Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.08 @ 00:24:55 Player: the Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (502) 2510 Value Destroyed (29913) 29913 Prototype IDs (384) 7680 Alien Tech Used (5) 1000 Bonus (76387) 76387 TOTAL SCORE: 127990 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 10981 Follower Combat Kills 5256 Hunted by Unchained 500 Network Hubs Disabled 800 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2960 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Destroyed Superfortress 15000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -3310 Cogmind --------- Core Integrity 996/1600 Matter 280/300 Energy 1462/4418 System Corruption 0% Temperature Cool (2) Movement Treading (63) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Graviton-Quantum Reactor > --- PROPULSION (6) --- Treaded Armored-Antigrav Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Concept Antigrav Storage Unit Experimental Targeting Computer Experimental Targeting Computer Concept Core Analysis Suite Concept Core Analysis Suite Improved Armor Integrity Analyzer Experimental Kinecellerator Experimental Weapon Cycler Advanced Force Field Concept Impact Drone Bay (6/6) > --- WEAPON (4) ------- Hpw. KE Strikerail Construct/C > --- INVENTORY (25) --- Experimental Antimatter Reactor Hybrid Graviton Reactor Experimental Cooling System Experimental Coolant Injector Concept Thermoelectric Network Concept Chromion Battery (800) Experimental Matter Compressor (500) Experimental Targeting Computer Experimental Core Analyzer Advanced Kinecellerator Quantum Capacitor Advanced Weapon Cycler Graphene Brace Concept Impact Drone Bay (2/6) Vortex Cannon (26) Vortex Cannon (25) Concept Plasma Driver Multirail Concept XC Strikerail Perforator Concept Miniperforator Peak State ------------ > --- POWER ------------ Graviton-Quantum Reactor > --- PROPULSION ------- Treaded Armored-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Concept Antigrav Storage Unit Experimental Active Sensor Suite Experimental Targeting Computer Concept Core Analysis Suite Advanced Weapon Cycler Concept Cloak Mesh Concept Cloak Mesh Advanced Force Field > --- WEAPON ----------- Hpw. KE Strikerail Construct/C > --- INVENTORY -------- Experimental Antimatter Reactor Hybrid Graviton Reactor Advanced Coolant Injector Experimental Coolant Injector Concept Thermoelectric Network Concept Chromion Battery Experimental Targeting Computer Concept Core Analysis Suite Experimental Kinecellerator Graphene Brace Advanced Force Field System Mapper Concept Impact Drone Bay Concept Impact Drone Bay High-powered Transdimensional Reconstructor Vortex Rail Vortex Cannon Vortex Cannon Concept Plasma Driver Concept XC Strikerail Concept XC Strikerail Perforator Concept Miniperforator Concept Helical Railcannon [Rating: 272] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware System Mapper Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 2 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 10 | . . . 1 . . 1 . . . . 2 . . . . . . 1 . . . . 1 . 2 . . 2 . . Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 199 | 7 9 14 22 21 2 4 3 . 2 1 13 . 10 1 1 14 1 9 2 1 2 1 7 3 4 15 16 3 9 2 Power 8 | 1 . 2 3 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Engine 6 | 1 . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 16 | 2 . 4 5 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Treads 7 | 2 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 119 | 2 5 1 3 6 1 3 3 . 1 1 8 . 4 1 1 5 1 9 2 1 2 . 7 3 4 15 16 3 9 2 Device 73 | 1 1 . 1 2 1 1 1 . 1 1 4 . . 1 . 4 1 6 2 . 2 . 4 3 2 14 10 3 5 2 Storage 13 | 1 3 . 1 2 . . 1 . . . 1 . 2 . . . . . . . . . 1 . . . 1 . . . Processor 20 | . . . . . . 1 1 . . . 2 . 2 . 1 . . 3 . . . . . . 1 1 5 . 3 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protection 12 | . 1 1 1 2 . 1 . . . . 1 . . . . 1 . . . 1 . . 2 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 4 7 11 10 1 1 . . 1 . 5 . 5 . . 9 . . . . . . . . . . . . . . Energy Gun 16 | . . 2 2 5 1 1 . . . . 3 . 1 . . 1 . . . . . . . . . . . . . . Energy Cannon 7 | . . 2 1 1 . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . Ballistic Gun 14 | 2 1 2 5 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 6 | . 2 . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Launcher 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 7 | . . 1 . . . . . . . . . . 1 . . 5 . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 64 | . . . 2 16 1 2 . . 1 . 8 . 5 . . 9 . 1 . 1 . 1 2 2 2 4 7 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Lost 10 | . 1 5 . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 Power 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Weapon 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 1 4 . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 3 9 5 13 17 19 11 15 16 17 17 18 20 19 20 20 16 20 19 19 20 19 20 19 19 18 18 21 22 22 22 Power . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 Propulsion 2 | 1 1 2 2 5 7 . . . . . 1 2 2 5 5 . 5 4 4 3 2 2 2 1 . . . . . . Utility 8 | . 1 . . 1 3 5 11 12 13 14 13 13 12 10 10 10 8 9 10 11 11 11 12 13 11 11 12 10 10 12 Weapon 6 | 1 5 2 8 9 7 5 4 4 3 3 3 5 5 5 5 5 6 5 5 5 6 7 4 4 7 4 6 9 8 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 110 | . . . 8 6 10 9 . . . 1 7 . 7 . . 6 . 3 . 2 1 1 4 4 2 11 8 1 2 17 Power 5 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 26 | . . . 2 2 9 . . . . . 3 . 2 . . 1 . 1 . 1 1 . . 2 . 2 . . . . Utility 37 | . . . 1 . . 2 . . . 1 2 . 3 . . 2 . 2 . . . 1 1 2 1 3 6 1 . 9 Weapon 39 | . . . 2 3 1 7 . . . . 2 . 2 . . 3 . . . 1 . . 3 . 1 4 2 . 2 6 Tool/Special 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Average Slot Usage (%) 57 | . 100 87 98 89 61 40 40 40 40 40 46 47 47 47 47 49 52 46 47 47 47 47 47 47 47 51 49 51 55 55 Engine 2 | . 14 5 9 9 7 5 6 5 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . 6 . . . . . . 6 6 3 . 3 5 5 5 5 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 5 1 . . . . 4 5 5 5 5 4 4 4 4 3 3 4 4 Treads 5 | . 28 17 1 20 13 . . . . . . . . . . . . 3 4 5 5 5 1 . 1 . . . . . Wheel 3 | . . 8 33 15 5 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 6 3 5 5 5 5 5 5 1 . . . . . . 1 4 1 . . 3 Device 14 | . 13 8 9 8 8 12 13 13 13 12 10 11 11 11 11 8 11 10 10 10 10 10 13 14 13 19 20 27 26 19 Storage 5 | . 14 4 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 7 | . . . . . . . . . . . 10 11 11 11 11 11 11 14 15 15 15 15 14 14 12 12 10 8 12 20 Protection 1 | . . 7 8 8 1 . . . . . . . . . . 2 . . . . . . . . 3 . . . . . Ballistic Cannon 5 | . 24 3 1 9 7 5 6 6 6 6 5 5 5 5 5 3 . 4 5 5 5 5 1 . 1 2 4 4 4 4 Peak Build Rating 272 | 7 9 14 34 45 57 78 75 77 77 77 102 96 108 104 110 126 123 144 148 150 150 157 163 166 198 199 247 272 266 266 Average Rating 124 | 3 7 10 26 35 50 72 72 69 71 73 87 96 98 103 104 114 120 134 146 146 149 149 156 159 189 194 221 268 260 263 On Entrance 112 | . 7 9 13 30 40 57 74 73 69 73 73 96 96 104 104 110 122 118 142 146 148 150 150 157 166 198 196 246 267 263 Avg Prop Armor Cover (%) 17 | . . 4 . 16 20 . . . . . . . . . . . . . . . 17 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 171 | 14 32 34 52 112 112 69 70 70 60 79 60 60 69 69 69 94 91 86 86 102 102 102 132 134 170 171 155 127 132 123 Greatest Support 282 | 40 40 40 82 48 76 97 97 97 97 97 97 97 97 97 97 97 97 102 102 102 199 199 199 172 190 190 220 167 167 282 Greatest Overweight (x) 32 | . . 2 1 9 9 . . . . . . . . . . . . . . . 32 . . . . . . . . . Average Overweight (x) . | . . . . 4 4 . . . . . . . . . . . . . . . 16 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 15 20 20 20 20 20 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 19 | 5 10 8 15 18 22 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 Most Carried 25 | 5 14 15 15 25 25 15 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Carried 18 | 3 9 6 13 17 19 11 15 16 18 19 19 20 19 20 20 16 19 19 19 19 19 20 19 19 19 19 22 23 23 24 Final Capacity 25 | 8 15 15 15 25 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 3 14 8 15 25 10 15 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 23 Scrap Engine Consumption 248 | . . . . . 39 20 1 2 4 . 18 1 9 1 3 13 . 4 3 10 1 5 21 17 4 29 21 1 21 . Constructs Created 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Constructs Modified 107 | . . . . . 13 12 . 1 2 . 5 . 3 . . 2 . 7 3 4 1 . 12 7 5 4 18 2 2 4 Class Distribution -------------------- 60% | Construct 16% | Commander-Construct 13% | Mutant 4% | Tank 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Mutant | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Commander-Construct | -4/Extension Commander-Construct | -4/Cetus Commander-Construct | -4/Archives Commander-Construct | -4/Hub_04(d) Construct | -3/Research Construct | -3/Testing Construct | -2/Research Construct | -2/Quarantine Construct | -2/Protoforge Construct | -1/Access Construct | -1/Command Construct | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 10041 | 300 492 379 616 1162 99 140 47 15 30 110 607 . 379 232 185 466 232 336 389 78 110 174 462 235 50 534 1362 21 719 80 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25727 | 178 497 303 841 704 154 716 201 384 . 373 1058 . 843 89 143 740 364 559 2314 104 60 1347 851 741 205 2298 7338 164 1493 665 Parts 1098 | 13 40 23 45 42 10 41 4 11 . 15 37 . 34 7 3 23 19 25 88 3 5 41 35 34 7 158 299 5 21 10 Haulers Intercepted 22 | . 2 . 1 6 . . . . . . 4 . 5 . . . . 1 . . . . . 2 . 1 . . . . Recyclers Shooed 13 | 2 3 . 1 3 . . . . . . 1 . . . . . . . 2 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . 7 . . . . 2 10 . 29 . . . 16 13 . 19 . . . . . . . . . . . . . Prevented 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Parts Restored 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Faulty 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 377 | . 13 9 17 10 3 20 3 9 . 7 12 . 9 1 3 28 7 3 26 1 . 4 13 9 2 29 105 4 13 17 Melee 6 | . . . . . . . . . . 1 . . . . . . . . . . . 2 2 . . . 1 . . . Guns 12 | . . 4 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 317 | . 7 5 . 10 3 19 3 9 . 6 12 . 8 1 3 7 7 3 25 1 . 2 11 8 1 28 104 4 13 17 AOE 37 | . 6 . 8 . . 1 . . . . . . . . . 21 . . 1 . . . . . . . . . . . Classes Destroyed 33 | 2 7 1 3 1 1 1 . . . 2 1 . . 1 . 3 . . . . . 2 . 1 . 1 6 . . . Worker 20 | . 3 . 2 1 . . . . . . 1 . . . . . . 2 . . . 5 . 1 1 . . 1 3 . Builder 11 | . 2 . . 1 1 1 . . . . . . 1 . . . . 2 1 . . . . . . . 1 1 . . Tunneler 6 | 4 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 22 | . 2 . 1 6 . . . . . . 4 . 5 . . . . 1 . . . . . 2 . 1 . . . . Recycler 17 | 1 2 . 5 3 . . . . . . . . . . . . . 1 3 . . 1 . . . . . . 1 . Carrier 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 8 | . 2 . . . . 1 . . . . . . . . . . . . . . 2 . . . 1 1 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 17 | . 2 . 1 . . 2 . . . . . . . . . . . 2 1 1 . . 1 1 . 1 1 2 2 . Swarmer 52 | . 6 1 6 3 . 10 . 3 . 3 3 . 5 . 1 . 2 . . . . 2 2 3 . 2 . . . . Cutter 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 6 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 3 . . . Grunt 113 | . 7 . 2 3 . 4 3 4 . 1 4 . 2 1 1 16 . . 10 . . 1 1 3 . 12 35 . 3 . Brawler 7 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 3 . . . Duelist 10 | . . . . . . . . . . 1 . . . . . 1 . . 2 . . . . . . . 5 . 1 . Protector 8 | . . . . . 1 . . . . 1 . . . . . 2 . . 1 . . . . . . . 3 . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . Sentry 50 | . . . 5 3 1 2 . 1 . . 3 . 2 . 1 . 1 2 9 . . 1 3 1 . . 15 . . . Specialist 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 2 . . Hunter 15 | . . . . 1 . 2 . . . . . . . . . 1 2 . 1 . . . 4 . . . 2 2 . . Programmer 27 | . . . . . . 2 . 1 . . . . . . . . 2 . 2 . . . 3 2 1 1 11 . 2 . Heavy 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 4 | . . . . . . . . . . 1 1 . . . . . . 1 1 . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Hotshot 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decapitator 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Immortal 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Overlord 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Executioner 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . V-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Subdweller 9 | . . 8 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Decomposer 8 | . . . . . . . 4 3 . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 15 | 5 7 1 8 8 2 6 3 7 . 3 4 . 6 1 2 11 5 5 7 2 2 3 5 3 2 5 15 5 4 4 Combat Bots Only 13 | . 6 1 6 6 2 6 3 7 . 3 3 . 6 1 2 11 5 1 7 1 . 2 5 3 1 5 13 2 4 4 Max Kills in Single Turn 8 | 1 3 1 4 1 1 1 1 1 . 1 1 . 2 1 1 6 1 2 4 1 1 8 1 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 3 . 3 . . 1 . . . . . . . . . 6 . . 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . 1 . . . Uniques/NPCs Destroyed 8 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 4 01-MTF (-8/Storage) Superfortress (-2/Protoforge) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 1481 | . 36 81 52 34 4 96 8 38 . 28 26 . 29 . 12 67 42 14 49 7 . 47 64 31 50 69 274 23 64 236 Missed 516 | . 10 15 20 2 2 36 1 16 . 9 9 . 11 . 3 43 21 2 18 2 . 16 21 11 22 33 77 9 17 90 Deflected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Hits 965 | . 26 66 32 32 2 60 7 22 . 19 17 . 18 . 9 24 21 12 31 5 . 31 43 20 28 36 197 14 47 146 Melee 39 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 32 . 2 1 Projectile 926 | . 26 66 28 32 2 60 7 22 . 19 17 . 18 . 9 24 21 12 31 5 . 31 43 20 28 36 165 14 45 145 AOE 9 | . . 3 2 . 1 . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Critical Strikes 97 | . . 2 1 . . 1 . 2 . . 2 . . . 1 2 2 . 1 4 . 7 1 . 4 1 43 . 5 18 Actively Blocked 63 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 37 . 5 17 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 19316 | . 340 1393 754 473 78 782 139 295 . 543 392 . 436 . 191 625 368 352 474 250 . 1225 522 468 840 679 4657 223 687 2130 Core 1787 | . 29 214 40 57 . 47 . 6 . 52 23 . 58 . . 135 42 . 42 30 . 66 30 11 23 77 407 . 40 358 Absorbed by Shields 5368 | . . . . . . 92 . . . . . . . . . . . . 219 87 . . 306 67 235 575 868 82 708 2129 Redirected to Shielding 39 | . . . . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . Ignored by Resistances 1577 | . . . . . . . . . . 30 . . . . . . . . . . . . . . . . 504 104 629 310 Regen/Repaired (Parts) 11811 | . . . . 17 . 396 . 28 271 . 585 . 343 . 113 384 . 920 838 278 248 . 1086 381 214 695 3635 225 504 650 Core Remaining (%) 72 | 100 . 2 . . 82 . . . . 87 . . . . . . 74 . . . . 88 . 96 . . 60 . . 62 Volleys Fired 1300 | 25 43 45 48 75 7 65 16 30 . 21 57 . 22 25 15 36 22 16 46 11 6 5 22 29 15 71 300 34 99 94 Largest 3 | 2 2 2 3 2 1 1 1 1 . 1 1 . 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 313 | 40 60 120 190 111 66 103 103 103 . 103 103 . 103 103 103 153 134 313 313 313 313 313 313 313 313 313 157 38 38 38 Shots Fired 1471 | 50 83 85 112 78 7 65 16 30 . 21 57 . 22 25 15 37 22 16 46 11 6 5 22 29 15 71 298 34 99 94 Gun 183 | 50 14 28 87 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1266 | . 66 56 16 74 7 65 16 30 . 21 57 . 21 25 15 29 22 16 46 11 6 5 22 29 15 71 298 34 99 94 Launcher 7 | . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 15 | . . 1 5 . . . . . . . . . 1 . . 8 . . . . . . . . . . . . . . Kinetic 1268 | 50 80 36 63 74 4 57 16 30 . 21 57 . 21 25 15 28 22 16 46 11 6 5 5 1 3 51 298 34 99 94 Thermal 149 | . . 42 45 4 3 8 . . . . . . . . . . . . . . . . 17 23 7 . . . . . Explosive 15 | . 3 . 4 . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Electromagnetic 17 | . . 7 . . . . . . . . . . . . . . . . . . . . . 5 5 . . . . . Entropic 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 6 . . . . Phasic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Robot Hit Streak 30 | 10 9 29 30 15 5 10 3 5 . 7 13 . 6 4 7 13 5 6 7 14 4 6 6 7 5 22 15 16 27 17 Robot Miss Streak 10 | 3 5 2 4 5 2 8 3 3 . 3 3 . 5 1 10 2 4 2 3 1 2 1 2 3 2 2 9 3 1 4 Penetration Max 2 | . . . . . . . 1 . . 1 1 . . . . . . 1 2 1 . 1 . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 889 | 31 38 64 66 56 4 53 13 23 . 16 33 . 18 3 9 31 15 8 37 8 2 3 19 13 10 47 147 8 56 58 Core Hits 658 | 8 28 16 72 21 5 49 9 16 . 16 25 . 21 1 6 50 9 9 41 4 2 40 12 9 2 21 96 4 31 35 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 . . . Critical Strikes 35 | . 1 . 1 11 . . . . . . . . . 1 1 2 1 . 2 . . 1 . . . . 3 2 3 6 Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 . . . Blast 29 | . 1 . . 11 . . . . . . . . . 1 1 1 1 . . . . . . . . . 2 2 3 6 Sever 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 27 | . . . 11 7 . 2 . . 1 5 1 . . . . . . . . . . . . . . . . . . . Impact 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . 7 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . 5 1 . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 157718 | 341 1242 1070 1561 2490 206 2951 813 1538 . 1640 2547 . 1518 218 562 8192 1235 1637 6812 1432 292 3183 2394 2078 2340 12517 52602 3059 24456 16792 Guns 1884 | 341 75 455 980 33 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 143782 | . 552 615 92 2395 206 2562 803 1538 . 1609 2433 . 1387 218 562 2226 1235 1374 6242 1432 292 385 2099 1891 2208 12517 52602 3059 24456 16792 Explosions 9942 | . 605 . 358 . . 207 . . . . 114 . 131 . . 5624 . 15 405 . . 2483 . . . . . . . . Melee 381 | . . . 131 62 . 157 . . . 31 . . . . . . . . . . . . . . . . . . . . Ramming 1387 | . 10 . . . . 25 10 . . . . . . . . . . 248 165 . . 315 295 187 132 . . . . . Kinetic 136700 | 341 627 462 607 2395 150 2168 803 1538 . 1609 2433 . 1387 218 562 2226 1235 1374 6242 1432 292 385 276 . 444 10585 52602 3059 24456 16792 Thermal 7044 | . . 489 465 33 56 461 . . . . 88 . 131 . . 160 . . 405 . . . 1823 1655 1278 . . . . . Explosive 6427 | . 605 . 358 . . . . . . . . . . . . 5464 . . . . . . . . . . . . . . Electromagnetic 3505 | . . 119 . . . 140 . . . . 26 . . . . . . 15 . . . 2483 . 236 486 . . . . . Impact 131 | . . . 131 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 561 | . . . . 62 . 157 . . . . . . . . . 342 . . . . . . . . . . . . . . Piercing 31 | . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . Phasic 1932 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1932 . . . . Highest Corruption 11 | . . . . . . 1 . 1 1 . . 5 5 5 5 5 . . 2 2 3 5 . . 1 1 11 . 2 . Average Corruption 4 | . . . . . . 1 . 1 1 . . 5 5 5 5 5 . . 1 2 2 2 . . 1 1 7 . 1 . Corruption Purged 7 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 1 . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 118 | . . . . . . . . 2 . . . 1 17 18 11 1 . . 1 8 2 . . . 1 4 41 . 11 . Message Errors 38 | . . . . . . . . 1 . . . 1 5 10 3 . . . . 3 2 . . . . 1 11 . 1 . Matter Fused 27 | . . . . . . . . . . . . . 5 8 2 1 . . . 1 . . . . 1 1 5 . 3 . Heat Flow Errors 15 | . . . . . . . . . . . . . 3 . 1 . . . . 2 . . . . . . 7 . 2 . Energy Discharges 13 | . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . 6 . 3 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Data Loss (minor) 10 | . . . . . . . . 1 . . . . 2 . 2 . . . 1 . . . . . . 1 2 . 1 . Data Loss (major) 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . 1 . Alerts 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 23881 | . 49 . 91 244 26 104 73 49 . 16 35 . 82 70 3 232 95 63 358 48 31 253 234 576 512 2293 10679 1153 4381 2131 Projectiles 23094 | . 6 . . 244 26 17 65 49 . 16 35 . 58 70 3 56 95 33 287 48 31 74 224 508 512 2293 10679 1153 4381 2131 Explosions 380 | . 43 . . . . 37 . . . . . . 24 . . 176 . . 31 . . 69 . . . . . . . . Melee 407 | . . . 91 . . 50 8 . . . . . . . . . . 30 40 . . 110 10 68 . . . . . . Knockbacks 240 | . 3 2 . 9 . 17 5 18 . 3 3 . 7 1 3 16 5 1 35 3 1 4 . . . 3 35 2 24 40 Impact 5 | . . . . . . . . . . . . . . . . . . 1 2 . . 2 . . . . . . . . Kinetic 214 | . 3 2 . 9 . 17 5 17 . 3 3 . 6 1 3 14 5 . 25 3 1 1 . . . 2 32 2 24 36 Secondary 21 | . . . . . . . . 1 . . . . 1 . . 2 . . 8 . . 1 . . . 1 3 . . 4 Self-Inflicted Damage 473 | . 100 . 53 . . . . . . . . . 37 . . . . . 28 . . 164 . 91 . . . . . . Shots 7 | . 1 . 2 . . . . . . . . . 1 . . . . . 1 . . 2 . . . . . . . . Rammed 28 | . 5 . . . . . . . . . . . . . . . . 4 4 . . 5 . 6 4 . . . . . Targets Rammed 48 | . 5 . . . . 2 1 . . . . . . . . . . 6 4 . . 7 11 7 5 . . . . . Kicked 15 | . . . . . . 2 1 . . . . . . . . . . . . . . . 11 1 . . . . . . Crushed 5 | . . . . . . . . . . . . . . . . . . 2 . . . 2 . . 1 . . . . . Highest Temperature 634 | . 45 48 356 82 28 306 366 336 . 331 247 . 246 292 329 343 312 500 634 390 264 264 395 432 485 450 270 . 159 . Average Temperature 108 | . 13 19 104 15 11 102 118 78 . 128 65 . 67 93 154 114 126 133 146 165 143 120 137 133 182 120 67 . 73 . Received Heat Transfer 1936 | . 72 207 72 66 12 80 30 117 . 117 111 . 27 . 18 79 9 36 57 4 . 136 21 60 42 24 517 . 12 10 Effects 22 | . . . . . . . . . . 3 . . . . . . . 5 7 1 . . 2 2 . 2 . . . . Shutdowns 4 | . . . . . . . . . . 1 . . . . . . . 1 1 . . . . 1 . . . . . . Energy Bleed 6 | . . . . . . . . . . 2 . . . . . . . . 1 1 . . . 1 . 1 . . . . Interference 8 | . . . . . . . . . . . . . . . . . . 3 3 . . . 2 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Total Turns 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . Longest Duration 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Robots Corrupted 13 | . . . 1 . . . . . . . . . 1 . . . . 1 1 . . 6 . 1 1 1 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 . . . . Parts Fried 39 | . . 2 . . . . . . . . . . 1 . . . . 3 2 . . 20 . . 8 . 1 . 2 . Impact Corruptions 28 | . . . 3 . . . 1 . . . . . 1 . . . . 2 2 . . 6 1 3 . 2 3 . . 4 Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . 1 1 . 1 . . . . . . . . . . . . . 1 . . . 1 1 2 . . . . . Heat Transferred 4333 | . . 1024 587 74 74 531 . . . . 100 . 200 . . 100 . . 200 . . . 703 555 185 . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 1 . . . . 2 . 1 . . 1 . . 3 . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . 1 . 1 1 . 2 . . . . 3 1 4 . . . . . 5 4 2 5 3 3 2 2 5 5 5 . Low Security (%) 35 | 100 56 . 81 98 100 20 . . . . . . 3 . . . . 100 26 . 47 37 . . . . . . . . Level 1 12 | . 43 . 18 1 . 16 . . . . 11 100 12 . . . . . 8 . 27 12 . . 27 51 3 . . . Level 2 18 | . . . . . . 63 . . . . 73 . 10 . . . . . 36 . 24 11 . 65 72 48 23 . . . Level 3 8 | . . . . . . . . . . . 14 . 38 . . . . . 10 59 . 10 100 34 . . 15 . . . Level 4 3 | . . . . . . . . . . . . . 35 . . . . . 9 40 . 22 . . . . 10 . . . Level 5 17 | . . . . . . . . . . . . . . . . . . . 8 . . 5 . . . . 16 63 92 . High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 36 7 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3968 | 10 297 . 288 218 107 691 . . . . 870 298 1167 . . . . 116 1630 1168 604 1648 1032 802 450 675 3968 2763 2040 . Initial 2380 | . . . . 111 30 50 . . . . 336 298 201 . . . . 37 51 899 444 6 859 526 450 210 377 2380 1768 . Average 562 | 1 172 . 100 56 20 417 . . . . 536 293 876 . . . . 59 640 1040 249 650 932 628 408 439 1785 2597 1832 . Influence Increases 20452 | 25 519 20 596 548 270 1375 70 210 . 778 1064 . 1304 86 165 590 160 239 1869 383 228 1992 403 586 104 983 4101 603 962 219 Destroy 0b10 Robot/C 9380 | . 260 20 340 220 120 500 60 180 . 500 300 . 600 80 120 520 140 60 780 160 80 440 260 200 40 580 2160 140 520 . Destroy 0b10 Robot/NC 720 | 25 65 . 45 55 25 30 . . . 5 25 . 65 . . 10 . 40 35 10 10 55 5 20 10 15 50 35 85 . Destroy Leader 1584 | . 68 . 94 72 . 114 10 30 . 50 86 . 146 . 20 . 20 36 54 . . 90 62 36 20 154 272 50 100 . Allied During Kill 2346 | . . . . 24 86 102 . . . 223 33 . 142 6 10 . . . 783 170 90 523 5 6 4 . . 47 92 . Successful Hack 136 | . 16 . 17 6 7 35 . . . . . . . . . . . . 14 9 . . . . . 24 . . 8 . Select Force Hacks 120 | . . . 30 60 30 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1560 | . 45 . 15 60 . 225 . . . . 195 . 75 . . . . 45 30 . 15 165 . 135 . 150 255 15 75 60 Anti-Garrison Action 450 | . . . . . . 150 . . . . . . 150 . . . . . . . . 150 . . . . . . . . Destroy Structure 2836 | . 65 . 40 21 2 79 . . . . 260 . 126 . . . . 28 158 34 18 404 56 54 30 45 1059 116 82 159 Advance Influence 50 | . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 135 | . . . . 15 . . . . . . 30 . . . . . . 15 . . 15 30 15 . . . 15 . . . Lose Combat Pursuer 735 | . . . 15 15 . 90 . . . . 135 . . . 15 60 . 15 15 . . 135 . 135 . 15 90 . . . Active Sensor Use 400 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 200 . . Influence Decreases 20323 | 25 466 73 332 735 347 684 503 338 130 244 744 566 433 792 337 493 478 193 369 877 1322 372 1105 720 532 686 804 1808 1575 2240 Entered New Map 10877 | . . 26 . 153 47 . 257 50 130 . 198 556 87 430 87 281 378 23 55 707 668 12 779 410 352 164 294 1588 995 2150 Time Decay 7846 | 25 456 47 332 582 240 514 246 278 . 184 416 10 326 362 230 212 100 170 294 150 614 120 286 270 130 522 510 180 40 . Lost Part 40 | . 10 . . . . . . 10 . . . . . . . . . . . . . . . . 10 . . . . 10 Lost Ally 1560 | . . . . . 60 170 . . . 60 130 . 20 . 20 . . . 20 20 40 240 40 40 40 . . 40 540 80 Squads Dispatched 128 | . 4 . 4 5 . 12 . . . 1 6 . 6 . . . . 2 4 . . 8 3 9 3 3 32 17 9 . Investigation 14 | . 2 . 1 2 . . . . . . 1 . . . . . . . 1 . . . . 1 . 2 2 2 . . Extermination 18 | . . . . . . 3 . . . . 2 . 2 . . . . 1 . . . . 2 1 1 1 4 1 . . Reinforcement 26 | . 2 . 3 . . 3 . . . . 2 . 2 . . . . 1 . . . 5 . 3 2 . . 3 . . Assault 59 | . . . . . . 2 . . . 1 1 . 2 . . . . . 3 . . 2 1 1 . . 26 11 9 . Garrison 11 | . . . . 3 . 4 . . . . . . . . . . . . . . . 1 . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Construction Impeded 5 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Active Scanning Responses 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 55 | . 2 . 2 . 3 1 . . . . 4 . 2 . . . . 1 2 2 . 4 1 2 1 3 . 2 23 . Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 684 | . 22 15 23 23 9 36 3 9 . 24 28 6 33 1 6 89 7 8 40 9 3 30 20 17 18 34 110 7 10 44 Peak Tracking Total 15 | . 3 5 5 3 4 5 3 4 . 9 5 6 6 1 3 15 4 2 14 5 2 14 4 5 12 5 9 4 4 11 Tactical Retreats 30 | . . 1 1 1 . 4 . . . . 5 . . . 1 1 . 1 1 . . 3 . 5 . 1 5 . . . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 33 | . 2 . . . . . . . . . 1 . 4 . . . . . . . . 1 1 . 3 4 12 1 4 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 123 | . 3 . 1 4 . 16 . . . 2 13 . 6 . . 3 . 3 4 . 1 12 . 9 . 10 26 1 5 4 Max in Single Turn 8 | . 2 . 1 1 . 4 . . . 1 6 . 1 . . 2 . 2 2 . 1 8 . 1 . 1 1 1 1 1 Garrison Access 8 | . . . 1 1 . 2 . . . . . . 1 . . . . . . . . 2 1 . . . . . . . Network Hub 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 58 | . 6 . 9 7 6 8 . . 1 . 1 . 1 . 1 4 . 1 4 1 . 1 2 1 . 2 1 . 1 . Terminals 30 | . 6 . 6 3 3 5 . . . . . . . . . . . . 4 1 . . . . . . 1 . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . 1 1 . 2 . . . . Garrison Access 7 | . . . 1 1 . 2 . . . . . . 1 . . . . . . . . 1 1 . . . . . . . Total Hacks 131 | . 14 . 20 15 15 17 . . 6 . 3 . 2 . 1 8 . 1 5 1 . 3 5 7 . 5 1 . 2 . Successful 76 | . 7 . 13 7 8 9 . . 6 . 2 . . . 1 8 . 1 2 1 . 1 2 3 . 3 1 . 1 . Failed 55 | . 7 . 7 8 7 8 . . . . 1 . 2 . . . . . 3 . . 2 3 4 . 2 . . 1 . Catastrophic 7 | . . . . . 1 2 . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 262 | . 14 . 11 9 9 8 . . . . 38 . 20 . . . . 15 8 1 . 30 14 19 14 26 14 7 5 . Terminals 61 | . 14 . 13 7 6 12 . . . . . . . . . . . . 5 1 . . . . . . 1 . 2 . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . 1 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . 4 . . 2 . . . . 3 . . . . . . . . . . . 1 7 . 5 . . . . Garrison Access 16 | . . . 2 2 . 3 . . . . . . 2 . . . . . . . . 3 4 . . . . . . . Terminal Hacks 29 | . . . 3 . 2 4 . . 6 . . . . . 1 8 . . 2 1 . . . . . . 1 . 1 . Record 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Part Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . 1 1 . . 2 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 2 . . 2 . . . . 2 . . . . . . . . . . . 1 3 . 3 . . . . Insert Component 9 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 3 . 3 . . . . Analyze 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 1 . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . Seal Access 5 | . . . 1 1 . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . Unauthorized Hacks 25 | . 7 . 7 4 5 2 . . . . . . . . . . . . . . . . . . . . . . . . Terminals 21 | . 7 . 6 2 4 2 . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 13 | . 5 . 4 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 5 . 3 3 4 4 . . . . . . . . . . . 1 2 . . . . 1 . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . 9 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 86 | . . . . . . 1 . . 21 . 15 . . . . . . . . . . 14 . 20 . 10 5 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . 2 . 1 . . . . . . 3 . . . . . . . . 1 . . . . . . . . Machine Destruction 7 | . . . . 2 . 1 . . . . . . 3 . . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . 5 . . . . 2 . . . . . . . . 17 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Total Allies 111 | . . . . 10 5 . . . 4 2 6 . 3 . . . . 1 26 5 . 7 5 . 6 . . 2 29 . Largest Group 26 | . . . . 10 12 12 . . 4 6 5 . 3 1 1 . . 1 25 24 22 26 3 2 6 . . 2 13 . Highest-Rated Group 1729 | . . . . 173 232 232 . . 158 216 268 . 337 152 152 . . 30 1551 1649 1574 1729 233 206 426 . . 244 1173 . Highest-Rated Ally 269 | . . . . 29 29 29 . . 41 41 70 . 167 152 152 . . 30 159 159 152 96 103 103 115 . . 122 269 . Zionite Dispatches 20 | . . . . . . . . . . . 4 . 2 . . . . 2 2 . . 2 3 . 4 . . 1 . . Heavy 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . Light 5 | . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . . 1 . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hero 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic Resupply 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Explosive Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Total Orders 57 | . . . . . . 1 . . . . 6 . . . . . . 1 . 2 . 1 5 . 6 . . . 1 34 STAY 13 | . . . . . . . . . . . 3 . . . . . . 1 . 2 . 1 3 . 3 . . . . . AID 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . DROP 8 | . . . . . . . . . . . 3 . . . . . . . . . . . 2 . 3 . . . . . EXPLORE 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 RETURN 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 22 Ally Attacks 843 | . . . . 8 50 54 . . . 78 37 . 46 4 7 . . . 88 52 27 120 3 3 16 . . 18 168 64 Total Damage 32779 | . . . . 98 537 752 . . . 2228 744 . 3290 162 500 . . . 3180 1683 1209 3656 267 228 789 . . 1425 8731 3300 Kills 162 | . . . . 1 9 7 . . . 20 3 . 29 3 3 . . . 17 9 4 25 . . . . . 6 18 8 Allies Corrupted 12 | . . . . . . . . . . . 1 . . . . . . . 1 . . 6 1 . . . . . 3 . Allies Melted 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 21598 | 17 1240 512 848 2774 123 . 536 592 921 530 823 38 667 820 483 103 129 289 300 . 1921 141 380 545 212 950 1768 571 3365 . Optics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sensors 10639 | . . . . . . . 535 592 921 530 807 38 570 820 483 102 . 257 300 . 1921 141 380 545 212 950 535 . . . A.S.S. 1693 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1122 571 . . Terrain 172 | . . . . . . . . . . . . . . . . . . . . . . . 172 . . . . . . . Seismic 5675 | 17 1240 512 848 2774 123 . . . . . . . . . . . 129 32 . . . . . . . . . . . . Decoding 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 142 | . . . . . . . . . . . . . 142 . . . . . . . . . . . . . . . . . Cloaking 3937 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 571 3365 . Jamming 397 | . . . . . . . . . . . 16 . . . . . . . . . . . . . . 1 380 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 2 2 . . . . 2 1 . . . . . . . . . . . . . . . Drone Launches 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 29 Drone Recoveries 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 25 Zionite Intel Received 40 | . . . . . . . . . . . 6 . 3 . . . . 2 1 . . 6 2 5 1 8 4 1 1 . Main Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Branch Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . Emergency Access 5 | . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . . 1 . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Component Schematics 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Terminals 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Active Garrisons 7 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . 1 . 1 1 . . . Depthwide Sectors/0 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . 1 . . . . Depthwide Sectors/-1 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 29844 | 138 1263 899 883 2847 1941 1518 539 606 923 659 1010 38 722 821 483 1205 298 342 650 310 2038 240 627 599 265 1441 2000 571 3576 392 Spaces Moved 24818 | 61 657 488 640 1228 858 1249 730 789 1098 652 1194 63 805 1028 575 1209 278 661 543 183 216 410 718 753 308 2194 1897 358 2645 330 Core 149 | 40 . . . . . . . . . . . . . . . . . . . . 109 . . . . . . . . . Treads 3002 | 21 657 179 5 . 26 . . . . . . . . . . . . 436 427 183 107 410 368 . 128 . . . . 55 Legs 5251 | . . . . . . 854 730 789 999 . 275 . . . . . . . . . . . 350 347 40 . 867 . . . Wheels 2660 | . . 309 635 1228 488 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3546 | . . . . . 319 395 . . . . . . . . . . . 106 . . . . . 406 . . 87 358 1873 2 Flight 10210 | . . . . . 25 . . . 99 652 919 63 805 1028 575 1209 278 119 116 . . . . . 140 2194 943 . 772 273 Fastest Speed 35 | 50 160 90 80 95 140 67 67 67 67 67 49 60 60 60 60 60 60 35 35 35 35 35 45 62 43 43 43 107 63 63 Average Speed 84 | 87 160 127 83 147 177 103 67 67 67 67 60 60 60 60 60 60 60 36 35 35 849 35 53 62 59 43 62 107 94 63 Slowest Speed 1650 | 160 160 160 163 215 300 140 67 67 67 67 67 60 60 60 60 60 60 60 35 35 1650 35 62 62 62 43 133 107 107 63 Overloaded Moves 295 | . . . . . . 295 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . . 4 . 10 1 . 2 . . 1 . . . . . 5 4 4 . . . Potential Cave-ins 12 | . . . . . . . . . . . . . . . . 3 2 . . . . 2 . . . . 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 59 | 3 98 16 53 90 97 37 88 86 89 85 34 82 19 92 70 87 53 20 76 67 71 57 16 67 11 96 38 12 73 49 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 45 | . 1 . 1 2 1 . . 1 3 . 14 . . . 1 1 . . . . . 12 4 . . 4 . . . . Known Exits Taken 19 | . 1 . 1 . . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 . 1 . 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 23 | . . 3 . . . . 5 2 3 2 . . . 3 2 . 3 . . . . . . . . . . . . . Spaces Dug 294 | . . . 15 13 1 8 17 34 . 10 51 . 3 42 3 9 6 9 7 6 10 4 6 2 1 6 16 8 6 1 Terrain Destroyed 1777 | . 68 . 41 26 3 78 69 157 . 80 141 . 26 78 24 146 25 16 98 14 12 361 24 23 5 16 185 23 10 28 Melee 15 | . . . 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1077 | . . . 9 20 3 33 69 157 . 80 106 . 22 78 24 18 25 16 68 14 12 9 24 23 5 16 185 23 10 28 AOE 685 | . 68 . 23 . . 45 . . . . 35 . 4 . . 128 . . 30 . . 352 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Frg Acc Com Ac0 Total 32373 | 99 783 682 875 2127 1282 1410 763 835 1284 842 1425 62 1014 1204 697 1659 383 737 943 417 410 495 936 852 370 2610 2500 527 3681 469 Wait 4858 | . 45 71 84 721 335 47 7 15 173 135 117 . 143 151 107 326 73 12 136 211 180 58 155 31 26 249 197 125 893 35 Move 24729 | 60 656 487 639 1227 857 1248 729 788 1097 651 1186 62 785 1025 574 1205 277 660 540 182 215 409 717 752 298 2185 1888 357 2644 329 Hop 28 | . . . . . . . . . . . 4 . 9 1 . 1 . . 1 . . . . . 4 4 4 . . . Pick Up 268 | 7 15 15 24 27 6 19 1 . 5 4 15 . 11 . . 25 1 7 1 4 1 1 6 6 7 20 26 4 9 1 Fast Attach 75 | 3 . 10 7 1 2 3 2 . 1 . 5 . 6 . . 10 . 4 . . 2 1 1 . 2 4 8 . 3 . Attach 72 | 4 1 8 3 3 1 4 . . 1 1 3 . 2 . . 7 1 1 1 . . . 2 1 3 3 10 2 8 2 Detach 27 | . . 1 1 . . 3 . . 2 1 1 . . . . 8 . 1 . . . . . . 1 1 4 . 3 . Swap 370 | . 12 12 36 45 1 1 2 2 2 9 17 . 14 2 1 9 8 19 24 5 3 12 15 17 3 46 38 4 5 6 Drop 305 | . 6 27 22 21 30 16 3 . 2 4 19 . 18 . . 32 1 11 . 4 3 2 7 9 6 27 21 1 11 2 Fire 1300 | 25 43 45 48 75 7 65 16 30 . 21 57 . 22 25 15 36 22 16 46 11 6 5 22 29 15 71 300 34 99 94 Melee 27 | . . . 11 7 . 2 . . 1 5 1 . . . . . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Kick 15 | . . . . . . 2 1 . . . . . . . . . . . . . . . 11 1 . . . . . . Crush 27 | . 5 . . . . . . . . . . . . . . . . 6 4 . . 7 . . 5 . . . . . Escape Stasis 8 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 4 . . . Rewire 252 | . . . . . 43 . 2 . . 11 . . . . . . . . 190 . . . . . . . . . 6 . Trap 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 139 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 15) 835 | -10/Materials | Discovered new exit (range 11) 935 | -10/Materials | Learned location of Storage (-8) 1002 | -10/Materials | Identified exit to Materials 1002 | -10/Materials | Identified exit to Subcaves 1061 | -10/Materials | Learned Storage emergency access door positions 1112 | -10/Materials | Learned Storage trap positions 1184 | -10/Materials | Learned Storage emergency access door positions 1278 | -10/Materials | Learned 2 Mines zone layouts 1402 | -10/Materials | Entered Subcaves 1403 | -10/Subcaves | Approached by a straggling Scientist 1405 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1950 | -10/Subcaves | Core integrity fell below 50% 1979 | -10/Subcaves | Ambushed by Subdweller buried in earth 1988 | -10/Subcaves | Core integrity fell below 20% 2010 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 2265 | -10/Subcaves | Ambushed by Subdweller buried in earth 2297 | -10/Subcaves | Discovered new exit (range 4) 2301 | -10/Subcaves | Entered Materials 2301 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2302 | -8/Materials | Identified exit to Storage 2449 | -8/Materials | Discovered new exit (range 3) 2673 | -8/Materials | Build established: Tank 3184 | -8/Materials | Entered Storage 3185 | -8/Storage | Loaded intel: 19 trap records 3432 | -8/Storage | Met 01-MTF 3505 | -8/Storage | Garrison activated, responded to threat 3662 | -8/Storage | Discovered new exit (range 9) 4048 | -8/Storage | Found Prototype Energy Gun 4049 | -8/Storage | Identified 01-MTF's Shockpuncher 4241 | -8/Storage | Build established: Mutant 4667 | -8/Storage | Murdered 01-MTF 4679 | -8/Storage | Found Prototype Device 4679 | -8/Storage | Identified 01-MTF's Autohacker 4834 | -8/Storage | Remotely autohacked Sealed Heavy Doors 4875 | -8/Storage | Remotely autohacked Sealed Heavy Doors 4921 | -8/Storage | Remotely autohacked Sealed Heavy Doors 5437 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5471 | -8/Storage | Remotely autohacked Sealed Heavy Doors 5505 | -8/Storage | Discovered new exit (range 16) 5621 | -8/Storage | Repaired Seismic Detector 5737 | -8/Storage | Build established: Commander-Mutant 6031 | -8/Storage | Entered Recycling 6031 | -8/Recycling | Accompanied by 10 allies 6331 | -8/Recycling | Entered Scraplab 6349 | -8/Recycling | Found Prototype Device 6349 | -8/Recycling | Identified Scrap Engine 7076 | -8/Recycling | Build established: Commander-Construct 7175 | -8/Recycling | Lost 3 allies 7247 | -8/Recycling | Discovered new exit (range 8) 7972 | -8/Recycling | Entered Factory 7972 | -6/Factory | Accompanied by 12 allies 7972 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8128 | -6/Factory | Garrison activated, responded to threat 8344 | -6/Factory | Lost 4 allies 8545 | -6/Factory | Garrison activated, responded to threat 8586 | -6/Factory | Lost 7 allies 8595 | -6/Factory | Found Prototype Processor 8595 | -6/Factory | Identified Exp. Targeting Computer 8641 | -6/Factory | Discovered new exit (range 13) 8801 | -6/Factory | Build established: Construct 8950 | -6/Factory | Identified exit to Lower Caves 9490 | -6/Factory | Entered Lower Caves 9881 | -6/Lower Caves | Discovered new exit (range 16) 10029 | -6/Lower Caves | Entered another Lower Caves area 10120 | -6/Lower Caves | Learned Factory stockpile data 10181 | -6/Lower Caves | Destroyed 7 combat bots 10213 | -6/Lower Caves | Discovered new exit (range 10) 10336 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10513 | -6/Lower Caves | Discovered new exit (range 8) 10635 | -6/Lower Caves | Entered Zion 10655 | -6/Zion | System corruption cleaned by Quarantine Array 10687 | -6/Zion | Discovered new exit (range 11) 10797 | -6/Zion | Learned Factory emergency access door positions 10814 | -6/Zion | Learned location of Quarantine (-2) 10883 | -6/Zion | Identified exit to Deep Caves 10978 | -6/Zion | Found Prototype Device 10978 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 11015 | -6/Zion | Learned Factory terminal intel 11143 | -6/Zion | Found CR-A16's Pointy Stick 11255 | -6/Zion | Met Imprinter 11267 | -6/Zion | Imprinted 11269 | -6/Zion | Declared Zion's savior 11558 | -6/Zion | Entered Proximity Caves 11558 | -5/Proximity Caves | Accompanied by 4 allies 11780 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11976 | -5/Proximity Caves | Spotted B-75 Beast 11994 | -5/Proximity Caves | Destroyed B-75 Beast 12189 | -5/Proximity Caves | Discovered new exit (range 10) 12217 | -5/Proximity Caves | Entered Factory 12217 | -5/Factory | Accompanied by 2 allies 12217 | -5/Factory | Evolved 2 slots: Utility x2 12220 | -5/Factory | Loaded intel: 26 terminal locations 12333 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 12334 | -5/Factory | Zion Explosive Resupply teleported in 12474 | -5/Factory | Discovered new exit (range 7) 12481 | -5/Factory | Identified exit to Upper Caves 12490 | -5/Factory | Discovered exit to Upper Caves (range 9) 12582 | -5/Factory | Retrieved Zion intel report: Emergency Access 12623 | -5/Factory | Retrieved Zion intel report: Active Garrisons 12663 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 12664 | -5/Factory | Zion Light squad teleported in 12693 | -5/Factory | Zion Resource Resupply teleported in 12748 | -5/Factory | Spotted B-75 Beast 12762 | -5/Factory | Destroyed B-75 Beast 12775 | -5/Factory | Found Prototype Protection 12775 | -5/Factory | Identified Zio. Weapon Casing 12782 | -5/Factory | Discovered new exit (range 13) 12807 | -5/Factory | Retrieved Zion intel report: Active Terminals 12829 | -5/Factory | Retrieved Zion intel report: Component Schematics 12830 | -5/Factory | Zion Kinetic Resupply teleported in 12996 | -5/Factory | Identified exit to Factory 13117 | -5/Factory | First assault squad dispatched 13227 | -5/Factory | Manually triggered Chute Trap 13227 | -5/Factory | Sucked down chute 13227 | -5/Factory | Entered Waste 13238 | -5/Waste | Spotted C-40 Crusher 13242 | -5/Waste | EMP discharged 13243 | -5/Waste | Spotted C-40 Crusher 13245 | -5/Waste | Spotted C-40 Crusher 13247 | -5/Waste | Spotted C-40 Crusher 13252 | -5/Waste | Spotted C-40 Crusher 13253 | -5/Waste | Discovered new exit (range 15) 13253 | -5/Waste | Spotted C-40 Crusher 13264 | -5/Waste | Identified exit to Factory 13265 | -5/Waste | Entered Factory 13347 | -5/Factory | Zion hero teleported in (P1-3CE) 13357 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 13358 | -5/Factory | Zion Heavy squad teleported in 13420 | -5/Factory | Found Exp. Targeting Computer 13423 | -5/Factory | Found Exp. Targeting Computer 13427 | -5/Factory | Found Exp. Targeting Computer 13530 | -5/Factory | Found Zio. Weapon Casing 13674 | -5/Factory | Retrieved Zion intel report: Emergency Access 13772 | -5/Factory | Retrieved Zion intel report: Active Garrisons 13776 | -5/Factory | Discovered exit to Upper Caves (range 7) 13987 | -5/Factory | Entered Upper Caves 13987 | -5/Upper Caves | Accompanied by 1 ally (P1-3CE) 14710 | -5/Upper Caves | Discovered new exit (range 5) 14712 | -5/Upper Caves | Identified exit to Upper Caves 14808 | -5/Upper Caves | Entered another Upper Caves area 14808 | -5/Upper Caves | Accompanied by 1 ally (P1-3CE) 14809 | -5/Upper Caves | Identified exit to Warlord 14840 | -5/Upper Caves | Discovered exit to Factory (range 16) 15201 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15244 | -5/Upper Caves | Found Exp. Core Analyzer 15291 | -5/Upper Caves | Entered Warlord 15313 | -5/Warlord | System corruption cleaned by Quarantine Array 15517 | -5/Warlord | Found Prototype Special Weapon 15517 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 15519 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15521 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15522 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15524 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15526 | -5/Warlord | Found RU-N14's Throwing Claymores v3 15538 | -5/Warlord | Learned Factory terminal intel 15538 | -5/Warlord | Learned Factory repair station intel 15538 | -5/Warlord | Learned Research recycling unit intel 15538 | -5/Warlord | Learned Research scanalyzer intel 15538 | -5/Warlord | Learned 4 Armory zone layouts 15538 | -5/Warlord | Learned location of Command (-1) 15659 | -5/Warlord | Visited the Vortex Lab 15663 | -5/Warlord | Found Prototype Energy Cannon 15663 | -5/Warlord | Identified Vortex Cannon 15665 | -5/Warlord | Found Vortex Cannon 15667 | -5/Warlord | Found Prototype Piercing Weapon 15667 | -5/Warlord | Identified Vortex Lance 15671 | -5/Warlord | Found Prototype Energy Gun 15671 | -5/Warlord | Identified Vortex Rail 15673 | -5/Warlord | Found Vortex Rail 15678 | -5/Warlord | Warlord's base attacked by MAIN.C 15724 | -5/Warlord | Found Prototype Device 15724 | -5/Warlord | Identified Exp. Cloaking Device 15733 | -5/Warlord | Found Prototype Hackware 15736 | -5/Warlord | Found Prototype Device 15736 | -5/Warlord | Identified Thermal Barrier 15925 | -5/Warlord | Spotted B-86 Titan 15978 | -5/Warlord | Warlord forces counterattacked 16069 | -5/Warlord | Spotted Executioner 16077 | -5/Warlord | Destroyed 11 combat bots 16083 | -5/Warlord | Found Exp. Core Analyzer 16099 | -5/Warlord | Lost 9 allies 16140 | -5/Warlord | Discovered new exit (range 14) 16155 | -5/Warlord | Lost 5 allies 16178 | -5/Warlord | Spotted Striker 16179 | -5/Warlord | Spotted Striker 16229 | -5/Warlord | Lost 4 allies 16278 | -5/Warlord | Spotted B-86 Titan 16278 | -5/Warlord | Spotted Executioner 16278 | -5/Warlord | Spotted Striker 16284 | -5/Warlord | Destroyed Executioner 16305 | -5/Warlord | Destroyed 8 combat bots 16323 | -5/Warlord | Lost 5 allies 16353 | -5/Warlord | Warlord base infiltrated, sounded retreat 16393 | -5/Warlord | Rebuked by Warlord 16478 | -5/Warlord | Spotted Executioner 16490 | -5/Warlord | Identified exit to Proximity Caves 16496 | -5/Warlord | Entered Proximity Caves 16513 | -4/Proximity Caves | Lost 5 allies 16592 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16783 | -4/Proximity Caves | Discovered exit to Factory (range 15) 16794 | -4/Proximity Caves | Entered Factory 16794 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16795 | -4/Factory | Loaded intel: 28 terminal locations 16796 | -4/Factory | Loaded intel: 6 repair station locations 16827 | -4/Factory | Discovered new exit (range 6) 16831 | -4/Factory | Identified exit to Upper Caves 16875 | -4/Factory | Retrieved Zion intel report: Main Access 16875 | -4/Factory | Identified exit to Research 16876 | -4/Factory | Zion Heavy Resupply teleported in 16899 | -4/Factory | Found Unknown Device 16899 | -4/Factory | Identified Launcher Loader 16940 | -4/Factory | Spotted B-86 Titan 16950 | -4/Factory | Destroyed B-86 Titan 16996 | -4/Factory | Retrieved Zion intel report: Active Garrisons 16997 | -4/Factory | Zion Recon squad teleported in 17119 | -4/Factory | Discovered new exit (range 16) 17136 | -4/Factory | Identified exit to Extension 17136 | -4/Factory | Entered Extension 17155 | -4/Extension | Rescued A7 17171 | -4/Extension | Rescued a captive Derelict 17180 | -4/Extension | Retrieved Zion intel report: Trap Installations 17181 | -4/Extension | Zion Light squad teleported in 17318 | -4/Extension | Rescued a captive Derelict 17333 | -4/Extension | Spotted B-86 Titan 17347 | -4/Extension | Spotted B-86 Titan 17350 | -4/Extension | Rewired B-86 Titan 17358 | -4/Extension | Destroyed B-86 Titan 17386 | -4/Extension | First assault squad dispatched 17496 | -4/Extension | Zion Light squad teleported in 17575 | -4/Extension | Build established: Commander-Construct 17675 | -4/Extension | P-70 Sage assimilated allied TJ-VHT(h) 17702 | -4/Extension | Destroyed 7 combat bots 17719 | -4/Extension | Discovered exit to Research (range 10) 17719 | -4/Extension | Discovered new exit (range 6) 17721 | -4/Extension | Identified exit to Cetus 17744 | -4/Extension | Lost 3 allies 17786 | -4/Extension | Entered Cetus 17786 | -4/Cetus | Accompanied by 21 allies (A7) 17791 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 17831 | -4/Cetus | Spotted Cetus Guard 17834 | -4/Cetus | Allies destroyed Cetus Guard 17836 | -4/Cetus | Spotted Cetus Guard 17836 | -4/Cetus | Spotted Cetus Guard 17836 | -4/Cetus | Spotted Cetus Guard 17842 | -4/Cetus | Allies destroyed Cetus Guard 17844 | -4/Cetus | Allies destroyed Cetus Guard 17847 | -4/Cetus | Allies destroyed Cetus Guard 17878 | -4/Cetus | Started Cetus Manufacturing Module 17892 | -4/Cetus | Escorted A7 to Cetus Mainframe 17903 | -4/Cetus | Manufactured an Enhanced Grunt 17928 | -4/Cetus | Manufactured an Enhanced Grunt 17940 | -4/Cetus | Discovered new exit (range 16) 17953 | -4/Cetus | Manufactured an Enhanced Grunt 17954 | -4/Cetus | Spotted Cetus Guard 17956 | -4/Cetus | Spotted Cetus Guard 17956 | -4/Cetus | Spotted Cetus Guard 17963 | -4/Cetus | Allies destroyed Cetus Guard 17966 | -4/Cetus | Allies destroyed Cetus Guard 17970 | -4/Cetus | Allies destroyed Cetus Guard 17970 | -4/Cetus | Spotted Cetus Guard 17974 | -4/Cetus | Destroyed Cetus Guard 17978 | -4/Cetus | Manufactured an Enhanced Grunt 17979 | -4/Cetus | Discovered exit to Research (range 15) 17983 | -4/Cetus | Scared off Revision 17 18003 | -4/Cetus | Manufactured an Enhanced Grunt 18007 | -4/Cetus | Identified exit to Archives 18096 | -4/Cetus | Entered Archives 18096 | -4/Archives | Accompanied by 22 allies (A7) 18101 | -4/Archives | Received a hacking code to weaken MAIN.C 18149 | -4/Archives | Discovered exit to Research (range 16) 18208 | -4/Archives | Discovered new exit (range 16) 18213 | -4/Archives | Identified exit to Hub_04(d) 20134 | -4/Archives | Entered Hub_04(d) 20134 | -4/Hub_04(d) | Accompanied by 19 allies 20134 | -4/Hub_04(d) | Discovered exit to Research (range 10) 20151 | -4/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 20152 | -4/Hub_04(d) | Zion Light squad teleported in 20160 | -4/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-3 20195 | -4/Hub_04(d) | Retrieved Zion intel report: Component Schematics 20200 | -4/Hub_04(d) | Retrieved Zion intel report: Guard Positions 20243 | -4/Hub_04(d) | Garrison activated, responded to threat 20260 | -4/Hub_04(d) | Retrieved Zion intel report: Emergency Access 20261 | -4/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-4 20262 | -4/Hub_04(d) | Zion Fire squad teleported in 20299 | -4/Hub_04(d) | Network Hub disabled 20305 | -4/Hub_04(d) | Network Hub disabled 20317 | -4/Hub_04(d) | Spotted Lightning 20318 | -4/Hub_04(d) | Spotted Lightning 20331 | -4/Hub_04(d) | Murdered 6 allies 20350 | -4/Hub_04(d) | Spotted Lightning 20351 | -4/Hub_04(d) | Discovered exit to Research (range 15) 20354 | -4/Hub_04(d) | Zion dispatch access revoked 20355 | -4/Hub_04(d) | Discovered exit to Research (range 9) 20372 | -4/Hub_04(d) | Network Hub disabled 20372 | -4/Hub_04(d) | Network Hub disabled 20374 | -4/Hub_04(d) | Entered Research 20374 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20375 | -3/Research | Identified exit to Armory 20376 | -3/Research | Loaded intel: 5 recycling unit locations 20377 | -3/Research | Loaded intel: 6 scanalyzer locations 20383 | -3/Research | Lost 19 allies 20432 | -3/Research | Identified Ghost Barrier 20470 | -3/Research | Discovered new exit (range 13) 20474 | -3/Research | Retrieved Zion intel report: Branch Access 20474 | -3/Research | Identified exit to Testing 20475 | -3/Research | Zion Zionite Resupply teleported in 20488 | -3/Research | Found Prototype Protection 20488 | -3/Research | Identified Zio. Shade Carapace 20559 | -3/Research | Zion Heavy squad teleported in 20642 | -3/Research | Build established: Construct 20648 | -3/Research | Found Zio. Weapon Casing 20654 | -3/Research | Found Zio. Weapon Casing 20811 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 20812 | -3/Research | Zion Heavy squad teleported in 20874 | -3/Research | First assault squad dispatched 20892 | -3/Research | Unchained authorized (V4-D3R) 21001 | -3/Research | Entered Testing 21001 | -3/Testing | Accompanied by 2 allies 21034 | -3/Testing | Found Ghost Barrier 21100 | -3/Testing | Retrieved Zion intel report: Guard Positions 21125 | -3/Testing | Retrieved Zion intel report: Active Garrisons 21133 | -3/Testing | Protovariant out of control (PD-YJUGGL0CAX) 21136 | -3/Testing | Found Prototype Hackware 21199 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 21226 | -3/Testing | Found Prototype Protection 21302 | -3/Testing | Retrieved Zion intel report: Emergency Access 21337 | -3/Testing | Unchained authorized (V4-D3R) 21346 | -3/Testing | Retrieved Zion intel report: Component Schematics 21509 | -3/Testing | Found Prototype Ballistic Cannon 21520 | -3/Testing | Discovered new exit (range 15) 21554 | -3/Testing | Identified System Mapper 21554 | -3/Testing | Identified Perforator 21600 | -3/Testing | Identified exit to Research 21600 | -3/Testing | Entered Research 21600 | -2/Research | Evolved 2 slots: Utility x2 21602 | -2/Research | Identified Hvy. Regenerative Plating 21654 | -2/Research | Retrieved Zion intel report: Branch Access 21654 | -2/Research | Identified exit to Quarantine 21655 | -2/Research | Zion Zionite Resupply teleported in 21662 | -2/Research | Found Zio. Weapon Casing 21684 | -2/Research | Zion Kinetic Resupply teleported in 21764 | -2/Research | Zion Offense Resupply teleported in 21769 | -2/Research | Found Prototype Processor 21769 | -2/Research | Identified Exp. Armor Integrity Analyzer 21791 | -2/Research | Zion Light squad teleported in 21857 | -2/Research | Spotted B-90 Cyclops 21865 | -2/Research | Entered Quarantine 21872 | -2/Quarantine | Found Alien Artifact 21889 | -2/Quarantine | Cryocooling Duct disabled 21904 | -2/Quarantine | Ambient heat levels rising (+20) 21904 | -2/Quarantine | Non-combat units ordered to evacuate 21917 | -2/Quarantine | Found Alien Artifact 21917 | -2/Quarantine | Identified Dimensional Node Initializer 21917 | -2/Quarantine | Initialized slip node 21921 | -2/Quarantine | Found Alien Artifact 21967 | -2/Quarantine | Retrieved Zion intel report: Main Access 21967 | -2/Quarantine | Identified exit to Access 21987 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 22080 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 22086 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 22105 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 22132 | -2/Quarantine | Spotted Alpha 7 22162 | -2/Quarantine | Identified Transdimensional Reconstructor 22165 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 22235 | -2/Quarantine | Cryocooling Duct disabled 22250 | -2/Quarantine | Ambient heat levels rising (+20) 22250 | -2/Quarantine | Combat units ordered to evacuate 22350 | -2/Quarantine | Quarantine Guard activated 22386 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 22406 | -2/Quarantine | Spotted Quarantine Guard 22485 | -2/Quarantine | Spotted Quarantine Guard 22487 | -2/Quarantine | Destroyed Quarantine Guard 22497 | -2/Quarantine | Spotted Quarantine Guard 22497 | -2/Quarantine | Destroyed Quarantine Guard 22514 | -2/Quarantine | Destroyed Quarantine Guard 22535 | -2/Quarantine | Spotted Quarantine Guard 22535 | -2/Quarantine | Spotted Quarantine Guard 22564 | -2/Quarantine | Destroyed Quarantine Guard 22568 | -2/Quarantine | Destroyed Quarantine Guard 22588 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 22695 | -2/Quarantine | Spotted Quarantine Guard 22707 | -2/Quarantine | Destroyed Quarantine Guard 22734 | -2/Quarantine | Spotted Quarantine Guard 22737 | -2/Quarantine | Destroyed Quarantine Guard 22779 | -2/Quarantine | Spotted Quarantine Guard 22789 | -2/Quarantine | Destroyed Quarantine Guard 22831 | -2/Quarantine | Spotted Quarantine Guard 22836 | -2/Quarantine | Destroyed Quarantine Guard 22951 | -2/Quarantine | Found Alien Artifact 22955 | -2/Quarantine | Found Dimensional Node Initializer 22959 | -2/Quarantine | Found Alien Artifact 23018 | -2/Quarantine | Destroyed Alpha 7 23030 | -2/Quarantine | Found Prototype Processor 23071 | -2/Quarantine | Identified Exp. Target Analyzer 23074 | -2/Quarantine | Terminal network hard line cut 23216 | -2/Quarantine | Spotted Quarantine Guard 23229 | -2/Quarantine | Destroyed Quarantine Guard 23251 | -2/Quarantine | Spotted Fortress 23281 | -2/Quarantine | Discovered new exit (range 6) 23281 | -2/Quarantine | Discovered new exit (range 7) 23281 | -2/Quarantine | Spotted Quarantine Guard 23281 | -2/Quarantine | Spotted Quarantine Guard 23287 | -2/Quarantine | Destroyed Quarantine Guard 23291 | -2/Quarantine | Destroyed Quarantine Guard 23297 | -2/Quarantine | Identified exit to Protoforge 23300 | -2/Quarantine | Identified exit to Section 7 23306 | -2/Quarantine | Entered Protoforge 23377 | -2/Protoforge | Spotted Hotshot 23381 | -2/Protoforge | Destroyed Hotshot 23382 | -2/Protoforge | Spotted Hotshot 23404 | -2/Protoforge | Retrieved Zion intel report: Active Terminals 23413 | -2/Protoforge | Retrieved Zion intel report: Active Garrisons 23462 | -2/Protoforge | Retrieved Zion intel report: Branch Access 23471 | -2/Protoforge | Retrieved Zion intel report: Unaware Schematics 23519 | -2/Protoforge | Initialized slip node 23587 | -2/Protoforge | Spotted Decapitator 23587 | -2/Protoforge | Spotted Decapitator 23587 | -2/Protoforge | Spotted Decapitator 23588 | -2/Protoforge | Spotted Decapitator 23590 | -2/Protoforge | Superfortress began startup sequence 23601 | -2/Protoforge | Destroyed Decapitator 23609 | -2/Protoforge | Destroyed Decapitator 23611 | -2/Protoforge | Destroyed Decapitator 23613 | -2/Protoforge | Destroyed Decapitator 23635 | -2/Protoforge | Spotted Overlord 23647 | -2/Protoforge | Destroyed Overlord 23659 | -2/Protoforge | Found Prototype Device 23659 | -2/Protoforge | Identified Exp. Transmission Jammer 23682 | -2/Protoforge | Found Prototype Device 23682 | -2/Protoforge | Identified Exp. EM Shield 23713 | -2/Protoforge | Forge Plexus network access discovered 23780 | -2/Protoforge | Additional patrols dispatched to research labs 23809 | -2/Protoforge | Spotted Immortal 23809 | -2/Protoforge | Spotted Immortal 23848 | -2/Protoforge | Destroyed Immortal 23859 | -2/Protoforge | Destroyed Immortal 23865 | -2/Protoforge | Found Prototype Device 23865 | -2/Protoforge | Identified Cep. Antimissile System 23877 | -2/Protoforge | Spotted V180-y 23879 | -2/Protoforge | Spotted Decapitator 23882 | -2/Protoforge | Destroyed Decapitator 23902 | -2/Protoforge | Destroyed V180-y 23906 | -2/Protoforge | Found Prototype Device 23906 | -2/Protoforge | Identified Exp. Actuator Array 23913 | -2/Protoforge | Spotted Decapitator 23913 | -2/Protoforge | Spotted Decapitator 23913 | -2/Protoforge | Spotted Decapitator 23920 | -2/Protoforge | Found Crosscalibrator 23923 | -2/Protoforge | Destroyed 10 combat bots 23963 | -2/Protoforge | Spotted Decapitator 23963 | -2/Protoforge | Spotted V799-u 23963 | -2/Protoforge | Spotted V300-r 23974 | -2/Protoforge | Found Cep. Plasma Driver 23977 | -2/Protoforge | Found Cep. XC Strikerail 23990 | -2/Protoforge | Found Cep. Miniperforator 23997 | -2/Protoforge | Found Faulty Cep. Plasma Driver 24000 | -2/Protoforge | Found Faulty Cep. Lightning Penetrator 24056 | -2/Protoforge | First assault squad dispatched 24060 | -2/Protoforge | Found Cep. Antigrav Storage Unit 24063 | -2/Protoforge | Found Cep. Chromion Battery 24065 | -2/Protoforge | Found Cep. Matter Streamer 24068 | -2/Protoforge | Found Cep. NT7 Matterbank 24087 | -2/Protoforge | Spotted Decapitator 24087 | -2/Protoforge | Spotted Decapitator 24091 | -2/Protoforge | Spotted Decapitator 24096 | -2/Protoforge | Destroyed Decapitator 24100 | -2/Protoforge | Destroyed Decapitator 24108 | -2/Protoforge | Destroyed Decapitator 24132 | -2/Protoforge | Found Exp. Active Sensor Suite 24155 | -2/Protoforge | Destroyed Immortal 24156 | -2/Protoforge | Spotted Immortal 24163 | -2/Protoforge | Spotted Immortal 24165 | -2/Protoforge | Destroyed Immortal 24168 | -2/Protoforge | Destroyed Immortal 24245 | -2/Protoforge | Found Exp. Kinecellerator 24252 | -2/Protoforge | Destroyed 13 combat bots 24258 | -2/Protoforge | Destroyed AP7-3 24285 | -2/Protoforge | Destroyed AP7-3 24300 | -2/Protoforge | Found Exp. Targeting Computer 24305 | -2/Protoforge | Found Cep. Impact Drone Bay 24307 | -2/Protoforge | Found Faulty Cep. Impact Drone Bay 24310 | -2/Protoforge | Found Cep. Thermoelectric Network 24312 | -2/Protoforge | Found Cep. Core Analysis Suite 24315 | -2/Protoforge | Found Cep. Core Analysis Suite 24318 | -2/Protoforge | Found Cep. Cloak Mesh 24319 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 24374 | -2/Protoforge | System corruption reached 10% 24386 | -2/Protoforge | Identified Subatomic Replicator 24386 | -2/Protoforge | Used Subatomic Replicator to replicate Cep. Nanofilaments [Tensile] 24387 | -2/Protoforge | Found Cep. Nanofilaments [Tensile] 24387 | -2/Protoforge | Installed Cep. Nanofilaments [Tensile], 3 resistances modified: KI +20%, TH -10%, I +20% 24389 | -2/Protoforge | Installed Cep. Nanofilaments [Tensile], 3 resistances modified: KI +20%, TH -10%, I +20% 24398 | -2/Protoforge | Found Transdimensional Reconstructor 24562 | -2/Protoforge | Found Exp. Active Sensor Suite 24639 | -2/Protoforge | Destroyed 9 combat bots 24697 | -2/Protoforge | High security lockdown imminent 24697 | -2/Protoforge | Destroyed Superfortress 24729 | -2/Protoforge | Destroyed 7 combat bots 24775 | -2/Protoforge | Destroyed Decapitator 24777 | -2/Protoforge | High security lockdown engaged 24787 | -2/Protoforge | Destroyed V799-u 24790 | -2/Protoforge | Destroyed V300-r 24825 | -2/Protoforge | Found Cep. XC Strikerail 24854 | -2/Protoforge | Found Faulty Cep. Helical Railcannon 24871 | -2/Protoforge | Destroyed 9 combat bots 24909 | -2/Protoforge | Spotted Striker 24911 | -2/Protoforge | Spotted Striker 24913 | -2/Protoforge | Destroyed Striker 24924 | -2/Protoforge | Destroyed Striker 24961 | -2/Protoforge | Destroyed 9 combat bots 25009 | -2/Protoforge | Destroyed Decapitator 25024 | -2/Protoforge | Destroyed Decapitator 25163 | -2/Protoforge | Destroyed 9 combat bots 25261 | -2/Protoforge | Warped through subspace to slip node 25300 | -2/Protoforge | Discovered exit to Access (range 3) 25306 | -2/Protoforge | Entered Access 25306 | -1/Access | Evolved 2 slots: Utility x2 25307 | -1/Access | Identified exit to Command 25459 | -1/Access | Retrieved Zion intel report: Emergency Access 25460 | -1/Access | Zion Heavy squad teleported in 25556 | -1/Access | First assault squad dispatched 25668 | -1/Access | High security lockdown imminent 25748 | -1/Access | High security lockdown engaged 25877 | -1/Access | Entered Command 25913 | -1/Command | Disengaged cave seal 25913 | -1/Command | Zionites emerged from the dark tunnel 25964 | -1/Command | High security lockdown imminent 26006 | -1/Command | Retrieved Zion intel report: Unaware Analyses 26044 | -1/Command | High security lockdown engaged 26134 | -1/Command | Destroyed Combat Programmer 26141 | -1/Command | Destroyed Combat Programmer 26147 | -1/Command | Destroyed M Guard 26151 | -1/Command | Destroyed M Guard 26151 | -1/Command | All MAIN.C guards destroyed 26210 | -1/Command | Met MAIN.C 26213 | -1/Command | Destroyed MAIN.C Shell 26216 | -1/Command | MAIN.C activated Command garrisons 26239 | -1/Command | Destroyed MAIN.C 26243 | -1/Command | Identified Hpw. Transdimensional Reconstructor 26243 | -1/Command | Discovered new exit (range 37) 26243 | -1/Command | Discovered new exit (range 83) 26243 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 26244 | -1/Command | 0b10 Conduit disabled 26382 | -1/Command | Spotted Striker 26389 | -1/Command | Destroyed Striker 26544 | -1/Command | Spotted Striker 27114 | -1/Command | Found Exp. System Purifier 28946 | -1/Command | Found Multirail 29107 | -1/Command | Found Exp. Core Analyzer 29118 | -1/Command | Found Adv. Kinecellerator 29244 | -1/Command | Found Quantum Capacitor 29350 | -1/Command | Found Exp. Targeting Computer 29448 | -1/Command | Warped through subspace to slip node 29448 | -1/Command | Discovered new exit (range 5) 29453 | -1/Command | Entered Access_0 29455 | -1/Access_0 | Met Architect 29456 | -1/Access_0 | Destroyed A8 29459 | -1/Access_0 | Architect warped through subspace 29485 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 29533 | -1/Access_0 | Architect warped through subspace 29552 | -1/Access_0 | Subspace Access Node disabled 29562 | -1/Access_0 | Architect warped through subspace 29579 | -1/Access_0 | Architect warped through subspace 29582 | -1/Access_0 | A6 warped into view 29593 | -1/Access_0 | Destroyed A6 29595 | -1/Access_0 | Architect warped through subspace 29611 | -1/Access_0 | Architect warped through subspace 29623 | -1/Access_0 | Architect warped through subspace 29640 | -1/Access_0 | Subspace Access Node disabled 29644 | -1/Access_0 | Architect warped through subspace 29660 | -1/Access_0 | Subspace Access Node disabled 29672 | -1/Access_0 | Architect warped through subspace 29689 | -1/Access_0 | Found Exp. Weapon Cycler 29692 | -1/Access_0 | Architect warped through subspace 29730 | -1/Access_0 | Architect warped through subspace 29739 | -1/Access_0 | Architect warped through subspace 29753 | -1/Access_0 | Architect warped through subspace 29758 | -1/Access_0 | Architect warped through subspace 29762 | -1/Access_0 | Architect warped through subspace 29768 | -1/Access_0 | Architect warped through subspace 29771 | -1/Access_0 | A5 warped into view 29772 | -1/Access_0 | Architect warped through subspace 29772 | -1/Access_0 | Subspace Access Node disabled 29782 | -1/Access_0 | Destroyed A5 29838 | -1/Access_0 | Destroyed Architect 29839 | -1/Access_0 | Architect triggered a singularity event 29839 | -1/Access_0 | Warped through subspace to slip node 29839 | -1/Access_0 | Discovered new exit (range 8) 29845 | *** | Escaped singularity! Last Messages --------------- 29833_ Ended siege mode. 29834_ Penetrated by Quantum Shear. 29836_ Architect knocked back. 29837_ Quantum Shear penetrates Wall. 29837_ Penetrated by Quantum Shear. 29838_ Architect: "If I can't win, no one wins!" [Achievement: Triple Plus] 29838_ Architect destroyed. 29839_ A0_COM: Initiating irreversible singularity event. Goodbye. 29839_ Warped through subspace, drawn to slip node. 29839_ EXIT=FOUND 29840_ A0_COM: 10. 29841_ A0_COM: 9. 29842_ A0_COM: 8. 29843_ A0_COM: 7. 29844_ A0_COM: 6. 29845_ A0_COM: 5. 29845_ Scrap Engine modifies Quantum-Zero Reactor: Mass -9, Storage +2953, Coverage -29 Renamed Graviton-Quantum Reactor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 120 Energy Generation 100 Energy Capacity 1549 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 9 Base Temperature (-) 200 Armor Coverage 800 Resistance: KI 40 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 40 Resistance: S 20 Resistance: P 20 Weapon Shielding 90 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 66 Targeting Accuracy 24 Core Analysis 16 Armor Integrity Analysis 50 Recoil Reduction 6 Kinecelleration 66 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive System Guard | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive EM Shield | -6/Zion | Archive Med. Reactive Plating | -5/Factory | Scanalyzed Imp. Targeting Computer | -5/Factory | Z-intel Microactuators | -5/Factory | Z-intel Arm. Medium Treads | -5/Factory | Z-intel Imp. Proton Missile Launcher | -5/Factory | Z-intel Lrg. Battery | -5/Factory | Z-intel Adv. Salvage Targeting Computer | -5/Factory | Z-intel Imp. Actuator Array | -5/Factory | Z-intel Com. Battery | -5/Factory | Z-intel Imp. Terrain Scanner | -5/Factory | Z-intel Imp. VSS Leg | -5/Factory | Z-intel Angular Momentum Engine | -5/Factory | Z-intel Hacking Suite | -5/Factory | Z-intel Med. Storage Unit | -5/Factory | Z-intel Adv. Field Recycling Unit | -5/Factory | Z-intel Imp. Recalibrator | -4/Hub_04(d) | Z-intel Seismic Detector | -4/Hub_04(d) | Z-intel Reaction Control System | -4/Hub_04(d) | Z-intel Hvy. Phase Cannon | -4/Hub_04(d) | Z-intel Imp. Medium Armor Plating | -4/Hub_04(d) | Z-intel Adv. VSS Leg | -4/Hub_04(d) | Z-intel Triangulator | -4/Hub_04(d) | Z-intel Adv. Cooling System | -4/Hub_04(d) | Z-intel Impulse Thruster | -4/Hub_04(d) | Z-intel Cmb. Gravmag System | -4/Hub_04(d) | Z-intel Hvy. Flail | -4/Hub_04(d) | Z-intel Coil Gun | -4/Hub_04(d) | Z-intel Adv. Signal Interpreter | -4/Hub_04(d) | Z-intel Adv. Plasma Cannon | -4/Hub_04(d) | Z-intel Enh. Biometal Leg | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Exp. Power Amplifier | -3/Testing | Archive Adv. Gravity Neutralizer | -3/Testing | Archive ECM Suite | -3/Testing | Z-intel Imp. Melee Analysis Suite | -3/Testing | Z-intel Imp. Salvage Targeting Computer | -3/Testing | Z-intel Imp. Reaction Control System | -3/Testing | Z-intel Imp. Power Shielding | -3/Testing | Z-intel Hvy. Gauss Cannon | -3/Testing | Z-intel Phase Gun | -3/Testing | Z-intel Adv. Targeting Computer | -3/Testing | Z-intel Imp. Hardlight Generator | -3/Testing | Z-intel Hyp. Railgun | -3/Testing | Z-intel Adv. Trap Scanner | -3/Testing | Z-intel Adv. Target Analyzer | -3/Testing | Z-intel Imp. Propulsion Shielding | -3/Testing | Z-intel Gamma Bomb Array | -3/Testing | Z-intel Adv. Power Amplifier | -3/Testing | Z-intel Power Amplifier | -3/Testing | Z-intel Exp. Heat Sink | -2/Quarantine | Z-intel Centrium Heavy Armor Plating | -2/Quarantine | Z-intel Exp. Melee Analysis Suite | -2/Quarantine | Z-intel Exp. Core Analyzer | -2/Quarantine | Z-intel Adv. Myomer Leg | -2/Quarantine | Z-intel Cld. Gravmag System | -2/Quarantine | Z-intel Graviton Cannon | -2/Quarantine | Z-intel Femtoactuators | -2/Quarantine | Z-intel Hvy. Wave Gun | -2/Quarantine | Z-intel Stealth Drone Bay | -2/Quarantine | Z-intel Exp. Biometal Heavy Treads | -2/Protoforge | Archive Exp. Optical Array | -2/Protoforge | Archive Cld. Linear Gravjet | -2/Protoforge | Archive Adv. Energy Well | -2/Protoforge | Archive Molecular Scythe | -2/Protoforge | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive K-01 Serf | -2/Quarantine | Z-intel G-73 Enforcer | -2/Quarantine | Z-intel A-27 Freighter | -2/Quarantine | Z-intel C-55 Analyst | -2/Quarantine | Z-intel S-43 Plague | -2/Quarantine | Z-intel R-06 Scavenger | -2/Quarantine | Z-intel A-15 Conveyor | -2/Quarantine | Z-intel B-74 Champion | -2/Quarantine | Z-intel Y-72 Warden | -2/Quarantine | Z-intel C-65 Expert | -2/Protoforge | Z-intel E-15 Imp | -2/Protoforge | Z-intel H-88 Terminator | -2/Protoforge | Z-intel R-10 Processor | -2/Protoforge | Z-intel Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 15% | -8/Storage Studied --------- Spread Laser | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Subatomic Replicator Concept Nanofilaments [Tensile] Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Triple Plus Challenges ------------ None Game ------ Seed PiercelightCompanionPlating Manual? 0 Play Time 06:57:09 Cumulative 827.2 hours Start 2026.07.30 @ 12:47:00 End 2026.08.08 @ 00:24:55 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 453 Rogue 453 Adventurer 0 Explorer 0 Win Type 6 Total 44 Types 19/4/8/2/1/2/4/2/1/1 Lore% 95 Gallery% 90 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17b3f0c9-ae40-4eae-9553-3af013a92bf3