Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.05 @ 08:36:10 Player: Zach Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1388) 1388 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 3438 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/550 Matter 400/400 Energy 93/100 System Corruption 0% Temperature Cool (18) Movement Core (300) Ox5 Location -8/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Medium Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Maneuvering Thrusters Trap Extractor Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Matter Pod ECM Suite > --- WEAPON ----------- Electrolaser Electrolaser > --- INVENTORY -------- Wheel Wheel Cesium-ion Thruster Cesium-ion Thruster Small Laser Small Laser Axe [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 2 | . . 1 1 . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 62 | 5 9 33 2 13 Power 5 | 1 . 3 . 1 Engine 5 | 1 . 3 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 1 9 2 6 Treads . | . . . . . Leg 16 | 2 1 7 2 4 Wheel 2 | . . . . 2 Hover . | . . . . . Flight 2 | . . 2 . . Utility 18 | . 5 9 . 4 Device 4 | . 1 2 . 1 Storage 8 | . 3 3 . 2 Processor 3 | . 1 2 . . Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 19 | 2 3 12 . 2 Energy Gun 10 | 1 . 8 . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 1 . 1 Ballistic Cannon 1 | . 1 . . . Launcher 3 | . 1 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . . 11 . 15 Power 3 | . . 2 . 1 Propulsion 10 | . . 4 . 6 Utility 5 | . . 1 . 4 Weapon 8 | . . 4 . 4 Highest Loss Streak 12 | . . 5 . 12 Average Slot Usage (%) 79 | . 94 80 63 36 Engine 12 | . 14 13 . . Leg 16 | . 28 14 18 7 Device 4 | . 5 4 . 1 Storage 20 | . 16 21 27 18 Processor 2 | . . 3 . . Protection 1 | . . 2 . 1 Energy Gun 7 | . 3 8 9 1 Ballistic Gun 3 | . 7 2 . . Ballistic Cannon 2 | . 6 1 . . Launcher 6 | . 10 5 9 . Naked Turns . | . . . . . Heaviest Build 33 | 7 31 33 28 28 Greatest Support 23 | 20 20 23 20 20 Greatest Overweight (x) 9 | . 1 9 1 6 Average Overweight (x) 1 | . . 2 1 . Largest Inventory Capacity 14 | 4 14 10 10 10 Average Capacity 9 | 4 10 10 10 10 Most Carried 10 | 4 7 10 6 9 Average Carried 4 | 2 3 4 5 5 Final Capacity 10 | 4 10 10 10 10 Final Carried 7 | 3 4 7 5 2 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1158 | 256 136 657 . 109 Remotely . | . . . . . Salvage Created 1283 | 37 154 961 . 131 Parts 98 | 5 19 65 . 9 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 29 | 1 3 23 . 2 Melee 2 | . . 1 . 1 Guns 16 | 1 1 13 . 1 AOE 11 | . 2 9 . . Classes Destroyed 7 | 1 2 4 . . Worker 3 | . . 3 . . Builder 3 | . . 3 . . Recycler 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 7 | . 3 3 . 1 Grunt 23 | 1 3 18 . 1 Sentry 6 | . . 5 . 1 Best Kill Streak 12 | 1 2 12 . 1 Combat Bots Only 6 | 1 2 6 . 1 Max Kills in Single Turn 5 | 1 1 5 . 1 Gunslinging . | . . . . . Exploded 4 | . 1 4 . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2864 | 22 113 1239 . 1490 Core 739 | . 23 163 . 553 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 90 59 . . Volleys Fired 82 | 2 11 59 . 10 Largest 2 | 2 2 2 . 2 Hottest 126 | 60 65 126 . 89 Shots Fired 127 | 4 20 91 . 12 Gun 85 | 4 12 60 . 9 Cannon 12 | . 3 9 . . Launcher 30 | . 5 22 . 3 Special . | . . . . . Kinetic 41 | 2 11 26 . 2 Thermal 50 | . . 43 . 7 Explosive 30 | . 5 22 . 3 Electromagnetic 6 | 2 4 . . . Robot Hit Streak 11 | 3 6 11 . 7 Robot Miss Streak 5 | . 3 5 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 84 | 3 12 61 . 8 Core Hits 90 | 2 13 55 . 20 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 4 | . . 4 . . Impact . | . . . . . Slashing 4 | . . 4 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2560 | 39 332 1890 . 299 Guns 888 | 39 73 625 . 151 Cannons 98 | . 17 81 . . Explosions 1372 | . 242 1065 . 65 Melee 119 | . . 119 . . Ramming 83 | . . . . 83 Kinetic 379 | 11 44 280 . 44 Thermal 673 | . 20 546 . 107 Explosive 1232 | . 222 945 . 65 Electromagnetic 74 | 28 46 . . . Impact . | . . . . . Slashing 119 | . . 119 . . Piercing . | . . . . . Highest Corruption 3 | . . 3 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Effects 12 | . . 12 . . Message Errors 2 | . . 2 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 3 | . . 3 . . Energy Discharges 2 | . . 2 . . Data Loss (minor) 2 | . . 2 . . Targeting Errors 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 91 | . . 71 . 20 Projectiles . | . . . . . Explosions 91 | . . 71 . 20 Melee . | . . . . . Knockbacks 3 | . . 2 . 1 Impact 1 | . . . . 1 Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage 523 | . 60 303 . 160 Shots 15 | . 2 10 . 3 Rammed 22 | . . . . 22 Targets Rammed 22 | . . . . 22 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 478 | 12 32 478 . 73 Average Temperature 132 | 11 10 153 . 44 Received Heat Transfer 1032 | 12 30 414 . 576 Effects 10 | . . 10 . . Shutdowns 3 | . . 3 . . Energy Bleed 1 | . . 1 . . Interference 4 | . . 4 . . Short Circuit 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1409 | . 50 1100 . 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 434 | 20 233 434 159 121 Initial 159 | . 13 98 159 66 Average 233 | 5 163 285 159 83 Maximum Alert Level 2 | . 1 2 . . Low Security (%) 40 | 100 59 23 100 100 Level 1 52 | . 40 66 . . Level 2 6 | . . 10 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 3 . 1 Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | 1 9 30 . 8 Peak Tracking Total 7 | 1 2 7 . 5 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 11 | . 3 7 . 1 Max in Single Turn 2 | . 2 2 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 6 | . 2 4 . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 22 | . 10 12 . . Successful 13 | . 7 6 . . Failed 9 | . 3 6 . . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 10 5 . . Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 8 | . 7 1 . . Record 3 | . 3 . . . Repair Station Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Investigation Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Registered Components 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 3 | . . 3 . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 4 . . Full Trace Events 5 | . 2 3 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2239 | 131 392 1549 29 138 Spaces Moved 1008 | 102 177 658 19 52 Core 103 | 23 . 77 . 3 Treads . | . . . . . Legs 851 | 79 177 549 19 27 Wheels 22 | . . . . 22 Hover . | . . . . . Flight 32 | . . 32 . . Fastest Speed 50 | 50 120 117 150 90 Average Speed 170 | 104 146 191 150 121 Slowest Speed 500 | 120 150 500 150 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 6 31 52 4 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 286 | . 54 203 . 29 Melee . | . . . . . Projectile . | . . . . . AOE 286 | . 54 203 . 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1428 | 126 297 875 20 110 Wait 86 | . 74 12 . . Move 1004 | 101 176 657 18 52 Hop . | . . . . . Pick Up 99 | 13 15 61 . 10 Fast Attach . | . . . . . Attach 51 | 5 7 24 2 13 Detach . | . . . . . Swap 11 | . 2 9 . . Drop 69 | 5 12 49 . 3 Fire 82 | 2 11 59 . 10 Melee 4 | . . 4 . . Ram 19 | . . . . 19 Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 88 | -11/Scrapyard | Discovered new exit (range 8) 132 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 15) 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 948 | -9/Materials | Build established: Scavenger-Mutant 1505 | -9/Materials | Lost 3 parts (1p2w) 1654 | -9/Materials | Lost 5 parts (1p2n1u1w) 1986 | -9/Materials | Build established: Mutant 2038 | -9/Materials | Discovered new exit (range 4) 2073 | -9/Materials | Entered another Materials area 2073 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2075 | -8/Materials | Discovered new exit (range 16) 2102 | -8/Materials | Entered Storage 2149 | -8/Storage | Lost 3 parts (1p2w) 2183 | -8/Storage | Learned location of Armory (-3) 2204 | -8/Storage | Core integrity fell below 50% 2235 | -8/Storage | Core integrity fell below 20% 2240 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02189_ Wheel destroyed. 02192_ Acquired Aluminum Leg. 02193_ Wheel destroyed. 02196_ Acquired Particle Gun. 02205_ Aluminum Leg destroyed. 02209_ Y-45 Defender destroyed. 02215_ Particle Gun destroyed. 02215_ Acquired 49 matter. 02216_ R-06 Scavenger collects Heat Sink. 02217_ Aluminum Leg destroyed. 02219_ R-06 Scavenger collects Imp. Heat Sink. 02222_ R-06 Scavenger collects Lgt. Nuclear Core. 02224_ Slammed into G-47 Trooper. 02226_ R-06 Scavenger collects Aluminum Leg. 02227_ Slammed into G-47 Trooper. 02227_ Sml. Matter Pod destroyed. 02230_ Aluminum Leg destroyed. 02231_ Slammed into Y-45 Defender. 02234_ Slammed into G-47 Trooper. 02237_ Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????######???? | | ???????????????????????#####????????????# ###?? | | ???????????????????????# #????????????# #?? | | ???????????????????????# #???########## "?? | | ???????????????????????# #???# ### | | ??????????????#" "#######g###### # | | ?????????????# + Y@%g + ## | | ???????????????"""" # Y####### # | | ????????????????????# ??????# = # ### | | ????????????????????# ??????# # # ##? | | ????????????????????# ??????# # ###?? | | ????????????????????# ??????# # #???? | | ????????????????????# ??????########### #???? | | ????????????????????# ????????????????# #???? | | ????????????????????# ????????????????# #???? | | ???????????????????? ?????????????????# #???? | | ????????????????????####?????????????????# #???? | | ?????????????????????????????????????????# +???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????? +???? | | ?????????????????????????????????????????? #???? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 275 Matter Stores 450 Matter Capacity 550 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 50 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Remodeling Challenges ------------ None Game ------ Seed RestorationChainCarapace Manual? 0 Play Time 00:50:55 Cumulative 3.2 hours Start 2022.02.05 @ 07:44:32 End 2022.02.05 @ 08:36:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c16eefb-a810-4d10-bd67-2fae92921026