Cogmind - Beta 16 --- EXPLORER MODE // 2025.10.22 @ 12:30:15 Player: Mpants Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (949) 949 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2264 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (21) Movement Core (1350) Ox26 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Huge Storage Unit Large Matter Pod (150) Structural Scanner Sensor Array Improved Signal Interpreter Seismic Detector Seismic Detector Transport Network Coupler ECM Suite Power Shielding Power Shielding Utility Shielding Light Armor Plating Light Armor Plating Beam Cannon Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Terrain Scanner Targeting Computer > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Aluminum Leg Wheel Wheel Wheel Medium Storage Unit Huge Storage Unit Large Matter Pod Structural Scanner Sensor Array Improved Signal Interpreter Seismic Detector Seismic Detector Transport Network Coupler ECM Suite Power Shielding Power Shielding Utility Shielding Light Armor Plating Beam Cannon Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 3 | . 1 2 . Power . | . . . . Propulsion 2 | . 1 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 29 | 7 11 4 7 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 6 1 4 Treads . | . . . . Leg 5 | 2 3 . . Wheel 8 | . 3 1 4 Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 1 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 1 | 1 . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 3 2 1 Energy Gun 5 | 1 2 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 2 . 13 Power 2 | . . . 2 Propulsion 8 | . 1 . 7 Utility 2 | . . . 2 Weapon 3 | . 1 . 2 Highest Loss Streak 9 | . 2 . 9 To Critical Strikes . | . . . . Average Backups 15 | 4 9 17 23 Power . | . . . . Propulsion 2 | 1 1 3 3 Utility 9 | 2 5 9 13 Weapon 3 | . . 3 6 Tool/Special . | . . . . Unused Backups 27 | . 4 . 23 Power . | . . . . Propulsion 3 | . 2 . 1 Utility 16 | . 2 . 14 Weapon 7 | . . . 7 Tool/Special 1 | . . . 1 Average Slot Usage (%) 94 | . 92 99 92 Engine 10 | . 11 10 9 Leg 10 | . 24 . . Wheel 24 | . 7 40 35 Device 5 | . . 9 9 Storage 10 | . 12 10 10 Processor 10 | . 12 10 10 Energy Gun 16 | . 17 17 13 Energy Cannon 2 | . . 2 5 Ballistic Gun 1 | . 4 . . Peak Build Rating 16 | 7 9 14 16 Average Rating 10 | 4 7 11 13 On Entrance 7 | . 7 9 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 94 | 19 85 90 94 Greatest Support 40 | 20 30 40 40 Greatest Overweight (x) 27 | 1 2 2 27 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 25 | 10 25 25 25 Average Capacity 19 | 9 12 25 25 Most Carried 25 | 7 15 25 25 Average Carried 15 | 4 9 17 23 Final Capacity 25 | 10 25 25 25 Final Carried 24 | 6 15 24 21 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 735 | 204 239 252 40 Remotely . | . . . . Salvage Created 1156 | . 386 197 573 Parts 49 | . 15 8 26 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 25 | . 10 3 12 Guns 17 | . 7 1 9 Cannons 3 | . . 1 2 AOE 3 | . 3 . . Classes Destroyed 6 | . 4 2 . Builder 1 | . 1 . . Hauler 2 | . . 1 1 Watcher 3 | . 2 . 1 Swarmer 4 | . 2 . 2 Grunt 15 | . 8 2 5 Sentry 6 | . . 1 5 Best Kill Streak 7 | . 5 2 7 Combat Bots Only 7 | . 4 2 7 Max Kills in Single Turn 3 | . 3 1 2 Gunslinging . | . . . . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 278 | . 78 14 186 Missed 79 | . 18 5 56 Hits 199 | . 60 9 130 Melee 3 | . . . 3 Projectile 196 | . 60 9 127 Critical Strikes 7 | . 3 . 4 Damage Taken 1779 | . 606 65 1108 Core 598 | . 192 7 399 Absorbed by Shields . | . . . . Ignored by Resistances 1104 | . 372 44 688 Regen/Repaired (Parts) 11 | . 11 . . Core Remaining (%) 61 | 100 23 . . Volleys Fired 82 | . 37 15 30 Largest 2 | . 2 2 2 Hottest 116 | . 80 116 116 Shots Fired 158 | . 71 30 57 Gun 122 | . 58 21 43 Cannon 36 | . 13 9 14 Launcher . | . . . . Special . | . . . . Kinetic 24 | . 24 . . Thermal 123 | . 36 30 57 Explosive . | . . . . Electromagnetic 11 | . 11 . . Robot Hit Streak 53 | . 21 47 53 Robot Miss Streak 1 | . 1 . 1 Penetration Max . | . . . . Secondary Targets 4 | . 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 126 | . 55 26 45 Core Hits 49 | . 25 4 20 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 8 | . 1 . 7 Burn 7 | . . . 7 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2294 | . 1151 384 759 Guns 1354 | . 570 238 546 Cannons 495 | . 153 146 196 Explosions 411 | . 411 . . Melee . | . . . . Ramming 34 | . 17 . 17 Kinetic 239 | . 239 . . Thermal 1901 | . 775 384 742 Explosive . | . . . . Electromagnetic 120 | . 120 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 . 2 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 1 . 5 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Data Loss (major) 2 | . 1 . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 105 | . 105 . . Projectiles . | . . . . Explosions 105 | . 105 . . Melee . | . . . . Knockbacks 6 | . 6 . . Impact . | . . . . Kinetic 5 | . 5 . . Secondary 1 | . 1 . . Self-Inflicted Damage 135 | . 127 . 8 Shots 2 | . 2 . . Rammed 2 | . . . 2 Targets Rammed 6 | . 4 . 2 Kicked 4 | . 4 . . Crushed . | . . . . Highest Temperature 436 | . 436 237 171 Average Temperature 113 | . 193 79 66 Received Heat Transfer 1314 | . 456 57 801 Effects 5 | . 5 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 3 | . 3 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Melted 9 | . 1 2 6 Heat Transferred 4136 | . 1025 854 2257 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 148 | . 148 40 140 Initial . | . . . . Average 27 | . 28 5 42 Influence Increases 933 | . 352 128 453 Destroy 0b10 Robot/C 540 | . 200 60 280 Destroy 0b10 Robot/NC 30 | . 15 5 10 Destroy Leader 160 | . 54 12 94 Allied During Kill 2 | . . . 2 Successful Hack 38 | . 12 21 5 Disable Machine 8 | . 8 . . Destroy Structure 50 | . 48 . 2 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 90 | . 15 30 45 Influence Decreases 933 | . 352 128 453 Time Decay 793 | . 332 128 333 Lost Part 100 | . 20 . 80 Lost Ally 40 | . . . 40 Squads Dispatched 10 | . 2 3 5 Investigation 5 | . 2 1 2 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 16 9 29 Peak Tracking Total 8 | . 4 5 8 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 10 | . 5 . 5 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 17 | . 9 3 5 Terminals 14 | . 7 3 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 21 7 10 Successful 22 | . 10 5 7 Failed 16 | . 11 2 3 Catastrophic 5 | . 4 . 1 Database Lockouts . | . . . . Manual 23 | . 11 5 7 Terminals 32 | . 16 7 9 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 5 5 6 Record 1 | . . 1 . Part Schematic 1 | . . . 1 Robot Analysis 3 | . 1 2 . Level Access Points 2 | . 1 . 1 Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Dispatch Records 1 | . . . 1 Surveillance Status 1 | . . . 1 Extermination Status 1 | . . . 1 Zone Layout 4 | . 1 2 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 2 . 1 Report Inventory 2 | . 1 . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 9 1 4 Full Trace Events 7 | . 4 1 2 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 11 | . . . 11 Total Damage 189 | . . . 189 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 1064 | . . 436 628 Terrain 1064 | . . 436 628 Robot Analysis Total 3 | . 1 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2066 | 86 840 439 701 Spaces Moved 1379 | 48 552 336 443 Core 19 | 16 . . 3 Treads . | . . . . Legs 449 | 32 417 . . Wheels 911 | . 135 336 440 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 110 110 Average Speed 116 | 114 117 110 121 Slowest Speed 1400 | 190 190 110 1400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 4 80 34 67 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 47 | . 47 . . Melee . | . . . . Projectile . | . . . . AOE 47 | . 47 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1673 | 78 667 378 550 Wait 108 | 12 33 5 58 Move 1376 | 47 551 335 443 Hop . | . . . . Pick Up 51 | 12 20 13 6 Fast Attach 10 | 1 8 . 1 Attach 20 | 6 4 5 5 Detach 3 | . . 3 . Swap 5 | . 4 . 1 Drop 12 | . 6 2 4 Fire 82 | . 37 15 30 Melee . | . . . . Ram 2 | . . . 2 Kick 4 | . 4 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage (discovered 1 exit: Mat) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Propulsion x1 104 | -10/Materials | Identified exit to Mines 104 | -10/Materials | Discovered exit to Mines (range 7) 133 | -10/Materials | Identified exit to Materials 133 | -10/Materials | Discovered exit to Materials (range 15) 311 | -10/Materials | Build established: Hacker-Mutant 505 | -10/Materials | Core integrity fell below 50% 715 | -10/Materials | Repaired Structural Scanner 927 | -10/Materials | Entered another Materials area 927 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1285 | -9/Materials | Identified exit to Mines 1285 | -9/Materials | Discovered exit to Mines (range 13) 1333 | -9/Materials | Identified exit to Storage 1333 | -9/Materials | Discovered exit to Storage (range 15) 1366 | -9/Materials | Entered Storage 1515 | -9/Storage | Identified exit to Materials 1776 | -9/Storage | Destroyed 7 combat bots 1831 | -9/Storage | Met a pair of Derelict thieves 2037 | -9/Storage | Core integrity fell below 50% 2061 | -9/Storage | Lost 9 parts (1p5n1u2w) 2062 | -9/Storage | Core integrity fell below 20% 2067 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02023_ Triggered Blade Trap. 02023_ Massive razor-sharp blades shoot up from within the floor. 02023_ Ion Engine severed. 02023_ Wheel severed. 02023_ R-06 Scavenger collects Ion Engine. 02024_ F K>RWFJ/2ECL3|TCCTHM 02024_ Wheel destroyed. 02030_ Beam Rifle destroyed. 02041_ U-05 Engineer lays Concrete. 02046_ R-06 Scavenger destroyed. 02047_ Critical hit (Burn: +37). 02050_ R-06 Scavenger collects Wheel. 02054_ K-01 Serf collects debris. 02054_ R-06 Scavenger collects Tractor Beam. 02055_ M-13 Machinist repairs B-36 Bruiser. 02057_ R-06 Scavenger collects Lgt. Ion Engine. 02062_ Targeting Computer destroyed. 02062_ System corrupted by crushing effect (+1). 02064_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????# % + #?????????? | | ????????????# != ## #?????????? | | ?????######?# != ## ##????????? | | ?????# # ## ###"#?????? | | ??#??# #+##/#### #?T #?????? | | ?????# " ###+####### | | ?????# ! 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