Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.24 @ 16:38:21 // Winter2019/RPGLIKE Player: john Result: Smashed by cave-in Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (398) 1990 Value Destroyed (18162) 18162 Prototype IDs (8) 160 Alien Tech Used (4) 800 Bonus (6706) 6706 TOTAL SCORE: 34318 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6842 Entered DSFs 500 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -3636 Cogmind --------- Core Integrity 0/1000 Matter 9/300 Energy 78/280 System Corruption 4% Temperature Cool (2) Movement Walking (170) Ox1 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (2) --- Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (10) ----- Advanced Signal Interpreter Core Analyzer Transmission Jammer Improved Reaction Control System Improved Phase Shifter Improved Cloaking Device Graphene Brace Advanced Shield Generator Improved Force Field Long-range Tractor Beam > --- WEAPON (2) ------- Improved Grenade Launcher > --- INVENTORY (1) ---- Terrabomb Peak State ------------ > --- POWER ------------ Neutrino Core Improved Fusion Compressor > --- PROPULSION ------- Myomer Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Signal Interpreter Core Analyzer Transmission Jammer Improved Reaction Control System Phase Shifter Improved Cloaking Device Graphene Brace Advanced EM Shield Advanced Shield Generator Long-range Tractor Beam > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Terrabomb [Rating: 114] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Graphene Brace Device Graphene Brace Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Grenade Launcher Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Slots Evolved 12 | 3 . 3 1 . . . . . 1 1 . 1 . 1 1 Power 1 | 1 . . . . . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . . . . . Utility 9 | 1 . 3 1 . . . . . 1 1 . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . 1 Parts Attached 73 | 5 4 15 2 9 . 1 . 1 4 2 3 6 4 1 16 Power 14 | 2 1 2 . 3 . . . . 2 . . 1 1 . 2 Engine 5 | 2 . 2 . 1 . . . . . . . . . . . Core 7 | . 1 . . 2 . . . . 2 . . 1 1 . . Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 12 | 2 . 2 . 1 . . . . 1 . . 1 1 . 4 Treads . | . . . . . . . . . . . . . . . . Leg 12 | 2 . 2 . 1 . . . . 1 . . 1 1 . 4 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 35 | . 1 7 1 4 . 1 . 1 1 2 3 4 2 1 7 Device 29 | . 1 6 1 2 . . . 1 . 1 3 4 2 1 7 Storage . | . . . . . . . . . . . . . . . . Processor 4 | . . 1 . 1 . . . . 1 1 . . . . . Hackware 1 | . . . . 1 . . . . . . . . . . . Protection 1 | . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 12 | 1 2 4 1 1 . . . . . . . . . . 3 Energy Gun 2 | 1 1 . . . . . . . . . . . . . . Energy Cannon 2 | . . 1 . . . . . . . . . . . . 1 Ballistic Gun 2 | . 1 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . Launcher 4 | . . 1 1 1 . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . . . . . . 1 10 Parts Lost 1 | . . . . . . . . . . . . . 1 . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 74 96 97 100 100 99 90 99 97 98 100 100 98 99 94 Engine 8 | . 18 17 18 17 9 9 9 9 4 . . . . . . Core 8 | . 9 5 . . 9 9 9 9 12 15 15 14 14 13 9 Leg 17 | . 28 23 18 18 18 18 18 18 17 15 15 14 14 13 12 Device 34 | . 3 38 51 37 36 27 18 26 26 28 30 35 44 49 50 Processor 8 | . . . . 8 9 9 9 9 8 15 15 14 14 13 12 Hackware 4 | . . . . 8 9 9 9 9 8 7 7 6 . . . Protection 3 | . . . . . . 7 9 9 8 7 7 7 3 . . Launcher 6 | . . . 8 9 9 9 9 9 8 7 7 7 7 6 5 Peak Build Rating 114 | 5 8 20 22 35 35 35 32 35 47 53 58 68 76 83 114 Average Rating 43 | 3 7 14 21 32 35 34 32 34 38 50 57 65 70 76 90 On Entrance 37 | . 5 8 20 22 35 35 32 32 35 47 53 58 68 76 76 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 61 | 8 11 25 25 24 20 22 21 29 47 50 50 52 46 46 61 Greatest Support 60 | 20 20 30 30 32 32 32 32 32 35 35 35 36 45 45 60 Greatest Overweight (x) 1 | . . 1 . . . . . . 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . 1 1 1 . . . Largest Inventory Capacity 1 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity . | . . . . . 1 1 1 1 1 1 1 1 1 1 1 Most Carried 1 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 Average Carried . | . . . . . 1 1 1 1 1 1 1 1 1 1 . Final Capacity 1 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 Final Carried 1 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 Class Distribution -------------------- 74% | Hacker-Mutant 14% | Scavenger-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Matter Collected 6776 | 39 307 408 130 547 26 114 117 1122 342 . 211 203 626 285 2299 Remotely 6326 | . . 304 130 547 26 114 117 1122 342 . 211 203 626 285 2299 Salvage Created 14884 | . 275 1300 186 964 56 415 657 1196 684 . 694 440 1294 598 6125 Parts 722 | . 24 86 9 64 2 7 23 110 44 . 21 24 33 42 233 Haulers Intercepted 4 | . . . . 2 . . . . . . . 1 . . 1 Recyclers Shooed 3 | . 1 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . 6 27 . 36 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Combat Hostiles Destroyed 278 | . 11 34 23 26 1 5 16 9 27 . 10 4 16 13 83 Guns 21 | . 11 10 . . . . . . . . . . . . . Cannons 21 | . . 21 . . . . . . . . . . . . . AOE 233 | . . . 23 26 1 5 16 9 27 . 10 4 16 13 83 Classes Destroyed 30 | . 4 3 2 6 . 1 5 4 1 . 1 . . . 3 Worker 12 | . 1 . . 3 . . . . . . . . . 2 6 Builder 15 | . . . . 4 . . . . . . . 2 2 1 6 Tunneler 3 | . . . 2 . . . . . . . . 1 . . . Hauler 4 | . . . . 2 . . . . . . . 1 . . 1 Recycler 5 | . . 1 . . . . . . . . . . 2 1 1 Carrier 9 | . . . . 1 . . . . . . . . . . 8 Minesweeper 1 | . . . . . . . 1 . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . 3 Operator 2 | . . . . 2 . . . . . . . . . . . Drone 2 | . . . . . . . . . 2 . . . . . . Watcher 19 | . 1 5 . 5 . . . . . . . 3 . 2 3 Swarmer 51 | . 6 11 . 7 . . 1 . 10 . 4 . . 7 5 Saboteur 2 | . . . . . . . . . . . . . . . 2 Grunt 96 | . 5 14 3 9 . 2 8 . 9 . 3 . 5 3 35 Brawler 5 | . . . . . . . 2 . 1 . . . . . 2 Duelist 12 | . . 1 . 2 . . 2 . . . 1 . 1 . 5 Protector 3 | . . . . 1 . . . . . . . . . . 2 Researcher 5 | . . . . . . . . . . . . . . . 5 Sentry 27 | . . 8 . 6 1 1 1 . 1 . . 2 3 . 4 Specialist 3 | . . . . . . . . . . . 1 . 2 . . Hunter 11 | . . . . . . 2 . . 3 . . . 2 . 4 Programmer 17 | . . . . . . . 1 . . . . 2 3 3 8 Heavy 2 | . . . . 1 . . . . . . 1 . . . . Behemoth 2 | . . . . . . . 1 . 1 . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . 12 Lightning 3 | . . . . . . . . . . . . . . . 3 Investigator 1 | . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . 1 Zionite 63 | . . . . . . . . 63 . . . . . . . Packrat 4 | . . . . . . 4 . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . Tinkerer 7 | . . . . . . . . 7 . . . . . . . Assembled 20 | . . . 20 . . . . . . . . . . . . Surgeon 1 | . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . Marauder 2 | . . . . . . . . 2 . . . . . . . Mutant 6 | . . . . . . . . 6 . . . . . . . Best Kill Streak 42 | . 4 6 20 9 1 3 9 42 13 . 4 3 6 9 24 Combat Bots Only 20 | . 3 4 20 5 1 3 9 2 13 . 4 2 6 7 19 Max Kills in Single Turn 17 | . 1 1 17 6 1 3 6 4 6 . 4 2 4 5 16 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 17 | . . . 17 3 1 3 6 1 6 . 4 1 2 4 9 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Hostile Shots Fired 589 | . 67 179 2 26 9 21 6 75 33 . 8 18 44 14 87 Missed 254 | . 20 50 1 11 5 7 4 45 16 . 4 5 26 10 50 Hits 335 | . 47 129 1 15 4 14 2 30 17 . 4 13 18 4 37 Melee 3 | . . . . . . . . 3 . . . . . . . Projectile 332 | . 47 129 1 15 4 14 2 27 17 . 4 13 18 4 37 AOE 3 | . . . . . . . . . . . . 1 2 . . Critical Strikes 14 | . 1 5 . 1 . . . 1 . . 1 1 2 . 2 Actively Blocked 8 | . . . . 1 . . . 1 . . 1 1 2 . 2 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 5773 | . 416 1325 11 207 18 179 . 456 280 . 106 314 527 127 1807 Core 4552 | . 328 1068 8 173 14 145 . 339 206 . 101 195 424 103 1448 Absorbed by Shields 663 | . . . . . . . . . . . . . 109 46 508 Redirected to Core 3612 | . 271 820 8 111 14 87 . 301 126 . 16 152 318 88 1300 Ignored by Resistances 371029 | . 47 129 1920 32943 4 17188 9595 128903 16282 . 9710 13346 47232 3142 90588 Core Remaining (%) 83 | 100 89 . 70 92 . . . . 74 . 96 76 67 . . Volleys Fired 496 | . 53 128 10 37 2 8 9 91 17 . 13 11 15 9 93 Largest 1 | . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 Hottest 300 | . 50 68 33 36 36 36 36 36 36 . 36 36 36 36 300 Shots Fired 496 | . 53 128 10 37 2 8 9 91 17 . 13 11 15 9 93 Gun 94 | . 53 41 . . . . . . . . . . . . . Cannon 81 | . . 80 . . . . . . . . . . . . 1 Launcher 321 | . . 7 10 37 2 8 9 91 17 . 13 11 15 9 92 Special . | . . . . . . . . . . . . . . . . Kinetic 63 | . 23 40 . . . . . . . . . . . . . Thermal 112 | . 30 81 . . . . . . . . . . . . 1 Explosive 313 | . . . 10 37 2 8 9 91 17 . 13 11 15 9 91 Electromagnetic 7 | . . 7 . . . . . . . . . . . . . Robot Hit Streak 25 | . 25 20 1 8 . 13 15 22 15 . 1 4 12 7 22 Robot Miss Streak 5 | . 4 5 3 3 . . . 2 1 . 1 1 . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 253 | . 38 97 1 8 . 5 2 43 8 . 1 6 8 7 29 Core Hits 222 | . 18 43 14 23 1 7 8 24 14 . 5 4 10 6 45 Critical Kills 1 | . . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 4 | . 2 2 . . . . . . . . . . . . . Burn 3 | . 2 1 . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1534646 | . 551 1956 83426 135542 4342 38481 60447 374811 120110 . 57290 44893 92918 78766 441113 Guns 1043 | . 544 499 . . . . . . . . . . . . . Cannons 1245 | . . 1245 . . . . . . . . . . . . . Explosions 1532285 | . . 207 83426 135539 4342 38481 60447 374811 120110 . 57290 44893 92918 78766 441055 Melee . | . . . . . . . . . . . . . . . . Ramming 73 | . 7 5 . 3 . . . . . . . . . . 58 Kinetic 855 | . 355 500 . . . . . . . . . . . . . Thermal 1433 | . 189 1244 . . . . . . . . . . . . . Explosive 1532063 | . . . 83426 135539 4342 38481 60447 374811 120110 . 57290 44893 92918 78751 441055 Electromagnetic 222 | . . 207 . . . . . . . . . . . 15 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . 2 2 4 Average Corruption 3 | . . . . . . . . . . . . . 1 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 41 | . . . . . . . . . . . . . 4 2 35 Message Errors 13 | . . . . . . . . . . . . . 4 . 9 Matter Fused 8 | . . . . . . . . . . . . . . . 8 Heat Flow Errors 6 | . . . . . . . . . . . . . . . 6 Energy Discharges 6 | . . . . . . . . . . . . . . 2 4 Data Loss (minor) 2 | . . . . . . . . . . . . . . . 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 516083 | . . 20 19444 30578 180 7305 14170 147361 34573 . 33547 12727 34976 28276 152926 Projectiles . | . . . . . . . . . . . . . . . . Explosions 516080 | . . 20 19444 30578 180 7305 14170 147361 34573 . 33547 12727 34976 28276 152923 Melee 3 | . . . . . . . . . . . . . . . 3 Knockbacks 3 | . . 2 . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 2 | . . 2 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 321 | . . 22 . . . . . . . . . . 248 . 51 Shots 7 | . . 2 . . . . . . . . . . 3 . 2 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 13 | . 4 2 . 1 . . . . . . . . . . 6 Kicked 13 | . 4 2 . 1 . . . . . . . . . . 6 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 486 | . 251 486 . 40 24 8 . 5 9 . 419 . 63 49 425 Average Temperature 100 | . 82 174 . 15 13 6 . 3 4 . 145 . 24 16 140 Received Heat Transfer 882 | . 138 468 . 36 . 21 . 63 54 . . 30 36 . 36 Effects 16 | . 1 10 . . . . . . . . 4 . . . 1 Shutdowns 6 | . . 3 . . . . . . . . 2 . . . 1 Energy Bleed 2 | . 1 1 . . . . . . . . . . . . . Interference 3 | . . 1 . . . . . . . . 2 . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . Damage (major) 2 | . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . 2 . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . Parts Melted 12 | . 1 5 . . . . . . . . . . . . 6 Heat Transferred 3071 | . 703 2368 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Maximum Alert Level 5 | . . 2 1 3 2 . . . . 1 2 1 2 3 5 Low Security (%) 40 | 100 100 46 23 16 . . . . . 18 37 91 59 . . Level 1 17 | . . 21 76 11 . . . . . 81 29 8 25 34 . Level 2 19 | . . 31 . 32 100 . . . . . 33 . 15 23 12 Level 3 13 | . . . . 39 . . . . . . . . . 42 29 Level 4 1 | . . . . . . . . . . . . . . . 9 Level 5 2 | . . . . . . . . . . . . . . . 14 High Security 5 | . . . . . . . . . . . . . . . 35 Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . Peak Influence 3550 | . 142 500 257 962 477 . . . . 283 434 227 677 792 3550 Initial 436 | . . 28 187 81 420 . . . . 283 121 227 100 354 436 Average 541 | . 64 253 213 570 447 . . . . 232 291 112 201 564 1821 Influence Increases 9616 | . 272 995 142 1355 67 125 355 . 560 150 313 377 871 552 3482 Destroy 0b10 Robot/C 5180 | . 220 680 60 520 20 100 320 . 500 . 200 80 320 260 1900 Destroy 0b10 Robot/NC 370 | . 10 30 10 85 . 5 5 . 10 . 20 35 20 30 110 Destroy Leader 996 | . 42 180 . 144 10 20 30 . 50 . 20 38 60 54 348 Successful Hack 4 | . . . . . . . . . . . . . . 4 . Disable Machine 1080 | . . 30 . 150 15 . . . . . 15 60 225 60 525 Anti-Garrison Action 150 | . . . . 150 . . . . . . . . . . . Destroy Structure 1551 | . . . 72 291 22 . . . . . 58 164 246 144 554 Advance Influence 150 | . . . . . . . . . . 150 . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . 45 Lose Combat Pursuer 90 | . . 75 . 15 . . . . . . . . . . . Influence Decreases 6066 | . 204 581 415 638 546 572 124 231 348 189 52 605 400 453 708 Entered New Map 2474 | . . 40 295 128 506 167 . 231 . 79 52 207 106 323 340 Time Decay 3582 | . 204 541 120 510 40 405 124 . 348 110 . 398 284 130 368 Lost Part 10 | . . . . . . . . . . . . . 10 . . Squads Dispatched 41 | . 1 5 . 5 . . . . . . . 2 4 3 21 Investigation 8 | . 1 4 . 1 . . . . . . . . . 1 1 Extermination 6 | . . . . . . . . . . . . 2 2 1 1 Reinforcement 4 | . . 1 . . . . . . . . . . 1 1 1 Assault 23 | . . . . 4 . . . . . . . . 1 . 18 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Distress Signals 7 | . . 3 . 1 . . . . 1 . . . 1 1 . Communications Jammed 2 | . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . 2 Times Spotted 316 | . 14 49 9 24 1 5 2 80 26 . 9 9 17 16 55 Peak Tracking Total 19 | . 5 4 19 3 1 3 1 7 9 . 4 2 3 4 8 Tactical Retreats 14 | . . 3 . 1 . . . 7 . . . . 1 2 . ECM-based Alert Blocks 4 | . . . . . . . . . . . . . 1 3 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Traps Triggered 16 | . 1 2 . 1 . . . . . . 5 3 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Machines Disabled 86 | . . 2 . 11 1 1 1 5 4 . 1 4 15 4 37 Max in Single Turn 5 | . . 1 . 2 1 1 1 1 3 . 1 2 5 3 4 Garrison Access 2 | . . . . 1 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Machines Accessed 22 | . 1 2 . 4 . 2 . . . 2 . 5 1 1 4 Terminals 14 | . 1 1 . 3 . 1 . . . 1 . 3 . 1 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . 1 . . . . . . . 2 . . . Garrison Access 3 | . . . . . . . . . . 1 . . 1 . 1 Total Hacks 48 | . 1 5 . 12 . 2 . . . 3 . 11 2 4 8 Successful 17 | . . 3 . 4 . 2 . . . 1 . 5 . 1 1 Failed 29 | . 1 1 . 7 . . . . . 2 . 6 2 3 7 Catastrophic 7 | . . 1 . 1 . . . . . . . 2 1 . 2 Database Lockouts 2 | . . 1 . 1 . . . . . . . . . . . Manual 18 | . . 1 . 8 . . . . . . . 3 . . 6 Terminals 31 | . 1 2 . 9 . 1 . . . 1 . 6 . 4 7 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 11 | . . 3 . 3 . . . . . . . 5 . . . Garrison Access 5 | . . . . . . . . . . 2 . . 2 . 1 Terminal Hacks 9 | . . 1 . 2 . 2 . . . 1 . 2 . 1 . Record 1 | . . . . . . 1 . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . 1 . . . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 2 . 2 . . . . . . . 3 . . . Retrieve Study 7 | . . 2 . 2 . . . . . . . 3 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . Hacking Detections 14 | . 1 1 . 2 . . . . . 1 . 4 1 1 3 Full Trace Events 3 | . . 1 . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . 1 . 2 . . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . 9 8 7 7 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Active Infowar (turns) 10095 | . 143 1766 258 1396 81 977 . 713 846 220 399 943 759 279 1315 Sensors 3765 | . 143 1766 258 1396 81 121 . . . . . . . . . Terrain 3030 | . . 318 258 1396 81 977 . . . . . . . . . Cloaking 2823 | . . . . . . . . . . . . 470 759 279 1315 Jamming 3640 | . . . . . . . . . . . 344 943 759 279 1315 ECM 4134 | . . . . . . . . 713 846 220 399 943 759 254 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . 1 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Turns Passed 11165 | 42 548 1819 258 1396 81 1063 454 743 846 220 399 943 759 279 1315 Spaces Moved 6767 | 31 318 1116 189 827 66 807 367 474 493 106 184 471 363 217 738 Core 3 | 3 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 6764 | 28 318 1116 189 827 66 807 367 474 493 106 184 471 363 217 738 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 105 120 117 117 117 117 117 117 182 182 175 105 112 100 Average Speed 131 | 113 120 121 120 119 117 117 117 117 158 182 182 177 161 112 127 Slowest Speed 187 | 120 120 175 120 125 117 117 117 117 187 182 182 182 175 182 170 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 57 | . . . . 5 . . . 2 . . . . 1 . 49 Cave-ins Triggered 6 | . . . . . . . . . . . . . . . 6 Exploration Rate (%) 53 | 3 63 89 74 73 3 90 63 78 74 4 96 18 18 11 96 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 10 | . . . 3 . . 2 2 . 3 . . . . . . Spaces Dug 157 | . . . 11 17 . 8 7 6 7 . 39 18 10 . 34 Terrain Destroyed 2100 | . . . 91 330 25 62 82 158 109 . 130 88 134 84 807 Melee . | . . . . . . . . . . . . . . . . Projectile 21 | . . . . . . . . . . . . . . . 21 AOE 2079 | . . . 91 330 25 62 82 158 109 . 130 88 134 84 786 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Total 8511 | 35 429 1454 209 1196 67 917 382 571 537 132 237 568 520 243 1014 Wait 895 | . 37 157 . 297 . 89 . 6 7 25 6 69 114 . 88 Move 6746 | 30 317 1115 188 826 65 806 366 473 492 105 183 470 362 216 732 Hop . | . . . . . . . . . . . . . . . . Pick Up 5 | . . . . 1 . . . . . . . . . . 4 Fast Attach 28 | 5 1 4 1 . . . . 1 1 1 . 1 3 1 9 Attach 1 | . . . . . . . . . . . . . . . 1 Detach 1 | . . . . . . . . . . . . . . . 1 Swap 60 | . 3 11 1 9 . 1 . . 4 1 3 5 4 . 18 Drop 32 | . 1 4 . 3 . 1 . . 1 . 2 2 3 1 14 Fire 496 | . 53 128 10 37 2 8 9 91 17 . 13 11 15 9 93 Melee 2 | . . . . . . . . . . . . . . . 2 Ram . | . . . . . . . . . . . . . . . . Kick 13 | . 4 2 . 1 . . . . . . . . . . 6 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . . . 15 10 5 . 5 Rewire 3 | . . . . . . 3 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 194 | . 13 33 9 22 . 9 7 . 15 . 15 . 14 16 41 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Ext / DSF) -6/DSF -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory -3/Research -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Entered another Materials area 593 | -9/Materials | Reached level 2 811 | -9/Materials | Central database locked down 861 | -9/Materials | Reached level 3 948 | -9/Materials | Core integrity fell below 50% 1084 | -9/Materials | Discovered new exit (range 4) 1156 | -9/Materials | Discovered new exit (range 14) 1270 | -9/Materials | Reached level 4 1274 | -9/Materials | Upgraded with Utility slot (x3) 1651 | -9/Materials | Build established: Scavenger-Mutant 1697 | -9/Materials | Discovered new exit (range 15) 1719 | -9/Materials | Reached level 5 1972 | -9/Materials | Discovered new exit (range 3) 2083 | -9/Materials | Discovered new exit (range 6) 2228 | -9/Materials | Discovered new exit (range 15) 2410 | -9/Materials | Entered Mines 2412 | -9/Mines | Reached level 6 2413 | -9/Mines | Upgraded with Utility slot (x1) 2533 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2616 | -9/Mines | Assembled infested the area 2624 | -9/Mines | Identified exit to Materials 2652 | -9/Mines | Destroyed 20 combat bots 2668 | -9/Mines | Entered Materials 2670 | -8/Materials | Reached level 7 2904 | -8/Materials | Reached level 8 2934 | -8/Materials | Discovered new exit (range 17) 2972 | -8/Materials | Identified exit to Factory 3120 | -8/Materials | Discovered exit to Factory (range 13) 3215 | -8/Materials | Build established: Hacker-Mutant 3439 | -8/Materials | Reached level 9 3533 | -8/Materials | Reached level 10 3608 | -8/Materials | Central database locked down 3868 | -8/Materials | First assault squad dispatched 4064 | -8/Materials | Entered Factory 4066 | -7/Factory | Reached level 11 4116 | -7/Factory | Discovered new exit (range 16) 4143 | -7/Factory | Identified exit to Lower Caves 4145 | -7/Factory | Entered Lower Caves 4147 | -7/Lower Caves | Reached level 12 4323 | -7/Lower Caves | Discovered new exit (range 6) 4323 | -7/Lower Caves | Encountered a Warlord checkpoint 4329 | -7/Lower Caves | Identified exit to Lower Caves 4636 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4766 | -7/Lower Caves | Learned Factory terminal intel 5208 | -7/Lower Caves | Entered another Lower Caves area 5341 | -7/Lower Caves | Discovered new exit (range 6) 5345 | -7/Lower Caves | Identified exit to Factory 5399 | -7/Lower Caves | Reached level 13 5407 | -7/Lower Caves | Spotted B-75 Beast 5413 | -7/Lower Caves | Destroyed B-75 Beast 5503 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5525 | -7/Lower Caves | Destroyed 9 combat bots 5634 | -7/Lower Caves | Discovered new exit (range 4) 5641 | -7/Lower Caves | Identified exit to Zion 5662 | -7/Lower Caves | Entered Zion 5664 | -7/Zion | Reached level 14 5709 | -7/Zion | Given A8's code to call for help 5729 | -7/Zion | Attacked by Zionites 5729 | -7/Zion | Spotted XK-1V0(B) 5729 | -7/Zion | Spotted ND-7HN(B) 5730 | -7/Zion | Destroyed XK-1V0(B) 5734 | -7/Zion | Destroyed ND-7HN(B) 6387 | -7/Zion | Discovered new exit (range 13) 6404 | -7/Zion | Identified exit to Proximity Caves 6405 | -7/Zion | Entered Proximity Caves 6460 | -6/Proximity Caves | Reached level 15 6624 | -6/Proximity Caves | Spotter reported a threat 6771 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6775 | -6/Proximity Caves | Reached level 16 6798 | -6/Proximity Caves | Destroyed 13 combat bots 6966 | -6/Proximity Caves | Upgraded with Utility slot (x1) 7029 | -6/Proximity Caves | Spotted B-75 Beast 7035 | -6/Proximity Caves | Destroyed B-75 Beast 7222 | -6/Proximity Caves | Discovered exit to Factory (range 7) 7251 | -6/Proximity Caves | Entered Factory 7252 | -6/Factory | Identified exit to Extension 7253 | -6/Factory | Loaded intel: 27 terminal locations 7253 | -6/Factory | Reached level 17 7253 | -6/Factory | Upgraded with Utility slot (x1) 7471 | -6/Factory | Identified exit to DSF 7471 | -6/Factory | Entered DSF 7473 | -6/DSF | Reached level 18 7514 | -6/DSF | Additional patrols routed to DSF 7623 | -6/DSF | Discovered new exit (range 17) 7782 | -6/DSF | Sterilization system engaged 7802 | -6/DSF | Ambient heat levels rising (+10) 7817 | -6/DSF | Ambient heat levels rising (+10) 7832 | -6/DSF | Ambient heat levels rising (+10) 7847 | -6/DSF | Ambient heat levels rising (+10) 7862 | -6/DSF | Ambient heat levels rising (+10) 7868 | -6/DSF | Identified exit to Factory 7870 | -6/DSF | Entered Factory 7871 | -5/Factory | Identified exit to Upper Caves 7872 | -5/Factory | Reached level 19 7881 | -5/Factory | Upgraded with Utility slot (x1) 7961 | -5/Factory | Identified exit to Factory 8693 | -5/Factory | Reached level 20 8813 | -5/Factory | Entered another Factory area 8815 | -4/Factory | Reached level 21 9263 | -4/Factory | Reached level 22 9534 | -4/Factory | Discovered new exit (range 8) 9555 | -4/Factory | Reached level 23 9563 | -4/Factory | First assault squad dispatched 9571 | -4/Factory | Identified exit to Research 9572 | -4/Factory | Entered Research 9574 | -3/Research | Reached level 24 9669 | -3/Research | Reached level 25 9690 | -3/Research | Destroyed 7 combat bots 9825 | -3/Research | Upgraded with Utility slot (x1) 9846 | -3/Research | Discovered new exit (range 7) 9850 | -3/Research | Identified exit to Quarantine 9851 | -3/Research | Entered Quarantine 9851 | -3/Quarantine | Reached level 26 9872 | -3/Quarantine | Reached level 27 9893 | -3/Quarantine | Destroyed 9 combat bots 9959 | -3/Quarantine | Found Prototype Device 9959 | -3/Quarantine | Identified Adv. EM Shield 10101 | -3/Quarantine | First assault squad dispatched 10134 | -3/Quarantine | Spotted Alpha 7 10136 | -3/Quarantine | Destroyed Alpha 7 10181 | -3/Quarantine | Found Alien Artifact 10181 | -3/Quarantine | Identified Terrabomb 10181 | -3/Quarantine | Used Terrabomb 10188 | -3/Quarantine | Found Terrabomb 10242 | -3/Quarantine | Upgraded with Weapon slot (x1) 10243 | -3/Quarantine | Found Alien Energy Cannon 10243 | -3/Quarantine | Identified Core Cannon 10281 | -3/Quarantine | Found Alien Slashing Weapon 10281 | -3/Quarantine | Identified Sigix Broadsword 10343 | -3/Quarantine | Found Alien Artifact 10385 | -3/Quarantine | Identified Subatomic Replicator 10419 | -3/Quarantine | Reached level 28 10442 | -3/Quarantine | Destroyed 9 combat bots 10495 | -3/Quarantine | Scanned by Researcher 10522 | -3/Quarantine | Discovered new exit (range 15) 10571 | -3/Quarantine | Cryocooling Duct disabled 10586 | -3/Quarantine | Ambient heat levels rising (+20) 10586 | -3/Quarantine | Non-combat units ordered to evacuate 10612 | -3/Quarantine | Cryocooling Duct disabled 10612 | -3/Quarantine | Cryocooling Duct disabled 10627 | -3/Quarantine | Ambient heat levels rising (+40) 10627 | -3/Quarantine | Combat units ordered to evacuate 10646 | -3/Quarantine | Met incapacitated Sigix Warrior 10646 | -3/Quarantine | Lockdown squad dispatched 10646 | -3/Quarantine | Reached level 29 10701 | -3/Quarantine | Spotted Lightning 10701 | -3/Quarantine | Spotted Lightning 10703 | -3/Quarantine | Spotted Lightning 10705 | -3/Quarantine | Destroyed Lightning 10705 | -3/Quarantine | Destroyed Lightning 10705 | -3/Quarantine | High security lockdown imminent 10707 | -3/Quarantine | Destroyed Lightning 10727 | -3/Quarantine | Quarantine Guard activated 10738 | -3/Quarantine | Found Prototype Device 10738 | -3/Quarantine | Identified Exp. EM Shield 10752 | -3/Quarantine | Spotted Quarantine Guard 10753 | -3/Quarantine | Spotted Quarantine Guard 10756 | -3/Quarantine | Spotted Quarantine Guard 10760 | -3/Quarantine | Spotted Quarantine Guard 10760 | -3/Quarantine | Destroyed Quarantine Guard 10760 | -3/Quarantine | Destroyed Quarantine Guard 10761 | -3/Quarantine | Spotted Quarantine Guard 10761 | -3/Quarantine | Spotted Quarantine Guard 10765 | -3/Quarantine | Spotted Quarantine Guard 10780 | -3/Quarantine | Spotted Quarantine Guard 10782 | -3/Quarantine | Destroyed Quarantine Guard 10782 | -3/Quarantine | Spotted Quarantine Guard 10784 | -3/Quarantine | Destroyed Quarantine Guard 10784 | -3/Quarantine | Destroyed Quarantine Guard 10784 | -3/Quarantine | Destroyed Quarantine Guard 10785 | -3/Quarantine | High security lockdown engaged 10786 | -3/Quarantine | Destroyed Quarantine Guard 10786 | -3/Quarantine | Destroyed Quarantine Guard 10786 | -3/Quarantine | Destroyed Quarantine Guard 10786 | -3/Quarantine | Destroyed Quarantine Guard 10787 | -3/Quarantine | Spotted Quarantine Guard 10793 | -3/Quarantine | Destroyed Quarantine Guard 10814 | -3/Quarantine | Destroyed 9 combat bots 10831 | -3/Quarantine | Spotted Quarantine Guard 10843 | -3/Quarantine | Reached level 30 10843 | -3/Quarantine | Destroyed Quarantine Guard 10867 | -3/Quarantine | Destroyed 19 combat bots 10875 | -3/Quarantine | Identified exit to Research 10907 | -3/Quarantine | Spotted Investigator 10907 | -3/Quarantine | Destroyed Investigator 10928 | -3/Quarantine | Found Prototype Launcher 10928 | -3/Quarantine | Identified Containment Facilitator 10930 | -3/Quarantine | Destroyed 13 combat bots 11098 | -3/Quarantine | Crushed by falling debris 11126 | -3/Quarantine | Crushed by falling debris 11130 | -3/Quarantine | Crushed by falling debris 11131 | -3/Quarantine | Core integrity fell below 50% 11132 | -3/Quarantine | Crushed by falling debris 11133 | -3/Quarantine | Core integrity fell below 20% 11144 | -3/Quarantine | Crushed by falling debris 11166 | -3/Quarantine | Crushed by falling debris 11166 | -3/Quarantine | Smashed by cave-in Last Messages --------------- 11055_ ALERT: Heavy assault forces dispatched. 11056_ The unstable cave ceiling collapses. 11074_ System corrupted: Heat flow error (+234). 11075_ The unstable cave ceiling collapses. 11097_ System corrupted: Matter fused (-5). 11098_ The unstable cave ceiling collapses. 11098_ Crushed by falling debris. 11100_ The unstable cave ceiling collapses. 11120_ System corrupted: Heat flow error (+138). 11122_ The unstable cave ceiling collapses. 11126_ Crushed by falling debris. 11127_ The unstable cave ceiling collapses. 11130_ Crushed by falling debris. 11132_ The unstable cave ceiling collapses. 11132_ Crushed by falling debris. 11136_ System corrupted: Heat flow error (+160). 11137_ The unstable cave ceiling collapses. 11144_ Crushed by falling debris. 11145_ The unstable cave ceiling collapses. 11166_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ??########### # # # # # #????????? | | ??# = # #????????? | | ??# # #????????? | | ??# = ###????????? | | ### ### #### ##??????????? | | T # = # = #########??##????????????????? | | # # | = #???????????????????????? | | # + #???????????????????????? | | !# """ # #???????????????????????? | | # """ # #???????????????????????? | | [ # """ # #???????????????????????? | | # """ # #???????????????????????? | | ! # # """!""" #???????????????????????? | | # """ # """ #???????????????????????? | | ### """ # T " " #???????????????????????? | | """ # " #???????????????????????? | | # #???????????????????????? | | # #???????????????????????? | | ##############?################??????? | | ###" # #??#####????# # # # ## ######## | | # * # #### ######## # # # | | # = % ## # # ## # # # # ## | | # = # # ### ## # # | | # [ # # # # ## # # | | # ![=[ # ## ## | | #! !%[ [ @ # # | | # = !###+#####|*# # # | | # =%# ] # # | | # !# ## ### ### ####### ## | | # # """ ## ###???###### # ##?????###? | | # # = """ ## #??????????### #?????????? | | # # """ ## #????????????#########?????????? | | # # ## #??????????????????????????????? | | # # "" "" ## ##?????????????????????????????? | | # # ""T"" ## ###????????????????????????????? | | ## # """ # # #????????????????????????????? | | # #[ =## # #????????????????????????????? | | * ####### #*# #????????????????????????????? | | !%! # #????????????????????????????? | | !!! %= ###????????????????????????????? | | ! """"" #??????????????????????????????? | | ! !* "" ##?????????????????????????????? | | ]## # * ##????????????????????????????? | | * #= !* #????????????????????????????? | | "" # "" =%*!% #????????????????????????????? | | = &" # % ![%[####???????????????????????????? | | %] " + %%!%g=!*![#???????????????????????????? | | %=%*%%* [=%#???????????????????????????? | | " #! %= [=!![[= [#???????????????????????????? | | &" #[%/ ! %%g!== ##???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Energy Generation 70 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 510 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Armor Coverage 150 Resistance: KI 10 Resistance: TH 10 Resistance: EX 100 Resistance: EM 75 Phase Shifting 10 Evasion (%) 90 Targeting Accuracy 20 Core Analysis 6 Matter Filtering 30 Offensive Hacking 45 Defensive Hacking 10 Item Schematics ----------------- Com. Particle Reactor | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Flexi-carbon Leg | -5/Factory | Hacked Arm. Leg | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Alien Tech Used ----------------- Terrabomb Core Cannon Sigix Broadsword Subatomic Replicator Achievements -------------- Cool Guys Equal Opportunity Bot Exterminator Launcher Specialist Monster Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac DSF Fac Fac Res Qua Levels Raised 29 | . . 4 1 4 1 1 1 1 2 1 1 2 3 2 5 XP Earned 46999 | 3000 1300 5924 800 6359 1731 1100 2250 500 3750 1500 1439 2202 4460 3934 6750 XP Spent 43325 | 2985 . 4500 2350 6470 . 3020 . . 5200 2300 . 2600 . 6200 7700 Upgrades 83 | 13 . 6 6 19 . 6 . . 11 1 . 1 . 4 16 Power Slot 1 | 1 . . . . . . . . . . . . . . . Propulsion Slot 1 | 1 . . . . . . . . . . . . . . . Utility Slot 9 | 1 . 3 1 . . . . . 1 1 . 1 . 1 . Weapon Slot 1 | . . . . . . . . . . . . . . . 1 Core Integrity 8 | 4 . . . 4 . . . . . . . . . . . Heat Dissipation 14 | . . . . . . 2 . . . . . . . . 12 Energy Generation 3 | . . . . 2 . 1 . . . . . . . . . Inventory Capacity 1 | . . . . 1 . . . . . . . . . . . Sight Range 4 | . . . . 2 . 2 . . . . . . . . . Sensor Range 15 | 2 . . . 5 . . . . 8 . . . . . . Terrain Scan Density 5 | . . . 5 . . . . . . . . . . . . Ranged Accuracy 8 | 2 . 1 . 2 . 1 . . . . . . . 2 . Hack Attack % 9 | . . 2 . 3 . . . . . . . . . 1 3 KI Resistance % 2 | 1 . . . . . . . . 1 . . . . . . TH Resistance % 2 | 1 . . . . . . . . 1 . . . . . . Protomatter Created 3351 | . 128 345 77 344 . 71 231 186 264 . 117 32 206 184 1166 Integrity Restored 4116 | . 244 726 195 475 . 213 149 . 285 . 324 . 327 336 842 Core 3552 | . 244 726 195 336 . 213 22 . 285 . 324 . 327 336 544 Parts 564 | . . . . 139 . . 127 . . . . . . . 298 Protomatter Decayed 1542 | . 31 59 1 96 . . 205 175 20 . . 32 33 18 872 Game ------ Seed AmyLove Manual? 1 Play Time 01:59:46 Cumulative 38.9 hours Start 2026.03.23 @ 19:37:05 End 2026.03.24 @ 16:38:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 26 Rogue 23 Adventurer 0 Explorer 3 Win Type - Total 3 Types 1/0/0/2/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/Smallcaps Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b1df378-7c43-4cf3-a5a0-25a7f5e1382d