Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.31 @ 19:54:52 Player: Fulminus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (796) 796 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2055 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 169/400 Matter 180/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Assault Rifle Heavy Assault Rifle Autogun > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Signal Interpreter Terrain Scanner EM Pulse Gun Beam Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Signal Interpreter Terrain Scanner EM Pulse Gun Beam Cannon Light Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 15 | . 3 . 12 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | . . . 5 Treads . | . . . . Leg 5 | . . . 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 3 . . Device . | . . . . Storage 2 | . 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . . . 6 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | . . . 5 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 98 100 99 Engine 11 | . 14 14 11 Leg 31 | . 28 28 32 Storage 13 | . 24 14 11 Processor 9 | . 2 14 11 Ballistic Gun 31 | . 28 28 32 Naked Turns . | . . . . Heaviest Build 26 | 13 23 18 26 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 9 10 10 Most Carried 10 | 6 10 8 10 Average Carried 8 | 6 7 7 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 7 8 10 Class Distribution -------------------- 44% | Skirmisher 32% | Scavenger-Skirmisher 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 879 | 188 66 . 625 Remotely . | . . . . Salvage Created 909 | . 61 . 848 Parts 58 | . 4 . 54 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 19 | . 1 . 18 Guns 18 | . 1 . 17 AOE 1 | . . . 1 Classes Destroyed 5 | . 2 . 3 Operator 1 | . . . 1 Watcher 4 | . 1 . 3 Grunt 11 | . 1 . 10 Brawler 2 | . . . 2 Sentry 6 | . . . 6 Best Kill Streak 5 | . 2 . 5 Combat Bots Only 5 | . 1 . 5 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging 1 | . . . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 975 | . 23 . 952 Core 243 | . 12 . 231 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 . 95 . Volleys Fired 70 | . 6 . 64 Largest 3 | . 2 . 3 Hottest 76 | . 40 . 76 Shots Fired 204 | . 12 . 192 Gun 201 | . 12 . 189 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 201 | . 12 . 189 Thermal . | . . . . Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 8 | . 6 . 8 Robot Miss Streak 6 | . 2 . 6 Penetration Max . | . . . . Secondary Targets 5 | . 1 . 4 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 114 | . 8 . 106 Core Hits 42 | . 4 . 38 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1707 | . 83 . 1624 Guns 1563 | . 83 . 1480 Cannons . | . . . . Explosions 144 | . . . 144 Melee . | . . . . Ramming . | . . . . Kinetic 1563 | . 83 . 1480 Thermal . | . . . . Explosive 144 | . . . 144 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 47 | . 6 . 47 Average Temperature 13 | . 6 . 13 Received Heat Transfer 408 | . 12 . 396 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 488 | . 72 27 488 Initial 27 | . . 27 10 Average 141 | . 37 27 175 Maximum Alert Level 2 | . . . 2 Low Security (%) 69 | 100 100 100 60 Level 1 26 | . . . 34 Level 2 4 | . . . 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 4 . 32 Peak Tracking Total 6 | . 3 . 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 2 . 3 Successful 1 | . 1 . . Failed 4 | . 1 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 966 | 29 135 64 738 Spaces Moved 530 | 25 65 53 387 Core . | . . . . Treads . | . . . . Legs 530 | 25 65 53 387 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 126 | 120 159 120 121 Slowest Speed 190 | 120 190 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 24 15 33 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 21 | . . . 21 Melee . | . . . . Projectile . | . . . . AOE 21 | . . . 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 694 | 24 88 53 529 Wait 54 | . 1 . 53 Move 527 | 24 64 52 387 Hop . | . . . . Pick Up 10 | . 6 1 3 Fast Attach 6 | . 2 . 4 Attach 4 | . 1 . 3 Detach 4 | . 2 . 2 Swap 5 | . . . 5 Drop 14 | . 6 . 8 Fire 70 | . 6 . 64 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 14) 165 | -10/Materials | Entered Mines 184 | -10/Mines | Discovered new exit (range 4) 229 | -10/Mines | Entered Materials 229 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 534 | -9/Materials | Build established: Skirmisher 945 | -9/Materials | Core integrity fell below 50% 958 | -9/Materials | Build established: Scavenger-Skirmisher 967 | -9/Materials | Self-destructed Last Messages --------------- 00897_ Acquired 16 matter. 00904_ Connecting with Terminal... 00924_ Dropped Hvy. Assault Rifle. 00924_ Acquired Hvy. Assault Rifle. 00926_ Dropped Hvy. Assault Rifle. 00927_ G-34 Mercenary destroyed. 00927_ W-16 Scout sends out distress signal. 00933_ W-16 Scout destroyed. 00933_ O-16 Technician destroyed. 00937_ Acquired Hvy. Assault Rifle. 00941_ Aluminum Leg destroyed. 00946_ U-05 Engineer lays Concrete. 00947_ U-05 Engineer builds a Wall. 00947_ Y-45 Defender destroyed. 00947_ Switching to secondary target: G-34 Mercenary. 00950_ The unstable cave ceiling collapses. 00950_ Acquired 56 matter. 00951_ U-05 Engineer lays Concrete. 00956_ Acquired 11 matter. 00966_ K-01 Serf collects debris. 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