Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.25 @ 18:24:21 Player: toydarian Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2050) 2050 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 5396 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 68 Cogmind --------- Core Integrity 421/700 Matter 450/450 Energy 125/125 System Corruption 12% Temperature Cool (0) Movement Treading (160) Location -7/Zion Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Medium Treads Medium Treads (fused) > --- UTILITY (7) ------ Large Storage Unit Large Matter Pod Advanced Visual Processing Unit Target Analyzer Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- Flak Gun Gauss Cannon > --- INVENTORY (15) --- Advanced Treads Medium Treads Carbon-fiber Leg High-capacity Matter Pod (200) Compact Matter Pod (150) Transmission Jammer Medium Reactive Plating Medium Reactive Plating Makeshift Hacking Suite Gauss Cannon Mini Grenade Launcher Mini Grenade Launcher Greatsword Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Matter Pod Advanced Visual Processing Unit Target Analyzer Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Flak Gun Gauss Cannon > --- INVENTORY -------- Advanced Treads Medium Treads Carbon-fiber Leg High-capacity Matter Pod Compact Matter Pod Medium Reactive Plating Medium Reactive Plating Makeshift Hacking Suite Gauss Cannon Mini Grenade Launcher Greatsword [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Signal Interpreter Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 5 | . . 1 . 2 2 . . Weapon 1 | . . 1 . . . . . Parts Attached 84 | 9 16 11 1 13 32 2 . Power 9 | 2 2 1 1 1 2 . . Engine 8 | 2 2 1 1 . 2 . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 19 | 2 6 3 . 3 3 2 . Treads 8 | . 2 1 . 2 1 2 . Leg 2 | . . . . . 2 . . Wheel 9 | 2 4 2 . 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 3 6 2 . 3 12 . . Device 7 | 2 3 1 . . 1 . . Storage 5 | 1 1 . . . 3 . . Processor 3 | . . 1 . 1 1 . . Hackware 1 | . . . . . 1 . . Protection 10 | . 2 . . 2 6 . . Artifact . | . . . . . . . . Weapon 30 | 2 2 5 . 6 15 . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 23 | 2 2 5 . 3 11 . . Ballistic Cannon 5 | . . . . 2 3 . . Launcher 2 | . . . . 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 24 | . 4 3 1 2 13 . 1 Power 3 | . . . 1 . 2 . . Propulsion 4 | . 1 1 . 1 1 . . Utility 8 | . 1 . . 1 6 . . Weapon 9 | . 2 2 . . 4 . 1 Highest Loss Streak 4 | . 4 2 1 2 4 . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 99 94 100 100 Engine 7 | . 14 11 10 3 2 7 7 Core 1 | . . . . 5 4 . . Treads 5 | . 4 1 . 4 7 15 15 Leg 2 | . . . . . 7 . . Wheel 11 | . 23 20 22 13 . . . Device 3 | . 10 4 . . 3 . . Storage 11 | . 14 11 11 9 8 15 15 Processor 11 | . . 6 11 17 16 15 15 Hackware 1 | . . . . . 2 7 7 Protection 12 | . 3 11 11 18 16 15 15 Ballistic Gun 24 | . 28 32 33 21 17 15 15 Ballistic Cannon 2 | . . . . 4 4 7 7 Peak Build Rating 41 | 10 10 13 14 32 40 41 41 Average Rating 23 | 6 8 11 13 24 36 40 40 On Entrance 19 | . 10 8 13 14 32 37 41 Naked Turns . | . . . . . . . . Heaviest Build 66 | 15 50 55 55 66 66 50 50 Greatest Support 56 | 32 40 32 32 56 56 56 56 Greatest Overweight (x) 2 | . 2 2 1 2 2 . . Average Overweight (x) . | . 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 Average Capacity 17 | 7 18 20 20 20 15 15 15 Most Carried 20 | 8 18 15 20 20 19 12 14 Average Carried 15 | 4 14 14 19 19 14 11 13 Final Capacity 20 | 8 20 20 20 20 15 15 15 Final Carried 20 | 8 16 14 20 18 12 12 14 Class Distribution -------------------- 45% | Scavenger-Tank 26% | Tank 20% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Zion Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Matter Collected 2628 | 298 492 156 142 329 1040 164 7 Remotely . | . . . . . . . . Salvage Created 2342 | 128 507 255 252 233 967 . . Parts 157 | 14 35 13 26 16 53 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Combat Hostiles Destroyed 54 | . 15 3 10 5 21 . . Guns 49 | . 15 3 10 3 18 . . Cannons 3 | . . . . 2 1 . . AOE 2 | . . . . . 2 . . Classes Destroyed 10 | 2 3 1 1 1 2 . . Worker 2 | . . . 1 . 1 . . Builder 5 | . . . . 1 4 . . Tunneler 4 | 4 . . . . . . . Recycler 2 | 1 . 1 . . . . . Watcher 2 | . 1 1 . . . . . Swarmer 19 | . 6 . 7 . 6 . . Grunt 24 | . 9 . 2 4 9 . . Brawler 1 | . . . . . 1 . . Sentry 8 | . . 3 1 1 3 . . Programmer 2 | . . . . . 2 . . Best Kill Streak 5 | 5 3 3 4 3 5 . . Combat Bots Only 5 | . 3 2 4 2 5 . . Max Kills in Single Turn 2 | 1 1 1 2 1 2 . . Gunslinging 1 | . . . 1 . 1 . . Exploded 2 | . . . . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Hostile Shots Fired 509 | . 103 26 43 32 293 . 12 Missed 143 | . 23 5 15 10 86 . 4 Damage Taken 4521 | . 923 312 324 367 2377 . 218 Core 669 | . 162 11 114 103 241 . 38 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . 17 2 23 8 . . . Core Remaining (%) 71 | 100 35 . 68 81 . . . Volleys Fired 193 | 8 51 20 19 19 76 . . Largest 3 | 2 2 3 3 3 3 . . Hottest 99 | 40 40 60 66 94 99 . . Shots Fired 505 | 16 102 59 56 56 215 . 1 Gun 466 | 16 102 59 56 47 185 . 1 Cannon 35 | . . . . 7 28 . . Launcher 4 | . . . . 2 2 . . Special . | . . . . . . . . Kinetic 501 | 16 102 59 56 54 213 . 1 Thermal . | . . . . . . . . Explosive 4 | . . . . 2 2 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | 4 9 10 9 5 6 . 4 Robot Miss Streak 7 | 1 3 7 4 5 4 . . Penetration Max 1 | . . . . . 1 . . Secondary Targets 9 | . 4 . 3 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . Shots Hit Robots 303 | 11 69 38 35 24 125 . 1 Core Hits 136 | 6 28 14 14 13 61 . . Critical Kills 3 | . . . . . 3 . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 6 | . . . . . 6 . . Destroy 5 | . . . . . 5 . . Blast 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4851 | 146 758 294 471 675 2489 . 18 Guns 3936 | 146 758 294 471 315 1934 . 18 Cannons 486 | . . . . 119 367 . . Explosions 429 | . . . . 241 188 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4422 | 146 758 294 471 434 2301 . 18 Thermal . | . . . . . . . . Explosive 429 | . . . . 241 188 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . 3 1 1 . 10 10 12 Average Corruption 4 | . 1 1 1 . 7 10 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 42 | . 2 . 7 . 16 6 11 Message Errors 11 | . 1 . 3 . 2 2 3 Matter Fused 8 | . . . 2 . 2 3 1 Heat Flow Errors 6 | . . . . . 3 . 3 Energy Discharges 2 | . . . . . 1 . 1 Parts Rejected 3 | . 1 . . . 2 . . Parts Fused 2 | . . . . . 1 . 1 Data Loss (minor) 3 | . . . 1 . 2 . . Data Loss (major) 3 | . . . . . 1 1 1 Misfires 2 | . . . . . 1 . 1 Weapon Failures 2 | . . . 1 . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 58 | . . . . 4 54 . . Projectiles . | . . . . . . . . Explosions 58 | . . . . 4 54 . . Melee . | . . . . . . . . Knockbacks 4 | . . . . . 4 . . Impact . | . . . . . . . . Kinetic 4 | . . . . . 4 . . Secondary . | . . . . . . . . Self-Inflicted Damage 88 | . . . . . 88 . . Shots 1 | . . . . . 1 . . Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 345 | . 40 48 45 181 345 . 160 Average Temperature 71 | . 13 20 17 62 94 . 75 Received Heat Transfer 1569 | . 438 135 147 207 642 . . Effects 7 | . . . . . 7 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Interference 4 | . . . . . 4 . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Peak Influence 448 | 25 224 196 276 208 448 . . Initial 94 | . 16 94 76 7 3 . . Average 141 | 8 138 142 127 114 170 . . Maximum Alert Level 2 | . 1 . 1 1 2 . . Low Security (%) 77 | 100 80 100 94 73 58 . . Level 1 22 | . 19 . 5 26 39 . . Level 2 . | . . . . . 1 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 . . 1 12 . . Investigation 4 | . 1 . . 1 2 . . Extermination 2 | . . . . . 2 . . Reinforcement 2 | . 1 . . . 1 . . Assault . | . . . . . . . . Garrison 7 | . . . . . 7 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Distress Signals 8 | . 2 2 . 1 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 20 8 12 9 34 . 5 Peak Tracking Total 7 | . 5 4 4 4 7 . 5 Tactical Retreats 6 | . 1 1 . . 4 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Traps Triggered 6 | . 3 1 . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Machines Disabled 9 | . . . . 3 6 . . Max in Single Turn 1 | . . . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Machines Accessed 11 | . 2 2 . 3 3 . 1 Terminals 8 | . 2 2 . 3 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Total Hacks 35 | . 4 4 . 12 10 . 5 Successful 16 | . 1 1 . 6 3 . 5 Failed 19 | . 3 3 . 6 7 . . Catastrophic 4 | . . 2 . . 2 . . Database Lockouts . | . . . . . . . . Manual 25 | . 4 4 . 12 5 . . Terminals 26 | . 4 4 . 12 6 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 4 . . Terminal Hacks 10 | . . . . 3 2 . 5 Part Schematic 5 | . . . . . . . 5 Level Access Points 1 | . . . . 1 . . . Branch Access Points 2 | . . . . 1 1 . . Alert Level 2 | . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 1 1 . 3 1 . . Terminals 6 | . 1 1 . 3 1 . . Botnet 6 | . 1 1 . 3 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 2 . 2 3 . . Full Trace Events 3 | . 1 . . . 2 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 5 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Total Allies 4 | . . . 4 . . . . Largest Group 4 | . . . 4 3 . . . Highest-Rated Group 71 | . . . 71 40 . . . Highest-Rated Ally 31 | . . . 31 16 . . . Total Orders . | . . . . . . . . Ally Attacks 20 | . . . 8 12 . . . Total Damage 226 | . . . 75 151 . . . Kills 2 | . . . 1 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Turns Passed 4357 | 112 725 308 924 421 1423 152 292 Spaces Moved 2543 | 69 448 187 730 202 633 93 181 Core 1 | 1 . . . . . . . Treads 730 | . 24 8 . 45 379 93 181 Legs 254 | . . . . . 254 . . Wheels 1558 | 68 424 179 730 157 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 115 115 115 125 160 160 Average Speed 139 | 99 116 123 115 156 178 160 160 Slowest Speed 320 | 100 240 320 115 320 260 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 61 23 99 26 18 19 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . 1 . Scrap Searched 6 | . . . 1 . . 3 2 Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 100 | . . . . 29 71 . . Melee . | . . . . . . . . Projectile 17 | . . . . 6 11 . . AOE 83 | . . . . 23 60 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Total 2986 | 92 558 229 782 278 768 96 183 Wait 68 | . 28 7 12 14 7 . . Move 2536 | 68 447 186 729 201 632 92 181 Hop . | . . . . . . . . Pick Up 58 | 7 11 1 13 15 7 2 2 Fast Attach 22 | 6 1 1 1 2 11 . . Attach 24 | 1 4 5 . 4 9 1 . Detach 3 | . . 1 . . 2 . . Swap 38 | 2 11 5 . 7 12 1 . Drop 43 | . 5 3 7 16 12 . . Fire 193 | 8 51 20 19 19 76 . . Melee . | . . . . . . . . Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 611 | -10/Materials | Discovered new exit (range 3) 671 | -10/Materials | Core integrity fell below 50% 696 | -10/Materials | Lost 4 parts (1n1u2w) 832 | -10/Materials | Discovered new exit (range 3) 838 | -10/Materials | Entered another Materials area 838 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1125 | -9/Materials | Discovered new exit (range 13) 1145 | -9/Materials | Identified exit to Mines 1146 | -9/Materials | Entered Mines 1211 | -9/Mines | Learned Materials interactive machine intel 1330 | -9/Mines | Build established: Scavenger-Tank 1455 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1455 | -9/Mines | Discovered new exit (range 5) 1494 | -9/Mines | Discovered new exit (range 6) 1620 | -9/Mines | Learned 2 Materials zone layouts 1646 | -9/Mines | Received a Mining Laser from a helpful Derelict 1751 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1940 | -9/Mines | Discovered new exit (range 11) 1952 | -9/Mines | Identified exit to Materials 2070 | -9/Mines | Entered Materials 2070 | -8/Materials | Accompanied by 3 allies 2070 | -8/Materials | Evolved 2 slots: Utility x2 2071 | -8/Materials | Identified exit to Factory 2072 | -8/Materials | Loaded intel: 19 interactive machine locations 2491 | -8/Materials | Entered Factory 2491 | -7/Factory | Evolved 2 slots: Utility x2 2761 | -7/Factory | Build established: Tank 2818 | -7/Factory | Garrison activated, responded to threat 3255 | -7/Factory | Build established: Scavenger-Tank 3320 | -7/Factory | Garrison activated, responded to threat 3426 | -7/Factory | Identified exit to Storage 3426 | -7/Factory | Identified exit to Lower Caves 3480 | -7/Factory | Discovered new exit (range 2) 3482 | -7/Factory | Identified exit to Factory 3585 | -7/Factory | System corruption reached 10% 3618 | -7/Factory | Lost 4 parts (1p2u1w) 3675 | -7/Factory | Garrison activated, responded to threat 3770 | -7/Factory | Lost 4 parts (1u3w) 3898 | -7/Factory | Discovered exit to Factory (range 19) 3914 | -7/Factory | Entered Lower Caves 3989 | -7/Lower Caves | Identified exit to Lower Caves 4046 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4066 | -7/Lower Caves | Entered Zion 4165 | -7/Zion | Build established: Tank 4192 | -7/Zion | Discovered new exit (range 20) 4346 | -7/Zion | Attacked by Zionites 4347 | -7/Zion | Spotted YD-L6E(B) 4347 | -7/Zion | Spotted N2-YOF(B) 4358 | -7/Zion | Self-destructed Last Messages --------------- >>Schematic "Enh. Flamer" Downloading schematic... Enh. Flamer Rating: 3 Schematic downloaded. 04223_ System corrupted: Energy discharge (-43). 04248_ OM>CTR7VNMZ5RV F /PMAIZCJIU4PD:QQF4HSVG 04250_ VM-YS8(z) emerges from the cave. 04276_ System corrupted: Heat flow error (+167). 04294_ System corrupted: Med. Treads fused. 04310_ System corrupted: Heat flow error (+183). 04346_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 04346_ System corrupted: Hvy. Assault Rifle misfires. 04346_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 04354_ System Quarantine Field Array disabled. 04354_ Hvy. Assault Rifle destroyed. 04354_ System corrupted by crushing effect (+2). 04355_ System Quarantine Field Array disabled. 04355_ Critical hit (Destroy). 04357_ Penetrated by Slug. 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"# % ######### # | | ?????? z% z ##### | | ?????? @ ###?? | | ?????? # ####### ##? | | ????????????????###BB """"""""""### ## ## | | ??????????????????#BB""""""""""""## | | ??????????????????# "############ | | ??????????????????####???????????###### ### | | ??????????????????????????????????????# #? | | ??????????????????????????????????????# #? | | ??????????????????????????????????????### ## #? | | ????????????????????????????????????????# #### ## | | ????????????????????????????????????????# #### | | ????????????????????????????????????????# ! | | ????????????????????????????????????????#### | | ???????????????????????????????????????????## |! | | ????????????????????????????????????????????# =#% | | ????????????????????????????????????????????## ## | | ????????????????????????????????????????????## ## | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????## ## | | ???????????????????????????????????????????## # | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????## # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Power Shielding 66 Evasion (%) 42 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaNavigationExoskeleton Manual? 0 Play Time 00:43:13 Cumulative 50.5 hours Start 2025.02.25 @ 17:41:48 End 2025.02.25 @ 18:24:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 64 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb087b85-5798-4575-9131-f286ad8064af