Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.18 @ 20:41:00 Player: cakedemon42 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (93) 465 Value Destroyed (3307) 3307 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1277) 1277 TOTAL SCORE: 9769 Bonus ------- Pacifist 200 Follower Combat Kills 329 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -152 Cogmind --------- Core Integrity 845/1000 Matter 1/300 Energy 166/170 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (7) ------ Improved Cooling System Large Storage Unit Seismic Analyzer Advanced Targeting Computer Target Analyzer Improved Core Analyzer Improved ECM Suite > --- WEAPON (2) ------- Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY (10) --- Improved Heat Sink Relay Coupler [NC] (37) Relay Coupler [Grunt] (29) Relay Coupler [Sentry] (23) Particle Cannon KE Penetrator Rocket Array Power Sword Power Sword Power Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Seismic Analyzer Advanced Targeting Computer Target Analyzer Improved Core Analyzer Improved ECM Suite > --- WEAPON ----------- Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Heat Sink Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Heavy EM Shotgun Force Rifle Particle Cannon KE Penetrator Rocket Array Scythe [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Large Storage Unit Device Improved ECM Suite Storage Large Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Rocket Array Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Array Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Gar Ext Fac Slots Evolved 10 | . . 2 2 . . 2 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . 1 . . . 1 1 . . 1 Utility 5 | . . 1 2 . . 1 . . . 1 Weapon . | . . . . . . . . . . . Parts Attached 94 | 6 4 16 22 6 6 6 . 21 3 4 Power 10 | 1 . 1 3 . . 1 . 3 . 1 Engine 6 | 1 . 1 1 . . 1 . 2 . . Core 4 | . . . 2 . . . . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 28 | 2 2 4 3 3 1 2 . 10 1 . Treads 3 | . . 1 1 . . . . 1 . . Leg 14 | . 2 3 2 . . . . 6 1 . Wheel 2 | 2 . . . . . . . . . . Hover 8 | . . . . 3 1 2 . 2 . . Flight 1 | . . . . . . . . 1 . . Utility 22 | 1 2 2 8 1 2 1 . 2 1 2 Device 9 | . . . 4 1 1 . . 1 1 1 Storage 3 | 1 2 . . . . . . . . . Processor 5 | . . 1 2 . . . . 1 . 1 Hackware . | . . . . . . . . . . . Protection 5 | . . 1 2 . 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 34 | 2 . 9 8 2 3 2 . 6 1 1 Energy Gun 13 | 1 . 6 3 1 1 . . 1 . . Energy Cannon 4 | . . 1 2 . . . . 1 . . Ballistic Gun 2 | 1 . . . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 8 | . . 1 1 . 2 2 . 1 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . 1 1 . . . 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . 1 1 . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . 1 . . . . Parts Lost 31 | . . 3 4 . 4 2 1 14 . 3 Power 6 | . . . 1 . . 1 . 2 . 2 Propulsion 13 | . . . 1 . 2 . 1 8 . 1 Utility 3 | . . . 1 . . . . 2 . . Weapon 9 | . . 3 1 . 2 1 . 2 . . Highest Loss Streak 11 | . . 2 4 . 3 2 1 11 . 1 Average Slot Usage (%) 85 | . 98 90 94 100 92 88 82 66 86 83 Engine 5 | . 14 11 5 . . . 6 4 6 5 Core 3 | . . . 3 9 9 6 . 1 6 4 Treads 3 | . . 9 8 4 . . . 1 6 . Leg 12 | . 6 21 18 8 . . . 4 26 23 Wheel 1 | . 21 . . . . . . . . . Hover 8 | . . . . 14 21 27 22 11 . . Device 7 | . . . 5 13 17 15 13 7 . 9 Storage 8 | . 26 11 9 9 9 7 6 6 6 5 Processor 14 | . . 8 18 18 18 15 13 14 20 19 Protection 2 | . . 5 8 4 . . 6 2 . . Energy Gun 6 | . 14 11 8 11 9 12 . . 5 . Energy Cannon 1 | . . 3 6 . . . . . . . Ballistic Gun 2 | . 14 5 . . . . . . 6 5 Launcher 2 | . . . . . 3 1 13 5 . . Slashing Weapon 1 | . . . 1 6 3 . . 2 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 47 | 9 25 29 37 33 32 46 46 46 44 47 Greatest Support 65 | 26 26 20 30 30 27 41 30 60 65 65 Greatest Overweight (x) 6 | 2 1 2 1 1 1 1 2 6 . . Average Overweight (x) . | . . 1 . 1 1 . 1 1 . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 10 10 10 10 10 10 Most Carried 10 | 6 8 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 6 8 9 9 8 9 10 9 10 9 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 10 10 9 10 10 10 10 10 10 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Gar Ext Fac Matter Collected 1478 | 213 . 317 205 . 118 66 . 405 42 112 Remotely . | . . . . . . . . . . . Salvage Created 3001 | . . 735 743 . 191 336 87 525 133 251 Parts 213 | . . 68 45 . 19 17 4 30 6 24 Haulers Intercepted 6 | . . 1 2 . . 2 1 . . . Recyclers Shooed 2 | . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Gar Ext Fac Combat Hostiles Destroyed 68 | . . 17 15 . 11 4 1 11 2 7 Melee 10 | . . . 2 . . . . 8 . . Guns 25 | . . 13 4 . 2 1 . 2 2 1 Cannons 8 | . . 1 5 . . . . . . 2 AOE 25 | . . 3 4 . 9 3 1 1 . 4 Classes Destroyed 15 | . . 6 2 . 2 3 1 1 . . Worker 7 | . . 5 1 . . . . . . 1 Builder 2 | . . . . . . . 1 . . 1 Tunneler 2 | . . . . . . 2 . . . . Hauler 6 | . . 1 2 . . 2 1 . . . Recycler 1 | . . . . . . 1 . . . . Watcher 6 | . . 3 1 . . 2 . . . . Swarmer 24 | . . 6 4 . 7 . . 3 . 4 Grunt 20 | . . 6 6 . 2 2 . 3 1 . Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . . . . . . 1 . . Protector 1 | . . . . . 1 . . . . . Sentry 14 | . . 5 3 . . 1 . 2 1 2 Demolisher 1 | . . . . . 1 . . . . . Hunter 2 | . . . 1 . . . . . . 1 Programmer 4 | . . . . . . 1 1 2 . . Guerrilla 1 | . . . . . . . . . . 1 Best Kill Streak 11 | . . 11 9 . 5 7 3 4 2 4 Combat Bots Only 8 | . . 7 8 . 5 3 1 4 2 4 Max Kills in Single Turn 5 | . . 3 3 . 4 3 2 1 1 5 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 1 2 . 4 2 1 1 . 3 Melee 1 | . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Gar Ext Fac Damage Taken 4709 | . . 507 816 . 400 195 23 2022 181 565 Core 1231 | . . 39 149 . 82 23 . 735 48 155 Absorbed by Shields 40 | . . . . . . . . . 40 . Core Remaining (%) 75 | 100 100 90 . . 58 96 . . 7 . Volleys Fired 184 | . . 65 32 . 22 19 2 9 9 26 Largest 2 | . . 2 2 . 2 2 2 2 2 2 Hottest 124 | . . 124 124 . 100 90 90 110 110 83 Shots Fired 319 | . . 115 63 . 24 29 4 16 18 50 Gun 233 | . . 107 30 . 20 25 . 10 16 25 Cannon 59 | . . 5 31 . . . . 2 . 21 Launcher 27 | . . 3 2 . 4 4 4 4 2 4 Special . | . . . . . . . . . . . Kinetic 110 | . . 50 . . . . . 5 9 46 Thermal 142 | . . 54 60 . . 14 . 7 7 . Explosive 27 | . . 3 2 . 4 4 4 4 2 4 Electromagnetic 40 | . . 8 1 . 20 11 . . . . Robot Hit Streak 39 | . . 29 16 . 14 39 3 16 16 31 Robot Miss Streak 3 | . . 2 2 . 1 1 3 1 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . 3 . . . 1 . 1 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 . . Shots Hit Robots 290 | . . 89 60 . 15 26 1 49 10 40 Core Hits 207 | . . 43 31 . 22 36 12 22 7 34 Critical Hits 4 | . . . 1 . . . . 2 . 1 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . 1 . . . . 1 . 1 Melee Attacks 67 | . . 5 15 3 6 . . 38 . . Impact . | . . . . . . . . . . . Slashing 56 | . . . 9 3 6 . . 38 . . Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . 5 6 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7869 | . . 1336 1350 . 852 770 397 1592 398 1174 Guns 2581 | . . 807 442 . 242 325 . 188 208 369 Cannons 883 | . . 82 451 . . . . . . 350 Explosions 3003 | . . 447 188 . 610 445 397 271 190 455 Melee 1402 | . . . 269 . . . . 1133 . . Ramming . | . . . . . . . . . . . Kinetic 1160 | . . 235 . . . . . 69 137 719 Thermal 2112 | . . 663 893 . 210 156 . 119 71 . Explosive 2693 | . . 347 188 . 400 445 397 271 190 455 Electromagnetic 502 | . . 91 . . 242 169 . . . . Impact . | . . . . . . . . . . . Slashing 1402 | . . . 269 . . . . 1133 . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 . 1 2 . Average Corruption 1 | . . . . . . 1 . 1 1 . Corruption Purged . | . . . . . . . . . . . Effects 8 | . . . . . . 1 . 2 5 . Message Errors 1 | . . . . . . . . 1 . . Heat Flow Errors 3 | . . . . . . . . . 3 . Energy Discharges 1 | . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 1 . . 1 . Targeting Errors 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 110 | . . . 14 . 46 6 . 44 . . Projectiles 4 | . . . 4 . . . . . . . Explosions 70 | . . . . . 46 6 . 18 . . Melee 36 | . . . 10 . . . . 26 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 294 | . . 9 . . 116 40 . 92 . 37 Shots 13 | . . 1 . . 4 2 . 4 . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 318 | . . 154 318 . 82 114 . 157 314 . Average Temperature 72 | . . 35 119 . 21 37 . 61 88 . Received Heat Transfer 1572 | . . 222 477 . 108 60 . 594 57 54 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . . 2 . . 4 . . 1 . Heat Transferred 4020 | . . 1404 1776 . 137 407 . 185 111 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Gar Ext Fac Peak Influence 519 | . 38 347 294 128 519 271 151 350 385 367 Average Influence 194 | . 18 161 168 116 284 190 130 212 238 236 Maximum Alert Level 2 | . . 1 1 . 2 1 . 1 1 1 Low Security (%) 55 | 100 100 71 62 100 40 52 100 27 44 47 Level 1 41 | . . 28 37 . 32 47 . 72 55 52 Level 2 3 | . . . . . 26 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . . 4 1 . . 1 . . . 2 Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 7 | . . 4 1 . . . . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Gar Ext Fac Distress Signals 5 | . . 3 . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 129 | . 2 27 20 . 15 16 2 21 13 13 Peak Tracking Total 7 | . 1 5 7 . 5 5 1 7 4 5 Tactical Retreats 20 | . 1 4 . . 4 3 . 8 . . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Gar Ext Fac Traps Triggered 9 | . . 1 . 2 2 . 1 2 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Gar Ext Fac Machines Disabled 12 | . . 1 . 2 3 . . 2 2 2 Max in Single Turn 2 | . . 1 . 1 2 . . 2 1 2 Garrison Access 1 | . . . . . . . . . . 1 Garrison Relay 1 | . . . . . 1 . . . . . Phase Generator 2 | . . . . . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Gar Ext Fac Machines Accessed 24 | . 3 5 2 2 . 4 1 . 5 2 Terminals 20 | . 3 5 2 1 . 3 . . 5 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . 1 Total Hacks 89 | . 14 23 9 5 . 18 2 . 15 3 Successful 67 | . 10 18 7 4 . 13 2 . 11 2 Failed 22 | . 4 5 2 1 . 5 . . 4 1 Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 54 | . 14 18 6 1 . 8 . . 7 . Terminals 84 | . 14 23 9 4 . 17 . . 15 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 2 . . 1 Terminal Hacks 36 | . 6 8 4 2 . 9 . . 6 1 Record 3 | . . . . 1 . 2 . . . . Part Schematic 6 | . 4 1 . . . 1 . . . . Robot Schematic 1 | . . . . . . . . . . 1 Prototype ID Bank 5 | . 1 3 1 . . . . . . . Open Door 5 | . . . . . . . . . 5 . Terminal Index 5 | . 1 1 1 . . 1 . . 1 . Alert Level 3 | . . 1 . . . 2 . . . . Unreport Threat 2 | . . 1 . . . 1 . . . . Locate Traps 2 | . . . 1 1 . . . . . . Registered Components 1 | . . . . . . 1 . . . . Zone Layout 3 | . . 1 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . Refit 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . 2 . . 1 Unlock Access 2 | . . . . 1 . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . 1 . . . Unauthorized Hacks 60 | . 11 22 7 2 . 8 . . 10 . Terminals 26 | . 4 10 3 1 . 3 . . 5 . Track 8 | . 1 4 1 . . 1 . . 1 . Botnet 12 | . 2 4 1 1 . 1 . . 3 . Operators 6 | . 1 2 1 . . 1 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 3 5 2 2 . 4 . . 4 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . 4 1 . . . 1 . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Gar Fac Fac Gar Ext Fac Used RIF Installer 1 | . . . . . 1 . . . . . Robots Hacked 6 | . . 4 2 . . . . . . . Non-combat 6 | . . 4 2 . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 9 | . . 4 5 . . . . . . . parse_system 5 | . . 3 2 . . . . . . . no_distress 2 | . . . 2 . . . . . . . find_recycling 1 | . . 1 . . . . . . . . find_station 1 | . . . 1 . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . Machine Destruction 4 | . . . . . 4 . . . . . Robots Rewired 4 | . . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Gar Ext Fac Total Allies 11 | . . . . . . . . . 11 . Largest Group 11 | . . . . . . . . . 11 3 Highest-Rated Group 444 | . . . . . . . . . 444 200 Highest-Rated Ally 156 | . . . . . . . . . 156 143 Total Orders . | . . . . . . . . . . . Ally Attacks 65 | . . . . . . . . . 64 1 Total Damage 1246 | . . . . . . . . . 1246 . Kills 8 | . . . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Gar Ext Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Gar Ext Fac Turns Passed 5033 | 55 225 796 567 127 612 486 216 832 406 711 Spaces Moved 3192 | 44 210 361 236 80 375 573 135 413 263 502 Core 15 | 11 . . . . . . . 4 . . Treads 49 | . . 1 . . . . . 48 . . Legs 1484 | . 29 360 236 27 . . . 67 263 502 Wheels 214 | 33 181 . . . . . . . . . Hover 1429 | . . . . 53 375 573 135 293 . . Flight 1 | . . . . . . . . 1 . . Fastest Speed 40 | 50 90 150 120 108 108 40 105 102 120 120 Average Speed 115 | 92 98 150 148 122 110 56 136 143 120 120 Slowest Speed 350 | 150 150 180 150 150 111 111 166 350 120 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 3 37 43 23 17 56 10 6 44 39 12 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 3 | . . . . . . . . . . 3 Terrain Destroyed 526 | . . 20 5 . 95 81 63 172 18 72 Melee . | . . . . . . . . . . . Projectile 6 | . . . . . . . . . . 6 AOE 520 | . . 20 5 . 95 81 63 172 18 66 Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Gar Fac Fac Gar Ext Fac Total 4114 | 55 228 502 368 103 539 700 158 568 334 559 Wait 435 | . 10 40 47 . 102 99 8 83 28 18 Move 3184 | 43 209 360 235 80 374 572 135 412 262 502 Hop . | . . . . . . . . . . . Pick Up 36 | 6 3 7 6 1 3 3 . 2 . 5 Fast Attach 40 | 6 1 6 6 1 . 3 . 14 1 2 Attach 15 | . . 3 4 . 2 2 . 3 . 1 Detach 6 | . . 2 2 . . . . 2 . . Swap 39 | . 3 7 12 5 4 1 . 4 2 1 Drop 28 | . 2 7 9 3 . 1 . 1 1 4 Fire 184 | . . 65 32 . 22 19 2 9 9 26 Melee 67 | . . 5 15 3 6 . . 38 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 49 | . . . . 10 26 . 13 . . . Rewire 31 | . . . . . . . . . 31 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -8/Garrison -7/Factory -6/Factory -6/Garrison -6/Extension -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 8) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 522 | -9/Materials | Discovered new exit (range 15) 577 | -9/Materials | Destroyed 7 combat bots 1014 | -9/Materials | Discovered new exit (range 18) 1077 | -9/Materials | Entered another Materials area 1077 | -8/Materials | Evolved 2 slots: Utility x2 1410 | -8/Materials | Discovered new exit (range 18) 1584 | -8/Materials | Lost 4 parts (1p1n1u1w) 1585 | -8/Materials | Destroyed 8 combat bots 1644 | -8/Materials | Entered Storage 1771 | -8/Storage | Identified exit to Garrison 1771 | -8/Storage | Entered Garrison 1786 | -8/Garrison | Triggered checkpoint 2016 | -8/Garrison | Triggered checkpoint 2089 | -8/Garrison | Discovered new exit (range 17) 2097 | -8/Garrison | Lost 3 parts (2n1w) 2132 | -8/Garrison | Triggered checkpoint 2183 | -8/Garrison | Installed Relay Interface Framework 2221 | -8/Garrison | Garrison Relay disabled 2315 | -8/Garrison | Phase Generator disabled 2383 | -8/Garrison | Entered Factory 2383 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2818 | -7/Factory | Discovered new exit (range 12) 2822 | -7/Factory | Found Prototype Launcher 2823 | -7/Factory | Identified Rocket Array 2838 | -7/Factory | Found Rocket Array 2844 | -7/Factory | Found Rocket Array 2869 | -7/Factory | Entered another Factory area 2869 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3085 | -6/Factory | Identified exit to Garrison 3085 | -6/Factory | Entered Garrison 3253 | -6/Garrison | Phase Generator disabled 3468 | -6/Garrison | Triggered checkpoint 3482 | -6/Garrison | Triggered checkpoint 3488 | -6/Garrison | Triggered checkpoint 3587 | -6/Garrison | Lost 11 parts (1p6n2u2w) 3618 | -6/Garrison | Discovered new exit (range 13) 3665 | -6/Garrison | Core integrity fell below 50% 3708 | -6/Garrison | Lost 3 parts (1p2n) 3792 | -6/Garrison | Core integrity fell below 20% 3824 | -6/Garrison | Triggered checkpoint 3917 | -6/Garrison | Entered Extension 3964 | -6/Extension | Disrupted transfer network 4027 | -6/Extension | Rescued a captive Derelict 4028 | -6/Extension | Rescued a captive Derelict 4073 | -6/Extension | Build established: Scavenger-Mutant 4135 | -6/Extension | Rescued a captive Derelict 4136 | -6/Extension | Rescued a captive Derelict 4191 | -6/Extension | Rescued a captive Derelict 4191 | -6/Extension | Rescued a captive Derelict 4208 | -6/Extension | Rescued A7 4269 | -6/Extension | Spotted B-75 Beast 4284 | -6/Extension | Spotted B-75 Beast 4292 | -6/Extension | Allies destroyed B-75 Beast 4306 | -6/Extension | Allies destroyed B-75 Beast 4312 | -6/Extension | Discovered new exit (range 3) 4323 | -6/Extension | Entered Factory 4323 | -5/Factory | Accompanied by 3 allies 4323 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5034 | -5/Factory | Self-destructed Last Messages --------------- 04993_ Acquired Power Sword. 04994_ W-25 Informer distress signal alerts nearby ally. 04996_ R-10 Processor collects Force Rifle. 05014_ Penetrated by Slug. 05019_ U-05 Engineer destroyed. 05020_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 05022_ K-01 Serf collects debris. 05022_ R-10 Processor collects Terrain Scan Processor. 05023_ Penetrated by Slug. 05023_ K-01 Serf destroyed. 05024_ R-10 Processor collects Sml. Matter Pod. 05024_ R-10 Processor collects Terrain Scanner. 05025_ H-66 Slayer suffers critical hit. 05025_ Destroyed Lgt. Fission Core. 05026_ Penetrated by Slug. 05028_ R-10 Processor collects Lgt. Ion Engine. 05030_ Penetrated by Slug. 05031_ Critical hit. 05031_ Lgt. Angular Momentum Engine destroyed. 05034_ R-10 Processor collects Structural Scanner. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????|??????????????? | | ???????????????????????????????? ????????????? | | ???????????????????????????????? ???###?###?## | | ????????????????????????????????? ?? ? ? | | ????????????????????????????????? ?? ? ? | | ???????????????????????????????? ?? ? | | ????????????????????????????????? """ """ """ " | | ?????????????????????????????????? """ """ """ " | | ??????????????????????????????????# """ """ """ " | | ??????????????????????????????????# | | ??????????????????????????????????# """ """ """ " | | ??????????????????????????????????+ """ """ """ " | | ??????????????????????????????????# """ """ """ " | | ??????????????????????????????????# | | ??????????????????????????????????# | | ???????????????????????????????######/############ | | ???????????????????????????????#! ! ## | | ???????????????????????????????# ! ## | | ???????????????????????????????# ! """" ## | | ???????????????????????????????# """" ## | | ???????????????????????????????# """" ## | | ???????????????????????????????# """" ## | | ?????????? ############# """"??# | | ?????????? k R YR@hhRRRu """"??# | | ?????????????????############### ## | | ???????????????????????????????# ## | | ???????????????????????????????# ## | | ???????????????????????????????# ## | | ???????????????????????????????################### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 60 ECM Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 5 Core Analysis 8 Recoil Reduction 1 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked Wheel | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Aerolev Unit | -7/Factory | Hacked Robot Schematics ------------------ E-15 Imp | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OverloadHeavyMallet Manual? 0 Play Time 01:26:24 Cumulative 139.0 hours Start 2019.11.15 @ 20:05:31 End 2019.11.18 @ 20:41:00 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 101 Rogue 98 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 54 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edc4f225-70a8-4665-aa49-72db660e7c6f