Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.05 @ 17:10:10 // Winter2019/RPGLIKE Player: Xii Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (118) 590 Value Destroyed (4030) 4030 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (601) 601 TOTAL SCORE: 9841 Bonus ------- High Alert Combat Kills 301 Aligned with FarCom 300 Cogmind --------- Core Integrity 512/600 Matter 135/300 Energy 450/620 System Corruption 2% Temperature Cool (56) Movement Hovering (113) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Fission Core Fission Core > --- PROPULSION (4) --- Gravmag System Gravmag System Improved Gravmag System Combat Airjet > --- UTILITY (8) ------ Long-range Terrain Scanner Microactuators Improved Maneuvering Thrusters Improved Heavy Armor Plating Improved Heavy Armor Plating > --- WEAPON (4) ------- Long-range Missile Launcher Greatsword > --- INVENTORY (4) ---- Advanced Melee Analysis Suite Improved Actuator Array Component Analysis Suite Great Axe Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Improved Gravmag System Combat Airjet > --- UTILITY ---------- Long-range Terrain Scanner Microactuators Improved Maneuvering Thrusters Improved Heavy Armor Plating Improved Heavy Armor Plating Force Field > --- WEAPON ----------- Long-range Missile Launcher Greatsword Longsword +1 > --- INVENTORY -------- Advanced Melee Analysis Suite Improved Actuator Array Component Analysis Suite Great Axe [Rating: 88] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Microactuators Device Microactuators Processor Improved Targeting Computer Protection Light Armor Plating Weapon Longsword +1 Energy Gun EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Slots Evolved 14 | 2 2 . . . 1 4 . . 5 . Power 1 | . . . . . . . . . 1 . Propulsion 3 | 1 . . . . . 1 . . 1 . Utility 7 | . 1 . . . 1 2 . . 3 . Weapon 3 | 1 1 . . . . 1 . . . . Parts Attached 92 | 3 12 . 1 1 12 29 3 . 29 2 Power 6 | . . . . . 3 1 . . 2 . Engine 3 | . . . . . 2 1 . . . . Core 3 | . . . . . 1 . . . 2 . Reactor . | . . . . . . . . . . . Propulsion 15 | 2 1 . . . . 8 . . 4 . Treads 1 | 1 . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 3 | 1 1 . . . . 1 . . . . Hover 10 | . . . . . . 6 . . 4 . Flight 1 | . . . . . . 1 . . . . Utility 37 | . 5 . . . 3 9 1 . 19 . Device 25 | . 2 . . . 2 5 1 . 15 . Storage . | . . . . . . . . . . . Processor 1 | . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 11 | . 2 . . . 1 4 . . 4 . Artifact . | . . . . . . . . . . . Weapon 34 | 1 6 . 1 1 6 11 2 . 4 2 Energy Gun 4 | . 3 . . . 1 . . . . . Energy Cannon 3 | . 1 . . . 1 1 . . . . Ballistic Gun 3 | 1 1 . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . . . . 1 1 2 1 . 2 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . 1 . . . 1 1 . . . . Slashing Weapon 12 | . . . 1 . 1 6 1 . 2 1 Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 100 100 99 90 84 84 82 82 Engine 3 | . 12 12 12 12 7 . . . . . Core 6 | . . . . . 3 8 7 7 11 11 Treads 4 | . 12 12 12 12 11 5 . . . . Wheel 5 | . 12 12 12 12 11 6 . . . . Hover 12 | . . . . . . 8 23 23 23 22 Device 16 | . 10 . . . 7 20 23 23 17 21 Processor 1 | . 1 12 12 12 6 . . . . . Protection 11 | . 10 12 12 12 18 12 7 7 10 11 Energy Gun 6 | . 30 25 25 25 5 . . . . . Energy Cannon 1 | . 1 . . . 10 2 . . . . Impact Weapon 1 | . 1 12 5 . 4 3 . . . . Slashing Weapon 14 | . . . 6 . 4 19 22 23 17 12 Naked Turns . | . . . . . . . . . . . Heaviest Build 88 | 7 15 15 15 15 33 42 42 42 88 79 Greatest Support 58 | 10 10 10 10 10 10 33 33 33 58 58 Greatest Overweight (x) 3 | . 1 1 1 1 3 3 1 1 1 1 Average Overweight (x) 1 | . . 1 1 1 2 2 1 1 1 1 Largest Inventory Capacity 4 | . 1 1 2 2 3 3 4 4 4 4 Average Capacity 2 | . . 1 1 2 2 3 3 4 4 4 Most Carried 4 | . 1 1 2 2 3 3 4 4 4 4 Average Carried 2 | . . 1 1 2 2 2 3 4 3 4 Final Capacity 4 | . 1 1 2 2 3 3 4 4 4 4 Final Carried 4 | . 1 1 2 2 3 3 4 4 4 4 Class Distribution -------------------- 90% | Mutant 9% | Skirmisher Dominant Class ---------------- Skirmisher | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Matter Collected 1306 | 246 135 . 28 20 120 336 80 3 338 . Remotely . | . . . . . . . . . . . Salvage Created 4445 | 109 572 150 . 25 509 1148 284 . 1648 . Parts 218 | 5 41 2 . 2 21 63 20 . 63 1 Haulers Intercepted 4 | . . . . . . 3 . . 1 . Recyclers Shooed 6 | 1 1 . . . 1 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 26 . . 3 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Combat Hostiles Destroyed 93 | . 15 2 . 4 11 19 10 . 30 2 Melee 49 | . . . . . 3 12 7 . 27 . Guns 13 | . 10 1 . 2 . . . . . . Cannons 11 | . 2 . . . 8 1 . . . . AOE 20 | . 3 1 . 2 . 6 3 . 3 2 Classes Destroyed 15 | 2 3 . . . 2 5 1 . 1 1 Worker 7 | . 3 . . . . 2 . . 2 . Builder 3 | . . . . . . 3 . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 4 | . . . . . . 3 . . 1 . Recycler 6 | 1 . . . . 1 2 . . 2 . Watcher 4 | . . . . . . 3 . . 1 . Swarmer 21 | . 6 . . 4 . 3 1 . 7 . Grunt 49 | . 9 2 . . 8 9 7 . 14 . Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . . . . 1 . . 1 . Protector 1 | . . . . . . . . . 1 . Sentry 11 | . . . . . 2 4 . . 5 . Hunter 2 | . . . . . . . 2 . . . Programmer 4 | . . . . . . 2 . . 2 . Master Thief 2 | . . . . . . . . . . 2 Best Kill Streak 8 | 2 6 2 . 4 3 8 5 . 4 2 Combat Bots Only 6 | . 6 2 . 4 3 6 5 . 4 2 Max Kills in Single Turn 3 | 1 2 1 . 3 1 3 2 . 3 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 1 . 2 . 3 2 . 2 1 Melee 1 | . . . . . 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Damage Taken 2648 | . 670 81 . 47 57 401 394 . 916 82 Core 1598 | . 478 63 . 22 49 273 240 . 438 35 Absorbed by Shields 733 | . . . . . . 157 122 . 370 84 Redirected to Core 1327 | . 426 63 . 22 31 167 198 . 385 35 Core Remaining (%) 84 | 100 . . . 43 100 . . 95 . . Volleys Fired 105 | 8 37 7 . 6 22 11 2 . 3 9 Largest 3 | 2 3 2 . 3 1 1 1 . 1 1 Hottest 120 | 40 120 80 . 110 120 120 39 . 43 43 Shots Fired 196 | 16 106 14 . 13 22 11 2 . 3 9 Gun 143 | 16 101 14 . 12 . . . . . . Cannon 34 | . 5 . . . 22 7 . . . . Launcher 19 | . . . . 1 . 4 2 . 3 9 Special . | . . . . . . . . . . . Kinetic 21 | 16 5 . . . . . . . . . Thermal 34 | . 5 . . . 22 7 . . . . Explosive 19 | . . . . 1 . 4 2 . 3 9 Electromagnetic 122 | . 96 14 . 12 . . . . . . Robot Hit Streak 10 | 8 10 4 . 2 3 7 . . 3 2 Robot Miss Streak 5 | 2 5 2 . 1 . 1 2 . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 4 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 270 | 12 63 9 . 7 11 61 12 . 91 4 Core Hits 161 | 5 25 4 . 5 12 37 16 . 53 4 Critical Hits 4 | . . . . . . 2 . . 2 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 2 . . 2 . Melee Attacks 290 | . 1 . . . 11 94 26 . 155 3 Impact 6 | . 1 . . . 2 3 . . . . Slashing 284 | . . . . . 9 91 26 . 155 3 Piercing . | . . . . . . . . . . . Sneak Attacks 20 | . . . . . 1 13 . . 6 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 28 | . . . . . 1 10 1 . 16 . Damage Inflicted 14053 | 100 1069 183 . 209 1298 4430 944 . 5335 485 Guns 1094 | 100 801 125 . 68 . . . . . . Cannons 1026 | . 53 . . . 731 242 . . . . Explosions 2695 | . 178 58 . 141 . 751 370 . 768 429 Melee 9238 | . 37 . . . 567 3437 574 . 4567 56 Ramming . | . . . . . . . . . . . Kinetic 137 | 100 37 . . . . . . . . . Thermal 1297 | . 231 58 . 35 731 242 . . . . Explosive 2424 | . . . . 106 . 751 370 . 768 429 Electromagnetic 957 | . 764 125 . 68 . . . . . . Impact 82 | . 37 . . . 23 22 . . . . Slashing 9156 | . . . . . 544 3415 574 . 4567 56 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 3 3 3 3 . 3 3 3 2 2 Average Corruption 2 | . 2 3 3 3 . 1 3 3 1 2 Corruption Purged . | . . . . . . . . . . . Effects 29 | . 1 2 4 . . 7 8 2 4 1 Message Errors 13 | . 1 . 2 . . 5 3 . 2 . Matter Fused 6 | . . 1 1 . . . 3 1 . . Heat Flow Errors 1 | . . . . . . . 1 . . . Energy Discharges 2 | . . . . . . . . 1 . 1 Data Loss (minor) 6 | . . 1 1 . . 2 . . 2 . Targeting Errors 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1423 | . 17 . . 15 201 600 16 . 519 55 Projectiles 49 | . . . . . 49 . . . . . Explosions 90 | . . . . 15 . 16 . . 35 24 Melee 1284 | . 17 . . . 152 584 16 . 484 31 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 284 | . 35 . . . . 45 . . 44 160 Shots 8 | . 1 . . . . 1 . . 2 4 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 348 | . 244 . . 3 348 192 206 . 71 56 Average Temperature 87 | . 74 . . 2 141 97 105 . 30 23 Received Heat Transfer 743 | . 123 45 . . 27 116 123 . 309 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . 2 . . . . 4 . . . . Impact Corruptions 2 | . 1 . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . 3 2 . . . . Heat Transferred 2671 | . 411 50 . 50 1600 560 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 3 Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 3 1 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Peak Influence 706 | 10 301 121 . 90 337 483 . . 706 . Average Influence 290 | 3 113 108 . 85 174 280 . . 441 . Maximum Alert Level 3 | . 1 . . . 1 2 . . 3 . Low Security (%) 35 | 100 82 100 . 100 61 29 . . 5 . Level 1 38 | . 17 . . . 38 58 . . 32 . Level 2 24 | . . . . . . 12 . . 57 . Level 3 1 | . . . . . . . . . 4 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 4 . . . 2 4 . . 5 . Investigation 6 | . 2 . . . 1 1 . . 2 . Extermination 4 | . . . . . . 2 . . 2 . Reinforcement 4 | . 2 . . . 1 1 . . . . Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Distress Signals 2 | . . . . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 136 | . 26 2 . 4 8 33 16 . 43 4 Peak Tracking Total 8 | . 6 2 . 4 3 5 8 . 6 2 Tactical Retreats 21 | . 1 . . . 1 6 4 . 9 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Traps Triggered 12 | . 4 . . . . 3 . . 5 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Machines Disabled 2 | . . . . . . . 1 . 1 . Max in Single Turn 1 | . . . . . . . 1 . 1 . Garrison Access 3 | . . . . . . 1 . . 2 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Machines Accessed 37 | . 6 . 2 . 4 11 1 . 12 1 Terminals 18 | . 4 . . . 2 2 1 . 9 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 9 | . 2 . . . 2 4 . . 1 . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 3 | . . . . . . 1 . . 2 . Total Hacks 93 | . 23 . 2 . 8 22 4 . 33 1 Successful 52 | . 14 . 2 . 6 9 3 . 17 1 Failed 40 | . 8 . . . 2 13 1 . 16 . Catastrophic 3 | . 1 . . . . . 1 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . Manual 45 | . 15 . 1 . 3 1 1 . 24 . Terminals 65 | . 21 . . . 6 7 4 . 27 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . . . Recycling Units 11 | . 2 . . . 2 6 . . 1 . Scanalyzers 4 | . . . . . . 4 . . . . Garrison Access 6 | . . . . . . 1 . . 5 . Terminal Hacks 22 | . 8 . 2 . 2 1 3 . 5 1 Record 4 | . . . 1 . . . 3 . . . Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 4 | . 3 . . . 1 . . . . . Open Door 2 | . . . . . . . . . 1 1 Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . Unreport Threat 2 | . 1 . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . 1 . Recall Investigation 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Registered Components 2 | . 1 . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Refit 1 | . . . . . . 1 . . . . Recycling Unit Hacks 7 | . 2 . . . 2 2 . . 1 . Report Inventory 6 | . 2 . . . 2 2 . . . . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 2 | . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . Seal Access 2 | . . . . . . 1 . . 1 . Unauthorized Hacks 44 | . 12 . . . 4 . . . 28 . Terminals 15 | . 4 . . . 2 . . . 9 . Track 9 | . 2 . . . . . . . 7 . Assimilate 1 | . . . . . 1 . . . . . Botnet 5 | . 2 . . . 1 . . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Jam 1 | . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 5 . . . 3 7 1 . 11 . Full Trace Events 3 | . 1 . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 38 | . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 1 | . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . . 1 Drone Launches 2 | . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Turns Passed 5381 | 33 727 53 206 100 387 1509 584 50 1519 213 Spaces Moved 4034 | 9 615 36 226 89 254 1153 438 45 1006 163 Core . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . Wheels 2108 | 8 615 36 226 89 254 880 . . . . Hover 1925 | . . . . . . 273 438 45 1006 163 Flight . | . . . . . . . . . . . Fastest Speed 80 | 80 80 90 90 90 90 90 112 112 108 113 Average Speed 104 | 84 89 90 90 90 103 107 112 112 111 113 Slowest Speed 176 | 120 90 90 90 90 110 176 112 112 115 113 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 2 97 10 60 25 26 33 66 8 43 29 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . 1 1 . . . 1 . . . Known Exits Taken 1 | . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . 6 . . . Spaces Dug 69 | . . . . . . 22 7 . 38 2 Terrain Destroyed 289 | . 18 3 . 9 1 68 28 . 59 103 Melee 69 | . . . . . . 22 7 . 38 2 Projectile 1 | . . . . . 1 . . . . . AOE 219 | . 18 3 . 9 . 46 21 . 21 101 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Total 4847 | 20 708 42 228 96 350 1358 512 44 1312 177 Wait 177 | . 24 . . . 13 21 32 . 87 . Move 4024 | 8 614 35 225 88 253 1152 437 44 1005 163 Hop . | . . . . . . . . . . . Pick Up 27 | . 1 . 1 . 7 8 1 . 9 . Fast Attach 47 | 3 8 . 1 . 5 16 . . 13 1 Attach 9 | . . . . . 3 3 . . 3 . Detach 6 | . . . . . . 5 . . 1 . Swap 36 | . 4 . . 1 4 10 3 . 13 1 Drop 63 | 1 9 . 1 . 11 23 1 . 17 . Fire 105 | 8 37 7 . 6 22 11 2 . 3 9 Melee 221 | . 1 . . . 9 70 22 . 116 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 119 | . 10 . . 1 23 26 14 . 45 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: [*Fac x2] / *Low / [*Ext]) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 1) 34 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Upgraded with Utility slot (x1) 140 | -10/Materials | Upgraded with Weapon slot (x1) 187 | -10/Materials | Discovered new exit (range 16) 218 | -10/Materials | Core integrity fell below 50% 280 | -10/Materials | Discovered new exit (range 13) 354 | -10/Materials | Central database locked down 386 | -10/Materials | Identified exit to Mines 435 | -10/Materials | Build established: Skirmisher 501 | -10/Materials | Discovered new exit (range 16) 526 | -10/Materials | Reached level 2 688 | -10/Materials | Discovered new exit (range 16) 761 | -10/Materials | Entered Mines 762 | -10/Mines | Learned location of Storage (-9) 810 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 810 | -10/Mines | Discovered new exit (range 5) 814 | -10/Mines | Entered Exiles 836 | -10/Exiles | Met 8R-AWN 852 | -10/Exiles | Met EX-HEX 877 | -10/Exiles | Met EX-BIN 889 | -10/Exiles | Aligned with FarCom system 890 | -10/Exiles | Given EX-Vault access code 911 | -10/Exiles | Opened EX-Vault 916 | -10/Exiles | Found Longsword +1 919 | -10/Exiles | Found Gui. Plasma Cannon 937 | -10/Exiles | Warned to stay clear of 0b10 Research branches 956 | -10/Exiles | Build established: Mutant 963 | -10/Exiles | Met EX-DEC 969 | -10/Exiles | Learned location of Zion (-7) 1009 | -10/Exiles | Discovered new exit (range 14) 1020 | -10/Exiles | Stole two prototypes: Longsword +1, Gui. Plasma Cannon 1020 | -10/Exiles | Entered Mines 1022 | -9/Mines | Reached level 3 1112 | -9/Mines | Discovered new exit (range 10) 1120 | -9/Mines | Entered Materials 1121 | -8/Materials | Core integrity fell below 50% 1122 | -8/Materials | Reached level 4 1135 | -8/Materials | Upgraded with Utility slot (x1) 1256 | -8/Materials | Reached level 5 1440 | -8/Materials | Discovered new exit (range 9) 1507 | -8/Materials | Entered Factory 1509 | -7/Factory | FarCom data flow suspended 1509 | -7/Factory | Reached level 6 1534 | -7/Factory | Upgraded with Utility slot (x1) 2086 | -7/Factory | Reached level 7 2089 | -7/Factory | Upgraded with Propulsion slot (x1) 2101 | -7/Factory | Upgraded with Weapon slot (x1) 2423 | -7/Factory | Discovered new exit (range 14) 2593 | -7/Factory | Repaired Hvy. Armor Plating? 2656 | -7/Factory | Discovered new exit (range 5) 2763 | -7/Factory | Reached level 8 2765 | -7/Factory | Upgraded with Utility slot (x1) 2948 | -7/Factory | Discovered new exit (range 15) 3016 | -7/Factory | Entered Lower Caves 3031 | -7/Lower Caves | Encountered a Warlord checkpoint 3074 | -7/Lower Caves | Learned 4 Factory zone layouts 3109 | -7/Lower Caves | Attracted the attention of an 0b10 base 3121 | -7/Lower Caves | Spotted B-75 Beast 3142 | -7/Lower Caves | Reached level 9 3372 | -7/Lower Caves | Learned location of Extension (-6) 3372 | -7/Lower Caves | Learned Extension trap positions 3579 | -7/Lower Caves | Discovered new exit (range 9) 3600 | -7/Lower Caves | Entered another Lower Caves area 3644 | -7/Lower Caves | Discovered new exit (range 2) 3650 | -7/Lower Caves | Entered Factory 3652 | -6/Factory | Reached level 10 3805 | -6/Factory | Upgraded with Power slot (x1) 3925 | -6/Factory | Discovered new exit (range 12) 3934 | -6/Factory | Reached level 11 3936 | -6/Factory | Upgraded with Utility slot (x1) 3936 | -6/Factory | Upgraded with Propulsion slot (x1) 4141 | -6/Factory | Found Prototype Launcher 4145 | -6/Factory | Found Hvy. Reactive Plating 4208 | -6/Factory | Found Prototype Processor 4234 | -6/Factory | Reached level 12 4302 | -6/Factory | Identified Exp. Targeting Computer 4350 | -6/Factory | First assault squad dispatched 4361 | -6/Factory | Discovered new exit (range 82) 4458 | -6/Factory | Reached level 13 4464 | -6/Factory | Upgraded with Utility slot (x1) 4879 | -6/Factory | Reached level 14 4890 | -6/Factory | Upgraded with Utility slot (x1) 4898 | -6/Factory | Discovered new exit (range 22) 5131 | -6/Factory | Discovered new exit (range 17) 5169 | -6/Factory | Entered Lower Caves 5258 | -6/Lower Caves | Spotted Y4-66P(f) 5258 | -6/Lower Caves | Spotted AO-DSE(f) 5259 | -6/Lower Caves | Encountered a Master Thief 5259 | -6/Lower Caves | Encountered a Master Thief 5260 | -6/Lower Caves | Destroyed AO-DSE(f) 5263 | -6/Lower Caves | Longsword +1 stolen by Master Thief 5269 | -6/Lower Caves | Destroyed Y4-66P(f) 5335 | -6/Lower Caves | Identified exit to Lower Caves 5354 | -6/Lower Caves | Spotted B-75 Beast 5370 | -6/Lower Caves | Spotted BH-K2T(f) 5371 | -6/Lower Caves | Encountered a Master Thief 5372 | -6/Lower Caves | Spotted 1P-0L7(f) 5373 | -6/Lower Caves | Encountered a Master Thief 5373 | -6/Lower Caves | Longsword +1 stolen by Master Thief 5378 | -6/Lower Caves | Force Field stolen by Master Thief 5382 | -6/Lower Caves | Self-destructed Last Messages --------------- >>Open Door Sealed Heavy Doors opened. Y4-66P(f): "Someone's put a hefty bounty on whatever we can steal from you!" AO-DSE(f) destroyed. The unstable cave ceiling collapses. Longsword +1 ripped off. Destroyed Mak. Cloaking Device. Destroyed Nuclear Pulse Thruster. Y4-66P(f) destroyed. System corrupted: Energy discharge (-130). Acquired Longsword +1. The unstable cave ceiling collapses. Acquired derelict log, extracted data. Loading 1 Lower Caves entrance... Longsword +1 ripped off. Destroyed Mak. Cloaking Device. Destroyed Maneuvering Thrusters. Force Field ripped off. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????## ???? ????? ?? ?? | | ????????????????????????##???? ? ?? ????###?#? ? | | ???????????????????? ??#??#?? ?????? ????##? | | ????????????????##?????#? ?? ? # ? ? ## #####? | | ????????????????#? ????? ?? ? ? ? ? ??? ?##?? | | ?????????????? ? ??#?? ?? ?? ??# ?#?? ##? | | ???????????? ? ????? ? ? # ?? ?###### ?? ?? | | ??????????? ??????? ?? ?# ?? ####??# ? ?###?### | | ????????????????? ?? ?# ? ##??##### ####### | | ?????????? ?#?### ?? ? ? ###?###?## ##?######## | | ????????? ???##?##????? ?#?###?#?####?######### | | ??????? ?????# ??#??? ? # ######?############ ##? | | ???????????#?? ??##?#? #####?########### ### | | ??????????##??? ??#???? # ?######## ## | | ?????#??##? ?# ?#??###? # #?#?### | | ?????? ???? #???######?? #?###### | | ???#?????#? ?? ?#??#??? # ??#??### ## | | ????#? ? ??? #?#???## ???##### ## ## ## | | ????#?#??? ? ??#?# ?# #######?## ## ##### | | ???##????? ????#####?#### ######### #####?### | | ????#???# ???#? ? ?## ######### ##?###### | | ??????????? #?## ?"???### ######### ######### | | ??? ?????? ?#?# """?## ######## ## ###?# | | ????? #?##?#??# """ # ####### ### | | ????????????#?# """ | | ??????##?#?# @ | | ??#???#???## ## f # | | ?? ?? ??? ## " | | ????????? ## """ | | ??#?#?#??#?# ##### # ## """" " | | ???????#?##? ?###?## " """ | | ???#????##?# ??????## " """""" | | ???#####?####?#?###? #### """""" | | ???##?#?#??###?#???## #### """"" " | | ?????????#??###?#??? #?## " | | ????????#????#?###? ##### """""" | | ??????#????##??###? ####?# """""" " | | ????????????????#?? ######## """ """" | | ?????????##??#?#?? ?#?###?# " "" | | ????????#?? ?#?#### ?## ? ?#### " ? | | ????????? ? ???? ????## ? ##?# $ | | ????????#???? ? ?##??#?? #??#### #####?#?# | | ?????????? ? ? ? ?# ? ? ##?##?##### ???### | | ????????????? ? ? ??##? ########## #???### | | ??????????? ?? ? ??? ? ?#?#?#?#?###### #?#?#?? | | ????????????? ?? ? ? ? ???#?#?#?##?#### #??#??# | | ????????????? ? ???? ?? ???#?#### ?##? ####?#? | | ?????????????? ? ? ?#???#??? ?## ##?#?## | | ???????????????????? ? ?? ##???#? ? ??## ????# | | ????????????????? ?? ??? ??###? ???? ???? #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 36 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 20 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Levels Raised 13 | . 1 . . 1 2 3 1 . 5 . XP Earned 23479 | 3000 1870 750 350 950 2850 4356 1682 500 6665 506 XP Spent 22275 | 1000 1810 . 500 . 3350 6625 1300 . 7690 . Upgrades 34 | 2 7 . 1 . 6 10 2 . 6 . Power Slot 1 | . . . . . . . . . 1 . Propulsion Slot 3 | 1 . . . . . 1 . . 1 . Utility Slot 7 | . 1 . . . 1 2 . . 3 . Weapon Slot 3 | 1 1 . . . . 1 . . . . Heat Dissipation 3 | . 3 . . . . . . . . . Energy Generation 1 | . . . . . . . 1 . . . Energy Storage 2 | . . . . . . 2 . . . . Inventory Capacity 4 | . 1 . 1 . 1 . 1 . . . Terrain Scan Density 2 | . 1 . . . . . . . 1 . KI Resistance % 4 | . . . . . . 4 . . . . TH Resistance % 4 | . . . . . 4 . . . . . Protomatter Created 1270 | . 119 . . 11 212 324 132 . 469 3 Integrity Restored 2294 | . 216 . . 6 477 477 251 . 867 . Core 1510 | . 216 . . 6 390 273 213 . 412 . Parts 784 | . . . . . 87 204 38 . 455 . Protomatter Decayed 464 | . 47 . . . 36 94 43 . 169 75 Game ------ Seed PropulsionTerrainBeamcaster Manual? 0 Play Time 01:52:38 Cumulative 162.0 hours Start 2020.04.05 @ 04:39:20 End 2020.04.05 @ 17:10:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 10 Types 2/0/2/6/0/0/0 Lore% 70 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5cda453b-f568-46d8-a246-ceaf9d7de7de