Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.28 @ 23:59:18 Player: Eyedeals Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (109) 545 Value Destroyed (4516) 4516 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 9937 Bonus ------- High Alert Combat Kills 116 Cogmind --------- Core Integrity 0/1150 Matter 75/300 Energy 5/100 System Corruption 19% Temperature Cool (88) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Heavy Ion Engine Focal Shield Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Cooling System Large Storage Unit Signal Interpreter Improved Light Armor Plating Improved Focal Shield Point Defense Array > --- WEAPON ----------- Tesla Rifle Advanced Plasma Rifle Disruptor Cannon Railgun Heavy Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Light Neutrino Core Focal Shield Heavy Machine Gun Hardcell Cannon Heavy Shock Bomb Launcher Improved Remote Datajack [Rating: 83] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Spread Laser Energy Cannon Disruptor Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 3 | . . 1 . . 1 . 1 . Utility 5 | . . 1 . 1 . 1 . 2 Weapon 3 | . . . . 1 1 . 1 . Parts Attached 106 | 7 6 13 10 16 10 6 16 22 Power 11 | 1 . 2 2 . . 2 2 2 Engine 9 | 1 . 2 2 . . 2 2 . Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 29 | 2 . 6 3 6 4 1 6 1 Treads 2 | . . 1 . 1 . . . . Leg 27 | 2 . 5 3 5 4 1 6 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 1 5 2 2 3 1 3 3 5 Device 13 | . 1 2 2 1 . 2 1 4 Storage 3 | 1 2 . . . . . . . Processor 1 | . 1 . . . . . . . Hackware . | . . . . . . . . . Protection 8 | . 1 . . 2 1 1 2 1 Artifact . | . . . . . . . . . Weapon 41 | 3 1 3 3 7 5 . 5 14 Energy Gun 19 | 1 . 2 1 4 4 . 4 3 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 14 | 2 1 1 2 3 1 . 1 3 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 4 | . . . . . . . . 4 Special Weapon 2 | . . . . . . . . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 1 1 1 2 Parts Lost 50 | . 2 1 2 5 . . 8 32 Power 5 | . . . 1 . . . . 4 Propulsion 10 | . . . 1 1 . . 2 6 Utility 12 | . 1 . . 1 . . 2 8 Weapon 23 | . 1 1 . 3 . . 4 14 Highest Loss Streak 20 | . 1 1 1 2 . . 3 20 Average Slot Usage (%) 96 | . 95 100 99 97 100 99 98 85 Engine 10 | . 14 11 10 9 7 13 11 7 Leg 27 | . 28 27 33 25 30 26 28 20 Device 10 | . 2 11 11 12 7 13 10 15 Storage 8 | . 14 11 11 9 7 6 5 4 Processor 6 | . 1 11 11 9 7 6 5 5 Protection 4 | . 7 . . 3 7 5 4 6 Energy Gun 11 | . 7 3 11 10 15 13 15 12 Ballistic Gun 13 | . 19 18 11 16 15 13 12 6 Naked Turns . | . . . . . . . . . Heaviest Build 77 | 10 25 26 31 39 48 59 67 77 Greatest Support 93 | 20 20 30 30 40 57 62 93 93 Greatest Overweight (x) 2 | 2 1 1 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 10 10 10 Average Carried 8 | 3 8 8 9 9 9 9 9 7 Final Capacity 10 | 6 10 10 10 10 10 10 10 4 Final Carried 10 | 6 8 10 10 10 10 10 10 3 Class Distribution -------------------- 29% | Scavenger-Tank 26% | Scavenger-Mutant 19% | Scavenger-Skirmisher 15% | Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Matter Collected 2309 | 274 156 282 173 376 185 172 396 295 Remotely . | . . . . . . . . . Salvage Created 4646 | 55 238 484 591 893 577 215 982 611 Parts 237 | 2 12 29 38 56 28 9 31 32 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . 1 1 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Combat Hostiles Destroyed 101 | . 8 14 16 18 8 4 20 13 Guns 89 | . 8 14 16 18 8 4 17 4 AOE 12 | . . . . . . . 3 9 Classes Destroyed 10 | 1 2 . 1 3 2 1 . . Worker 2 | . . . . 2 . . . . Builder 2 | . . . . . 1 . . 1 Recycler 4 | 1 . . . 1 2 . . . Swarmer 20 | . 3 4 6 3 . . 4 . Grunt 51 | . 5 10 3 10 4 3 12 4 Brawler 1 | . . . . . . 1 . . Duelist 2 | . . . . 1 . . 1 . Sentry 15 | . . . 7 3 2 . 1 2 Hunter 2 | . . . . 1 1 . . . Programmer 10 | . . . . . 1 . 2 7 Best Kill Streak 8 | 1 2 8 5 4 2 3 4 4 Combat Bots Only 8 | . 2 8 5 3 2 3 4 4 Max Kills in Single Turn 3 | 1 1 1 2 2 2 1 3 3 Gunslinging 1 | . . . 1 . . . 1 . Exploded 3 | . . . . . . . 3 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Damage Taken 7978 | . 455 370 409 672 332 102 1474 4164 Core 1508 | . 30 33 98 24 4 30 131 1158 Absorbed by Shields 273 | . . . . . . . . 273 Core Remaining (%) 90 | 100 88 . 67 95 99 96 86 . Volleys Fired 261 | 2 44 31 33 40 14 8 35 54 Largest 5 | 2 2 2 2 3 4 4 5 5 Hottest 271 | 60 60 60 79 119 201 194 271 271 Shots Fired 698 | 3 85 62 66 119 56 32 165 110 Gun 677 | 3 85 62 66 119 56 32 165 89 Cannon 2 | . . . . . . . . 2 Launcher 14 | . . . . . . . . 14 Special 5 | . . . . . . . . 5 Kinetic 388 | 2 69 47 33 68 28 16 77 48 Thermal 266 | 1 16 15 33 51 28 16 80 26 Explosive 13 | . . . . . . . . 13 Electromagnetic 26 | . . . . . . . 8 18 Robot Hit Streak 32 | 2 20 32 17 19 24 23 32 26 Robot Miss Streak 5 | . 3 1 1 2 2 2 5 2 Penetration Max 1 | . . . . 1 1 . . 1 Secondary Targets 3 | . . . 1 . . . 2 . Max Gunslinging Chain 1 | . . . 1 . . . 1 . Shots Hit Robots 542 | 2 70 48 53 83 46 26 141 73 Core Hits 292 | 2 18 26 25 40 37 25 77 42 Critical Hits 4 | . 2 . . . . . 2 . Critical Kills 2 | . 1 . . . . . 1 . Critical Parts Destroyed 2 | . 1 . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11040 | 19 748 537 806 1194 979 506 2875 3376 Guns 8699 | 19 748 533 806 1194 954 506 2417 1522 Cannons 36 | . . . . . . . . 36 Explosions 2274 | . . . . . . . 458 1816 Melee . | . . . . . . . . . Ramming 31 | . . 4 . . 25 . . 2 Kinetic 4337 | 19 566 404 350 698 511 207 751 831 Thermal 5005 | . 182 129 456 496 443 299 1914 1086 Explosive 1206 | . . . . . . . . 1206 Electromagnetic 461 | . . . . . . . 210 251 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . 1 1 . 1 . 2 19 Average Corruption 3 | . . 1 1 . 1 . 1 8 Corruption Purged . | . . . . . . . . . Effects 38 | . . . 2 . . . 6 30 Message Errors 2 | . . . . . . . 1 1 Matter Fused 5 | . . . . . . . . 5 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 7 | . . . 1 . . . 1 5 Data Loss (major) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 Misdirections 5 | . . . . . . . . 5 Targeting Errors 12 | . . . 1 . . . 2 9 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 127 | . . . . . . . 111 16 Projectiles . | . . . . . . . . . Explosions 127 | . . . . . . . 111 16 Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 324 | . . 2 . . . . 147 175 Shots 14 | . . . . . . . 3 11 Rammed 3 | . . 1 . . . . . 2 Targets Rammed 6 | . . 1 . . 2 . . 3 Kicked 3 | . . . . . 2 . . 1 Crushed . | . . . . . . . . . Highest Temperature 555 | . 189 . 3 166 182 244 555 178 Average Temperature 117 | . 64 . 2 57 66 102 220 53 Received Heat Transfer 2277 | . 288 207 153 306 96 36 447 744 Effects 20 | . . . . . . 2 18 . Shutdowns 9 | . . . . . . . 9 . Energy Bleed 4 | . . . . . . . 4 . Interference 4 | . . . . . . 2 2 . Matter Decay 1 | . . . . . . . 1 . Damage (minor) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 19 | . . . 3 5 4 1 3 3 Heat Transferred 8086 | . 400 300 1014 1201 993 419 2631 1128 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Peak Influence 494 | 5 129 371 369 301 196 164 494 236 Initial 154 | . 2 46 77 132 58 50 68 154 Average 161 | 3 48 157 253 131 73 119 298 132 Maximum Alert Level 2 | . . 1 1 1 . . 2 1 Low Security (%) 66 | 100 100 55 30 74 100 100 27 77 Level 1 29 | . . 44 69 25 . . 52 22 Level 2 3 | . . . . . . . 19 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 1 1 1 2 2 . 3 8 Investigation 2 | . 1 . . . . . 1 . Extermination 7 | . . . . . 2 . 2 3 Reinforcement 6 | . . 1 1 2 . . . 2 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Distress Signals 13 | . 2 7 2 . . 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 156 | . 17 24 21 21 13 6 31 23 Peak Tracking Total 12 | . 4 12 4 5 4 3 6 10 Tactical Retreats 13 | . 1 1 1 . 1 1 7 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Traps Triggered 2 | . 1 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Machines Disabled 14 | . . . 1 1 . 1 10 1 Max in Single Turn 7 | . . . 1 1 . 1 7 1 Garrison Access 3 | . . . 1 . 1 . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Machines Accessed 25 | . 3 1 6 5 1 . 6 3 Terminals 17 | . 3 1 4 4 . . 3 2 Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . 1 . . . . Recycling Units 2 | . . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 1 Total Hacks 48 | . 8 2 12 13 1 . 8 4 Successful 32 | . 3 2 7 10 1 . 7 2 Failed 16 | . 5 . 5 3 . . 1 2 Catastrophic 2 | . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 5 | . 1 1 1 1 . . 1 . Terminals 39 | . 8 2 10 11 . . 5 3 Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . . . 2 . . . . Recycling Units 2 | . . . 1 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 1 Terminal Hacks 21 | . 2 1 4 8 . . 4 2 Record 3 | . . . . . . . 3 . Prototype ID Bank 1 | . . . . 1 . . . . Open Door 1 | . . . 1 . . . . . Alert Level 5 | . . 1 1 3 . . . . Unreport Threat 3 | . . . . 2 . . . 1 Locate Traps 1 | . . . . 1 . . . . Dispatch Records 2 | . . . 1 1 . . . . Recall Investigation 1 | . . . 1 . . . . . Zone Layout 4 | . 2 . . . . . 1 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . Scan Component 1 | . . . . 1 . . . . Recycling Unit Hacks 2 | . . . 1 . . . 1 . Retrieve Components 2 | . . . 1 . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . Seal Access 3 | . . . 1 . 1 . 1 . Unauthorized Hacks 5 | . 1 1 1 1 . . 1 . Terminals 5 | . 1 1 1 1 . . 1 . Track 5 | . 1 1 1 1 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 3 . 3 5 . . 5 3 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 11 | . . . 9 . . . 2 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Turns Passed 5332 | 82 619 554 700 654 694 218 978 833 Spaces Moved 2628 | 47 297 238 349 333 415 95 583 271 Core 9 | 7 . . . . . . . 2 Treads . | . . . . . . . . . Legs 2619 | 40 297 238 349 333 415 95 583 269 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 123 122 122 122 100 Average Speed 128 | 117 148 133 132 126 122 122 122 130 Slowest Speed 152 | 150 150 150 150 150 123 152 152 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 4 46 22 64 37 12 2 19 5 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 114 | . . . . . . . 44 70 Melee . | . . . . . . . . . Projectile 5 | . . . . . . . 1 4 AOE 109 | . . . . . . . 43 66 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Total 4049 | 71 394 419 525 479 568 177 756 660 Wait 921 | . 41 114 119 71 115 63 108 290 Move 2620 | 46 296 237 348 332 414 94 582 271 Hop . | . . . . . . . . . Pick Up 71 | 14 5 11 5 9 4 3 10 10 Fast Attach 11 | . 2 . 1 3 2 . 1 2 Attach 52 | 6 3 3 2 7 2 2 9 18 Detach 2 | . . . . . . . . 2 Swap 43 | 1 1 10 7 6 6 4 6 2 Drop 56 | 2 2 12 10 11 9 3 5 2 Fire 261 | 2 44 31 33 40 14 8 35 54 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 5 | . . 1 . . 2 . . 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 6 | . . . . . . . . 6 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 14) 633 | -10/Materials | Identified exit to Mines 695 | -10/Materials | Discovered new exit (range 5) 699 | -10/Materials | Identified exit to Materials 702 | -10/Materials | Entered another Materials area 702 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1115 | -9/Materials | Destroyed 8 combat bots 1121 | -9/Materials | Build established: Scavenger-Mutant 1233 | -9/Materials | Discovered new exit (range 9) 1243 | -9/Materials | Identified exit to Storage 1256 | -9/Materials | Entered Storage 1935 | -9/Storage | Discovered new exit (range 15) 1955 | -9/Storage | Identified exit to Materials 1956 | -9/Storage | Entered Materials 1956 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2585 | -8/Materials | Discovered new exit (range 10) 2595 | -8/Materials | Identified exit to Factory 2610 | -8/Materials | Entered Factory 2610 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2865 | -7/Factory | Build established: Scavenger-Tank 3209 | -7/Factory | Discovered new exit (range 13) 3266 | -7/Factory | Identified exit to Factory 3304 | -7/Factory | Entered another Factory area 3304 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3486 | -6/Factory | Discovered new exit (range 8) 3494 | -6/Factory | Identified exit to Factory 3522 | -6/Factory | Entered another Factory area 3522 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3590 | -5/Factory | Build established: Scavenger-Skirmisher 4293 | -5/Factory | Lost 3 parts (1n2w) 4454 | -5/Factory | Discovered new exit (range 15) 4499 | -5/Factory | Identified exit to Factory 4500 | -5/Factory | Entered another Factory area 4500 | -4/Factory | Evolved 2 slots: Utility x2 4736 | -4/Factory | Build established: Scavenger-Tank 4927 | -4/Factory | Lost 3 parts (1u2w) 4996 | -4/Factory | Lost 5 parts (1p3n1w) 5021 | -4/Factory | System corruption reached 10% 5193 | -4/Factory | Lost 3 parts (2u1w) 5321 | -4/Factory | Core integrity fell below 50% 5328 | -4/Factory | Core integrity fell below 20% 5333 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- Imp. Remote Datajack destroyed. Penetrated by Slug. Slug penetrates P-70 Sage. Penetrated by Slug. System corrupted: Heat flow error (+158). Lrg. Storage Unit destroyed. Penetrated by Slug. G-67 Veteran destroyed. Penetrated by Slug. Acquired 76 matter. Penetrated by Slug. Railgun destroyed. Penetrated by Slug. Y-64 Sentinel destroyed. Chain reaction triggered in Unknown Reactor. P-70 Sage destroyed. Adv. Heat Sink melted. Y-64 Sentinel destroyed. Hvy. Shock Bomb Launcher destroyed. Destroyed Hvy. Shock Bomb Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# """" | | ?????????????????????????????????????????# """" | | ?????????????????????????????????????????# " | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ????????????????????????????????????????## [ | | ????????????????????????????????????????# * | | ????????????????????????????????????????## | | ?????????????????????????????????????????# # # | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????## | | ?????????????????????##########?########### % | | ?????????????????????# ### ## | | ?????????????????????# """"" ## ## # | | ?????????????# "???# """"" ## # # | | ?????????????? 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""" ;%[ @ ;# " # ## | | ?????????????# ;[=g%! # # ## | | ?????????????######### ;;= ;#### ## ### # | | ?????????????????????# R ^ # | | ?????????????????????# ^ / | | ?????????????????????# ^ # | | ?????????????????????# # | | ??????????????????? t ^u # | | ??????????????????######+######################## | | ??????????????????????? ???????????????????????# | | ??????????????????????? ???????????????????????# | | ???????????????????????""???????????????????????# | | ???????????????????????""???????????????????????# | | ??????????????????????"""???????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 31 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 300 Resistance: KI 45 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 160 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstMasterWarhead Manual? 0 Play Time 01:03:43 Cumulative 14.4 hours Start 2020.10.28 @ 22:57:57 End 2020.10.28 @ 23:59:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6884106d-42a4-42dc-b59c-7d863fd22a0e