11 . 1 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 100 | . 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Peak Influence 571 | . 74 105 243 571 258 156 76 288 155 Initial 222 | . . 31 41 98 222 107 76 37 140 Average 138 | . 19 57 155 326 234 65 76 124 154 Maximum Alert Level 2 | . . . 1 2 1 . . 1 . Low Security (%) 77 | 100 100 100 54 43 . 100 100 91 100 Level 1 16 | . . . 45 19 100 . . 8 . Level 2 6 | . . . . 37 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 3 | . . . 1 . . 1 . 1 . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . 1 . . 1 . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Distress Signals 6 | . . . 1 3 . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 54 | . 5 3 13 11 . 5 2 15 . Peak Tracking Total 10 | . 3 3 9 6 . 4 2 10 . Tactical Retreats 8 | . . . 1 2 . 2 . 3 . Traps | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Traps Triggered 4 | . . . . . . 1 . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Machines Disabled 6 | . . 3 . 1 . . . 1 1 Max in Single Turn 3 | . . 3 . 1 . . . 1 1 Garrison Access 3 | . . . . . . 2 . 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Machines Accessed 30 | . 1 1 3 4 2 13 . 6 . Terminals 25 | . 1 1 3 4 2 10 . 4 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . 3 . 1 . Total Hacks 60 | . 2 1 6 9 4 24 . 14 . Successful 23 | . 2 1 3 5 1 6 . 5 . Failed 37 | . . . 3 4 3 18 . 9 . Catastrophic 11 | . . . 3 . 2 4 . 2 . Database Lockouts . | . . . . . . . . . . Manual 41 | . 2 1 5 8 4 12 . 9 . Terminals 49 | . 2 1 6 9 4 18 . 9 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 9 | . . . . . . 6 . 3 . Terminal Hacks 11 | . 1 1 2 2 1 3 . 1 . Prototype ID Bank 1 | . . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . . Level Access Points 2 | . 1 . . . . 1 . . . Branch Access Points 2 | . . . . 1 . . . 1 . Zone Layout 5 | . . 1 2 . 1 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . Scan Component 1 | . . . . . . . . 1 . Repair 1 | . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 2 . 1 . Seal Access 3 | . . . . . . 2 . 1 . Unauthorized Hacks 7 | . 1 . 1 3 . 1 . 1 . Terminals 7 | . 1 . 1 3 . 1 . 1 . Assimilate 3 | . 1 . . 2 . . . . . Botnet 4 | . . . 1 1 . 1 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . Used . | . . . . . . . . . . Hacking Detections 19 | . . . 2 2 2 10 . 3 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . Time 50 | . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Total Allies 13 | . 1 . . 12 . . . . . Largest Group 10 | . 1 1 . 10 7 6 . . . Highest-Rated Group 173 | . 10 10 . 173 119 103 . . . Highest-Rated Ally 29 | . 10 10 . 29 29 29 . . . Total Orders 3 | . . . . . . 3 . . . STAY 2 | . . . . . . 2 . . . FOLLOW 1 | . . . . . . 1 . . . Ally Attacks 82 | . . . . 65 7 10 . . . Total Damage 1050 | . . . . 816 99 135 . . . Kills 16 | . . . . 13 2 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Turns Passed 1864 | 6 118 98 102 301 174 627 22 382 34 Spaces Moved 3766 | 1 138 155 129 339 348 1515 90 980 71 Core 546 | 1 138 151 129 127 . . . . . Treads . | . . . . . . . . . . Legs 4 | . . 4 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3216 | . . . . 212 348 1515 90 980 71 Fastest Speed 20 | 50 50 50 50 25 27 23 20 20 20 Average Speed 27 | 50 60 52 50 36 27 23 20 20 22 Slowest Speed 130 | 50 100 130 50 100 27 27 20 23 92 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 16 | . . . . . . 7 . 9 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 1 39 22 25 52 82 45 5 27 5 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . 1 . . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 74 | . . 17 16 . 3 21 . 17 . Terrain Destroyed 150 | . 20 34 55 . 3 21 . 17 . Melee 43 | . . . 2 . 3 21 . 17 . Projectile . | . . . . . . . . . . AOE 107 | . 20 34 53 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac Fac Arm Total 4391 | 10 156 168 155 483 421 1723 93 1099 83 Wait 405 | . 2 . . 96 62 155 . 86 4 Move 3726 | . 137 154 128 338 347 1500 89 962 71 Hop 15 | . . . . . . 7 . 8 . Pick Up 29 | . 5 1 5 7 3 5 . 3 . Fast Attach 27 | . . . 1 4 1 6 1 7 7 Attach 24 | 1 3 2 3 7 1 3 2 2 . Detach 9 | 3 . 1 1 2 . . 1 1 . Swap 14 | . . 3 2 1 . 8 . . . Drop 40 | 6 . 3 4 8 3 13 . 3 . Fire 22 | . 9 4 9 . . . . . . Melee 80 | . . . 2 20 4 26 . 27 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 0) 7 | -11/Junkyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 5) 61 | -10/Materials | Identified exit to Materials 125 | -10/Materials | Entered another Materials area 125 | -9/Materials | Accompanied by 1 ally 125 | -9/Materials | Evolved 2 slots: Propulsion x2 206 | -9/Materials | Discovered new exit (range 11) 223 | -9/Materials | Entered another Materials area 223 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -8/Materials | Discovered new exit (range 15) 325 | -8/Materials | Entered Storage 338 | -8/Storage | Build established: Mutant 412 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 571 | -8/Storage | Identified exit to Recycling 602 | -8/Storage | Used back door to open Recycling access 626 | -8/Storage | Entered Recycling 626 | -8/Recycling | Accompanied by 7 allies 771 | -8/Recycling | Discovered new exit (range 15) 788 | -8/Recycling | Build established: Commander-Sprinter 800 | -8/Recycling | Entered Factory 800 | -6/Factory | Accompanied by 6 allies 800 | -6/Factory | Evolved 4 slots: Utility x4 1178 | -6/Factory | Build established: Sprinter 1381 | -6/Factory | Identified exit to Factory 1427 | -6/Factory | Entered another Factory area 1427 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1446 | -5/Factory | Discovered new exit (range 10) 1449 | -5/Factory | Identified exit to Factory 1449 | -5/Factory | Entered another Factory area 1449 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1544 | -4/Factory | Spotted B-86 Titan 1598 | -4/Factory | Discovered new exit (range 13) 1603 | -4/Factory | Identified exit to Research 1674 | -4/Factory | Repaired Lgt. Fission Core 1752 | -4/Factory | Identified exit to Upper Caves 1752 | -4/Factory | Identified exit to Armory 1831 | -4/Factory | Entered Armory 1865 | -4/Armory | Self-destructed Last Messages --------------- GOAL=ESCAPE 01833_ Reinforced Shell breached. 01841_ Triggered Segregator Trap. 01841_ Arcs of energy rise from the floor. 01841_ Lgt. Fission Core blown off. 01841_ Hrd. Light Armor Plating blown off. 01841_ Imp. VTOL Module blown off. 01841_ Acquired Lgt. Fission Core. 01843_ Acquired Hrd. Light Armor Plating. 01847_ Triggered Segregator Trap. 01847_ Arcs of energy rise from the floor. 01847_ Lgt. Fission Core blown off. 01847_ Hrd. Light Armor Plating blown off. 01847_ Lgt. Fission Core blown off. 01847_ Imp. VTOL Module blown off. 01848_ Acquired Imp. VTOL Module. 01850_ Acquired Lgt. Fission Core. 01851_ Acquired Imp. VTOL Module. 01853_ Acquired Lgt. Fission Core. 01855_ Acquired Hrd. Light Armor Plating. 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" #??? ??? | | ??????????????????o???????????????? ??? ??? | | ???????????????????????????????????# ## ? ? | | ???????????????????????????????????# ## """ """ | | ???????????????????????????????????# ## """ """ | | ???????????????????????????????????# ## """ """ | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## """ """ | | ???????????????????????????????????# ## """ """ | | ???????????????????????m???????????# ## """ """ | | ?????????????????????+?????????????# ## | | ?????????????????????# ???????????## ## | | ?????????????????????# ??????????# ####+###### | | ?????????????????????# ########### # | | ?????????????????????+ # | | ?????????????????????####@######### ####+###### | | ??????????????????????? ??????###### #? | | ?????????????????????# """ ""?????????# #? | | ?????????????Y???????# "R T"#????????#""" """"#? | | ?????????????????????# """ ""#??????????!!!!!???? | | ?????????????????????# """ ###????????#!!!!!!!!?? | | ?????????????????????# #??????????##########? | | ?????????????????????########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 36 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 66 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridRocketStreamer Manual? 0 Play Time 00:32:07 Cumulative 911.8 hours Start 2023.07.14 @ 21:39:46 End 2023.07.14 @ 22:11:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 413 Rogue 412 Adventurer 1 Explorer 0 Win Type - Total 136 Types 33/12/21/4/2/1/58/3/2 Lore% 95 Gallery% 97 Achievement% 92 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4f53152-b214-4d2a-b429-7de17fe7957f