Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.23 @ 20:15:12 Player: CzarSquid Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1540) 1540 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 4067 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 75 Cogmind --------- Core Integrity 315/550 Matter 113/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (3) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (3) ------- Flak Cannon Flak Cannon > --- INVENTORY (10) --- Ion Engine Aluminum Leg Visual Processing Unit Visual Processing Unit Sensor Array Light Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Aluminum Leg Visual Processing Unit Medium Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Terrain Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Parts Attached 51 | 6 5 3 5 15 17 Power 3 | 1 . . 1 1 . Engine 3 | 1 . . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . . 1 4 4 Treads 2 | . . . . . 2 Leg 9 | 2 . . 1 4 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 3 1 . 1 1 Device 2 | . 2 . . . . Storage 2 | . . 1 . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 31 | 3 2 2 3 9 12 Energy Gun 7 | 1 . . 1 4 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 9 | 2 1 1 1 1 3 Ballistic Cannon 3 | . . . . . 3 Launcher 11 | . 1 1 1 4 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 13 | . . . . 3 10 Power 2 | . . . . 1 1 Propulsion 7 | . . . . 1 6 Utility 2 | . . . . 1 1 Weapon 2 | . . . . . 2 Highest Loss Streak 9 | . . . . 1 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 96 100 100 99 76 Engine 10 | . 14 14 11 11 5 Treads 1 | . . . . . 5 Leg 28 | . 28 28 33 32 17 Device 5 | . 18 13 . . . Storage 9 | . . . 11 11 18 Protection 9 | . 5 14 11 9 5 Energy Gun 2 | . . . 1 3 3 Ballistic Gun 24 | . 27 27 30 27 9 Ballistic Cannon 1 | . . . . . 8 Launcher 1 | . . . . 1 1 Naked Turns . | . . . . . . Heaviest Build 41 | 5 9 18 21 32 41 Greatest Support 38 | 20 20 20 30 38 38 Greatest Overweight (x) 2 | . . . . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 5 10 10 10 10 Average Capacity 8 | 5 5 5 10 10 10 Most Carried 10 | 5 5 7 10 10 10 Average Carried 7 | 2 4 5 7 9 9 Final Capacity 10 | 5 5 10 10 10 10 Final Carried 10 | 5 5 7 10 10 9 Class Distribution -------------------- 56% | Mutant 20% | Scavenger-Tank 19% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1208 | 266 2 124 114 254 448 Remotely . | . . . . . . Salvage Created 1377 | 38 2 46 108 690 493 Parts 113 | 3 3 5 10 54 38 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 36 | 1 . 3 1 16 15 Guns 18 | 1 . 3 1 9 4 Cannons 7 | . . . . . 7 AOE 11 | . . . . 7 4 Classes Destroyed 9 | 1 1 1 2 2 2 Worker 6 | . . . 1 2 3 Builder 7 | . . . . 3 4 Operator 2 | . . . . 2 . Watcher 6 | . 1 . 2 2 1 Swarmer 7 | . . 3 . 2 2 Grunt 21 | 1 . . . 10 10 Duelist 1 | . . . . . 1 Sentry 5 | . . . 1 4 . Hunter 2 | . . . . . 2 Best Kill Streak 8 | 1 1 3 3 8 6 Combat Bots Only 5 | 1 . 3 1 5 4 Max Kills in Single Turn 4 | 1 1 1 1 4 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 2404 | 23 48 72 42 580 1639 Core 347 | . . 35 . 77 235 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . 86 . 80 . Volleys Fired 109 | 3 2 8 11 32 53 Largest 3 | 2 2 2 3 3 3 Hottest 121 | 40 50 50 70 96 121 Shots Fired 239 | 6 4 16 27 93 93 Gun 178 | 6 3 13 25 84 47 Cannon 36 | . . . . . 36 Launcher 25 | . 1 3 2 9 10 Special . | . . . . . . Kinetic 191 | 6 3 13 25 74 70 Thermal 23 | . . . . 10 13 Explosive 25 | . 1 3 2 9 10 Electromagnetic . | . . . . . . Robot Hit Streak 15 | 4 1 5 6 15 7 Robot Miss Streak 13 | 2 2 3 2 3 13 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 149 | 4 1 7 12 55 70 Core Hits 131 | 2 2 4 8 41 74 Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 . 1 . Destroy 2 | . . 1 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3458 | 30 21 53 189 1395 1770 Guns 1281 | 30 . 53 128 696 374 Cannons 546 | . . . . . 546 Explosions 1629 | . 21 . 60 698 850 Melee . | . . . . . . Ramming 2 | . . . 1 1 . Kinetic 1505 | 30 . 53 128 598 696 Thermal 322 | . . . . 98 224 Explosive 1629 | . 21 . 60 698 850 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 19 | . . . . . 19 Impact . | . . . . . . Kinetic 17 | . . . . . 17 Secondary 2 | . . . . . 2 Self-Inflicted Damage 64 | . . 27 . 37 . Shots 2 | . . 1 . 1 . Rammed . | . . . . . . Targets Rammed 2 | . . . 1 1 . Kicked 2 | . . . 1 1 . Crushed . | . . . . . . Highest Temperature 345 | 6 6 32 33 248 345 Average Temperature 69 | 6 4 12 11 57 111 Received Heat Transfer 669 | 12 . . 18 252 387 Effects 4 | . . . . . 4 Energy Bleed 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 2 . 1 Heat Transferred 777 | . . . . 296 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 581 | 20 47 169 125 546 581 Initial 230 | . 13 18 . 52 230 Average 191 | 3 40 70 88 231 412 Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 64 | 100 100 100 100 57 . Level 1 18 | . . . . 26 44 Level 2 17 | . . . . 16 55 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . . 1 7 3 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 7 | . . . 1 3 3 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 5 | . . . . 2 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | 1 2 4 5 24 25 Peak Tracking Total 11 | 1 1 3 3 6 11 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 4 | . 1 . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 5 | . 1 1 . 3 . Max in Single Turn 1 | . 1 1 . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 7 | . 2 2 . 3 . Terminals 4 | . 1 . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 5 2 . 7 . Successful 12 | . 4 2 . 6 . Failed 2 | . 1 . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 11 | . 4 . . 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 2 . 6 . Record 7 | . 2 . . 5 . Open Door 3 | . . 2 . 1 . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 2 . Highest-Rated Group 45 | . . 45 45 45 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 33 | . . . 8 25 . Total Damage 328 | . . . 63 265 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 2017 | 95 222 417 172 693 418 Spaces Moved 1240 | 71 173 323 108 408 157 Core 20 | 20 . . . . . Treads 13 | . . . . . 13 Legs 1207 | 51 173 323 108 408 144 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 124 | 100 120 120 120 120 161 Slowest Speed 260 | 120 120 120 120 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 7 39 60 9 52 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 34 | . . 24 10 . . Terrain Destroyed 158 | . 4 24 14 56 60 Melee . | . . . . . . Projectile . | . . . . . . AOE 158 | . 4 24 14 56 60 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 1515 | 89 182 338 129 538 239 Wait 62 | . . . . 61 1 Move 1235 | 70 172 322 107 407 157 Hop . | . . . . . . Pick Up 32 | 10 1 3 5 6 7 Fast Attach 8 | . 3 1 . 2 2 Attach 17 | 5 . . 2 3 7 Detach . | . . . . . . Swap 26 | 1 2 2 3 10 8 Drop 14 | . 2 2 . 6 4 Fire 109 | 3 2 8 11 32 53 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 1 1 . Crush . | . . . . . . Escape Stasis 10 | . . . . 10 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 96 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 3) 289 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered Mines 363 | -10/Mines | Learned location of Zion (-7) 405 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 481 | -10/Mines | Found the Drone Emporium 694 | -10/Mines | Discovered new exit (range 15) 735 | -10/Mines | Entered Materials 735 | -9/Materials | Accompanied by 2 allies 735 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 740 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 749 | -9/Materials | Discovered new exit (range 13) 907 | -9/Materials | Entered Storage 907 | -9/Storage | Accompanied by 2 allies 1113 | -9/Storage | Build established: Tank 1287 | -9/Storage | Garrison activated, responded to threat 1437 | -9/Storage | Build established: Scavenger-Tank 1582 | -9/Storage | Discovered new exit (range 16) 1600 | -9/Storage | Entered Materials 1600 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1939 | -8/Materials | Lost 9 parts (1p5n1u2w) 2018 | -8/Materials | Self-destructed Last Messages --------------- 01978_ H-55 Commando destroyed. 01978_ K-01 Serf collects debris. 01989_ K-01 Serf destroyed. 01989_ K-01 Serf collects debris. 01991_ R-06 Scavenger collects Flight Unit. 01993_ K-01 Serf collects debris. 01994_ Acquired Aluminum Leg. 01995_ R-06 Scavenger collects Sml. Matter Pod. 01995_ Acquired 39 matter. 01997_ K-01 Serf collects debris. 01998_ Acquired 17 matter. 01998_ K-01 Serf collects debris. 01998_ R-06 Scavenger collects Med. Matter Pod. 01999_ K-01 Serf collects debris. 02000_ Acquired 11 matter. 02001_ K-01 Serf collects debris. 02005_ Acquired 34 matter. 02007_ R-06 Scavenger collects Com. Wheel. 02009_ K-01 Serf collects debris. 02017_ Acquired Visual Processing Unit. 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