Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.17 @ 00:19:09 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (26) 130 Value Destroyed (640) 640 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (12309) 12309 TOTAL SCORE: 21079 Bonus ------- Entered DSFs 500 Hacked Protovariant 500 Win 3000 Win Speed 8309 Cogmind --------- Core Integrity 339/1600 Matter 214/300 Energy 30/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Force Booster Graphene Brace Matter Neutralizer Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Array Field Propulsion Array Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- 2N-1CE's Frost Array Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced ECM Suite Advanced Reaction Control System Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Experimental System Shield > --- WEAPON ----------- Warp Gun Plasma Lance > --- INVENTORY -------- Quantum Reactor Improved Force Booster Matter Neutralizer Missile Launcher [Rating: 166] Favorites ----------- Power Backup Power VII Engine Backup Power III Power Core Backup Power VII Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Improved Aluminum Leg Hover Unit Airjet Flight Unit Cooled VTOL Module Utility Hacking Suite Device Experimental Sensor Array Storage Compact Battery Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Warp Gun Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . 2 2 . . 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 2 . . . . 1 1 . . . 1 1 . . Utility 11 | . . . . . 2 2 . 1 . . . 2 1 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 92 | 2 1 7 2 1 12 4 3 6 8 7 . 3 1 20 7 8 Power 13 | . . . . . 3 1 . . . 2 . . . 3 1 3 Engine 2 | . . . . . 1 . . . . 1 . . . . . . Core 4 | . . . . . 2 1 . . . 1 . . . . . . Reactor 7 | . . . . . . . . . . . . . . 3 1 3 Propulsion 21 | 2 . 1 2 . 6 . . 1 2 . . . . 5 2 . Treads 4 | 2 . 1 1 . . . . . . . . . . . . . Leg 2 | . . . 1 . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 1 . . . . . 1 . . Flight 13 | . . . . . 5 . . . 2 . . . . 4 2 . Utility 40 | . . 1 . 1 2 2 1 3 5 3 . 2 1 11 3 5 Device 20 | . . 1 . 1 . . . . 3 1 . 1 1 4 3 5 Storage 1 | . . . . . . . . . . . . . . 1 . . Processor 6 | . . . . . . 1 . 1 1 1 . 1 . 1 . . Hackware 8 | . . . . . 2 . . 1 . . . . . 5 . . Protection 5 | . . . . . . 1 1 1 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 18 | . 1 5 . . 1 1 2 2 1 2 . 1 . 1 1 . Energy Gun 2 | . 1 . . . . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . Ballistic Gun 8 | . . 4 . . 1 1 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 1 . 1 . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 1 . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . 1 2 . . . 1 . . . . 4 3 . Parts Lost 29 | . . 3 . . . . . 1 2 2 . . . 4 . 17 Power 6 | . . . . . . . . . 1 1 . . . 1 . 3 Propulsion 8 | . . 1 . . . . . . . . . . . 2 . 5 Utility 10 | . . . . . . . . 1 . 1 . . . 1 . 7 Weapon 5 | . . 2 . . . . . . 1 . . . . . . 2 Highest Loss Streak 15 | . . 2 . . . . . 1 2 2 . . . 3 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 54 55 59 75 74 78 81 83 89 85 94 91 85 80 86 77 Core 3 | . . . . . 5 7 7 6 5 5 5 10 9 5 . . Reactor 1 | . . . . . . . . . . . . . . 1 8 6 Treads 10 | . 28 27 33 33 7 . . . . . . . . . . . Leg 1 | . . . 4 11 1 . . . . . . . . . . . Flight 15 | . . . . . 26 30 30 26 26 29 29 26 23 20 21 17 Device 3 | . . . . 9 . . . . 3 . . 3 4 4 7 12 Processor 8 | . . . . . . 5 7 8 16 18 23 25 23 17 13 12 Hackware 11 | . . . . . 13 15 15 14 17 17 17 15 14 19 26 21 Energy Gun 1 | . 11 . . . . . . . . . . . . . 3 3 Ballistic Gun 11 | . 14 26 22 22 18 15 12 13 9 5 5 . . . . . Piercing Weapon 1 | . . . . . . . . . . 3 5 5 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 52 | 2 3 3 2 16 16 20 20 20 22 22 17 22 24 45 49 52 Greatest Support 60 | 3 3 40 3 60 60 20 28 28 33 28 28 28 28 60 60 60 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 6 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 5 4 4 4 4 3 4 4 4 4 4 5 4 5 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 4 5 4 5 5 4 5 5 5 5 5 5 5 4 Class Distribution -------------------- 42% | Hacker-Sprinter 35% | Mutant 21% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Tes Acc Matter Collected 1048 | 200 84 42 . 42 . 139 2 . . 330 . . 30 171 . 8 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1071 | . 103 80 . . . 88 17 40 . 524 79 . 133 7 . . Parts 55 | . 3 16 . . . 4 8 4 . 15 . . 4 1 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Tes Acc Combat Hostiles Destroyed 22 | . 2 6 . . . . 3 3 . 7 . . . 1 . . Melee 1 | . . . . . . . . . . . . . . 1 . . Guns 6 | . 2 3 . . . . . . . 1 . . . . . . AOE 15 | . . 3 . . . . 3 3 . 6 . . . . . . Classes Destroyed 9 | . 2 2 . . . 1 1 1 . 1 . . . 1 . . Worker 1 | . . 1 . . . . . . . . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . . Recycler 2 | . . . . . . 1 . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . Swarmer 16 | . . 6 . . . . . 3 . 7 . . . . . . Cutter 3 | . . . . . . . 3 . . . . . . . . . Grunt 2 | . 2 . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 2 4 . . . 1 3 4 . 7 . . 1 1 . . Combat Bots Only 7 | . 2 3 . . . . 3 3 . 7 . . . 1 . . Max Kills in Single Turn 6 | . 1 4 . . . 1 2 4 . 6 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 6 | . . 3 . . . . 2 3 . 6 . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Tes Acc Damage Taken 5469 | . 236 312 122 185 133 . 345 262 141 431 . . 30 615 234 2423 Core 1785 | . 55 55 32 10 27 . 54 19 . 107 . . 30 88 47 1261 Absorbed by Shields 32 | . . . . . . . 32 . . . . . . . . . Regen/Repaired (Parts) 48 | . . . . . . . . . 48 . . . . . . . Core Remaining (%) 84 | 100 . 56 . 89 95 . 92 97 . . 89 100 97 . 90 21 Volleys Fired 45 | . 18 7 . . 8 2 2 1 . 5 . . . 2 . . Largest 2 | . 2 2 . . 2 2 2 1 . 1 . . . 1 . . Hottest 105 | . 60 100 . . 40 48 56 36 . 36 . . . 105 . . Shots Fired 81 | . 36 13 . . 16 4 4 1 . 5 . . . 2 . . Gun 74 | . 36 12 . . 16 4 2 . . 4 . . . . . . Cannon 2 | . . . . . . . . . . . . . . 2 . . Launcher 4 | . . . . . . . 2 1 . 1 . . . . . . Special 1 | . . 1 . . . . . . . . . . . . . . Kinetic 55 | . 18 11 . . 16 4 2 . . 4 . . . . . . Thermal 22 | . 18 2 . . . . . . . . . . . 2 . . Explosive 4 | . . . . . . . 2 1 . 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 21 2 . . 6 2 3 4 . 1 . . . . . . Robot Miss Streak 3 | . 1 3 . . 1 1 . . . 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 66 | . 32 4 . . 13 2 1 1 . 10 1 . 1 1 . . Core Hits 41 | . 7 6 . . 1 2 5 5 . 13 . . 1 1 . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks 33 | . . . . . . . . . . 10 1 3 1 8 3 7 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . . 10 1 3 1 8 3 7 Sneak Attacks 4 | . . . . . . . . . . 1 1 . 1 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2477 | . 391 193 . . 111 33 273 235 . 983 87 . 112 58 . 1 Guns 599 | . 391 39 . . 111 33 9 . . 16 . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 999 | . . 150 . . . . 264 235 . 350 . . . . . . Melee 874 | . . . . . . . . . . 617 87 . 112 58 . . Ramming 5 | . . 4 . . . . . . . . . . . . . 1 Kinetic 415 | . 207 39 . . 111 33 9 . . 16 . . . . . . Thermal 334 | . 184 150 . . . . . . . . . . . . . . Explosive 849 | . . . . . . . 264 235 . 350 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 874 | . . . . . . . . . . 617 87 . 112 58 . . Highest Corruption 4 | . . . . . . . . 1 . 4 . . . . 3 4 Average Corruption 1 | . . . . . . . . 1 . 4 . . . . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . 20 . Effects 2 | . . . . . . . . . . 1 . . . . 1 . Message Errors 1 | . . . . . . . . . . 1 . . . . . . Matter Fused 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 313 | . . 41 . . . . 16 . . 176 80 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 61 | . . 41 . . . . 16 . . 4 . . . . . . Melee 252 | . . . . . . . . . . 172 80 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 172 | . . 75 . . . . 97 . . . . . . . . . Shots 4 | . . 2 . . . . 2 . . . . . . . . . Rammed 6 | . . 5 . . . . . . . . . . . . . 1 Targets Rammed 6 | . . 5 . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 368 | . 41 24 . . 6 . . 2 . 2 . . . 368 75 . Average Temperature 33 | . 16 24 . . 3 . . 1 . 2 . . . 114 14 . Received Heat Transfer 480 | . 156 51 45 9 18 . 21 36 9 27 . . 9 63 . 36 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 625 | . 425 200 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Tes Acc Peak Influence 408 | . 61 408 223 86 204 106 179 348 354 . . 291 201 368 247 82 Initial 252 | . . 23 158 86 . 95 77 93 170 . . 252 152 129 207 6 Average 153 | . 31 338 186 58 59 101 103 170 193 . . 275 167 204 106 42 Maximum Alert Level 2 | . . 2 1 . 1 . . 1 1 . . 1 1 1 1 . Low Security (%) 67 | 100 100 6 60 100 89 100 100 71 70 . . . 97 52 57 100 Level 1 27 | . . 63 39 . 10 . . 28 29 . . 100 2 47 42 . Level 2 4 | . . 29 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . . . 1 2 1 . . . . 1 2 2 Investigation 5 | . . . . . . . . 2 1 . . . . 1 . 1 Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 3 | . . . . . . . 1 . . . . . . . 1 1 Assault 1 | . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Tes Acc Distress Signals 15 | . 1 . . . . . . . 3 . . . . 5 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 217 | . 7 10 5 9 12 . 7 20 23 18 1 1 2 37 5 60 Peak Tracking Total 18 | . 4 3 5 4 10 . 6 11 18 9 1 1 2 16 4 18 Tactical Retreats 27 | . . 2 . . 2 . 1 2 3 4 . . . 6 1 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Tes Acc Traps Triggered 10 | . . . . . . . 2 2 . . . . . 4 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . . . . . Reprogrammed 20 | . . . . . . . . . 3 . . . . . 5 12 Reused 1 | . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Tes Acc Machines Disabled 14 | . . 11 . . . . . . . . . . . . 2 1 Max in Single Turn 11 | . . 11 . . . . . . . . . . . . 1 1 Garrison Access 4 | . . . . . . . . 1 1 . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Tes Acc Machines Accessed 48 | . 2 . 2 1 3 2 . 8 7 . . 3 2 6 6 6 Terminals 28 | . 2 . 2 . 3 1 . 1 3 . . 1 2 2 6 5 Fabricators 5 | . . . . . . 1 . 3 . . . . . . . 1 Repair Stations 4 | . . . . . . . . 1 2 . . 1 . . . . Recycling Units 6 | . . . . . . . . 2 1 . . 1 . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 . . . . 2 . . Total Hacks 160 | . 4 . 10 1 9 5 . 23 27 . . 8 7 15 31 20 Successful 77 | . 1 . 4 1 6 4 . 6 13 . . 3 3 7 20 9 Failed 83 | . 3 . 6 . 3 1 . 17 14 . . 5 4 8 11 11 Catastrophic 14 | . 1 . 1 . 1 . . 3 1 . . 1 . 2 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 80 | . 4 . 9 . 6 2 . 12 3 . . 5 6 8 18 7 Terminals 110 | . 4 . 10 . 9 1 . 3 13 . . 5 7 8 31 19 Fabricators 19 | . . . . . . 4 . 14 . . . . . . . 1 Repair Stations 12 | . . . . . . . . 1 9 . . 2 . . . . Recycling Units 10 | . . . . . . . . 4 2 . . 1 . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 3 . . . . 4 . . Terminal Hacks 47 | . 1 . 3 1 5 1 . 2 7 . . . 3 . 17 7 Part Schematic 1 | . . . . . . . . . . . . . . . 1 . Robot Analysis 6 | . . . 1 . 1 . . . . . . . 1 . 3 . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . . . . Level Access Points 5 | . . . . . 1 . . 1 . . . . 1 . 1 1 Machine Index 1 | . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . 1 1 Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 6 | . . . . . . . . . 1 . . . . . 5 . Locate Traps 5 | . . . . . 1 . . . 2 . . . . . . 2 Disarm Traps 1 | . . . . . . . . . 1 . . . . . . . Reprogram Traps 4 | . . . . . . . . . 1 . . . . . 1 2 Recall Reinforcements 2 | . . . . . . . . . . . . . . . 2 . Recall Assault 1 | . . . . . . . . . . . . . . . 1 . Zone Layout 7 | . 1 . 1 . 1 . . 1 1 . . . 1 . 1 . Protovariant Controls 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . 2 . 1 . . . . . . . 1 Network Status 3 | . . . . . . 1 . 1 . . . . . . . 1 Build 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . 4 . . 1 . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . Refit 2 | . . . . . . . . . 1 . . 1 . . . . Recycling Unit Hacks 5 | . . . . . . . . 1 1 . . 1 . 2 . . Retrieve Components 5 | . . . . . . . . 1 1 . . 1 . 2 . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 1 . . . . 2 . . Seal Access 4 | . . . . . . . . 1 1 . . . . 2 . . Unauthorized Hacks 12 | . . . 1 . 1 1 . 1 . . . 1 . 3 3 1 Terminals 10 | . . . 1 . 1 . . . . . . 1 . 3 3 1 Track 1 | . . . . . . . . . . . . . . . 1 . Assimilate 5 | . . . . . . . . . . . . 1 . 2 2 . Botnet 2 | . . . 1 . . . . . . . . . . . . 1 Disrupt 2 | . . . . . 1 . . . . . . . . 1 . . Fabricators 2 | . . . . . . 1 . 1 . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 1 . 2 . 3 2 . 7 5 . . 2 2 3 6 5 Full Trace Events 5 | . . . . . . . . 2 1 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . Parts Built 1 | . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . . . . . . Total Part Build Rating 7 | . . . . . . 7 . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . Time 35 | . . . . . . . . . 35 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 3 2 . . 1 . 4 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 1 . . . . Autooverrided 1 | . . . . . . . . . 1 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Tes Acc Total Allies 4 | . . . . . . . . . 1 . . 1 . 1 1 . Largest Group 1 | . . . . . . . . . . . . 1 1 1 1 . Highest-Rated Group 26 | . . . . . . . . . . . . 26 26 26 26 . Highest-Rated Ally 26 | . . . . . . . . . . . . 26 26 26 26 . Total Orders 5 | . . . . 2 . . . . . . . . 3 . . . STAY 2 | . . . . . . . . . . . . . 2 . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . EXPLORE 2 | . . . . 2 . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . 2 . . . . . . . Total Damage 16 | . . . . . . . . . 16 . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Tes Acc Robot Analysis Total 6 | . . . 1 . 1 . . . . . . . 1 . 3 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . Drone Launches 16 | . . . . 16 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Tes Acc Turns Passed 2253 | 6 177 314 51 239 136 98 37 114 175 153 9 64 78 282 139 181 Spaces Moved 4524 | 3 210 542 97 184 197 295 52 288 455 375 23 114 167 683 361 478 Core 941 | 3 210 541 97 63 2 . . . . . . . . . . 25 Treads 128 | . . 1 . 121 6 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3455 | . . . . . 189 295 52 288 455 375 23 114 167 683 361 453 Fastest Speed 13 | 50 50 50 50 50 26 26 14 14 24 27 27 27 27 13 19 22 Average Speed 35 | 50 50 50 50 122 33 26 24 25 26 27 27 27 27 26 26 27 Slowest Speed 160 | 50 50 160 50 160 160 26 26 26 27 27 27 27 27 29 27 50 Overloaded Moves 44 | . . . . . . . 8 1 . . . . . 8 15 12 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 74 | . . . . . 7 . 1 13 10 3 . 1 1 12 2 24 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 2 36 98 16 89 27 7 66 12 19 62 6 3 7 29 36 21 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . Spaces Dug 27 | . . . . . . . 9 . . 1 . 3 . 8 . 6 Terrain Destroyed 88 | . . 33 . . . . 21 10 . 7 . 3 . 8 . 6 Melee 16 | . . . . . . . . . . 1 . 3 . 6 . 6 Projectile 2 | . . . . . . . . . . . . . . 2 . . AOE 70 | . . 33 . . . . 21 10 . 6 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Res Res Tes Acc Total 4955 | 7 246 567 98 198 248 311 70 309 495 400 23 141 196 755 398 493 Wait 240 | . 11 3 . 13 22 4 1 16 40 3 . 19 29 36 24 19 Move 4374 | 2 209 541 96 183 182 294 49 265 435 369 22 111 164 661 356 435 Hop 59 | . . . . . 7 . 1 9 9 2 . 1 1 9 2 18 Pick Up 19 | . 4 . . 1 4 4 1 . . 2 . 1 . 1 1 . Fast Attach 54 | . . 3 1 1 6 2 1 3 6 3 . 2 . 19 4 3 Attach 17 | . 1 2 1 . 4 . 1 1 . 1 . 1 . 1 . 4 Detach 16 | . . 2 . . 4 . . . 1 . . . . 6 . 3 Swap 21 | 2 . 2 . . 2 2 1 2 2 3 . . 1 . 3 1 Drop 45 | 3 3 2 . . 9 3 1 . 2 2 . 3 . 9 6 2 Fire 45 | . 18 7 . . 8 2 2 1 . 5 . . . 2 . . Melee 32 | . . . . . . . . . . 10 1 3 1 8 2 7 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 5 | . . 5 . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . 12 12 . . . . . 3 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 3) 7 | -11/Junkyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 16) 184 | -10/Materials | Entered Mines 312 | -10/Mines | Learned location of Storage (-7) 315 | -10/Mines | Build established: Mutant 327 | -10/Mines | Discovered new exit (range 11) 445 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 446 | -10/Mines | Found Prototype Device 446 | -10/Mines | Identified Exp. Sensor Array 452 | -10/Mines | Discovered new exit (range 8) 498 | -10/Mines | Entered Materials 498 | -9/Materials | Evolved 2 slots: Propulsion x2 539 | -9/Materials | Discovered new exit (range 16) 549 | -9/Materials | Entered Mines 579 | -9/Mines | Found the Drone Emporium 581 | -9/Mines | Found Prototype Device 581 | -9/Mines | Identified Decoy Drone Bay 595 | -9/Mines | Discovered new exit (range 56) 626 | -9/Mines | Discovered new exit (range 33) 728 | -9/Mines | Learned Materials security intel 739 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 788 | -9/Mines | Entered Materials 788 | -8/Materials | Evolved 2 slots: Utility x2 789 | -8/Materials | Identified exit to Factory 924 | -8/Materials | Entered Factory 924 | -7/Factory | Evolved 2 slots: Utility x2 1006 | -7/Factory | Fabricated HERF Cannon (x1) 1022 | -7/Factory | Identified exit to DSF 1022 | -7/Factory | Entered DSF 1043 | -7/DSF | Discovered new exit (range 15) 1053 | -7/DSF | Additional patrols routed to DSF 1059 | -7/DSF | Entered Factory 1059 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1108 | -6/Factory | Build established: Hacker-Sprinter 1122 | -6/Factory | Identified exit to Factory 1173 | -6/Factory | Entered another Factory area 1173 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1244 | -5/Factory | Repaired Cld. VTOL Module 1345 | -5/Factory | Discovered new exit (range 13) 1348 | -5/Factory | Identified exit to Upper Caves 1348 | -5/Factory | Entered Upper Caves 1413 | -5/Upper Caves | Spotted B-75 Beast 1415 | -5/Upper Caves | Destroyed 7 combat bots 1495 | -5/Upper Caves | Discovered new exit (range 11) 1500 | -5/Upper Caves | Identified exit to Upper Caves 1501 | -5/Upper Caves | Entered another Upper Caves area 1505 | -5/Upper Caves | Discovered new exit (range 7) 1507 | -5/Upper Caves | Identified exit to Factory 1510 | -5/Upper Caves | Entered Factory 1510 | -4/Factory | Evolved 2 slots: Utility x2 1570 | -4/Factory | Discovered new exit (range 6) 1572 | -4/Factory | Identified exit to Research 1574 | -4/Factory | Entered Research 1574 | -3/Research | Accompanied by 1 ally 1574 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1582 | -3/Research | Identified exit to Research 1652 | -3/Research | Entered another Research area 1652 | -2/Research | Accompanied by 1 ally 1652 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1755 | -2/Research | Found Prototype Processor 1755 | -2/Research | Identified Exp. Core Analyzer 1768 | -2/Research | Spotted B-90 Cyclops 1799 | -2/Research | Lost 3 parts (1p1n1u) 1805 | -2/Research | Found Prototype Hackware 1805 | -2/Research | Identified Exp. System Shield 1931 | -2/Research | Spotted B-90 Cyclops 1933 | -2/Research | Discovered new exit (range 2) 1933 | -2/Research | Identified exit to Testing 1934 | -2/Research | Entered Testing 1941 | -2/Testing | Identified exit to Access 1941 | -2/Testing | Protovariant out of control (PH-BNQHM1PUSA) 1941 | -2/Testing | Unleashed a protovariant (PH-BNQHM1PUSA) 1947 | -2/Testing | Found Prototype Energy Gun 1947 | -2/Testing | Identified Warp Gun 2004 | -2/Testing | Found Prototype Device 2004 | -2/Testing | Identified 2N-1CE's Frost Array 2073 | -2/Testing | Entered Access 2073 | -1/Access | Evolved 2 slots: Utility x2 2099 | -1/Access | Build established: Wizard-Sprinter 2142 | -1/Access | Identified exit to Surface 2204 | -1/Access | Spotted B-99 Colossus 2241 | -1/Access | Core integrity fell below 50% 2254 | *** | Escaped! Last Messages --------------- 02237_ Penetrated by Slug. 02239_ Dropped Adv. ECM Suite. 02239_ Penetrated by Slug. 02239_ Adv. Hacking Suite destroyed. 02240_ Slug penetrates Wall. 02241_ Imp. Hacking Suite destroyed. 02241_ Slammed into C-57 Dissector. 02242_ Acquired 8 matter. 02242_ Plasma Lance destroyed. 02242_ Slug penetrates H-81 Overseer. 02247_ Knocked back. 02248_ Exp. System Shield destroyed. 02248_ System corrupted by crushing effect (+4). 02248_ Knocked back. 02250_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 02251_ 2N-1CE's Frost Array severed. 02251_ Hacking Suite severed. 02252_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ????????????????????# ## * ??? 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H #????? | | ????????????? s +????? | | ????????????????????# "" ### #????? | | ????????????????????# s"" ##?## ##????? | | ????????????????????# ""######???# #?????? | | ????????????????????# T#????????# #?????? | | ????????????????????# !""#????????# #?????? | | ????????????????????# ""#????????# #?????? | | ???????????????????## ""##???????# #?????? | | ???????????????????# c #???????? #?????? | | ???????????????????## ##???????? ?????? | | ????????????????????# cc #????????? ?????? | | ????????????????????# c #????????? ?????? | | ????????????????????# #????????? ?????? | | ????????????????????# @" #?????????? ??????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 45 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Corruption Containment 8 Armor Coverage 225 Evasion (%) 78 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 48 Defensive Hacking 40 Item Schematics ----------------- Exp. Reaction Control System | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ HERF Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterSurgeGun Manual? 0 Play Time 00:38:21 Cumulative 1356.0 hours Start 2023.07.16 @ 23:41:57 End 2023.07.17 @ 00:19:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 966 Rogue 962 Adventurer 4 Explorer 0 Win Type 0 Total 156 Types 116/10/10/7/2/1/1/5/4 Lore% 95 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 095d7c57-8256-4da0-b6de-7ec6fe7ec29f