Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.22 @ 19:27:08 Player: viper Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (325) 1625 Value Destroyed (12924) 12924 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (449) 449 TOTAL SCORE: 21918 Bonus ------- High Alert Combat Kills 449 Cogmind --------- Core Integrity 188/1600 Matter 48/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (1350) Ox26 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Huge Storage Unit Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine Micro Nuclear Core Light Neutrino Core Myomer Leg System Restoration Module System Restoration Module Improved System Restoration Module HERF Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Target Analyzer Advanced Target Analyzer Improved Cloaking Device Improved Thermal Shield System Shield Long-range Tractor Beam > --- WEAPON ----------- Mini Assault Cannon Hardcell Cannon Hardcell Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Light Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Light Neutrino Core Improved Medium Treads Myomer Leg Improved Heat Sink System Restoration Module System Restoration Module Improved System Restoration Module HERF Cannon Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Mining Laser Greatsword [Rating: 174] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Target Analyzer Hackware System Shield Protection Core Shielding Weapon Precision Assault Rifle Energy Gun Small Laser Energy Cannon HERF Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 19 | . 1 2 2 2 2 2 2 2 2 2 Power 2 | . . . 1 . . 1 . . . . Propulsion 4 | . . . 1 . . 1 . 2 . . Utility 11 | . 1 . . 2 2 . 2 . 2 2 Weapon 2 | . . 2 . . . . . . . . Parts Attached 156 | 7 4 12 14 21 23 4 14 6 25 26 Power 24 | 1 . 1 4 2 5 2 1 1 2 5 Engine 17 | 1 . 1 4 2 4 1 1 . . 3 Core 2 | . . . . . . 1 . . . 1 Reactor 5 | . . . . . 1 . . 1 2 1 Propulsion 32 | 2 . 7 2 2 6 1 6 1 4 1 Treads 18 | . . 2 2 2 5 1 2 . 3 1 Leg 10 | 2 . 5 . . 1 . 2 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . . . 2 1 1 . Utility 57 | 2 2 . 3 12 8 1 5 2 14 8 Device 39 | 1 1 . 1 7 7 . 3 1 13 5 Storage 5 | 1 1 . . 1 1 . . . . 1 Processor 8 | . . . 2 2 . . 1 . 1 2 Hackware 2 | . . . . . . 1 1 . . . Protection 3 | . . . . 2 . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 43 | 2 2 4 5 5 4 . 2 2 5 12 Energy Gun 2 | 1 . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 17 | 1 . . 4 2 3 . . 1 1 5 Ballistic Cannon 22 | . 2 4 1 3 1 . 2 . 4 5 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 2 2 1 . . 1 . Parts Lost 66 | . . . . 6 9 . 6 1 8 36 Power 9 | . . . . . 1 . 1 . 1 6 Propulsion 10 | . . . . 2 2 . 2 . 1 3 Utility 28 | . . . . 2 3 . 2 1 4 16 Weapon 19 | . . . . 2 3 . 1 . 2 11 Highest Loss Streak 29 | . . . . 2 2 . 2 1 3 29 To Critical Strikes 2 | . . . . . 1 . . . . 1 Average Slot Usage (%) 94 | . 99 99 99 99 93 100 87 86 85 62 Engine 10 | . 12 10 16 14 9 15 9 7 . . Reactor 1 | . . . . . 2 . . 1 10 4 Treads 13 | . . . 24 20 16 22 3 . 5 7 Leg 3 | . 25 18 . . . . 1 . . . Flight 1 | . . . . . . . 6 13 5 . Device 14 | . 25 20 10 9 13 16 13 13 23 22 Storage 8 | . 12 10 8 7 12 11 10 9 6 3 Processor 5 | . . . 5 6 6 5 8 9 6 5 Hackware 1 | . . . . . . . 8 6 4 2 Protection 5 | . . . . 11 6 5 1 1 3 . Ballistic Gun 13 | . 9 . 22 22 11 11 7 7 4 . Ballistic Cannon 12 | . 4 40 9 5 12 11 12 9 10 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 176 | 19 55 66 74 124 127 137 139 146 176 173 Greatest Support 225 | 20 20 44 66 66 86 106 116 39 225 225 Greatest Overweight (x) 54 | 5 2 6 1 1 2 1 9 3 54 30 Average Overweight (x) 1 | . 1 2 . 1 1 1 3 3 2 . Largest Inventory Capacity 25 | 10 20 20 20 25 25 25 25 25 25 25 Average Capacity 22 | 9 18 20 20 21 25 25 25 25 25 25 Most Carried 25 | 7 12 20 20 20 21 18 22 24 25 22 Average Carried 17 | 2 8 14 19 17 18 16 19 22 23 16 Final Capacity 25 | 10 20 20 20 25 25 25 25 25 25 25 Final Carried 24 | 7 12 19 19 16 16 17 22 24 23 9 Class Distribution -------------------- 68% | Hacker-Gunner 16% | Hacker-Skirmisher 8% | Scavenger-Gunner 5% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Tank | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Hacker-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 11092 | 180 194 697 848 2127 2341 170 1079 302 1252 1902 Remotely 3513 | . . . . . 379 170 392 . 925 1647 Salvage Created 14431 | . 408 661 1373 3526 3524 248 1309 463 1037 1882 Parts 644 | . 15 45 74 198 129 10 40 23 44 66 Haulers Intercepted 16 | . 1 2 2 6 4 1 . . . . Recyclers Shooed 5 | . . . . . 4 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 207 | . 7 18 16 49 43 3 16 5 20 30 Melee 2 | . . . . . . . . . . 2 Guns 98 | . 7 . 16 40 20 1 7 3 3 1 Cannons 105 | . . 18 . 9 22 2 8 2 17 27 AOE 2 | . . . . . 1 . 1 . . . Classes Destroyed 18 | . 3 7 1 3 1 . . . 2 1 Worker 22 | . . 3 4 4 6 . . . . 5 Builder 16 | . . 1 3 3 5 . 1 . . 3 Tunneler 2 | . . 1 1 . . . . . . . Hauler 16 | . 1 2 2 6 4 1 . . . . Recycler 32 | . . . 4 9 12 . 4 1 . 2 Carrier 1 | . . . . . . . . . . 1 Operator 5 | . . 1 1 . 1 1 . . . 1 Watcher 26 | . 1 4 5 7 5 . 1 . 1 2 Swarmer 22 | . . 4 3 1 8 . 4 . . 2 Grunt 88 | . 7 8 11 22 17 2 5 3 5 8 Brawler 5 | . . 1 . 2 . . . . . 2 Duelist 7 | . . . . 3 3 . . . . 1 Sentry 21 | . . 5 2 7 2 . . 1 2 2 Specialist 3 | . . . . . . . . . 2 1 Hunter 21 | . . . . 4 5 1 2 . 2 7 Programmer 36 | . . . . 10 7 . 4 1 8 6 Heavy 2 | . . . . . . . . . 1 1 Behemoth 2 | . . . . . 1 . 1 . . . Best Kill Streak 13 | . 3 5 6 7 13 3 4 3 4 11 Combat Bots Only 10 | . 3 5 4 3 10 2 4 3 4 8 Max Kills in Single Turn 3 | . 1 2 2 2 3 1 2 1 2 2 Gunslinging 1 | . . . 1 1 . . . . . . Exploded 1 | . . . . . 1 . 1 . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1295 | . 51 50 44 280 213 7 88 19 130 413 Missed 376 | . 12 13 10 101 60 1 25 7 48 99 Damage Taken 11772 | . 291 304 327 1344 1702 67 765 202 1501 5269 Core 1965 | . 75 11 31 95 137 17 63 55 69 1412 Absorbed by Shields 38 | . . . . . 35 3 . . . . Redirected to Shielding 229 | . . . . 64 27 3 7 9 119 . Ignored by Resistances 7543 | . 185 197 199 854 1029 39 450 101 904 3585 Regen/Repaired (Parts) 102 | . . . . 102 . . . . . . Core Remaining (%) 91 | 100 70 97 94 86 83 98 94 95 95 . Volleys Fired 569 | . 29 35 45 126 123 13 37 11 45 105 Largest 4 | . 2 4 4 4 4 4 4 4 4 4 Hottest 244 | . 60 156 156 148 148 135 186 235 243 244 Shots Fired 2102 | . 58 140 178 503 491 52 148 44 167 321 Gun 1069 | . 58 . 170 420 245 26 67 21 21 41 Cannon 1033 | . . 140 8 83 246 26 81 23 146 280 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 2069 | . 29 140 178 503 491 52 148 43 167 318 Thermal 32 | . 29 . . . . . . . . 3 Explosive . | . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . 1 . . Robot Hit Streak 76 | . 35 11 76 66 56 15 16 21 52 61 Robot Miss Streak 5 | . 1 3 1 1 3 5 3 1 2 2 Penetration Max 1 | . . . . . 1 1 1 1 1 1 Secondary Targets 8 | . 2 . 5 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . Shots Hit Robots 1528 | . 52 68 145 369 360 30 99 31 130 244 Core Hits 593 | . 20 35 53 139 141 13 37 14 45 96 Critical Kills 38 | . . . . 3 8 2 9 3 6 7 Critical Parts Destroyed 49 | . . . 1 4 15 4 7 3 3 12 Critical Strikes 174 | . . 4 1 13 42 7 22 10 23 52 Destroy 92 | . . . 1 7 23 6 16 9 9 21 Blast 82 | . . 4 . 6 19 1 6 1 14 31 Melee Attacks 4 | . . . . . . . . . . 4 Impact . | . . . . . . . . . . . Slashing 4 | . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 37591 | . 588 1619 2994 7972 8967 503 2012 701 4761 7474 Guns 16556 | . 588 . 2844 6616 4236 227 664 284 230 867 Cannons 19919 | . . 1585 116 1323 4085 276 1257 402 4451 6424 Explosions 596 | . . . . . 509 . 87 . . . Melee 183 | . . . . . . . . . . 183 Ramming 337 | . . 34 34 33 137 . 4 15 80 . Kinetic 36089 | . 303 1585 2960 7939 8321 503 1921 645 4681 7231 Thermal 941 | . 285 . . . 509 . 87 . . 60 Explosive . | . . . . . . . . . . . Electromagnetic 41 | . . . . . . . . 41 . . Impact . | . . . . . . . . . . . Slashing 183 | . . . . . . . . . . 183 Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . 1 . 2 2 . 2 . 4 10 Average Corruption 2 | . . 1 . 1 1 . 1 . 2 6 Corruption Purged 15 | . . . . 4 3 . 2 . 6 . Corruption Blocked . | . . . . . . . . . . . Effects 42 | . . 4 . 7 5 . 1 . 17 8 Message Errors 10 | . . 1 . 2 1 . . . 4 2 Matter Fused 10 | . . 2 . 1 . . 1 . 3 3 Heat Flow Errors 7 | . . . . 2 1 . . . 4 . Energy Discharges 4 | . . . . 1 . . . . 2 1 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . 1 . . . 2 . Data Loss (major) 2 | . . 1 . . . . . . . 1 Misfires 1 | . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . 1 . Weapon Failures 2 | . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 623 | . . 11 . 51 266 18 48 11 103 115 Projectiles 436 | . . 11 . 51 86 18 48 11 96 115 Explosions 180 | . . . . . 180 . . . . . Melee 7 | . . . . . . . . . 7 . Knockbacks 136 | . . 4 3 8 44 1 9 3 38 26 Impact 6 | . . . 1 . 4 . . . 1 . Kinetic 126 | . . 4 2 8 37 1 9 3 37 25 Secondary 4 | . . . . . 3 . . . . 1 Self-Inflicted Damage 81 | . . . . . . . 74 7 . . Shots 1 | . . . . . . . 1 . . . Rammed 28 | . . . 2 4 16 . 1 1 4 . Targets Rammed 37 | . . 7 3 5 16 . 1 1 4 . Kicked 7 | . . 7 . . . . . . . . Crushed 2 | . . . 1 1 . . . . . . Highest Temperature 422 | . 105 406 358 264 323 422 420 326 212 . Average Temperature 97 | . 51 120 110 55 84 167 143 132 36 . Received Heat Transfer 2565 | . 270 117 279 639 440 6 151 60 117 486 Effects 17 | . . . 3 . . 6 7 1 . . Shutdowns 7 | . . . . . . 3 4 . . . Energy Bleed 2 | . . . 1 . . 1 . . . . Interference 2 | . . . 2 . . . . . . . Matter Decay 2 | . . . . . . . 2 . . . Short Circuit 3 | . . . . . . 1 1 1 . . Damage (minor) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . Heat Transferred 1111 | . 650 . . . 300 . 50 . . 111 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 786 | . 230 218 327 242 426 198 250 177 365 786 Initial 165 | . . . 60 11 1 70 70 52 12 165 Average 101 | . 74 55 138 61 121 123 97 59 82 467 Maximum Alert Level 3 | . 1 1 1 1 2 . 1 . 1 3 Low Security (%) 88 | 100 82 97 80 97 89 100 86 100 90 9 Level 1 6 | . 17 2 19 2 7 . 13 . 9 13 Level 2 4 | . . . . . 3 . . . . 69 Level 3 . | . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 70 | . 2 3 2 22 14 1 3 3 8 12 Investigation 23 | . 2 1 1 10 4 . 1 . 3 1 Extermination 23 | . . . . 9 5 . 2 2 3 2 Reinforcement 17 | . . 2 1 2 5 1 . 1 2 3 Assault . | . . . . . . . . . . . Garrison 7 | . . . . 1 . . . . . 6 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . 1 1 . . 1 . 1 Haulers Reinforced 4 | . . . . . 3 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 13 | . 1 3 1 3 4 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 262 | . 10 24 22 58 54 5 16 5 26 42 Peak Tracking Total 6 | . 4 5 5 4 5 2 4 4 5 6 Tactical Retreats 12 | . . . 1 2 3 1 . . 3 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 5 | . . 1 1 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . Reprogrammed 9 | . . . 5 4 . . . . . . Reused 1 | . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 20 | . . 2 4 1 9 1 1 . . 2 Max in Single Turn 4 | . . 1 1 1 4 1 1 . . 1 Garrison Access 2 | . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 38 | . 5 3 6 14 3 . 2 1 3 1 Terminals 31 | . 5 3 6 11 1 . 1 1 2 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . 1 . 1 . Garrison Access 2 | . . . . 2 . . . . . . Total Hacks 192 | . 22 10 32 56 10 . 7 10 41 4 Successful 151 | . 16 7 26 41 7 . 5 10 38 1 Failed 41 | . 6 3 6 15 3 . 2 . 3 3 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 137 | . 22 10 32 46 3 . 1 10 9 4 Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . . 6 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 45 | . . . . . 7 . 6 . 32 . Garrison Access 4 | . . . . 4 . . . . . . Terminal Hacks 107 | . 16 7 26 36 3 . 1 10 7 1 Record 43 | . 6 4 6 16 3 . . 2 6 . Part Schematic 5 | . . . . 2 . . . 2 1 . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 8 | . 2 . 3 2 . . . 1 . . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 6 | . 1 1 . 3 . . . 1 . . Terminal Index 3 | . 1 . 1 1 . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 5 | . 1 . 2 2 . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . Reprogram Traps 3 | . . . 2 1 . . . . . . Dispatch Records 5 | . 1 . 2 2 . . . . . . Maintenance Status 2 | . . . 1 . . . . 1 . . Surveillance Status 1 | . . . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . Investigation Status 1 | . . . . . . . . 1 . . Reinforcement Status 1 | . . . 1 . . . . . . . Assault Status 2 | . . . 1 . . . . 1 . . Hauler Manifests 4 | . 1 . 1 1 . . . 1 . . Registered Prototypes 1 | . . . 1 . . . . . . . Zone Layout 8 | . 1 2 1 3 . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . . . . Scan Component 2 | . . . . 2 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 39 | . . . . . 4 . 4 . 31 . Insert Component 18 | . . . . . 2 . 2 . 14 . Analyze 21 | . . . . . 2 . 2 . 17 . Garrison Access Hacks 2 | . . . . 2 . . . . . . Seal Access 2 | . . . . 2 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 33 | . 4 2 5 13 3 . 1 1 3 1 Full Trace Events 27 | . 4 2 3 10 3 . 1 . 3 1 Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 20 | . . . . 2 1 . 1 2 14 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 70 | . . . . 70 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 16 | . . . . . 2 . 2 . 12 . Part Schematics Acquired 15 | . . . . . 1 . 1 . 13 . Parts Damaged 3 | . . . . . . . . . 3 . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 17010 | 86 558 1946 1240 6351 2706 161 1137 535 1424 866 Spaces Moved 5759 | 50 210 536 462 2425 868 45 275 172 457 259 Core 23 | 10 . . . . . . . . 8 5 Treads 4441 | . . 35 462 2425 868 45 68 . 284 254 Legs 805 | 40 210 501 . . . . 54 . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 490 | . . . . . . . 153 172 165 . Fastest Speed 50 | 50 120 225 145 225 230 240 236 274 145 145 Average Speed 247 | 139 218 325 224 226 253 240 357 274 254 191 Slowest Speed 2750 | 300 260 540 225 230 320 240 760 274 2750 1550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 4 46 42 40 57 21 2 6 5 13 6 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 129 | . . 5 . 8 29 5 35 8 23 16 Melee . | . . . . . . . . . . . Projectile 89 | . . 5 . 8 16 5 8 8 23 16 AOE 40 | . . . . . 13 . 27 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 7134 | 63 252 634 549 2955 1064 69 341 210 603 394 Wait 511 | . 2 32 10 364 23 3 5 13 59 . Move 5749 | 49 209 535 461 2424 867 44 274 171 456 259 Hop . | . . . . . . . . . . . Pick Up 56 | 7 5 6 5 9 8 4 4 4 4 . Fast Attach 49 | 7 2 2 8 1 6 . 5 3 4 11 Attach 64 | . 1 2 3 9 10 3 7 3 12 14 Detach 12 | . 1 . . . . . 4 3 4 . Swap 43 | . 1 8 3 11 7 1 2 . 9 1 Drop 40 | . 2 7 11 6 4 1 2 1 6 . Fire 569 | . 29 35 45 126 123 13 37 11 45 105 Melee 4 | . . . . . . . . . . 4 Ram 2 | . . . . . . . . 1 1 . Kick 7 | . . 7 . . . . . . . . Crush 28 | . . . 3 5 16 . 1 . 3 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 23 | -11/Scrapyard | Identified exit to Materials 23 | -11/Scrapyard | Discovered exit to Materials (range 16) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Utility x1 223 | -10/Materials | Identified exit to Mines 223 | -10/Materials | Discovered exit to Mines (range 6) 302 | -10/Materials | Build established: Hacker-Mutant 496 | -10/Materials | Identified exit to Materials 496 | -10/Materials | Discovered exit to Materials (range 16) 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Weapon x2 933 | -9/Materials | Build established: Hacker-Skirmisher 1814 | -9/Materials | Identified exit to Storage 1814 | -9/Materials | Discovered exit to Storage (range 16) 2459 | -9/Materials | Identified exit to Materials 2459 | -9/Materials | Discovered exit to Materials (range 15) 2591 | -9/Materials | Entered another Materials area 2591 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3666 | -8/Materials | Build established: Hacker-Gunner 3795 | -8/Materials | Identified exit to Factory 3795 | -8/Materials | Discovered exit to Factory (range 3) 3831 | -8/Materials | Entered Factory 3831 | -7/Factory | Evolved 2 slots: Utility x2 6754 | -7/Factory | Identified exit to Lower Caves 7656 | -7/Factory | Garrison activated, responded to threat 8384 | -7/Factory | Repaired Prc. Assault Rifle 9910 | -7/Factory | Identified exit to Factory 9910 | -7/Factory | Discovered exit to Factory (range 12) 10035 | -7/Factory | Discovered exit to Factory (range 15) 10182 | -7/Factory | Entered another Factory area 10182 | -6/Factory | Evolved 2 slots: Utility x2 10925 | -6/Factory | Destroyed 10 combat bots 11770 | -6/Factory | Spotted B-75 Beast 11785 | -6/Factory | Destroyed B-75 Beast 11794 | -6/Factory | Build established: Scavenger-Gunner 12638 | -6/Factory | Build established: Hacker-Gunner 12706 | -6/Factory | Identified exit to Factory 12706 | -6/Factory | Discovered exit to Factory (range 8) 12888 | -6/Factory | Entered another Factory area 12888 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13023 | -5/Factory | Identified exit to Factory 13023 | -5/Factory | Discovered exit to Factory (range 9) 13049 | -5/Factory | Entered another Factory area 13049 | -4/Factory | Evolved 2 slots: Utility x2 13108 | -4/Factory | Identified exit to DSF 13193 | -4/Factory | Spotted B-86 Titan 13220 | -4/Factory | Destroyed B-86 Titan 14125 | -4/Factory | Identified exit to Research 14125 | -4/Factory | Discovered exit to Research (range 13) 14186 | -4/Factory | Entered Research 14186 | -3/Research | Evolved 2 slots: Propulsion x2 14632 | -3/Research | Identified exit to Research 14632 | -3/Research | Discovered exit to Research (range 9) 14717 | -3/Research | Found Prototype Device 14721 | -3/Research | Entered another Research area 14721 | -2/Research | Evolved 2 slots: Utility x2 14724 | -2/Research | Identified Exp. Terrain Scanner 15630 | -2/Research | Lost 3 parts (2u1w) 16111 | -2/Research | Identified exit to Access 16111 | -2/Research | Discovered exit to Access (range 7) 16145 | -2/Research | Entered Access 16145 | -1/Access | Evolved 2 slots: Utility x2 16265 | -1/Access | Destroyed 7 combat bots 16442 | -1/Access | Garrison activated, responded to threat 16462 | -1/Access | Build established: Scavenger-Gunner 16508 | -1/Access | Destroyed 8 combat bots 16782 | -1/Access | Garrison activated, responded to threat 16873 | -1/Access | Lost 29 parts (6p3n11u9w) 16962 | -1/Access | Core integrity fell below 50% 17004 | -1/Access | Core integrity fell below 20% 17006 | -1/Access | System corruption reached 10% 17011 | -1/Access | Self-destructed Last Messages --------------- 16958_ Slug penetrates Wall. 16961_ K-01 Serf collects debris. 16961_ Railgun severed. 16965_ K-01 Serf collects debris. 16973_ Adv. Coolant Injector severed. 16974_ K-01 Serf collects debris. 16976_ Acquired Railgun. 16978_ Slug penetrates L-61 Swordsman. 16983_ Railgun severed. 16985_ L-61 Swordsman destroyed. 16986_ K-01 Serf collects debris. 16994_ P-80 Master destroyed. 16995_ Greatsword destroyed. 16997_ Acquired 2 matter. 16997_ K-01 Serf collects debris. 16999_ Adv. Target Analyzer destroyed. 16999_ Energy Well destroyed. 17000_ K-01 Serf collects debris. 17006_ System corrupted: Matter fused (-9). 17007_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ?????? ????????????????????????????????????? | | ?????? #??????????????????????????????????? | | ????"" #??????????????????????????????????? | | ????"" #??????????????????????????????????? | | ????"" #??????????????????????????????????? | | ???? ##???????#+#???????????????????????? | | ???# ""???????#!#?########+####?????????? | | ???# ""???????#=#?# #?????????? | | ???# [["???????#=#?# #?????????? | | ???# [F"????####!### #?????????? | | ??##* [""????#!=%%[!# #?????????? | | ###%% #######=!%s@!# !! #?????????? | | *%=%%| s!s===p# ] ! #?????????? | | ==%*=! ! [ %==k] + #?????????? | | ###![% % ####] % # #?????????? | | ####+####### #??# # #?????????? | | # #?# #??######## #?????????? | | # ! #?# #?????????# #?????????? | | # #?# ########### ""T"" #?????????? | | # " ### + """" #?????????? | | # """ + ##### ########## ######????????????? | | # """ ###+######+##?????#######???????????????? | | # " # #???????##??????????????????? | | # # #???????????????????????????? | | # [ # #???????????????????????????? | | ########## #???????????????????????????? | | ?????????# #???????????????????????????? | | ?????????# #???????????????????????????? | | ?????????# #???????????????????????????? | | ?????????#############???????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Coolant Potential 100 Energy Generation 61 Energy Capacity 675 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 10 Cloak Strength 3 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 12 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Concussive RPG | -7/Factory | Hacked Hvy. Plasma Cannon | -7/Factory | Hacked System Restoration Module | -6/Factory | Scanalyzed Imp. Heat Sink | -4/Factory | Scanalyzed Com. HERF Cannon | -3/Research | Hacked Adv. Launcher Guidance Computer | -3/Research | Hacked Biometal Heavy Treads | -2/Research | Hacked Imp. Deuterium Engine | -2/Research | Scanalyzed Energy Filter | -2/Research | Scanalyzed Lgt. Deuterium Engine | -2/Research | Scanalyzed Adv. Heat Sink | -2/Research | Scanalyzed Greatsword | -2/Research | Scanalyzed HERF Cannon | -2/Research | Scanalyzed Hvy. Ion Engine | -2/Research | Scanalyzed Imp. Light Cannon | -2/Research | Scanalyzed Hyp. Mass Driver | -2/Research | Scanalyzed Imp. Medium Treads | -2/Research | Scanalyzed Mining Laser | -2/Research | Scanalyzed Myomer Leg | -2/Research | Scanalyzed Lgt. Neutrino Core | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardronePhaseMicroactuators Manual? 0 Play Time 01:37:45 Cumulative 1691.1 hours Start 2024.05.22 @ 17:30:41 End 2024.05.22 @ 19:27:08 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 959 Rogue 62 Adventurer 0 Explorer 897 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac876578-f57b-45c9-91b2-1d14f87417ad