Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 12:36:45 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (483) 483 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (5050) 5050 TOTAL SCORE: 7063 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 50 Cogmind --------- Core Integrity 249/300 Matter 290/300 Energy 145/160 System Corruption 0% Temperature Cool (0) Movement Flying (192) Ox2 Location -7/Zion Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY (3) ------ Bomb Factory No. 2 X0-1V1's Piety Tracker > --- WEAPON (2) ------- Plasma Cutter > --- INVENTORY (5) ---- Light Nuclear Core Improved Terrain Scanner Grenade Launcher Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Bomb Factory No. 2 X0-1V1's Piety Tracker > --- WEAPON ----------- Plasma Cutter > --- INVENTORY -------- Light Nuclear Core Improved Terrain Scanner Grenade Launcher Grenade Launcher Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device X0-1V1's Piety Tracker Storage Small Storage Unit Hackware System Shield Weapon Mini Grenade Launcher Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 25 | 8 2 11 . 4 Power 5 | 1 . 4 . . Engine 3 | 1 . 2 . . Core 2 | . . 2 . . Reactor . | . . . . . Propulsion 6 | 2 . 3 . 1 Treads . | . . . . . Leg . | . . . . . Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight 3 | . . 2 . 1 Utility 7 | 3 . 2 . 2 Device 5 | 2 . 2 . 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 2 2 . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon 1 | . . . . 1 Impact Weapon 2 | . 1 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 2 | . . 2 . . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . 2 . . To Critical Strikes . | . . . . . Average Backups 6 | 2 7 7 5 5 Power . | . 1 . 1 1 Propulsion . | . 1 . . . Utility 2 | . 4 3 1 1 Weapon 1 | . . 1 2 2 Tool/Special . | . . . . . Unused Backups 11 | 1 3 5 . 2 Power 2 | 1 . . . 1 Propulsion . | . . . . . Utility 6 | . 2 4 . . Weapon 3 | . 1 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 100 97 66 70 Engine 6 | . 14 5 . . Core 5 | . . 5 11 11 Wheel 20 | . 28 28 . . Flight 8 | . . 3 22 23 Device 19 | . 14 21 22 22 Storage 8 | . 14 10 . . Launcher 9 | . 12 11 11 3 Special Weapon 2 | . . . . 7 Impact Weapon 8 | . 12 10 . . Peak Build Rating 36 | 9 11 28 22 36 Average Rating 18 | 6 10 24 22 23 On Entrance 12 | . 9 11 22 22 Avg Prop Armor Cover (%) 5 | . . 5 . . Naked Turns . | . . . . . Heaviest Build 17 | 15 16 17 8 8 Greatest Support 48 | 32 32 48 8 13 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 7 | 7 8 7 5 5 Most Carried 8 | 7 8 8 5 5 Average Carried 6 | 2 7 7 5 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 6 8 5 5 5 Class Distribution -------------------- 96% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 761 | 431 120 140 . 70 Remotely 169 | 169 . . . . Salvage Created 661 | 201 97 363 . . Parts 48 | 16 . 32 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 13 | . . 13 . . Melee 5 | . . 5 . . Cannons 1 | . . 1 . . AOE 7 | . . 7 . . Classes Destroyed 8 | 3 . 5 . . Worker 4 | 2 . 2 . . Tunneler 5 | 4 . 1 . . Recycler 2 | 1 1 . . . Operator 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 4 | . . 4 . . Grunt 8 | . . 8 . . Sentry 1 | . . 1 . . Best Kill Streak 8 | 4 1 8 . . Combat Bots Only 7 | . . 7 . . Max Kills in Single Turn 3 | 1 1 3 . . Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 51 | . 4 47 . . Missed 21 | . 3 18 . . Hits 30 | . 1 29 . . Projectile 30 | . 1 29 . . Critical Strikes 2 | . . 2 . . Damage Taken 402 | . 12 390 . . Core 163 | . 12 151 . . Absorbed by Shields . | . . . . . Ignored by Resistances 10 | . . 10 . . Core Remaining (%) 97 | 100 95 . . . Volleys Fired 51 | 21 . 6 . 24 Largest 2 | 2 . 1 . 1 Hottest 40 | 40 . 30 . 20 Shots Fired 72 | 42 . 6 . 24 Gun 42 | 42 . . . . Cannon . | . . . . . Launcher 6 | . . 6 . . Special 24 | . . . . 24 Kinetic 42 | 42 . . . . Thermal 24 | . . . . 24 Explosive 6 | . . 6 . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 10 . 1 . . Robot Miss Streak 3 | 3 . 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 50 | 30 1 19 . . Core Hits 25 | 8 . 17 . . Critical Kills 2 | . . 2 . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | . 1 2 . . Smash 3 | . 1 2 . . Melee Attacks 33 | . 7 26 . . Impact 33 | . 7 26 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . 1 4 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1532 | 381 67 1084 . . Guns 380 | 380 . . . . Cannons . | . . . . . Explosions 387 | . . 387 . . Melee 764 | . 67 697 . . Ramming 1 | 1 . . . . Kinetic 380 | 380 . . . . Thermal . | . . . . . Explosive 387 | . . 387 . . Electromagnetic . | . . . . . Impact 764 | . 67 697 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Parts Fused 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 134 | . 67 67 . . Projectiles . | . . . . . Explosions 9 | . . 9 . . Melee 125 | . 67 58 . . Knockbacks 5 | . . 5 . . Impact 3 | . . 3 . . Kinetic . | . . . . . Secondary 2 | . . 2 . . Self-Inflicted Damage 60 | . . 60 . . Shots 2 | . . 2 . . Rammed 1 | 1 . . . . Targets Rammed 1 | 1 . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 6 | 6 . 6 . . Average Temperature 6 | 6 . 6 . . Received Heat Transfer 183 | . 6 177 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . 3 . . Combat Hostiles . | . . . . . Parts Fried 7 | . 3 4 . . Impact Corruptions 5 | . 2 3 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level 1 | . . 1 . . Low Security (%) 84 | 100 100 70 100 . Level 1 15 | . . 29 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 300 | 10 115 300 104 . Initial 104 | . . 42 104 . Average 70 | 3 20 122 104 . Influence Increases 614 | 35 136 443 . . Destroy 0b10 Robot/C 260 | . . 260 . . Destroy 0b10 Robot/NC 65 | 35 5 25 . . Destroy Leader 52 | . . 52 . . Successful Hack 27 | . 13 14 . . Disable Machine 45 | . 15 30 . . Destroy Structure 33 | . 1 32 . . Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 15 | . . 15 . . Miscellaneous 102 | . 102 . . . Influence Decreases 614 | 35 36 274 165 104 Entered New Map 327 | . . 58 165 104 Time Decay 267 | 35 36 196 . . Lost Part 20 | . . 20 . . Squads Dispatched 6 | . 2 4 . . Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 4 | . 2 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 3 22 . . Peak Tracking Total 5 | . 1 5 . . Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 3 | . 1 2 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 7 | . 3 4 . . Terminals 6 | . 3 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 9 10 . . Successful 7 | . 4 3 . . Failed 12 | . 5 7 . . Catastrophic 3 | . 1 2 . . Database Lockouts . | . . . . . Manual 7 | . 1 6 . . Terminals 18 | . 9 9 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 1 . . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Assimilate 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 2 . . Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 3 | . . . . 3 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 15 | . . . . 15 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 19 | . 14 5 . . Average Entertainment 7 | . 13 7 3 . Good Acts 2 | . . 2 . . Bad Acts 2 | . 1 1 . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) 940 | 27 240 428 3 242 Terrain 424 | 27 240 157 . . Structural 516 | . . 271 3 242 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 1061 | 146 240 428 3 244 Spaces Moved 1020 | 65 194 303 4 454 Core 5 | 5 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 506 | 60 194 252 . . Hover . | . . . . . Flight 509 | . . 51 4 454 Fastest Speed 32 | 50 100 37 37 32 Average Speed 67 | 96 100 89 37 35 Slowest Speed 100 | 100 100 100 37 37 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . 1 . . Potential Cave-ins 5 | . 5 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 36 30 4 47 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 4 | . . . . 4 Spaces Dug 4 | . 4 . . . Terrain Destroyed 40 | . 4 36 . . Melee 4 | . 4 . . . Projectile . | . . . . . AOE 36 | . . 36 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1232 | 103 229 410 4 486 Wait 62 | . 17 44 1 . Move 1014 | 64 193 300 3 454 Hop 1 | . . 1 . . Pick Up 19 | 7 5 7 . . Fast Attach 16 | 8 2 3 . 3 Attach 5 | . . 4 . 1 Detach 1 | . . . . 1 Swap 6 | . . 5 . 1 Drop 23 | 2 5 14 . 2 Fire 51 | 21 . 6 . 24 Melee 33 | . 7 26 . . Ram 1 | 1 . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 320 | -10/Materials | Prayed at D.C.S.S. Altar Unit 339 | -10/Materials | Identified exit to Materials 341 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 459 | -9/Materials | Identified exit to Mines 697 | -9/Materials | TH resistance permanently improved by X0-1V1 (+10%; -100 max core) 710 | -9/Materials | Destroyed 7 combat bots 798 | -9/Materials | X0-1V1 activates XOMVISION 815 | -9/Materials | Entered Mines 816 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 818 | -9/Mines | Entered Zion 838 | -7/Zion | Discovered new exit (range 16) 1006 | -7/Zion | Learned location of 1 exit from Proximity Caves 1061 | -7/Zion | Found Prototype Device 1061 | -7/Zion | Identified Bomb Factory No. 2 1062 | -7/Zion | Self-destructed Last Messages --------------- report the event to varying degrees. Looks like we really should stick to regular sensors. 01050_ Searching scrap... 01050_ Found Med. Storage Unit. 01050_ Found 67 Matter. E0-PBK(c): Hey you're just in time! I was about to toss this thing out to make room for the new and improved No. 3, so it'd be real helpful if you could find another home for it. Taking it into the caves and blasting some Unaware sounds like a good plan. And use some common sense, yeah? You don't want to know what happened to the bot that thought it would be fun to borrow No. 1... 01060_ Dropped Structural Scanner. 01060_ Discarded System Shield. 01061_ Acquired Prototype Device. 01061_ Identified Bomb Factory No. 2. 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" """ "" ""##???????? | | ??????""##""#""#""" """ " """###??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: TH 10 Evasion (%) 63 Defensive Hacking 10 Item Schematics ----------------- Adv. Terrain Scanner | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Power Sword | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Med. Treads | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive H-55 Commando | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeNullMultirail Manual? 0 Play Time 00:24:04 Cumulative 0.4 hours Start 2026.08.26 @ 12:05:47 End 2026.08.26 @ 12:36:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 909f57e5-f8e0-4c37-b5c0-c6d68aa61e28