Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 10:01:44 Player: mirxivus Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (19) 95 Value Destroyed (562) 562 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3817 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 165/165 System Corruption 4% Temperature Warm (152) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Signal Interpreter Terrain Scan Processor Targeting Computer > --- WEAPON (3) ------- Particle Gun Assault Rifle (fused) > --- INVENTORY (5) ---- Light Nuclear Core Light Treads Medium Matter Pod (100) Trap Reconfigurator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Signal Interpreter Terrain Scan Processor Targeting Computer ECM Suite > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Medium Matter Pod Trap Reconfigurator [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Sensor Array Device Sensor Array Processor 0b10 Alert Chip Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . 1 . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . . . 2 Weapon 1 | . . . 1 . . . . Parts Attached 46 | 6 1 4 2 . 2 1 30 Power 6 | 1 . . . . . . 5 Engine 4 | 1 . . . . . . 3 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 11 | 2 . 2 . . . . 7 Treads 2 | . . . . . . . 2 Leg 7 | 2 . 2 . . . . 3 Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 1 1 . . 2 1 11 Device 10 | 1 1 1 . . 1 1 5 Storage . | . . . . . . . . Processor 6 | . . . . . 1 . 5 Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 12 | 2 . 1 2 . . . 7 Energy Gun 2 | . . . . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 . . . . . . 3 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 1 . . . . 2 Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 4 | . . . . . . . 4 Parts Lost 20 | . . . . . . 6 14 Power 3 | . . . . . . 1 2 Propulsion 4 | . . . . . . 2 2 Utility 5 | . . . . . . . 5 Weapon 8 | . . . . . . 3 5 Highest Loss Streak 6 | . . . . . . 6 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 79 | . 95 100 87 88 88 79 57 Engine 8 | . 14 14 11 11 11 9 2 Core 1 | . . . . . . . 4 Leg 17 | . 28 28 22 22 22 19 4 Device 14 | . 23 28 22 22 14 11 9 Processor 9 | . . . . . 7 11 18 Ballistic Gun 11 | . 28 20 11 11 11 10 9 Launcher 8 | . . 8 11 11 11 8 2 Special Weapon 7 | . . . 10 11 11 8 . Naked Turns . | . . . . . . . . Heaviest Build 21 | 6 8 10 11 11 11 10 21 Greatest Support 40 | 20 20 20 20 20 20 20 40 Greatest Overweight (x) 5 | . . . . . . . 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 5 5 5 5 4 5 Average Carried 3 | . 1 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 5 4 5 4 4 4 Class Distribution -------------------- 65% | Skirmisher 24% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 946 | 260 . . 20 . . . 666 Remotely . | . . . . . . . . Salvage Created 625 | 38 . . . . . 16 571 Parts 48 | 2 . . . . . 4 42 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 10 | 1 . . . . . . 9 Melee 1 | . . . . . . . 1 Guns 7 | 1 . . . . . . 6 AOE 2 | . . . . . . . 2 Classes Destroyed 8 | 1 . . . . . 1 6 Worker 1 | . . . . . . . 1 Builder 5 | . . . . . . . 5 Tunneler 1 | . . . . . . 1 . Mechanic 1 | . . . . . . . 1 Watcher 1 | . . . . . . . 1 Grunt 7 | 1 . . . . . . 6 Sentry 1 | . . . . . . . 1 Hunter 2 | . . . . . . . 2 Best Kill Streak 5 | 1 . . . . . 1 5 Combat Bots Only 2 | 1 . . . . . . 2 Max Kills in Single Turn 2 | 1 . . . . . 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 240 | 6 . . . . . 50 184 Missed 75 | 3 . . . . . 15 57 Damage Taken 2572 | 33 . . . . . 590 1949 Core 736 | 12 . . . . . 163 561 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 95 . 95 . . . 59 . Volleys Fired 54 | 5 . . . . . 13 36 Largest 3 | 2 . . . . . 2 3 Hottest 113 | 40 . . . . . 50 113 Shots Fired 105 | 10 . . . . . 15 80 Gun 96 | 10 . . . . . 13 73 Cannon . | . . . . . . . . Launcher 9 | . . . . . . 2 7 Special . | . . . . . . . . Kinetic 84 | 10 . . . . . 13 61 Thermal 12 | . . . . . . . 12 Explosive 7 | . . . . . . 2 5 Electromagnetic 2 | . . . . . . . 2 Robot Hit Streak 12 | 1 . . . . . 4 12 Robot Miss Streak 5 | 2 . . . . . 3 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 66 | 4 . . . . . 7 55 Core Hits 53 | 4 . . . . . 4 45 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 3 | . . . . . . . 3 Burn 1 | . . . . . . . 1 Destroy 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1670 | 34 . . . . . 136 1500 Guns 961 | 34 . . . . . 64 863 Cannons . | . . . . . . . . Explosions 687 | . . . . . . 72 615 Melee . | . . . . . . . . Ramming 22 | . . . . . . . 22 Kinetic 840 | 34 . . . . . 64 742 Thermal 121 | . . . . . . . 121 Explosive 510 | . . . . . . 72 438 Electromagnetic 177 | . . . . . . . 177 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 4 | . . . . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . . . . 11 Message Errors 2 | . . . . . . . 2 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 12 | . . . . . . . 12 Projectiles . | . . . . . . . . Explosions 12 | . . . . . . . 12 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 99 | . . . . . . 40 59 Shots 4 | . . . . . . 1 3 Rammed 8 | . . . . . . . 8 Targets Rammed 8 | . . . . . . . 8 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 225 | 12 . . . . . 37 225 Average Temperature 56 | 7 . . . . . 10 69 Received Heat Transfer 1080 | 18 . . . . . 369 693 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 370 | . . . . . . . 370 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 281 | 20 13 4 16 6 . 12 281 Initial 13 | . 13 4 1 6 . . 4 Average 47 | 4 13 4 11 6 . . 107 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 . 100 86 Level 1 5 | . . . . . . . 13 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . . . . . 4 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . . . . . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 1 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 35 | 1 . . 1 . . 9 24 Peak Tracking Total 6 | 1 . . 2 . . 6 6 Tactical Retreats 5 | . . . . . . 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . . . 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 7 | . . . 1 . 5 . 1 Terminals 2 | . . . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 56 | . . . 3 . 50 . 3 Successful 52 | . . . 2 . 50 . . Failed 4 | . . . 1 . . . 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . 1 . 1 . . Terminals 6 | . . . 3 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 52 | . . . 2 . 50 . . Record 50 | . . . 1 . 49 . . Zone Layout 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . 1 . . . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 2426 | 83 61 73 204 96 1008 311 590 Spaces Moved 1800 | 61 48 52 163 80 834 264 298 Core 207 | 22 . . . . . 48 137 Treads 16 | . . . . . . . 16 Legs 1518 | 39 48 52 163 80 834 216 86 Wheels 59 | . . . . . . . 59 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 50 Average Speed 119 | 94 120 120 120 120 120 107 132 Slowest Speed 300 | 120 120 120 120 120 120 120 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 6 12 15 15 18 91 43 21 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 44 | . . . . . . 9 35 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 44 | . . . . . . 9 35 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 1984 | 78 51 61 173 80 842 278 421 Wait 29 | . . . 4 . . 1 24 Move 1793 | 60 47 51 162 79 833 263 298 Hop . | . . . . . . . . Pick Up 39 | 7 3 4 2 1 3 . 19 Fast Attach 6 | . . . . . . . 6 Attach 31 | 6 1 . 2 . 1 . 21 Detach 4 | . . . 1 . . . 3 Swap 9 | . . 4 . . 1 1 3 Drop 11 | . . 2 2 . 4 . 3 Fire 54 | 5 . . . . . 13 36 Melee . | . . . . . . . . Ram 8 | . . . . . . . 8 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 84 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 5) 145 | -10/Materials | Entered Mines 148 | -10/Mines | Discovered new exit (range 15) 170 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 218 | -10/Mines | Entered Materials 218 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 235 | -9/Materials | Discovered new exit (range 12) 393 | -9/Materials | Discovered new exit (range 11) 422 | -9/Materials | Entered Mines 423 | -9/Mines | Assembled infested the area 448 | -9/Mines | Learned Materials interactive machine intel 494 | -9/Mines | Found a hidden stash of uninstalled traps 511 | -9/Mines | Build established: Skirmisher 513 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 513 | -9/Mines | Discovered new exit (range 5) 518 | -9/Mines | Entered Exiles 541 | -9/Exiles | Discovered new exit (range 14) 559 | -9/Exiles | Met 8R-AWN 589 | -9/Exiles | Met EX-HEX 642 | -9/Exiles | Met EX-DEC 665 | -9/Exiles | Learned location of Zion (-7) 697 | -9/Exiles | Met EX-BIN 712 | -9/Exiles | Aligned with FarCom system 713 | -9/Exiles | Given EX-Vault access code 850 | -9/Exiles | Opened EX-Vault 855 | -9/Exiles | Found Prototype Device 857 | -9/Exiles | Identified Trap Reconfigurator 863 | -9/Exiles | Found Prototype Processor 864 | -9/Exiles | Identified 0b10 Alert Chip 947 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1035 | -9/Exiles | Discovered new exit (range 11) 1164 | -9/Exiles | Visited The Gauntlet 1526 | -9/Exiles | Stole two prototypes: 0b10 Alert Chip, Trap Reconfigurator 1526 | -9/Exiles | Entered Mines 1833 | -8/Mines | Discovered new exit (range 8) 1837 | -8/Mines | Entered Materials 1837 | -8/Materials | Evolved 2 slots: Utility x2 1838 | -8/Materials | Loaded intel: 19 interactive machine locations 1844 | -8/Materials | Lost 6 parts (1p2n3w) 2129 | -8/Materials | Core integrity fell below 50% 2168 | -8/Materials | Lost 4 parts (1p1n2u) 2229 | -8/Materials | Core integrity fell below 20% 2427 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02384_ Slug penetrates Wall. 02387_ ECM Suite destroyed. 02389_ Lgt. Nuclear Core destroyed. 02392_ Slug penetrates G-50 Soldier. 02392_ K-01 Serf destroyed. 02395_ Slug penetrates Wall. 02398_ G-47 Trooper suffers critical hit (Burn). 02402_ Hvy. Assault Rifle destroyed. 02402_ G-47 Trooper destroyed. 02402_ Switching to secondary target: G-47 Trooper. 02402_ Slug penetrates Wall. 02405_ 8USUU Q2PUBD,R3=E,JZSE 02419_ Gauss Rifle destroyed. 02421_ K-01 Serf collects debris. 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