Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 02:00:06 Player: Mogwok Wargfriend Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (180) 900 Value Destroyed (5120) 5120 Prototype IDs (50) 1000 Alien Tech Used (2) 400 Bonus (1035) 1035 TOTAL SCORE: 14155 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 96 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Energy Well (350) High-capacity Matter Pod (200) Experimental Core Shielding Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Spiked Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Experimental Core Shielding Improved Medium Armor Plating > --- WEAPON ----------- Scythe Scythe Phasing Sabre > --- INVENTORY -------- Fission Core Medium Treads Medium Treads Makeshift Leg Energy Well High-capacity Matter Pod Hacking Suite Improved Arc Projector Improved Arc Projector Wave Gun [Rating: 79] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Medium Armor Plating Weapon Scythe Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . 1 1 . . . . Utility 6 | . . . . . 2 2 . . . . 1 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 159 | 7 13 . . 1 26 5 9 6 . 6 46 20 4 11 1 4 Power 20 | 1 1 . . . 6 1 . 1 . . 4 5 . . . 1 Engine 9 | 1 1 . . . 2 1 . . . . 1 3 . . . . Core 11 | . . . . . 4 . . 1 . . 3 2 . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 50 | 2 2 . . . 6 . 2 1 . . 19 9 3 4 . 2 Treads 25 | . 2 . . . 5 . 2 1 . . 1 6 3 4 . 1 Leg 10 | 2 . . . . 1 . . . . . 5 1 . . . 1 Wheel 13 | . . . . . . . . . . . 11 2 . . . . Hover 2 | . . . . . . . . . . . 2 . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 54 | 2 5 . . . 7 2 4 2 . 5 15 4 1 5 1 1 Device 21 | 1 4 . . . 1 1 2 1 . 2 8 . . 1 . . Storage 5 | 1 1 . . . . 1 . . . . 1 . . . . 1 Processor 13 | . . . . . 2 . 1 . . 2 3 2 1 2 . . Hackware 1 | . . . . . . . . . . 1 . . . . . . Protection 14 | . . . . . 4 . 1 1 . . 3 2 . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | 2 5 . . 1 7 2 3 2 . 1 8 2 . 2 . . Energy Gun 23 | 1 4 . . 1 6 2 3 1 . 1 1 2 . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 1 . . 3 . . . . . Slashing Weapon 4 | . . . . . . . . . . . 3 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 1 . . . . 1 1 . . 2 1 Corrupted Parts 4 | . . . . . . . . . . . 2 . . 2 . . System Corruption 23 | . . . . . . . . . . . 14 . . 9 . . Parts Lost 80 | . 1 . . . 8 . 5 7 . 12 19 5 . 8 . 15 Power 10 | . . . . . . . . 2 . 1 2 3 . . . 2 Propulsion 30 | . . . . . 2 . 2 2 . 3 10 1 . 2 . 8 Utility 24 | . . . . . 1 . 3 2 . 5 5 . . 4 . 4 Weapon 16 | . 1 . . . 5 . . 1 . 3 2 1 . 2 . 1 Highest Loss Streak 14 | . 1 . . . 2 . 3 4 . 5 10 2 . 6 . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 8 | 3 8 10 10 10 10 9 10 10 10 7 5 9 10 8 10 8 Power 1 | . 1 1 1 1 1 2 2 1 2 2 1 1 1 1 1 . Propulsion 1 | 1 1 1 1 1 2 3 1 . . . . 1 1 2 3 2 Utility 3 | . 3 5 5 5 5 3 2 3 4 2 2 3 4 3 3 3 Weapon 2 | 1 2 3 3 3 1 1 3 4 4 2 . 3 4 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 28 | 1 2 1 1 . 7 . 1 1 . 2 3 3 1 . 1 4 Power 4 | . . . . . 1 . . . . . 3 . . . . . Propulsion 4 | 1 1 . . . 1 . 1 . . . . . . . . . Utility 7 | . . . 1 . 3 . . . . . . . . . 1 2 Weapon 13 | . 1 1 . . 2 . . 1 . 2 . 3 1 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 100 95 96 97 98 92 76 78 92 100 90 100 76 Engine 4 | . 14 14 14 14 5 7 7 4 . . . 2 . . . . Core 3 | . . . . . 3 . . 2 7 6 5 2 5 5 5 3 Treads 16 | . 17 28 28 28 24 23 23 22 23 2 2 14 29 23 29 20 Leg 1 | . 10 . . . . . . . . . . 5 . . . . Wheel 1 | . . . . . . . . . . . 8 6 . . . . Device 11 | . 14 14 14 14 9 14 8 14 7 14 13 11 5 5 5 3 Storage 9 | . 14 14 14 14 9 14 15 15 15 14 1 5 5 5 5 3 Processor 12 | . . . . . 10 7 13 7 7 13 16 22 28 25 26 19 Protection 4 | . . . . . 7 7 5 6 7 1 7 2 5 4 7 7 Energy Gun 14 | . 22 28 28 28 19 21 23 22 15 14 . 1 5 2 . . Impact Weapon 2 | . . . . . . . . . 7 6 7 . . . . . Slashing Weapon 3 | . . . . . . . . . . . 5 13 11 13 17 14 Peak Build Rating 79 | 7 11 10 10 11 32 36 40 37 36 39 56 76 78 78 79 79 Average Rating 37 | 5 8 10 10 10 27 34 37 35 36 33 45 62 76 69 75 59 On Entrance 34 | . 7 10 10 10 11 24 36 36 36 36 14 45 75 77 73 79 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 54 | 14 30 30 30 30 47 53 54 49 49 52 37 43 41 41 40 40 Greatest Support 106 | 20 40 40 40 40 60 60 62 63 63 63 36 84 84 71 71 106 Greatest Overweight (x) 14 | . . . . . 1 . 1 1 . 14 11 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . 7 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 Average Capacity 12 | 7 11 15 15 15 15 15 15 15 15 14 5 10 10 10 10 8 Most Carried 15 | 6 10 10 10 14 15 15 15 15 13 13 10 10 10 10 10 10 Average Carried 10 | 3 8 10 9 12 14 13 14 14 13 10 5 9 9 8 10 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 10 10 10 10 10 5 Final Carried 15 | 6 10 10 10 14 15 13 15 13 13 5 9 10 10 10 10 5 Class Distribution -------------------- 45% | Mutant 14% | Tank 11% | Scavenger-Skirmisher 7% | Gladiator 6% | Scavenger-Gladiator 5% | Scavenger-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Zhirov Scavenger-Gladiator | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Matter Collected 3387 | 282 396 . . . 528 50 138 112 . 131 1110 240 88 192 . 120 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6754 | 168 740 123 . 57 1350 173 295 437 . 300 2239 349 166 342 . 15 Parts 333 | 11 45 6 . 8 85 12 11 27 . 7 81 20 3 14 . 3 Haulers Intercepted 8 | . 2 . . . 6 . . . . . . . . . . . Recyclers Shooed 9 | . . . . . 1 . . . . . 8 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . 4 23 . 7 . . 2 14 . 6 Prevented 5 | . . . . . . . 2 2 . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 103 | . 10 3 . 4 24 2 5 11 . 7 20 6 2 8 . 1 Melee 27 | . . . . . . . . . . . 10 6 2 8 . 1 Guns 54 | . 8 3 . 4 15 2 5 10 . 7 . . . . . . AOE 13 | . 1 . . . 7 . . . . . 5 . . . . . Classes Destroyed 19 | 2 7 . . . 3 1 1 2 . . 1 . . 1 . 1 Worker 15 | . 2 . . . 5 1 . . . . 7 . . . . . Builder 12 | . 2 . . . 3 1 . . . . 6 . . . . . Tunneler 8 | 3 . . . . 2 . . . . . 2 1 . . . . Hauler 8 | . 2 . . . 6 . . . . . . . . . . . Recycler 13 | 1 2 1 . . 1 . . . . . 8 . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . Mechanic 4 | . . . . . 1 . . . . . 2 1 . . . . Operator 5 | . 2 . . . 3 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 Watcher 11 | . 3 . . . 4 1 . . . . 2 1 . . . . Swarmer 37 | . 3 3 . 4 8 . 1 6 . 4 . 3 . 5 . . Saboteur 1 | . . . . . . . . . . . 1 . . . . . Grunt 32 | . 7 . . . 11 . 1 3 . . 8 . . 2 . . Brawler 1 | . . . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . 1 . . . . . . . . Sentry 9 | . . . . . 4 . 1 1 . 1 1 . 1 . . . Hunter 8 | . . . . . 1 . 1 . . . 5 1 . . . . Programmer 11 | . . . . . . 2 . . . 2 5 2 . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . Mutant 2 | . . . . . . . 1 . . . . . 1 . . . Best Kill Streak 8 | 2 5 4 . 4 8 2 2 4 . 3 4 5 1 3 . 1 Combat Bots Only 5 | . 3 3 . 4 4 1 2 4 . 3 3 5 1 3 . 1 Max Kills in Single Turn 4 | 1 3 1 . 1 4 2 1 2 . 1 2 1 1 1 . 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . Exploded 3 | . 1 . . . 3 . . . . . 1 . . . . . Melee 1 | . . . . . . . . . . . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 1202 | . 56 21 . 25 137 14 100 142 . 101 221 73 26 100 . 186 Missed 334 | . 17 5 . 8 36 3 28 34 . 32 68 21 4 18 . 60 Hits 868 | . 39 16 . 17 101 11 72 108 . 69 153 52 22 82 . 126 Melee 5 | . . . . . . . . . . . 1 . . 4 . . Projectile 863 | . 39 16 . 17 101 11 72 108 . 69 152 52 22 78 . 126 Critical Strikes 25 | . . . . . 4 1 1 2 . 2 5 1 1 2 . 6 Actively Blocked 1 | . . . . . . . . . . . 1 . . . . . Part Disruptions 1 | . . . . . . 1 . . . . . . . . . . Damage Taken 12250 | . 470 118 . 129 1466 122 625 855 . 818 2411 929 584 1449 . 2274 Core 2100 | . 102 9 . 48 152 . 49 138 . 202 389 167 82 102 . 660 Absorbed by Shields 511 | . . . . . . 44 35 260 . 172 . . . . . . Redirected to Shielding 191 | . . . . . . . . 36 . . 100 . . . . 55 Ignored by Resistances 24 | . . . . . . . . . . . 24 . . . . . Regen/Repaired (Parts) 68 | . . . . . 50 . . . . . . 18 . . . . Core Remaining (%) 61 | 100 . . . 36 72 . . . . 44 54 . . . . . Volleys Fired 329 | 12 77 9 . 7 116 13 17 21 . 27 28 . . 2 . . Largest 3 | 2 2 2 . 2 3 3 3 3 . 2 1 . . 1 . . Hottest 196 | 60 100 100 . 100 186 179 196 196 . 141 50 . . 65 . . Shots Fired 710 | 24 153 18 . 14 267 39 52 62 . 49 29 . 1 2 . . Gun 665 | 24 153 18 . 14 251 39 52 62 . 49 1 . 1 1 . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 45 | . . . . . 16 . . . . . 28 . . 1 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 43 | 12 31 . . . . . . . . . . . . . . . Thermal 544 | . 110 18 . 14 251 26 34 43 . 48 . . . . . . Explosive 30 | . . . . . 16 . . . . . 13 . . 1 . . Electromagnetic 93 | 12 12 . . . . 13 18 19 . 1 16 . 1 1 . . Robot Hit Streak 14 | 3 10 7 . 4 10 9 9 10 . 14 11 . . 1 . . Robot Miss Streak 8 | 3 3 3 . 1 6 4 3 4 . 8 1 . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 13 | . 1 1 . 2 1 . 1 6 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 1 . 1 . . . . . . Shots Hit Robots 556 | 12 83 12 . 9 160 23 32 38 . 31 85 24 14 24 . 9 Core Hits 286 | 7 35 5 . 4 84 9 12 22 . 21 57 11 5 12 . 2 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . 7 . . . . . Critical Strikes 44 | . 1 1 . . 11 . . 1 . 3 13 1 5 7 . 1 Burn 17 | . 1 1 . . 11 . . 1 . 3 . . . . . . Smash 7 | . . . . . . . . . . . 7 . . . . . Sever 20 | . . . . . . . . . . . 6 1 5 7 . 1 Melee Attacks 258 | . . . . . . . . . . . 130 59 17 38 . 14 Thermal 10 | . . . . . . . . . . . . 10 . . . . Impact 50 | . . . . . . . . . . . 50 . . . . . Slashing 198 | . . . . . . . . . . . 80 49 17 38 . 14 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 32 | . . . . . . . . . . . 26 5 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Follow-up Attacks 34 | . . . . . . . . . . . 16 9 1 6 . 2 Damage Inflicted 15185 | 131 1211 171 . 136 3636 438 655 785 . 748 4836 728 448 859 . 403 Guns 6425 | 131 1051 171 . 136 2311 425 655 785 . 748 . . . 12 . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 2905 | . 160 . . . 1303 . . . . . 1377 . . 65 . . Melee 5813 | . . . . . . . . . . . 3459 728 448 782 . 396 Ramming 42 | . . . . . 22 13 . . . . . . . . . 7 Kinetic 222 | 39 183 . . . . . . . . . . . . . . . Thermal 5942 | . 903 171 . 136 2311 304 475 635 . 748 259 . . . . . Explosive 2010 | . . . . . 1303 . . . . . 642 . . 65 . . Electromagnetic 1156 | 92 125 . . . . 121 180 150 . . 476 . . 12 . . Impact 1518 | . . . . . . . . . . . 1518 . . . . . Slashing 4295 | . . . . . . . . . . . 1941 728 448 782 . 396 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 2 2 2 2 6 21 2 2 19 19 19 Average Corruption 6 | . . . . . . 1 2 2 2 4 18 1 2 7 19 19 Corruption Purged 2 | . . . . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 254 | . . . . . . 3 20 13 2 71 73 3 7 32 14 16 Message Errors 70 | . . . . . . 1 7 3 2 18 18 2 2 9 3 5 Matter Fused 66 | . . . . . . . 6 4 . 16 23 1 1 8 4 3 Heat Flow Errors 28 | . . . . . . . 2 3 . 8 3 . 2 5 4 1 Energy Discharges 27 | . . . . . . . 2 . . 13 9 . . 2 1 . Parts Rejected 2 | . . . . . . . . . . . 1 . . . . 1 Parts Fused 4 | . . . . . . 1 . 1 . . . . . 1 . 1 Data Loss (minor) 30 | . . . . . . . 1 1 . 8 13 . 1 2 1 3 Data Loss (major) 9 | . . . . . . 1 1 . . 2 2 . . 3 . . Misfires 7 | . . . . . . . 1 1 . 3 1 . 1 . . . Alerts 7 | . . . . . . . . . . 2 2 . . 2 1 . Misdirections 3 | . . . . . . . . . . . 1 . . . . 2 Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1189 | . . . . . 57 . . . . . 1019 90 . 23 . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 91 | . . . . . 57 . . . . . 32 . . 2 . . Melee 1098 | . . . . . . . . . . . 987 90 . 21 . . Knockbacks 12 | . . . . . 1 . . . . . 11 . . . . . Impact 12 | . . . . . 1 . . . . . 11 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 362 | . 44 . . . 129 . . . . . 138 . . 48 . 3 Shots 11 | . 1 . . . 3 . . . . . 6 . . 1 . . Rammed 9 | . . . . . 5 2 . . . . . . . . . 2 Targets Rammed 9 | . . . . . 5 2 . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 533 | 40 129 . . . 451 340 533 331 . 288 263 . 176 252 211 185 Average Temperature 107 | 18 45 . . . 125 108 171 99 . 105 66 . 83 101 93 78 Received Heat Transfer 2109 | . 171 . . . 567 . 92 172 . 74 432 36 57 216 . 292 Effects 18 | . . . . . 12 3 3 . . . . . . . . . Shutdowns 3 | . . . . . 2 . 1 . . . . . . . . . Energy Bleed 7 | . . . . . 6 . 1 . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . Damage (minor) 3 | . . . . . 3 . . . . . . . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . 12 . . . . . Combat Hostiles 5 | . . . . . . . . . . . 5 . . . . . Parts Fried 28 | 1 . . . . . 1 . . . . 26 . . . . . Impact Corruptions 26 | . . . . . . . . . . . 26 . . . . . Robots Melted 4 | . 1 . . . 2 . . 1 . . . . . . . . Combat Hostiles 4 | . 1 . . . 2 . . 1 . . . . . . . . Parts Melted 31 | . 2 1 . . 16 3 1 2 . 5 1 . . . . . Heat Transferred 14770 | . 2420 555 . 370 6623 518 966 1379 . 1639 300 . . . . . Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . . . 1 . . . . . 2 1 . . . . Low Security (%) 87 | 100 100 100 . 100 85 100 . . . . 73 83 . . . . Level 1 11 | . . . . . 14 . . . . . 21 16 . . . . Level 2 1 | . . . . . . . . . . . 5 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 436 | 10 156 60 . 90 249 109 . . . . 436 241 . . . . Initial 212 | . . 35 . . . 109 . . . . 6 212 . . . . Average 78 | 1 53 12 . 13 81 15 . . . . 123 122 . . . . Influence Increases 4024 | 20 464 75 . 90 986 75 72 196 . 160 1055 391 60 315 . 65 Destroy 0b10 Robot/C 1840 | . 200 60 . 80 432 32 64 176 . 112 364 120 40 160 . . Destroy 0b10 Robot/NC 346 | 20 65 5 . . 100 12 . 4 . . 120 15 . . . 5 Destroy Leader 426 | . 60 10 . 10 116 18 8 16 . 24 112 22 10 20 . . Allied During Kill 23 | . . . . . 13 . . . . . . . 10 . . . Successful Hack 124 | . 20 . . . 35 13 . . . . 30 26 . . . . Disable Machine 264 | . 45 . . . 69 . . . . . 135 15 . . . . Anti-Garrison Action 300 | . . . . . . . . . . . 150 150 . . . . Destroy Structure 314 | . 44 . . . 161 . . . . . 81 28 . . . . Lose Combat Pursuer 387 | . 30 . . . 60 . . . . 24 63 15 . 135 . 60 Influence Decreases 3994 | 20 372 167 . 90 744 317 72 170 26 149 633 678 206 315 . 35 Entered New Map 497 | . . 57 . . . 133 . . 26 . 5 221 55 . . . Time Decay 2957 | 20 361 110 . 90 635 184 50 130 . 109 428 414 151 250 . 25 Lost Part 490 | . 10 . . . 70 . 22 40 . 40 190 43 . 65 . 10 Lost Ally 49 | . . . . . 39 . . . . . 10 . . . . . Purge Threat 1 | . 1 . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . 3 3 . . . . 13 5 . . . . Investigation 5 | . . . . . . 1 . . . . 3 1 . . . . Extermination 8 | . . . . . . 1 . . . . 5 2 . . . . Reinforcement 9 | . 2 . . . 3 1 . . . . 3 . . . . . Assault 4 | . . . . . . . . . . . 2 2 . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Distress Signals 8 | . . . . . 6 . . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 188 | . 21 3 . 4 43 7 5 12 . 9 38 16 4 15 . 11 Peak Tracking Total 6 | . 3 3 . 4 5 2 3 4 . 3 6 5 1 4 . 6 Tactical Retreats 24 | . 1 . . . 5 . . . . 2 5 2 . 7 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Traps Triggered 4 | . 1 . . . 1 . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . 4 . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . . . . . Most Traps Carried 4 | . . . . 4 4 4 4 4 3 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Machines Disabled 26 | . 3 . . . 5 . 1 . . . 12 2 1 1 . 1 Max in Single Turn 5 | . 2 . . . 3 . 1 . . . 5 1 1 1 . 1 Garrison Access 3 | . . . . . . . . . . . 1 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Machines Accessed 57 | . 8 . 1 . 8 5 1 1 4 . 12 7 . . 9 1 Terminals 26 | . 6 . . . 5 3 . . . . 9 3 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . . . . 1 2 . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . . . . . 1 2 . . . . Total Hacks 197 | . 23 . 1 . 43 8 1 1 31 . 26 14 . . 48 1 Successful 135 | . 12 . 1 . 30 1 1 1 31 . 5 4 . . 48 1 Failed 62 | . 11 . . . 13 7 . . . . 21 10 . . . . Catastrophic 18 | . . . . . 2 3 . . . . 10 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 58 | . 19 . 1 . 11 6 . . . . 16 4 . 1 . . Terminals 58 | . 18 . . . 14 5 . . . . 17 4 . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . Repair Stations 14 | . . . . . 6 . . . . . 3 5 . . . . Recycling Units 10 | . 5 . . . 4 1 . . . . . . . . . . Scanalyzers 23 | . . . . . 19 . . . . . 4 . . . . . Garrison Access 7 | . . . . . . . . . . . 2 5 . . . . Terminal Hacks 94 | . 8 . 1 . 3 . 1 1 31 . . . . . 48 1 Record 48 | . . . . . . . . . 11 . . . . . 36 1 Part Schematic 16 | . . . . . . . . . 12 . . . . . 4 . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . Robot Analysis 9 | . 4 . . . 1 . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . 4 . Open Door 2 | . . . . . . . 1 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 4 | . 3 . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 3 . . . . . 1 3 . . . . Scan Component 5 | . . . . . 2 . . . . . 1 2 . . . . Repair 2 | . . . . . 1 . . . . . . 1 . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 21 | . . . . . 19 . . . . . 2 . . . . . Insert Component 10 | . . . . . 9 . . . . . 1 . . . . . Analyze 11 | . . . . . 10 . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 9 | . 2 . . . 4 1 . . . . 2 . . . . . Terminals 7 | . 1 . . . 3 1 . . . . 2 . . . . . Assimilate 2 | . . . . . 1 . . . . . 1 . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . . . . Operators 3 | . . . . . 1 1 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . Reject 2 | . 1 . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 8 . . . 8 5 . . . . 12 6 . . . . Full Trace Events 6 | . 1 . . . . 1 . . . . 3 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . 9 . . . 12 . 1 . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . 1 . . . . Time 57 | . . . . . 38 . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . 9 . . . . . 1 . . . . . Part Schematics Acquired 10 | . . . . . 9 . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 2 1 . . . . Machine Destruction 3 | . . . . . . . . . . . 2 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Total Allies 7 | . . . . 3 . . . . . . . . 4 . . . Largest Group 4 | . . . . 3 3 . . . . . . . 4 . . . Highest-Rated Group 116 | . . . . 40 40 . . . . . . . 116 . . . Highest-Rated Ally 29 | . . . . 16 16 . . . . . . . 29 . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . Ally Attacks 58 | . . . . . 21 . . . . . . . 37 . . . Total Damage 806 | . . . . . 233 . . . . . . . 573 . . . Kills 4 | . . . . . 3 . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 4292 | 29 474 . . . 490 . . . . 5 1297 1146 731 120 . . Optics 3484 | . . . . . 490 . . . . . 997 1146 731 120 . . Seismic 503 | 29 474 . . . . . . . . . . . . . . . Triangulation 66 | . . . . . . . . . . . 66 . . . . . Jamming 852 | . . . . . . . . . . . 852 . . . . . ECM 21 | . . . . . . . . . . 5 8 8 . . . . Robot Analysis Total 9 | . 4 . . . 1 . . . . . . . . . 4 . Derelict Logs Recovered 9 | . . . . 2 . . 1 3 . 1 . . 2 . . . Drone Launches 1 | . . . . . . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Turns Passed 19807 | 152 1656 494 591 582 2984 1067 1211 1113 162 3140 2864 1146 731 1291 348 275 Spaces Moved 9489 | 93 857 288 368 336 1138 592 599 620 102 611 1685 659 411 706 209 215 Core 627 | 21 . . . . . . . . . 416 75 . . . . 115 Treads 6974 | . 541 288 368 336 1138 592 599 620 102 195 494 276 411 706 209 99 Legs 566 | 72 316 . . . . . . . . . 1 176 . . . 1 Wheels 1322 | . . . . . . . . . . . 1115 207 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 145 160 155 160 160 50 50 100 160 160 163 50 Average Speed 176 | 104 145 160 160 160 180 160 187 161 160 492 130 139 160 164 163 102 Slowest Speed 750 | 120 160 160 160 160 240 160 240 240 160 750 600 240 160 260 163 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 100 47 75 64 73 11 62 80 75 76 34 13 57 78 62 35 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . . . . 1 . . . 1 . 3 . Known Exits Taken 6 | . . . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 20 | . . . . 1 . . 8 3 . 2 . . 3 3 . . Spaces Dug 46 | . . . . . 10 . . . . . 19 14 . . . 3 Terrain Destroyed 375 | . 48 . . . 197 . . . . . 100 14 . 13 . 3 Melee 36 | . . . . . . . . . . . 19 14 . . . 3 Projectile . | . . . . . . . . . . . . . . . . . AOE 339 | . 48 . . . 197 . . . . . 81 . . 13 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Total 11610 | 124 1123 304 371 368 1848 680 647 686 101 692 2138 813 463 781 217 254 Wait 1155 | 3 154 6 . 18 515 68 8 19 . 32 230 63 10 22 . 7 Move 9473 | 92 856 287 367 335 1137 591 598 619 101 610 1684 658 410 705 208 215 Hop . | . . . . . . . . . . . . . . . . . Pick Up 88 | 8 7 1 2 5 16 . 7 8 . 2 17 10 2 2 1 . Fast Attach 110 | 7 6 . . . 11 3 4 1 . 3 39 15 3 11 4 3 Attach 52 | . 2 . . 1 10 2 4 6 . 6 7 5 . 4 . 5 Detach 27 | . 1 . . 1 7 . 1 1 . 3 5 1 . 3 1 3 Swap 30 | . 6 . . . 10 . 3 1 . . 5 3 1 1 . . Drop 113 | 2 14 1 2 1 21 1 4 6 . 9 20 16 6 1 3 6 Fire 329 | 12 77 9 . 7 116 13 17 21 . 27 28 . . 2 . . Melee 202 | . . . . . . . . . . . 103 42 16 30 . 11 Ram 4 | . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . Crush 7 | . . . . . 5 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 16 | . . . . . . . 1 . . . . . 15 . . . Trap 4 | . . . . . . . . 4 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 7) 700 | -10/Materials | Discovered new exit (range 15) 1236 | -10/Materials | Discovered new exit (range 16) 1532 | -10/Materials | Discovered new exit (range 12) 1769 | -10/Materials | Discovered new exit (range 15) 1809 | -10/Materials | Entered Mines 2066 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2238 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2238 | -10/Mines | Discovered new exit (range 5) 2303 | -10/Mines | Entered Exiles 2342 | -10/Exiles | Met 8R-AWN 2369 | -10/Exiles | Met EX-HEX 2446 | -10/Exiles | Met EX-DEC 2571 | -10/Exiles | Met EX-BIN 2603 | -10/Exiles | Aligned with FarCom system 2604 | -10/Exiles | Given EX-Vault access code 2670 | -10/Exiles | Opened EX-Vault 2698 | -10/Exiles | Found 0b10 Alert Chip 2748 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2878 | -10/Exiles | Discovered new exit (range 12) 2894 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2894 | -10/Exiles | Entered Mines 2903 | -9/Mines | Core integrity fell below 50% 2933 | -9/Mines | Learned 2 Materials zone layouts 3115 | -9/Mines | Learned Materials security intel 3167 | -9/Mines | Found a hidden stash of uninstalled traps 3199 | -9/Mines | Discovered new exit (range 12) 3432 | -9/Mines | Discovered new exit (range 6) 3456 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3476 | -9/Mines | Entered Materials 3476 | -8/Materials | Accompanied by 3 allies 3476 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3605 | -8/Materials | Discovered new exit (range 19) 3928 | -8/Materials | Lost 3 allies 4140 | -8/Materials | Build established: Scavenger-Skirmisher 4543 | -8/Materials | Discovered new exit (range 5) 6000 | -8/Materials | Repaired Missile Launcher 6338 | -8/Materials | Discovered new exit (range 14) 6460 | -8/Materials | Entered Factory 6460 | -7/Factory | Evolved 2 slots: Utility x2 6497 | -7/Factory | Build established: Mutant 6865 | -7/Factory | Build established: Tank 7490 | -7/Factory | Discovered new exit (range 14) 7527 | -7/Factory | Entered Lower Caves 7529 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7595 | -7/Lower Caves | Lost 3 parts (1n2u) 7869 | -7/Lower Caves | Encountered a Warlord checkpoint 7908 | -7/Lower Caves | Learned 4 Factory zone layouts 8215 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8515 | -7/Lower Caves | Build established: Skirmisher 8672 | -7/Lower Caves | Discovered new exit (range 8) 8738 | -7/Lower Caves | Entered another Lower Caves area 8831 | -7/Lower Caves | Learned Factory terminal intel 8831 | -7/Lower Caves | Discovered new exit (range 12) 8832 | -7/Lower Caves | Build established: Tank 9100 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 9395 | -7/Lower Caves | Spotted B-75 Beast 9728 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9792 | -7/Lower Caves | Lost 4 parts (1p2u1w) 9795 | -7/Lower Caves | Learned Factory stockpile data 9836 | -7/Lower Caves | Discovered new exit (range 10) 9851 | -7/Lower Caves | Entered Data Miner 9851 | -7/Data Miner | Discovered new exit (range 6) 9885 | -7/Data Miner | Met Data Miner 9962 | -7/Data Miner | Learned location of Section 7 (-2) 9962 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9975 | -7/Data Miner | Received God Mode back door access code from Data Miner 10013 | -7/Data Miner | Entered Proximity Caves 10014 | -6/Proximity Caves | Identified exit to Factory 10032 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10037 | -6/Proximity Caves | Build established: Mutant 10438 | -6/Proximity Caves | Learned Factory emergency access door positions 10594 | -6/Proximity Caves | Lost 5 parts (1n2u2w) 13065 | -6/Proximity Caves | Spotted B-75 Beast 13070 | -6/Proximity Caves | Core integrity fell below 50% 13103 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 13153 | -6/Proximity Caves | Entered Factory 13153 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13154 | -6/Factory | Identified exit to Factory 13157 | -6/Factory | Loaded intel: 26 terminal locations 14281 | -6/Factory | Discovered new exit (range 16) 14372 | -6/Factory | System corruption reached 10% 14403 | -6/Factory | Lost 4 parts (2n1u1w) 14549 | -6/Factory | Incoming investigation squad redirected 14711 | -6/Factory | Spotted B-75 Beast 14847 | -6/Factory | Build established: Infiltrator-Mutant 15735 | -6/Factory | Build established: Scavenger-Mutant 15973 | -6/Factory | Lost 10 parts (1p6n2u1w) 16015 | -6/Factory | Incoming assault squad redirected 16017 | -6/Factory | Entered another Factory area 16017 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16940 | -5/Factory | Build established: Gladiator 17065 | -5/Factory | Repaired Scythe 17103 | -5/Factory | Discovered new exit (range 10) 17118 | -5/Factory | Identified exit to Upper Caves 17163 | -5/Factory | Entered Upper Caves 17165 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17253 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 17527 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 17825 | -5/Upper Caves | Discovered new exit (range 7) 17833 | -5/Upper Caves | Identified exit to Upper Caves 17865 | -5/Upper Caves | Spotted B-75 Beast 17894 | -5/Upper Caves | Entered another Upper Caves area 17919 | -5/Upper Caves | Lost 3 allies 18057 | -5/Upper Caves | Discovered new exit (range 11) 18066 | -5/Upper Caves | Lost 6 parts (2n2u2w) 18077 | -5/Upper Caves | Identified exit to Factory 18780 | -5/Upper Caves | Build established: Scavenger-Gladiator 18806 | -5/Upper Caves | System corruption reached 10% 19059 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 19162 | -5/Upper Caves | Discovered new exit (range 15) 19182 | -5/Upper Caves | Identified exit to Zhirov 19185 | -5/Upper Caves | Entered Zhirov 19185 | -5/Zhirov | Discovered new exit (range 3) 19218 | -5/Zhirov | Met Zhirov 19290 | -5/Zhirov | Learned location of Quarantine (-2) 19290 | -5/Zhirov | Learned location of Testing (-3) 19290 | -5/Zhirov | Learned location of Command (-1) 19308 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19364 | -5/Zhirov | Found Alien Artifact 19364 | -5/Zhirov | Identified Integrated Reactor 19364 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19531 | -5/Zhirov | Identified exit to Proximity Caves 19533 | -5/Zhirov | Entered Proximity Caves 19536 | -4/Proximity Caves | Spotter reported a threat 19580 | -4/Proximity Caves | Found Alien Artifact 19580 | -4/Proximity Caves | Identified Dimensional Node Initializer 19580 | -4/Proximity Caves | Initialized slip node 19612 | -4/Proximity Caves | Spotted B-86 Titan 19737 | -4/Proximity Caves | Core integrity fell below 50% 19746 | -4/Proximity Caves | Core integrity fell below 20% 19770 | -4/Proximity Caves | Lost 14 parts (2p8n4u) 19808 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 19732_ Dropped Wave Gun. 19732_ Spk. Medium Treads destroyed. 19733_ Mak. Leg destroyed. 19733_ Penetrated by Slug. 19733_ Slug penetrates Wall. 19734_ Dropped Phasing Sabre. 19734_ Dropped Scythe. 19735_ Acquired 3 matter. 19736_ 0|NQAT=2BJZE:EP%Q51,|FZC 7PWQS7NMZ3HHKU 19736_ Knocked back. 19736_ Med. Treads destroyed. 19739_ Penetrated by Slug. 19739_ Imp. Melee Analysis Suite destroyed. 19743_ Slammed into G-67 Veteran. 19747_ Slammed into G-73 Enforcer. 19752_ System corrupted: Component data lost. 19768_ System corrupted: Matter fused (-5). 19790_ System corrupted: Matter fused (-10). 19805_ :OQO,W/VMRT3SB2FU6C 19807_ Scythe destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####?????#####??????????? | | ????????????##??????????## ####### ##?????????? | | ?#######???? #?????????# #?????????? | | ?# ????? ?????????# #?????????? | | ?# ?????? #??????????# #?????????? | | ## #???????# #?????????## #??????????? | | ## #???????# #????????## #???????????? | | ##??????# #?######## ## #???????????? | | ######?# #?# ### #???????????? | | ### ### ### ##??????????? | | ## ### #### ##?????????? | | ## ### b ##?# #?????????? | | ########## ## #??# #????????? | | # ### ##????????# ##?# #????????? | | ###?# ##?????????#### g## #????????? | | ????# ##?????????????## gg ### #????????? | | ????# #???????????????#@ ##??##????????? | | ????# #??????????????# ###?????????????? | | ????## ??????????????# #####???????????????? | | ?????## ?????????????# ##???????????????????? | | ??????# ???????????? ##????????????????????? | | ??????## ????????????? ##?????????????????????? | | ????????## ???????????## #??????????????????????? | | ???????????????????????## ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Resistance: TH 20 Core Shielding 40 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 20 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Missile Launcher | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Missile Launcher | 33% | -8/Materials Scythe | 64% | -5/Factory Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed LinearSchematicField Manual? 0 Play Time 02:17:50 Cumulative 222.7 hours Start 2025.06.16 @ 17:24:57 End 2025.06.18 @ 02:00:06 Sessions 20 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 210 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c5503eb-88c4-4f1f-b764-e4ff54e95d40