Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 22:05:09 Player: MolePlayingNice Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (690) 3450 Value Destroyed (50539) 50539 Prototype IDs (112) 2240 Alien Tech Used (9) 1800 Bonus (41606) 41606 TOTAL SCORE: 110735 Bonus ------- Triggered High Security 500 High Alert Combat Kills 15888 Follower Combat Kills 1505 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1684 MAIN.C Attacked Proxy Base 500 Found Hidden Lab 3000 Pursued by Intercept 3000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -1571 Cogmind --------- Core Integrity 69/1600 Matter 178/300 Energy 585/1040 System Corruption 24% Temperature Warning (304) +ITN Movement Walking (260) Ox2 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (4) --- High-density Centrium Leg High-density Centrium Leg > --- UTILITY (10) ----- High-capacity Storage Unit Experimental Energy Well Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating SHELL Armor > --- WEAPON (8) ------- Phase Gun Phase Gun Heavy Dispersion Rifle Improved Potential Cannon Graviton Cannon > --- INVENTORY (20) --- Advanced Matter Compressor (400) Graphene Brace Microwarp Drive Null Cannon KE Penetrator Hypervelocity Multirail Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Experimental Targeting Computer SHELL Armor Experimental System Purifier Microwarp Drive > --- WEAPON ----------- Heavy Quantum Rifle Heavy Quantum Rifle Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Centrium Leg Advanced Heat Sink Experimental Energy Well Advanced Matter Compressor Centrium Medium Armor Plating Centrium Medium Armor Plating Heavy Regenerative Plating Graphene Brace Phase Gun Phase Gun Phase Gun Null Cannon Improved Potential Cannon Hypervelocity Multirail Graviton Cannon Fusion Bomb Launcher [Rating: 258] Favorites ----------- Power Improved Quantum Reactor Engine Ion Engine Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Cooled Linear Gravjet Utility High-capacity Storage Unit Device Assembled Combat Suite Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Deep Network Scanner Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Phase Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Linked Autogun Ballistic Cannon Hypercooled Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 . . . . . 2 . . . . 2 . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . 1 . . 2 . . . . 1 . . . . . 2 . . . . 2 . . . . 1 . . -1 . Weapon 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . Parts Attached 437 | . 15 1 . 1 3 14 23 2 2 1 11 19 24 . . 3 22 2 2 . 1 11 2 17 17 5 33 38 38 17 39 45 29 Power 62 | . 1 . . . . 3 1 . . . . 4 2 . . . 2 . . . . . . 1 . . 7 8 12 1 10 6 4 Engine 5 | . 1 . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Reactor 52 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . 1 . . 7 8 12 1 10 6 4 Propulsion 75 | . 3 . . . 2 5 8 . 1 . 2 7 8 . . . 2 2 . . . 3 . 3 2 . 5 4 4 . 4 7 3 Treads 32 | . 3 . . . 2 5 8 . 1 . 1 7 5 . . . . . . . . . . . . . . . . . . . . Leg 40 | . . . . . . . . . . . 1 . 2 . . . 2 2 . . . 3 . 3 2 . 4 4 3 . 4 7 3 Wheel 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 162 | . 2 . . 1 . 3 3 2 1 1 7 3 8 . . . 11 . 2 . 1 4 2 9 9 3 11 20 14 9 18 9 9 Device 76 | . . . . 1 . 1 1 1 1 1 1 3 1 . . . 4 . 1 . 1 3 1 2 4 1 5 13 5 6 9 7 3 Storage 7 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . 1 1 . . . 1 Processor 20 | . . . . . . . . 1 . . . . 2 . . . . . . . . 1 . 3 . . 1 1 4 2 1 2 2 Hackware 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . . . 3 . . Protection 47 | . 1 . . . . 2 2 . . . 5 . 5 . . . 6 . 1 . . . 1 1 4 1 3 4 4 1 3 . 3 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . Weapon 138 | . 9 1 . . 1 3 11 . . . 2 5 6 . . 3 7 . . . . 4 . 4 6 2 10 6 8 7 7 23 13 Energy Gun 41 | . 4 . . . . . 5 . . . . . 2 . . . 3 . . . . 4 . 1 . 1 1 2 . . . 13 5 Energy Cannon 46 | . 1 . . . . 2 2 . . . 2 4 2 . . . 2 . . . . . . 2 . . 5 . 5 6 4 3 6 Ballistic Gun 20 | . 3 . . . 1 1 3 . . . . . 1 . . . . . . . . . . . 1 . 1 1 . 1 1 6 . Ballistic Cannon 21 | . 1 . . . . . . . . . . 1 1 . . . . . . . . . . 1 5 . 3 3 3 . 1 1 1 Launcher 6 | . . . . . . . 1 . . . . . . . . 1 2 . . . . . . . . . . . . . 1 . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 90 | . . . . . . . 7 . . . 4 . 3 . . 2 9 . . . . 6 . 4 . 5 5 9 11 6 6 . 13 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Lost 122 | . 4 . . . . 2 . . . . 2 10 6 . . . 9 2 . . . . 4 5 2 . 23 9 1 1 11 8 23 Power 18 | . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 5 . . 1 3 2 3 Propulsion 23 | . . . . . . 1 . . . . 1 3 2 . . . 4 2 . . . . . 1 . . 4 1 . . . . 4 Utility 41 | . . . . . . 1 . . . . 1 4 3 . . . 3 . . . . . 3 3 2 . 5 3 1 . 5 3 4 Weapon 40 | . 3 . . . . . . . . . . 2 1 . . . . . . . . . 1 1 . . 9 5 . . 3 3 12 Highest Loss Streak 9 | . 3 . . . . 2 . . . . 2 9 5 . . . 3 1 . . . . 2 3 1 . 5 2 1 1 5 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | . 7 15 19 19 17 18 19 19 19 20 19 19 19 20 20 20 18 16 16 16 16 16 15 15 17 18 16 17 18 18 17 16 15 Power 1 | . 1 1 1 1 1 2 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . 2 1 Propulsion 1 | . 3 5 6 6 4 3 2 3 3 3 2 2 2 3 3 2 . . . . . . . . 1 1 1 . . . 1 . . Utility 7 | . . 4 7 7 6 8 8 7 7 7 7 8 7 8 8 8 8 9 8 8 8 8 8 6 8 9 8 9 9 8 7 5 5 Weapon 6 | . 2 4 5 5 5 5 7 8 7 8 7 6 7 7 7 7 6 5 5 5 5 5 6 7 6 5 3 4 5 7 7 8 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 113 | . 8 1 . . . 7 12 . 1 . 3 6 5 . . 1 4 . 2 . . 4 . 6 8 . 6 12 6 5 5 8 3 Power 10 | . . . . . . . . . . . . . 2 . . . . . 1 . . 1 . 1 1 . . 2 . . 1 . 1 Propulsion 16 | . 4 . . . . 1 2 . 1 . . 2 . . . . . . . . . 1 . . 1 . 1 . 1 . 2 . . Utility 57 | . 2 . . . . 4 8 . . . 2 2 2 . . . 4 . 1 . . . . 4 2 . 5 10 2 3 1 4 1 Weapon 27 | . 2 1 . . . 2 2 . . . 1 2 1 . . 1 . . . . . 1 . 1 4 . . . 3 1 1 3 1 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Average Slot Usage (%) 92 | . 91 100 100 100 90 100 99 97 100 100 99 95 97 100 100 96 90 85 83 82 82 81 85 91 89 85 89 90 92 94 93 88 83 Engine 1 | . 13 14 14 14 9 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 7 9 7 7 7 7 2 5 6 6 6 4 . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . 6 6 6 6 5 6 5 5 5 5 5 5 5 5 7 7 12 12 12 11 9 Treads 9 | . 18 28 28 28 33 36 36 30 30 30 30 26 18 26 26 26 13 . . . . . . . . . . . . . . . . Leg 11 | . 9 . . . . . . . . . . . 2 . . . 11 25 23 23 23 22 23 19 15 14 15 17 13 13 15 16 15 Device 15 | . . . . 11 9 9 9 13 15 15 10 15 15 13 13 13 12 13 13 11 11 10 15 15 18 18 17 19 25 24 19 18 10 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 7 13 11 11 11 11 11 9 5 8 6 8 6 4 4 4 4 Processor 3 | . . . . . . . . 5 7 7 7 3 4 6 6 6 . . . . . . . 6 10 3 1 . 2 7 7 8 8 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 7 5 5 9 3 . . 1 . . Protection 9 | . 6 14 14 2 6 9 8 7 7 7 10 10 11 13 13 13 13 6 10 11 11 11 10 9 11 12 6 7 10 9 7 5 6 Energy Gun 1 | . 7 . . . . . . . . . . . . . . . . . . . . 5 15 . . . . 2 . . . 12 12 Energy Cannon 13 | . 5 11 14 14 9 16 23 23 23 23 21 19 13 13 13 10 14 20 17 17 17 11 1 12 4 7 12 17 13 13 15 3 15 Ballistic Gun 1 | . 9 . . . 4 5 3 . . . . . . . . . . . . . . . . . . . . . . . . 7 . Ballistic Cannon 4 | . 5 14 14 14 9 4 . . . . . 2 5 6 5 5 1 . . . . . . 2 9 6 8 2 7 7 4 1 . Peak Build Rating 258 | . 8 12 9 9 14 30 33 39 42 43 51 83 96 81 81 82 129 126 139 133 134 149 154 170 154 182 183 187 212 222 231 223 258 Average Rating 132 | . 6 9 9 9 13 27 30 37 41 42 43 62 80 81 80 78 97 122 134 132 133 141 150 155 146 152 173 180 204 206 209 214 224 On Entrance 95 | 6 6 8 9 9 9 14 30 32 39 42 42 47 79 81 81 81 81 125 122 133 133 134 148 152 148 144 158 133 185 205 220 189 208 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . 2 11 . . . 1 3 . . . 2 . . . . 2 . . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 240 | 10 54 54 54 54 58 75 79 80 82 83 90 101 112 110 110 110 135 127 148 148 147 147 134 137 167 172 194 170 203 216 220 210 240 Greatest Support 140 | 20 40 40 40 40 80 80 80 80 88 88 88 131 131 120 120 120 120 108 91 91 91 120 120 140 110 96 108 113 110 110 120 120 122 Greatest Overweight (x) 15 | . 1 1 1 1 . . . . . . 1 2 6 . . . 1 2 1 1 1 1 1 1 1 1 15 1 2 1 2 2 2 Average Overweight (x) . | . . 1 1 1 . . . . . . . . 4 . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 10 19 19 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | . 7 15 19 19 16 19 19 19 19 20 19 19 19 20 20 19 19 19 19 19 19 19 19 19 19 19 18 19 19 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 19 19 20 17 20 20 20 20 20 20 19 20 20 20 20 20 20 20 19 20 20 19 20 20 20 20 20 20 19 20 20 9 Class Distribution -------------------- 22% | Scavenger-Tank 15% | Scavenger-Gunner 14% | Hacker-Gunner 9% | Golem 7% | Scavenger-Executioner 6% | Mutant 5% | Scavenger-Skirmisher 4% | Scavenger-Mutant 3% | Hacker-Golem 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Golem | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Armory Hacker-Gunner | -4/Lab Hacker-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -2/Section 7 Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Matter Collected 20686 | 145 291 187 . 145 . 570 324 . 60 71 205 680 632 . 54 60 817 90 10 27 29 140 15 844 1967 290 3118 1715 1323 1209 1987 3286 395 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 38810 | . 507 65 . 194 . 1097 910 . . 97 427 956 1626 63 77 . 1231 586 63 461 343 549 654 3041 1902 154 5522 1571 1021 2098 4993 5934 2668 Parts 1520 | . 27 11 . 6 . 49 50 . . 2 10 33 60 1 6 . 21 22 1 14 6 24 18 127 77 4 254 123 30 87 177 218 62 Haulers Intercepted 11 | . 2 . . . . . 4 . . . . . 1 . . . . . . . . . . 1 . . 1 . . 1 1 . . Recyclers Shooed 13 | . 3 . . . . . 2 . . . . . 3 . . . . . . . . . . 4 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . . . 2 . 19 . . 5 . . 21 . 14 5 . 14 . . . . . . . . . . Prevented 56 | . . . . . . . . . . . . 53 . . . . . . . . 3 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 629 | . 9 1 . 6 . 23 12 . . 2 4 16 19 . 4 . 49 13 1 7 6 12 15 53 47 3 78 23 16 31 64 80 35 Melee 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guns 126 | . 9 . . . . 2 1 . . . . . . . . . . . . . . 10 12 . . . 6 1 1 . 2 70 12 Cannons 373 | . . . . 6 . 20 10 . . 2 1 13 14 . 1 . 2 10 1 7 4 . . 35 43 3 70 21 14 27 49 4 16 AOE 79 | . . . . . . . . . . . . 3 3 . 3 . 41 3 . . . 2 3 9 3 . . . . . 4 3 2 Classes Destroyed 33 | . 6 2 . . . 4 2 . . . . 5 1 . . . 3 . . 1 . 2 . . 3 . . . . . 2 . 2 Worker 23 | . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . 6 . . 4 . 1 2 1 3 2 Builder 27 | . . . . . . . 1 . . . . . 4 . . . . . . . . . . 5 . . 12 . . 1 3 1 . Tunneler 3 | . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . . . . . 4 . . . . . 1 . . . . . . . . . . 1 . . 1 . . 1 1 . . Recycler 20 | . 1 . . 1 . . 1 . . . . . 4 . . . . . . . . . . 1 . . 10 . . . 1 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . Operator 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Watcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 . Swarmer 85 | . 2 . . 4 . 4 . . . . . . 7 . 3 . . 4 . . . . . 9 9 . 23 . . . 5 15 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Grunt 154 | . 7 . . 2 . 12 3 . . . . 4 5 . . . . 7 1 2 3 4 4 25 14 2 17 . 1 7 4 30 . Brawler 13 | . . . . . . 1 1 . . . . 2 . . . . . . . . . . 2 1 2 . 1 . . . 2 1 . Duelist 22 | . . . . . . 1 1 . . . . . . . . . . 1 . 2 . 1 3 2 1 . 2 . . . 3 5 . Protector 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . 1 . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 37 | . . . . . . 4 6 . . . . . 1 . . . . . . 1 . . 2 3 1 . 8 . 1 . 6 2 2 Specialist 11 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 3 . . . . . 6 . . Hunter 38 | . . . . . . . 1 . . 2 . . 3 . . . . . . . 2 . 2 4 4 . 4 2 . 7 4 1 2 Programmer 98 | . . . . . . . . . . . . . 2 . 1 . . 1 . 2 1 4 2 8 9 . 18 7 2 9 14 15 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Behemoth 6 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . 1 . 1 . 1 . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Enhanced Grunt 6 | . . . . . . . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . . Enhanced Q-Series 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Tracker 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 5 4 7 6 . Combat Programmer 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 4 7 4 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Z-Light 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 38 | . . 1 . . . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 39 | . 3 1 . 4 . 3 4 . . 1 2 9 9 . 3 . 39 9 1 3 4 7 7 10 8 3 13 3 6 5 10 17 9 Combat Bots Only 37 | . 2 1 . 4 . 3 2 . . 1 2 9 7 . 3 . 37 9 1 3 4 7 7 9 8 3 9 3 6 5 8 11 9 Max Kills in Single Turn 13 | . 1 1 . 1 . 2 2 . . 1 1 2 2 . 3 . 13 3 1 2 1 3 2 4 2 1 3 1 1 2 4 3 1 Gunslinging 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . 2 . Exploded 13 | . . . . . . . . . . . . 2 1 . 3 . 13 3 . . . 1 1 3 2 . . . . . 4 3 1 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . 1 Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) A5 (-4/Lab) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Hostile Shots Fired 3609 | . 89 7 . 42 . 99 45 . . 6 27 158 139 . 11 . 113 46 3 28 34 38 58 290 243 21 537 154 72 195 332 371 451 Missed 1128 | . 27 4 . 9 . 37 14 . . . 8 37 27 . 4 . 35 18 1 9 14 10 13 129 94 12 188 50 16 55 98 117 102 Hits 2481 | . 62 3 . 33 . 62 31 . . 6 19 121 112 . 7 . 78 28 2 19 20 28 45 161 149 9 349 104 56 140 234 254 349 Melee 41 | . . . . . . . 1 . . . . 8 . . . . 6 . . . . . 3 4 8 . 4 . 1 . 3 3 . Projectile 2440 | . 62 3 . 33 . 62 30 . . 6 19 113 112 . 7 . 72 28 2 19 20 28 42 157 141 9 345 104 55 140 231 251 349 AOE 13 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 3 8 Critical Strikes 132 | . . . . 1 . 1 1 . . . . 13 1 . . . . 1 . 1 . 1 2 8 13 . 24 10 3 5 15 9 23 Actively Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 18 Part Disruptions 31 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 6 1 22 Damage Taken 55048 | . 704 41 . 279 . 932 509 . . 94 881 2398 1711 . 163 . 2700 427 33 343 312 597 999 2568 2651 175 8013 3426 1068 2493 6423 4318 10790 Core 4716 | . 110 . . 32 . 116 57 . . 22 . 227 94 . . . 201 34 . . 17 . 72 248 132 18 395 220 93 185 912 188 1343 Absorbed by Shields 2320 | . . . . . . . . . . . . . . . . . . . . . . 105 . . 258 53 . . 84 . . 739 1081 Redirected to Core 417 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 325 . . Redirected to Shielding 216 | . . . . . . . . . . . . . . . . . 216 . . . . . . . . . . . . . . . . Ignored by Resistances 3974 | . . . . . . . . . . . . . . . . . . 83 6 69 62 138 193 544 118 . 213 . 158 506 307 976 601 Regen/Repaired (Parts) 6882 | . . . . . . . . . . . . 64 145 . . . . . 310 . . 73 . 207 267 . 711 167 183 763 784 1447 1761 Core Remaining (%) 58 | 100 . . . 43 . . 68 . . . . 64 . . . . . 61 . . . . 91 . . 90 . 46 . . 17 . 4 Volleys Fired 1477 | . 66 3 . 20 . 61 39 . 8 11 19 40 75 3 3 1 51 17 3 18 18 17 21 98 113 21 169 92 38 65 147 149 91 Largest 8 | . 2 2 . 2 . 3 3 . 3 3 3 3 3 2 3 1 3 3 3 3 3 3 3 3 3 3 5 5 5 5 5 8 8 Hottest 901 | . 105 90 . 90 . 160 165 . 165 165 165 260 290 70 121 35 160 140 140 140 140 180 180 207 151 176 436 322 359 380 513 696 901 Shots Fired 4703 | . 127 5 . 38 . 157 97 . 10 19 51 95 174 5 7 1 88 47 9 54 54 51 59 264 253 48 592 257 151 252 527 707 504 Gun 1265 | . 123 . . . . 30 26 . . . . . 26 . . . . . . . . 51 59 . . 11 24 43 4 . 14 630 224 Cannon 3397 | . 4 5 . 38 . 127 70 . 10 19 51 95 145 5 6 1 62 46 9 54 54 . . 260 251 37 568 214 147 252 512 76 279 Launcher 41 | . . . . . . . 1 . . . . . 3 . 1 . 26 1 . . . . . 4 2 . . . . . 1 1 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1216 | . 79 2 . 20 . 65 25 . . . . 12 25 . 2 . 5 . . . . . . 49 152 19 245 32 44 103 93 222 22 Thermal 3288 | . 48 3 . 18 . 92 71 . 10 19 51 82 146 5 4 1 21 46 9 54 54 . . 211 99 18 347 225 107 149 433 484 481 Explosive 31 | . . . . . . . 1 . . . . . 3 . 1 . 17 1 . . . . . 4 2 . . . . . 1 1 . Electromagnetic 46 | . . . . . . . . . . . . 1 . . . . 45 . . . . . . . . . . . . . . . . Entropic 121 | . . . . . . . . . . . . . . . . . . . . . . 51 59 . . 11 . . . . . . . Robot Hit Streak 46 | . 8 6 . 4 . 14 9 . . 4 22 12 17 3 2 . 9 13 4 8 9 7 8 21 11 13 21 21 26 33 46 42 44 Robot Miss Streak 12 | . 7 . . 4 . 4 4 . . 2 2 2 3 . 2 . 4 2 3 2 5 12 8 2 4 5 7 5 3 2 3 8 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 63 | . 2 . . . . . . . . . . . . . . . . . . . . 5 4 . 8 1 20 . . . . 23 . Max Gunslinging Chain 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 3 . . . . 2 . Shots Hit Robots 2842 | . 69 7 . 19 . 104 47 . . 7 45 61 88 1 2 . 53 29 4 34 27 35 47 173 144 29 315 153 90 157 286 445 371 Core Hits 1475 | . 29 4 . 9 . 44 26 . . 3 19 34 38 . 5 . 112 20 2 7 6 37 41 98 78 12 163 67 34 62 148 244 133 Critical Kills 42 | . 1 . . . . 1 1 . . . 1 1 4 . . . 1 . . . 1 . . 10 . . 3 2 1 4 7 2 2 Critical Parts Destroyed 35 | . 1 . . . . 1 . . . . . 5 7 . . . 1 . . . . 5 5 . . . 1 5 . . . 1 3 Critical Strikes 113 | . 2 . . . . 4 1 . . . 1 6 12 . . . 3 . . . 1 5 5 10 13 . 8 8 2 7 9 8 8 Burn 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Meltdown 33 | . . . . . . 1 1 . . . 1 . 2 . . . . . . . 1 . . 8 . . 3 1 1 4 7 1 2 Destroy 34 | . 2 . . . . 1 . . . . . 6 9 . . . 2 . . . . . . 2 . . 1 6 . . . 2 3 Blast 25 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 13 . 4 1 1 3 2 . . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impale 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Detonate 10 | . . . . . . . . . . . . . . . . . . . . . . 5 5 . . . . . . . . . . Melee Attacks 81 | . . 32 . . . 23 . . . . 23 . . . . . 2 . . . . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 81 | . . 32 . . . 23 . . . . 23 . . . . . 2 . . . . . . . 1 . . . . . . . . Sneak Attacks 5 | . . 2 . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 126320 | . 860 211 . 342 . 2691 1490 1 . 199 933 2266 3404 30 212 . 5071 1450 170 1634 1233 3393 3479 8126 6410 1010 15777 6256 4174 7103 14275 15058 19062 Guns 27331 | . 782 . . . . 247 149 . . . . . 391 . . . . . . . . 2255 2513 . . 432 784 667 83 . 385 13436 5207 Cannons 83392 | . 51 67 . 341 . 1600 975 . . 199 871 2042 2557 30 58 . 986 1202 144 1634 1233 . . 6736 5954 578 14383 5589 4030 7038 13350 980 10764 Explosions 13407 | . . . . . . . 257 . . . . 224 409 . 154 . 3952 248 . . . 1138 966 1155 419 . 503 . . . 501 421 3060 Melee 1204 | . . 128 . . . 844 . . . . 62 . . . . . 133 . . . . . . . 37 . . . . . . . . Ramming 986 | . 27 16 . 1 . . 109 1 . . . . 47 . . . . . 26 . . . . 235 . . 107 . 61 65 39 221 31 Kinetic 25592 | . 492 33 . 202 . 654 131 . . . . 109 289 . 21 . 40 . . . . . . 963 4114 409 6765 276 923 2143 1780 5675 573 Thermal 84539 | . 341 34 . 139 . 1193 993 . . 199 871 2135 2659 30 37 . 257 1202 144 1634 1233 1069 966 5773 1840 169 8402 5980 3190 4895 11955 8741 18458 Explosive 7160 | . . . . . . . 257 . . . . . 409 . 154 . 3093 248 . . . . . 1155 419 . 503 . . . 501 421 . Electromagnetic 1639 | . . . . . . . . . . . . 22 . . . . 1548 . . . . 69 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1204 | . . 128 . . . 844 . . . . 62 . . . . . 133 . . . . . . . 37 . . . . . . . . Entropic 5200 | . . . . . . . . . . . . . . . . . . . . . . 2255 2513 . . 432 . . . . . . . Highest Corruption 36 | . . . . . . . . . . . . 6 1 1 1 1 1 2 . 1 2 2 2 1 3 6 20 26 . 4 36 11 26 Average Corruption 8 | . . . . . . . . . . . . 5 1 1 1 1 1 1 . 1 1 1 1 1 1 5 8 24 . 2 14 7 13 Corruption Purged 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 26 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 631 | . . . . . . . . . . . . 23 5 3 5 . 5 12 . 1 4 . 2 . 34 45 75 154 . 27 109 70 57 Message Errors 128 | . . . . . . . . . . . . 4 2 1 2 . 2 3 . . 1 . 1 . 7 11 13 38 . 4 25 10 4 Matter Fused 123 | . . . . . . . . . . . . 7 . . 1 . 2 2 . . 1 . . . 7 8 13 28 . 6 22 18 8 Heat Flow Errors 65 | . . . . . . . . . . . . 2 1 . 1 . . 1 . 1 1 . . . 4 8 5 15 . 7 9 4 6 Energy Discharges 77 | . . . . . . . . . . . . 5 . . . . . 2 . . . . . . 5 6 8 17 . 3 13 11 7 Parts Rejected 14 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 3 2 6 Parts Fused 14 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 2 3 3 . . 2 . 1 Data Loss (minor) 70 | . . . . . . . . . . . . 1 1 . . . 1 1 . . 1 . . . 4 6 11 18 . 3 11 7 5 Data Loss (major) 28 | . . . . . . . . . . . . . . 2 . . . 1 . . . . . . 4 2 2 8 . 1 4 2 2 Misfires 22 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . 1 6 . 2 4 5 1 Alerts 10 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . 3 . . 2 1 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 1 . 1 Weapon Failures 74 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 16 16 . . 13 10 15 Overload Shots 8 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 5 . . Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 2871 | . . 19 . . . 4 23 . . . . 15 88 18 . . 231 79 . 177 96 101 . 110 107 3 775 40 92 139 279 97 378 Projectiles 1925 | . . . . . . 4 21 . . . . 15 69 18 . . . 6 . 177 96 . . 101 101 3 723 40 55 139 222 28 107 Explosions 807 | . . . . . . . 1 . . . . . 7 . . . 231 73 . . . 101 . 6 6 . 34 . . . 57 20 271 Melee 139 | . . 19 . . . . 1 . . . . . 12 . . . . . . . . . . 3 . . 18 . 37 . . 49 . Knockbacks 115 | . . 1 . 1 . 3 . . . . . 3 4 . . . . . . . . . . 9 22 8 26 1 8 14 6 4 5 Impact 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . 3 . Kinetic 100 | . . 1 . 1 . 3 . . . . . 3 4 . . . . . . . . . . 5 20 8 24 1 7 13 6 1 3 Secondary 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 . . 1 . . 2 Self-Inflicted Damage 644 | . . . . . . . 64 . . . . 29 . . 53 . 77 . . . . 112 86 . . . 125 . . . . . 98 Shots 14 | . . . . . . . 1 . . . . 1 . . 1 . 2 . . . . 3 2 . . . 1 . . . . . 3 Rammed 26 | . 4 4 . 2 . . 13 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Targets Rammed 68 | . 6 5 . 2 . . 14 1 . . . . 2 . . . . . 1 . . . . 13 . . 5 . 2 4 4 5 4 Kicked 40 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . 13 . . 5 . 2 4 4 5 4 Crushed 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 587 | . 304 48 . 209 . 207 109 . 33 66 132 261 244 . 92 . 8 181 12 241 167 291 306 369 239 221 587 315 199 200 301 273 273 Average Temperature 117 | . 78 22 . 94 . 66 35 . 18 36 57 87 96 . 51 . 8 88 8 42 25 81 84 75 56 105 131 95 95 103 124 158 192 Received Heat Transfer 7597 | . 309 9 . 30 . 414 99 . . . . 344 201 . . . 302 201 18 45 63 123 132 580 489 7 1372 . 67 126 468 472 1726 Thermoelectric Energy+ 19385 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1220 7090 11075 Effects 52 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 9 . . . 9 11 20 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Energy Bleed 8 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Interference 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 9 7 18 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Total Turns 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . Longest Duration 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Martial Activations 49 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 10 . 6 11 8 . . Total Turns 769 | . . . . . . . . . . . . . . . . . . . . . . . . . 193 51 197 . 93 181 54 . . Longest Duration 59 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 51 59 . 32 47 14 . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . . . . . 6 . . . . . . 1 . . 1 . 1 . . 1 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . 1 . . 2 . Impact Corruptions 8 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . 2 . 1 . . 2 . Robots Melted 45 | . . . . . . 1 1 . . . 3 . 3 . . . . . . . 2 . . 9 . . 3 1 1 4 9 3 5 Combat Hostiles 43 | . . . . . . 1 1 . . . 3 . 2 . . . . . . . 2 . . 9 . . 2 1 1 4 9 3 5 Parts Melted 216 | . . . . 1 . 4 3 . . 1 13 3 9 . . . . 3 . 3 5 . . 24 5 . 19 9 5 13 41 38 17 Heat Transferred 79613 | . 798 74 . 296 . 1793 1395 . . 285 1849 2319 3652 50 50 . 286 1000 150 1125 1000 600 850 5794 2750 300 7170 3931 2404 3922 10089 11067 14614 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Maximum Alert Level 5 | . . . . . . 3 3 1 . . . . . . . . . . . . . . . 3 4 . 5 4 2 3 5 5 5 Low Security (%) 33 | . 100 100 . 100 100 22 . 23 . . . . 100 . . . . . 100 . . . . 45 . . 24 . 43 30 21 . 68 Level 1 15 | . . . . . . 29 . 76 . . . . . . . . . . . . . . . 10 11 . 20 . 48 29 13 . . Level 2 15 | . . . . . . 7 98 . . . . . . . . . . . . . . . . 12 34 . 6 . 8 30 12 . . Level 3 22 | . . . . . . 40 1 . . . . . . . . . . . . . . . . 30 30 . 18 99 . 8 16 42 . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 . 13 . . . 21 27 . Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . 15 30 10 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2615 | . 57 5 . 95 2 1098 719 277 . . . . 197 . . . . . 72 . . . . 1020 1573 . 1988 1103 522 712 1828 2615 1921 Initial 1671 | . . . . . 2 . 534 277 . . . . 37 . . . . . 72 . . . . 63 490 . . 1086 522 166 379 1087 1671 Average 576 | . 11 . . 21 1 528 586 229 . . . . 78 . . . . . 29 . . . . 397 826 . 703 906 201 389 847 1471 837 Influence Increases 18814 | . 239 15 . 160 . 1218 786 . . 60 20 199 625 . 100 . . 300 89 155 140 460 373 1569 1952 40 2661 934 537 1135 2370 2296 381 Destroy 0b10 Robot/C 11480 | . 180 . . 120 . 660 260 . . 40 20 140 380 . 80 . . 260 20 140 120 400 320 1040 1200 40 1560 460 320 620 1300 1600 200 Destroy 0b10 Robot/NC 505 | . 25 15 . 5 . 10 35 . . . . 5 55 . . . . . . 5 . . . 70 20 . 145 . 5 20 40 40 10 Destroy Leader 2258 | . 34 . . 20 . 30 108 . . 20 . 10 92 . 20 . . 40 . 10 20 . 30 152 192 . 322 170 110 162 364 302 50 Allied During Kill 491 | . . . . . . 93 18 . . . . 14 . . . . . . . . . 60 23 . 283 . . . . . . . . Successful Hack 114 | . . . . . . . . . . . . . . . . . . . 9 . . . . 38 20 . 23 . . 24 . . . Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . Disable Machine 945 | . . . . . . 15 120 . . . . . 45 . . . . . . . . . . 120 60 . 120 165 . 120 135 45 . Anti-Garrison Action 450 | . . . . . . 300 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 2041 | . . . . . . 35 65 . . . . . 53 . . . . . 10 . . . . 134 132 . 446 124 102 174 486 159 121 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 465 | . . . . 15 . 75 30 . . . . 30 . . . . . . . . . . . 15 45 . 45 15 . 15 30 150 . Influence Decreases 16933 | . 239 15 . 153 7 120 1274 433 177 60 20 139 685 . 70 30 . 184 165 189 132 104 642 670 1496 1496 729 1936 1170 757 1232 1497 1112 Entered New Map 6819 | . . . . . 5 . 564 333 67 . . . 23 . . 30 . . 44 15 2 14 370 38 510 1456 . 846 408 131 296 726 941 Time Decay 7907 | . 200 15 . 153 2 . 650 100 110 60 20 77 452 . 70 . . 174 121 174 130 40 212 417 686 40 499 700 752 616 676 691 70 Lost Part 880 | . 39 . . . . 20 . . . . . 10 60 . . . . 10 . . . . 40 50 20 . 230 90 10 10 110 80 101 Lost Ally 577 | . . . . . . 100 60 . . . . 52 . . . . . . . . . 50 20 15 280 . . . . . . . . Purge Threat 750 | . . . . . . . . . . . . . 150 . . . . . . . . . . 150 . . . 300 . . 150 . . Squads Dispatched 122 | . 1 . . . . . 5 . . . . . 8 . . . . . 4 . . . 1 11 11 . 14 4 7 12 16 20 8 Investigation 10 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . 3 3 . . . 1 . . . . Extermination 35 | . . . . . . . . . . . . . 3 . . . . . 1 . . . . 4 3 . 5 2 . 5 5 7 . Reinforcement 28 | . 1 . . . . . 1 . . . . . 3 . . . . . 1 . . . . 2 2 . 4 1 1 5 5 2 . Assault 33 | . . . . . . . 4 . . . . . . . . . . . . . . . 1 2 3 . 4 . . . 3 8 8 Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 2 3 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . . 3 . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Distress Signals 38 | . 1 . . . . . 2 . . . . . 2 . . . . . . . . . . 7 3 . 6 1 2 4 2 2 6 Communications Jammed 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 23 45 1 Distress Signals 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 22 41 1 Times Spotted 885 | . 20 2 . 7 . 33 42 . . 2 4 28 23 . 4 . 57 13 1 6 6 29 18 69 70 3 112 26 22 40 75 104 69 Peak Tracking Total 37 | . 4 2 . 4 . 5 7 . . 1 2 12 4 . 3 . 37 5 1 2 2 8 7 7 9 1 15 3 6 6 6 10 16 Tactical Retreats 30 | . . 1 . 1 . 3 2 . . . . 2 . . . . 5 . . . . . . 2 3 . 2 1 . 1 2 5 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Traps Triggered 14 | . . . . . . . 1 . . . . . 3 . . . . . 1 . . . . . 2 . 3 1 . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Disabled 86 | . . . . . . 6 9 . . . 1 2 3 . . . 4 . . . . . 1 10 4 6 8 12 . 8 9 3 . Max in Single Turn 2 | . . . . . . 1 1 . . . 1 1 1 . . . 1 . . . . . 1 2 1 1 1 1 . 1 1 1 . Garrison Access 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . . Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Accessed 83 | . . . 1 . 1 4 3 2 . . 3 2 5 . . . . . 4 1 1 1 . 10 7 2 9 7 . 8 7 5 . Terminals 37 | . . . . . . 4 2 . . . . . 2 . . . . . 3 . . . . 4 3 . 5 5 . 3 4 2 . Fabricators 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 3 . . . . 1 . 1 . Repair Stations 12 | . . . . . . . . . . . . 1 1 . . . . . 1 . . . . 2 1 . 3 1 . 1 . 1 . Recycling Units 3 | . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 2 . . Garrison Access 8 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . 1 . . 1 . . 1 1 1 . Total Hacks 214 | . . . 1 . 1 9 11 7 . . 27 6 10 . . . . . 9 1 1 1 . 31 20 2 17 18 . 15 19 8 . Successful 103 | . . . 1 . 1 . . 3 . . 27 3 4 . . . . . 4 1 1 1 . 17 12 2 9 4 . 6 7 . . Failed 111 | . . . . . . 9 11 4 . . . 3 6 . . . . . 5 . . . . 14 8 . 8 14 . 9 12 8 . Catastrophic 24 | . . . . . . 1 1 . . . . . 2 . . . . . . . . . . 2 1 . 5 3 . 4 3 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . . . . . . . . 3 . . . . 2 . . 5 . . 3 . . 1 . 15 7 . 8 11 . 2 5 . . Terminals 91 | . . . . . . 9 7 . . . . . 5 . . . . . 7 . . . . 13 8 . 10 14 . 6 9 3 . Fabricators 24 | . . . . . . . . 5 . . . . . . . . . . . . . . . 6 10 . . . . 1 . 2 . Repair Stations 28 | . . . . . . . . . . . . 3 2 . . . . . 2 . . . . 7 2 . 6 2 . 3 . 1 . Recycling Units 6 | . . . . . . . . 2 . . . 3 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . 4 8 . . Garrison Access 15 | . . . . . 1 . 4 . . . . . 2 . . . . . . . . . . 2 . . 1 . . 1 2 2 . Terminal Hacks 51 | . . . 1 . . . . . . . 27 . 1 . . . . . 1 1 1 1 . 5 4 2 2 3 . 1 1 . . Record 8 | . . . 1 . . . . . . . 6 . . . . . . . . . . . . . . 1 . . . . . . . Part Schematic 15 | . . . . . . . . . . . 13 . . . . . . . . . . . . 1 1 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . . . Unreport Threat 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 6 . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Repair Station Hacks 21 | . . . . . . . . . . . . 2 2 . . . . . 2 . . . . 5 2 . 6 . . 2 . . . Scan Component 11 | . . . . . . . . . . . . 1 1 . . . . . 1 . . . . 3 1 . 3 . . 1 . . . Repair 10 | . . . . . . . . . . . . 1 1 . . . . . 1 . . . . 2 1 . 3 . . 1 . . . Recycling Unit Hacks 3 | . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . 3 5 . . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Retrieve Study 8 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . 2 2 . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Unauthorized Hacks 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . . . . . . 4 3 1 . . . 2 4 . . . . . 2 . . . . 9 6 . 7 7 . 6 7 5 . Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . 3 2 . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 192 | . . . . . . . . . . . . . . . . . . . . . . . . . 192 . . . . . . . . Total Robot Build Rating 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . Part Schematics Acquired 34 | . . . . . . . . . . . 13 . . . . 12 . . . . . . . 1 1 . . . . 1 6 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . Part Studies Acquired 8 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . 2 2 . . Parts Repaired 10 | . . . . . . . . . . . . 1 1 . . . . . 1 . . . . 2 1 . 3 . . 1 . . . Time 668 | . . . . . . . . . . . . 40 56 . . . . . 56 . . . . 200 89 . 119 . . 108 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . 2 . . . 3 2 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . 15 1 . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . Machine Destruction 18 | . . . . . . 15 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . . 9 . . . . . 6 . . . . . . . . . 5 2 . 3 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Total Allies 41 | . . . . . . 9 . . . . . 7 . . . 2 . . . . . 5 2 . 16 . . . . . . . . Largest Group 10 | . . . . . . 6 3 . . . . 4 . . . 2 2 . . . . 5 2 1 10 . . . . . . . . Highest-Rated Group 481 | . . . . . . 93 57 . . . . 142 . . . 192 192 . . . . 286 96 49 481 . . . . . . . . Highest-Rated Ally 96 | . . . . . . 21 21 . . . . 41 . . . 96 96 . . . . 68 49 49 58 . . . . . . . . Initial Warlord ECA Mod 8 | . . . . . . . 8 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 4 4 4 4 3 3 2 2 2 1 1 Total Orders 15 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . 2 9 . . . . . . . . STAY 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 5 . . . . . . . . ROAM 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 256 | . . . . . . 34 7 . . . . 13 . . . . 45 . . . . 14 9 1 133 . . . . . . . . Total Damage 8929 | . . . . . . 778 133 . . . . 524 . . . . 2554 . . . . 713 276 26 3925 . . . . . . . . Kills 50 | . . . . . . 10 1 . . . . 3 . . . . 11 . . . . 9 1 . 15 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 3 . . . 4 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Active Infowar (turns) 24143 | . . . . . . . . 173 369 843 248 1228 1325 741 388 1578 194 . . . . 3 . 1094 1988 844 241 1486 3626 2049 2643 2756 326 Optics 1813 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 454 1358 . Sensors 21023 | . . . . . . . . 173 369 843 248 1228 1325 741 388 1578 194 . . . . . . 1094 1988 844 241 1486 3270 1276 1537 2200 . Cloaking 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . Jamming 10022 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2366 2049 2528 2753 326 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . 2 . . . . . . . 2 . 2 . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Turns Passed 49586 | . 1080 1276 332 608 23 1650 2382 208 369 855 538 1865 1627 741 388 1578 2963 773 346 928 795 1530 479 2468 2745 1518 2792 2990 4917 2049 2648 2801 1324 Spaces Moved 21887 | 1 517 492 139 226 11 799 981 120 214 515 188 828 711 459 236 963 1289 381 176 469 395 657 222 986 1148 420 1075 1292 2118 941 1225 1224 469 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7666 | . 364 492 139 226 11 799 981 120 214 515 188 828 225 459 236 963 906 . . . . . . . . . . . . . . . . Legs 13377 | 1 153 . . . . . . . . . . . . . . . 383 381 176 469 395 657 222 986 1148 420 1074 1292 2118 941 1061 1224 276 Wheels 487 | . . . . . . . . . . . . . 486 . . . . . . . . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 240 240 240 160 160 160 160 160 160 160 160 160 160 160 160 135 183 185 185 185 172 125 125 179 179 176 179 179 176 175 172 173 Average Speed 177 | 120 160 240 240 240 160 160 160 160 160 160 199 184 181 160 160 160 168 184 185 185 185 178 173 161 184 183 185 180 183 178 176 174 183 Slowest Speed 444 | 120 240 240 240 240 160 160 160 160 160 160 240 320 240 160 160 160 240 210 185 185 185 185 175 180 378 378 444 186 372 352 352 245 260 Overloaded Moves 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 8 . 3 3 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . 2 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Microwarps 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 14 Exploration Rate (%) 55 | 2 84 80 53 46 3 72 94 4 43 66 80 59 28 65 46 86 89 58 6 66 66 83 45 28 54 100 28 95 66 83 45 40 18 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 7 | . . . 1 . . . . . 1 1 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . Known Exits Taken 19 | . . . . . 1 . 1 1 1 1 1 . 1 1 1 1 . 1 1 . . . . 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . . . . 1 . . . . 1 . . 1 1 1 1 . . . . 1 1 . . . . Scrap Searched 19 | . . 1 . 1 . . . . 1 1 . 2 . . 3 3 . 1 . 2 3 . 1 . . . . . . . . . . Spaces Dug 139 | . . . . . . . 1 . 4 3 . . 15 3 . . . . . . . . . 5 6 . 29 7 8 8 23 18 9 Terrain Destroyed 1397 | . . . . . . . 61 . 9 10 . 5 62 4 13 . 27 28 4 17 20 58 83 66 90 1 255 73 38 73 171 68 161 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 937 | . . . . . . . 23 . 9 10 . 5 45 4 3 . 9 16 4 17 20 29 47 39 61 1 193 73 38 73 133 56 29 AOE 460 | . . . . . . . 38 . . . . . 17 . 10 . 18 12 . . . 29 36 27 29 . 62 . . . 38 12 132 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Total 30030 | . 651 544 138 251 16 1032 1721 136 232 529 296 1097 946 461 240 1001 1998 414 190 489 420 980 268 1648 1576 1117 1517 1782 3088 1200 1566 1618 868 Wait 4590 | . 12 . . 2 . 28 606 12 . 2 16 73 49 . . 10 520 10 . 1 2 207 1 451 203 593 131 231 767 97 167 66 333 Move 21528 | . 517 491 138 225 11 798 980 119 213 514 187 827 710 458 235 962 1288 380 176 468 394 656 221 985 1147 419 1074 1291 2117 940 1075 1223 289 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 395 | . 19 10 . 1 1 16 16 2 2 . 9 18 22 . . 4 32 1 4 . 1 5 . 21 23 7 34 29 24 14 27 35 18 Fast Attach 320 | . 5 . . . . 1 13 . 2 . 8 9 10 . . 10 21 2 1 . 2 12 . 11 15 18 19 25 34 17 35 28 22 Attach 185 | . 3 . . . 4 3 1 2 . . 4 11 11 . . . 14 . 1 . . 1 . 11 5 3 23 11 10 7 15 14 31 Detach 123 | . . . . . . . . . . . 2 2 3 . . . 11 . 2 . 1 8 1 12 1 7 11 19 16 1 8 3 15 Swap 379 | . 7 2 . 1 . 12 16 . 2 2 10 16 18 . 2 . 15 2 1 1 . 1 2 26 29 7 20 33 26 26 43 43 16 Drop 574 | . 17 1 . . . 21 36 . 5 . 18 21 22 . . 14 42 2 2 1 2 15 . 20 29 26 26 51 54 29 45 52 23 Fire 1477 | . 66 3 . 20 . 61 39 . 8 11 19 40 75 3 3 1 51 17 3 18 18 17 21 98 113 21 169 92 38 65 147 149 91 Melee 81 | . . 32 . . . 23 . . . . 23 . . . . . 2 . . . . . . . 1 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 39 | . 2 . . . . . . . . . . . . . . . . . . . . . . 13 . . 5 . 2 4 4 5 4 Crush 27 | . 3 5 . 2 . . 14 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . . . . . . . 24 . . . . . . . . . . . . . 5 . . . . . 26 Rewire 241 | . . . . . . 69 . . . . . 80 . . . . 2 . . . . 58 22 . 10 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 4) 332 | -10/Materials | Build established: Mutant 356 | -10/Materials | Lost 3 parts (1p2w) 427 | -10/Materials | Discovered new exit (range 14) 514 | -10/Materials | Discovered new exit (range 15) 850 | -10/Materials | Discovered new exit (range 16) 1081 | -10/Materials | Entered Mines 1125 | -10/Mines | Discovered new exit (range 10) 1211 | -10/Mines | Discovered new exit (range 5) 1317 | -10/Mines | Discovered new exit (range 13) 1547 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1693 | -10/Mines | Learned Materials garrison access intel 1770 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1832 | -10/Mines | Excavation squad dispatched 1832 | -10/Mines | A large section of the Mines collapsed 2345 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2348 | -10/Mines | Discovered new exit (range 5) 2357 | -10/Mines | Entered Exiles 2415 | -10/Exiles | Met 8R-AWN 2456 | -10/Exiles | Met EX-HEX 2542 | -10/Exiles | Met EX-DEC 2595 | -10/Exiles | Learned location of Zion (-6) 2667 | -10/Exiles | Discovered new exit (range 10) 2689 | -10/Exiles | Entered Mines 2784 | -9/Mines | Core integrity fell below 50% 3273 | -9/Mines | Discovered new exit (range 9) 3297 | -9/Mines | Entered Materials 3297 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3298 | -8/Materials | Identified exit to Factory 3299 | -8/Materials | Loaded intel: 1 garrison access location 3320 | -8/Materials | Identified exit to Garrison 3320 | -8/Materials | Entered Garrison 3328 | -8/Garrison | Triggered checkpoint 3378 | -8/Garrison | Triggered checkpoint 3562 | -8/Garrison | Garrison Relay disabled 3630 | -8/Garrison | Triggered checkpoint 3792 | -8/Garrison | Build established: Scavenger-Tank 3959 | -8/Garrison | Lost 3 allies 4168 | -8/Garrison | Triggered checkpoint 4212 | -8/Garrison | Triggered checkpoint 4270 | -8/Garrison | Discovered new exit (range 12) 4302 | -8/Garrison | Triggered checkpoint 4353 | -8/Garrison | Garrison Relay disabled 4560 | -8/Garrison | Discovered new exit (range 13) 4634 | -8/Garrison | Triggered checkpoint 4662 | -8/Garrison | Garrison Relay disabled 4834 | -8/Garrison | Discovered new exit (range 12) 4854 | -8/Garrison | Triggered checkpoint 4886 | -8/Garrison | Garrison Relay disabled 4970 | -8/Garrison | Entered Storage 4970 | -8/Storage | Accompanied by 3 allies 5331 | -8/Storage | Lost 3 allies 5504 | -8/Storage | Met 01-MTF 5770 | -8/Storage | First assault squad dispatched 5796 | -8/Storage | Discovered new exit (range 8) 7341 | -8/Storage | Discovered exit to Factory (range 8) 7352 | -8/Storage | Entered Factory 7352 | -7/Factory | Accompanied by 2 allies (01-MTF) 7352 | -7/Factory | Evolved 2 slots: Utility x2 7355 | -7/Factory | 01-MTF left 7485 | -7/Factory | Discovered new exit (range 4) 7490 | -7/Factory | Identified exit to Lower Caves 7560 | -7/Factory | Entered Lower Caves 7590 | -7/Lower Caves | Met a Warlord Commander 7591 | -7/Lower Caves | Learned location of Warlord (-5) 7592 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7599 | -7/Lower Caves | Found Encrypted Comm Array 7692 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7846 | -7/Lower Caves | Encountered a Warlord checkpoint 7913 | -7/Lower Caves | Discovered new exit (range 10) 7927 | -7/Lower Caves | Identified exit to Lower Caves 7929 | -7/Lower Caves | Entered another Lower Caves area 8768 | -7/Lower Caves | Discovered new exit (range 5) 8782 | -7/Lower Caves | Identified exit to Data Miner 8784 | -7/Lower Caves | Entered Data Miner 8784 | -7/Data Miner | Discovered new exit (range 6) 8815 | -7/Data Miner | Met Data Miner 8844 | -7/Data Miner | Learned location of Section 7 (-2) 8844 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8871 | -7/Data Miner | Received God Mode back door access code from Data Miner 8890 | -7/Data Miner | Destroyed Data Miner 8892 | -7/Data Miner | Data Conduit disabled 9198 | -7/Data Miner | Found Prototype Device 9198 | -7/Data Miner | Identified Exp. Thermal Shield 9246 | -7/Data Miner | Found Prototype Hackware 9250 | -7/Data Miner | Found Prototype Hackware 9254 | -7/Data Miner | Found Prototype Hackware 9320 | -7/Data Miner | Identified exit to Proximity Caves 9322 | -7/Data Miner | Entered Proximity Caves 9325 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 9622 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 9848 | -6/Proximity Caves | Repaired Cld. Plasma Cannon 9922 | -6/Proximity Caves | 0b10 base defense nominally successful 9992 | -6/Proximity Caves | Lost 9 allies 10271 | -6/Proximity Caves | Attacked by Warlord forces 10274 | -6/Proximity Caves | Spotted Marauder 1.7 10306 | -6/Proximity Caves | Destroyed Marauder 1.7 10352 | -6/Proximity Caves | Build established: Scavenger-Tank 10373 | -6/Proximity Caves | Destroyed 9 combat bots 10380 | -6/Proximity Caves | Lost 9 parts (1p3n3u2w) 11138 | -6/Proximity Caves | Discovered new exit (range 15) 11174 | -6/Proximity Caves | Ambushed by research squad 11187 | -6/Proximity Caves | Entered Factory 11187 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11188 | -6/Factory | Identified exit to Lower Caves 11442 | -6/Factory | Spotted B-75 Beast 11450 | -6/Factory | Destroyed B-75 Beast 11492 | -6/Factory | Garrison activated, responded to threat 11540 | -6/Factory | Destroyed 7 combat bots 11545 | -6/Factory | Lost 5 parts (2n2u1w) 11904 | -6/Factory | Repaired Hyp. Gauss Cannon? 12708 | -6/Factory | Discovered new exit (range 15) 12814 | -6/Factory | Entered Lower Caves 12897 | -6/Lower Caves | Encountered a Warlord checkpoint 13531 | -6/Lower Caves | Discovered new exit (range 7) 13541 | -6/Lower Caves | Identified exit to Lower Caves 13555 | -6/Lower Caves | Entered another Lower Caves area 13932 | -6/Lower Caves | Discovered new exit (range 5) 13940 | -6/Lower Caves | Identified exit to Zion 13943 | -6/Lower Caves | Entered Zion 14025 | -6/Zion | System corruption cleaned by Quarantine Array 14236 | -6/Zion | Discovered new exit (range 15) 14301 | -6/Zion | Found Prototype Launcher 14301 | -6/Zion | Identified Gui. Missile Launcher 14543 | -6/Zion | Learned location of Quarantine (-3) 14966 | -6/Zion | Found Prototype Special Weapon 14966 | -6/Zion | Identified RU-N14's Throwing Claymores 15065 | -6/Zion | Given A8's code to call for help 15116 | -6/Zion | Given the Hacking Drone Bay 15143 | -6/Zion | Found CR-A16's Pointy Stick 15301 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 15344 | -6/Zion | Met Imprinter 15467 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15473 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15476 | -6/Zion | Opened final containment barrier to the Deep Caves 15511 | -6/Zion | Discovered new exit (range 3) 15511 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15519 | -6/Zion | Identified exit to Deep Caves 15521 | -6/Zion | Entered Deep Caves 15521 | -6/Deep Caves | Accompanied by 2 allies 15755 | -6/Deep Caves | Attacked by Z-Imprinter 15763 | -6/Deep Caves | Destroyed Z-Imprinter 15831 | -6/Deep Caves | Found Prototype Protection 15831 | -6/Deep Caves | Identified Zio. Weapon Casing 15994 | -6/Deep Caves | Found Prototype Protection 15994 | -6/Deep Caves | Identified Zio. Heavy Carapace 16132 | -6/Deep Caves | Found Zio. Weapon Casing 16206 | -6/Deep Caves | Found Zio. Weapon Casing 16269 | -6/Deep Caves | Z-Facility disabled 16421 | -6/Deep Caves | Build established: Scavenger-Mutant 16444 | -6/Deep Caves | Found Zio. Heavy Carapace 16601 | -6/Deep Caves | Discovered new exit (range 6) 16974 | -6/Deep Caves | Spotted Golem 17007 | -6/Deep Caves | Destroyed Golem 17036 | -6/Deep Caves | Lost 3 parts (1p1n1u) 17085 | -6/Deep Caves | Spotted Golem 17125 | -6/Deep Caves | Destroyed Golem 17142 | -6/Deep Caves | Found GOLEM Unit 17168 | -6/Deep Caves | Triggered Deep Caves wall 17168 | -6/Deep Caves | Spotted Assembler 17168 | -6/Deep Caves | Spotted Assembler 17169 | -6/Deep Caves | Exposed GOLEM chamber 17169 | -6/Deep Caves | Destroyed Assembler 17203 | -6/Deep Caves | Destroyed Assembler 17217 | -6/Deep Caves | Lost 3 parts (2n1u) 17230 | -6/Deep Caves | Destroyed 37 combat bots 17271 | -6/Deep Caves | Found GOLEM Unit 17754 | -6/Deep Caves | Found GOLEM Unit 17758 | -6/Deep Caves | Found GOLEM Unit 17763 | -6/Deep Caves | Found GOLEM Unit 17900 | -6/Deep Caves | Build established: Golem 18484 | -6/Deep Caves | Entered Proximity Caves 18827 | -5/Proximity Caves | Identified exit to Factory 18952 | -5/Proximity Caves | Destroyed 9 combat bots 19257 | -5/Proximity Caves | Entered Factory 19257 | -5/Factory | Evolved 2 slots: Utility x2 19337 | -5/Factory | Identified exit to Upper Caves 19337 | -5/Factory | Identified exit to Extension 19454 | -5/Factory | Identified Quantum Router 19469 | -5/Factory | Identified System Mapper 19512 | -5/Factory | Repaired Lyr. Heavy Armor Plating 19603 | -5/Factory | Entered Upper Caves 19614 | -5/Upper Caves | Identified Deep Network Scanner 19830 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19941 | -5/Upper Caves | Learned 4 Factory zone layouts 19946 | -5/Upper Caves | Learned Factory trap positions 20509 | -5/Upper Caves | Discovered new exit (range 13) 20531 | -5/Upper Caves | Entered another Upper Caves area 20686 | -5/Upper Caves | Encountered a Warlord checkpoint 21300 | -5/Upper Caves | Discovered new exit (range 14) 21326 | -5/Upper Caves | Entered Warlord 21388 | -5/Warlord | System corruption cleaned by Quarantine Array 21794 | -5/Warlord | Build established: Commander-Golem 22032 | -5/Warlord | Opened Warlord's prototype stash 22056 | -5/Warlord | Found Prototype Device 22056 | -5/Warlord | Identified Exp. Cloaking Device 22069 | -5/Warlord | Found Prototype Processor 22069 | -5/Warlord | Identified Spectral Analyzer 22072 | -5/Warlord | Found Prototype Device 22072 | -5/Warlord | Identified Exp. Focal Shield 22089 | -5/Warlord | Found Prototype Reactor 22239 | -5/Warlord | Met Warlord 22264 | -5/Warlord | Warlord's base attacked by MAIN.C 22318 | -5/Warlord | Found Prototype Energy Gun 22318 | -5/Warlord | Identified Vortex Shotgun 22324 | -5/Warlord | Found Vortex Shotgun 22331 | -5/Warlord | Found Vortex Shotgun 22335 | -5/Warlord | Found Vortex Shotgun 22614 | -5/Warlord | Warlord forces counterattacked 22708 | -5/Warlord | Spotted Executioner 22712 | -5/Warlord | Spotted Executioner 22725 | -5/Warlord | Destroyed Executioner 22732 | -5/Warlord | Spotted Striker 22748 | -5/Warlord | Destroyed Striker 22769 | -5/Warlord | Destroyed 7 combat bots 22769 | -5/Warlord | Spotted B-75 Beast 22776 | -5/Warlord | Spotted B-86 Titan 22781 | -5/Warlord | Allies destroyed B-75 Beast 22786 | -5/Warlord | Allies destroyed B-86 Titan 22801 | -5/Warlord | Discovered new exit (range 15) 22823 | -5/Warlord | Lost 22 allies 22856 | -5/Warlord | Entered Proximity Caves 22856 | -4/Proximity Caves | Accompanied by 1 ally 22861 | -4/Proximity Caves | P-70 Sage assimilated allied Sentinel 6a 23028 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 23031 | -4/Proximity Caves | Build established: Golem 23079 | -4/Proximity Caves | Destroyed 7 combat bots 23298 | -4/Proximity Caves | Learned location of Armory (-4) 23310 | -4/Proximity Caves | Discovered new exit (range 15) 23335 | -4/Proximity Caves | Entered Factory 23335 | -4/Factory | Accompanied by 1 ally 23335 | -4/Factory | Evolved 2 slots: Utility x2 23337 | -4/Factory | Loaded intel: 113 trap records 23662 | -4/Factory | Build established: Hacker-Golem 24207 | -4/Factory | Build established: Hacker-Tank 24302 | -4/Factory | Identified exit to Upper Caves 24302 | -4/Factory | Identified exit to Armory 24701 | -4/Factory | Identified Vortex Chain Reactor 24974 | -4/Factory | Build established: Hacker-Gunner 25292 | -4/Factory | Repaired Broken Cld. Plasma Cannon 25335 | -4/Factory | First assault squad dispatched 25403 | -4/Factory | Repaired Broken Cld. Plasma Cannon 25459 | -4/Factory | Lost 3 parts (1n2u) 25499 | -4/Factory | Destroyed 9 combat bots 25803 | -4/Factory | Entered Armory 26328 | -4/Armory | Spotted B-86 Titan 26337 | -4/Armory | Destroyed B-86 Titan 26586 | -4/Armory | Fabricated Heavy Servo Lattice (x2) 26689 | -4/Armory | Found Imp. Powered Armor 26693 | -4/Armory | Found Imp. Powered Armor 26697 | -4/Armory | Found Imp. Powered Armor 26700 | -4/Armory | Found Imp. Powered Armor 26706 | -4/Armory | Found Imp. Powered Armor 26711 | -4/Armory | Found Imp. Powered Armor 26975 | -4/Armory | Repaired Exp. Heat Sink 27243 | -4/Armory | Discovered new exit (range 8) 27553 | -4/Armory | First assault squad dispatched 27642 | -4/Armory | Destroyed 8 combat bots 27686 | -4/Armory | Fabricated Y-54 Guardian (x2) 27853 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 28202 | -4/Armory | Build established: Commander-Gunner 28456 | -4/Armory | Fabricated M-28 Smith (x1) 28534 | -4/Armory | Lost 8 allies 28539 | -4/Armory | Discovered new exit (range 6) 28547 | -4/Armory | Identified exit to Lab 28548 | -4/Armory | Entered Lab 28552 | -4/Lab | Discovered new exit (range 9) 28575 | -4/Lab | Identified exit to Research 28618 | -4/Lab | Gained access to the hidden lab's interior 28622 | -4/Lab | Detected by scanners 28626 | -4/Lab | Disabled Active System Cloaker 28640 | -4/Lab | Confronted by A5 28676 | -4/Lab | Destroyed A5 28681 | -4/Lab | MAIN.C forces arrive to investigate 28738 | -4/Lab | Build established: Hacker-Gunner 28763 | -4/Lab | Found Prototype Protection 28763 | -4/Lab | Identified Med. Regenerative Plating 28776 | -4/Lab | Found Prototype Energy Gun 28776 | -4/Lab | Identified Hyp. EM Gauss Rifle 28826 | -4/Lab | Found Alien Artifact 28826 | -4/Lab | Identified Integrated Reactor 28826 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 29270 | -4/Lab | Found Deep Network Scanner 29285 | -4/Lab | Build established: Hacker-Golem 29672 | -4/Lab | Unable to decrypt terminal 29708 | -4/Lab | Unable to decrypt terminal 29729 | -4/Lab | Found Alien Artifact 29729 | -4/Lab | Identified LC Capacitor 29874 | -4/Lab | Build established: Hacker-Gunner 30002 | -4/Lab | Found Alien Artifact 30002 | -4/Lab | Identified Core Regenerator 30002 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 30023 | -4/Lab | Found Alien Artifact 30066 | -4/Lab | Entered Research 30066 | -3/Research | Evolved 2 slots: Weapon x2 30240 | -3/Research | Repaired Cld. Plasma Cannon 30464 | -3/Research | Repaired Imp. Powered Armor? 30488 | -3/Research | Repaired Enh. Hardcell Cannon 30629 | -3/Research | Found Prototype Protection 30629 | -3/Research | Identified Centrium Heavy Armor Plating 30648 | -3/Research | Found Centrium Heavy Armor Plating 30691 | -3/Research | Intercept squad dispatched 30724 | -3/Research | Spotted Tracker 30732 | -3/Research | Destroyed Tracker 30734 | -3/Research | Spotted Tracker 30743 | -3/Research | Destroyed Tracker 30778 | -3/Research | Destroyed 7 combat bots 30789 | -3/Research | Spotted Combat Programmer 30816 | -3/Research | Spotted Combat Programmer 30829 | -3/Research | Destroyed Combat Programmer 30848 | -3/Research | Destroyed Combat Programmer 30872 | -3/Research | Found Prototype Processor 30873 | -3/Research | Identified Exp. Targeting Computer 31527 | -3/Research | Lost 3 parts (1p1u1w) 32025 | -3/Research | Spotted B-86 Titan 32032 | -3/Research | Destroyed B-86 Titan 32059 | -3/Research | Destroyed 9 combat bots 32105 | -3/Research | System corruption reached 10% 32146 | -3/Research | Identified Transdimensional Reconstructor 32146 | -3/Research | Warped through subspace 32166 | -3/Research | Lost 4 parts (1p1u2w) 32291 | -3/Research | Lost 4 parts (1n3w) 32455 | -3/Research | Identified exit to Quarantine 32487 | -3/Research | Found Fusion Bomb Launcher 32566 | -3/Research | First assault squad dispatched 32788 | -3/Research | Spotted B-90 Cyclops 32858 | -3/Research | Entered Quarantine 32884 | -3/Quarantine | Lost 5 parts (1p1n1u2w) 32905 | -3/Quarantine | Found Alien Artifact 32905 | -3/Quarantine | Identified Phase Armor 33143 | -3/Quarantine | Discovered new exit (range 11) 33237 | -3/Quarantine | Cryocooling Duct disabled 33252 | -3/Quarantine | Ambient heat levels rising (+20) 33252 | -3/Quarantine | Non-combat units ordered to evacuate 33578 | -3/Quarantine | Intercept squad dispatched 33579 | -3/Quarantine | Cryocooling Duct disabled 33587 | -3/Quarantine | Spotted Tracker 33594 | -3/Quarantine | Ambient heat levels rising (+20) 33594 | -3/Quarantine | Combat units ordered to evacuate 33604 | -3/Quarantine | Destroyed Tracker 33605 | -3/Quarantine | Spotted Combat Programmer 33628 | -3/Quarantine | Destroyed Combat Programmer 33694 | -3/Quarantine | Quarantine Guard activated 33715 | -3/Quarantine | Spotted Quarantine Guard 33723 | -3/Quarantine | Destroyed Quarantine Guard 33724 | -3/Quarantine | Spotted Quarantine Guard 33740 | -3/Quarantine | Destroyed Quarantine Guard 33755 | -3/Quarantine | Spotted Quarantine Guard 33766 | -3/Quarantine | Spotted Quarantine Guard 33771 | -3/Quarantine | Destroyed Quarantine Guard 33788 | -3/Quarantine | Destroyed Quarantine Guard 33932 | -3/Quarantine | Spotted Quarantine Guard 33951 | -3/Quarantine | Destroyed Quarantine Guard 34015 | -3/Quarantine | Build established: Hacker-Golem 34184 | -3/Quarantine | Spotted Quarantine Guard 34205 | -3/Quarantine | Destroyed Quarantine Guard 34232 | -3/Quarantine | Spotted Quarantine Guard 34279 | -3/Quarantine | Destroyed Quarantine Guard 34285 | -3/Quarantine | Spotted Quarantine Guard 34297 | -3/Quarantine | Core integrity fell below 50% 34309 | -3/Quarantine | Destroyed Quarantine Guard 34566 | -3/Quarantine | Build established: Scavenger-Gunner 34748 | -3/Quarantine | Spotted Quarantine Guard 34825 | -3/Quarantine | Destroyed Quarantine Guard 34979 | -3/Quarantine | Found Alien Artifact 35214 | -3/Quarantine | Spotted Quarantine Guard 35221 | -3/Quarantine | Destroyed Quarantine Guard 35304 | -3/Quarantine | Spotted Quarantine Guard 35335 | -3/Quarantine | Destroyed Quarantine Guard 35718 | -3/Quarantine | Spotted Quarantine Guard 35753 | -3/Quarantine | Destroyed Quarantine Guard 35848 | -3/Quarantine | Entered Research 35848 | -2/Research | Warlord forces began assault on 0b10 35848 | -2/Research | Evolved 2 slots: Power x1, Utility x1 35873 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 35958 | -2/Research | Research machine network offline 36115 | -2/Research | Spotted B-90 Cyclops 36141 | -2/Research | Destroyed B-90 Cyclops 36215 | -2/Research | Found Prototype Processor 36215 | -2/Research | Identified Exp. Core Analyzer 36350 | -2/Research | Borebot progress halted 36420 | -2/Research | Build established: Scavenger-Tank 36513 | -2/Research | Borebot progress halted 36644 | -2/Research | Borebot progress halted 37037 | -2/Research | Discovered new exit (range 9) 37065 | -2/Research | Lost 5 allies 37139 | -2/Research | Build established: Tank 37195 | -2/Research | Warlord destroyed during the assault 37410 | -2/Research | Found Prototype Device 37410 | -2/Research | Identified Adv. Kinecellerator 37582 | -2/Research | Discovered new exit (range 9) 37691 | -2/Research | Spotted Tracker 37693 | -2/Research | Spotted Tracker 37705 | -2/Research | Destroyed Tracker 37709 | -2/Research | Destroyed Tracker 37720 | -2/Research | Found Exp. Targeting Computer 37722 | -2/Research | Met DD-05H 37735 | -2/Research | Lost 7 allies 37871 | -2/Research | Discovered new exit (range 16) 38580 | -2/Research | Lost 5 allies 38609 | -2/Research | Spotted Striker 38623 | -2/Research | Destroyed Striker 38875 | -2/Research | Spotted Striker 38881 | -2/Research | Destroyed Striker 38888 | -2/Research | Spotted Tracker 38889 | -2/Research | Spotted Tracker 38890 | -2/Research | Spotted Tracker 38893 | -2/Research | Destroyed Tracker 38899 | -2/Research | Destroyed Tracker 38900 | -2/Research | Spotted Combat Programmer 38902 | -2/Research | Spotted Combat Programmer 38905 | -2/Research | Destroyed Tracker 38910 | -2/Research | Destroyed Combat Programmer 38916 | -2/Research | Destroyed Combat Programmer 38973 | -2/Research | Found Prototype Device 38973 | -2/Research | Identified Exp. Phase Shifter 39063 | -2/Research | Discovered new exit (range 15) 39241 | -2/Research | Build established: Scavenger-Gunner 39333 | -2/Research | Spotted Executioner 39340 | -2/Research | Spotted Executioner 39340 | -2/Research | Destroyed Executioner 39343 | -2/Research | Destroyed Executioner 39578 | -2/Research | Spotted Striker 39581 | -2/Research | Spotted Executioner 39618 | -2/Research | Lost 6 allies 39738 | -2/Research | Discovered new exit (range 4) 39744 | -2/Research | Identified exit to Access 40765 | -2/Research | Entered Testing 41078 | -2/Testing | Identified Core Reset Matrix 41078 | -2/Testing | Watched by a mysterious "MATRIX" hacker 41321 | -2/Testing | Found Prototype Energy Cannon 41321 | -2/Testing | Identified Imp. Potential Cannon 41388 | -2/Testing | Intercept squad dispatched 41395 | -2/Testing | Spotted Tracker 41397 | -2/Testing | Spotted Tracker 41400 | -2/Testing | Destroyed Tracker 41403 | -2/Testing | Destroyed Tracker 41407 | -2/Testing | Spotted Combat Programmer 41411 | -2/Testing | Destroyed Combat Programmer 41412 | -2/Testing | Spotted Combat Programmer 41420 | -2/Testing | Destroyed Combat Programmer 41844 | -2/Testing | Found Prototype Device 41844 | -2/Testing | Identified Thermal Barrier 41923 | -2/Testing | Found Prototype Hackware 41965 | -2/Testing | Discovered exit to Access (range 3) 42048 | -2/Testing | Intercept squad dispatched 42060 | -2/Testing | Spotted Tracker 42061 | -2/Testing | Spotted Tracker 42063 | -2/Testing | Destroyed Tracker 42066 | -2/Testing | Destroyed Tracker 42089 | -2/Testing | Spotted Combat Programmer 42089 | -2/Testing | Spotted Combat Programmer 42092 | -2/Testing | Destroyed Combat Programmer 42098 | -2/Testing | Destroyed Combat Programmer 42225 | -2/Testing | Repaired Centrium Medium Armor Plating 42321 | -2/Testing | Found Prototype Energy Cannon 42321 | -2/Testing | Identified Null Cannon 42516 | -2/Testing | Found Prototype Ballistic Gun 42516 | -2/Testing | Identified Hyp. Multirail 42579 | -2/Testing | Identified Exp. System Shield 42581 | -2/Testing | Found Prototype Processor 42588 | -2/Testing | Identified Exp. Signal Interpreter 42676 | -2/Testing | Spotted Fortress 42799 | -2/Testing | Discovered new exit (range 5) 42799 | -2/Testing | Discovered new exit (range 6) 42805 | -2/Testing | Identified exit to Section 7 42814 | -2/Testing | Entered Section 7 43479 | -2/Section 7 | Intercept squad dispatched 43485 | -2/Section 7 | Spotted Tracker 43487 | -2/Section 7 | Spotted Tracker 43489 | -2/Section 7 | Destroyed Tracker 43495 | -2/Section 7 | Destroyed Tracker 43501 | -2/Section 7 | Spotted Combat Programmer 43503 | -2/Section 7 | Spotted Combat Programmer 43508 | -2/Section 7 | Destroyed Combat Programmer 43516 | -2/Section 7 | Destroyed Combat Programmer 43537 | -2/Section 7 | Destroyed 8 combat bots 43766 | -2/Section 7 | Core integrity fell below 50% 43801 | -2/Section 7 | Spotted S7 Guard 43810 | -2/Section 7 | Destroyed S7 Guard 43959 | -2/Section 7 | Discovered exit to Access (range 15) 44053 | -2/Section 7 | System corruption reached 10% 44064 | -2/Section 7 | First assault squad dispatched 44245 | -2/Section 7 | Intercept squad dispatched 44246 | -2/Section 7 | Found Alien Artifact 44247 | -2/Section 7 | Spotted Tracker 44248 | -2/Section 7 | Spotted Tracker 44253 | -2/Section 7 | Spotted Combat Programmer 44254 | -2/Section 7 | Spotted Combat Programmer 44254 | -2/Section 7 | Destroyed Tracker 44260 | -2/Section 7 | Destroyed Tracker 44266 | -2/Section 7 | Destroyed Combat Programmer 44273 | -2/Section 7 | Destroyed Combat Programmer 44402 | -2/Section 7 | Found Alien Artifact 44402 | -2/Section 7 | Identified Integrated Mediator 44402 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 44527 | -2/Section 7 | Spotted S7 Guard 44544 | -2/Section 7 | Destroyed S7 Guard 44568 | -2/Section 7 | Found Alien Artifact 44635 | -2/Section 7 | Identified Integrated Thermoelectric Network 44635 | -2/Section 7 | Identified Core Physics Calibrator 44635 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 44711 | -2/Section 7 | Found Alien Artifact 44914 | -2/Section 7 | Spotted B-90 Cyclops 44919 | -2/Section 7 | Destroyed B-90 Cyclops 44933 | -2/Section 7 | Spotted S7 Guard 44975 | -2/Section 7 | Destroyed S7 Guard 44988 | -2/Section 7 | Found Prototype Protection 44988 | -2/Section 7 | Identified Hvy. Regenerative Plating 44991 | -2/Section 7 | Intercept squad dispatched 45005 | -2/Section 7 | Spotted Tracker 45006 | -2/Section 7 | Spotted Tracker 45007 | -2/Section 7 | Spotted Tracker 45011 | -2/Section 7 | Destroyed Tracker 45015 | -2/Section 7 | Destroyed Tracker 45025 | -2/Section 7 | Destroyed Tracker 45037 | -2/Section 7 | Spotted Combat Programmer 45037 | -2/Section 7 | Spotted Combat Programmer 45037 | -2/Section 7 | Spotted Combat Programmer 45049 | -2/Section 7 | Destroyed Combat Programmer 45054 | -2/Section 7 | Destroyed Combat Programmer 45057 | -2/Section 7 | System corruption reached 30% 45064 | -2/Section 7 | Destroyed Combat Programmer 45070 | -2/Section 7 | Lost 5 parts (2p1u2w) 45108 | -2/Section 7 | Found Alien Artifact 45316 | -2/Section 7 | Build established: Scavenger-Skirmisher 45355 | -2/Section 7 | Identified Microwarp Drive 45411 | -2/Section 7 | Identified Navigation Efficiency Matrix 45440 | -2/Section 7 | Core integrity fell below 20% 45462 | -2/Section 7 | Entered Access 45462 | -1/Access | Evolved 2 slots (calibrated): -Utility x1, Weapon x3 45779 | -1/Access | Build established: Scavenger-Executioner 45962 | -1/Access | First assault squad dispatched 46045 | -1/Access | Intercept squad dispatched 46070 | -1/Access | Spotted Tracker 46071 | -1/Access | Destroyed Tracker 46071 | -1/Access | Spotted Tracker 46074 | -1/Access | Destroyed Tracker 46102 | -1/Access | Spotted Combat Programmer 46108 | -1/Access | Destroyed Combat Programmer 46139 | -1/Access | Spotted Combat Programmer 46145 | -1/Access | Destroyed Combat Programmer 46177 | -1/Access | Found Gamma Bomb Array 46763 | -1/Access | Intercept squad dispatched 46775 | -1/Access | Spotted Tracker 46776 | -1/Access | Spotted Tracker 46785 | -1/Access | Spotted Combat Programmer 46789 | -1/Access | Destroyed Tracker 46792 | -1/Access | Destroyed Tracker 46798 | -1/Access | Destroyed Combat Programmer 46819 | -1/Access | Destroyed 8 combat bots 46821 | -1/Access | Found Exp. Targeting Computer 46837 | -1/Access | Spotted Combat Programmer 46848 | -1/Access | Destroyed Combat Programmer 46869 | -1/Access | Destroyed 8 combat bots 47408 | -1/Access | Energy Cycler disabled 47618 | -1/Access | System corruption reached 10% 47638 | -1/Access | Destroyed 11 combat bots 47777 | -1/Access | Destroyed 8 combat bots 47989 | -1/Access | Destroyed 7 combat bots 48211 | -1/Access | Intercept squad dispatched 48225 | -1/Access | Spotted Tracker 48227 | -1/Access | Spotted Tracker 48229 | -1/Access | Discovered new exit (range 8) 48232 | -1/Access | Destroyed Tracker 48236 | -1/Access | Destroyed Tracker 48260 | -1/Access | Identified exit to Command 48263 | -1/Access | Entered Command 48407 | -1/Command | High security lockdown imminent 48487 | -1/Command | High security lockdown engaged 48580 | -1/Command | Spotted Combat Programmer 48580 | -1/Command | Spotted Combat Programmer 48591 | -1/Command | Destroyed Combat Programmer 48600 | -1/Command | Destroyed Combat Programmer 48607 | -1/Command | Met MAIN.C 48609 | -1/Command | 0b10 Conduit disabled 48675 | -1/Command | Destroyed MAIN.C Shell 48677 | -1/Command | Spotted Investigator 48678 | -1/Command | MAIN.C activated Command garrisons 48679 | -1/Command | Surrendered to MAIN.C 48679 | -1/Command | Loaded intel: 68 machine locations 48679 | -1/Command | Loaded intel: 118 trap records 48679 | -1/Command | Identified exit to Surface 48679 | -1/Command | Discovered exit to Surface (range 104) 48679 | -1/Command | Discovered exit to Surface (range 41) 48706 | -1/Command | Lost 8 parts (1p1n2u4w) 48741 | -1/Command | Found Prototype Device 48742 | -1/Command | Identified Exp. System Purifier 48747 | -1/Command | Found Prototype Processor 48747 | -1/Command | Identified Exp. Melee Analysis Suite 48757 | -1/Command | Found Prototype Reactor 48757 | -1/Command | Identified Vortex Chain Reactor 48761 | -1/Command | Found Prototype Reactor 48761 | -1/Command | Identified Zero-point Reactor 48787 | -1/Command | Found Prototype Protection 48787 | -1/Command | Identified SHELL Armor 49044 | -1/Command | Build established: Pyromaniac-Executioner 49147 | -1/Command | MAIN.C activated Command garrisons 49181 | -1/Command | Unknown forces attacked Command 49181 | -1/Command | Spotted EQ-000 49181 | -1/Command | Spotted EQ-005 49181 | -1/Command | Spotted EQ-001 49181 | -1/Command | Spotted EQ-006 49181 | -1/Command | Spotted EQ-004 49181 | -1/Command | Spotted EQ-002 49186 | -1/Command | Spotted EQ-003 49189 | -1/Command | Destroyed EQ-001 49194 | -1/Command | Destroyed EQ-005 49201 | -1/Command | Destroyed EQ-003 49205 | -1/Command | Destroyed EQ-002 49228 | -1/Command | Lost 3 allies 49263 | -1/Command | Spotted EQ-019 49263 | -1/Command | Spotted EQ-018 49263 | -1/Command | Spotted EQ-020 49266 | -1/Command | Phase Generator disabled 49271 | -1/Command | Spotted EQ-010 49281 | -1/Command | Spotted EQ-014 49285 | -1/Command | Destroyed EQ-018 49287 | -1/Command | Spotted EQ-013 49290 | -1/Command | Spotted EQ-026 49298 | -1/Command | Destroyed EQ-014 49302 | -1/Command | Destroyed EQ-026 49305 | -1/Command | Destroyed EQ-019 49311 | -1/Command | Destroyed EQ-010 49326 | -1/Command | Found Exp. Core Analyzer 49327 | -1/Command | Lost 4 allies 49348 | -1/Command | Spotted EQ-032 49349 | -1/Command | Found Corrupted Prototype Launcher 49349 | -1/Command | Identified Containment Facilitator 49354 | -1/Command | Destroyed EQ-032 49360 | -1/Command | Spotted EQ-017 49369 | -1/Command | Spotted EQ-040 49369 | -1/Command | Spotted EQ-038 49369 | -1/Command | Spotted EQ-056 49370 | -1/Command | Destroyed EQ-017 49371 | -1/Command | Spotted EQ-022 49373 | -1/Command | Spotted EQ-011 49374 | -1/Command | Destroyed EQ-011 49383 | -1/Command | Destroyed EQ-022 49387 | -1/Command | Spotted EQ-041 49390 | -1/Command | Destroyed EQ-041 49394 | -1/Command | Destroyed EQ-038 49400 | -1/Command | Spotted EQ-039 49402 | -1/Command | Spotted EQ-055 49408 | -1/Command | Spotted EQ-053 49410 | -1/Command | Destroyed EQ-055 49421 | -1/Command | Core integrity fell below 50% 49422 | -1/Command | Lost 5 allies 49430 | -1/Command | Destroyed EQ-053 49438 | -1/Command | Spotted EQ-036 49439 | -1/Command | Destroyed EQ-036 49460 | -1/Command | Destroyed 9 combat bots 49483 | -1/Command | Spotted EQ-069 49483 | -1/Command | Spotted EQ-062 49483 | -1/Command | Spotted EQ-061 49483 | -1/Command | Spotted EQ-072 49483 | -1/Command | Spotted EQ-060 49483 | -1/Command | Spotted EQ-074 49484 | -1/Command | Betrayed MAIN.C 49489 | -1/Command | Spotted Executioner 49494 | -1/Command | All MAIN.C guards destroyed 49510 | -1/Command | Spotted EQ-083 49511 | -1/Command | Spotted EQ-064 49511 | -1/Command | Spotted EQ-081 49515 | -1/Command | Spotted EQ-066 49519 | -1/Command | Spotted EQ-077 49544 | -1/Command | Core integrity fell below 20% 49544 | -1/Command | Destroyed EQ-077 49546 | -1/Command | Lost 7 parts (1p1n2u3w) 49556 | -1/Command | Destroyed EQ-066 49559 | -1/Command | Build established: Scavenger-Executioner 49560 | -1/Command | Destroyed EQ-083 49585 | -1/Command | Destroyed EQ-064 49587 | *** | Escaped! Last Messages --------------- 49573_ EQ-064 knocked back. 49577_ Penetrated by Slug. 49577_ Slug penetrates Reinforced Barrier. 49577_ Hvy. Quantum Rifle destroyed. 49578_ Overheating: System interference. 49578_ Phase Gun temporarily disabled. 49578_ Exp. Core Analyzer temporarily disabled. 49578_ Destroyed Quantum Rifle. 49578_ Swarm Drone destroyed. 49578_ Destroyed Prototype Device. 49579_ Overheating: Energy bleed (-38). 49580_ Phase Gun destroyed. 49582_ Critical hit (Destroy). 49583_ System corrupted: Matter fused (-10). 49583_ Penetrated by Slug. 49585_ Destroyed Lgt. Quantum Reactor. 49585_ EQ-064 destroyed. 49585_ Destroyed Lgt. Quantum Reactor. [Achievement: By A Hair] [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ####????????????????????????????????????????????? | | "# #????????????????????????????????????????????? | | "# ###??????????????????????????????????????????? | | ############???????????????????????????????? | | ## #???????????????????????????????? | | + [ #???????????????????????????????? | | [ ## "" #???????????????????????????????? | | ## """" #???????????????????????????????? | | ##! """" #???????????????????????????????? | | ## "" #???????????????????????????????? | | ## #???????????????????????????????? | | ## =#???????????????????????????????? | | ######+######??????????????????????????????? | | #??????????????????????????????? | | * #????######????????????????????? | | ########## #????# #????????????????????? | | ###+#### # #????# @ #????????????????????? | | # # #????# = Q#????????????????????? | | ! * # # #????###QQ#????????????????????? | | ! ! + # #??????# ???????????????????? | | ! # # #??????# [ ??????????????????? | | = # # #??????# ##?????????????????? | | #############+## ######## ; #??????????????????? | | # ??????????????????? | | ####?????????????????? | | ######/############## ######????????????????????? | | #???# #?????????????????????????? | | #???# #???????????###########???? | | #???# #????######## #??## | | #??## ##???# # #??#? | | #??# ##### # #??#? | | #??# " " # |#??#? | | """"T"""" #??# + """" #??#? | | """"""""""" #??# ##### % # """" #??#? | | ###########+##+####### #???# # """" #??#? | | """# ## ^ #?# #???##### ## """" #??#? | | + ## #?# #???????# ############??#? | | + ## | #?# #???????# #?????????????#? | | + ## #?# #???????# #?????????????#? | | """# ## #?# #???????" #?????????????#? | | #### ## ] "" #?# #???????" #?????????????#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Coolant Potential 120 Energy Generation 93 Energy Capacity 1850 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 20 EM Shielding 4 Armor Coverage 1500 Resistance: KI 15 Resistance: TH 50 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 28 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 10 Kinecelleration 50 Offensive Hacking 50 Defensive Hacking 25 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Adv. Surge Thruster | -7/Data Miner | Free Imp. System Shield | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Mass Driver | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Heavy Servo Lattice | -4/Factory | Hacked Imp. Powered Armor | -4/Armory | Hacked Adv. Gravity Neutralizer | -2/Testing | Archive Gravity Flail | -2/Section 7 | Archive Enh. Coil Gun | -2/Section 7 | Archive Cld. Nuclear Pulse Thruster | -2/Section 7 | Archive Helical Railgun | -2/Section 7 | Archive Imp. Diametric Drive | -2/Section 7 | Archive Imp. Matter Compressor | -2/Section 7 | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive O-32 Director | -2/Testing | Archive A-02 Transporter | -2/Testing | Archive B-74 Champion | -2/Testing | Archive E-15 Imp | -2/Section 7 | Archive T-07 Excavator | -2/Section 7 | Archive Fabricated ------------ Heavy Servo Lattice | x2 | -4/Armory | Authchip Y-54 Guardian | x2 | -4/Armory M-28 Smith | x1 | -4/Armory Repaired ---------- Cld. Plasma Cannon | 68% | -6/Proximity Caves Hyp. Gauss Cannon | 17% | -6/Factory Lyr. Heavy Armor Plating | 58% | -5/Factory Cld. Plasma Cannon | 14% | -4/Factory | Broken Cld. Plasma Cannon | 47% | -4/Factory | Broken Exp. Heat Sink | 31% | -4/Armory Cld. Plasma Cannon | 50% | -3/Research Imp. Powered Armor | 42% | -3/Research Enh. Hardcell Cannon | 41% | -3/Research Centrium Medium Armor Plating | 18% | -2/Testing Studied --------- Lgt. Antimatter Reactor | -4/Factory | Hacked Hyp. Gauss Cannon | -4/Factory | Hacked Matter Neutralizer | -4/Factory | Hacked Nova Cannon | -3/Quarantine | Hacked Enh. Nova Cannon | -2/Testing | Hacked Centrium Leg | -2/Testing | Hacked Quantum Reactor | -2/Section 7 | Hacked Hardcell Cannon | -2/Section 7 | Hacked Alien Tech Used ----------------- Integrated Reactor LC Capacitor Core Regenerator Transdimensional Reconstructor Phase Armor Integrated Mediator Integrated Thermoelectric Network Microwarp Drive Core Physics Calibrator Achievements -------------- By A Hair Cool Guys True Cogmind Challenges ------------ None Game ------ Seed DispersalPulseCompactor Manual? 0 Play Time 06:21:43 Cumulative 575.6 hours Start 2026.09.23 @ 19:19:55 End 2026.09.25 @ 22:05:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type 0 Total 25 Types 6/0/12/0/1/0/3/1/1/1 Lore% 83 Gallery% 87 Achievement% 80 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d28356c9-026e-467c-aaa3-274370fcdab6