Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.26 @ 02:09:58 Player: Bobby Tables Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (460) 460 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2315 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (14) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Compact Battery (300) Terrain Scan Processor Advanced Targeting Computer Medium Armor Plating Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Wheel > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Terrain Scan Processor Advanced Targeting Computer Medium Armor Plating Medium Armor Plating [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 2 . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 19 | 5 1 5 8 Power 3 | . . 2 1 Engine 2 | . . 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 . 1 5 Treads 2 | 1 . . 1 Leg 3 | . . 1 2 Wheel 3 | 1 . . 2 Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 2 2 Energy Gun 3 | 1 . 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 4 13 Power 3 | . . . 3 Propulsion 8 | . . 1 7 Utility . | . . . . Weapon 6 | . . 3 3 Highest Loss Streak 5 | . . 2 5 Average Slot Usage (%) 58 | . 83 55 53 Engine 2 | . . 1 3 Treads 9 | . 14 11 5 Leg 4 | . . . 9 Wheel 5 | . 14 3 4 Storage 20 | . 26 22 18 Energy Gun 6 | . 14 3 6 Energy Cannon 2 | . . 7 . Ballistic Gun 6 | . 14 5 4 Naked Turns . | . . . . Heaviest Build 46 | 7 39 46 46 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 14 | 1 1 2 14 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 14 | 6 14 14 14 Average Capacity 13 | 5 12 14 14 Most Carried 13 | 6 6 10 13 Average Carried 7 | 5 6 7 9 Final Capacity 14 | 6 14 14 14 Final Carried 9 | 6 6 6 9 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 465 | 196 . 116 153 Remotely . | . . . . Salvage Created 528 | . . 260 268 Parts 19 | . . 12 7 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 11 | . . 6 5 Guns 8 | . . 3 5 Cannons 3 | . . 3 . Classes Destroyed 3 | . . 2 1 Grunt 8 | . . 5 3 Brawler 1 | . . 1 . Sentry 2 | . . . 2 Best Kill Streak 2 | . . 2 2 Combat Bots Only 2 | . . 2 2 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2141 | . . 517 1624 Core 609 | . . 50 559 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 100 87 . Volleys Fired 63 | . . 24 39 Largest 2 | . . 2 2 Hottest 85 | . . 80 85 Shots Fired 83 | . . 40 43 Gun 69 | . . 26 43 Cannon 14 | . . 14 . Launcher . | . . . . Special . | . . . . Kinetic 45 | . . 19 26 Thermal 38 | . . 21 17 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | . . 19 14 Robot Miss Streak 1 | . . 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 72 | . . 33 39 Core Hits 22 | . . 9 13 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 884 | . . 448 436 Guns 670 | . . 234 436 Cannons 213 | . . 213 . Explosions . | . . . . Melee . | . . . . Ramming 1 | . . 1 . Kinetic 432 | . . 178 254 Thermal 451 | . . 269 182 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Effects 3 | . . 3 . Message Errors 2 | . . 2 . Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 61 | . . 58 61 Average Temperature 17 | . . 16 18 Received Heat Transfer 1281 | . . 273 1008 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1014 | . . 569 445 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 254 | . . 254 166 Initial 87 | . . . 87 Average 92 | . . 136 101 Maximum Alert Level 1 | . . 1 . Low Security (%) 87 | 100 100 64 100 Level 1 12 | . . 35 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . . 14 8 Peak Tracking Total 4 | . . 4 3 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1065 | 67 160 384 454 Spaces Moved 489 | 48 90 168 183 Core 26 | 20 . . 6 Treads 316 | 21 90 168 37 Legs 105 | . . . 105 Wheels 42 | 7 . . 35 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 90 Average Speed 179 | 112 177 184 192 Slowest Speed 750 | 160 180 200 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 13 | 3 20 17 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 593 | 58 90 202 243 Wait 2 | . . . 2 Move 486 | 47 89 167 183 Hop . | . . . . Pick Up 22 | 6 . 5 11 Fast Attach 6 | 5 1 . . Attach 13 | . . 5 8 Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 63 | . . 24 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 14) 228 | -10/Materials | Entered another Materials area 228 | -9/Materials | Evolved 2 slots: Power x2 300 | -9/Materials | Build established: Mutant 572 | -9/Materials | Discovered new exit (range 12) 612 | -9/Materials | Entered another Materials area 612 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 752 | -8/Materials | Lost 5 parts (2p2n1w) 923 | -8/Materials | Core integrity fell below 50% 943 | -8/Materials | Lost 3 parts (1p1n1w) 1056 | -8/Materials | Core integrity fell below 20% 1066 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. K-01 Serf collects debris. U-05 Engineer lays Concrete. Lgt. Treads destroyed. K-01 Serf collects debris. Triggered Explosive Trap. An explosion rips through the floor. Particle Gun destroyed. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Carbon-fiber Leg destroyed. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######??##############???????????????????????????? | | #??# #???????????????????????????? | | #### " " #???????????????????????????? | | + """ """ #???????????????????????????? | | # """ """ #???????????????????????????? | | # """ """ #???????????????????????????? | | " """ # "" "" #???????????????????????????? | | " """ # """ """ #???????????????????????????? | | " """ # % "" "" #???????????????????????????? | | # % " "" #???????????????????????????? | | # " " ##??????????????????????????? | | ####### # #??????????????????????????? | | #!!! # # ##??????????????????????????? | | #!!! # ##+####+#########????????????????????????? | | #!! # ##### #########????????????????? | | # + # m g #????????????????? | | ## # # g """ #????????????????? | | ?###### # " ""g@ """ #????????????????? | | + "R"" """ #????????????????? | | ############# # """ ! #????????????????? | | ????????????# # #????????????????? | | ????????????# ###############????????????????? | | ????????????# #####??????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ??????????? + #??????????????????????????????? | | ?????????? # #??????????????????????????????? | | ????????? # #??????????????????????????????? | | ??????? !?# #??????????????????????????????? | | ???????? ?#% #??????????????????????????????? | | ???????? ??# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdMatterAutocannon Manual? 0 Play Time 00:18:38 Cumulative 1.0 hours Start 2020.12.24 @ 04:49:09 End 2020.12.26 @ 02:09:58 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 2 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5c428695-87b6-4301-b908-1c71a86b7bc5