Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 18:26:14 Player: ferbs Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1553) 1553 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (132) 132 TOTAL SCORE: 5390 Bonus ------- High Alert Combat Kills 125 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/850 Matter 169/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core ECM Suite Improved Light Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Gravmag System > --- UTILITY ---------- Improved Signal Interpreter Melee Analysis Suite Improved Medium Armor Plating Layered Light Armor Plating Shock Absorption System > --- WEAPON ----------- Plasma Cannon Heavy Ion Cannon Gauss Cannon Great Axe > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Force Field Drone Bay [Rating: 49] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Melee Analysis Suite Device Force Field Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Cannon Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 2 . . . . . Utility 3 | . . . . 2 . 1 . Weapon 2 | . . . . . 2 . . Parts Attached 112 | 5 9 7 1 34 24 21 11 Power 16 | . 1 . 1 4 4 3 3 Engine 11 | . 1 . 1 3 4 2 . Core 5 | . . . . 1 . 1 3 Reactor . | . . . . . . . . Propulsion 28 | 2 . 4 . 10 7 4 1 Treads 3 | . . . . 2 1 . . Leg 11 | 2 . . . 3 4 1 1 Wheel 1 | . . . . . 1 . . Hover 3 | . . . . . . 3 . Flight 10 | . . 4 . 5 1 . . Utility 33 | 1 4 3 . 7 7 7 4 Device 8 | . 1 . . 1 2 3 1 Storage 4 | 1 3 . . . . . . Processor 5 | . . 1 . 1 1 2 . Hackware 1 | . . 1 . . . . . Protection 15 | . . 1 . 5 4 2 3 Artifact . | . . . . . . . . Weapon 35 | 2 4 . . 13 6 7 3 Energy Gun 2 | . . . . . 2 . . Energy Cannon 11 | . . . . 4 3 3 1 Ballistic Gun 14 | 2 4 . . 5 1 . 2 Ballistic Cannon 2 | . . . . . . 2 . Launcher 4 | . . . . 4 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . 1 . . 2 . . . Parts Lost 49 | . . . . 19 16 . 14 Power 7 | . . . . 2 2 . 3 Propulsion 15 | . . . . 8 5 . 2 Utility 12 | . . . . 5 4 . 3 Weapon 15 | . . . . 4 5 . 6 Highest Loss Streak 13 | . . . . 10 13 . 9 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 58 | . 95 100 100 76 42 53 49 Engine 3 | . 14 11 11 3 5 3 . Core 3 | . . . . 3 . . 8 Leg 5 | . 28 . . 3 10 . 2 Hover 2 | . . . . . . 5 2 Flight 5 | . . 44 44 22 1 . . Device 4 | . 9 1 . . 4 4 5 Processor 8 | . . 9 11 14 . 8 12 Hackware 1 | . . 9 11 8 . . . Protection 4 | . . . . 3 5 10 . Energy Cannon 5 | . . . . 3 7 7 5 Ballistic Gun 6 | . 28 22 22 8 1 . 5 Ballistic Cannon 2 | . . . . . . 5 2 Naked Turns 2 | . . . . . 2 . . Heaviest Build 49 | 8 20 20 9 18 49 49 38 Greatest Support 46 | 20 20 16 16 40 46 20 20 Greatest Overweight (x) 4 | . . 1 . 2 1 4 4 Average Overweight (x) . | . . . . . . 2 1 Largest Inventory Capacity 15 | 8 15 10 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 Most Carried 9 | 8 9 8 5 5 5 5 5 Average Carried 3 | 5 7 5 5 3 2 3 4 Final Capacity 10 | 8 10 5 5 5 5 5 5 Final Carried 9 | 7 9 5 5 4 1 5 4 Class Distribution -------------------- 62% | Mutant 23% | Tank 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Matter Collected 1573 | 250 53 56 175 434 300 46 259 Remotely . | . . . . . . . . Salvage Created 1261 | . 83 56 58 721 200 40 103 Parts 88 | . 8 3 11 52 4 4 6 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Combat Hostiles Destroyed 37 | . 4 1 4 18 4 1 5 Guns 20 | . 4 1 4 6 3 . 2 Cannons 8 | . . . . 3 1 1 3 AOE 9 | . . . . 9 . . . Classes Destroyed 14 | . 2 1 . 9 1 . 1 Worker 3 | . . . . 3 . . . Tunneler 2 | . . . . 2 . . . Hauler 1 | . . . . 1 . . . Mechanic 1 | . . . . 1 . . . Operator 1 | . . . . 1 . . . Watcher 4 | . 1 . . 3 . . . Swarmer 14 | . 4 . 4 3 . . 3 Grunt 10 | . . . . 8 2 . . Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Sentry 6 | . . 1 . 4 1 . . Hunter 1 | . . . . . . . 1 Programmer 3 | . . . . . 1 1 1 Heavy 1 | . . . . 1 . . . Best Kill Streak 11 | . 5 1 5 11 2 1 2 Combat Bots Only 10 | . 3 1 5 10 2 1 2 Max Kills in Single Turn 3 | . 2 1 2 3 1 1 1 Gunslinging 1 | . 1 . 1 . . . . Exploded 3 | . . . . 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Hostile Shots Fired 707 | . 23 8 8 124 341 8 195 Missed 251 | . 4 4 4 47 131 . 61 Damage Taken 6377 | . 151 58 30 1939 2104 73 2022 Core 2044 | . 24 . 6 521 629 7 857 Absorbed by Shields 417 | . . . . . 86 48 283 Core Remaining (%) 60 | 100 90 . 98 5 10 . . Volleys Fired 122 | . 10 4 5 50 24 1 28 Largest 4 | . 2 2 2 2 4 3 3 Hottest 233 | . 40 46 46 136 233 193 193 Shots Fired 215 | . 20 8 10 84 48 3 42 Gun 110 | . 20 8 10 41 20 . 11 Cannon 93 | . . . . 31 28 3 31 Launcher 12 | . . . . 12 . . . Special . | . . . . . . . . Kinetic 114 | . 20 8 10 41 5 1 29 Thermal 86 | . . . . 31 40 2 13 Explosive 12 | . . . . 12 . . . Electromagnetic 3 | . . . . . 3 . . Robot Hit Streak 11 | . 3 6 7 6 9 1 11 Robot Miss Streak 6 | . 4 1 3 6 3 3 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . 1 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 124 | . 6 6 5 51 28 1 27 Core Hits 88 | . 5 2 4 55 10 1 11 Critical Kills 2 | . . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . 2 1 . . . 2 Destroy 3 | . . 2 1 . . . . Blast 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4024 | . 97 116 80 2370 628 37 696 Guns 1193 | . 97 116 80 395 218 . 287 Cannons 1228 | . . . . 372 410 37 409 Explosions 1603 | . . . . 1603 . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1323 | . 97 116 80 395 66 37 532 Thermal 1078 | . . . . 372 542 . 164 Explosive 1603 | . . . . 1603 . . . Electromagnetic 20 | . . . . . 20 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Message Errors 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 94 | . . . . 79 6 . 9 Projectiles 15 | . . . . . 6 . 9 Explosions 79 | . . . . 79 . . . Melee . | . . . . . . . . Knockbacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Kinetic 6 | . . . . . . . 6 Secondary . | . . . . . . . . Self-Inflicted Damage 419 | . . . . 419 . . . Shots 5 | . . . . 5 . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 774 | . 448 7 4 279 774 105 182 Average Temperature 151 | . 229 4 2 80 237 58 50 Received Heat Transfer 1519 | . . 36 . 477 814 . 192 Effects 34 | . 3 . . 4 27 . . Shutdowns 6 | . . . . . 6 . . Energy Bleed 1 | . . . . . 1 . . Interference 11 | . 2 . . 4 5 . . Matter Decay 3 | . . . . . 3 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 2 | . 1 . . . 1 . . Damage (major) 9 | . . . . . 9 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 4 . . Heat Transferred 1854 | . . . . 666 953 . 235 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Peak Influence 859 | . 153 143 145 859 318 63 . Initial 273 | . . 64 55 56 273 63 . Average 183 | . 101 88 139 541 209 30 . Maximum Alert Level 3 | . . . . 3 1 . . Low Security (%) 69 | 100 100 100 100 11 45 100 . Level 1 16 | . . . . 6 54 . . Level 2 10 | . . . . 59 . . . Level 3 3 | . . . . 22 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . . . 4 4 2 . Investigation 1 | . . . . . . 1 . Extermination 2 | . . . . . 1 1 . Reinforcement 4 | . . . . 4 . . . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Distress Signals 4 | . 1 1 . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 5 3 5 29 25 1 15 Peak Tracking Total 15 | . 4 3 3 10 15 1 8 Tactical Retreats 5 | . 1 . . . 2 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Traps Triggered 5 | . . . . 1 2 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Machines Disabled 7 | . . . . 7 . . . Max in Single Turn 2 | . . . . 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Machines Accessed 8 | . . 2 . 3 1 1 1 Terminals 6 | . . 2 . 2 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . . 4 . 11 1 2 1 Successful 9 | . . 3 . 5 . . 1 Failed 10 | . . 1 . 6 1 2 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 16 | . . 4 . 9 1 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . . 3 . 5 . . 1 Record 4 | . . 1 . 3 . . . Robot Analysis 1 | . . 1 . . . . . Open Door 1 | . . . . . . . 1 Reinforcement Status 2 | . . 1 . 1 . . . Recall Reinforcements 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . 2 . 1 1 1 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 1 . . . Highest-Rated Group 31 | . . . 31 31 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . 7 . . . Total Damage 44 | . . . . 44 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries 2 | . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Turns Passed 3883 | 63 258 125 93 468 767 901 1208 Spaces Moved 2993 | 46 168 360 267 593 562 415 582 Core 100 | 11 . . . 8 34 4 43 Treads 84 | . . . . 22 62 . . Legs 813 | 35 168 . . 44 253 34 279 Wheels 24 | . . . . . 24 . . Hover 637 | . . . . . . 377 260 Flight 1335 | . . 360 267 519 189 . . Fastest Speed 26 | 50 120 26 26 26 40 100 50 Average Speed 110 | 103 120 26 26 44 116 206 191 Slowest Speed 260 | 120 120 106 26 195 190 260 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 8 | . . 1 2 2 3 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 26 28 36 53 13 10 77 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 4 | . . . 1 . . . 3 Spaces Dug . | . . . . . . . . Terrain Destroyed 166 | . . . . 160 . 2 4 Melee . | . . . . . . . . Projectile 7 | . . . . 1 . 2 4 AOE 159 | . . . . 159 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Total 3363 | 61 207 381 278 713 629 461 633 Wait 16 | . . . 5 6 5 . . Move 2970 | 45 167 357 262 588 555 414 582 Hop 8 | . . 1 2 2 3 . . Pick Up 78 | 11 10 5 1 16 16 14 5 Fast Attach 25 | 1 3 1 1 7 4 5 3 Attach 69 | 4 2 5 . 18 18 14 8 Detach 15 | . 1 . . 4 1 5 4 Swap 18 | . 4 1 . 9 2 2 . Drop 41 | . 10 7 2 13 1 6 2 Fire 122 | . 10 4 5 50 24 1 28 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Propulsion x2 379 | -9/Materials | Discovered new exit (range 6) 447 | -9/Materials | Entered Mines 460 | -9/Mines | Discovered new exit (range 10) 469 | -9/Mines | Escorted by a lone wolf Derelict 506 | -9/Mines | Learned location of Storage (-7) 540 | -9/Mines | Entered Materials 540 | -8/Materials | Accompanied by 1 ally 540 | -8/Materials | Evolved 2 slots: Utility x2 637 | -8/Materials | Core integrity fell below 50% 657 | -8/Materials | Destroyed 10 combat bots 667 | -8/Materials | Lost 5 parts (1p2n2w) 878 | -8/Materials | Lost 3 parts (2n1w) 900 | -8/Materials | Discovered new exit (range 14) 972 | -8/Materials | Core integrity fell below 20% 1000 | -8/Materials | Lost 10 parts (1p3n5u1w) 1008 | -8/Materials | Entered Factory 1008 | -7/Factory | Evolved 2 slots: Weapon x2 1450 | -7/Factory | Garrison activated, responded to threat 1552 | -7/Factory | Core integrity fell below 50% 1587 | -7/Factory | Lost 13 parts (1p3n4u5w) 1719 | -7/Factory | Lost 3 parts (1p2n) 1735 | -7/Factory | Core integrity fell below 20% 1753 | -7/Factory | Cargo convoy interrupted 1768 | -7/Factory | Discovered new exit (range 5) 1775 | -7/Factory | Entered another Factory area 1775 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2287 | -6/Factory | Discovered new exit (range 9) 2584 | -6/Factory | Identified exit to Lower Caves 2676 | -6/Factory | Entered Lower Caves 2789 | -6/Lower Caves | Build established: Tank 3028 | -6/Lower Caves | Encountered a Warlord checkpoint 3297 | -6/Lower Caves | Lost 4 parts (1p1n2w) 3423 | -6/Lower Caves | Build established: Mutant 3857 | -6/Lower Caves | Core integrity fell below 50% 3880 | -6/Lower Caves | Core integrity fell below 20% 3884 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Drone released from Drone Bay. Slug penetrates P-60 Hacker. P-60 Hacker suffers critical hit (Destroy). P-60 Hacker destroyed. Drone retrieved by Drone Bay. Imp. Heat Sink fries itself beyond repair. Critical hit (Destroy). Drone Bay destroyed. Searching scrap... Found Hvy. Ion Cannon. Found Flak Gun. Found System Shield. Found 20 Matter. Acquired Hvy. Ion Cannon. Acquired 20 matter. Hvy. Ion Cannon destroyed. Penetrated by Slug. EQ7YHPJ,WI2=YLJLVOCMO#=IDIOP Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????####???????????????????## | | ?????????????????????????# ??????????# ######?# | | ?????????????????????????# #???????????? ### | | ?????????????????????????# #??????????????# ## | | ??????????????????#####??# #?????????????## | | ??????????????????# ### #????????????## | | ??????????????????# #???????????## | | ????????????????????# #???????????# | | ????????????????????# #####??###### | | ??????????? ####### ####"## ## | | ??????????? $ % # #? | | ???????????? ### ### #? | | ?????????????????## ##?# #?## ##? | | ??????????????????# %##??# #??## #?? | | ??????????????????# #??## #???# #?? | | ?????????????????## ##??#X #???# #? | | ?????????????????# #???## #???# # # | | ?????????????????### #???? ???# # # | | ???????????????????## s #???? ???# ## | | ????????????????????## ss #??? ??# ?? | | ????????????????????#"# @ Y #??? ??# ? | | ??????????# #### g ##?"" ""?# ? | | ?????????# g ###"""""#? | | ????????# s ####### | | ???????????#### ## ## [ ! | | ??????????????## ###?## ################# | | ???????????????##??????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????## ##?????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 375 Resistance: EX 25 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call GoHome() Made in Tau Ceti IV More Dakka Please Please Form A Line Universal Adapter Challenges ------------ None Game ------ Seed ShockAutogunDriver Manual? 0 Play Time 00:59:24 Cumulative 3.4 hours Start 2024.04.25 @ 17:28:55 End 2024.04.25 @ 18:26:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0d44acce-43dc-4cfe-b7d3-e7f1fe038df8