Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.24 @ 21:47:43 Player: lj Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (894) 894 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2727 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 274/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Target Analyzer Improved Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Advanced Treads Wheel Wheel > --- UTILITY ---------- Terrain Scan Processor Target Analyzer > --- WEAPON ----------- Heavy EM Shotgun Rocket Launcher > --- INVENTORY -------- Large Storage Unit [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Terrain Scan Processor Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 23 | 5 4 7 7 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 1 | . . . 1 Leg 2 | 2 . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 8 | . 4 2 2 Device . | . . . . Storage 3 | . 3 . . Processor 4 | . 1 2 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 . 2 4 Energy Gun 2 | 1 . . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 14 | . 1 4 9 Power 2 | . 1 . 1 Propulsion 5 | . . 2 3 Utility . | . . . . Weapon 7 | . . 2 5 Highest Loss Streak 5 | . 1 3 5 To Critical Strikes 1 | . . . 1 Average Backups 5 | 2 7 7 1 Power . | . 1 . . Propulsion 1 | 1 2 2 . Utility 1 | . 2 2 1 Weapon 1 | 1 2 2 . Tool/Special . | . . . . Unused Backups 7 | . . 7 . Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 3 . Weapon 3 | . . 3 . Tool/Special . | . . . . Average Slot Usage (%) 66 | . 89 63 44 Engine 5 | . 9 2 3 Leg 15 | . 28 14 . Wheel 5 | . . 6 11 Storage 7 | . 12 7 . Processor 13 | . 9 13 16 Energy Gun 6 | . 14 3 3 Ballistic Gun 7 | . 14 5 1 Launcher 4 | . . 9 2 Peak Build Rating 17 | 5 7 11 17 Average Rating 7 | 3 6 8 10 On Entrance 5 | . 5 7 9 Avg Prop Armor Cover (%) 17 | . . . 17 Naked Turns . | . . . . Heaviest Build 29 | 5 22 29 13 Greatest Support 22 | 20 20 20 22 Greatest Overweight (x) 7 | . 1 7 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 15 15 5 Average Capacity 9 | 5 10 12 5 Most Carried 12 | 5 10 12 2 Average Carried 5 | 3 7 7 1 Final Capacity 15 | 5 15 5 5 Final Carried 10 | 4 10 1 1 Class Distribution -------------------- 88% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 658 | 248 34 312 64 Remotely . | . . . . Salvage Created 787 | 38 203 366 180 Parts 78 | 2 11 58 7 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | 1 8 17 3 Guns 12 | 1 8 2 1 AOE 16 | . . 15 1 Classes Destroyed 8 | 1 1 6 . Worker 3 | . . 3 . Builder 5 | . . 5 . Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 12 | . 5 7 . Grunt 15 | 1 3 9 2 Sentry 2 | . . 1 1 Best Kill Streak 9 | 1 3 9 2 Combat Bots Only 4 | 1 3 4 2 Max Kills in Single Turn 5 | 1 2 5 1 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 223 | 4 58 60 101 Missed 69 | 1 26 18 24 Hits 154 | 3 32 42 77 Projectile 154 | 3 32 42 77 AOE 1 | . . . 1 Critical Strikes 7 | . . 1 6 Part Disruptions 1 | . . . 1 Damage Taken 2343 | 34 282 559 1468 Core 791 | . 89 151 551 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 17 | . . 17 . Core Remaining (%) 75 | 100 64 62 . Volleys Fired 75 | 2 23 31 19 Largest 3 | 2 2 3 2 Hottest 86 | 60 60 86 85 Shots Fired 112 | 4 45 40 23 Gun 84 | 4 45 19 16 Cannon 7 | . . . 7 Launcher 21 | . . 21 . Special . | . . . . Kinetic 46 | 2 23 16 5 Thermal 33 | 2 22 3 6 Explosive 21 | . . 21 . Electromagnetic 12 | . . . 12 Robot Hit Streak 9 | 4 4 5 9 Robot Miss Streak 6 | . 4 4 6 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 65 | 4 22 22 17 Core Hits 65 | 2 12 40 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2601 | 39 247 1879 436 Guns 677 | 37 247 118 275 Cannons 72 | . . . 72 Explosions 1826 | . . 1761 65 Melee . | . . . . Ramming 26 | 2 . . 24 Kinetic 254 | 15 92 94 53 Thermal 313 | 22 155 24 112 Explosive 1761 | . . 1761 . Electromagnetic 247 | . . . 247 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 36 | . . 36 . Projectiles . | . . . . Explosions 36 | . . 36 . Melee . | . . . . Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . . 28 9 Shots 1 | . . 1 . Rammed 9 | . . . 9 Targets Rammed 10 | 1 . . 9 Kicked 1 | 1 . . . Crushed . | . . . . Highest Temperature 70 | 46 70 15 65 Average Temperature 25 | 25 25 6 31 Received Heat Transfer 816 | 18 36 267 495 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 524 | 50 350 50 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 76 | 100 100 49 86 Level 1 22 | . . 47 13 Level 2 1 | . . 2 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 420 | 20 120 420 233 Initial 173 | . 6 26 173 Average 128 | 3 53 186 165 Influence Increases 1098 | 20 190 636 252 Destroy 0b10 Robot/C 580 | 20 160 340 60 Destroy 0b10 Robot/NC 60 | . . 60 . Destroy Leader 144 | . 30 84 30 Successful Hack 2 | . . . 2 Disable Machine 45 | . . 45 . Destroy Structure 117 | . . 107 10 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 135 | . . . 135 Influence Decreases 913 | 10 138 286 479 Entered New Map 279 | . 4 36 239 Time Decay 494 | 10 124 210 150 Lost Part 140 | . 10 40 90 Squads Dispatched 8 | . 3 3 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 6 | . 2 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | 1 12 22 17 Peak Tracking Total 6 | 1 5 5 6 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 5 7 3 Successful 9 | . 5 3 1 Failed 6 | . . 4 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations 6 | . . 3 3 Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Record 2 | . 2 . . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 2 1 Scan Component 2 | . . 1 1 Repair 1 | . . 1 . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter 39 | . 39 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1383 | 107 410 549 317 Spaces Moved 984 | 82 264 324 314 Core 233 | 14 . 1 218 Treads 50 | . . . 50 Legs 495 | 68 264 163 . Wheels 206 | . . 160 46 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 50 Average Speed 113 | 108 126 137 80 Slowest Speed 400 | 120 190 400 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 6 40 32 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 132 | . . 123 9 Melee . | . . . . Projectile 3 | . . . 3 AOE 129 | . . 123 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1145 | 95 300 397 353 Wait 21 | . 1 18 2 Move 981 | 81 263 323 314 Hop . | . . . . Pick Up 15 | 6 7 1 1 Fast Attach 15 | 3 1 5 6 Attach 9 | 2 1 5 1 Detach 7 | . . 5 2 Swap 2 | . 2 . . Drop 11 | . 2 9 . Fire 75 | 2 23 31 19 Melee . | . . . . Ram 6 | . . . 6 Kick 1 | 1 . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 108 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 4) 505 | -10/Materials | Identified exit to Materials 518 | -10/Materials | Entered another Materials area 518 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 909 | -9/Materials | Lost 3 parts (2n1w) 958 | -9/Materials | Repaired Ion Engine 1063 | -9/Materials | Discovered new exit (range 5) 1067 | -9/Materials | Entered another Materials area 1067 | -8/Materials | Evolved 2 slots: Propulsion x2 1238 | -8/Materials | Lost 5 parts (1p2n2w) 1354 | -8/Materials | Discovered new exit (range 8) 1366 | -8/Materials | Core integrity fell below 50% 1380 | -8/Materials | Core integrity fell below 20% 1384 | -8/Materials | Core destroyed Last Messages --------------- Penetrated by Slug. Ion Cannon destroyed. X-62 Marksman knocked back. Slammed into X-62 Marksman. Penetrated by Slug. Slammed into X-62 Marksman. Target Analyzer broken. Destabilizing: Short circuit. Knocked back. U-05 Engineer builds a Door. Slammed into X-62 Marksman. X-62 Marksman knocked back. Slug penetrates Wall. Slammed into X-62 Marksman. Penetrated by Slug. Slammed into X-62 Marksman. Slug penetrates H-61 Shepherd. Critical hit (Burn: +37). Slammed into X-62 Marksman. X-62 Marksman knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????#######??????????????????????????? | | ?????# #?????????????????????????? | | ?????# " #?????????????????????????? | | ?????# """ #??????????########;##????? | | ?????# "" #??????????#% % #????? | | ?????# """ #?#####??### x % % #????? | | ###### "" #?? ! ?# #????? | | # """ ## ####@H % #????? | | " # """ ## / u """ #????? | | " + """ ## < # u#x """ #????? | | " # " ## ???# + """ #????? | | # #??? ??# # #????? | | " ! ####+#########/## ###########????? | | " ## % % #???????????? | | " ## #???????????? | | ## "#####+####+########??????? | | +###### T#??! # #??????? | | #?# ?? # / #??????? | | % ### ????# #??????? | | #### + ""??# /#??????? | | ####+#####/### ?# #??????? | | ## ## #??????# #??????? | | ## """ ## ""#??????# #??????? | | ## """ ## T"#??????# #??????? | | ## """ ## ""#??????# ! #??????? | | ## ## #??????#+########??????? | | = ## #####+######## #?????????????? | | ## #???# #?????????????? | | ## #???# ### #?????????????? | | ## " ##### ###+######????????? | | ## T + + #????????? | | ## " # # !!#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 160 Armor Coverage 150 Evasion (%) 55 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 71% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Heavy Suspicion Part-time Mechanic Power Corrupts Storm Trooper Challenges ------------ None Game ------ Seed ArmorMultitargetingClaw Manual? 0 Play Time 00:37:06 Cumulative 2.0 hours Start 2025.11.24 @ 21:10:06 End 2025.11.24 @ 21:47:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 59f7faa0-9e41-422f-b2a5-74610c6eafe5