Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.08 @ 08:23:41 Player: XXZ Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2445) 2445 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (612) 612 TOTAL SCORE: 5667 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 382 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 80/100 System Corruption 9% Temperature Cool (3) Movement Core (250) Ox4 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Melee Analysis Suite Authchip [R/Combat] > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (10) --- Improved Terrain Scanner Melee Analysis Suite Transmission Jammer Utility Shielding Heavy Armor Plating Shield Generator Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Authchip [R/Combat] > --- WEAPON ----------- Assault Cannon Great Maul > --- INVENTORY -------- Improved Terrain Scanner Melee Analysis Suite Transmission Jammer Utility Shielding Heavy Armor Plating Shield Generator Hacking Suite System Shield Autogun [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Melee Analysis Suite Hackware Authchip [R/Combat] Protection Utility Shielding Weapon Great Maul Energy Gun Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher EMP Blaster Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 53 | 6 7 3 11 21 5 Power 8 | 1 1 . 4 2 . Engine 6 | 1 1 . 2 2 . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 24 | 2 4 2 4 10 2 Treads 1 | . . . . 1 . Leg 5 | . . . . 3 2 Wheel 8 | 2 . . . 6 . Hover 1 | . 1 . . . . Flight 9 | . 3 2 4 . . Utility 7 | 1 1 . . 4 1 Device . | . . . . . . Storage 3 | 1 1 . . 1 . Processor 1 | . . . . 1 . Hackware 1 | . . . . . 1 Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 14 | 2 1 1 3 5 2 Energy Gun 7 | 2 . 1 1 2 1 Energy Cannon 2 | . 1 . 1 . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Corrupted Parts 1 | . . . . 1 . System Corruption 2 | . . . . 2 . Parts Lost 26 | . . 1 13 10 2 Power 5 | . . . 3 2 . Propulsion 13 | . . 1 6 5 1 Utility 2 | . . . . 2 . Weapon 6 | . . . 4 1 1 Highest Loss Streak 4 | . . 1 4 3 1 To Critical Strikes 1 | . . . . 1 . Average Backups 7 | . 4 6 7 6 8 Power . | . . . 1 . . Propulsion 1 | . 1 3 2 . . Utility 3 | . . 1 1 3 7 Weapon 2 | . 1 2 2 2 1 Tool/Special . | . . . . . . Unused Backups 11 | . . 1 . 2 8 Power . | . . . . . . Propulsion . | . . . . . . Utility 9 | . . . . 2 7 Weapon 2 | . . 1 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 98 93 76 77 92 Engine 11 | . 14 11 6 15 16 Core 1 | . . . 4 . . Treads 1 | . . . . 3 . Leg 3 | . . . . 2 12 Wheel 8 | . 19 . . 9 19 Hover 1 | . 1 . 2 . . Flight 10 | . 7 37 21 2 . Storage 15 | . 26 22 22 9 9 Processor 2 | . . . . 2 9 Hackware 1 | . . . . . 7 Protection 5 | . . . . 14 1 Energy Gun 5 | . 21 11 6 3 . Energy Cannon 3 | . 6 11 8 . . Ballistic Cannon 3 | . . . . 6 6 Launcher 1 | . . . 4 . . Impact Weapon 4 | . . . . 7 8 Peak Build Rating 27 | 6 7 10 17 21 27 Average Rating 16 | 4 6 9 13 17 24 On Entrance 8 | . 6 7 9 10 21 Naked Turns . | . . . . . . Heaviest Build 37 | 12 14 15 25 37 37 Greatest Support 46 | 26 26 16 12 46 46 Greatest Overweight (x) 11 | 3 3 1 6 11 3 Average Overweight (x) 1 | . . . 1 . 1 Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 10 Most Carried 10 | 2 8 8 8 10 10 Average Carried 7 | . 4 6 7 7 9 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 10 | 2 8 7 4 10 9 Class Distribution -------------------- 49% | Mutant 36% | Scavenger-Mutant 13% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Sto Mat Gar Matter Collected 1002 | 178 58 111 242 314 99 Remotely . | . . . . . . Salvage Created 2975 | . 175 . 1165 1115 520 Parts 148 | . 19 . 66 43 20 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Combat Hostiles Destroyed 63 | . 5 . 26 21 11 Melee 13 | . . . . 7 6 Guns 13 | . . . 5 8 . Cannons 15 | . 5 . 10 . . AOE 11 | . . . 11 . . Classes Destroyed 13 | . 4 . 7 . 2 Worker 9 | . 1 . 2 6 . Builder 2 | . . . 2 . . Hauler 2 | . . . 1 1 . Recycler 2 | . . . 1 1 . Watcher 8 | . 1 . 2 5 . Swarmer 13 | . 3 . 5 5 . Cutter 2 | . . . . . 2 Grunt 28 | . 2 . 13 9 4 Brawler 3 | . . . 1 2 . Duelist 2 | . . . 1 . 1 Protector 2 | . . . 2 . . Sentry 11 | . . . 4 5 2 Hunter 2 | . . . . . 2 Best Kill Streak 12 | . 3 . 12 7 3 Combat Bots Only 11 | . 3 . 11 6 3 Max Kills in Single Turn 6 | . 1 . 6 1 1 Gunslinging . | . . . . . . Exploded 6 | . . . 6 . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Hostile Shots Fired 372 | . 21 8 120 151 72 Missed 112 | . 3 4 34 50 21 Hits 260 | . 18 4 86 101 51 Melee 27 | . . . . 7 20 Projectile 233 | . 18 4 86 94 31 AOE 2 | . . . . . 2 Critical Strikes 20 | . . 1 2 5 12 Actively Blocked 1 | . . . . 1 . Damage Taken 3046 | . 174 49 905 1157 761 Core 809 | . 55 . 203 303 248 Absorbed by Shields . | . . . . . . Redirected to Shielding 77 | . . . . 77 . Ignored by Resistances 881 | . 53 13 270 332 213 Regen/Repaired (Parts) 114 | . 29 . . 85 . Core Remaining (%) 75 | 100 78 . 49 . . Volleys Fired 115 | . 15 . 55 39 6 Largest 2 | . 2 . 2 2 1 Hottest 125 | . 100 . 106 125 65 Shots Fired 183 | . 29 . 100 47 7 Gun 101 | . 16 . 37 43 5 Cannon 66 | . 13 . 47 4 2 Launcher 16 | . . . 16 . . Special . | . . . . . . Kinetic 9 | . . . . 4 5 Thermal 126 | . 15 . 66 43 2 Explosive . | . . . . . . Electromagnetic 48 | . 14 . 34 . . Robot Hit Streak 17 | . 6 . 17 14 6 Robot Miss Streak 3 | . 2 . 3 2 . Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 204 | . 17 . 75 78 34 Core Hits 93 | . 11 . 54 23 5 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 20 | . . . . 12 8 Critical Strikes 28 | . . . 1 19 8 Burn 4 | . . . 1 3 . Smash 24 | . . . . 16 8 Melee Attacks 80 | . . . . 49 31 Impact 80 | . . . . 49 31 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . . . . 8 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6830 | . 287 . 2383 2662 1498 Guns 1096 | . 87 . 469 468 72 Cannons 1295 | . 191 . 1079 25 . Explosions 828 | . . . 828 . . Melee 3591 | . . . . 2169 1422 Ramming 20 | . 9 . 7 . 4 Kinetic 67 | . . . . 25 42 Thermal 2204 | . 216 . 1490 468 30 Explosive 328 | . . . 328 . . Electromagnetic 620 | . 62 . 558 . . Impact 3591 | . . . . 2169 1422 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . 3 9 9 Average Corruption 5 | . . . 2 5 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 74 | . . . 17 34 23 Message Errors 17 | . . . 3 5 9 Matter Fused 20 | . . . 6 10 4 Heat Flow Errors 1 | . . . 1 . . Energy Discharges 9 | . . . 3 3 3 Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 9 | . . . 1 7 1 Data Loss (major) 8 | . . . 2 4 2 Misfires 4 | . . . . 2 2 Alerts 3 | . . . 1 1 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 1357 | . . . 34 884 439 Projectiles 22 | . . . 22 . . Explosions 12 | . . . 12 . . Melee 1323 | . . . . 884 439 Knockbacks 4 | . . . . 2 2 Impact 4 | . . . . 2 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 138 | . 4 . 134 . . Shots 7 | . . . 7 . . Rammed 10 | . 1 . 5 . 4 Targets Rammed 10 | . 1 . 5 . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 465 | . 465 19 277 227 12 Average Temperature 79 | . 171 10 61 59 5 Received Heat Transfer 1197 | . 105 36 381 423 252 Effects 6 | . 6 . . . . Shutdowns 2 | . 2 . . . . Interference 2 | . 2 . . . . Short Circuit 1 | . 1 . . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 13 | . . . . 8 5 Combat Hostiles 11 | . . . . 6 5 Parts Fried 26 | . . . 1 16 9 Impact Corruptions 40 | . . . . 24 16 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 1 . 5 3 . Heat Transferred 4538 | . 481 . 2577 1406 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 10 | . . . 10 . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Maximum Alert Level 2 | . . . 2 . 1 Low Security (%) 65 | 100 100 100 41 100 29 Level 1 29 | . . . 47 . 70 Level 2 4 | . . . 11 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 442 | . 90 30 442 115 361 Initial 39 | . . 30 . 39 19 Average 140 | . 21 14 236 46 194 Influence Increases 2393 | . 132 . 1223 676 362 Destroy 0b10 Robot/C 1500 | . 100 . 760 420 220 Destroy 0b10 Robot/NC 135 | . 10 . 50 65 10 Destroy Leader 390 | . 22 . 226 112 30 Allied During Kill 47 | . . . 47 . . Successful Hack 25 | . . . 13 . 12 Disable Machine 36 | . . . 36 . . Destroy Structure 65 | . . . 61 4 . Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 180 | . . . 30 60 90 Influence Decreases 2032 | . 47 85 1112 752 36 Entered New Map 143 | . . 55 . 72 16 Time Decay 1410 | . 47 20 752 591 . Lost Part 239 | . . 10 120 89 20 Lost Ally 240 | . . . 240 . . Squads Dispatched 9 | . . . 9 . . Investigation 3 | . . . 3 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault 2 | . . . 2 . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Distress Signals 8 | . . . 3 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 111 | . 10 1 53 34 13 Peak Tracking Total 11 | . 2 1 11 4 6 Tactical Retreats 7 | . . . 1 3 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Traps Triggered 15 | . . . 6 2 7 Indirectly 2 | . . . 2 . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Sto Mat Gar Machines Disabled 4 | . . . 4 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Machines Accessed 26 | . 4 2 12 7 1 Terminals 16 | . 2 1 8 4 1 Fabricators . | . . . . . . Repair Stations 4 | . 1 . 1 2 . Recycling Units 4 | . 1 1 2 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 53 | . 8 4 27 13 1 Successful 32 | . 7 3 12 9 1 Failed 21 | . 1 1 15 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 28 | . 4 1 16 6 1 Fabricators . | . . . . . . Repair Stations 11 | . 2 . 3 6 . Recycling Units 10 | . 2 3 5 . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . 3 1 . Terminal Hacks 18 | . 3 1 9 4 1 Record 5 | . 2 . 2 1 . Part Schematic 2 | . . . 2 . . Robot Schematic 1 | . . . 1 . . Prototype ID Bank 5 | . 1 1 2 1 . Open Door 2 | . . . 2 . . Locate Traps 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Garrison Registry 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 . . 4 . Scan Component 4 | . 1 . . 3 . Repair 2 | . 1 . . 1 . Recycling Unit Hacks 7 | . 2 2 3 . . Report Inventory 4 | . 1 1 2 . . Retrieve Components 3 | . 1 1 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 3 . 8 2 1 Full Trace Events 3 | . . . 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . 1 . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . 1 . Time 70 | . 26 . . 44 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 14 | . 2 3 9 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Sto Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Total Allies 12 | . . . 12 . . Largest Group 10 | . . . 10 . . Highest-Rated Group 88 | . . . 88 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 116 | . . . 116 . . Total Damage 1226 | . . . 1226 . . Kills 14 | . . . 14 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Sto Mat Gar Turns Passed 4152 | 55 256 65 1553 1507 716 Spaces Moved 2167 | 43 164 125 720 729 386 Core 70 | 15 . . 16 22 17 Treads 194 | . . . . 194 . Legs 304 | . . . . 108 196 Wheels 730 | 28 146 . . 383 173 Hover 31 | . . . 31 . . Flight 838 | . 18 125 673 22 . Fastest Speed 31 | 50 90 31 34 85 85 Average Speed 153 | 103 100 47 188 155 147 Slowest Speed 600 | 200 280 114 440 600 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . 1 2 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 27 12 84 63 37 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 60 | . . . 57 3 . Melee . | . . . . . . Projectile 7 | . . . 4 3 . AOE 53 | . . . 53 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Total 2621 | 50 223 129 802 953 464 Wait 127 | . 26 . . 85 16 Move 2154 | 42 163 122 715 728 384 Hop 3 | . . 1 2 . . Pick Up 39 | 2 9 2 6 17 3 Fast Attach 28 | 6 1 . 5 13 3 Attach 14 | . . 2 7 4 1 Detach . | . . . . . . Swap 22 | . 6 1 5 8 2 Drop 19 | . 2 1 2 10 4 Fire 115 | . 15 . 55 39 6 Melee 80 | . . . . 49 31 Ram 10 | . 1 . 5 . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Repaired Beam Cannon 223 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 312 | -10/Materials | Entered another Materials area 312 | -9/Materials | Evolved 2 slots: Propulsion x2 338 | -9/Materials | Discovered new exit (range 16) 377 | -9/Materials | Entered Storage 482 | -9/Storage | Met a pair of Derelict thieves 679 | -9/Storage | Destroyed 11 combat bots 1006 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1298 | -9/Storage | Build established: Commander-Mutant 1822 | -9/Storage | Garrison activated, responded to threat 1836 | -9/Storage | Core integrity fell below 50% 1856 | -9/Storage | Lost 4 parts (1p2n1w) 1918 | -9/Storage | Discovered new exit (range 7) 1930 | -9/Storage | Entered Materials 1930 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2000 | -8/Materials | Lost 3 parts (1p1u1w) 2200 | -8/Materials | Lost 3 parts (3n) 2708 | -8/Materials | Build established: Mutant 3089 | -8/Materials | Core integrity fell below 50% 3373 | -8/Materials | Repaired Broken Rnf. Ion Engine 3394 | -8/Materials | Build established: Scavenger-Mutant 3413 | -8/Materials | Identified exit to Garrison 3437 | -8/Materials | Entered Garrison 3453 | -8/Garrison | Triggered checkpoint 3609 | -8/Garrison | Triggered checkpoint 3710 | -8/Garrison | Discovered new exit (range 8) 3763 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3921 | -8/Garrison | Triggered checkpoint 4017 | -8/Garrison | Discovered new exit (range 22) 4017 | -8/Garrison | Discovered new exit (range 51) 4017 | -8/Garrison | Discovered new exit (range 72) 4109 | -8/Garrison | Core integrity fell below 20% 4153 | -8/Garrison | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- Imp. Aluminum Leg severed. Wheel severed. C-17 Slicer suffers critical hit (Smash). Destroyed Blade Saw. Destroyed Surge Thruster. C-17 Slicer system corrupted by crushing effect. Lgt. Nuclear Core fried. C-17 Slicer destroyed. Rnf. Ion Engine severed. Great Maul severed. Slammed into C-17 Slicer. Acquired Autogun. ADID8UVUFELD1EAA5NSC>>KHYW< System corrupted: Autogun jammed. Autogun severed. Acquired 10 matter. System corrupted: Matter fused (-6). Acquired 18 matter. Acquired Particle Gun. Destroyed Reaction Control System. Map ----- +----------------------------------------------------+ | #??????????# #??# #??# ## #????# + #? | | ##??????????# #??# #??# ##+####?# ######## #? | | ????????????# #??# #??# ## #?# #??????# #? | | ????????????# ####+####++##""""###+######## #? | | ????????????# ^^ #? | | ????????????# ^^ ## | | ????????????# | | ????????????############ ## ^^^## ############ | | ?????????????????????### ##^^^ ## ###????????? | | ?????????????????????# " #????????? | | ?????????????????????# " #????????? | | ?????????????????????# " #????????? | | ?????????????????????# " #????????? | | ???????????????###???### ## ## ###????????? | | ?????????????###T#######% ## ## ############ | | ?????????????# *[=% | | ?????????????# %=*== | | ?????????????# ###+####% = ####+##### | | ?????????????# #?# #??## ## % ###+##??# #???# | | ?????????????# #?# #???# ## % #?# #???# #???# | | ############## ### ##### #####+#?# #???# #???# | | % + + #???# ### #???# ##### | | #### #########^ ##### ### #???# #???# + | | ?# #########^ #???# #?# #???##### #???####### | | ?#% + ## #####+###c #???????# #?????????# | | ?# ###### ## =*!%@ #???????# #?????????# | | ?### #????# ## %!== #???????# #??###????# | | ???# #????# ## ############???????# #### ###### | | ???# #????# ## #??????????????????# + | | ???# ###### ## #??????????????????# ###### #####+ | | ???# + + #??????????????????# #????# #???# | | ???### ##### #??????????????????#%#????# ###?# | | ????#"""""#??# #????????????????###+######[ %### | | ????#######??# #????????????????#*== [!+ | | ?????????????# #???????????????##%######## #### | | ?????????????# #???????????????#/=!#?????# ###??? | | ?????????????# #???????????????#/ !#?????# #????? | | ????########## #???????????????#/ !#?????# #????? | | ????# #???????????????#/= #?????# #????? | | ????# #???????????????## ##???### #????? | | ????# < ###### #????????????????# ##???#"# #????? | | ????# #????# #####????????????# "#???#" #????? | | ????#####?#### ####?????????# T#???#" #????? | | ??????????# #?????????#""#???#" #????? | | ??????????# #?????????####???#"#+#????? | | ??????????#^"&&" "&&" #????????????????### #????? | | ??????????# "&&" "&&" #??????????????????# #????? | | ??????????# """" &"""" #??????????????????# #????? | | ??????????# !&&%&&=#??????????????????# #????? | | ??????????# =&&&&&!#??????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 545 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 63 Melee Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Terrain Scanner | -9/Storage | Hacked Adv. ECM Suite | -9/Storage | Hacked Robot Schematics ------------------ K-01 Serf | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 71% | -10/Materials Rnf. Ion Engine | 39% | -8/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed AntimissileReflexBuckler Manual? 0 Play Time 01:01:14 Cumulative 34.2 hours Start 2025.10.08 @ 07:12:20 End 2025.10.08 @ 08:23:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 52 Rogue 15 Adventurer 37 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 199c0b57-7a36-43c7-8c95-964c384fed83