Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.01 @ 10:36:44 // Winter2019/RPGLIKE Player: Farfid Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (1540) 7700 Value Destroyed (86665) 86665 Prototype IDs (166) 3320 Alien Tech Used (9) 1800 Bonus (117788) 117788 TOTAL SCORE: 229173 Bonus ------- Triggered High Security 2500 High Alert Combat Kills 60712 Follower Combat Kills 1770 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3048 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -4142 Cogmind --------- Core Integrity 1569/1750 Matter 340/350 Energy 1092/1100 System Corruption 0% Temperature Cool (8) Movement Hovering (48) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Singularity Reactor > --- PROPULSION (4) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (14) ----- Experimental Power Amplifier Experimental Cooling System Coolant Network Experimental Terrain Scanner Assembled Combat Suite Experimental Targeting Computer Experimental Target Analyzer Precision Energy Filter Advanced Particle Accelerator Experimental Weapon Cycler Advanced Reaction Control System AEGIS Remote Shield > --- WEAPON (5) ------- Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun A3's Sniper Rifle > --- INVENTORY (6) ---- Centrium Linked Plating Thermal Barrier Core Regenerator Cooled Nova Cannon Improved Potential Cannon Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Experimental Cooling System Experimental Energy Well Assembled Combat Suite Experimental Target Analyzer Experimental Core Analyzer Precision Energy Filter Particle Accelerator Experimental Weapon Cycler Advanced Reaction Control System Centrium Linked Plating Thermal Barrier AEGIS Remote Shield > --- WEAPON ----------- Gatling Beam Sigix Quantum Sheargun Sigix Quantum Sheargun Modified Quantum Sheargun Cooled Nova Cannon > --- INVENTORY -------- Experimental Terrain Scanner Core Regenerator Enhanced Force Rifle Improved Potential Cannon [Rating: 256] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Combat Linear Gravjet Wheel Wheel Hover Unit Combat Linear Gravjet Utility Experimental Cooling System Device Experimental Cooling System Storage Experimental Energy Well Processor Experimental Targeting Computer Hackware Ghost Barrier Protection Improved Light Armor Plating Weapon Enhanced Force Rifle Energy Gun Enhanced Force Rifle Energy Cannon Improved Potential Cannon Ballistic Gun A3's Sniper Rifle Ballistic Cannon Hypervelocity Linear Accelerator Launcher Advanced Micro-nuke Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 21 | 3 . . . 1 . . 1 3 5 1 . . . . . . . . 1 1 . . . . 1 . . 1 . 1 . . . . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | 1 . . . 1 . . 1 . 3 1 . . . . . . . . 1 1 . . . . . . . 1 . 1 . . . . . 2 . Weapon 4 | 1 . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 589 | 5 4 3 8 1 . . 2 18 9 2 . . 6 29 . 6 4 9 1 16 1 . 10 1 20 4 1 2 . 13 20 17 16 48 7 202 104 Power 37 | 1 1 . 1 . . . . 2 1 . . . . 7 . . . 2 . 1 . . 1 . . . 1 . . . . 2 2 5 . 10 . Engine 11 | 1 . . 1 . . . . 2 1 . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . Core 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reactor 24 | . . . . . . . . . . . . . . 2 . . . 2 . . . . 1 . . . 1 . . . . 2 2 4 . 10 . Propulsion 51 | 2 . 2 1 . . . 1 3 1 1 . . . 4 . . . 2 . 4 . . 1 . . . . . . . . 6 7 4 . 9 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 2 . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 45 | . . . . . . . . 3 1 1 . . . 4 . . . 2 . 4 . . 1 . . . . . . . . 6 7 4 . 9 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 345 | . 2 . 1 1 . . 1 3 7 1 . . 6 11 . 4 2 5 1 8 . . 8 1 11 4 . 2 . 11 6 7 5 22 7 140 68 Device 235 | . 2 . . . . . 1 1 4 1 . . 5 7 . 4 2 4 . 6 . . 7 1 9 4 . 2 . 10 4 4 5 15 6 83 48 Storage 15 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 4 . 6 2 Processor 29 | . . . 1 . . . . . 2 . . . . 4 . . . . . 2 . . 1 . . . . . . . 1 2 . 2 1 11 2 Hackware 12 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . 1 8 Protection 54 | . . . . 1 . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . 39 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 156 | 2 1 1 5 . . . . 10 . . . . . 7 . 2 2 . . 3 1 . . . 9 . . . . 2 14 2 2 17 . 43 33 Energy Gun 123 | 2 1 . 2 . . . . 10 . . . . . 7 . 2 1 . . 3 1 . . . 9 . . . . 2 12 2 2 17 . 28 22 Energy Cannon 20 | . . 1 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 9 5 Ballistic Gun 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 127 | . . . 2 . . . . 4 . . . . 3 4 . 1 1 5 . 2 . . 6 . 2 1 . 1 . 1 9 6 5 4 2 26 42 Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 95 | . 76 85 88 100 100 100 100 99 100 100 100 100 100 99 100 93 99 100 100 99 100 100 96 95 94 90 91 95 95 95 94 94 94 94 94 94 88 Engine 3 | . 12 . 2 13 12 12 11 9 10 11 11 11 11 5 5 5 5 5 5 5 5 5 1 . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 5 4 4 5 8 8 8 8 7 8 8 8 7 3 Wheel 2 | . 28 28 27 26 25 25 23 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . 18 23 22 22 22 22 22 22 22 22 22 21 20 20 20 19 20 19 18 18 17 17 16 16 15 16 16 16 15 14 Device 30 | . 5 14 14 13 12 12 17 18 22 23 27 27 31 32 33 27 33 33 32 31 35 35 34 35 28 26 27 28 30 29 36 36 36 36 36 36 38 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 4 3 4 3 1 Processor 10 | . . . 3 13 12 12 11 9 11 11 11 11 11 11 11 11 11 11 10 10 10 10 13 15 14 13 13 13 13 12 8 8 8 8 8 9 7 Protection 1 | . . . . 5 12 12 11 9 5 5 5 5 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 Energy Gun 20 | . 28 15 11 26 25 25 23 29 24 22 22 22 22 22 22 22 21 22 21 20 20 20 20 20 22 22 22 21 21 20 19 20 20 20 20 16 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 8 10 11 16 18 18 18 19 25 41 45 45 45 47 56 55 57 59 55 53 63 64 64 89 89 85 78 90 105 105 105 107 110 111 115 115 131 140 Greatest Support 148 | 31 31 31 25 25 25 25 25 38 49 49 49 49 49 76 76 76 76 93 93 101 101 101 108 108 108 108 108 108 108 108 108 124 138 148 148 148 148 Greatest Overweight (x) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 1 1 2 2 2 2 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 Average Capacity 4 | 1 1 1 1 2 2 2 2 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 Most Carried 6 | . . 1 2 1 1 1 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 Average Carried 4 | . . . 1 . 1 1 1 1 3 3 4 4 4 4 5 5 5 5 5 4 4 5 4 5 4 3 5 4 5 5 4 5 5 5 6 5 4 Final Capacity 6 | 1 1 1 2 2 2 2 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 Final Carried 6 | . . . 1 1 1 1 1 3 3 4 4 4 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 5 6 Class Distribution -------------------- 27% | Generator-Scout 23% | Gunner 9% | Hacker-Gunner 7% | Generator-Gunner 6% | Machinist-Gunner 6% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Tank | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Scavenger-Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Machinist-Gunner | -5/Upper Caves Machinist-Gunner | -5/Upper Caves Machinist-Mutant | -5/Warlord Machinist-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Generator-Gunner | -4/Zhirov Generator-Gunner | -3/Proximity Caves Generator-Scout | -3/Research Generator-Scout | -3/Testing Generator-Scout | -2/Research Generator-Scout | -2/Quarantine Generator-Scout | -2/Section 7 Generator-Scout | -1/Access Generator-Scout | -1/Command Alien-Scout | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 8577 | 250 40 30 80 10 . . 18 182 90 29 . . 81 297 . 1932 106 152 10 221 43 23 256 18 219 68 26 . 50 130 120 246 60 650 50 2030 1060 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Salvage Created 79717 | . 292 384 1109 253 . 383 200 1240 4899 498 1178 . 1559 5438 481 674 . 170 864 4816 1121 717 1818 607 6963 306 431 . 1340 2782 899 2258 478 3038 252 28199 4070 Parts 3788 | . 16 17 86 13 . 15 18 76 229 28 59 . 53 238 26 32 . 5 41 256 41 35 78 45 289 24 35 . 60 106 69 87 30 118 41 1242 280 Haulers Intercepted 36 | . . . 3 . . . . 6 6 . . . 1 5 . . . . . 5 . . . . 4 . . . . 3 . 3 . . . . . Recyclers Shooed 5 | . . . . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 630 | . . . . . . . . . . 28 60 . 59 . 13 49 2 . 52 . 42 35 112 45 . 24 31 . 78 . . . . . . . . Prevented 13 | . . . . . . . . . . . . . . . . 1 . . . . 3 . 9 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 1364 | . 10 7 25 9 . 6 3 26 76 11 20 . 28 83 14 13 . 6 20 80 18 13 26 17 114 13 13 . 27 28 15 26 6 39 13 516 43 Guns 963 | . 10 4 13 9 . 4 3 25 69 11 20 . 28 77 13 11 . 6 19 76 18 13 26 17 106 13 13 . 27 28 15 24 5 37 13 172 38 Cannons 80 | . . 2 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 . AOE 274 | . . . 1 . . 2 . 1 . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . 265 1 Classes Destroyed 29 | . 3 1 3 2 . . 1 2 5 1 1 . . 1 1 . . 1 . . . . 1 . 1 . . . . . . 1 1 1 . 2 . Worker 42 | . 1 2 . 2 . . 1 4 6 . . . . 9 . . . . . 1 . . . . 2 . . . . 1 . . . 3 . 10 . Builder 14 | . . . 2 2 . . . 1 3 . . . . 2 . . . . . 2 . . . . 1 . . . . . . . . 1 . . . Tunneler 7 | . . . . . . . . . 2 . . . . 2 . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Hauler 36 | . . . 3 . . . . 6 6 . . . 1 5 . . . . . 5 . . . . 4 . . . . 3 . 3 . . . . . Recycler 16 | . . 1 1 . . 3 . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 7 . Carrier 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Mechanic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 8 . Operator 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Watcher 27 | . . . . . . . . 1 2 . . . . 2 . . . . . 6 . . . . 5 . . . . . 2 . . 2 . 7 . Swarmer 236 | . 3 3 7 . . 6 . 6 6 . 6 . 9 13 7 4 . . 5 13 6 4 . 10 12 6 3 . 11 6 5 4 . 8 11 62 . Saboteur 50 | . . . . . . . . . . . . . . 2 . . . . . 5 . . 1 . 7 . . . . . . . . . . 35 . Grunt 472 | . 7 4 16 . . . . 13 38 2 5 . 10 43 . 3 . . 13 31 10 6 16 3 41 4 4 . 10 14 . 8 1 16 . 154 . Brawler 72 | . . . . . . . . . 8 1 2 . 4 4 . 2 . . 1 7 1 . . 1 5 . 2 . . . . . . 2 . 32 . Duelist 61 | . . . . . . . . . 3 . 2 . 2 1 . . . . . 2 . 1 1 . 6 1 1 . . . . . . 1 . 40 . Protector 30 | . . . . . . . . 1 3 . . . 1 2 . . . . . . . . 2 . 1 . . . . . . . . 1 . 19 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 88 | . . . 2 . . . 3 6 10 1 1 . 1 7 1 1 . . 1 12 1 1 . 1 14 1 2 . 2 5 3 2 . 1 1 8 . Demolisher 15 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 12 . Specialist 15 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Hunter 87 | . . . . . . . . . 5 2 2 . . 4 . 2 . . . 4 . . . . 8 . . . 2 . 2 6 2 . . 48 . Programmer 121 | . . . . . . . . . 3 2 1 . . 6 . . . . . 5 . . 5 2 18 1 . . 2 2 5 . 2 4 1 62 . Behemoth 14 | . . . . . . . . . . . 1 . 1 1 . 1 . . . 1 . 1 . . 2 . 1 . . 1 . . . . . 4 . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Striker 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . 10 . Executioner 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 10 . Alpha 7 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 . Z-Light 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Assembled 13 | . . . . 8 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 1 Golem 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Butcher 6 | . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . . 1 . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 68 | . 4 3 9 5 . 3 3 11 10 6 5 . 6 15 6 6 . 3 6 16 7 4 10 5 31 7 6 . 6 7 7 6 5 7 13 68 5 Combat Bots Only 68 | . 3 3 7 5 . 3 2 7 9 6 5 . 6 13 6 6 . 3 6 14 7 4 10 5 22 7 6 . 6 7 5 6 5 5 13 68 5 Max Kills in Single Turn 8 | . 2 1 2 2 . 2 1 2 2 2 2 . 2 2 2 2 . 1 2 3 2 2 2 3 3 2 2 . 3 3 3 3 1 3 5 8 2 Gunslinging 4 | . . . 1 . . . . 1 1 1 1 . 1 1 1 1 . . 1 2 1 1 1 2 2 1 1 . 2 2 2 2 . 1 4 2 1 Exploded 7 | . . . 1 . . 2 . 1 . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . 7 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 7 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 30733 | . 415 233 577 467 . 95 166 625 2229 399 787 . 786 2221 249 178 . 125 540 2104 124 144 457 145 4425 241 215 . 577 710 299 320 236 782 152 6226 3484 Core 23708 | . 343 194 478 371 . 72 124 437 1636 295 616 . 600 1764 194 143 . 107 432 1684 99 115 353 107 3496 186 173 . 447 559 231 259 184 611 119 4658 2621 Absorbed by Shields 12244 | . . . . . . . . . . . . . . . . . . . . . . . 354 138 . . . . 528 198 293 310 228 757 143 5929 3366 Redirected to Core 20723 | . 226 129 327 334 . 45 83 397 1488 289 524 . 528 1535 182 113 . 62 384 1482 85 99 312 99 3189 186 150 . 423 486 206 202 173 571 111 4218 2085 Core Remaining (%) 95 | 100 . 100 . . . 81 . 100 . . . . 100 . . . . . 100 . . . . 100 . . . . 100 . 95 . . 87 . . 89 Volleys Fired 2506 | 1 33 24 61 32 . 9 9 72 194 26 48 . 53 188 19 21 6 14 34 121 27 11 37 15 147 14 18 . 38 53 47 52 21 75 17 694 275 Largest 5 | 2 2 2 2 2 . 2 2 4 4 4 4 . 4 4 4 4 1 4 4 4 4 4 4 4 5 5 5 . 5 5 5 5 5 5 5 5 5 Hottest 481 | 90 100 110 128 90 . 90 90 248 248 248 248 . 248 305 305 306 90 305 305 361 374 374 374 374 457 433 433 . 433 419 431 424 437 462 462 481 481 Shots Fired 8586 | 2 66 48 122 64 . 18 18 205 723 94 190 . 211 624 76 84 6 53 133 456 104 44 124 60 691 66 86 . 162 200 126 220 66 340 41 2018 1045 Gun 8259 | 2 66 32 56 64 . 18 18 205 723 94 190 . 211 624 76 84 . 53 133 456 104 44 124 60 691 66 86 . 162 200 126 220 66 340 41 1824 1000 Cannon 327 | . . 16 66 . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 194 45 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 7079 | 2 66 48 100 . . . . 171 723 94 190 . 211 624 76 84 6 53 133 456 104 44 124 60 691 66 86 . 162 200 126 220 66 301 25 1349 418 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 174 | . . . 22 64 . 18 18 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Slashing 1333 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 16 669 609 Robot Hit Streak 101 | . 11 12 42 44 . 4 14 20 95 22 35 . 52 40 19 40 . 10 32 101 63 30 64 79 73 24 51 . 27 50 32 31 47 86 24 68 50 Robot Miss Streak 4 | . 2 2 2 3 . 3 1 2 3 2 2 . 2 3 2 1 . 3 1 3 1 1 2 2 3 1 1 . 2 1 1 1 . 2 1 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Secondary Targets 329 | . 2 . 3 1 . 1 . 5 13 6 6 . 9 23 5 4 . 1 8 24 2 3 9 7 38 7 5 . 13 7 6 6 1 17 7 79 11 Max Gunslinging Chain 4 | . 1 . 1 1 . 1 . 1 1 1 1 . 1 2 1 1 . 1 2 2 2 1 1 2 2 2 1 . 2 2 2 3 1 1 4 3 2 Shots Hit Robots 6396 | . 47 33 92 53 . 14 14 145 489 66 123 . 158 459 51 54 . 27 94 363 55 37 106 44 566 45 71 . 133 151 68 134 42 229 24 1546 863 Core Hits 3087 | . 20 15 47 26 . 12 9 61 196 23 43 . 56 173 20 17 . 12 36 215 36 27 76 28 263 18 24 . 40 53 31 47 12 108 16 993 334 Critical Hits 802 | . . . . 1 . 1 1 1 . . . . . 4 . . . . 1 3 1 . 5 4 93 7 16 . 34 47 17 47 6 28 4 331 150 Critical Kills 204 | . . . . 1 . . 1 . . . . . . 3 . . . . . 1 1 . 1 1 34 2 7 . 14 15 7 17 2 7 2 75 13 Critical Parts Destroyed 358 | . . . . . . . . 1 . . . . . 1 . . . . . 2 . . 4 2 50 5 6 . 17 16 7 25 4 16 . 151 51 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 337799 | . 563 469 1630 686 . 355 220 3235 10706 1611 2903 . 4086 13238 1366 1511 . 885 2483 13031 1680 1046 4449 1385 20673 1521 2543 . 4545 5444 2597 5069 1565 8940 1022 174913 41429 Guns 206177 | . 563 326 804 686 . 231 220 3177 10706 1611 2903 . 4086 12890 1366 1511 . 885 2483 13005 1680 1046 4449 1385 19918 1521 2543 . 4545 5444 2597 5069 1565 8940 1022 54886 32114 Cannons 42652 | . . 143 730 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35429 6350 Explosions 88970 | . . . 96 . . 124 . 58 . . . . . 348 . . . . . 26 . . . . 755 . . . . . . . . . . 84598 2965 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 293449 | . 563 469 1178 . . 124 . 2786 10706 1611 2903 . 4086 12890 1366 1511 . 885 2483 13005 1680 1046 4449 1385 20515 1521 2543 . 4545 5444 2597 5069 1565 8084 691 153392 22357 Explosive 592 | . . . . . . . . . . . . . . 348 . . . . . 26 . . . . 158 . . . . . . . . . . 60 . Electromagnetic 2546 | . . . 452 686 . 231 220 449 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 508 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 41212 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 856 331 21461 18564 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 1 4 4 4 4 1 1 1 1 . 1 5 5 5 5 1 3 3 3 3 4 1 6 1 2 . . . . Average Corruption 2 | . . . . . . . . . 1 2 4 4 4 1 1 1 1 . 1 4 5 5 1 1 2 3 3 3 3 1 2 1 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 270 | . . . . . . . . . 10 11 16 1 28 11 4 5 1 . 1 61 21 12 2 3 36 8 5 2 16 . 15 . 1 . . . . Message Errors 54 | . . . . . . . . . 2 5 2 1 5 2 . 3 . . . 9 3 2 1 2 5 2 2 . 5 . 3 . . . . . . Matter Fused 31 | . . . . . . . . . . 1 . . 4 . . . . . . 11 3 2 . . 2 2 2 1 2 . 1 . . . . . . Heat Flow Errors 21 | . . . . . . . . . . . 5 . 4 . . . . . . 5 2 . . . 1 1 . 1 1 . 1 . . . . . . Energy Discharges 26 | . . . . . . . . . 2 . 2 . 3 1 . 1 1 . . 4 2 4 . . 4 1 . . 1 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 29 | . . . . . . . . . 3 . 2 . 4 2 1 1 . . . 5 2 . . 1 3 . . . 2 . 2 . 1 . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Misfires 5 | . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . 1 . . . . . . Targeting Errors 83 | . . . . . . . . . 3 3 3 . 7 5 3 . . . 1 20 4 3 1 . 17 2 1 . 4 . 6 . . . . . . Weapon Failures 17 | . . . . . . . . . . 1 2 . 1 1 . . . . . 3 3 . . . 4 . . . 1 . 1 . . . . . . Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Overflow Damage 20223 | . . . . . . 6 . . . . . . . 19 . . . . . 14 . . . . 206 . . . . . . . . . . 18978 1000 Projectiles 8181 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7386 795 Explosions 12042 | . . . . . . 6 . . . . . . . 19 . . . . . 14 . . . . 206 . . . . . . . . . . 11592 205 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 307 | . . . 34 . . 26 . . . . . . . . . . . . . 130 . . . . 86 . . . . . . . . . . . 31 Shots 8 | . . . 1 . . 1 . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 431 | . 40 28 4 5 . 18 . 140 166 86 206 . 381 253 184 138 . 169 239 387 195 90 124 99 431 207 292 21 404 256 79 147 . 136 136 308 222 Average Temperature 77 | . 18 9 1 5 . 12 . 41 55 55 60 . 83 76 80 66 . 72 97 109 69 39 35 15 113 79 126 21 124 99 34 86 . 59 62 71 65 Received Heat Transfer 6006 | . 186 135 255 80 . . 45 333 837 33 105 . 150 678 . 9 . 45 234 510 54 39 130 6 978 63 9 . 81 224 16 20 12 64 . 489 186 Effects 9 | . . . . . . . . . . . 1 . 2 . . . . . . 2 . . . . 2 . . . 2 . . . . . . . . Shutdowns 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Fried 19 | . . . 1 5 . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 8 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 45 | . . 1 . . . . . . 7 . . . . 5 1 2 . . 1 4 . . . . 6 . 1 . . . . 2 1 2 . 12 . Combat Hostiles 43 | . . 1 . . . . . . 7 . . . . 4 1 2 . . 1 4 . . . . 6 . . . . . . 2 1 2 . 12 . Parts Melted 657 | . 4 9 3 . . . . 13 55 15 7 . 14 75 12 12 . 1 22 79 4 3 23 6 85 5 6 . 18 19 10 18 4 38 1 87 9 Heat Transferred 260289 | . 1559 1258 2666 . . 150 . 4535 16575 2442 4292 . 5324 20389 2270 2507 . 992 4142 16827 2124 1307 5001 1604 22257 1517 2701 . 4791 5661 2442 4888 1517 7604 518 100871 9558 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 1 . . 2 . 2 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 14389 | . 317 301 571 292 . 165 234 816 2030 . . . . 2350 . . . . . 2502 . . . . 3755 . . . . 1499 1067 1236 730 1081 868 14389 . Initial 843 | . . 123 66 222 . . 64 98 371 . . . . 274 . . . . . 268 . . . . 113 . . . . 540 843 405 695 331 499 363 . Average 2293 | . 181 207 304 208 . 115 154 410 1161 . . . . 1076 . . . . . 1132 . . . . 1491 . . . . 1093 785 1077 530 720 636 6188 . Maximum Alert Level 5 | . 1 1 2 1 . . 1 3 5 . . . . 5 . . . . . 5 . . . . 5 . . . . 4 3 4 3 3 3 5 . Low Security (%) 6 | 100 46 52 18 28 . 100 69 29 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Level 1 10 | . 53 47 72 71 . . 30 12 . . . . . 15 . . . . . 6 . . . . 17 . . . . . . . 14 6 7 . . Level 2 13 | . . . 8 . . . . 46 11 . . . . 24 . . . . . 20 . . . . 12 . . . . 17 41 6 75 43 46 1 . Level 3 15 | . . . . . . . . 11 36 . . . . 15 . . . . . 23 . . . . 14 . . . . 21 58 38 10 50 46 1 . Level 4 15 | . . . . . . . . . 30 . . . . 23 . . . . . 32 . . . . 13 . . . . 61 . 55 . . . 4 . Level 5 15 | . . . . . . . . . 18 . . . . 13 . . . . . 4 . . . . 7 . . . . . . . . . . 33 . High Security 23 | . . . . . . . . . 2 . . . . 8 . . . . . 12 . . . . 30 . . . . . . . . . . 58 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 190 | . 3 . 2 . . . . 5 24 . 1 . 1 42 . 1 . . 1 18 . 1 . . 26 . . . 1 4 3 4 2 4 3 44 . Investigation 43 | . 3 . 2 . . . . 2 4 . . . . 11 . . . . 1 4 . 1 . . 4 . . . 1 . . 2 . . 2 6 . Extermination 14 | . . . . . . . . . 2 . . . . 3 . . . . . . . . . . 3 . . . . . 2 . 1 1 . 2 . Reinforcement 25 | . . . . . . . . 1 8 . . . . 7 . . . . . 1 . . . . 2 . . . . 1 1 2 1 1 . . . Assault 99 | . . . . . . . . 2 7 . 1 . 1 16 . 1 . . . 13 . . . . 17 . . . . 2 . . . 2 1 36 . Garrison 9 | . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . 4 . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 42 | . . . 1 . . . . 1 1 . . . . 3 . . . . . 5 . . . . 7 . . . . 1 1 6 . 2 2 12 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1832 | . 15 9 31 18 . 6 5 44 106 11 19 . 37 132 14 15 . 9 24 117 16 16 63 15 176 13 11 . 32 39 26 47 19 53 20 584 90 Peak Tracking Total 65 | . 3 3 10 6 . 3 2 9 10 4 6 . 8 11 6 9 . 3 5 12 5 4 14 5 18 7 3 . 6 8 5 7 5 8 15 65 6 Tactical Retreats 119 | . 1 . 1 1 . . . 5 . . 2 . 3 16 . 1 . . . 5 . 1 5 . 7 . . . 2 . 2 3 1 3 3 57 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 15 | . . . 1 . . . . 3 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Reused 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . 3 . . . . . . . . 3 . . . . . . . 3 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 118 | . . . . . . . . 3 4 . . . . 8 . . 3 2 2 4 1 . . . 24 1 2 . 2 2 10 5 4 7 1 19 14 Max in Single Turn 6 | . . . . . . . . 1 2 . . . . 2 . . 1 1 1 2 1 . . . 6 1 1 . 1 1 1 1 1 1 1 2 1 Garrison Access 11 | . . . . . . . . 1 1 . . . . 2 . . . . . 3 . . . . . . . . . 1 . 1 . 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 168 | . 5 1 6 . 1 . 1 10 13 . . 4 . 26 1 1 1 . 1 16 2 1 3 . 18 . 1 4 1 9 6 3 6 6 8 12 1 Terminals 109 | . 4 1 5 . . . 1 8 9 . . . . 13 . . . . 1 10 1 1 . . 13 . . . 1 4 5 2 6 5 7 12 . Fabricators 13 | . . . . . . . . . 1 . . . . 4 . . . . . 3 . . . . 2 . . . . 2 1 . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . 1 . . . . . . . Recycling Units 7 | . 1 . 1 . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . 1 1 . . . . 2 . . . . . 3 . . . . . . . . . 2 . 1 . 1 1 . . Total Hacks 541 | . 11 4 13 . 1 . 3 33 33 . . 26 . 71 1 1 5 . 5 52 6 4 4 . 74 . 1 17 12 29 35 9 15 17 21 28 10 Successful 311 | . 5 2 6 . 1 . 3 20 16 . . 26 . 40 1 1 5 . 2 32 6 3 4 . 29 . 1 17 4 14 23 2 9 10 9 10 10 Failed 228 | . 5 2 7 . . . . 13 17 . . . . 30 . . . . 3 20 . 1 . . 45 . . . 8 15 12 7 6 7 12 18 . Catastrophic 42 | . . 1 1 . . . . 1 . . . . . 5 . . . . . 2 . . . . 10 . . . 3 4 3 1 3 2 2 4 . Database Lockouts 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 177 | . 4 2 1 . . . . 14 9 . . . . 18 . . . . 3 17 . 5 1 . 24 . . . 8 7 20 2 6 10 9 17 . Terminals 373 | . 10 4 12 . . . 3 27 27 . . . . 38 . . . . 5 37 5 4 . . 57 . . . 12 16 32 7 15 15 19 28 . Fabricators 36 | . . . . . . . . . 1 . . . . 9 . . . . . 10 . . . . 6 . . . . 7 3 . . . . . . Repair Stations 15 | . . . . . . . . . . . . . . 8 . . . . . . . . . . 4 . . . . 3 . . . . . . . Recycling Units 9 | . 1 . 1 . . . . 1 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . . . . . . . . 6 . . . . . . . . . . 7 . . . . . . . . . . . . Garrison Access 28 | . . . . . . . . 5 3 . . . . 6 . . . . . 5 . . . . . . . . . 3 . 2 . 2 2 . . Terminal Hacks 203 | . 4 2 5 . 1 . 3 8 12 . . 26 . 15 1 1 5 . 2 15 6 2 4 . 15 . 1 17 4 7 15 1 6 5 7 3 10 Record 34 | . . . . . 1 . . . . . . 11 . . . . . . 2 . 5 1 4 . . . . 5 4 . 1 . . . . . . Part Schematic 23 | . . . . . . . . . 1 . . 7 . 1 . . 5 . . 5 . . . . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . 4 . . . . . . 1 . . Prototype ID Bank 34 | . 1 1 1 . . . . 1 3 . . 3 . 6 . . . . . 3 . . . . 5 . . 4 . 2 2 . 1 . 1 . . Open Door 8 | . . . . . . . . 2 . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . 1 1 . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 9 | . 1 . 1 . . . 1 . 1 . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Unreport Threat 18 | . . . . . . . . 2 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . 4 . 3 2 3 . . Locate Traps 9 | . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . . 2 . . . . . 1 . . 1 . 1 . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 9 | . . . 1 . . . 1 . 2 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . Registered Components 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Registered Prototypes 5 | . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Zone Layout 7 | . 1 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . . . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Gate Test 138-B 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-C 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Gate Test 138-END 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 24 | . . . . . . . . . 1 . . . . 6 . . . . . 8 . . . . 4 . . . . 3 2 . . . . . . Load Schematic 11 | . . . . . . . . . . . . . . 3 . . . . . 4 . . . . 2 . . . . 1 1 . . . . . . Build 13 | . . . . . . . . . 1 . . . . 3 . . . . . 4 . . . . 2 . . . . 2 1 . . . . . . Repair Station Hacks 8 | . . . . . . . . . . . . . . 5 . . . . . . . . . . 2 . . . . 1 . . . . . . . Scan Component 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . . . . 5 . . . . . . . . . . 5 . . . . . . . . . . . . Insert Component 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Analyze 6 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . . 1 1 . . . . 1 . . . . . 3 . . . . . . . . . 1 . . . 1 1 . . Seal Access 9 | . . . . . . . . 1 1 . . . . 1 . . . . . 3 . . . . . . . . . 1 . . . 1 1 . . Unauthorized Hacks 57 | . 1 . 1 . . . . 11 2 . . . . 8 . . . . . 6 . 1 . . 3 . . . . 2 6 1 3 4 1 7 . Terminals 45 | . . . . . . . . 10 . . . . . 3 . . . . . 6 . 1 . . 3 . . . . 2 5 . 3 4 1 7 . Track 13 | . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . 2 . 2 1 . 4 . Assimilate 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 24 | . . . . . . . . 4 . . . . . 1 . . . . . 5 . . . . 3 . . . . 2 2 . 1 2 1 3 . Detonate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Search 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 1 . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 1 . 1 . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 124 | . 3 1 4 . . . 1 5 9 . . . . 21 . . . . 1 13 1 1 . . 15 . . . 1 8 5 3 6 6 8 12 . Full Trace Events 30 | . 2 1 1 . . . . 1 1 . . . . 5 . . . . 1 4 1 . . . 4 . . . 1 . . 1 . . 1 6 . Feedback Events 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Matter 756 | . . . . . . . . . 153 . . . . . . . . . . . . . . . 603 . . . . . . . . . . . . Time 402 | . . . . . . . . . 81 . . . . . . . . . . . . . . . 321 . . . . . . . . . . . . Total Robot Build Rating 23 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . 1 . . 7 . 3 . . 5 . . 5 . . . . 1 . . 4 . . . . . . . . . Parts Built 15 | . . . . . . . . . . . . . . 4 . . . . . 8 . . . . . . . . . 2 1 . . . . . . Matter 2562 | . . . . . . . . . . . . . . 760 . . . . . 848 . . . . . . . . . 636 318 . . . . . . Time 654 | . . . . . . . . . . . . . . 247 . . . . . 211 . . . . . . . . . 112 84 . . . . . . Total Part Build Rating 86 | . . . . . . . . . . . . . . 20 . . . . . 48 . . . . . . . . . 12 6 . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Time 148 | . . . . . . . . . . . . . . 105 . . . . . . . . . . 43 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Programmers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Rewired 15 | . . . . . . . . . . . 2 . 2 . 2 2 . . . . . . . . . 2 5 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 68 | . . 1 . . . . . 3 1 . 2 . 3 . 2 3 . . . . . . . . 4 2 5 . . . . . . . . 34 8 Largest Group 16 | . . 1 . . . . . 2 1 . 2 1 2 2 2 3 2 2 1 1 . . . . 2 2 5 5 5 3 . . . . . 16 8 Highest-Rated Group 456 | . . 31 . . . . . 62 10 . 40 20 114 49 62 119 119 119 98 98 . . . . 108 95 209 209 209 123 . . . . . 456 115 Highest-Rated Ally 243 | . . 31 . . . . . 31 10 . 20 20 94 29 31 99 99 99 98 98 . . . . 54 48 49 49 49 47 . . . . . 243 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 417 | . . 11 . . . . . 33 . . 2 . 29 1 . 15 . 16 19 2 . . . . 7 . 4 . 43 18 . . . . . 184 33 Total Damage 13331 | . . 167 . . . . . 594 . . 59 . 702 18 . 209 . 1034 1237 132 . . . . 240 . 98 . 1434 697 . . . . . 6122 588 Kills 79 | . . 2 . . . . . 5 . . . . 5 . . 6 . 8 6 1 . . . . 1 . . . 6 4 . . . . . 35 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 8 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . 4 . . . . . . 1 . . Derelict Logs Recovered 23 | . . 1 . 1 . . . . . 1 1 . 3 . 3 1 2 . 1 . 3 1 . 2 . 2 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 34608 | 39 308 562 648 560 104 399 113 736 2221 388 568 43 913 2481 553 1131 788 508 522 1669 489 425 698 533 1622 504 446 110 650 776 588 1099 344 903 257 7424 2486 Spaces Moved 38160 | 33 192 488 432 482 130 452 104 644 2687 561 696 81 1055 2572 771 1609 1260 465 648 2032 644 636 752 835 1465 631 541 135 682 712 659 1478 485 940 397 6546 3228 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2455 | 32 192 488 432 482 130 452 104 143 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 35704 | . . . . . . . . 501 2687 561 696 81 1055 2572 771 1609 1260 465 648 2032 644 636 752 835 1465 631 541 135 682 712 659 1478 485 940 397 6546 3228 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 90 80 80 80 80 80 80 42 40 40 40 40 40 40 53 53 53 50 50 48 53 53 53 55 55 55 55 55 55 55 55 50 43 48 48 43 43 Average Speed 51 | 87 90 87 80 80 80 80 80 51 40 40 40 40 40 50 53 53 53 52 50 50 53 53 53 55 55 55 55 55 55 55 55 54 49 48 48 48 47 Slowest Speed 115 | 90 90 90 80 80 80 80 80 115 42 40 40 40 40 53 53 53 53 55 50 53 53 53 55 55 55 55 55 55 55 55 55 112 53 48 48 53 48 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 69 | 3 37 87 57 73 49 76 11 91 72 78 81 71 95 78 98 98 85 67 94 57 87 86 83 94 54 91 80 60 91 28 77 42 63 56 21 91 94 Regions Visited 37 Branch Regions 27 Pre-discovered Areas 19 | . 1 . 1 1 1 . . 1 2 . 1 1 1 2 . . 2 . . . 1 . . 1 . . . 3 . . . . . . . . . Known Exits Taken 15 | . 1 . 1 . . . 1 . 1 1 . . 1 1 1 . . . . 1 . 1 . 1 1 . . . 1 1 . . . . 1 . . Unknown Exits Taken 22 | 1 . 1 . 1 1 1 . 1 . . 1 1 . . . 1 1 1 1 . 1 . 1 . . 1 1 1 . . 1 1 1 1 . 1 . Scrap Searched 45 | . . . . 1 . 2 . . . 4 4 . 1 . 4 2 3 . 5 . 2 2 . 5 . 3 3 . 4 . . . . . . . . Spaces Dug 370 | . . . . . . . . 3 8 3 2 . 2 18 6 17 . . 8 9 3 . 4 4 15 1 . . 3 3 13 7 8 16 12 154 51 Terrain Destroyed 2786 | . . . 2 . . 10 . 24 21 3 13 . 20 127 20 27 . 7 26 45 31 6 9 11 146 20 5 . 21 27 31 52 17 35 18 1309 703 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1576 | . . . . . . . . 16 21 3 13 . 20 89 20 27 . 7 26 34 31 6 9 11 73 20 5 . 21 27 31 52 17 35 18 491 453 AOE 1210 | . . . 2 . . 10 . 8 . . . . . 38 . . . . . 11 . . . . 73 . . . . . . . . . . 818 250 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 49040 | 38 260 576 613 592 129 471 115 895 3450 676 892 90 1442 3440 877 1844 1375 704 780 2434 739 701 979 875 1976 759 656 169 885 1006 827 1689 562 1260 446 9933 3885 Wait 5463 | . 15 44 69 60 . 10 . 79 447 59 96 10 259 520 62 183 102 191 68 146 53 45 141 13 148 47 44 30 135 199 55 91 14 102 3 1859 64 Move 38121 | 32 191 487 431 481 129 451 103 643 2686 560 695 80 1054 2571 770 1608 1259 464 647 2031 643 635 751 834 1464 630 540 134 681 711 658 1477 484 939 396 6544 3227 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 100 | . . . 4 1 . . . 7 6 2 2 . 4 2 . 1 . . 1 1 3 1 2 . 7 2 2 1 . 1 1 2 1 2 . 37 7 Fast Attach 496 | 5 4 2 8 1 . . 1 12 5 2 . . 6 24 . 6 4 8 1 11 . . 8 . 15 2 1 2 . 9 19 16 14 46 7 168 89 Attach 34 | . . . . . . . . 2 . . . . . 1 . . . . . 1 1 . 1 . 2 . . 1 . . 1 . . 2 . 19 3 Detach 9 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 . . . . . . . . . . 3 2 Swap 70 | . . 1 . . . . 1 4 4 . . . . 4 . . . 1 . 4 . . 1 1 3 3 . . . 4 . 1 4 4 . 16 14 Drop 580 | . 3 3 8 1 . . 1 18 8 1 2 . 9 25 . 6 4 9 1 15 2 1 11 . 21 3 2 1 . 10 21 18 17 48 7 217 87 Fire 2506 | 1 33 24 61 32 . 9 9 72 194 26 48 . 53 188 19 21 6 14 34 121 27 11 37 15 147 14 18 . 38 53 47 52 21 75 17 694 275 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . Rewire 79 | . . . . . . . . . . . 10 . 13 . 2 11 . . . . . . . . . 8 34 . . . . . . . . 1 . Trap 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1542 | . 14 15 32 16 . 1 . 46 100 26 39 . 44 103 24 8 . 17 28 104 10 8 26 12 167 50 15 . 31 19 25 32 7 42 16 348 117 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / Ext x2 / *Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 13) 234 | -10/Materials | Identified exit to Mines 234 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 309 | -10/Materials | Reached level 2 348 | -10/Materials | Entered Mines 411 | -10/Mines | Discovered new exit (range 4) 529 | -10/Mines | Received a Mining Laser from a helpful Derelict 674 | -10/Mines | Learned Materials terminal intel 806 | -10/Mines | Reached level 3 910 | -10/Mines | Entered Materials 911 | -9/Materials | Loaded intel: 12 terminal locations 912 | -9/Materials | Reached level 4 1077 | -9/Materials | Build established: Scavenger-Mutant 1085 | -9/Materials | Identified exit to Mines 1179 | -9/Materials | Reached level 5 1257 | -9/Materials | Discovered new exit (range 16) 1511 | -9/Materials | Reached level 6 1547 | -9/Materials | Destroyed 7 combat bots 1558 | -9/Materials | Entered Mines 1619 | -9/Mines | Learned location of Zion (-6) 1633 | -9/Mines | Assembled infested the area 1760 | -9/Mines | Build established: Mutant 1867 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1875 | -9/Mines | Upgraded with Utility slot (x1) 2114 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2114 | -9/Mines | Discovered new exit (range 5) 2118 | -9/Mines | Entered Exiles 2140 | -9/Exiles | Met 8R-AWN 2152 | -9/Exiles | Met EX-HEX 2181 | -9/Exiles | Build established: Scavenger-Mutant 2186 | -9/Exiles | Met EX-DEC 2213 | -9/Exiles | Discovered new exit (range 12) 2222 | -9/Exiles | Entered Mines 2224 | -8/Mines | Reached level 7 2330 | -8/Mines | Discovered new exit (range 6) 2621 | -8/Mines | Entered Materials 2623 | -8/Materials | Reached level 8 2629 | -8/Materials | Discovered new exit (range 16) 2674 | -8/Materials | Upgraded with Utility slot (x1) 2706 | -8/Materials | Identified exit to Storage 2734 | -8/Materials | Entered Storage 2736 | -8/Storage | Reached level 9 2858 | -8/Storage | Upgraded with Weapon slot (x1) 2918 | -8/Storage | Reached level 10 3084 | -8/Storage | Destroyed 7 combat bots 3121 | -8/Storage | Met a pair of Derelict thieves 3133 | -8/Storage | Reached level 11 3172 | -8/Storage | Upgraded with Propulsion slot (x1) 3178 | -8/Storage | Upgraded with Weapon slot (x1) 3197 | -8/Storage | Discovered new exit (range 17) 3364 | -8/Storage | Reached level 12 3463 | -8/Storage | Discovered new exit (range 10) 3470 | -8/Storage | Entered Factory 3470 | -7/Factory | Accompanied by 1 ally 3472 | -7/Factory | Reached level 13 3545 | -7/Factory | Upgraded with Utility slot (x1) 3584 | -7/Factory | Upgraded with Utility slot (x1) 3686 | -7/Factory | Reached level 14 3740 | -7/Factory | Upgraded with Power slot (x1) 3740 | -7/Factory | Upgraded with Propulsion slot (x1) 3768 | -7/Factory | Discovered new exit (range 18) 3870 | -7/Factory | First assault squad dispatched 3876 | -7/Factory | Build established: Gunner 3971 | -7/Factory | Upgraded with Utility slot (x1) 4093 | -7/Factory | Discovered new exit (range 16) 4256 | -7/Factory | Fabricated T-07 Excavator? 4307 | -7/Factory | Reached level 15 4369 | -7/Factory | Destroyed 8 combat bots 4390 | -7/Factory | Identified exit to Lower Caves 4396 | -7/Factory | Identified exit to Factory 4591 | -7/Factory | Destroyed 8 combat bots 4846 | -7/Factory | Reached level 16 4919 | -7/Factory | Garrison activated, responded to threat 5645 | -7/Factory | High security lockdown imminent 5649 | -7/Factory | Reached level 17 5674 | -7/Factory | Destroyed 9 combat bots 5691 | -7/Factory | Entered Lower Caves 5754 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5805 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5831 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5917 | -7/Lower Caves | Identified exit to Lower Caves 6059 | -7/Lower Caves | Upgraded with Utility slot (x1) 6079 | -7/Lower Caves | Entered another Lower Caves area 6109 | -7/Lower Caves | Discovered exit to Factory (range 10) 6237 | -7/Lower Caves | Spotted B-75 Beast 6254 | -7/Lower Caves | Destroyed B-75 Beast 6394 | -7/Lower Caves | Discovered new exit (range 16) 6437 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6647 | -7/Lower Caves | Entered Data Miner 6647 | -7/Data Miner | Accompanied by 1 ally 6647 | -7/Data Miner | Discovered new exit (range 6) 6655 | -7/Data Miner | Met Data Miner 6664 | -7/Data Miner | Learned location of Section 7 (-2) 6664 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6670 | -7/Data Miner | Received God Mode back door access code from Data Miner 6690 | -7/Data Miner | Entered Proximity Caves 6690 | -6/Proximity Caves | Accompanied by 1 ally 6692 | -6/Proximity Caves | Reached level 18 6713 | -6/Proximity Caves | Escorted by Enhanced Grunt 6908 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7021 | -6/Proximity Caves | Spotted B-75 Beast 7037 | -6/Proximity Caves | Reached level 19 7037 | -6/Proximity Caves | Destroyed B-75 Beast 7121 | -6/Proximity Caves | Found Prototype Device 7121 | -6/Proximity Caves | Identified Exp. Thermal Shield 7249 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7499 | -6/Proximity Caves | Learned Factory garrison access intel 7514 | -6/Proximity Caves | Discovered exit to Factory (range 5) 7603 | -6/Proximity Caves | Entered Factory 7603 | -6/Factory | Accompanied by 2 allies 7604 | -6/Factory | Loaded intel: 3 garrison access locations 7623 | -6/Factory | Discovered new exit (range 22) 7665 | -6/Factory | Found Prototype Processor 7665 | -6/Factory | Identified Exp. Signal Interpreter 7737 | -6/Factory | Identified exit to Lower Caves 7753 | -6/Factory | Incoming investigation squad redirected 7810 | -6/Factory | Reached level 20 7849 | -6/Factory | Found Prototype Processor 7849 | -6/Factory | Identified Exp. Terrain Scan Processor 7873 | -6/Factory | Repaired Broken Imp. Particle Charger? 7992 | -6/Factory | Discovered new exit (range 4) 8138 | -6/Factory | Fabricated Cmb. Airjet? 8239 | -6/Factory | Incoming investigation squad redirected 8360 | -6/Factory | Spotted B-75 Beast 8385 | -6/Factory | Destroyed B-75 Beast 8461 | -6/Factory | Incoming investigation squad redirected 8503 | -6/Factory | Fabricated Exp. Terrain Scanner? 8518 | -6/Factory | Garrison activated, responded to threat 8613 | -6/Factory | Incoming investigation squad redirected 8636 | -6/Factory | Discovered new exit (range 30) 8795 | -6/Factory | Discovered new exit (range 30) 8874 | -6/Factory | Central database locked down 8903 | -6/Factory | Incoming investigation squad redirected 9003 | -6/Factory | First assault squad dispatched 9027 | -6/Factory | Incoming assault squad redirected 9033 | -6/Factory | Incoming assault squad redirected 9141 | -6/Factory | Garrison activated, responded to threat 9158 | -6/Factory | Incoming assault squad redirected 9160 | -6/Factory | Reached level 21 9210 | -6/Factory | Destroyed 13 combat bots 9323 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 9370 | -6/Factory | Incoming investigation squad redirected 9395 | -6/Factory | Incoming investigation squad redirected 9399 | -6/Factory | Incoming assault squad redirected 9401 | -6/Factory | Incoming assault squad redirected 9509 | -6/Factory | Incoming investigation squad redirected 9609 | -6/Factory | Destroyed 11 combat bots 9720 | -6/Factory | Incoming assault squad redirected 9730 | -6/Factory | Destroyed 10 combat bots 9766 | -6/Factory | Repaired Broken Imp. Maneuvering Thrusters 9826 | -6/Factory | Discovered new exit (range 15) 9878 | -6/Factory | High security lockdown imminent 9958 | -6/Factory | High security lockdown engaged 10084 | -6/Factory | Entered Lower Caves 10104 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10264 | -6/Lower Caves | Learned Factory garrison access intel 10265 | -6/Lower Caves | Identified exit to Lower Caves 10466 | -6/Lower Caves | Attacked by a faux Warlord 10514 | -6/Lower Caves | Learned Factory trap positions 10637 | -6/Lower Caves | Entered another Lower Caves area 10637 | -6/Lower Caves | Accompanied by 2 allies 10661 | -6/Lower Caves | Discovered new exit (range 21) 10680 | -6/Lower Caves | Encountered a Warlord checkpoint 10831 | -6/Lower Caves | Spotted B-75 Beast 10840 | -6/Lower Caves | Destroyed B-75 Beast 10906 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10950 | -6/Lower Caves | Reached level 22 10951 | -6/Lower Caves | Learned Factory security intel 11112 | -6/Lower Caves | Discovered new exit (range 11) 11134 | -6/Lower Caves | Found Prototype Device 11134 | -6/Lower Caves | Identified Heart of Steel 11647 | -6/Lower Caves | Heart of Steel transformed into Warbot 11768 | -6/Lower Caves | Entered Zion 11768 | -6/Zion | Accompanied by 2 allies (Warbot) 11796 | -6/Zion | Discovered new exit (range 24) 11822 | -6/Zion | System corruption cleaned by Quarantine Array 11859 | -6/Zion | Learned location of Armory (-4) 11956 | -6/Zion | Discovered new exit (range 19) 11979 | -6/Zion | Learned Factory trap positions 12111 | -6/Zion | Learned Factory non-interactive machine intel 12121 | -6/Zion | Found Prototype Device 12121 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12355 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12556 | -6/Zion | Entered Deep Caves 12556 | -6/Deep Caves | Accompanied by 2 allies (Warbot) 12632 | -6/Deep Caves | Attacked by Z-Imprinter 12642 | -6/Deep Caves | Allies destroyed Z-Imprinter 12950 | -6/Deep Caves | Build established: Scavenger-Gunner 12956 | -6/Deep Caves | Discovered new exit (range 16) 13003 | -6/Deep Caves | Exposed GOLEM chamber 13064 | -6/Deep Caves | Entered Proximity Caves 13064 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 13255 | -5/Proximity Caves | Attracted the attention of an 0b10 base 13327 | -5/Proximity Caves | Learned 8 Factory zone layouts 13378 | -5/Proximity Caves | Reached level 23 13440 | -5/Proximity Caves | Discovered new exit (range 22) 13491 | -5/Proximity Caves | Upgraded with Utility slot (x1) 13586 | -5/Proximity Caves | Entered Factory 13586 | -5/Factory | Accompanied by 1 ally (Warbot) 13587 | -5/Factory | Identified exit to Upper Caves 13588 | -5/Factory | Identified exit to Factory 13589 | -5/Factory | Loaded intel: 113 trap records 13591 | -5/Factory | Loaded intel: 190 non-interactive machine locations 13592 | -5/Factory | Loaded intel: 4 garrison access locations 14098 | -5/Factory | Spotted B-75 Beast 14141 | -5/Factory | Destroyed B-75 Beast 14186 | -5/Factory | First assault squad dispatched 14206 | -5/Factory | Fabricated Imp. Weapon Cycler? 14310 | -5/Factory | Reached level 24 14501 | -5/Factory | Incoming assault squad redirected 14546 | -5/Factory | Discovered exit to Upper Caves (range 25) 14563 | -5/Factory | Incoming assault squad redirected 14569 | -5/Factory | Discovered exit to Factory (range 24) 14580 | -5/Factory | Fabricated Imp. Linear Gravjet? 14621 | -5/Factory | Destroyed 7 combat bots 14694 | -5/Factory | Fabricated Cmb. Airjet (x2) 14811 | -5/Factory | Discovered exit to Factory (range 4) 14953 | -5/Factory | Destroyed 14 combat bots 14995 | -5/Factory | Build established: Machinist-Gunner 15007 | -5/Factory | Incoming investigation squad redirected 15014 | -5/Factory | Fabricated Cmb. Gravmag System? 15044 | -5/Factory | Discovered exit to Factory (range 29) 15049 | -5/Factory | High security lockdown imminent 15075 | -5/Factory | Local fabrication network quarantined 15129 | -5/Factory | High security lockdown engaged 15194 | -5/Factory | Upgraded with Utility slot (x1) 15255 | -5/Factory | Entered Upper Caves 15258 | -5/Upper Caves | Destroyed 8 combat bots 15326 | -5/Upper Caves | Attracted the attention of an 0b10 base 15368 | -5/Upper Caves | Learned Armory garrison access intel 15368 | -5/Upper Caves | Learned Extension emergency access door positions 15368 | -5/Upper Caves | Learned Factory emergency access door positions 15368 | -5/Upper Caves | Learned Extension trap positions 15369 | -5/Upper Caves | Destroyed 7 combat bots 15409 | -5/Upper Caves | Learned 8 Factory zone layouts 15539 | -5/Upper Caves | Encountered a Warlord checkpoint 15549 | -5/Upper Caves | Learned Factory stockpile data 15579 | -5/Upper Caves | Reached level 25 15660 | -5/Upper Caves | Discovered new exit (range 21) 15682 | -5/Upper Caves | Learned location of 2 exits from Factory 15744 | -5/Upper Caves | Entered another Upper Caves area 15749 | -5/Upper Caves | Discovered exit to Factory (range 16) 15852 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15859 | -5/Upper Caves | Spotted B-75 Beast 15865 | -5/Upper Caves | Destroyed B-75 Beast 15879 | -5/Upper Caves | Identified exit to Warlord 16169 | -5/Upper Caves | Entered Warlord 16187 | -5/Warlord | System corruption cleaned by Quarantine Array 16355 | -5/Warlord | Learned Research scanalyzer intel 16355 | -5/Warlord | Learned Testing trap positions 16355 | -5/Warlord | Learned Armory emergency access door positions 16401 | -5/Warlord | Met Warlord 16406 | -5/Warlord | Opened Warlord's prototype stash 16417 | -5/Warlord | Found Prototype Device 16417 | -5/Warlord | Identified Exp. Phase Shifter 16424 | -5/Warlord | Found Prototype Reactor 16424 | -5/Warlord | Identified Vortex Chain Reactor 16426 | -5/Warlord | Warlord's base attacked by MAIN.C 16428 | -5/Warlord | Found Prototype Processor 16428 | -5/Warlord | Identified Exp. Target Analyzer 16432 | -5/Warlord | Found Prototype Hackware 16516 | -5/Warlord | Build established: Machinist-Mutant 16691 | -5/Warlord | Destroyed 10 combat bots 16726 | -5/Warlord | Spotted Striker 16730 | -5/Warlord | Warlord forces counterattacked 16827 | -5/Warlord | Spotted Executioner 16827 | -5/Warlord | Spotted Executioner 16829 | -5/Warlord | Spotted Executioner 16840 | -5/Warlord | Destroyed Executioner 16856 | -5/Warlord | Discovered new exit (range 14) 16867 | -5/Warlord | Entered Proximity Caves 16877 | -4/Proximity Caves | Build established: Machinist-Gunner 16947 | -4/Proximity Caves | Learned Research garrison access intel 17058 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17066 | -4/Proximity Caves | Reached level 26 17325 | -4/Proximity Caves | Discovered exit to Factory (range 11) 17400 | -4/Proximity Caves | Entered Factory 17401 | -4/Factory | Identified exit to Research 17402 | -4/Factory | Identified exit to Extension 17404 | -4/Factory | Loaded intel: 96 trap records 17409 | -4/Factory | Identified Ghost Barrier 17499 | -4/Factory | Incoming investigation squad redirected 17508 | -4/Factory | Discovered exit to Research (range 19) 17612 | -4/Factory | Upgraded with Weapon slot (x1) 17657 | -4/Factory | Found Prototype Hackware 17657 | -4/Factory | Identified Exp. System Shield 17682 | -4/Factory | Discovered new exit (range 28) 17683 | -4/Factory | Identified exit to Upper Caves 17683 | -4/Factory | Identified exit to Armory 17836 | -4/Factory | Spotted B-86 Titan 17864 | -4/Factory | Destroyed B-86 Titan 17903 | -4/Factory | Build established: Hacker-Gunner 17950 | -4/Factory | Reached level 27 17965 | -4/Factory | Fabricated H-66 Slayer? 18118 | -4/Factory | Repaired Broken Dispersion Rifle 18118 | -4/Factory | Discovered exit to Research (range 27) 18177 | -4/Factory | First assault squad dispatched 18229 | -4/Factory | Destroyed 7 combat bots 18344 | -4/Factory | Destroyed 8 combat bots 18369 | -4/Factory | Spotted B-86 Titan 18393 | -4/Factory | Local fabrication network quarantined 18429 | -4/Factory | Destroyed B-86 Titan 18521 | -4/Factory | High security lockdown imminent 18547 | -4/Factory | Fabricated P-70 Sage? 18600 | -4/Factory | Core integrity fell below 50% 18601 | -4/Factory | High security lockdown engaged 18627 | -4/Factory | Destroyed 7 combat bots 18776 | -4/Factory | Destroyed 7 combat bots 18788 | -4/Factory | Reached level 28 18877 | -4/Factory | Destroyed 22 combat bots 19022 | -4/Factory | Entered Upper Caves 19040 | -4/Upper Caves | Destroyed 10 combat bots 19058 | -4/Upper Caves | Found Alien Artifact 19058 | -4/Upper Caves | Identified Core Expander 19058 | -4/Upper Caves | Installed Core Expander, added new Power slot 19224 | -4/Upper Caves | Learned Research trap positions 19233 | -4/Upper Caves | Learned Research emergency access door positions 19315 | -4/Upper Caves | Discovered new exit (range 23) 19329 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19376 | -4/Upper Caves | Destroyed 7 combat bots 19410 | -4/Upper Caves | Encountered a Warlord checkpoint 19526 | -4/Upper Caves | Entered another Upper Caves area 19526 | -4/Upper Caves | Accompanied by 2 allies 19530 | -4/Upper Caves | Discovered exit to Research (range 9) 19548 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19558 | -4/Upper Caves | Learned Research trap positions 19627 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 19772 | -4/Upper Caves | Spotted B-86 Titan 19790 | -4/Upper Caves | Destroyed B-86 Titan 19843 | -4/Upper Caves | Discovered new exit (range 24) 19972 | -4/Upper Caves | Entered Zhirov 19972 | -4/Zhirov | Accompanied by 5 allies 19972 | -4/Zhirov | Discovered new exit (range 3) 19982 | -4/Zhirov | Met Zhirov 19995 | -4/Zhirov | Learned location of Quarantine (-2) 19998 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20007 | -4/Zhirov | Found Alien Artifact 20007 | -4/Zhirov | Identified Integrated Reactor 20007 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20028 | -4/Zhirov | Upgraded with Utility slot (x1) 20029 | -4/Zhirov | Found Alien Artifact 20082 | -4/Zhirov | Entered Proximity Caves 20082 | -3/Proximity Caves | Accompanied by 5 allies 20095 | -3/Proximity Caves | Reached level 29 20097 | -3/Proximity Caves | Attracted the attention of an 0b10 base 20106 | -3/Proximity Caves | Build established: Generator-Gunner 20123 | -3/Proximity Caves | Learned Armory emergency access door positions 20261 | -3/Proximity Caves | Spotted B-86 Titan 20282 | -3/Proximity Caves | Allies destroyed B-86 Titan 20341 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20365 | -3/Proximity Caves | Discovered exit to Research (range 11) 20732 | -3/Proximity Caves | Entered Research 20732 | -3/Research | Accompanied by 3 allies 20733 | -3/Research | Loaded intel: 64 trap records 20734 | -3/Research | Reached level 30 20735 | -3/Research | Loaded intel: 6 scanalyzer locations 20736 | -3/Research | Loaded intel: 4 garrison access locations 20828 | -3/Research | Build established: Generator-Scout 20942 | -3/Research | Spotted B-86 Titan 20960 | -3/Research | Allies destroyed B-86 Titan 21080 | -3/Research | Garrison activated, responded to threat 21126 | -3/Research | Destroyed 7 combat bots 21171 | -3/Research | Upgraded with Utility slot (x1) 21261 | -3/Research | Spotted B-86 Titan 21303 | -3/Research | Destroyed B-86 Titan 21316 | -3/Research | Identified exit to Testing 21392 | -3/Research | Fabricated Enh. Force Rifle (x1) 21451 | -3/Research | Fabricated Enh. Force Rifle (x1) 21482 | -3/Research | First assault squad dispatched 21497 | -3/Research | Incoming assault squad redirected 21508 | -3/Research | Entered Testing 21509 | -3/Testing | Loaded intel: 20 trap records 21581 | -3/Testing | Fabricated Enh. Force Rifle? 21653 | -3/Testing | Spotted Striker 21674 | -3/Testing | Found Prototype Energy Cannon 21674 | -3/Testing | Identified Imp. Potential Cannon 21761 | -3/Testing | Found Prototype Energy Gun 21761 | -3/Testing | Identified Warp Gun 21836 | -3/Testing | Reached level 31 21844 | -3/Testing | Spotted Striker 21895 | -3/Testing | Found Prototype Device 21895 | -3/Testing | Identified AEGIS Remote Shield 21975 | -3/Testing | Found Prototype Processor 21975 | -3/Testing | Identified Spectral Analyzer 22079 | -3/Testing | Discovered new exit (range 4) 22088 | -3/Testing | Found Prototype Energy Cannon 22088 | -3/Testing | Identified Cld. Nova Cannon 22096 | -3/Testing | Entered Research 22096 | -2/Research | Warlord forces began assault on 0b10 22097 | -2/Research | Loaded intel: 77 trap records 22206 | -2/Research | Research machine network offline 22214 | -2/Research | Reached level 32 22253 | -2/Research | Discovered new exit (range 28) 22413 | -2/Research | Found Prototype Processor 22413 | -2/Research | Identified Exp. Core Analyzer 22447 | -2/Research | Met up with Warlord 22448 | -2/Research | Borebot progress halted 22454 | -2/Research | Spotted Striker 22460 | -2/Research | Destroyed Striker 22474 | -2/Research | Borebot progress halted 22543 | -2/Research | Borebot progress halted 22581 | -2/Research | Spotted Striker 22583 | -2/Research | Spotted Striker 22585 | -2/Research | Destroyed Striker 22588 | -2/Research | Destroyed Striker 22595 | -2/Research | Discovered new exit (range 20) 22714 | -2/Research | Spotted Striker 22732 | -2/Research | Destroyed Striker 22941 | -2/Research | Discovered new exit (range 15) 22967 | -2/Research | Spotted Striker 23045 | -2/Research | Spotted Striker 23096 | -2/Research | Warlord invited to help at Command 23195 | -2/Research | Entered Quarantine 23197 | -2/Quarantine | Reached level 33 23266 | -2/Quarantine | Found Prototype Device 23266 | -2/Quarantine | Identified EM Dispersion Field 23324 | -2/Quarantine | Spotted Alpha 7 23331 | -2/Quarantine | Destroyed Alpha 7 23337 | -2/Quarantine | Found Prototype Device 23337 | -2/Quarantine | Identified Exp. ECM Suite 23381 | -2/Quarantine | Found Alien Artifact 23441 | -2/Quarantine | Found Alien Artifact 23441 | -2/Quarantine | Identified Core Reset Matrix 23441 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 23441 | -2/Quarantine | Used Core Reset Matrix 23445 | -2/Quarantine | Detected hypermatrix surge 23445 | -2/Quarantine | Sensed 11 artifacts in vicinity 23500 | -2/Quarantine | Spotted Fortress 23537 | -2/Quarantine | Discovered new exit (range 5) 23539 | -2/Quarantine | Entered Section 7 23540 | -2/Section 7 | Sensed 21 artifacts in vicinity 23551 | -2/Section 7 | Found Integrated Dissipator 23551 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23663 | -2/Section 7 | Found Integrated Dissipator 23663 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23686 | -2/Section 7 | Spotted S7 Guard 23700 | -2/Section 7 | Destroyed S7 Guard 23752 | -2/Section 7 | Discovered new exit (range 10) 23776 | -2/Section 7 | Spotted S7 Guard 23781 | -2/Section 7 | Found Core Membrane 23781 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 23797 | -2/Section 7 | Destroyed S7 Guard 23898 | -2/Section 7 | Spotted Alpha 7 23905 | -2/Section 7 | Spotted Alpha 7 23918 | -2/Section 7 | Destroyed Alpha 7 23924 | -2/Section 7 | Destroyed Alpha 7 23980 | -2/Section 7 | Spotted B-99 Colossus 24032 | -2/Section 7 | Found LRC Boosters 24032 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 24039 | -2/Section 7 | First assault squad dispatched 24103 | -2/Section 7 | Spotted Striker 24103 | -2/Section 7 | Spotted Striker 24121 | -2/Section 7 | Destroyed Striker 24121 | -2/Section 7 | Destroyed Striker 24147 | -2/Section 7 | Found Sigix Quantum Sheargun 24149 | -2/Section 7 | Found Sigix Quantum Sheargun 24268 | -2/Section 7 | Reached level 34 24311 | -2/Section 7 | Incoming assault squad redirected 24442 | -2/Section 7 | Entered Access 24513 | -1/Access | Identified exit to Command 24523 | -1/Access | Found Prototype Processor 24523 | -1/Access | Identified Exp. Core Analyzer 24542 | -1/Access | Spotted B-99 Colossus 24558 | -1/Access | Incoming investigation squad redirected 24580 | -1/Access | Discovered new exit (range 25) 24617 | -1/Access | Destroyed 13 combat bots 24692 | -1/Access | First assault squad dispatched 24699 | -1/Access | Entered Command 24701 | -1/Command | Reached level 35 24749 | -1/Command | Found Prototype Device 24749 | -1/Command | Identified Thermal Barrier 24751 | -1/Command | Upgraded with Utility slot (x1) 24839 | -1/Command | Incoming investigation squad redirected 24854 | -1/Command | Phase Generator disabled 24888 | -1/Command | Spotted B-99 Colossus 24933 | -1/Command | Reached level 36 24971 | -1/Command | Destroyed B-99 Colossus 24992 | -1/Command | Destroyed 16 combat bots 25024 | -1/Command | Found Unknown Device 25024 | -1/Command | Identified Quantum Capacitor 25148 | -1/Command | Discovered new exit (range 28) 25283 | -1/Command | Destroyed 8 combat bots 25313 | -1/Command | Disengaged cave seal 25487 | -1/Command | Destroyed 10 combat bots 25490 | -1/Command | First assault squad dispatched 25507 | -1/Command | Incoming assault squad redirected 25527 | -1/Command | Incoming assault squad redirected 25527 | -1/Command | Incoming assault squad redirected 25540 | -1/Command | Incoming assault squad redirected 25715 | -1/Command | Incoming assault squad redirected 25775 | -1/Command | Incoming assault squad redirected 25810 | -1/Command | Reached level 37 25824 | -1/Command | High security lockdown imminent 25904 | -1/Command | High security lockdown engaged 26020 | -1/Command | Destroyed 23 combat bots 26075 | -1/Command | Destroyed Executioner 26075 | -1/Command | Destroyed Executioner 26078 | -1/Command | Spotted Investigator 26111 | -1/Command | Destroyed 16 combat bots 26213 | -1/Command | Destroyed Investigator 26240 | -1/Command | Destroyed 11 combat bots 26280 | -1/Command | Destroyed 9 combat bots 26438 | -1/Command | Spotted Striker 26440 | -1/Command | Spotted Striker 26441 | -1/Command | Spotted Striker 26441 | -1/Command | Destroyed Striker 26443 | -1/Command | Destroyed Striker 26445 | -1/Command | Destroyed Executioner 26446 | -1/Command | Spotted Investigator 26449 | -1/Command | Spotted Executioner 26449 | -1/Command | Destroyed Investigator 26451 | -1/Command | Reached level 38 26453 | -1/Command | Destroyed Striker 26453 | -1/Command | Destroyed Executioner 26461 | -1/Command | Spotted Striker 26473 | -1/Command | Destroyed Striker 26496 | -1/Command | Destroyed 32 combat bots 26677 | -1/Command | Destroyed Executioner 26684 | -1/Command | Spotted Striker 26684 | -1/Command | Spotted Striker 26684 | -1/Command | Spotted Striker 26685 | -1/Command | Destroyed Striker 26685 | -1/Command | Destroyed Striker 26703 | -1/Command | Scanned by Researcher 26703 | -1/Command | Spotted Executioner 26703 | -1/Command | Spotted Striker 26703 | -1/Command | Spotted Investigator 26709 | -1/Command | Destroyed Striker 26709 | -1/Command | Destroyed Investigator 26711 | -1/Command | Destroyed Striker 26717 | -1/Command | Destroyed Executioner 26738 | -1/Command | Destroyed 28 combat bots 27265 | -1/Command | Spotted M Guard 27285 | -1/Command | Spotted Combat Programmer 27286 | -1/Command | Spotted Combat Programmer 27289 | -1/Command | Destroyed Combat Programmer 27295 | -1/Command | Destroyed Combat Programmer 27365 | -1/Command | Spotted M Guard 27395 | -1/Command | Upgraded with Utility slot (x1) 27550 | -1/Command | Destroyed M Guard 27560 | -1/Command | Destroyed M Guard 27560 | -1/Command | All MAIN.C guards destroyed 27576 | -1/Command | Found Prototype Reactor 27576 | -1/Command | Identified Zero-point Reactor 27580 | -1/Command | Found Zero-point Reactor 27582 | -1/Command | Found Zero-point Reactor 27590 | -1/Command | Found Prototype Protection 27590 | -1/Command | Identified Hvy. Regenerative Plating 27708 | -1/Command | Spotted Striker 27708 | -1/Command | Spotted Alpha 7 27739 | -1/Command | Destroyed Striker 27742 | -1/Command | Spotted Executioner 27743 | -1/Command | Destroyed Executioner 27762 | -1/Command | Destroyed Alpha 7 27778 | -1/Command | Found Prototype Processor 27778 | -1/Command | Identified Exp. Target Analyzer 27803 | -1/Command | Spotted Executioner 27804 | -1/Command | Spotted Executioner 27808 | -1/Command | Spotted Executioner 27808 | -1/Command | Spotted Striker 27808 | -1/Command | Spotted Alpha 7 27831 | -1/Command | Destroyed Striker 27843 | -1/Command | Destroyed Executioner 27859 | -1/Command | Destroyed Alpha 7 27876 | -1/Command | Found Prototype Device 27876 | -1/Command | Identified Adv. Kinecellerator 27888 | -1/Command | Spotted B-99 Colossus 27913 | -1/Command | Destroyed Executioner 28052 | -1/Command | Destroyed B-99 Colossus 28122 | -1/Command | Destroyed Executioner 28126 | -1/Command | Spotted B-99 Colossus 28142 | -1/Command | Destroyed B-99 Colossus 28444 | -1/Command | Build established: Generator-Gunner 28447 | -1/Command | Found Prototype Energy Cannon 28516 | -1/Command | Identified Cld. Nova Cannon 28877 | -1/Command | Build established: Generator-Mutant 28972 | -1/Command | Destroyed 59 combat bots 29124 | -1/Command | Destroyed 12 combat bots 29291 | -1/Command | Destroyed 15 combat bots 29299 | -1/Command | Reached level 39 29328 | -1/Command | Destroyed 19 combat bots 29372 | -1/Command | Destroyed 12 combat bots 29477 | -1/Command | Destroyed 22 combat bots 29634 | -1/Command | Destroyed 50 combat bots 29778 | -1/Command | Destroyed 68 combat bots 29792 | -1/Command | Build established: Generator-Scout 29850 | -1/Command | Destroyed 10 combat bots 29938 | -1/Command | Destroyed 8 combat bots 30068 | -1/Command | Destroyed 12 combat bots 30131 | -1/Command | Met MAIN.C 30150 | -1/Command | Destroyed MAIN.C Shell 30150 | -1/Command | 0b10 Conduit disabled 30152 | -1/Command | MAIN.C activated Command garrisons 30223 | -1/Command | Destroyed MAIN.C 30270 | -1/Command | Found Prototype Device 30270 | -1/Command | Identified Beam Splitter 30276 | -1/Command | Found Unknown Device 30276 | -1/Command | Identified Antimissile System 30282 | -1/Command | Found Prototype Protection 30282 | -1/Command | Identified Exp. Powered Armor 30314 | -1/Command | Found Prototype Reactor 30314 | -1/Command | Identified Singularity Reactor 30318 | -1/Command | Found Exp. Powered Armor 30664 | -1/Command | Discovered new exit (range 20) 31040 | -1/Command | Found Unknown Device 31040 | -1/Command | Identified Launcher Loader 31045 | -1/Command | Found Unknown Device 31045 | -1/Command | Identified Adv. Force Booster 31331 | -1/Command | Found Prototype Device 31331 | -1/Command | Identified Exp. Cloaking Device 31347 | -1/Command | Found Prototype Protection 31347 | -1/Command | Identified Centrium Heavy Armor Plating 31412 | -1/Command | Spotted B-99 Colossus 31424 | -1/Command | Destroyed B-99 Colossus 31433 | -1/Command | Found Unknown Protection 31433 | -1/Command | Identified Hvy. Reflective Plating 31435 | -1/Command | Found Unknown Protection 31435 | -1/Command | Identified Hvy. Insulated Plating 31666 | -1/Command | Destroyed as-30640 31746 | -1/Command | Found Unknown Device 31763 | -1/Command | Identified GOLEM Unit 32111 | -1/Command | Warped through subspace to slip node 32111 | -1/Command | Discovered new exit (range 4) 32123 | -1/Command | Entered Access_0 32124 | -1/Access_0 | Sensed 2 artifacts in vicinity 32124 | -1/Access_0 | Met Architect 32124 | -1/Access_0 | Reached level 40 32139 | -1/Access_0 | Destroyed A8 32142 | -1/Access_0 | Architect warped through subspace 32159 | -1/Access_0 | Found Prototype Protection 32159 | -1/Access_0 | Identified Lgt. Regenerative Plating 32167 | -1/Access_0 | Found Prototype Device 32167 | -1/Access_0 | Identified Exp. Thermal Shield 32190 | -1/Access_0 | Architect warped through subspace 32199 | -1/Access_0 | Found Prototype Protection 32199 | -1/Access_0 | Identified Centrium Linked Plating 32238 | -1/Access_0 | Architect warped through subspace 32268 | -1/Access_0 | Architect warped through subspace 32304 | -1/Access_0 | Architect warped through subspace 32310 | -1/Access_0 | Found Prototype Device 32310 | -1/Access_0 | Identified Exp. Weapon Cycler 32312 | -1/Access_0 | Found Prototype Device 32312 | -1/Access_0 | Identified Desublimator 32315 | -1/Access_0 | Found Prototype Device 32315 | -1/Access_0 | Identified Exp. Phase Shifter 32326 | -1/Access_0 | Found Exp. Weapon Cycler 32330 | -1/Access_0 | Architect warped through subspace 32365 | -1/Access_0 | A6 warped into view 32377 | -1/Access_0 | Architect warped through subspace 32388 | -1/Access_0 | Destroyed A6 32391 | -1/Access_0 | Found Prototype Device 32391 | -1/Access_0 | Identified Exp. Actuator Array 32399 | -1/Access_0 | Found Prototype Protection 32399 | -1/Access_0 | Identified Med. Regenerative Plating 32423 | -1/Access_0 | Architect warped through subspace 32437 | -1/Access_0 | Build established: Generator-Gunner 32454 | -1/Access_0 | Architect warped through subspace 32497 | -1/Access_0 | Architect warped through subspace 32510 | -1/Access_0 | A5 warped into view 32539 | -1/Access_0 | Destroyed A5 32551 | -1/Access_0 | Architect warped through subspace 32573 | -1/Access_0 | Found Prototype Hackware 32573 | -1/Access_0 | Identified Exp. Hacking Suite 32576 | -1/Access_0 | Found Prototype Hackware 32576 | -1/Access_0 | Identified Exp. System Shield 32598 | -1/Access_0 | Architect warped through subspace 32605 | -1/Access_0 | Found Modified Quantum Sheargun 32646 | -1/Access_0 | Subspace Access Node disabled 32649 | -1/Access_0 | Architect warped through subspace 32679 | -1/Access_0 | Found Core Regenerator 32685 | -1/Access_0 | Started Test 138-B, establishing a local singularity 32718 | -1/Access_0 | Architect warped through subspace 32738 | -1/Access_0 | Destroyed A2 32742 | -1/Access_0 | Found Prototype Device 32742 | -1/Access_0 | Identified Exp. Thermal Defense Suite 32746 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 32748 | -1/Access_0 | Found Prototype Hackware 32748 | -1/Access_0 | Identified Deep Network Scanner 32800 | -1/Access_0 | Architect warped through subspace 32803 | -1/Access_0 | Found Centrium Linked Plating 32879 | -1/Access_0 | Architect warped through subspace 32918 | -1/Access_0 | Singularity Gate disabled 32919 | -1/Access_0 | Architect warped through subspace 32980 | -1/Access_0 | A4 warped into view 32988 | -1/Access_0 | Architect warped through subspace 32997 | -1/Access_0 | Destroyed A4 33009 | -1/Access_0 | Found Prototype Hackware 33009 | -1/Access_0 | Identified System Mapper 33022 | -1/Access_0 | Found Modified Quantum Sheargun 33035 | -1/Access_0 | Architect warped through subspace 33085 | -1/Access_0 | Architect warped through subspace 33088 | -1/Access_0 | Found Prototype Device 33088 | -1/Access_0 | Identified Exp. Focal Shield 33091 | -1/Access_0 | Found Prototype Device 33091 | -1/Access_0 | Identified System Purifier 33126 | -1/Access_0 | Core integrity fell below 50% 33129 | -1/Access_0 | Architect warped through subspace 33155 | -1/Access_0 | Architect warped through subspace 33165 | -1/Access_0 | Found Core Expander 33181 | -1/Access_0 | Architect warped through subspace 33203 | -1/Access_0 | Architect warped through subspace 33211 | -1/Access_0 | Found Prototype Processor 33211 | -1/Access_0 | Identified Exp. Signal Interpreter 33226 | -1/Access_0 | Architect warped through subspace 33231 | -1/Access_0 | Found Modified Quantum Sheargun 33241 | -1/Access_0 | Architect warped through subspace 33261 | -1/Access_0 | Architect warped through subspace 33269 | -1/Access_0 | Found Prototype Device 33269 | -1/Access_0 | Identified Adv. Particle Accelerator 33271 | -1/Access_0 | Found Prototype Device 33271 | -1/Access_0 | Identified Exp. Force Field 33280 | -1/Access_0 | Emitted hypermatrix ping 33284 | -1/Access_0 | Architect warped through subspace 33285 | -1/Access_0 | Assembled emerged from beneath the floor 33285 | -1/Access_0 | Found Modified Quantum Sheargun 33326 | -1/Access_0 | Architect warped through subspace 33332 | -1/Access_0 | Found Exp. Targeting Computer 33356 | -1/Access_0 | Architect warped through subspace 33367 | -1/Access_0 | A3 warped into view 33374 | -1/Access_0 | Destroyed A3 33389 | -1/Access_0 | Architect warped through subspace 33401 | -1/Access_0 | Architect warped through subspace 33404 | -1/Access_0 | Found Prototype Device 33404 | -1/Access_0 | Identified ST Field Compressor 33409 | -1/Access_0 | Found Prototype Hackware 33409 | -1/Access_0 | Identified Quantum Router 33418 | -1/Access_0 | Architect warped through subspace 33419 | -1/Access_0 | Found Prototype Launcher 33419 | -1/Access_0 | Identified Adv. Micro-nuke Launcher 33426 | -1/Access_0 | Found Prototype Slashing Weapon 33426 | -1/Access_0 | Identified Vibroblade 33429 | -1/Access_0 | Architect warped through subspace 33442 | -1/Access_0 | Subspace Access Node disabled 33445 | -1/Access_0 | Architect warped through subspace 33451 | -1/Access_0 | Found Centrium Linked Plating 33460 | -1/Access_0 | Architect warped through subspace 33473 | -1/Access_0 | Architect warped through subspace 33503 | -1/Access_0 | Architect warped through subspace 33538 | -1/Access_0 | Architect warped through subspace 33543 | -1/Access_0 | Subspace Access Node disabled 33570 | -1/Access_0 | Architect warped through subspace 33603 | -1/Access_0 | Architect warped through subspace 33623 | -1/Access_0 | Architect warped through subspace 33638 | -1/Access_0 | Found Modified Quantum Sheargun 33644 | -1/Access_0 | Architect warped through subspace 33657 | -1/Access_0 | Architect warped through subspace 33683 | -1/Access_0 | Architect warped through subspace 33710 | -1/Access_0 | Architect warped through subspace 33745 | -1/Access_0 | Destroyed Architect 34006 | -1/Access_0 | Subspace Access Node disabled 34100 | -1/Access_0 | Found Prototype Hackware 34100 | -1/Access_0 | Identified Ghost Barrier 34272 | -1/Access_0 | Found Prototype Ballistic Gun 34272 | -1/Access_0 | Identified A3's Sniper Rifle 34388 | -1/Access_0 | Build established: Alien-Scout 34389 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 34604 | -1/Access_0 | Warped through subspace to slip node 34604 | -1/Access_0 | Discovered new exit (range 8) 34609 | *** | Heading to fleet! Last Messages --------------- 34099_ Dropped Centrium Linked Plating. 34100_ Acquired Prototype Hackware. 34100_ Identified Ghost Barrier. 34102_ Discarded Ghost Barrier. 34102_ Acquired Centrium Linked Plating. 34105_ Acquired 20 matter. 34108_ Dropped Centrium Linked Plating. 34109_ Acquired Unknown Device. 34109_ Identified Adv. Particle Charger. 34110_ Dropped Adv. Particle Charger. 34111_ Acquired Centrium Linked Plating. 34167_ Acquired 30 matter. 34271_ Dropped Proton Burst Cannon. 34272_ Acquired Prototype Ballistic Gun. 34272_ Identified A3's Sniper Rifle. 34376_ Acquired 10 matter. 34389_ Acquired Hpw. Transdimensional Reconstructor. 34468_ Connecting with Gate Controls... 34604_ Warped through subspace, drawn to slip node. 34604_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??##?#?????#???????#???????????#??????????????##?# | | ???#????????????#??????????????#????#?#????????#?? | | ???????????????????#??##???????????#????#????#???? | | ??????????##????#??#???#?#???????#???????????????# | | ?????????#??#???????????#?###??#??###?????#??????# | | ???##?#??#???????#?#????#????????#?????#?????##??? | | ??#?????????##??????????###??????##??????????????? | | ??????????????#????????## ##???#?????#?????????#?? | | ?#??????#???#?#???#????# ##??##?#????#????#????? | | ?#??#???????#???#??????# @ #?????????#??????????#? | | ???????#?????#???#???### #??#???????????#??????? | | ??#????#?????????##???# #?#?#?#??#??????????#?# | | ?????#???#????????????# ##???????????#????#????? | | ?????????????#???#????## #??#????????#?????#???? | | ??????????#??#??#??#??# ##??#?#?#?????##??????? | | ???????????????#???#?## ####?#?????????#???##??? | | #?##????#????????#???## < #???#?????#???????????? | | ????????#??#??#?#??#??# ##????????###??#??????#? | | ??????????????#?????#?## #??????????????#???????? | | ????#????#?????????????####???####???????#??##???? | | ????????????#?????????#???????#??????????????????# | | ???????#??#?#???????#??#?????????????????????#???? | | ????#??????##???#???????????????#????#????#???#??? | | ??#??????##?????#????????????#?????#????#????????? | | #???#????#??#?????##??#????#??????????##?????????? | | ????????????#????#??????????##????????????#???##?? | | ??#??#????#???#?#???#???##???????#???????#??#?#??# | | ???????#?#??????????????#???????#???#???????#?#??# | | ?#?#???????#???#?????#??#?????????????????????#?#? | | ???#???????????#???????????????#???#????#?#???#?#? | | ??????????????##?#?#?#????????????????????#?#????? | | ??????#?????????#????????#?????????????????#?????? | | ???#???????????????#?????????#???#???????????????? | | ???????#????#??#?????????????#???????#????#???#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 295 Coolant Potential 100 Energy Generation 139 Energy Capacity 2100 Matter Stores 350 Matter Capacity 350 Sight Range 18 Terrain Scan Range 30 Terrain Scan Density 1310 ECM Strength 5 Power Amplification 70 Additional Mass Support 25 Base Temperature (-) 200 Corruption Prevention 20 Armor Coverage 900 Resistance: KI 30 Resistance: TH 50 Resistance: EX 50 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 33 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 20 Target Analysis 12 Core Analysis 15 Energy Filtering 50 Particle Charging 50 Force Boost 5 Salvage Targeting 3 Offensive Hacking 40 Defensive Hacking 41 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded Cmb. Airjet | x2 | -6/Factory Exp. Terrain Scanner | x1 | -6/Factory Exp. Targeting Computer | x1 | -6/Factory Imp. Weapon Cycler | x2 | -5/Factory Imp. Linear Gravjet | x2 | -5/Factory Cmb. Airjet | x2 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory H-66 Slayer | x2 | -4/Factory P-70 Sage | x2 | -4/Factory Enh. Force Rifle | x1 | -3/Research Enh. Force Rifle | x1 | -3/Research Enh. Force Rifle | x1 | -3/Testing Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Integrated Dissipator Core Membrane LRC Boosters Sigix Quantum Sheargun High-powered Transdimensional Reconstructor Modified Quantum Sheargun Achievements -------------- The Bigger They Are Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Levels Raised 39 | . 1 1 3 . . 1 1 4 5 . . . 2 2 . 1 . . 1 1 1 . . 1 2 . . . 1 1 1 1 1 1 . 5 1 XP Earned 62092 | 3000 1560 1674 4731 600 200 1200 1950 4779 7384 435 701 152 2380 3162 241 429 73 202 1349 2464 389 231 509 889 3292 224 254 73 1599 1359 619 2578 766 1135 1370 7542 597 XP Spent 61345 | 2995 . 1200 500 1285 . . 1370 6400 9330 2300 . . 4580 600 . . . . 2600 4340 . . 200 . 1400 . . 3200 300 3500 . 2300 . . . 11600 1345 Upgrades 99 | 12 . 3 1 6 . . 4 15 12 1 . . 11 1 . . . . 1 4 . . 1 . 1 . . 1 1 1 . 2 . . . 19 2 Power Slot 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 13 | 1 . . . 1 . . 1 . 3 1 . . . . . . . . 1 1 . . . . . . . 1 . 1 . . . . . 2 . Weapon Slot 4 | 1 . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Core Integrity 23 | 1 . . . 3 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 14 1 Heat Dissipation 17 | 2 . . . . . . . 5 3 . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . 2 . Energy Generation 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mass Support 2 | 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 6 | 1 . . 1 . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Sight Range 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Terrain Scan Density 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 5 | 1 . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Hack Attack % 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hack Defense % 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Damage % 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Protomatter Created 23032 | . 135 72 280 66 . 3 51 542 1245 248 410 . 410 1355 247 240 . 53 373 1695 151 196 373 243 2483 357 539 . 573 224 314 521 110 725 205 7575 1018 Integrity Restored 30739 | . 264 304 618 309 . 9 . 882 2014 547 803 . 827 1990 483 153 . 266 543 2095 127 136 465 145 3594 1096 240 . 568 329 549 557 123 772 313 6948 2670 Core 23757 | . 236 301 456 309 . 9 . 708 1560 371 616 . 600 1579 379 130 . 120 432 1684 99 115 353 107 2844 838 173 . 447 290 452 307 87 581 246 4658 2670 Parts 6982 | . 28 3 162 . . . . 174 454 176 187 . 227 411 104 23 . 146 111 411 28 21 112 38 750 258 67 . 121 39 97 250 36 191 67 2290 . Protomatter Decayed 14613 | . 46 49 6 74 . . 51 199 557 . 129 . 334 860 81 408 . 69 211 864 51 123 668 186 903 1 437 . 353 393 206 3223 165 375 82 3377 132 Game ------ Seed TitaniumAlphaMallet Manual? 0 Play Time 08:35:48 Cumulative 513.4 hours Start 2021.06.30 @ 23:19:53 End 2021.07.01 @ 10:36:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type 2 Total 38 Types 24/2/7/2/2/0/0/0/1 Lore% 86 Gallery% 93 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 609ad7a6-6c75-4848-beca-2b39b59ca1a0