Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.09 @ 20:55:36 Player: Dylab Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (202) 202 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1522 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 200/250 Matter 280/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Scraptown Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads Improved Medium Treads > --- UTILITY (2) ------ Small Storage Unit Experimental Terrain Scanner > --- WEAPON (2) ------- Battle Rifle Companion Sword > --- INVENTORY (8) ---- Light Ion Engine Light Treads Light Treads Flight Unit Flight Unit A0-MCA's Component Scanner Medium Laser DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Improved Medium Treads > --- UTILITY ---------- Small Storage Unit Experimental Terrain Scanner > --- WEAPON ----------- Battle Rifle Companion Sword > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Flight Unit Flight Unit A0-MCA's Component Scanner Medium Laser DRS Beacon [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Battle Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 9 1 . . 7 Power 4 | 2 . . . 2 Engine 3 | 2 . . . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 4 | 2 1 . . 1 Treads 4 | 2 1 . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 3 . . . 1 Device 3 | 2 . . . 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 . . . 3 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups 6 | 1 4 7 7 7 Power . | . 1 1 1 1 Propulsion 3 | . . 3 3 3 Utility 1 | . 2 2 2 1 Weapon . | . 1 1 1 1 Tool/Special . | . . . . . Unused Backups 5 | . . . . 5 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 100 | . 100 100 100 100 Engine 11 | . 14 14 14 10 Core 2 | . . . . 3 Treads 28 | . 28 28 28 28 Device 14 | . 14 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 15 | . 28 28 28 11 Ballistic Gun 3 | . . . . 4 Ballistic Cannon 6 | . . . . 8 Slashing Weapon 2 | . . . . 3 Peak Build Rating 29 | 9 8 8 8 29 Average Rating 14 | 6 7 8 8 16 On Entrance 6 | . 7 8 8 8 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 19 | 15 15 15 15 19 Greatest Support 50 | 40 40 40 40 50 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 7 7 7 8 Average Carried 7 | 1 4 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 7 7 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 360 | 280 30 . . 50 Remotely . | . . . . . Salvage Created 379 | 209 60 110 . . Parts 31 | 17 7 7 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 6 | . 3 3 . . Guns 6 | . 3 3 . . Classes Destroyed 7 | 3 2 2 . . Worker 2 | 2 . . . . Tunneler 4 | 4 . . . . Recycler 1 | 1 . . . . Turret 2 | . . 2 . . Watcher 1 | . 1 . . . Swarmer 5 | . 3 2 . . Subdweller 1 | . . 1 . . Best Kill Streak 3 | 2 3 3 . . Combat Bots Only 3 | . 3 3 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 48 | . 17 31 . . Missed 11 | . . 11 . . Hits 37 | . 17 20 . . Projectile 37 | . 17 20 . . Damage Taken 256 | . 130 126 . . Core 50 | . 14 36 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 36 | 20 5 11 . . Largest 2 | 2 2 2 . . Hottest 90 | 90 90 90 . . Shots Fired 71 | 40 9 22 . . Gun 71 | 40 9 22 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 35 | 20 4 11 . . Explosive . | . . . . . Electromagnetic 36 | 20 5 11 . . Robot Hit Streak 9 | 5 4 9 . . Robot Miss Streak 2 | 2 2 2 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 40 | 23 4 13 . . Core Hits 19 | 8 4 7 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 1 . . Burn 3 | . 2 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 576 | 279 145 152 . . Guns 503 | 279 72 152 . . Cannons . | . . . . . Explosions 73 | . 73 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 310 | 125 109 76 . . Explosive . | . . . . . Electromagnetic 266 | 154 36 76 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 180 | 180 90 8 . . Average Temperature 66 | 74 41 4 . . Received Heat Transfer 114 | . . 114 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 975 | 370 309 296 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 91 | 10 60 . 91 . Initial 91 | . . . 91 . Average 13 | 1 11 . 20 . Influence Increases 347 | 35 82 230 . . Destroy 0b10 Robot/C 140 | . 60 80 . . Destroy 0b10 Robot/NC 40 | 35 5 . . . Destroy Leader 12 | . 12 . . . Destroy Structure 5 | . 5 . . . Lose Combat Pursuer 150 | . . 150 . . Influence Decreases 347 | 35 32 90 190 . Entered New Map 124 | . . 25 99 . Time Decay 223 | 35 32 65 91 . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 17 | . 5 12 . . Peak Tracking Total 4 | . 4 3 . . Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 14 | . 2 . 5 7 Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 75 | . 6 . 29 40 Successful 70 | . 4 . 26 40 Failed 5 | . 2 . 3 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 68 | . 2 . 26 40 Record 63 | . . . 24 39 Open Door 1 | . . . . 1 Locate Traps 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 3803 | 143 145 152 442 2921 Terrain 890 | 142 . . . 748 Seismic 2913 | 1 145 152 442 2173 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 3917 | 257 145 152 442 2921 Spaces Moved 2366 | 119 80 75 275 1817 Core 9 | 9 . . . . Treads 2357 | 110 80 75 275 1817 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 151 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 13 9 54 84 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . . . 6 Spaces Dug . | . . . . . Terrain Destroyed 5 | . 5 . . . Melee . | . . . . . Projectile . | . . . . . AOE 5 | . 5 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 2433 | 153 89 85 277 1829 Wait 3 | . . . 3 . Move 2362 | 118 79 74 274 1817 Hop . | . . . . . Pick Up 8 | 3 3 . . 2 Fast Attach 7 | 7 . . . . Attach 3 | 2 1 . . . Detach 3 | 2 1 . . . Swap 8 | 1 . . . 7 Drop 3 | . . . . 3 Fire 36 | 20 5 11 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling -7/Scraptown History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 258 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 4) 403 | -10/Materials | Entered Subcaves 404 | -10/Subcaves | Approached by a straggling Scientist 521 | -10/Subcaves | Discovered new exit (range 13) 555 | -10/Subcaves | Entered Recycling 942 | -7/Recycling | Scanned before Scraplab entrance 966 | -7/Recycling | Entered Scraplab 992 | -7/Recycling | Discovered new exit (range 3) 997 | -7/Recycling | Entered Scraptown 1145 | -7/Scraptown | Visited Junk Repository 1218 | -7/Scraptown | Visited Symbiants 2605 | -7/Scraptown | Visited Comm Corps 2680 | -7/Scraptown | Visited Awakened 2743 | -7/Scraptown | Visited Cyclists 2808 | -7/Scraptown | Visited UFD Registry 2812 | -7/Scraptown | Registered with UFD as "Spikeback" 2842 | -7/Scraptown | Entered Cyclist Reading Room 2976 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2994 | -7/Scraptown | Found DCF Scrap (28 items) 3095 | -7/Scraptown | Visited Infowarlord's Domain 3170 | -7/Scraptown | Found Exp. Terrain Scanner 3208 | -7/Scraptown | Visited Sword Containment 3227 | -7/Scraptown | Found Prototype Slashing Weapon 3227 | -7/Scraptown | Identified Companion Sword 3291 | -7/Scraptown | Visited Scrap Suit Storage 3430 | -7/Scraptown | Visited Derelict Rescue Squad 3441 | -7/Scraptown | Found DRS Beacon 3516 | -7/Scraptown | Visited Curators Association 3845 | -7/Scraptown | Visited A0-MCA Data Center 3858 | -7/Scraptown | Given an A rating by A0-MCA 3861 | -7/Scraptown | Found A0-MCA's Component Scanner 3918 | -7/Scraptown | Self-destructed Last Messages --------------- mechanic. I can recommend CR-KLE. So you're a close-in fighter... Remember to use those bottlenecks! I'm something of a tactics expert myself. But really melee weapons are great for creating shortcuts through all kinds of terrain, and low resource costs mean you can stay in the fight longer. You also have ranged capabilities, a rare combo! Your volley energy consumption looks to be within sustainable parameters. And your weapon cooling seems sufficient. It appears that with full matter reserves you could sustain firing for quite a while. A0-MCA gives you an A! A0-MCA: Hey wait, take this scanner out into the wild, you could help me populate the wiki with accurate and detailed info to help all the others with the same adventurous spirit. My wiki is where even a lot of the Cyclists do their research too, you know. A0-MCA drops A0-MCA's Component Scanner. Acquired A0-MCA's Component Scanner. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | # ################"" "############??#????#??? | | """"""""""""""""""""" "## """""""""##?##???#?? | | """"""""""""""""""""" ""!""""""#?#???????? | | "## """""""""#??#?#??#?? | | "## """"##??????#?? | | "## """"#????##???? | | ## " """"#??#??#???# | | # """""""""#??#????#?? | | """"" """"""""""" """""" ## """""""""#????????#? | | ##### ########### ###### ##""""""""""#????##??## | | # #?#?# ?? # ############???###??##? | | # ##### # ##??##?##?#??#????#??## | | # ! ##?## # #??#?##???#?#??#?###??? | | #"" ""#?### # ##????#?#?#????#?###??? | | #" "#???# # ###???#????#???##??#??# | | #""! 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You May Approach The Wall Challenges ------------ None Game ------ Seed LaunchWeaponsTelecube Manual? 0 Play Time 00:40:17 Cumulative 100.4 hours Start 2026.03.08 @ 21:32:24 End 2026.03.09 @ 20:55:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 11 Adventurer 3 Explorer 67 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x56 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0115d77-30d2-49d3-8048-a94377226db5