Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 05:00:46 Player: shapeshifter Result: Destroyed by ZF-0UA(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (54) 270 Value Destroyed (1394) 1394 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1001) 1001 TOTAL SCORE: 5885 Bonus ------- Follower Combat Kills 201 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 97/2600 System Corruption 0% Temperature Cool (24) Movement Treading (160) Location -8/Scraptown Parts ------- > --- POWER (1) -------- MA-1KR's Cyclogen > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Makeshift Light Armor Plating Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Large Storage Unit Particle Charger Overtuned Railgun Improved Datajack Plasma Cutter Greatsword PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Ballwheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Reaction Control System > --- WEAPON ----------- Greatsword > --- INVENTORY -------- MA-1KR's Cyclogen Medium Treads Medium Treads Medium Treads Medium Treads Large Storage Unit Particle Charger Heavy Particle Gun Enhanced Autogun Overtuned Railgun Improved Datajack Plasma Cutter Large Botcube PL-3XN's Ring of Power [Rating: 57] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor MA-1KR's Cyclogen Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Greatsword Energy Gun Arc Projector Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . 2 . . . 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 2 | . . 2 . . . . . . . Weapon . | . . . . . . . . . . Parts Attached 65 | 7 1 2 8 . 5 11 10 6 15 Power 8 | 1 . . 1 . . 2 3 . 1 Engine 5 | 1 . . 1 . . 1 2 . . Core 2 | . . . . . . 1 1 . . Reactor 1 | . . . . . . . . . 1 Propulsion 22 | 2 . . 2 . 3 5 4 . 6 Treads 6 | 2 . . . . . . . . 4 Leg 9 | . . . . . . 4 4 . 1 Wheel 3 | . . . 2 . . . . . 1 Hover . | . . . . . . . . . . Flight 4 | . . . . . 3 1 . . . Utility 21 | 2 1 2 2 . 1 3 1 3 6 Device 6 | 1 . . 2 . . . . 1 2 Storage 4 | 1 1 . . . 1 . . . 1 Processor 2 | . . . . . . . . 1 1 Hackware 2 | . . . . . . . 1 . 1 Protection 7 | . . 2 . . . 3 . 1 1 Artifact . | . . . . . . . . . . Weapon 14 | 2 . . 3 . 1 1 2 3 2 Energy Gun 3 | . . . 1 . . . . 2 . Energy Cannon 2 | . . . 2 . . . . . . Ballistic Gun 5 | 2 . . . . 1 . . 1 1 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 2 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 6 | . . . . . . . 1 3 2 Parts Lost 30 | . . 1 10 . 2 . 7 1 9 Power 3 | . . . 1 . . . 1 . 1 Propulsion 12 | . . . 3 . 2 . 3 . 4 Utility 9 | . . 1 3 . . . 2 1 2 Weapon 6 | . . . 3 . . . 1 . 2 Highest Loss Streak 6 | . . 1 5 . 1 . 6 1 5 To Critical Strikes 2 | . . . . . . . 2 . . Average Backups 10 | 5 7 7 6 3 5 11 13 14 12 Power . | . 1 1 . . . . . 1 1 Propulsion 3 | 3 3 2 . . 1 4 5 5 3 Utility 1 | . . 1 2 1 2 1 2 2 2 Weapon 3 | 1 2 3 2 1 1 5 5 6 3 Tool/Special . | . . . . . . . . . . Unused Backups 19 | . 3 . . . 3 2 1 2 8 Power 2 | . . . . . . 1 . . 1 Propulsion 4 | . 2 . . . . . . . 2 Utility 3 | . . . . . 2 . . . 1 Weapon 7 | . 1 . . . . 1 1 2 2 Tool/Special 3 | . . . . . 1 . . . 2 Average Slot Usage (%) 80 | . 100 86 65 66 58 70 77 84 87 Engine 8 | . 14 11 6 11 11 4 4 9 8 Treads 6 | . 28 22 10 . . . . . 4 Leg 20 | . . . . . . 34 35 36 31 Wheel 1 | . . . 10 11 . . . . . Flight 1 | . . . . . 17 1 . . . Device 7 | . 14 4 3 11 4 3 . 5 10 Storage 9 | . 14 11 11 11 4 8 9 9 9 Processor 4 | . . . . . . . . 6 9 Hackware 2 | . . . . . . . 8 9 4 Protection 2 | . . 16 6 . . 4 6 . . Energy Cannon 3 | . . . 10 22 15 1 . . . Ballistic Gun 4 | . 28 22 5 . 5 . . . . Slashing Weapon 4 | . . . . . . 7 9 8 7 Peak Build Rating 57 | 7 8 10 14 10 11 39 40 36 57 Average Rating 26 | 3 7 9 8 9 7 31 33 32 39 On Entrance 14 | . 7 8 10 9 10 6 39 30 26 Naked Turns . | . . . . . . . . . . Heaviest Build 44 | 14 29 36 39 33 33 39 39 37 44 Greatest Support 112 | 40 40 40 40 16 16 80 65 55 112 Greatest Overweight (x) 11 | . . . 10 2 10 1 9 . 11 Average Overweight (x) . | . . . . 2 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 8 14 15 15 15 Most Carried 15 | 8 8 9 9 7 11 15 15 15 15 Average Carried 11 | 5 7 7 6 4 6 12 13 14 14 Final Capacity 15 | 8 15 15 15 15 5 15 15 15 15 Final Carried 15 | 6 8 8 3 7 4 15 15 15 9 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Matter Collected 1184 | 227 115 57 146 . 60 140 122 30 287 Remotely . | . . . . . . . . . . Salvage Created 1917 | 26 153 359 221 . 191 452 408 55 52 Parts 122 | 2 5 24 14 . 20 30 21 4 2 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 47 | . 3 6 9 . 11 7 9 1 1 Melee 15 | . . . . . . 6 8 1 . Guns 12 | . 3 6 1 . 1 . . . 1 Cannons 18 | . . . 8 . 9 1 . . . AOE 1 | . . . . . . . 1 . . Classes Destroyed 13 | 1 2 3 2 . . 3 . . 2 Worker 2 | . . 1 . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . Hauler 1 | . . 1 . . . . . . . Recycler 2 | . . . . . . 2 . . . Operator 1 | . . . . . . 1 . . . Turret 1 | . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . Swarmer 19 | . . . 3 . 11 3 2 . . Grunt 16 | . 3 5 4 . . . 4 . . Sentry 6 | . . 1 . . . 2 2 1 . Hunter 3 | . . . . . . 2 1 . . Federalist 1 | . . . . . . . . . 1 Assembled 2 | . . . 2 . . . . . . Best Kill Streak 5 | 1 2 4 3 . 4 5 3 1 1 Combat Bots Only 4 | . 2 2 3 . 4 3 3 1 1 Max Kills in Single Turn 2 | 1 1 1 1 . 2 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . Melee 1 | . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 573 | . 11 54 66 . 56 93 94 2 197 Missed 159 | . 2 13 11 . 19 36 24 . 54 Hits 414 | . 9 41 55 . 37 57 70 2 143 Projectile 414 | . 9 41 55 . 37 57 70 2 143 AOE 5 | . . . 5 . . . . . . Critical Strikes 13 | . . 1 . . . 1 4 . 7 Damage Taken 5135 | . 128 526 753 . 278 634 989 28 1799 Core 917 | . 47 84 150 . 81 124 102 . 329 Absorbed by Shields 154 | . . . 16 . 33 105 . . . Ignored by Resistances 52 | . . . . . . 32 18 2 . Core Remaining (%) 67 | 100 81 . . . 21 . . . . Volleys Fired 124 | 1 17 24 40 . 26 4 . . 12 Largest 2 | 2 2 2 2 . 2 1 . . 2 Hottest 136 | 40 40 40 136 . 136 68 . . 80 Shots Fired 199 | 2 34 48 55 . 40 4 . . 16 Gun 127 | 2 34 48 15 . 12 . . . 16 Cannon 72 | . . . 40 . 28 4 . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 122 | 2 34 48 15 . 12 . . . 11 Thermal 77 | . . . 40 . 28 4 . . 5 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 11 | 1 9 11 8 . 5 1 . . 5 Robot Miss Streak 6 | . 2 1 6 . 6 3 . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 159 | 1 22 38 30 . 16 22 17 2 11 Core Hits 74 | 1 9 18 14 . 11 10 7 1 3 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 8 | . . . . . 1 3 2 . 2 Meltdown 1 | . . . . . 1 . . . . Destroy 2 | . . . . . . . . . 2 Sever 5 | . . . . . . 3 2 . . Melee Attacks 98 | . . . . . . 24 65 2 7 Impact . | . . . . . . . . . . Slashing 98 | . . . . . . 24 65 2 7 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . . 3 2 1 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4236 | 12 217 377 521 . 303 1290 995 166 355 Guns 922 | 12 217 377 90 . 37 . . . 189 Cannons 739 | . . . 412 . 266 61 . . . Explosions . | . . . . . . . . . . Melee 2556 | . . . . . . 1229 995 166 166 Ramming 19 | . . . 19 . . . . . . Kinetic 887 | 12 217 377 90 . 37 . . . 154 Thermal 774 | . . . 412 . 266 61 . . 35 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 2556 | . . . . . . 1229 995 166 166 Piercing . | . . . . . . . . . . Highest Corruption 4 | . 1 . . . . 3 4 4 . Average Corruption 3 | . 1 . . . . 2 3 4 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 14 | . 1 . . . . 1 7 5 . Message Errors 4 | . . . . . . . 2 2 . Matter Fused 5 | . . . . . . 1 3 1 . Heat Flow Errors 2 | . . . . . . . . 2 . Energy Discharges 2 | . 1 . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 109 | . . . 1 . . 72 28 . 8 Projectiles 1 | . . . 1 . . . . . . Explosions . | . . . . . . . . . . Melee 108 | . . . . . . 72 28 . 8 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 2 | . . . 2 . . . . . . Targets Rammed 2 | . . . 2 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 240 | . 6 76 217 . 240 64 5 112 80 Average Temperature 60 | . 6 23 73 . 92 30 3 53 28 Received Heat Transfer 1764 | . 54 237 228 . . 110 171 9 955 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 2 | . . . 1 . 1 . . . . Heat Transferred 1394 | . . . 740 . 481 111 . . 62 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 127 | 5 50 65 62 . 97 127 100 30 . Initial 46 | . . 3 17 . . 34 46 16 . Average 29 | . 8 21 19 . 47 49 55 8 . Influence Increases 1493 | 5 111 177 265 . 295 305 268 67 . Destroy 0b10 Robot/C 880 | . 60 120 140 . 220 140 180 20 . Destroy 0b10 Robot/NC 40 | 5 5 10 . . . 20 . . . Destroy Leader 184 | . 22 32 20 . 30 50 30 . . Successful Hack 83 | . 24 . . . . 5 7 47 . Disable Machine 45 | . . . . . 15 . 30 . . Destroy Structure 6 | . . . . . . . 6 . . Partial Spotted 30 | . . . 15 . . 15 . . . Lose Combat Pursuer 225 | . . 15 90 . 30 75 15 . . Influence Decreases 1493 | 5 101 142 256 54 206 283 335 111 . Entered New Map 237 | . . 7 28 54 . 55 65 28 . Time Decay 1111 | 5 101 125 183 . 186 228 200 83 . Lost Part 145 | . . 10 45 . 20 . 70 . . Squads Dispatched 7 | . 2 1 . . . 1 3 . . Investigation 3 | . 1 1 . . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . . . . 1 2 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Distress Signals 4 | . . 1 . . . 1 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 117 | . 7 10 15 . 17 18 16 1 33 Peak Tracking Total 12 | . 2 6 3 . 4 7 6 . 12 Tactical Retreats 11 | . . 1 5 . 1 2 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 7 | . 1 1 1 . . 2 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 8 | . . . . . 1 . 2 . 5 Max in Single Turn 1 | . . . . . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 27 | . 5 . 1 1 . 4 4 7 5 Terminals 18 | . 5 . . . . 4 4 5 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 71 | . 8 . 1 1 . 8 6 24 23 Successful 46 | . 6 . 1 1 . 1 1 13 23 Failed 25 | . 2 . . . . 7 5 11 . Catastrophic 8 | . 1 . . . . 1 3 3 . Database Lockouts . | . . . . . . . . . . Manual 17 | . 2 . . . . 4 4 7 . Terminals 44 | . 8 . . . . 8 6 22 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 42 | . 5 . 1 1 . 1 1 10 23 Record 17 | . . . . 1 . . . . 16 Part Schematic 3 | . . . . . . . . 3 . Robot Analysis 6 | . . . . . . . . . 6 Prototype ID Bank 1 | . . . . . . . . 1 . Open Door 1 | . . . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . 1 . Patrol Status 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 5 | . 1 . . . . 1 . 3 . Proto ID Catalog 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . Report Inventory 2 | . . . . . . . . 2 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . 1 . Terminals 2 | . 1 . . . . . . 1 . Botnet 2 | . 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 3 . . . . 4 3 3 . Full Trace Events 7 | . 1 . . . . 1 2 3 . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Total Allies 3 | . . . . . . . . . 3 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 57 | . . . . . . . . . 57 Highest-Rated Ally 57 | . . . . . . . . . 57 Total Orders . | . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . 17 Total Damage 514 | . . . . . . . . . 514 Kills 6 | . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . Allies Melted 7 | . . . . . . . . . 7 Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Active Infowar (turns) 2788 | 12 485 96 . . . . . 225 1970 Optics 1434 | . . . . . . . . 225 1209 Sensors 761 | . . . . . . . . . 761 Seismic 593 | 12 485 96 . . . . . . . Robot Analysis Total 6 | . . . . . . . . . 6 Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Turns Passed 5580 | 98 485 290 585 214 423 502 443 288 2252 Spaces Moved 3769 | 58 269 124 394 164 597 287 169 227 1480 Core 27 | 15 . . 1 . 8 . 1 . 2 Treads 718 | 43 269 124 134 . . . . . 148 Legs 2008 | . . . . . . 283 168 227 1330 Wheels 424 | . . . 259 164 1 . . . . Hover . | . . . . . . . . . . Flight 592 | . . . . . 588 4 . . . Fastest Speed 34 | 50 160 160 90 130 37 34 120 120 120 Average Speed 117 | 131 160 160 118 130 56 129 126 120 125 Slowest Speed 600 | 160 160 160 550 130 550 200 500 120 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 8 | . . . . . 8 . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 4 42 12 77 53 87 26 27 57 90 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . 1 . Scrap Searched 4 | . . . 1 . 1 . . . 2 Spaces Dug 6 | . . . . . . . 6 . . Terrain Destroyed 7 | . . . . . . . 6 . 1 Melee 6 | . . . . . . . 6 . . Projectile 1 | . . . . . . . . . 1 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Total 4552 | 78 295 173 459 165 636 375 269 239 1863 Wait 353 | . . 22 13 . 6 7 9 . 296 Move 3744 | 57 268 123 393 163 580 286 168 226 1480 Hop 8 | . . . . . 8 . . . . Pick Up 79 | 13 5 2 3 2 4 23 11 . 16 Fast Attach 13 | . . . . . 1 1 1 3 7 Attach 50 | 7 . 2 8 . 3 11 5 2 12 Detach 14 | . . . . . 2 5 . 3 4 Swap 15 | . 1 . . . 1 3 5 1 4 Drop 50 | . 4 . . . 5 11 5 2 23 Fire 124 | 1 17 24 40 . 26 4 . . 12 Melee 98 | . . . . . . 24 65 2 7 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 334 | -10/Materials | Identified exit to Mines 488 | -10/Materials | Identified exit to Materials 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Utility x2 669 | -9/Materials | Discovered new exit (range 11) 874 | -9/Materials | Entered Mines 1072 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1089 | -9/Mines | Assembled infested the area 1190 | -9/Mines | Lost 5 parts (2n2u1w) 1213 | -9/Mines | Discovered new exit (range 6) 1270 | -9/Mines | Learned Materials emergency access door positions 1293 | -9/Mines | Discovered new exit (range 3) 1408 | -9/Mines | Core integrity fell below 50% 1454 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1454 | -9/Mines | Discovered new exit (range 5) 1459 | -9/Mines | Entered Exiles 1491 | -9/Exiles | Met 8R-AWN 1513 | -9/Exiles | Met EX-HEX 1577 | -9/Exiles | Met EX-DEC 1606 | -9/Exiles | Learned location of Zion (-7) 1663 | -9/Exiles | Discovered new exit (range 10) 1673 | -9/Exiles | Entered Mines 1845 | -8/Mines | Discovered new exit (range 13) 2084 | -8/Mines | Discovered new exit (range 7) 2096 | -8/Mines | Entered Materials 2096 | -8/Materials | Evolved 2 slots: Propulsion x2 2469 | -8/Materials | Discovered new exit (range 16) 2509 | -8/Materials | Discovered new exit (range 16) 2598 | -8/Materials | Entered Storage 2825 | -8/Storage | Lost 6 parts (1p2n2u1w) 2908 | -8/Storage | Identified exit to Recycling 3037 | -8/Storage | Used back door to open Recycling access 3041 | -8/Storage | Entered Recycling 3296 | -8/Recycling | Scanned before Scraplab entrance 3318 | -8/Recycling | Entered Scraplab 3328 | -8/Recycling | Discovered new exit (range 2) 3329 | -8/Recycling | Entered Scraptown 3329 | -8/Scraptown | System corruption cleaned by C-Scrubber 3423 | -8/Scraptown | Visited UFD Registry 3423 | -8/Scraptown | Registered with UFD as "Pulsebucket" 3440 | -8/Scraptown | Visited Junk Repository 3442 | -8/Scraptown | Build established: Scavenger-Mutant 3489 | -8/Scraptown | Visited Cave Peace 3548 | -8/Scraptown | Discovered new exit (range 11) 3605 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3754 | -8/Scraptown | Build established: Mutant 3940 | -8/Scraptown | Visited Science Testing Area 3952 | -8/Scraptown | Visited Fellowship of the Rings 3959 | -8/Scraptown | Visited Cyclists 3979 | -8/Scraptown | Entered Cyclist Reading Room 4051 | -8/Scraptown | Visited Botcube Research 4061 | -8/Scraptown | Lrg. Botcube activated 4067 | -8/Scraptown | Lrg. Botcube activated 4073 | -8/Scraptown | Found Lrg. Botcube 4116 | -8/Scraptown | Visited Curators Association 4159 | -8/Scraptown | Visited Abandonware Association 4167 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4171 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 4196 | -8/Scraptown | Visited Science Guys 4367 | -8/Scraptown | Visited Analyses Database 4392 | -8/Scraptown | Visited Research Penetration Think Tank 4412 | -8/Scraptown | Visited Modified Component R&D 4530 | -8/Scraptown | Visited Infowarlord's Domain 4539 | -8/Scraptown | Found Exp. Sensor Array 4568 | -8/Scraptown | Visited Chapter 10 4598 | -8/Scraptown | Visited Scrap Suit Storage 4686 | -8/Scraptown | Discovered new exit (range 5) 4753 | -8/Scraptown | Met Optimus 4753 | -8/Scraptown | Accepted into 0bPrime 5153 | -8/Scraptown | Civil war broke out across Scraptown 5190 | -8/Scraptown | Found Prototype Reactor 5207 | -8/Scraptown | Found PL-3XN's Ring of Power 5221 | -8/Scraptown | Found Prototype Wheel 5221 | -8/Scraptown | Identified Ballwheel 5280 | -8/Scraptown | Lrg. Botcube activated 5286 | -8/Scraptown | Core integrity fell below 50% 5300 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 2 guns, 1 melee weapon. 5333 | -8/Scraptown | Lost 5 parts (3n2u) 5341 | -8/Scraptown | Lost 3 allies 5550 | -8/Scraptown | Core integrity fell below 20% 5557 | -8/Scraptown | Found Lrg. Botcube 5568 | -8/Scraptown | Identified MA-1KR's Cyclogen 5570 | -8/Scraptown | Optimus destroyed in the chaos of civil war 5581 | -8/Scraptown | Destroyed by ZF-0UA(j) with Overtuned Pulse Rifle Last Messages --------------- 05561_ ZF-0UA(j) heat short circuits Ovr. Titanium Leg. 05561_ Penetrated by Bolt. 05562_ Critical hit (Burn: +50). 05565_ Hvy. Particle Gun destroyed. 05566_ Bolt penetrates Wall. 05566_ Enh. Autogun destroyed. 05566_ Bolt penetrates Wall. 05568_ Identified MA-1KR's Cyclogen. 05569_ Bolt penetrates Wall. 05570_ ANNOUNCEMENT: The traitor Optimus has been dealt with. Put down any remaining collaborators. 05571_ Penetrated by Bolt. 05574_ Acquired 10 matter. 05577_ Penetrated by Bolt. 05578_ Med. Treads destroyed. 05578_ Critical hit (Burn: +50). 05579_ Penetrated by Bolt. 05581_ Dropped Lrg. Botcube. Map ----- +----------------------------------------------------+ | #### ##"""""" ""#"" """"""#??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #### ##########"" """"#####??????????????????? | | ???## ##????????#" "#??????????????????????? | | #???# #########?#" ""#??????????????????????? | | ??# """"""""#?#" """#??????????????????????? | | # ### =" ""#?#" """#??????????????????????? | | " """ "#?#"""""""#??????????????????????? | | """% " ""#?#########??????????????###?????? | | "%= """"""""#????????????????????????# ###### | | !!! ##"""####????????????????????????# !" | | "" "* ######???????????????????????????# #" " | | #??#########?????????????????????####X # | | """ %[ #??# #?????????????????????#" !" | | ###"=!!=#??# "" "" #?????????????????????#"! !" | | ##?#!%%=#??# ""X"" #???###########???????#"! !" | | #"##*=*[#??# """"" #???#/ #! !#=]#???????#"! !" | | !!==#??# """ #??##/[#/!!#!!#???????#" " | | ![%*=%#??# " *%#??#; # ;!=#???????## # | | ####!==!#??# % #?##; *% ![ #???????# | | ??#!!%!=#??# *#?# *= =!%!#???????###### ## | | ??#!#=!==####=#;## ####*[=#;#*%!###???????##### #" | | ??#[!!%[![!M=%[= j !%!%!! !%[ #???????#" "" " | | ??#[[=%!!=[=![=! h=[![!@!& = #???????#" | | ??#!![*!=%%%[h[= =j[%!![[= !%= #???????#" | | ??#%=%!!%!==[*!! [%!==[=*!!! [[ #???????#" ! | | ??#!!=[!!!==!% !!!% = ![! =%! %#???????#" *[ | | ?#[%%%==###############;%== ! = [#???#####" !=% | | ?#!!!%=!#?????????????##! #???#"""" [%" | | #%=!===#?????????????##%= =* #???#"""" ! | | !%!%=[[######?????????#; !%! #???#"""" " | | !%!=!%!%# "X"#?????????## != #???#"""" " | | =*#![==!# #?????????#"% !=! #???#"""" | | #*!![!# #?????????##= [%! ###?#"""" " | | #?#[=!! # #??????????# *[ =*""#"#"""" [ | | #?# # #######???## =!%""""#""""*%[ " | | ?# [!! # #" """#???#" =[![""#######!!%* " | | #==%! # ## "#???## =%! ###?????#"== | | # =! # X##????# ! #########%!*!==! | | ## "#????# =!!%[ *% | | # # """#" X "#????# =% [! [ | | # ############????# ! *% =%!! | | ?# #???????????????#*% % " | | ?# ##############""=%! | | ??# =! % ! " | | ??# %%%! [ =%! ! ! " | | ??# =*!*= =[%=* [ [%![% | | ??# !%[[=/%==[%! ! * | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 2600 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Imp. Hardlight Generator | -8/Recycling | Hacked Phase Shifter | -8/Recycling | Hacked Nuclear Pulse Thruster | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodUltimateRedistributor Manual? 0 Play Time 00:52:03 Cumulative 126.7 hours Start 2025.08.10 @ 04:05:10 End 2025.08.10 @ 05:00:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 72 Gallery% 67 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a9ff611-2fd6-4183-b58e-74d0a4362b91