Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.03 @ 00:22:30 Player: Kite Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (159) 795 Value Destroyed (3637) 3637 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (69) 69 TOTAL SCORE: 6601 Bonus ------- High Alert Combat Kills 69 Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 93/275 System Corruption 1% Temperature Cool (27) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Huge Storage Unit Core Shielding Hardened Light Armor Plating Hardened Medium Armor Plating System Shield > --- WEAPON (2) ------- Advanced EMP Blaster Katana > --- INVENTORY (25) --- Wheel Wheel Wheel Compact Wheel Compact Wheel Compact Wheel Hacking Suite System Shield System Shield Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Hammer Heavy Flail Heavy Flail Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Improved Utility Shielding Hacking Suite System Shield > --- WEAPON ----------- Heavy Flail Katana > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Storage Unit Core Shielding Hacking Suite System Shield Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Hammer Heavy Flail Heavy Flail [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 88 | 8 4 . 39 13 24 Power 11 | 2 1 . 6 . 2 Engine 11 | 2 1 . 6 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 30 | 2 . . 14 4 10 Treads 23 | 2 . . 8 3 10 Leg 4 | . . . 3 1 . Wheel 3 | . . . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 2 . 7 3 8 Device 1 | . 1 . . . . Storage 5 | 1 1 . 2 . 1 Processor 1 | . . . 1 . . Hackware 2 | . . . . . 2 Protection 12 | . . . 4 3 5 Artifact . | . . . . . . Weapon 26 | 3 1 . 12 6 4 Energy Gun 8 | 2 1 . 5 . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 8 | 1 . . 3 4 . Ballistic Cannon 1 | . . . 1 . . Launcher 4 | . . . . 2 2 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 4 . 1 Parts Lost 27 | . 1 . 9 6 11 Power 3 | . 1 . 1 . 1 Propulsion 15 | . . . 4 2 9 Utility 6 | . . . 1 4 1 Weapon 3 | . . . 3 . . Highest Loss Streak 7 | . 1 . 7 2 4 To Critical Strikes . | . . . . . . Average Backups 16 | . 4 8 15 19 22 Power . | . 1 1 . . . Propulsion 5 | . 1 3 6 9 4 Utility 2 | . . . 1 3 4 Weapon 7 | . 1 4 6 7 13 Tool/Special . | . . . . . . Unused Backups 37 | . . . 4 2 31 Power . | . . . . . . Propulsion 10 | . . . 1 . 9 Utility 8 | . . . . . 8 Weapon 19 | . . . 3 2 14 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 98 100 97 90 94 Engine 10 | . 13 14 10 9 7 Treads 28 | . 27 28 30 25 26 Device 2 | . 3 14 3 . . Storage 11 | . 23 14 11 9 9 Processor 2 | . . . . 9 3 Hackware 2 | . . . . . 13 Protection 16 | . . . 17 19 17 Energy Gun 5 | . 28 28 5 . . Ballistic Gun 11 | . . . 15 17 1 Impact Weapon 1 | . . . . . 6 Slashing Weapon 1 | . . . . . 8 Peak Build Rating 31 | 6 7 7 20 25 31 Average Rating 18 | 4 6 7 16 22 26 On Entrance 10 | . 6 7 7 20 23 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 111 | 12 32 28 62 67 111 Greatest Support 63 | 40 40 40 60 63 63 Greatest Overweight (x) 3 | . 1 . 3 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 Average Capacity 18 | 7 14 15 17 20 23 Most Carried 25 | 1 8 8 20 20 25 Average Carried 16 | . 4 8 15 19 22 Final Capacity 25 | 8 15 15 20 20 25 Final Carried 25 | 1 8 8 20 20 25 Class Distribution -------------------- 65% | Scavenger-Mutant 25% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 2521 | 180 145 20 1032 602 542 Remotely . | . . . . . . Salvage Created 5310 | 24 176 115 2225 1036 1734 Parts 317 | 5 14 7 135 78 78 Haulers Intercepted 13 | . . . 6 3 4 Recyclers Shooed 7 | . . 1 3 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 85 | . 6 2 33 24 20 Melee 11 | . . . . . 11 Guns 43 | . 6 2 24 11 . Cannons 9 | . . . 9 . . AOE 16 | . . . . 13 3 Classes Destroyed 14 | 1 3 1 6 3 . Worker 19 | . . 1 7 9 2 Builder 8 | . . . 2 5 1 Tunneler 9 | 1 . . 5 3 . Hauler 13 | . . . 6 3 4 Recycler 11 | . . . 5 . 6 Mechanic 1 | . . . . 1 . Operator 4 | . . . 2 . 2 Watcher 9 | . 1 . 4 2 2 Swarmer 19 | . 3 . 10 6 . Grunt 36 | . 3 2 12 12 7 Brawler 1 | . . . . 1 . Duelist 1 | . . . 1 . . Sentry 24 | . . . 10 3 11 Hunter 4 | . . . . 2 2 Best Kill Streak 11 | 1 2 2 11 10 9 Combat Bots Only 10 | . 2 2 10 7 5 Max Kills in Single Turn 3 | 1 1 1 2 3 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . . 2 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 539 | . 42 11 190 120 176 Missed 160 | . 12 3 61 34 50 Hits 379 | . 30 8 129 86 126 Melee 7 | . . . 6 1 . Projectile 372 | . 30 8 123 85 126 Critical Strikes 11 | . . . 5 1 5 Actively Blocked 1 | . . . . . 1 Damage Taken 5443 | . 324 94 1662 1332 2031 Core 873 | . 41 . 277 151 404 Absorbed by Shields . | . . . . . . Redirected to Shielding 77 | . . . . 11 66 Regen/Repaired (Parts) 154 | . . . 154 . . Core Remaining (%) 71 | 100 . 83 30 . . Volleys Fired 295 | 1 28 13 161 84 8 Largest 2 | 2 2 2 2 2 1 Hottest 112 | 80 80 80 112 50 36 Shots Fired 556 | 2 56 26 320 144 8 Gun 490 | 2 56 26 286 120 . Cannon 34 | . . . 34 . . Launcher 32 | . . . . 24 8 Special . | . . . . . . Kinetic 303 | . . . 183 120 . Thermal 221 | 2 56 26 137 . . Explosive 24 | . . . . 24 . Electromagnetic 8 | . . . . . 8 Robot Hit Streak 31 | 1 6 9 18 31 7 Robot Miss Streak 7 | 1 4 1 3 7 1 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 . 5 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 425 | 1 32 20 206 94 72 Core Hits 227 | 1 14 8 83 89 32 Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed 9 | . . . . . 9 Critical Strikes 22 | . . . 11 1 10 Burn 10 | . . . 10 . . Destroy 2 | . . . 1 1 . Smash 9 | . . . . . 9 Sever 1 | . . . . . 1 Melee Attacks 98 | . . . 1 . 97 Impact 53 | . . . . . 53 Slashing 45 | . . . 1 . 44 Piercing . | . . . . . . Sneak Attacks 17 | . . . . . 17 Combat Hostiles . | . . . . . . Follow-up Attacks 11 | . . . . . 11 Damage Inflicted 10558 | 12 375 232 3108 3380 3451 Guns 4903 | 12 375 232 2701 1583 . Cannons 407 | . . . 407 . . Explosions 2378 | . . . . 1792 586 Melee 2865 | . . . . . 2865 Ramming 5 | . . . . 5 . Kinetic 3375 | . . . 1792 1583 . Thermal 1942 | 12 375 232 1316 . 7 Explosive 2009 | . . . . 1792 217 Electromagnetic 362 | . . . . . 362 Impact 1654 | . . . . . 1654 Slashing 1211 | . . . . . 1211 Piercing . | . . . . . . Highest Corruption 4 | . . . 4 . 1 Average Corruption 2 | . . . 2 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 61 | . . . 61 . . Message Errors 16 | . . . 16 . . Matter Fused 12 | . . . 12 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 10 | . . . 10 . . Parts Fused 1 | . . . 1 . . Data Loss (minor) 12 | . . . 12 . . Data Loss (major) 2 | . . . 2 . . Misfires 2 | . . . 2 . . Alerts 3 | . . . 3 . . Weapon Failures 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 570 | . . . . 7 563 Projectiles . | . . . . . . Explosions 7 | . . . . 7 . Melee 563 | . . . . . 563 Knockbacks 4 | . . . 1 . 3 Impact 3 | . . . . . 3 Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 181 | . . . . 25 156 Shots 8 | . . . . 1 7 Rammed 3 | . . . 1 2 . Targets Rammed 3 | . . . 1 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 282 | 18 270 7 282 49 57 Average Temperature 44 | 12 104 3 38 14 24 Received Heat Transfer 1659 | . 138 54 477 432 558 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 7 | . . . . . 7 Combat Hostiles 6 | . . . . . 6 Parts Fried 9 | . . . . . 9 Impact Corruptions 16 | . . . . . 16 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . 1 . 8 . 1 Heat Transferred 5142 | 25 850 525 3692 . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 2 | . . . 2 2 1 Low Security (%) 54 | 100 100 100 31 70 97 Level 1 37 | . . . 57 16 2 Level 2 7 | . . . 10 12 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 564 | 5 82 49 420 564 290 Initial 235 | . . 24 11 169 235 Average 178 | . 27 31 231 215 56 Influence Increases 2981 | 5 169 55 1138 811 803 Destroy 0b10 Robot/C 1700 | . 120 40 660 480 400 Destroy 0b10 Robot/NC 370 | 5 5 5 155 115 85 Destroy Leader 504 | . 22 10 200 120 152 Successful Hack 22 | . 7 . 12 . 3 Select Force Hacks 30 | . . . 30 . . Disable Machine 120 | . . . 30 30 60 Destroy Structure 115 | . . . 6 66 43 Lose Combat Pursuer 120 | . 15 . 45 . 60 Influence Decreases 2691 | 5 106 89 767 653 1071 Entered New Map 611 | . . 39 18 231 323 Time Decay 1737 | 5 96 50 729 362 495 Lost Part 193 | . 10 . 20 60 103 Purge Threat 150 | . . . . . 150 Squads Dispatched 17 | . 2 . 3 7 5 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 8 | . 2 . 2 2 2 Assault 1 | . . . . 1 . Garrison 7 | . . . . 4 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 12 | . 2 . 1 7 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 135 | . 12 2 52 40 29 Peak Tracking Total 6 | . 4 2 5 6 6 Tactical Retreats 8 | . 1 . 3 . 4 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 8 | . 2 . 4 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 8 | . . . 2 2 4 Max in Single Turn 2 | . . . 1 1 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 17 | . 3 . 7 1 6 Terminals 12 | . 3 . 3 1 5 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . . . 2 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . . 1 Total Hacks 51 | . 11 . 22 1 17 Successful 18 | . 1 . 10 . 7 Failed 32 | . 10 . 11 1 10 Catastrophic 6 | . 1 . 3 . 2 Database Lockouts 1 | . . . 1 . . Manual 33 | . 11 . 11 1 10 Terminals 34 | . 11 . 7 1 15 Fabricators . | . . . . . . Repair Stations 7 | . . . 7 . . Recycling Units 3 | . . . 3 . . Scanalyzers 5 | . . . 5 . . Garrison Access 2 | . . . . . 2 Terminal Hacks 6 | . 1 . 1 . 4 Part Schematic 2 | . 1 . 1 . . Open Door 2 | . . . . . 2 Unreport Threat 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 3 | . . . 1 . 2 Terminals 2 | . . . . . 2 Skim 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Tunnel 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 . 4 1 2 Full Trace Events 4 | . 2 . 2 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 2 | . . . 2 . . Time 70 | . . . 70 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 7170 | 92 437 106 4358 830 1347 Spaces Moved 2588 | 50 192 36 1590 285 435 Core 2 | 2 . . . . . Treads 2464 | 48 192 36 1468 285 435 Legs 21 | . . . 21 . . Wheels 101 | . . . 101 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 86 160 160 Average Speed 192 | 155 160 160 193 182 214 Slowest Speed 330 | 160 240 160 330 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 51 10 95 36 41 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . 1 . 2 Terrain Destroyed 123 | . . . 1 84 38 Melee 3 | . . . 1 . 2 Projectile . | . . . . . . AOE 120 | . . . . 84 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 4115 | 59 261 59 2568 448 720 Wait 884 | . 28 11 696 38 111 Move 2583 | 49 191 35 1589 284 435 Hop . | . . . . . . Pick Up 80 | . 6 . 34 6 34 Fast Attach 46 | 7 6 . 18 11 4 Attach 32 | . . . 14 2 16 Detach 1 | . . . 1 . . Swap 37 | 1 1 . 15 11 9 Drop 74 | 1 1 . 38 10 24 Fire 295 | 1 28 13 161 84 8 Melee 80 | . . . 1 . 79 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . 1 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 15) 506 | -10/Materials | Discovered new exit (range 16) 530 | -10/Materials | Entered Mines 560 | -10/Mines | Discovered new exit (range 8) 564 | -10/Mines | Learned Materials terminal intel 636 | -10/Mines | Entered Materials 636 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 637 | -9/Materials | Loaded intel: 12 terminal locations 741 | -9/Materials | Lost 7 parts (1p4n2w) 1212 | -9/Materials | Build established: Scavenger-Mutant 1422 | -9/Materials | Discovered new exit (range 14) 1478 | -9/Materials | Core integrity fell below 50% 1870 | -9/Materials | Discovered new exit (range 12) 2077 | -9/Materials | Destroyed 10 combat bots 2254 | -9/Materials | Repaired Hrd. Light Armor Plating 2292 | -9/Materials | Repaired Katana 3134 | -9/Materials | Discovered new exit (range 16) 3482 | -9/Materials | Central database locked down 4708 | -9/Materials | Discovered new exit (range 5) 4994 | -9/Materials | Entered another Materials area 4994 | -8/Materials | Evolved 2 slots: Utility x2 5442 | -8/Materials | Garrison activated, responded to threat 5502 | -8/Materials | Discovered new exit (range 16) 5578 | -8/Materials | Garrison activated, responded to threat 5764 | -8/Materials | Destroyed 7 combat bots 5776 | -8/Materials | Discovered new exit (range 10) 5777 | -8/Materials | Build established: Mutant 5794 | -8/Materials | First assault squad dispatched 5824 | -8/Materials | Entered Storage 6315 | -8/Storage | Garrison activated, responded to threat 6329 | -8/Storage | Build established: Hacker-Mutant 6335 | -8/Storage | Core integrity fell below 50% 6361 | -8/Storage | Core integrity fell below 20% 6396 | -8/Storage | Lost 4 parts (1p3n) 6977 | -8/Storage | Build established: Mutant 7171 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 07074_ Y-45 Defender system corrupted by crushing effect. 07075_ Y-45 Defender system terminally corrupted. 07112_ Acquired 20 matter. 07139_ W-25 Informer sends out distress signal. 07139_ U-05 Engineer builds a Wall. 07148_ G-47 Trooper destroyed. 07148_ K-01 Serf collects debris. 07153_ Y-45 Defender destroyed. 07155_ K-01 Serf destroyed. 07155_ U-05 Engineer destroyed. 07158_ G-47 Trooper misfires. 07160_ G-47 Trooper IFF system glitched. 07161_ Y-45 Defender destroyed. 07162_ G-47 Trooper system terminally corrupted. 07162_ Aluminum Leg fried. 07163_ Acquired 31 matter. 07164_ W-25 Informer sends out distress signal. 07168_ W-25 Informer destroyed. 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Y%!= ##??????????????????#T | | ??????????????????? #???????????????????### | | ?????????????????? #????????????????????#! | | ????????????????? % #????????????????????# | | ????????????????# #????????????????????#! | | ????????????????# #????????????????????#! | | ???????????????? a #????????????????????## | | ???????????????# #?????????????????????? | | ??????????????? #?????????????????????? | | ???????????????= ?????????????????????? | | ????????????????# ## [% ?????????????????????? | | ??????????????????? [* ?????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Core Shielding 20 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -9/Materials | Hacked Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 16% | -9/Materials Katana | 92% | -9/Materials Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromionCatalystShredder Manual? 0 Play Time 00:32:04 Cumulative 802.0 hours Start 2026.11.02 @ 23:41:23 End 2026.11.03 @ 00:22:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 585 Rogue 585 Adventurer 0 Explorer 0 Win Type - Total 35 Types 18/4/6/1/0/0/0/4/0/2 Lore% 73 Gallery% 77 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 56% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1ea537e-d469-4055-831d-c0772b11af19