Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.12 @ 23:26:43 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (115) 575 Value Destroyed (3074) 3074 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (416) 416 TOTAL SCORE: 6705 Bonus ------- High Alert Combat Kills 284 Follower Combat Kills 132 Cogmind --------- Core Integrity 493/700 Matter 291/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Walking (210) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Large Storage Unit Core Analyzer Insulated Plating > --- WEAPON (2) ------- Axe > --- INVENTORY (22) --- Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink High-capacity Battery (400) Improved Signal Interpreter Insulated Plating Insulated Plating Insulated Plating Precision Shock Rifle Particle Gun Gatling Laser Gatling Laser Gatling Laser Advanced Beam Cannon Heavy Particle Cannon Heavy Particle Cannon Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Core Analyzer Insulated Plating > --- WEAPON ----------- Precision Shock Rifle Gatling Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg High-capacity Battery Improved Signal Interpreter Insulated Plating Insulated Plating Insulated Plating Insulated Plating Insulated Plating Improved EM Shotgun Improved EM Shotgun Gatling Laser Gatling Laser Advanced Beam Cannon Advanced Beam Cannon Heavy Particle Cannon Heavy Particle Cannon Advanced EMP Blaster Advanced EMP Blaster [Rating: 46] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 4 | . . 2 . 1 1 Weapon . | . . . . . . Parts Attached 116 | 7 6 20 4 39 40 Power 8 | 1 . 3 . 1 3 Engine 6 | 1 . 3 . 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 27 | 2 . 4 3 12 6 Treads 7 | 2 . 4 1 . . Leg 20 | . . . 2 12 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 2 2 4 1 10 7 Device 9 | 1 . 2 1 4 1 Storage 7 | 1 2 . . 4 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 9 | . . 2 . 2 5 Artifact . | . . . . . . Weapon 55 | 2 4 9 . 16 24 Energy Gun 25 | 1 2 5 . 2 15 Energy Cannon 18 | . . 4 . 11 3 Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon . | . . . . . . Launcher 8 | . 1 . . 3 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 . 1 2 Parts Lost 14 | . . . . 4 10 Power 2 | . . . . 1 1 Propulsion 3 | . . . . . 3 Utility 4 | . . . . 2 2 Weapon 5 | . . . . 1 4 Highest Loss Streak 5 | . . . . 3 5 Average Slot Usage (%) 99 | . 100 99 99 99 96 Engine 9 | . 14 11 11 9 5 Core 1 | . . . . . 8 Treads 10 | . 28 22 8 . . Leg 12 | . . . 13 26 22 Device 9 | . 7 11 11 8 6 Storage 23 | . 21 22 22 27 23 Processor 1 | . . . . . 5 Protection 8 | . . 10 11 8 8 Energy Gun 7 | . 13 7 . 3 9 Energy Cannon 10 | . . 14 22 13 2 Ballistic Gun 1 | . 14 . . . . Naked Turns . | . . . . . . Heaviest Build 82 | 11 39 54 52 74 82 Greatest Support 54 | 40 40 40 40 38 54 Greatest Overweight (x) 5 | . . 1 5 2 3 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 22 | 6 16 16 16 22 22 Average Capacity 17 | 5 12 16 16 20 22 Most Carried 22 | 4 11 16 16 22 22 Average Carried 16 | 2 8 15 16 19 21 Final Capacity 22 | 6 16 16 16 22 22 Final Carried 22 | 4 11 16 16 22 19 Class Distribution -------------------- 45% | Hauler-Mutant 35% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1426 | 273 92 200 40 430 391 Remotely 45 | 10 35 . . . . Salvage Created 4628 | 101 228 1075 . 1633 1591 Parts 247 | 5 14 61 . 67 100 Haulers Intercepted 7 | . 1 3 . 2 1 Recyclers Shooed 6 | 1 . 1 . 3 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 74 | . 7 20 . 25 22 Melee 3 | . . . . . 3 Guns 24 | . 5 6 . 2 11 Cannons 24 | . . 14 . 10 . AOE 19 | . 2 . . 10 7 Classes Destroyed 13 | 2 3 3 . 5 . Worker 14 | . . . . 6 8 Builder 10 | . . 2 . . 8 Tunneler 1 | 1 . . . . . Hauler 7 | . 1 3 . 2 1 Recycler 6 | 1 . 2 . 3 . Operator 1 | . . . . 1 . Watcher 2 | . . . . 1 1 Swarmer 16 | . 3 7 . 3 3 Grunt 40 | . 4 6 . 17 13 Brawler 3 | . . . . 1 2 Duelist 4 | . . 1 . 2 1 Sentry 9 | . . 6 . 1 2 Hunter 2 | . . . . 1 1 Best Kill Streak 14 | 2 3 5 . 14 14 Combat Bots Only 7 | . 3 4 . 7 7 Max Kills in Single Turn 5 | 1 1 2 . 3 5 Gunslinging . | . . . . . . Exploded 3 | . 1 . . 3 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 4264 | . 156 705 52 1380 1971 Core 376 | . . 46 . 123 207 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 100 . 88 77 . Volleys Fired 188 | 3 14 55 1 67 48 Largest 2 | 2 2 2 2 2 2 Hottest 160 | 70 70 136 136 150 160 Shots Fired 355 | 6 26 110 2 124 87 Gun 185 | 6 24 43 . 30 82 Cannon 153 | . . 67 2 84 . Launcher 17 | . 2 . . 10 5 Special . | . . . . . . Kinetic 15 | 3 12 . . . . Thermal 250 | 3 11 110 2 84 40 Explosive 5 | . 2 . . 3 . Electromagnetic 85 | . 1 . . 37 47 Robot Hit Streak 16 | 2 7 14 1 15 16 Robot Miss Streak 8 | 1 2 8 1 6 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 264 | 3 18 69 1 90 83 Core Hits 196 | 4 11 36 . 62 83 Critical Hits 14 | . . 7 . 5 2 Critical Kills 5 | . . 3 . 2 . Critical Parts Destroyed 7 | . . 3 . 3 1 Melee Attacks 16 | . . . . . 16 Impact . | . . . . . . Slashing 16 | . . . . . 16 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8102 | 34 354 1247 21 3677 2769 Guns 2333 | 33 175 366 . 369 1390 Cannons 2169 | . . 847 21 1301 . Explosions 3119 | . 179 . . 2000 940 Melee 439 | . . . . . 439 Ramming 42 | 1 . 34 . 7 . Kinetic 83 | 8 75 . . . . Thermal 4073 | 25 87 1213 21 1596 1131 Explosive 796 | . 179 . . 617 . Electromagnetic 2669 | . 13 . . 1457 1199 Impact . | . . . . . . Slashing 439 | . . . . . 439 Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 1 Average Corruption 1 | . . . . 2 1 Corruption Purged . | . . . . . . Effects 8 | . . . . 6 2 Message Errors 4 | . . . . 4 . Data Loss (minor) 2 | . . . . 1 1 Targeting Errors 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 113 | . . . . 113 . Projectiles 32 | . . . . 32 . Explosions 81 | . . . . 81 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 106 | . . . . 106 . Shots 5 | . . . . 5 . Rammed 9 | 1 . 6 . 2 . Targets Rammed 9 | 1 . 6 . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 319 | 70 60 218 69 254 319 Average Temperature 82 | 40 22 78 36 93 93 Received Heat Transfer 1371 | . 42 132 30 495 672 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 5 | . . . . 4 1 Combat Hostiles 4 | . . . . 3 1 Parts Fried 5 | . . . . 5 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 17 | . 1 10 . 2 4 Heat Transferred 7522 | 74 259 2332 37 2670 2150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 11 | . . . . 5 6 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 760 | 10 235 454 239 630 760 Average Influence 300 | 3 116 282 217 348 438 Maximum Alert Level 3 | . 1 2 1 2 3 Low Security (%) 25 | 100 86 23 30 15 . Level 1 49 | . 13 66 69 37 53 Level 2 22 | . . 10 . 46 35 Level 3 2 | . . . . . 9 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 23 | . 2 3 . 7 11 Investigation 4 | . 1 1 . 1 1 Extermination 1 | . . . . . 1 Reinforcement 9 | . 1 2 . 3 3 Assault 3 | . . . . 1 2 Garrison 6 | . . . . 2 4 Intercept . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced 2 | . . . . . 2 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 18 | . . 4 . 8 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 125 | . 10 29 2 42 42 Peak Tracking Total 10 | . 4 5 2 9 10 Tactical Retreats 4 | . 1 . . 1 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 6 | . 1 . . 2 3 Indirectly 2 | . . . . 1 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 7 | . 1 . . 2 4 Max in Single Turn 3 | . 1 . . 1 3 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 11 | . 2 3 . 4 2 Terminals 9 | . 2 3 . 3 1 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 5 8 . 9 5 Successful 14 | . 2 5 . 5 2 Failed 13 | . 3 3 . 4 3 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 10 | . 2 4 . 3 1 Terminals 22 | . 5 8 . 6 3 Fabricators . | . . . . . . Repair Stations 5 | . . . . 3 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 4 . 2 . Part Schematic 1 | . 1 . . . . Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . . . . 1 . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 1 1 Scan Component 2 | . . . . 1 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . . 2 . 5 2 Terminals 4 | . . 1 . 2 1 Botnet 4 | . . 1 . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 2 . 2 2 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 3 . Highest-Rated Group 40 | . . . 40 40 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 53 | . . . 14 39 . Total Damage 606 | . . . 184 422 . Kills 5 | . . . 2 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 3735 | 113 381 1168 386 851 836 Spaces Moved 1710 | 62 203 513 202 361 369 Core 9 | 9 . . . . . Treads 842 | 53 203 513 73 . . Legs 859 | . . . 129 361 369 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 180 150 150 Average Speed 164 | 144 160 179 182 154 151 Slowest Speed 270 | 160 160 180 270 180 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 6 39 43 34 24 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 56 | . 13 . . 23 20 Melee 3 | . . . . . 3 Projectile 1 | . . . . 1 . AOE 52 | . 13 . . 22 17 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2255 | 76 237 658 222 537 525 Wait 72 | . 3 24 8 23 14 Move 1706 | 62 202 512 201 360 369 Hop . | . . . . . . Pick Up 66 | 4 9 17 2 19 15 Fast Attach 27 | 7 . 4 3 5 8 Attach 21 | . 1 2 . 8 10 Detach . | . . . . . . Swap 68 | . 5 14 1 26 22 Drop 83 | . 3 24 6 27 23 Fire 188 | 3 14 55 1 67 48 Melee 16 | . . . . . 16 Ram . | . . . . . . Kick 2 | . . . . 2 . Crush 6 | . . 6 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 15) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Utility x2 1281 | -9/Materials | Discovered new exit (range 14) 1621 | -9/Materials | Discovered new exit (range 12) 1626 | -9/Materials | Build established: Scavenger-Mutant 1663 | -9/Materials | Entered Mines 1721 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1795 | -9/Mines | Found a hidden stash of uninstalled traps 1878 | -9/Mines | Discovered new exit (range 10) 2028 | -9/Mines | Assembled infested the area 2049 | -9/Mines | Entered Materials 2049 | -8/Materials | Accompanied by 3 allies 2049 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2320 | -8/Materials | Lost 3 parts (1p1u1w) 2331 | -8/Materials | Destroyed 7 combat bots 2438 | -8/Materials | Build established: Hauler-Mutant 2730 | -8/Materials | Garrison activated, responded to threat 2849 | -8/Materials | First assault squad dispatched 2874 | -8/Materials | Discovered new exit (range 15) 2900 | -8/Materials | Entered Factory 2900 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3161 | -7/Factory | Garrison activated, responded to threat 3392 | -7/Factory | Destroyed 7 combat bots 3643 | -7/Factory | Garrison activated, responded to threat 3690 | -7/Factory | Lost 3 parts (1p2w) 3700 | -7/Factory | First assault squad dispatched 3736 | -7/Factory | Self-destructed Last Messages --------------- 03710_ Lgt. Treads severed. 03715_ Acquired 16 matter. 03717_ K-01 Serf collects debris. 03717_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 03719_ Acquired Particle Gun. 03721_ K-01 Serf collects debris. 03721_ C-30 ARC bursts open, deploying its payload. 03721_ G-50 Soldier unfolds itself. 03721_ L-41 Fighter unfolds itself. 03721_ G-47 Trooper unfolds itself. 03721_ M-28 Smith unfolds itself. 03722_ R-06 Scavenger collects Lgt. Treads. 03723_ K-01 Serf collects debris. 03725_ K-01 Serf cleans the Construction Platform. 03725_ K-01 Serf collects debris. 03726_ R-06 Scavenger collects Imp. Light Armor Plating. 03727_ K-01 Serf collects debris. 03730_ R-06 Scavenger collects Imp. Heat Sink. 03731_ K-01 Serf cleans the Construction Platform. 03733_ R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ?????????????????? ???????? #??????????????????? | | ?????????????????# ??????? #??????????????????? | | ?????????????????# ??????? #??????????????????? | | ?????????????????+ ??????? #??????????????????? | | ?????????????????# """"""" #??????????????????? | | ???????#?????????# #??????????????????? | | ??????? ??????# """"""" #??????????????????? | | ?????? ???# """"""" #??????????????????? | | ?????? ??# """"""" ] #??????????????????? | | ??????? ??#k""""""" #??????????????????? | | ????????? ?# Yk l@ #??????????????????? | | ???????????# # grk #??????????????????? | | ???????????# ###g##########??????????????????? | | ????? # =%=% #????????????????????????? | | ???????"" + ! #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# " #????????????????????????? | | ???????????######## "%"#????????????????????????? | | ??????????????????# " #???????###+###?########?? | | ??????????????????# ######### +? #?? | | ??????????????????# # ""#?? | | ??????????????????# # ""#?? | | ??????????????????# """ """ """"" + ""#?? | | ??????????????????# """ """ """"" # ! G#?? | | ??????????????????# ""% """ "" F" # ""#?? | | ??????????????????# #?! ""#?? | | ??????????????????# %%% %"*""" """ #?! ""#?? | | ??????????????????# %%% % "=""" """ #?? #?? | | ?????????????????+ % % =%%""" """ #??## ####?? | | ????????????????# =!!%==| *#????##????? | | ?????????????????#% %!*%%==% #??????????? | | ??????????????????# % =###############??????????? | | ??????????????????#% #????????????????????????? | | ??????????????????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 40 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonMassStabilizer Manual? 0 Play Time 00:26:36 Cumulative 460.1 hours Start 2020.04.12 @ 22:53:24 End 2020.04.12 @ 23:26:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 790 Rogue 790 Adventurer 0 Explorer 0 Win Type - Total 37 Types 26/0/5/4/2/0/0 Lore% 93 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de221ca6-13f0-4a00-9d4b-29f6052a5d7f