Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.22 @ 10:38:53 Player: Luigi Panache Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (108) 540 Value Destroyed (4025) 4025 Prototype IDs (31) 620 Alien Tech Used (3) 600 Bonus (7028) 7028 TOTAL SCORE: 22113 Bonus ------- Follower Combat Kills 228 Met Data Miner 300 Found Hidden Lab 3000 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 1543/1600 Matter 260/300 Energy 819/950 System Corruption 0% Temperature Cool (5) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (8) --- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY (14) ----- Medium Storage Unit Medium Storage Unit Advanced Energy Well Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Salvage Targeting Computer Experimental Utility Shielding Light Regenerative Plating Hacking Suite Advanced Hacking Suite Deep Network Scanner Improved System Shield > --- WEAPON (2) ------- Plasma Sword > --- INVENTORY (12) --- Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array Transdimensional Reconstructor Wave Gun Quantum Rifle Gauss Rifle KE Penetrator Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Advanced Energy Well Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Salvage Targeting Computer Experimental Utility Shielding Light Regenerative Plating Hacking Suite Advanced Hacking Suite Deep Network Scanner Improved System Shield > --- WEAPON ----------- Railgun Plasma Sword > --- INVENTORY -------- Impulse Thruster Field Propulsion Array Impulse Thruster Array Transdimensional Reconstructor Wave Gun Quantum Rifle Gauss Rifle KE Penetrator Fusion Bomb Launcher [Rating: 161] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Improved System Shield Protection Makeshift Armor Plating Weapon Shock Bomb Launcher Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Slashing Weapon Plasma Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Slots Evolved 19 | . 1 . . . 4 2 . . . . 2 . 2 . . . . 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 . . . . . 1 . 2 . . . . . . . . 1 . 1 Utility 12 | . 1 . . . 3 2 . . . . . . . . . . . 2 2 . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 186 | 7 16 3 3 7 24 18 11 1 . 5 22 3 14 4 8 2 . 3 9 5 2 8 3 8 Power 22 | 1 2 . . 1 2 4 . . . . 2 1 3 . . . . . 1 . . 3 . 2 Engine 8 | 1 2 . . 1 1 2 . . . . 1 . . . . . . . . . . . . . Core 10 | . . . . . 1 2 . . . . 1 1 3 . . . . . 1 . . 1 . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Propulsion 57 | 2 3 . 1 2 7 3 3 1 . . 11 . 7 . 1 . . 2 1 5 . 2 1 5 Treads 28 | 2 3 . 1 2 6 3 3 1 . . 7 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29 | . . . . . 1 . . . . . 4 . 7 . 1 . . 2 1 5 . 2 1 5 Utility 56 | 2 4 1 2 . 8 8 4 . . . 4 2 4 2 1 2 . 1 4 . 2 2 2 1 Device 16 | . . . . . 4 5 . . . . 3 1 1 . . . . . . . 1 . 1 . Storage 10 | 1 3 1 2 . . . 2 . . . . . . . . 1 . . . . . . . . Processor 8 | . 1 . . . 1 1 . . . . . . . 1 1 . . . 2 . . . 1 . Hackware 5 | . . . . . . . . . . . . . 1 . . 1 . 1 . . 1 1 . . Protection 17 | 1 . . . . 3 2 2 . . . 1 1 2 1 . . . . 2 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 7 2 . 4 7 3 4 . . 5 5 . . 2 6 . . . 3 . . 1 . . Energy Gun 19 | 2 7 1 . 2 3 3 . . . . 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 21 | . . . . 2 2 . 1 . . 3 4 . . 2 4 . . . 2 . . 1 . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Launcher 9 | . . 1 . . 2 . 2 . . 2 . . . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 2 2 . . . . 1 . 1 . . 2 . . 2 1 2 . 1 . Parts Lost 39 | . . 4 . 1 2 5 5 1 . 1 2 3 . 1 3 . . 6 . . . 2 1 2 Power 4 | . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . 1 Propulsion 12 | . . 1 . 1 . 2 . 1 . 1 . 1 . . 1 . . 2 . . . 1 1 . Utility 12 | . . 1 . . 1 . 3 . . . 1 1 . 1 1 . . 2 . . . 1 . . Weapon 11 | . . 2 . . . 3 2 . . . 1 . . . 1 . . 1 . . . . . 1 Highest Loss Streak 6 | . . 2 . 1 1 3 5 1 . 1 1 2 . 1 2 . . 6 . . . 1 1 1 Average Slot Usage (%) 88 | . 98 77 60 80 84 84 98 99 100 94 99 64 80 89 91 98 100 91 81 86 88 87 91 88 Engine 6 | . 11 12 12 12 4 3 7 7 7 7 11 . . . . . . . . . . . . . Core 2 | . . . . . 2 3 . . . . . 4 9 11 11 11 11 9 8 9 9 4 4 3 Treads 17 | . 24 17 21 24 24 18 21 20 21 16 24 . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . 24 32 33 33 33 33 29 17 18 22 22 23 20 Device 8 | . . . . . 5 16 15 14 14 14 12 9 7 10 5 5 5 5 4 4 1 . 3 3 Storage 17 | . 23 25 25 25 16 14 19 21 21 21 18 12 11 11 11 14 16 15 13 13 13 12 12 11 Processor 9 | . 1 . . . 6 11 14 14 14 14 12 12 11 11 15 12 11 9 11 13 13 12 13 15 Hackware 1 | . . . . . . . . . . . . . 3 5 5 9 11 12 9 9 9 15 16 15 Protection 5 | . 12 5 . . 7 3 5 7 7 7 5 . 4 5 4 . . . 6 9 9 7 4 6 Energy Gun 4 | . 23 5 . 8 2 13 2 . . . 1 . . . . . . . . . . . . . Ballistic Gun 3 | . . . . 8 9 . 1 . . 6 4 . . 1 2 11 11 10 7 4 4 4 4 2 Launcher 3 | . . 9 1 . 4 . 8 14 14 7 6 . . . 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 18 58 60 117 125 134 137 135 81 81 81 103 27 36 39 44 40 40 40 59 57 57 65 51 55 Greatest Support 118 | 40 40 40 40 40 60 68 68 68 60 60 118 26 42 37 43 43 43 48 59 63 57 75 76 88 Greatest Overweight (x) 18 | . 1 2 2 6 2 4 1 2 1 2 2 6 . 1 1 . . . . 18 . . . . Average Overweight (x) . | . . 1 1 2 2 2 . 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 32 | 8 18 18 32 32 32 32 32 20 20 20 20 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 22 | 6 16 18 25 32 32 32 20 20 20 20 19 12 12 12 12 12 12 12 12 12 12 12 12 12 Most Carried 32 | 4 12 13 16 24 32 32 30 20 19 20 20 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Carried 19 | 1 8 12 13 21 30 30 20 19 19 19 19 11 11 11 10 10 12 11 11 11 11 11 11 11 Final Capacity 32 | 8 18 18 32 32 32 32 20 20 20 20 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Final Carried 32 | 4 11 13 16 24 32 30 20 19 19 20 11 12 12 12 10 12 12 12 12 11 12 12 12 12 Class Distribution -------------------- 29% | Hauler-Mutant 25% | Hacker-Skirmisher 19% | Hacker-Mutant 10% | Hacker-Sprinter 5% | Hauler-Skirmisher 3% | Wizard-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Hacker-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Hacker-Scout | -3/Lab Wizard-Sprinter | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Matter Collected 3820 | 270 153 171 . 303 681 175 251 43 . 202 625 80 60 165 130 . . 30 231 10 . 71 139 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4940 | 59 266 151 . 198 1238 640 344 60 . 262 1023 . . 90 175 . . 150 105 . . 101 78 . Parts 252 | 3 18 5 . 11 58 20 13 3 . 11 59 . . 8 10 . . 17 8 . . 4 4 . Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Combat Hostiles Destroyed 94 | . 5 16 . 4 20 12 8 1 . 5 12 . . 1 4 . . 2 1 . . 3 . . Melee 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Guns 57 | . 5 2 . 4 12 12 3 . . 2 11 . . 1 2 . . 2 1 . . . . . AOE 26 | . . 14 . . 5 . 2 . . 2 1 . . . 2 . . . . . . . . . Classes Destroyed 16 | 1 5 1 . 1 3 2 1 . . . 1 . . . . . . . . . . . 1 . Worker 6 | . 1 . . . 3 . . . . . 2 . . . . . . . . . . . . . Builder 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Recycler 3 | 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . Operator 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Watcher 9 | . 1 . . . 4 1 . . . . 3 . . . . . . . . . . . . . Swarmer 23 | . 2 2 . . 6 . 5 . . 2 . . . . 3 . . . . . . 3 . . Grunt 28 | . 3 2 . 2 6 8 1 . . 1 5 . . . . . . . . . . . . . Brawler 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 16 | . . . . 2 6 . 1 . . . 3 . . 1 1 . . 1 1 . . . . . Hunter 4 | . . . . . 1 . . 1 . 2 . . . . . . . . . . . . . . Programmer 7 | . . . . . . 2 . . . . 4 . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 2 6 . 2 7 4 5 1 . 2 5 . . 1 2 . . 2 1 . . 3 1 . Combat Bots Only 6 | . 2 6 . 2 3 4 5 1 . 2 5 . . 1 2 . . 2 1 . . 3 . . Max Kills in Single Turn 2 | 1 1 2 . 1 2 1 1 1 . 2 2 . . 1 1 . . 1 1 . . 1 1 . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . 2 . 1 . . 2 1 . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Damage Taken 7896 | . 117 621 . 186 985 1241 353 33 . 515 865 510 137 138 376 . 71 525 155 46 . 465 244 313 Core 1304 | . 25 118 . 27 78 153 29 . . 66 78 224 56 26 60 . . 104 71 . . 60 72 57 Absorbed by Shields 27 | . . . . . 27 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 32 85 . . . . 64 . 64 . . . . 85 90 . . 100 . 90 96 Volleys Fired 306 | 4 26 29 . 13 59 45 16 3 . 15 63 . . 5 9 . . 7 9 3 . . . . Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 2 . . 2 2 . . 2 2 1 . . . . Hottest 122 | 90 90 90 . 85 122 122 117 72 . 72 78 . . 56 72 . . 56 61 35 . . . . Shots Fired 561 | 8 48 34 . 26 118 84 32 6 . 29 118 . . 10 13 . . 14 18 3 . . . . Gun 460 | 8 48 11 . 26 92 84 14 . . 19 106 . . 10 7 . . 14 18 3 . . . . Cannon 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . Launcher 95 | . . 23 . . 26 . 12 6 . 10 12 . . . 6 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 261 | . . . . 13 72 . 12 . . 19 93 . . 10 7 . . 14 18 3 . . . . Thermal 156 | 4 22 5 . 13 20 84 8 . . . . . . . . . . . . . . . . . Explosive 23 | . . 23 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 121 | 4 26 6 . . 26 . 12 6 . 10 25 . . . 6 . . . . . . . . . Robot Hit Streak 45 | 7 16 20 . 19 45 40 31 8 . 19 27 . . 34 26 . . 22 36 . . . . . Robot Miss Streak 3 | . 1 2 . 1 2 1 2 . . 1 2 . . 1 1 . . 1 3 . . . . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 5 | . . . . 1 1 1 . . . . 1 . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . 1 . . . 1 . . . . . . . . . Shots Hit Robots 492 | 7 41 27 . 23 101 78 22 6 . 26 102 . . 9 9 . . 13 17 . . 9 2 . Core Hits 255 | 2 11 25 . 9 46 28 17 1 . 11 41 . . 10 16 . . 19 15 . . 3 1 . Critical Hits 5 | . . . . . . . . . . 1 4 . . . . . . . . . . . . . Critical Kills 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Melee Attacks 22 | . . . . . . . . . . . . . . . . . . . . 1 6 12 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . . . . . . . . . . 1 6 12 3 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12138 | 63 536 1117 . 311 2382 1618 505 165 . 695 2828 . . 252 328 . . 436 393 . . 389 120 . Guns 7791 | 63 536 130 . 311 1134 1618 201 . . 375 2323 . . 252 143 . . 312 393 . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3768 | . . 987 . . 1178 . 304 165 . 320 505 . . . 185 . . 124 . . . . . . Melee 509 | . . . . . . . . . . . . . . . . . . . . . . 389 120 . Ramming 70 | . . . . . 70 . . . . . . . . . . . . . . . . . . . Kinetic 4655 | . . . . 151 820 . 64 . . 375 2145 . . 252 143 . . 312 393 . . . . . Thermal 2811 | 37 202 50 . 160 427 1618 137 . . 46 134 . . . . . . . . . . . . . Explosive 1188 | . . 987 . . 77 . . . . . . . . . . . . 124 . . . . . . Electromagnetic 2905 | 26 334 80 . . 988 . 304 165 . 274 549 . . . 185 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 509 | . . . . . . . . . . . . . . . . . . . . . . 389 120 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 1 3 3 3 3 3 2 2 . . . . . . . . . . . . Average Corruption 1 | . 1 1 1 1 1 2 3 3 3 3 1 2 . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 59 | . 2 2 . 2 7 6 11 8 4 11 4 2 . . . . . . . . . . . . Message Errors 19 | . 1 1 . 1 4 2 2 5 1 1 1 . . . . . . . . . . . . . Matter Fused 10 | . . . . . . 2 3 1 1 3 . . . . . . . . . . . . . . Heat Flow Errors 5 | . . . . . . 1 1 2 . 1 . . . . . . . . . . . . . . Energy Discharges 10 | . 1 1 . . . 1 2 . . 3 1 1 . . . . . . . . . . . . Data Loss (minor) 12 | . . . . 1 3 . 3 . 2 1 1 1 . . . . . . . . . . . . Targeting Errors 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 238 | . . 10 . . 122 . . . . 21 41 . . . 2 . . 4 . . . 38 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 191 | . . 10 . . 113 . . . . 21 41 . . . 2 . . 4 . . . . . . Melee 47 | . . . . . 9 . . . . . . . . . . . . . . . . 38 . . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 603 | . . 267 . . 240 . 11 . . 7 . . . . 12 . . 66 . . . . . . Shots 35 | . . 10 . . 18 . 1 . . 2 . . . . 2 . . 2 . . . . . . Rammed 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 407 | 60 273 195 . 213 114 138 85 244 . 177 407 26 208 20 96 68 . . . . . . . . Average Temperature 72 | 31 100 99 . 100 12 35 22 72 . 35 124 10 77 9 22 36 . . . . . . . . Received Heat Transfer 2623 | . 99 65 . 117 368 882 96 . . 123 297 291 27 45 42 . 9 9 45 . . 27 36 45 Effects 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . 1 . . . 3 . 2 1 . 1 1 . . . . . . . . . . . . . Combat Hostiles 7 | . . . . . 3 . 2 1 . 1 . . . . . . . . . . . . . . Parts Fried 15 | . . . . . 7 . 2 1 . 2 3 . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 18 | . . 2 . . 2 11 3 . . . . . . . . . . . . . . . . . Heat Transferred 5530 | 111 592 148 . 407 890 2886 296 . . 50 150 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 5 . . . . 1 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Peak Influence 272 | 5 167 60 . 50 254 134 . . . . 194 66 69 . . . . 153 111 81 . 138 79 272 Initial 64 | . 2 . . . 13 31 . . . . 7 25 3 . . . . 14 47 . . . 64 21 Average 47 | 2 65 43 . 27 88 22 . . . . 37 36 18 . . . . 46 44 6 . 45 41 80 Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Low Security (%) 96 | 100 100 100 . 100 83 100 . . . . 100 100 100 . . . . 100 100 100 . 100 100 95 Level 1 3 | . . . . . 16 . . . . . . . . . . . . . . . . . . 4 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . 4 4 . . . . 5 1 1 . . . . 1 . . . 1 1 1 Investigation 7 | . 1 . . . 1 1 . . . . 1 . 1 . . . . 1 . . . 1 . . Extermination 6 | . . . . . . 3 . . . . 2 . . . . . . . . . . . . 1 Reinforcement 7 | . . . . . 3 . . . . . 2 1 . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Distress Signals 13 | . 1 . . . 3 . . . . . 3 2 1 . . . . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 230 | . 14 16 . 4 35 16 8 1 . 9 19 11 9 1 13 . 4 13 2 . . 20 18 17 Peak Tracking Total 15 | . 3 4 . 2 5 6 3 1 . 3 3 5 10 1 8 . 4 10 1 . . 14 15 14 Tactical Retreats 17 | . 4 . . . 1 . . . . 1 1 2 . . 1 . 1 . . . . 3 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Traps Triggered 13 | . 5 . . . 1 3 . . . . . . 1 . . . . . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Machines Disabled 14 | . . 2 . 1 2 . . . . . 2 . . . . . . 3 . 2 1 . 1 . Max in Single Turn 2 | . . 1 . 1 1 . . . . . 1 . . . . . . 2 . 1 1 . 1 . Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Machines Accessed 69 | . 8 . 1 1 7 8 1 . 4 . 9 2 5 1 . 5 . 2 4 1 . 3 3 4 Terminals 37 | . 6 . . . 4 5 . . . . 4 2 2 . . . . 2 3 1 . 2 3 3 Fabricators 6 | . . . . . . 2 . . . . 2 . 1 . . . . . . . . 1 . . Repair Stations 6 | . 1 . . . 2 . . . . . 2 . 1 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . 1 Total Hacks 197 | . 18 . 4 1 18 19 1 . 24 . 24 6 14 2 . 18 . 7 11 5 . 9 9 7 Successful 134 | . 13 . 4 1 13 8 1 . 24 . 15 1 7 2 . 18 . 2 5 4 . 5 8 3 Failed 63 | . 5 . . . 5 11 . . . . 9 5 7 . . . . 5 6 1 . 4 1 4 Catastrophic 12 | . 3 . . . 1 1 . . . . 2 1 1 . . . . 1 . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 18 . . . 6 10 . . . . 5 1 3 . . . . 5 4 4 . 7 5 5 Terminals 103 | . 15 . . . 11 12 . . . . 12 6 4 . . . . 7 10 5 . 6 9 6 Fabricators 19 | . . . . . . 5 . . . . 5 . 6 . . . . . . . . 3 . . Repair Stations 14 | . 2 . . . 4 . . . . . 6 . 2 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 . . . . . . 2 . . . . . . . . . . . Garrison Access 6 | . . . . . 3 . . . . . 1 . . . . . . . 1 . . . . 1 Terminal Hacks 87 | . 6 . 4 1 4 2 1 . 24 . 6 1 1 2 . 18 . 1 4 3 . 1 6 2 Record 23 | . . . 4 . . . . . 11 . . . . 2 . 6 . . . . . . . . Part Schematic 14 | . . . . . . 1 . . 7 . 1 . 1 . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . 3 . 1 . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . 1 . . . . . 1 . . . . 4 . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . . . . . . 4 . . 1 . . . . . Open Door 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Branch Access Points 5 | . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Index 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Alert Level 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Unreport Threat 7 | . 1 . . . 1 . . . . . 1 1 . . . . . . 1 1 . . 1 . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 10 | . . . . . . 3 . . . . 2 . 3 . . . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . 1 . . . . 1 . 2 . . . . . . . . 1 . . Build 4 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 . . Repair Station Hacks 11 | . 2 . . . 4 . . . . . 4 . 1 . . . . . . . . . . . Scan Component 6 | . 1 . . . 2 . . . . . 2 . 1 . . . . . . . . . . . Repair 5 | . 1 . . . 2 . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Insert Component 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . 1 Seal Access 4 | . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . 1 Unauthorized Hacks 19 | . 5 . . . 4 2 . . . . 2 . . . . . . 1 . 1 . 2 2 . Terminals 16 | . 4 . . . 4 1 . . . . 2 . . . . . . 1 . 1 . 1 2 . Track 6 | . 1 . . . 2 1 . . . . . . . . . . . . . 1 . . 1 . Assimilate 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . 1 1 . Botnet 5 | . 3 . . . 1 . . . . . 1 . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Prioritize 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 5 . . . 6 7 . . . . 7 2 5 . . . . 2 3 1 . 3 3 3 Full Trace Events 6 | . . . . . 1 1 . . . . 1 . 1 . . . . 1 . . . 1 . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 3 . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 1 . . 7 . 1 . 2 . . 4 . . . . . . . . Parts Built 5 | . . . . . . 1 . . . . 1 . 2 . . . . . . . . 1 . . Matter 917 | . . . . . . 146 . . . . 318 . 168 . . . . . . . . 285 . . Time 275 | . . . . . . 73 . . . . 84 . 42 . . . . . . . . 76 . . Total Part Build Rating 22 | . . . . . . 3 . . . . 6 . 8 . . . . . . . . 5 . . Parts Repaired 5 | . 1 . . . 2 . . . . . 2 . . . . . . . . . . . . . Time 178 | . 26 . . . 64 . . . . . 88 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Total Allies 13 | . . . . . . . . . . 1 . 5 . . . . . 1 . 4 . 1 1 . Largest Group 5 | . . . . . . . . . . 1 . 5 . . . . . 1 . 4 . 1 1 . Highest-Rated Group 280 | . . . . . . . . . . 94 . 280 . . . . . 26 . 200 . 44 26 . Highest-Rated Ally 156 | . . . . . . . . . . 94 . 156 . . . . . 26 . 50 . 44 26 . Total Orders 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 64 | . . . . . . . . . . 25 . 37 . . . . . . . 2 . . . . Total Damage 1879 | . . . . . . . . . . 940 . 870 . . . . . . . 69 . . . . Kills 9 | . . . . . . . . . . 3 . 5 . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Robot Analysis Total 8 | . 2 . . . 1 . . . . . 1 . . . . 4 . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 . . 1 2 . 1 . . . 1 . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Turns Passed 12518 | 80 812 505 360 781 1788 1558 639 486 137 722 1927 307 262 264 163 124 202 170 291 104 132 213 105 386 Spaces Moved 8574 | 36 377 226 181 325 652 586 258 256 77 348 774 290 373 541 288 145 350 306 618 171 90 438 326 542 Core 9 | 3 . . . . . . . . . . . 5 . . . . . . . 1 . . . . Treads 4091 | 33 377 226 181 325 652 586 258 256 77 348 772 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4474 | . . . . . . . . . . . 2 285 373 541 288 145 350 306 618 170 90 438 326 542 Fastest Speed 20 | 50 160 180 180 200 200 180 160 180 180 180 24 24 20 25 21 21 21 21 28 28 31 24 24 27 Average Speed 102 | 150 176 191 195 214 200 201 179 180 180 189 158 29 22 25 24 21 21 21 28 34 31 26 24 27 Slowest Speed 950 | 160 180 200 200 280 200 240 180 200 180 200 200 350 30 103 103 21 21 27 28 950 31 29 27 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . . . . . . . . 5 4 . . . . . 7 2 . 7 15 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 42 | 4 69 65 54 64 53 14 38 54 68 70 21 53 12 61 50 62 55 13 13 13 81 19 40 18 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 9 | . 1 1 1 1 . . . 1 1 . . . . . . 3 . . . . . . . . Known Exits Taken 24 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 2 . 2 . . 1 3 . 2 . . . 3 1 . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Terrain Destroyed 226 | . . 128 . . 42 . . . . 4 1 . . . . . . 25 . 24 . 2 . . Melee 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Projectile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . AOE 223 | . . 128 . . 42 . . . . 4 . . . . . . . 25 . 24 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Acc Total 11635 | 50 470 263 188 382 1019 878 401 274 76 381 1362 506 544 658 368 236 477 395 712 210 183 509 328 765 Wait 2412 | . 43 5 . 32 241 222 107 15 . 10 477 211 153 104 60 86 128 77 71 9 82 51 10 218 Move 8453 | 35 376 225 180 324 651 585 257 255 76 347 773 279 364 540 287 144 349 305 603 167 89 423 301 518 Hop 44 | . . . . . . . . . . . . 5 4 . . . . . 7 1 . 7 9 11 Pick Up 80 | 4 6 1 3 6 21 3 6 . . 2 2 3 4 . 2 2 . 2 7 . 1 3 1 1 Fast Attach 81 | 7 10 1 1 1 7 3 4 . . . 6 2 9 2 1 3 . 1 4 3 3 7 2 4 Attach 52 | . 2 . 1 2 5 11 1 1 . . 6 . 3 2 6 . . 2 4 1 1 1 1 2 Detach 19 | . . . 1 . 2 3 . . . . 3 1 . 3 2 . . . . 2 1 1 . . Swap 57 | . 4 2 1 4 12 4 6 . . 5 10 1 2 . 1 . . . 1 2 . . . 2 Drop 87 | . 3 . 1 . 16 2 4 . . 2 22 4 5 2 . 1 . 1 6 6 . 4 1 7 Fire 306 | 4 26 29 . 13 59 45 16 3 . 15 63 . . 5 9 . . 7 9 3 . . . . Melee 22 | . . . . . . . . . . . . . . . . . . . . 1 6 12 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 15 | . . . . . . . . . . . . . . . . . . . . 15 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 16) 81 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Evolved 1 slot: Utility x1 154 | -10/Materials | Identified exit to Materials 154 | -10/Materials | Discovered exit to Materials (range 4) 309 | -10/Materials | Build established: Hacker-Mutant 369 | -10/Materials | Discovered exit to Materials (range 4) 469 | -10/Materials | Identified exit to Mines 678 | -10/Materials | Discovered exit to Materials (range 14) 828 | -10/Materials | Repaired EM Pulse Gun 893 | -10/Materials | Entered Mines 900 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 975 | -10/Mines | Assembled infested the area 980 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1175 | -10/Mines | Learned location of Storage (-9) 1297 | -10/Mines | Core integrity fell below 50% 1392 | -10/Mines | Identified exit to Exiles 1392 | -10/Mines | Discovered exit to Exiles (range 4) 1398 | -10/Mines | Entered Exiles 1451 | -10/Exiles | Met 8R-AWN 1483 | -10/Exiles | Met EX-HEX 1604 | -10/Exiles | Met EX-DEC 1640 | -10/Exiles | Learned location of Zion (-6) 1742 | -10/Exiles | Identified exit to Mines 1742 | -10/Exiles | Discovered exit to Mines (range 10) 1758 | -10/Exiles | Entered Mines 1769 | -9/Mines | Found the Drone Emporium 1778 | -9/Mines | Found Prototype Device 1854 | -9/Mines | Build established: Hauler-Mutant 1891 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1895 | -9/Mines | Found Prototype Device 2146 | -9/Mines | Learned Materials emergency access door positions 2517 | -9/Mines | Identified exit to Materials 2517 | -9/Mines | Discovered exit to Materials (range 11) 2539 | -9/Mines | Entered Materials 2539 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3469 | -8/Materials | Repaired Lgt. Treads 3676 | -8/Materials | Repaired Shock Bomb Launcher 3726 | -8/Materials | Identified exit to Factory 3726 | -8/Materials | Discovered exit to Factory (range 20) 4327 | -8/Materials | Entered Factory 4327 | -7/Factory | Evolved 2 slots: Utility x2 4827 | -7/Factory | Identified Exp. Sensor Array 5522 | -7/Factory | Lost 3 parts (2n1w) 5682 | -7/Factory | Fabricated Adv. Sensor Array (x1) 5800 | -7/Factory | Identified exit to Factory 5800 | -7/Factory | Discovered exit to Factory (range 16) 5815 | -7/Factory | Identified exit to Lower Caves 5885 | -7/Factory | Entered Lower Caves 5902 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5965 | -7/Lower Caves | Lost 5 parts (3u2w) 6234 | -7/Lower Caves | Build established: Hacker-Skirmisher 6425 | -7/Lower Caves | Encountered a Warlord checkpoint 6463 | -7/Lower Caves | Identified exit to Lower Caves 6524 | -7/Lower Caves | Entered another Lower Caves area 6936 | -7/Lower Caves | Identified exit to Data Miner 6936 | -7/Lower Caves | Discovered exit to Data Miner (range 10) 7010 | -7/Lower Caves | Entered Data Miner 7010 | -7/Data Miner | Identified exit to Proximity Caves 7010 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 7045 | -7/Data Miner | Met Data Miner 7075 | -7/Data Miner | Learned location of Section 7 (-2) 7075 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7104 | -7/Data Miner | Received God Mode back door access code from Data Miner 7147 | -7/Data Miner | Entered Proximity Caves 7381 | -6/Proximity Caves | Escorted by Enhanced Grunt 7451 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7705 | -6/Proximity Caves | Spotted B-75 Beast 7869 | -6/Proximity Caves | Entered Factory 7869 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8279 | -6/Factory | Identified exit to Lower Caves 8279 | -6/Factory | Identified exit to Extension 8306 | -6/Factory | Repaired Broken Exp. Sensor Array 8906 | -6/Factory | Repaired Shock Bomb Launcher 9104 | -6/Factory | Identified Sensor Drone Bay 9386 | -6/Factory | Build established: Hacker-Mutant 9470 | -6/Factory | Incoming investigation squad redirected 9537 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 9796 | -6/Factory | Entered Extension 9805 | -6/Extension | Rescued A7 9839 | -6/Extension | Rescued a captive Derelict 9847 | -6/Extension | Rescued a captive Derelict 9916 | -6/Extension | Rescued a captive Derelict 9917 | -6/Extension | Rescued a captive Derelict 9983 | -6/Extension | Spotted B-75 Beast 9983 | -6/Extension | Spotted B-75 Beast 9993 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10097 | -6/Extension | Identified exit to Factory 10097 | -6/Extension | Discovered exit to Factory (range 16) 10097 | -6/Extension | Identified exit to Cetus 10097 | -6/Extension | Discovered exit to Cetus (range 16) 10103 | -6/Extension | Entered Factory 10103 | -5/Factory | Evolved 2 slots: Propulsion x2 10104 | -5/Factory | Identified exit to Upper Caves 10229 | -5/Factory | Fabricated Mic. Nuclear Core? 10361 | -5/Factory | Discovered exit to Upper Caves (range 9) 10365 | -5/Factory | Entered Upper Caves 10452 | -5/Upper Caves | Build established: Hacker-Sprinter 10530 | -5/Upper Caves | Learned Factory trap positions 10560 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10625 | -5/Upper Caves | Identified exit to Upper Caves 10625 | -5/Upper Caves | Discovered exit to Upper Caves (range 15) 10629 | -5/Upper Caves | Entered another Upper Caves area 10630 | -5/Upper Caves | Identified exit to Factory 10630 | -5/Upper Caves | Discovered exit to Factory (range 9) 10671 | -5/Upper Caves | Encountered a Warlord checkpoint 10689 | -5/Upper Caves | Spotted B-75 Beast 10772 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10792 | -5/Upper Caves | Identified exit to Zhirov 10792 | -5/Upper Caves | Discovered exit to Zhirov (range 5) 10792 | -5/Upper Caves | Entered Zhirov 10792 | -5/Zhirov | Identified exit to Proximity Caves 10792 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 10801 | -5/Zhirov | Found Alien Artifact 10801 | -5/Zhirov | Identified Integrated Dissipator 10801 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10817 | -5/Zhirov | Found Alien Artifact 10907 | -5/Zhirov | Learned location of Quarantine (-3) 10907 | -5/Zhirov | Learned location of Testing (-2) 10907 | -5/Zhirov | Learned location of Command (-1) 10916 | -5/Zhirov | Entered Proximity Caves 11111 | -4/Proximity Caves | Spotted B-86 Titan 11116 | -4/Proximity Caves | Discovered exit to Factory (range 10) 11118 | -4/Proximity Caves | Entered Factory 11118 | -4/Factory | Evolved 2 slots: Utility x2 11119 | -4/Factory | Loaded intel: 88 trap records 11152 | -4/Factory | Identified exit to Research 11288 | -4/Factory | Entered Research 11288 | -3/Research | Evolved 2 slots: Utility x2 11314 | -3/Research | Lost 6 parts (1p2n2u1w) 11417 | -3/Research | Spotted B-86 Titan 11426 | -3/Research | Identified exit to Armory 11426 | -3/Research | Identified exit to Quarantine 11494 | -3/Research | Found Fusion Bomb Launcher 11579 | -3/Research | Entered Armory 11679 | -3/Armory | Energy Cycler disabled 11682 | -3/Armory | Identified Transdimensional Reconstructor 11682 | -3/Armory | Warped through subspace to slip node 11682 | -3/Armory | Identified exit to Lab 11682 | -3/Armory | Discovered exit to Lab (range 1) 11683 | -3/Armory | Entered Lab 11721 | -3/Lab | Identified exit to Research 11721 | -3/Lab | Discovered exit to Research (range 9) 11725 | -3/Lab | Hidden lab's door opened automatically 11725 | -3/Lab | Sensor layout match revealed 11726 | -3/Lab | Gained access to the hidden lab's interior 11733 | -3/Lab | Found Transdimensional Reconstructor 11785 | -3/Lab | Found Integrated Dissipator 11785 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 11793 | -3/Lab | Found Alien Artifact 11793 | -3/Lab | Identified Core Regenerator 11793 | -3/Lab | Used Core Regenerator, restored core integrity (+156) 11801 | -3/Lab | Found Prototype Hackware 11801 | -3/Lab | Identified Deep Network Scanner 11815 | -3/Lab | Entered Research 11815 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11877 | -2/Research | Fabricated Lgt. Regenerative Plating (x1) 11960 | -2/Research | Incoming investigation squad redirected 12002 | -2/Research | Identified exit to Testing 12028 | -2/Research | Entered Testing 12040 | -2/Testing | Identified exit to Access 12075 | -2/Testing | Scanned by Researcher 12086 | -2/Testing | Found Prototype Processor 12086 | -2/Testing | Identified Exp. Terrain Scan Processor 12133 | -2/Testing | Entered Access 12133 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12329 | -1/Access | Build established: Wizard-Scout 12501 | -1/Access | Identified exit to Surface 12519 | *** | Escaped! Last Messages --------------- 12472_ K-01 Serf destroyed. 12486_ Slug penetrates Wall. 12487_ C-30 ARC bursts open, deploying its payload. 12487_ L-61 Swordsman unfolds itself. 12487_ G-73 Enforcer unfolds itself. 12488_ Slug penetrates Wall. 12501_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (168,56) Map updated. 12509_ Penetrated by Slug. 12509_ Slug penetrates Wall. 12512_ Penetrated by Slug. 12512_ Critical hit. 12512_ Lgt. Quantum Reactor destroyed. 12516_ Connecting with Terminal... >>Open Sealed Barrier opened. 12517_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????# """""" | | ?????# ######################## """""" | | ?????# #??????????????????????# | | ?????# #??????????????????????# | | ??#### #??????????????????????# | | ?? ## #??????????????????????# "" | | ?? ## #??????????????????????# "" | | "" ## k +??????????????????????# "Y [ | | "" ## #??????????????????????# "" | | """"## #??????????????????????# "" | | """"## ] g ######################## A kR | | "" # k g u | | "" # l k k | | # ############## ""##????#####?####### | | # #??!! #??# ""#?????????????????? | | ?# # ! #??# ""#?????????????????? | | ?# + ! #??# T#?????????????????? | | #/### # #??# ""#?????????????????? | | u #?? #??# ""#?????????????????? | | #???? #?## ""##????????????????? | | #+######?????? #?# #?????????k??????? | | ????????????? #?## ##????????????????? | | ?????????????????# #?????????????????? | | ????????????????# #?????????????????? | | ????????????????# #?????????????p???? | | ???????????????# @" #?????????????????? | | ???????????????# "" #?????????????????? | | ??????????????# #???????????p?????? | | ??????????????# #?????????????????? | | ?????????????# #???????????p?????? | | ?????????????#""""""""""#?????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #??????????????BB????BB???????????????????? | | ########??????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 35 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 1010 Armor Coverage 750 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 75 Targeting Accuracy 5 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 69 Defensive Hacking 12 Item Schematics ----------------- Adv. Sensor Array | -7/Factory | Hacked Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Field Propulsion Drive | -6/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free L-41 Fighter | -6/Factory | Hacked Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Mic. Nuclear Core | x2 | -5/Factory Lgt. Regenerative Plating | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed StasisCoolantModule Manual? 0 Play Time 02:01:52 Cumulative 171.3 hours Start 2020.12.21 @ 23:28:34 End 2020.12.22 @ 10:38:53 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 138 Rogue 39 Adventurer 52 Explorer 47 Win Type 0 Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 76 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83571b0b-0e32-4e83-8747-929f65d8f5ee