Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.07 @ 16:45:21 Player: Cyurio Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (371) 371 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2736 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 116/300 Energy 98/100 System Corruption 17% Temperature Cool (0) Movement Rolling (80) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Small Storage Unit Force Booster Force Booster AWS/Autocannon Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Beam Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Force Booster Force Booster Small Laser Small Laser Assault Rifle Hammer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 22 | . 8 7 5 2 . Power 3 | . 1 1 . 1 . Engine 3 | . 1 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | . 2 2 3 . . Treads . | . . . . . . Leg 2 | . 2 . . . . Wheel 5 | . . 2 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | . 1 2 . 1 . Device . | . . . . . . Storage 1 | . . . . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 8 | . 4 2 2 . . Energy Gun 4 | . 2 1 1 . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . 1 . 1 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 1 5 7 . 3 Power 3 | . 1 1 . . 1 Propulsion 5 | . . 2 2 . 1 Utility 3 | . . 1 2 . . Weapon 5 | . . 1 3 . 1 Highest Loss Streak 5 | . 1 5 5 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 91 74 69 66 64 Engine 10 | . 13 6 7 11 10 Leg 13 | . 28 12 . . . Wheel 12 | . . 8 17 33 33 Storage 12 | . 14 11 11 11 11 Processor 2 | . . 9 7 . . Protection 5 | . 7 7 6 . . Energy Gun 13 | . 18 1 10 11 10 Ballistic Gun 1 | . . 6 2 . . Launcher 1 | . . . 7 . . Impact Weapon 4 | . 8 10 . . . Naked Turns . | . . . . . . Heaviest Build 26 | 12 17 20 20 26 26 Greatest Support 32 | 20 20 32 32 30 30 Greatest Overweight (x) 2 | . . . 2 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 8 8 8 15 15 Average Capacity 8 | . 8 8 8 8 15 Most Carried 8 | . 8 6 7 7 7 Average Carried 6 | . 6 5 6 5 7 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 7 | 6 6 5 5 7 7 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 361 | 200 63 38 60 . . Remotely . | . . . . . . Salvage Created 529 | . 303 134 92 . . Parts 33 | . 17 9 7 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 29 | . 12 5 12 . . Melee 5 | . 2 3 . . . Guns 14 | . 7 1 6 . . AOE 6 | . . . 6 . . Classes Destroyed 5 | . 3 1 1 . . Worker 1 | . 1 . . . . Swarmer 13 | . 7 3 3 . . Grunt 6 | . 5 1 . . . Brawler 1 | . . 1 . . . Assembled 9 | . . . 9 . . Best Kill Streak 6 | . 3 3 6 . . Combat Bots Only 6 | . 3 3 6 . . Max Kills in Single Turn 2 | . 2 1 1 . . Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 2065 | . 561 522 760 . 222 Core 527 | . 122 112 205 . 88 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 51 . . . . Volleys Fired 80 | . 38 7 35 . . Largest 2 | . 2 1 2 . . Hottest 100 | . 100 20 60 . . Shots Fired 115 | . 60 7 47 1 . Gun 106 | . 60 7 38 1 . Cannon . | . . . . . . Launcher 9 | . . . 9 . . Special . | . . . . . . Kinetic 25 | . 3 7 15 . . Thermal 81 | . 57 . 23 1 . Explosive 9 | . . . 9 . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 17 4 5 . . Robot Miss Streak 6 | . 4 2 6 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 90 | . 48 18 24 . . Core Hits 38 | . 14 5 19 . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . 1 1 . . . Critical Strikes 5 | . 3 2 . . . Burn 2 | . 2 . . . . Smash 3 | . 1 2 . . . Melee Attacks 36 | . 15 21 . . . Impact 36 | . 15 21 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1937 | . 769 357 811 . . Guns 772 | . 501 36 235 . . Cannons . | . . . . . . Explosions 576 | . . . 576 . . Melee 589 | . 268 321 . . . Ramming . | . . . . . . Kinetic 158 | . 17 36 105 . . Thermal 614 | . 484 . 130 . . Explosive 576 | . . . 576 . . Electromagnetic . | . . . . . . Impact 589 | . 268 321 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . 9 17 17 17 Average Corruption 13 | . . 8 11 17 17 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 41 | . . 1 21 10 9 Message Errors 11 | . . . 6 4 1 Matter Fused 9 | . . 1 3 3 2 Heat Flow Errors 3 | . . . 2 . 1 Energy Discharges 4 | . . . 2 . 2 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 2 | . . . 1 1 . Data Loss (major) 4 | . . . 2 1 1 Misfires 2 | . . . 1 1 . Misdirections 2 | . . . . . 2 Weapon Failures 3 | . . . 3 . . Overload Shots . | . . . . . . Overflow Damage 180 | . 95 57 28 . . Projectiles 8 | . 8 . . . . Explosions 28 | . . . 28 . . Melee 144 | . 87 57 . . . Knockbacks 2 | . 2 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage 99 | . . . 99 . . Shots 4 | . . . 4 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 371 | . 371 . 199 . 108 Average Temperature 118 | . 138 . 59 . 62 Received Heat Transfer 317 | . 162 30 80 . 45 Effects 3 | . 3 . . . . Shutdowns 1 | . 1 . . . . Interference 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 11 | . 7 4 . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 4 | . 4 . . . . Heat Transferred 1805 | . 1494 . 311 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 398 | . 208 116 398 . 15 Initial 45 | . . 27 45 . . Average 88 | . 74 61 182 . 1 Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 89 | . 97 100 60 . 100 Level 1 10 | . 2 . 39 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . 1 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 21 8 18 . 10 Peak Tracking Total 10 | . 4 6 5 . 10 Tactical Retreats 8 | . 1 . 6 . 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 10 | . 7 1 1 1 . Terminals 6 | . 5 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 20 3 1 1 . Successful 17 | . 13 2 1 1 . Failed 8 | . 7 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 4 . . 1 . Terminals 18 | . 15 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 9 2 1 1 . Record 5 | . 4 1 . . . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . 1 . . Emergency Access Points 2 | . 1 1 . . . Disarm Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 4 . . . . Recycle Component 2 | . 2 . . . . Process 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter 193 | . 193 . . . . Retrieved Matter 193 | . 193 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 1936 | . 870 198 423 197 248 Spaces Moved 1326 | 1 570 96 278 241 140 Core 41 | . . . 41 . . Treads . | . . . . . . Legs 626 | 1 570 55 . . . Wheels 659 | . . 41 237 241 140 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 80 | 120 120 100 80 80 80 Average Speed 104 | 120 120 111 103 80 80 Slowest Speed 150 | 120 120 120 150 80 80 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 1 89 15 69 61 44 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 11 | . . . 11 . . Terrain Destroyed 106 | . . . 106 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 106 | . . . 106 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 1699 | . 672 143 363 245 276 Wait 221 | . 32 9 44 . 136 Move 1321 | . 569 95 277 240 140 Hop . | . . . . . . Pick Up 8 | . 3 2 2 1 . Fast Attach 11 | . 3 4 3 1 . Attach 7 | . 1 3 2 1 . Detach 4 | . 2 1 . 1 . Swap 4 | . 4 . . . . Drop 7 | . 5 1 . 1 . Fire 80 | . 38 7 35 . . Melee 36 | . 15 21 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 16) 841 | -10/Materials | Discovered new exit (range 16) 871 | -10/Materials | Entered another Materials area 871 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1025 | -9/Materials | Lost 5 parts (1p2n1u1w) 1043 | -9/Materials | Discovered new exit (range 15) 1069 | -9/Materials | Entered Mines 1074 | -9/Mines | Met a Derelict shopkeep closing up shop 1187 | -9/Mines | Discovered new exit (range 5) 1212 | -9/Mines | Learned 8 Materials zone layouts 1214 | -9/Mines | Assembled infested the area 1219 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1341 | -9/Mines | Core integrity fell below 50% 1355 | -9/Mines | System corruption reached 10% 1385 | -9/Mines | Lost 5 parts (2n1u2w) 1489 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1489 | -9/Mines | Discovered new exit (range 5) 1492 | -9/Mines | Entered Exiles 1513 | -9/Exiles | Met 8R-AWN 1526 | -9/Exiles | Met EX-HEX 1554 | -9/Exiles | Met EX-BIN 1563 | -9/Exiles | Aligned with FarCom system 1564 | -9/Exiles | Given EX-Vault access code 1583 | -9/Exiles | Opened EX-Vault 1590 | -9/Exiles | Found AWS/Autocannon 1607 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1632 | -9/Exiles | Met EX-DEC 1680 | -9/Exiles | Discovered new exit (range 14) 1689 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1689 | -9/Exiles | Entered Mines 1798 | -8/Mines | Build established: Scavenger-Mutant 1901 | -8/Mines | Core integrity fell below 20% 1937 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01680_ EXIT=FOUND 01685_ System corrupted: Component data lost. LOCATION=UNKNOWN GOAL=ESCAPE 01689_ Receiving FarCom transmissions... 01694_ T-07 Excavator is excavating. 01709_ System corrupted: Heat flow error (+131). 01733_ System corrupted: Matter fused (-6). 01756_ EV1P=JA4ZAWD8G|4|1YKR2DH| 01774_ System corrupted: Energy discharge (-80). 01810_ System corrupted: Substantial component data lost. 01874_ System corrupted: Energy discharge (-70). 01892_ K-01 Serf collects debris. 01907_ System corrupted: Matter fused (-9). 01914_ Sml. Laser destroyed. 01917_ Ion Engine destroyed. 01920_ S-10 Pest destroyed. 01920_ R-06 Scavenger collects Lgt. Ion Engine. 01933_ Wheel destroyed. 01936_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ??????????????????????????????????? | | #####?????????????????????????????? | | #?????????????????????????????? | | # ???????????????????????? | | ?? #??? ?????????????????? | | ??? ?? ##?# ????????????????? | | ????####?? ## ???????????????? | | ?????????? ??????????????? | | ????????? ??????????????? | | #####????# ""??????????????? | | ##??## ""??????????????? | | # #### ""??????????????? | | # ?????????????? | | ??????????????? | | ##??????????????????? | | ##???????????????????? | | #????????????????????? | | ##?#######????????????? | | #### %g#### ##??####?????? | | ###?## g g## gs #### ##????? | | ????# g g s%* @ #????? | | ????##### ## ##???? | | ????????### #### #???? | | ??????????## #??### #???? | | ???????????# #???## ##???? | | ???????????# #????### ###????? | | ???????????## ##??????####??????? | | ????????????#####?????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseVortexMatter Manual? 0 Play Time 00:22:21 Cumulative 32.5 hours Start 2022.06.07 @ 16:23:37 End 2022.06.07 @ 16:45:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ee7c608-9b36-4c1b-b629-ac16b7afc50d