Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.09 @ 22:22:57

Player: golanco

Result: Destroyed by FZ-PIN(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (22)      110
Value Destroyed (392)      392
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 902

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     288/300
Energy                     83/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (480) Ox4
Location                   -10/Subcaves

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
   Light Treads
>        --- UTILITY (2) ------
         Huge Storage Unit
>        --- WEAPON (2) -------
  Medium Laser
   Light Assault Rifle
>        --- INVENTORY (25) ---
         Ion Engine
         Ion Engine
         Ion Engine
   Light Ion Engine
   Light Treads
         Heat Sink
   Small Storage Unit
         Huge Storage Unit
   Light Armor Plating
   Light Armor Plating
   Light Armor Plating
   Light Armor Plating
   Light Armor Plating
   Light Armor Plating
   Light Armor Plating
         EM Pulse Gun
         Grenade Launcher
         Grenade Launcher
         Grenade Launcher

 Peak State 
------------
>        --- POWER ------------
   Light Nuclear Core
>        --- PROPULSION -------
   Light Treads
   Light Treads
>        --- UTILITY ----------
         Huge Storage Unit
   Light Armor Plating
>        --- WEAPON -----------
         Particle Gun
   Light Assault Rifle
>        --- INVENTORY --------
         Ion Engine
         Ion Engine
         Ion Engine
   Light Ion Engine
   Light Treads
         Heat Sink
   Small Storage Unit
         Huge Storage Unit
   Light Armor Plating
   Light Armor Plating
   Light Armor Plating
   Light Armor Plating
   Light Armor Plating
   Light Armor Plating
   Light Armor Plating
         EM Pulse Gun
  Medium Laser
         Grenade Launcher
         Grenade Launcher
         Grenade Launcher
[Rating: 12]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Huge Storage Unit
  Storage                  Huge Storage Unit
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               Particle Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             17   | 8   8   1   
  Power                    3    | 1   2   .   
    Engine                 2    | 1   1   .   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               3    | 2   1   .   
    Treads                 3    | 2   1   .   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   3   .   
    Device                 .    | .   .   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   2   .   
    Artifact               .    | .   .   .   
  Weapon                   7    | 4   2   1   
    Energy Gun             3    | 1   1   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 3   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   1   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   3   4   
  Power                    2    | .   1   1   
  Propulsion               1    | .   .   1   
  Utility                  2    | .   1   1   
  Weapon                   2    | .   1   1   
  Highest Loss Streak      4    | .   1   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     94   | .   95  87  
  Engine                   8    | .   9   .   
  Core                     4    | .   4   11  
  Treads                   28   | .   28  28  
  Storage                  14   | .   14  14  
  Protection               10   | .   10  7   
  Energy Gun               4    | .   3   11  
  Ballistic Gun            22   | .   22  14  
  Launcher                 1    | .   1   .   
Peak Build Rating          12   | 6   12  12  
  Average Rating           8    | 3   8   10  
  On Entrance              6    | .   6   12  
Naked Turns                .    | .   .   .   
Heaviest Build             92   | 12  92  92  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  2    | .   2   2   
  Average Overweight (x)   1    | .   1   2   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         21   | 6   22  25  
  Most Carried             20   | 2   20  20  
  Average Carried          11   | .   11  19  
  Final Capacity           25   | 8   25  25  
  Final Carried            20   | 2   20  19  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           624  | 183 441 .   
  Remotely                 .    | .   .   .   
Salvage Created            847  | .   847 .   
  Parts                    42   | .   42  .   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           4    | .   4   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  10   | .   10  .   
  Guns                     8    | .   8   .   
  AOE                      2    | .   2   .   
Classes Destroyed          8    | .   8   .   
  Worker                   2    | .   2   .   
  Tunneler                 1    | .   1   .   
  Hauler                   2    | .   2   .   
  Recycler                 4    | .   4   .   
  Operator                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  3    | .   3   .   
  Grunt                    7    | .   7   .   
Best Kill Streak           4    | .   4   .   
  Combat Bots Only         2    | .   2   .   
Max Kills in Single Turn   2    | .   2   .   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        100  | .    84   16   
  Missed                   27   | .    25   2    
Damage Taken               1067 | .    745  322  
  Core                     252  | .    167  85   
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              88   | .    77   11   
  Largest                  2    | .    2    2    
  Hottest                  85   | .    85   85   
Shots Fired                171  | .    150  21   
  Gun                      166  | .    145  21   
  Cannon                   .    | .    .    .    
  Launcher                 5    | .    5    .    
  Special                  .    | .    .    .    
  Kinetic                  142  | .    131  11   
  Thermal                  24   | .    14   10   
  Explosive                5    | .    5    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         21   | .    8    21   
  Robot Miss Streak        5    | .    5    .    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    2    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           100  | .    79   21   
  Core Hits                44   | .    44   .    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    1    .    
  Critical Strikes         1    | .    1    .    
    Destroy                1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1120 | .    1120 .    
  Guns                     871  | .    871  .    
  Cannons                  .    | .    .    .    
  Explosions               246  | .    246  .    
  Melee                    .    | .    .    .    
  Ramming                  3    | .    3    .    
  Kinetic                  787  | .    787  .    
  Thermal                  84   | .    84   .    
  Explosive                246  | .    246  .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      23   | .    23   .    
  Shots                    1    | .    1    .    
  Rammed                   1    | .    1    .    
Targets Rammed             1    | .    1    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        227  | .    227  16   
  Average Temperature      49   | .    52   7    
  Received Heat Transfer   360  | .    360  .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         185  | .    185  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             196  | .   196 .   
  Initial                  .    | .   .   .   
  Average                  80   | .   87  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           4    | .   4   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              19   | .   18  1   
  Peak Tracking Total      5    | .   5   1   
  Tactical Retreats        3    | .   3   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          1    | .   1   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                1    | .   1   .   
  Successful               1    | .   1   .   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     10   | .   10  .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               1497 | 117  1312 68   
Spaces Moved               439  | 67   362  10   
  Core                     2    | 2    .    .    
  Treads                   437  | 65   362  10   
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  320  
  Average Speed            271  | 156  291  320  
  Slowest Speed            320  | 160  320  320  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       24   | 5    66   3    
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          15   | .    15   .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      15   | .    15   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      586  | 75  483 28  
  Wait                     22   | .   16  6   
  Move                     437  | 66  361 10  
  Hop                      .    | .   .   .   
  Pick Up                  19   | 1   18  .   
  Fast Attach              9    | 6   3   .   
  Attach                   3    | .   2   1   
  Detach                   1    | .   1   .   
  Swap                     5    | 2   3   .   
  Drop                     1    | .   1   .   
  Fire                     88   | .   77  11  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    1    | .   1   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   25 | -11/Scrapyard | Discovered new exit (range 16)
  118 | -11/Scrapyard | Entered Materials
  282 | -10/Materials | Discovered new exit (range 15)
  306 | -10/Materials | Build established: Mutant
  922 | -10/Materials | Core integrity fell below 50%
 1372 | -10/Materials | Discovered new exit (range 5)
 1411 | -10/Materials | Discovered new exit (range 8)
 1430 | -10/Materials | Entered Subcaves
 1491 | -10/Subcaves  | Core integrity fell below 20%
 1498 | -10/Subcaves  | Destroyed by FZ-PIN(R) with Subdweller Machine Gun

 Last Messages 
---------------
01281_ R-06 Scavenger collects Datajack.
01306_ O-16 Technician destroyed.
01342_ K-01 Serf cleans the Integration Channel.
01350_ K-01 Serf collects debris. <x2>
01359_ R-06 Scavenger collects Hover Unit.
01360_ K-01 Serf collects debris. <x3>
01370_ U-05 Engineer lays Concrete.
01372_ K-01 Serf collects debris.
01372_ EXIT=FOUND
01408_ T-07 Excavator is excavating.
01411_ EXIT=FOUND
01426_ U-05 Engineer lays Concrete.
01427_ U-05 Engineer builds a Wall.
LOCATION=UNKNOWN
AMBIENT_HEAT=-10
GOAL=ESCAPE
01468_ Lgt. Armor Plating destroyed.
01484_ Lgt. Nuclear Core destroyed.
01488_ Particle Gun destroyed.
01492_ Lgt. Treads destroyed.

 Map 
-----
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DiametricNavigationFragment
  Manual?         0
Play Time         00:08:08
  Cumulative      82.8 hours
  Start           2025.04.09 @ 19:47:40
  End             2025.04.09 @ 22:22:57
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          196
  Rogue           196
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             24
Gallery%          36
Achievement%      32
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              36/Smallcaps
Map View          50x40
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 88ac2d75-0fda-4452-be09-8915431ab7b4