Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 20:47:59 Player: arcadus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1324) 1324 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 4194 Bonus ------- Follower Combat Kills 145 Cogmind --------- Core Integrity 0/700 Matter 289/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Heavy Ion Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg High-powered Shotgun Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scan Processor Matter Filter Shock Absorption System EM Disruption Field Hacking Suite > --- WEAPON ----------- High-powered Shotgun Advanced Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Aluminum Leg Improved Proton Missile Launcher Mining Laser [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 4 | . . 1 . 2 1 Weapon . | . . . . . . Parts Attached 29 | 1 . 1 9 1 17 Power 3 | . . . 1 . 2 Engine 3 | . . . 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | . . 1 5 . 2 Treads . | . . . . . . Leg 8 | . . 1 5 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 . . 2 . 9 Device 7 | 1 . . 1 . 5 Storage 1 | . . . . . 1 Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 6 | . . . 1 1 4 Energy Gun 2 | . . . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . 1 . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 19 | . . . 2 1 16 Power 2 | . . . . . 2 Propulsion 5 | . . . . . 5 Utility 7 | . . . 1 1 5 Weapon 5 | . . . 1 . 4 Highest Loss Streak 7 | . . . 1 1 7 To Critical Strikes 1 | . . . . . 1 Average Backups 7 | 6 7 7 7 7 7 Power 1 | 1 1 1 2 2 1 Propulsion 2 | 4 4 4 3 2 2 Utility . | . . . . . . Weapon 2 | 1 2 2 2 3 3 Tool/Special . | . . . . . . Unused Backups 24 | . 6 . 10 1 7 Power 8 | . 1 . 5 . 2 Propulsion 7 | . 2 . 4 . 1 Utility 2 | . 1 . . . 1 Weapon 7 | . 2 . 1 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 100 81 92 78 90 Engine 9 | . 14 11 11 9 6 Leg 29 | . 28 26 33 27 28 Device 14 | . 14 11 12 15 15 Storage 9 | . 14 11 11 9 7 Processor 2 | . . . . . 4 Hackware 2 | . . . . . 6 Protection 2 | . . . 2 . 2 Energy Gun 15 | . 28 22 18 10 10 Ballistic Gun 2 | . . . 3 7 1 Peak Build Rating 41 | 7 7 8 12 12 41 Average Rating 18 | 6 7 7 9 11 30 On Entrance 8 | 6 7 7 8 12 11 Naked Turns . | . . . . . . Heaviest Build 66 | 15 15 15 21 19 66 Greatest Support 57 | 20 20 30 30 30 57 Greatest Overweight (x) 19 | . . . 1 . 19 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 Average Capacity 10 | 8 8 8 8 8 14 Most Carried 10 | 8 7 8 8 8 10 Average Carried 7 | 6 7 7 7 7 7 Final Capacity 20 | 8 8 8 8 8 20 Final Carried 8 | 7 7 8 8 8 6 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 686 | 146 . 74 148 . 318 Remotely . | . . . . . . Salvage Created 1642 | 13 . 169 716 . 744 Parts 97 | 5 . 8 49 . 35 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 34 | . . 4 15 . 15 Guns 20 | . . 4 11 . 5 Cannons 5 | . . . . . 5 AOE 8 | . . . 4 . 4 Classes Destroyed 10 | 1 . 2 4 . 3 Worker 2 | . . . 1 . 1 Tunneler 1 | 1 . . . . . Hauler 2 | . . . 2 . . Recycler 2 | . . . . . 2 Swarmer 6 | . . . 3 . 3 Grunt 21 | . . 3 9 . 9 Brawler 1 | . . 1 . . . Duelist 1 | . . . . . 1 Sentry 3 | . . . 3 . . Programmer 2 | . . . . . 2 Best Kill Streak 10 | 1 . 3 4 . 10 Combat Bots Only 9 | . . 3 3 . 9 Max Kills in Single Turn 3 | 1 . 1 3 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 291 | . . 9 57 3 222 Missed 90 | . . 4 20 1 65 Hits 201 | . . 5 37 2 157 Melee 8 | . . . . . 8 Projectile 193 | . . 5 37 2 149 Critical Strikes 7 | . . . 1 . 6 Damage Taken 3134 | . . 55 504 53 2522 Core 850 | . . 23 97 18 712 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 100 . 70 96 . Volleys Fired 94 | 2 . 7 41 . 44 Largest 2 | 2 . 2 2 . 2 Hottest 90 | 80 . 80 80 . 90 Shots Fired 176 | 4 . 14 82 . 76 Gun 159 | 4 . 14 82 . 59 Cannon 12 | . . . . . 12 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 52 | . . . 18 . 34 Thermal 22 | . . . . . 22 Explosive . | . . . . . . Electromagnetic 102 | 4 . 14 64 . 20 Robot Hit Streak 12 | 1 . 5 12 . 7 Robot Miss Streak 5 | 1 . 1 4 . 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 117 | 2 . 9 55 . 51 Core Hits 67 | 1 . 7 28 . 31 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 1 2 . 3 Blast 2 | . . . . . 2 Corrupt 4 | . . 1 2 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2535 | 68 . 110 868 . 1489 Guns 1481 | 25 . 110 700 . 646 Cannons 209 | . . . . . 209 Explosions 845 | 43 . . 168 . 634 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 640 | . . . 115 . 525 Thermal 625 | 43 . . 168 . 414 Explosive . | . . . . . . Electromagnetic 1270 | 25 . 110 585 . 550 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . . . . . 23 Message Errors 8 | . . . . . 8 Matter Fused 5 | . . . . . 5 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 6 | . . . . . 6 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 13 | . . . . . 13 Projectiles . | . . . . . . Explosions 13 | . . . . . 13 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 112 | . . . 57 . 55 Shots 4 | . . . 2 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 249 | 20 . 54 88 . 249 Average Temperature 33 | 12 . 21 34 . 44 Received Heat Transfer 678 | . . 30 213 9 426 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . 1 . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . 1 . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 775 | 50 . . 50 . 675 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | 1 . . 3 . 2 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 89 | 100 100 100 70 100 99 Level 1 10 | . . . 29 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 238 | 5 . 75 238 83 208 Initial 83 | . . . 14 83 9 Average 50 | 4 . 24 97 54 24 Influence Increases 1088 | 5 . 117 449 . 517 Destroy 0b10 Robot/C 760 | . . 80 300 . 380 Destroy 0b10 Robot/NC 35 | 5 . . 15 . 15 Destroy Leader 164 | . . 10 74 . 80 Allied During Kill 19 | . . . . . 19 Successful Hack 32 | . . 12 4 . 16 Destroy Structure 18 | . . . 11 . 7 Lose Combat Pursuer 60 | . . 15 45 . . Influence Decreases 962 | 5 . 82 287 174 414 Entered New Map 149 | . . . 21 114 14 Time Decay 644 | 5 . 82 246 50 261 Lost Part 129 | . . . 20 10 99 Lost Ally 40 | . . . . . 40 Squads Dispatched 11 | . . . 2 . 9 Investigation 5 | . . . 1 . 4 Extermination 3 | . . . . . 3 Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . . 6 22 1 32 Peak Tracking Total 6 | . . 4 4 3 6 Tactical Retreats 4 | . . 1 3 . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 10 | . 2 1 2 . 5 Terminals 8 | . 2 1 2 . 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 24 | . 7 3 3 . 11 Successful 7 | . . 1 2 . 4 Failed 17 | . 7 2 1 . 7 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual 15 | . 7 . 2 . 6 Terminals 19 | . 7 3 3 . 6 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 6 | . . 1 2 . 3 Record 4 | . . 1 . . 3 Open Door 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 1 1 . 4 Full Trace Events 6 | . 1 1 1 . 3 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 3 | . . . . . 3 Authchips . | . . . . . . Time 67 | . . . . . 67 Total Robot Build Rating 12 | . . . . . 12 Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 90 | . . . . . 90 Highest-Rated Ally 30 | . . . . . 30 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 580 | . . . . . 580 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 1373 | 3 111 256 920 83 . Seismic 1373 | 3 111 256 920 83 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 2614 | 20 111 256 920 119 1188 Spaces Moved 1295 | 10 93 164 335 89 604 Core 4 | . . . . . 4 Treads . | . . . . . . Legs 1291 | 10 93 164 335 89 600 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 Average Speed 136 | 120 120 120 120 120 154 Slowest Speed 1000 | 120 120 120 190 120 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 2 25 17 47 21 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 16 | 3 . . 7 . 6 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 15 | 3 . . 7 . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 1982 | 14 92 209 778 101 788 Wait 515 | . . 36 367 10 102 Move 1290 | 9 92 163 334 88 604 Hop . | . . . . . . Pick Up 28 | 2 . 2 12 1 11 Fast Attach 7 | . . . 2 . 5 Attach 11 | 1 . 1 1 . 8 Detach . | . . . . . . Swap 14 | . . . 7 1 6 Drop 23 | . . . 14 1 8 Fire 94 | 2 . 7 41 . 44 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 2) 21 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 9) 132 | -10/Materials | Entered another Materials area 132 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 215 | -9/Materials | Discovered new exit (range 8) 239 | -9/Materials | Discovered new exit (range 16) 308 | -9/Materials | Build established: Mutant 388 | -9/Materials | Entered Storage 1290 | -9/Storage | Discovered new exit (range 16) 1308 | -9/Storage | Entered Materials 1308 | -8/Materials | Evolved 2 slots: Utility x2 1361 | -8/Materials | Build established: Scavenger-Mutant 1395 | -8/Materials | Discovered new exit (range 9) 1427 | -8/Materials | Entered Factory 1427 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1944 | -7/Factory | Fabricated L-41 Fighter (x3) 2210 | -7/Factory | P-60 Hacker assimilated allied Fighter 4c 2288 | -7/Factory | Lost 6 parts (1p1n2u2w) 2511 | -7/Factory | Build established: Mutant 2560 | -7/Factory | Discovered new exit (range 13) 2568 | -7/Factory | Garrison activated, responded to threat 2573 | -7/Factory | Lost 3 parts (1n2u) 2599 | -7/Factory | Destroyed 9 combat bots 2600 | -7/Factory | Core integrity fell below 50% 2611 | -7/Factory | Core integrity fell below 20% 2615 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02580_ Critical hit (Burn: +37). 02582_ Aluminum Leg destroyed. 02586_ Acquired 51 matter. 02586_ Adv. Assault Cannon destroyed. 02588_ EM Disruption Field destroyed. 02588_ Titanium Leg destroyed. 02589_ Imp. Titanium Leg destroyed. 02590_ Imp. Proton Missile Launcher destroyed. 02592_ Critical hit (Destroy). 02592_ Imp. Deuterium Engine destroyed. 02595_ S-27 Virus IFF system glitched. 02596_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 02601_ P-60 Hacker resets T-07 Excavator, system corruption cleaned. 02602_ T-07 Excavator destroyed. 02605_ K-01 Serf collects debris. 02608_ K-01 Serf cleans the Garrison Access. 02612_ K-01 Serf collects debris. 02614_ 1NIFKC