Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 10:35:58 Player: souux Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (677) 677 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4912 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 437/1000 Matter 282/300 Energy 46/150 System Corruption 12% Temperature Cool (9) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- VTOL Module > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Visual Processing Unit Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (2) ------- Shock Bomb Launcher Companion Sword > --- INVENTORY (5) ---- Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Linear Gravjet VTOL Module VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Visual Processing Unit Seismic Detector Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Improved Melee Analysis Suite Microactuators > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite Shock Bomb Launcher [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Melee Analysis Suite Device Seismic Detector Storage Small Storage Unit Processor Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power . | . . . . . Propulsion 4 | . . . . 4 Utility 6 | . . . . 6 Weapon . | . . . . . Parts Attached 39 | 9 . . 4 26 Power 5 | 2 . . . 3 Engine 2 | 2 . . . . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 13 | 2 . . . 11 Treads 6 | 2 . . . 4 Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . . . 1 Flight 6 | . . . . 6 Utility 16 | 2 . . 3 11 Device 5 | 1 . . 1 3 Storage 2 | 1 . . 1 . Processor 7 | . . . 1 6 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 5 | 3 . . 1 1 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 14 | . . . . 14 Power 2 | . . . . 2 Propulsion 9 | . . . . 9 Utility 3 | . . . . 3 Weapon . | . . . . . Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Backups 4 | 2 5 5 5 4 Power . | . . . . . Propulsion 1 | 1 2 2 2 . Utility 1 | . 1 1 1 2 Weapon 1 | . 1 2 1 . Tool/Special . | . . . . . Unused Backups 16 | . 6 . 4 6 Power . | . . . . . Propulsion 4 | . 4 . . . Utility 9 | . 2 . 1 6 Weapon 3 | . . . 3 . Tool/Special . | . . . . . Average Slot Usage (%) 65 | . 57 57 67 71 Treads 21 | . 28 28 28 7 Flight 3 | . . . . 12 Device 12 | . 14 14 13 10 Processor 11 | . . . 11 26 Ballistic Gun 6 | . 14 14 5 . Slashing Weapon 4 | . . . 8 5 Peak Build Rating 57 | 6 4 4 15 57 Average Rating 16 | 3 4 4 10 41 On Entrance 5 | . 4 4 4 15 Avg Prop Armor Cover (%) 28 | 31 29 29 32 15 Naked Turns . | . . . . . Heaviest Build 14 | 6 3 3 6 14 Greatest Support 80 | 40 3 3 40 80 Greatest Overweight (x) 4 | . . . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 5 5 20 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 6 | 5 5 5 6 5 Average Carried 4 | 2 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 5 5 4 Class Distribution -------------------- 76% | Mutant 16% | Scavenger-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 719 | 368 42 9 60 240 Remotely . | . . . . . Salvage Created 924 | 181 96 . . 647 Parts 68 | 16 7 . . 45 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 12 | . . . . 12 Melee 12 | . . . . 12 Classes Destroyed 8 | 2 1 . . 5 Worker 2 | . . . . 2 Tunneler 5 | 5 . . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Mechanic 1 | . . . . 1 Swarmer 5 | . . . . 5 Sentry 3 | . . . . 3 Programmer 4 | . . . . 4 Best Kill Streak 6 | 3 1 . . 6 Combat Bots Only 5 | . . . . 5 Max Kills in Single Turn 1 | 1 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 169 | . . 1 . 168 Missed 55 | . . . . 55 Hits 114 | . . 1 . 113 Projectile 114 | . . 1 . 113 Critical Strikes 3 | . . . . 3 Damage Taken 2372 | . . 76 . 2296 Core 563 | . . . . 563 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . 100 . Volleys Fired 44 | 26 17 . . 1 Largest 2 | 2 1 . . 1 Hottest 60 | 60 20 . . 36 Shots Fired 45 | 27 17 . . 1 Gun 44 | 27 17 . . . Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 43 | 26 17 . . . Thermal 1 | 1 . . . . Explosive . | . . . . . Electromagnetic 1 | . . . . 1 Robot Hit Streak 9 | 5 9 . . 1 Robot Miss Streak 2 | 2 1 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 80 | 18 14 . . 48 Core Hits 29 | 7 5 . . 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Melee Attacks 66 | . . . . 66 Impact . | . . . . . Slashing 66 | . . . . 66 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2725 | 234 173 . . 2318 Guns 407 | 234 173 . . . Cannons . | . . . . . Explosions 92 | . . . . 92 Melee 2226 | . . . . 2226 Ramming . | . . . . . Kinetic 395 | 222 173 . . . Thermal 12 | 12 . . . . Explosive . | . . . . . Electromagnetic 92 | . . . . 92 Impact . | . . . . . Slashing 2226 | . . . . 2226 Piercing . | . . . . . Highest Corruption 12 | . . . . 12 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . . 12 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 4 | . . . . 4 Energy Discharges 1 | . . . . 1 Parts Rejected 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 198 | . . . . 198 Projectiles . | . . . . . Explosions . | . . . . . Melee 198 | . . . . 198 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 218 | . . . . 218 Average Temperature 110 | . . . . 110 Received Heat Transfer 297 | . . . . 297 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 25 | 25 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 150 | 10 12 . . 150 Initial . | . . . . . Average 32 | 1 1 . . 50 Influence Increases 541 | 30 33 . . 478 Destroy 0b10 Robot/C 240 | . . . . 240 Destroy 0b10 Robot/NC 55 | 30 10 . . 15 Destroy Leader 64 | . 4 . . 60 Successful Hack 31 | . 19 . . 12 Disable Machine 15 | . . . . 15 Destroy Structure 16 | . . . . 16 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 105 | . . . . 105 Influence Decreases 432 | 30 33 . . 369 Time Decay 336 | 30 33 . . 273 Lost Part 96 | . . . . 96 Squads Dispatched 8 | . 2 . . 6 Investigation 2 | . 1 . . 1 Extermination 1 | . . . . 1 Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 5 5 . 26 Peak Tracking Total 6 | . 1 2 . 6 Tactical Retreats 7 | . . 3 . 4 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 13 | . 5 . 6 2 Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 47 | . 13 . 29 5 Successful 35 | . 5 . 29 1 Failed 12 | . 8 . . 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 13 | . 13 . . . Terminals 13 | . 13 . . . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 29 | . . . 29 . Record 28 | . . . 28 . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 5 . . . Terminals 5 | . 5 . . . Botnet 1 | . 1 . . . Skim 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 5 . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 1440 | 1 . . 708 731 Optics 1439 | . . . 708 731 Seismic 462 | 1 . . 9 452 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 2606 | 138 285 562 890 731 Spaces Moved 2959 | 102 399 704 1234 520 Core 2452 | 90 399 704 1233 26 Treads 26 | 12 . . 1 13 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 481 | . . . . 481 Fastest Speed 23 | 50 50 50 50 23 Average Speed 63 | 62 50 50 70 77 Slowest Speed 250 | 160 50 50 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 5 53 23 87 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 1 3 . Spaces Dug 8 | . . . . 8 Terrain Destroyed 8 | . . . . 8 Melee 8 | . . . . 8 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 3540 | 146 471 911 1251 761 Wait 380 | . 44 208 . 128 Move 2951 | 101 398 703 1233 516 Hop 2 | . . . . 2 Pick Up 23 | 5 6 . 5 7 Fast Attach 37 | 9 . . 4 24 Attach 6 | . . . . 6 Detach . | . . . . . Swap 3 | . . . 2 1 Drop 28 | 5 6 . 7 10 Fire 44 | 26 17 . . 1 Melee 66 | . . . . 66 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Met a group of wandering Federalists 296 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 424 | -10/Materials | Entered Subcaves 425 | -10/Subcaves | Continued accompanying wandering Federalists (4) 457 | -10/Subcaves | Learned location of Zion (-7) 457 | -10/Subcaves | Met a Zionite searching for "candidates" 647 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 697 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 986 | -10/Subcaves | Entered Scraptown 1071 | -7/Scraptown | Discovered new exit (range 11) 1114 | -7/Scraptown | Visited Fellowship of the Rings 1131 | -7/Scraptown | Visited Assassins FH 1144 | -7/Scraptown | Visited Cave Peace 1193 | -7/Scraptown | Visited Cyclists 1217 | -7/Scraptown | Visited Shadow of the Wyrm 1243 | -7/Scraptown | Visited The Evicted 1252 | -7/Scraptown | Visited TADAMA 1273 | -7/Scraptown | Visited UFD Registry 1273 | -7/Scraptown | Registered with UFD as "Biorunner" 1339 | -7/Scraptown | Visited Research Penetration Think Tank 1351 | -7/Scraptown | Visited Sword Containment 1356 | -7/Scraptown | Found Prototype Slashing Weapon 1356 | -7/Scraptown | Identified Companion Sword 1380 | -7/Scraptown | Visited Abandonware Association 1388 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 1399 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 1399 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 1423 | -7/Scraptown | Visited Scrap Suit Storage 1443 | -7/Scraptown | Visited Derelict Rescue Squad 1456 | -7/Scraptown | Visited Scrapoid Research Area 1466 | -7/Scraptown | Visited Cartography Club 1515 | -7/Scraptown | Visited Chapter 10 1531 | -7/Scraptown | Visited Junk Repository 1765 | -7/Scraptown | Met Optimus 1765 | -7/Scraptown | Accepted into 0bPrime 1872 | -7/Scraptown | Discovered new exit (range 5) 1874 | -7/Scraptown | Civil war broke out across Scraptown 1876 | -7/Scraptown | Entered Factory 1876 | -5/Factory | Evolved 10 slots: Propulsion x4, Utility x6 2090 | -5/Factory | Lost 3 parts (3n) 2257 | -5/Factory | Build established: Scavenger-Mutant 2293 | -5/Factory | Garrison activated, responded to threat 2494 | -5/Factory | Lost 5 parts (1p2n2u) 2558 | -5/Factory | System corruption reached 10% 2567 | -5/Factory | Core integrity fell below 50% 2594 | -5/Factory | Garrison activated, responded to threat 2607 | -5/Factory | Self-destructed Last Messages --------------- 02594_ Sneak attack on R-10 Processor. 02594_ Destroyed Imp. Ion Engine. 02594_ R-10 Processor calls for garrison support. 02594_ ALERT: Activating Garrison Access F003. 02598_ K-01 Serf collects debris. 02599_ Imp. Treads destroyed. 02599_ Slug penetrates G-50 Soldier. 02601_ Acquired Mic. Fission Core. 02601_ Critical hit (Burn: +37). 02601_ K-01 Serf collects debris. 02603_ System corrupted: Substantial component data lost. 02604_ Slug penetrates G-50 Soldier. 02604_ K-01 Serf destroyed. 02604_ M-13 Machinist destroyed. 02604_ K-01 Serf destroyed. 02605_ Imp. Treads destroyed. 02606_ Imp. Medium Armor Plating destroyed. 02606_ Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | | | #########???????###############??????????????????? | | #???????# #????########???#### | | #???????# !]! ###### #???# | | """ """ #???????# !]! # # """#???# | | """ """ #???????# """ ]] """ # # """#???# | | """ """ #???????# """ """ # # """#???# | | ["" #???????# """ """ # # #???# ! | | ! 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""???????????????# ### | | ?? ?????????????????# """ | | ?? ?????????????????# """ ### | | ?? ?????????????????# """ #?? | | ?? ?????????????????###############""" #?? | | ?? ???????????????????# """ #"F" """ ### | | ??????????????????????# """ "R" #" """ | | ??????????????????????# """ " " #""" """ | | ??????????????????????# """ #""" | | ??????????????????????# "" # | | ??????????????????????# "" # [ | | ??????????????????????# # ######+### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 26 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingChromaticCoupler Manual? 0 Play Time 00:34:45 Cumulative 108.5 hours Start 2025.12.07 @ 04:46:57 End 2025.12.07 @ 10:35:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a58e5465-afa0-49b4-9480-6b917e2a0dae