Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.03 @ 20:53:46 // Winter2019/RPGLIKE Player: Rumbl3 Result: Smashed by cave-in Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (340) 1700 Value Destroyed (15982) 15982 Prototype IDs (85) 1700 Alien Tech Used (3) 600 Bonus (22738) 22738 TOTAL SCORE: 55220 Bonus ------- High Alert Combat Kills 2097 Follower Combat Kills 717 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 514 Found Hidden Lab 3000 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Friendly Fire -3290 Cogmind --------- Core Integrity 0/1750 Matter 287/300 Energy 32/1700 System Corruption 18% Temperature Cool (6) Movement Hovering (24) Location -1/Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY (15) ----- Experimental Power Amplifier Experimental Coolant Injector Experimental Energy Well Long-range Terrain Scanner Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Force Booster Advanced Reaction Control System Advanced Phase Shifter Medium Regenerative Plating Thermal Barrier Improved Force Field > --- WEAPON (3) ------- Vortex Driver Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (7) ---- Protomatter-76 Improved Linear Gravjet Experimental Sensor Array Advanced Particle Accelerator Z-bomb Delivery System Advanced Remote Datajack Plasma Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Experimental Power Amplifier Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Advanced Signal Interpreter Experimental Targeting Computer Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Particle Accelerator Advanced Force Booster Advanced Reaction Control System Advanced Phase Shifter Medium Regenerative Plating Thermal Barrier Improved Force Field > --- WEAPON ----------- Vortex Driver Z-bomb Delivery System Plasma Lance > --- INVENTORY -------- Improved Linear Gravjet Experimental Cooling System Experimental Sensor Array Long-range Terrain Scanner Compact HERF Cannon Shock Bomb Launcher Enhanced Force Lance [Rating: 207] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Cooled Airjet Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Experimental Q-thruster Utility Advanced Signal Interpreter Device Long-range Terrain Scanner Storage Experimental Energy Well Processor Advanced Signal Interpreter Protection Centrium Light Armor Plating Weapon Enhanced Force Lance Energy Gun Heavy EM Pulse Gun Energy Cannon Compact HERF Cannon Ballistic Gun Gauss Rifle Launcher Shock Bomb Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Slots Evolved 19 | 1 2 . 1 1 2 . . 2 . 1 . . . . . . 1 . 1 . . . 1 . 2 . . 1 . . . . . 1 . . . 1 1 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 13 | . 1 . 1 . 2 . . 1 . 1 . . . . . . 1 . 1 . . . . . 1 . . 1 . . . . . 1 . . . 1 1 . Weapon 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 326 | 4 5 3 10 8 10 . 10 32 . 27 1 1 3 1 1 2 7 4 11 . 9 7 10 2 19 3 6 4 13 2 5 4 . 14 6 3 10 18 1 50 Power 13 | 1 . . 2 . 1 . . 1 . 2 . . . 1 . 1 . . . . . 1 1 . 1 . . . . . . . . . . . . . . 1 Engine 7 | 1 . . 2 . . . . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 40 | 1 2 . 3 1 2 . . 8 . 3 . . . . . . . . . . . 1 . . 1 . 1 . . . . . . 2 . 2 5 4 . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 36 | . 2 . 3 . 2 . . 8 . 3 . . . . . . . . . . . 1 . . 1 . 1 . . . . . . 2 . 2 4 4 . 3 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Utility 143 | 1 1 . 3 2 5 . 6 8 . 17 . 1 . . 1 1 3 1 8 . 5 2 1 . 10 2 2 4 9 2 4 4 . 3 4 1 3 10 1 18 Device 88 | 1 . . 1 2 3 . 3 4 . 12 . . . . . . 1 . 3 . 2 1 . . 6 2 2 3 6 2 4 4 . 1 3 . 2 6 1 13 Storage 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . 2 Processor 18 | . 1 . 2 . 1 . 1 1 . 1 . 1 . . . . 1 . . . . 1 . . 2 . . . 1 . . . . . 1 . . 1 . 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 32 | . . . . . 1 . 2 3 . 4 . . . . 1 1 1 1 5 . 3 . 1 . 1 . . . 2 . . . . 1 . 1 1 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 130 | 1 2 3 2 5 2 . 4 15 . 5 1 . 3 . . . 4 3 3 . 4 3 8 2 7 1 3 . 4 . 1 . . 9 2 . 2 4 . 27 Energy Gun 9 | 1 . . . 1 . . . 3 . 1 . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . Energy Cannon 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 2 . 12 Ballistic Gun 33 | . 1 1 1 2 1 . 1 7 . 2 . . . . . . . . 2 . . 2 1 2 2 . 2 . 1 . . . . 3 . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 31 | . 1 1 1 1 1 . 2 2 . . . . 2 . . . 2 2 . . 1 . 2 . 1 . . . . . 1 . . 4 . . . 2 . 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 25 | . . 1 . 1 . . . 3 . 2 1 . 1 . . . 2 1 1 . 2 1 5 . 2 1 1 . . . . . . . . . . . . . Piercing Weapon 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . 1 . . 8 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . . 1 3 . . 1 . 1 . . 2 . . . . . . . . 1 . . 6 . . 1 . 1 . 3 . . 1 . 3 6 . 10 Parts Lost 7 | . . . . . . . 2 . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . . . 2 . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . 1 . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 100 100 98 95 98 90 94 99 100 99 98 95 99 100 99 100 100 99 98 100 92 93 98 93 94 94 94 94 95 95 94 94 95 94 95 95 94 94 95 94 Engine 3 | . 19 14 11 11 6 . . 7 7 6 7 7 7 7 7 1 . . . . . . 5 5 1 . . . . . . . . . . . . . . . Reactor 2 | . . . . . 3 9 9 . . . . . . . . 5 6 6 6 6 6 4 . . 3 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 Hover 18 | . 2 28 24 16 13 18 18 19 23 21 21 21 21 21 21 21 20 20 19 18 18 18 17 17 20 21 21 20 20 19 19 19 19 18 18 18 17 17 16 16 Device 25 | . 19 14 24 23 21 9 18 23 23 21 19 14 14 14 14 14 18 20 20 25 27 31 29 29 24 26 29 30 30 31 32 32 33 31 31 31 31 32 35 33 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 1 3 1 . . . . 3 4 4 4 4 4 4 Processor 18 | . 1 14 12 11 14 18 18 15 15 20 21 23 28 28 28 28 26 26 25 25 19 18 17 17 15 15 15 15 18 19 19 19 19 18 18 18 18 17 16 19 Protection 4 | . . . . . 1 9 4 7 7 6 7 7 7 7 6 7 6 5 5 6 5 6 5 5 5 5 5 5 4 4 4 4 4 4 4 4 3 3 4 4 Energy Gun 1 | . 19 12 . 3 . . . 4 . 1 . . . . . . . . . . 1 . . . 1 5 5 5 5 4 1 . . . . . . . . . Ballistic Gun 4 | . 18 6 3 9 13 18 10 12 7 7 . . . . . . . . 7 6 1 2 4 . 8 5 5 5 2 . . . . 2 4 4 . . . . Launcher 1 | . . 7 8 6 6 . 6 2 . . . . . . . . 1 4 6 6 2 . 5 . 1 . . . . . 2 4 4 1 . . . . . . Slashing Weapon 6 | . . 1 12 10 9 9 9 3 15 11 20 21 20 21 21 21 19 14 5 6 8 10 3 10 4 4 4 5 . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 9 9 9 9 9 8 9 9 8 8 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 10 10 11 15 18 40 40 40 36 34 35 32 29 33 29 29 35 39 35 51 37 43 44 44 42 61 57 57 63 65 64 71 71 71 74 79 79 81 87 92 112 Greatest Support 128 | 10 12 12 19 19 39 44 44 45 45 54 54 54 54 54 54 54 54 54 54 54 72 54 65 65 66 66 66 66 66 66 71 71 71 76 81 81 81 91 91 128 Greatest Overweight (x) 3 | . 1 . 1 1 1 1 . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . 1 . . 1 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 1 3 3 3 4 4 5 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Average Capacity 6 | . 1 3 3 3 4 4 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Most Carried 7 | 1 3 3 3 4 4 5 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Average Carried 6 | . 1 3 2 3 4 4 6 6 7 6 6 7 6 7 7 7 7 7 6 7 6 6 6 6 6 7 7 6 6 6 6 6 7 6 6 6 6 6 6 6 Final Capacity 7 | 1 3 3 3 4 4 5 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Final Carried 7 | 1 3 3 3 4 4 5 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 5 7 7 7 7 7 6 7 7 7 7 7 6 7 7 7 7 Class Distribution -------------------- 27% | Hauler-Scout 20% | Hauler-Ninja 19% | Scavenger-Mutant 7% | Mutant 4% | Hauler-Mutant 4% | Scavenger-Scout 3% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Scout | -9/Materials Assassin | -9/Mines Scavenger-Assassin | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Scout | -7/Factory Hauler-Scout | -7/Lower Caves Hauler-Scout | -7/Lower Caves Hauler-Scout | -7/Zion Hauler-Scout | -6/Proximity Caves Hauler-Scout | -6/Factory Hauler-Scout | -6/Waste Hauler-Scout | -6/Factory Hauler-Scout | -6/Lower Caves Hauler-Scout | -6/Lower Caves Hauler-Scout | -6/Data Miner Hauler-Ninja | -5/Proximity Caves Hauler-Ninja | -5/Factory Hauler-Scout | -5/Upper Caves Hauler-Ninja | -5/Upper Caves Hauler-Scout | -5/Warlord Hauler-Ninja | -4/Proximity Caves Hauler-Ninja | -4/Factory Hauler-Scout | -4/Waste Hauler-Ninja | -4/Factory Hauler-Ninja | -4/Upper Caves Hauler-Ninja | -4/Upper Caves Hauler-Ninja | -4/Zhirov Hauler-Ninja | -3/Proximity Caves Hauler-Ninja | -3/Research Hauler-Ninja | -3/Armory Hauler-Ninja | -3/Lab Hauler-Ninja | -2/Research Hauler-Ninja | -2/Testing Hauler-Assassin | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Matter Collected 6477 | 267 214 60 145 123 174 96 202 921 . 430 45 17 30 10 10 20 125 115 297 . 160 70 259 10 372 5 44 130 138 30 40 70 . 244 98 . 140 204 10 1152 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24535 | 171 392 80 371 146 210 218 394 1280 . 720 354 242 61 965 339 797 457 247 399 . 259 242 421 72 145 . 188 894 800 33 106 159 . 382 658 . 635 1534 305 9859 Parts 1174 | 14 22 7 29 14 23 6 44 94 . 39 7 15 1 16 7 13 38 12 14 . 8 6 11 2 16 . 6 10 49 3 30 2 . 17 36 . 27 114 10 412 Haulers Intercepted 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . Recyclers Shooed 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 173 | . . . . . . . . . . . 2 15 1 16 . . . 6 3 . 1 . 2 11 107 . . . . . 7 2 . . . . . . . . Prevented 61 | . . . . . . . . . . . . . . 6 . . . 3 12 . 9 . 2 . 22 1 . . . . 6 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Combat Hostiles Destroyed 268 | . 9 4 9 5 6 7 18 25 . 14 3 7 . 5 2 . 12 8 6 . 5 1 9 . 4 1 1 . 12 1 8 . . 12 12 . 5 23 1 33 Melee 155 | . . . 7 2 1 4 11 2 . 12 3 7 . 5 2 . 8 2 . . 2 1 . . . . . . 12 1 5 . . 2 12 . 4 23 1 26 Guns 44 | . 7 2 . 1 1 3 3 16 . 2 . . . . . . . . 3 . . . 1 . 3 1 1 . . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 AOE 54 | . 2 2 2 2 4 . 4 6 . . . . . . . . 2 5 1 . 2 . 7 . 1 . . . . . 1 . . 10 . . . . . 3 Classes Destroyed 22 | 2 4 . 3 . 1 1 1 3 . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . 1 Worker 20 | . . . 2 1 . . . 3 . 1 . . . . . . . . . . . 1 . . . . 4 . . . . . . 1 . . 3 1 . 3 Builder 7 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunneler 7 | 4 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . Recycler 6 | 1 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Operator 4 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 14 | . 1 . 2 . . . . 5 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . 2 1 . Swarmer 52 | . 3 3 3 1 . 2 4 4 . 3 . . . . 1 . . 3 . . . . 4 . . 1 . . . . . . . 10 5 . 1 . . 4 Grunt 87 | . 6 1 4 4 1 4 6 13 . 4 . 5 . 2 . . 5 3 4 . 4 . . . 1 . . . 5 . 2 . . 1 1 . . 5 . 6 Brawler 4 | . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Duelist 6 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 3 . . . . . Protector 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 37 | . . . 1 . . . 5 3 . 5 1 . . 1 1 . 4 . 1 . . . 1 . . . 1 . 3 . . . . . 2 . 3 1 . 4 Hunter 20 | . . . . . . . 3 3 . 2 . . . . . . 2 . . . . 1 . . 2 . . . 2 . . . . . . . . 4 1 . Programmer 24 | . . . . . . . . 2 . . . 1 . 1 . . 1 1 . . . . . . . . . . 2 . 2 . . 1 . . . 10 . 3 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 7 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . 1 3 . . . . . . . . . Assembled 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Butcher 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wizard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Best Kill Streak 10 | 5 7 3 4 2 5 3 4 10 . 4 2 3 . 1 2 . 3 4 3 . 3 2 6 . 2 1 4 . 3 1 3 . . 6 4 . 2 6 2 8 Combat Bots Only 6 | . 6 3 3 2 5 3 4 4 . 4 2 3 . 1 1 . 3 4 3 . 3 1 4 . 2 1 1 . 3 1 3 . . 5 4 . 2 5 1 5 Max Kills in Single Turn 4 | 1 2 3 3 1 2 1 4 4 . 1 1 1 . 1 1 . 1 3 1 . 1 1 4 . 3 1 1 . 1 1 1 . . 3 1 . 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 2 1 2 . 4 1 . . . . . . . . 1 3 1 . 1 . 4 . 1 . . . . . 1 . . 3 . . . . . 2 Melee 1 | . . . 1 1 1 1 1 1 . 1 1 1 . 1 1 . 1 1 . . 1 1 . . . . . . 1 1 1 . . 1 1 . 1 1 1 1 Uniques/NPCs Destroyed 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EX-BIN (-9/Exiles) 8R-AWN (-9/Exiles) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Damage Taken 20304 | . 318 254 412 274 872 146 1152 1841 . 1533 147 431 . 135 332 . 1017 143 142 . 288 409 322 . 698 193 56 . 321 . 108 . . 1162 463 . 138 1071 151 5775 Core 15026 | . 275 216 352 217 727 64 800 1311 . 1050 98 308 . 83 221 . 671 98 95 . 217 281 224 . 524 127 51 . 209 . 75 . . 856 329 . 100 802 104 4541 Absorbed by Shields 6193 | . . . . . . . 216 108 . 420 . . . . . . . . . . . . . . 165 . . . . . 29 . . 418 285 . 146 824 156 3426 Redirected to Core 12243 | . 138 118 210 185 496 56 690 1052 . 830 76 202 . 73 176 . 574 84 77 . 217 250 212 . 390 90 16 . 209 . 75 . . 799 306 . 73 685 92 3792 Core Remaining (%) 75 | 100 . 64 . . . 50 56 . . . . . . 61 . . . . . . 86 . . . . 86 . . . . . . 100 . . 53 . 100 . . Volleys Fired 406 | 9 50 11 7 6 7 12 16 81 . 17 . . . . . . 13 10 22 . 9 . 20 . 23 1 4 . 2 . 4 . . 6 7 . 3 2 . 64 Largest 3 | 2 2 2 1 2 2 2 2 3 . 3 . . . . . . 1 1 3 . 2 . 3 . 3 2 3 . 2 . 1 . . 1 2 . 1 1 . 2 Hottest 130 | 70 80 80 33 70 50 50 58 101 . 101 . . . . . . 36 45 92 . 64 . 92 . 101 73 106 . 78 . 36 . . 45 127 . 94 94 . 130 Shots Fired 748 | 18 100 22 7 11 8 24 30 190 . 37 . . . . . . 13 10 47 . 11 . 35 . 68 2 11 . 4 . 4 . . 6 13 . 3 2 . 72 Gun 564 | 18 98 21 6 7 2 24 29 183 . 37 . . . . . . . . 28 . 2 . 16 . 68 2 11 . 4 . . . . 1 7 . . . . . Cannon 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 3 2 . 58 Launcher 115 | . 2 1 1 4 6 . 1 7 . . . . . . . . 13 10 19 . 9 . 19 . . . . . . . 4 . . 5 . . . . . 14 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 382 | 9 48 10 6 5 2 24 29 118 . 21 . . . . . . . . 28 . 2 . 16 . 46 1 7 . 2 . . . . 1 7 . . . . . Thermal 70 | 9 50 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 30 | . 2 1 1 1 6 . 1 7 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 5 . . . . . 4 Electromagnetic 214 | . . . . 5 . . . 65 . 16 . . . . . . 13 9 19 . 9 . 18 . 22 1 4 . 2 . 4 . . . 6 . 3 2 . 16 Entropic 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Robot Hit Streak 28 | 5 12 7 1 2 2 12 13 19 . 10 . . . . . . 2 1 9 . 13 . 28 . 6 2 5 . 6 . 1 . . 7 7 . 1 2 . 11 Robot Miss Streak 5 | 2 3 2 3 2 2 3 1 4 . 3 . . . . . . 3 2 3 . . . 3 . 4 . 2 . 1 . 2 . . 5 2 . 2 1 . 1 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . Secondary Targets 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1264 | 11 63 15 25 25 23 27 66 144 . 83 23 25 2 44 17 11 37 13 25 . 14 9 28 7 36 2 15 26 25 1 8 4 . 12 37 . 16 70 9 266 Core Hits 736 | 6 24 6 17 9 17 10 30 69 . 27 7 11 2 18 8 6 27 17 21 . 10 6 24 2 27 1 9 6 21 1 11 2 . 43 26 . 14 36 6 159 Critical Hits 93 | . . . 1 1 2 . 1 1 . . 1 2 . 2 1 . 1 2 . . . . . . 1 . 2 . 4 1 1 . . . 5 . 4 14 1 45 Critical Kills 42 | . . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . . . . . . . 2 1 1 . . . 3 . 2 7 . 22 Critical Parts Destroyed 39 | . . . 1 1 1 . . 1 . . 1 1 . 1 1 . . 1 . . . . . . . . 2 . 1 . . . . . 2 . 2 5 1 17 Melee Attacks 1421 | . . 1 41 36 37 17 55 29 . 89 33 42 5 52 19 12 49 13 9 . 14 21 15 19 12 11 14 26 56 7 11 12 6 19 51 . 50 142 17 379 Impact 7 | . . . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 665 | . . 1 41 36 37 17 54 23 . 89 33 42 5 52 19 12 49 13 9 . 14 21 15 19 12 11 14 26 1 . . . . . . . . . . . Piercing 749 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 7 11 12 6 19 51 . 50 142 17 379 Sneak Attacks 61 | . . . 3 8 1 1 1 2 . 2 1 . . 6 3 . 1 . . . . 2 . 2 . . 4 . 6 . . . . . 2 . 5 7 3 1 Combat Hostiles 13 | . . . . . . . . . . 2 . . . 6 . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . Follow-up Attacks 104 | . . . . . . . 1 2 . 9 5 6 . 11 3 . 4 3 . . 1 1 3 2 . . . . 1 1 1 . . 1 2 . 2 11 1 33 Damage Inflicted 84546 | 136 998 228 843 1162 929 539 1586 4027 . 2682 1157 945 252 3164 848 1098 2058 1104 1395 . 737 416 1199 285 1286 35 770 1983 2250 66 477 693 . 1679 2046 . 1423 7076 829 36145 Guns 7091 | 136 813 151 56 69 36 277 403 2594 . 490 . . . . . . . . 371 . 64 . 280 . 898 35 169 . 54 . . . . 26 169 . . . . . Cannons 2027 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 . 45 66 . 1776 Explosions 8865 | . 185 77 116 222 392 . 166 782 . . . . . . . . 665 489 627 . 423 . 852 . 357 . . . . . 137 . . 1208 . . . . . 2167 Melee 66397 | . . . 671 871 501 262 1017 651 . 2192 1157 945 252 3164 848 1098 1393 615 397 . 205 416 63 285 . . 601 1983 2196 66 340 693 . 445 1737 . 1378 7010 829 32116 Ramming 166 | . . . . . . . . . . . . . . . . . . . . . 45 . 4 . 31 . . . . . . . . . . . . . . 86 Kinetic 5211 | 36 403 77 56 54 36 277 403 1786 . 319 . . . . . . . . 371 . 64 . 280 . 681 21 127 . 25 . . . . 26 169 . . . . . Thermal 1642 | 100 410 74 . . . . . 353 . . . . . . . . . . 122 . 66 . 160 . 357 . . . . . . . . . . . . . . . Explosive 5186 | . 185 77 116 99 392 . 166 429 . . . . . . . . . 128 . . . . 328 . . . . . . . . . . 1208 . . . . . 2058 Electromagnetic 4253 | . . . . 138 . . . 808 . 171 . . . . . . 665 361 505 . 357 . 364 . 217 14 42 . 29 . 137 . . . 140 . 45 66 . 194 Impact 266 | . . . . . . . 29 237 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19372 | . . . 671 871 501 262 988 414 . 2192 1157 945 252 3164 848 1098 1393 615 397 . 205 416 63 285 . . 601 1983 51 . . . . . . . . . . . Piercing 46759 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2145 66 340 693 . 445 1737 . 1378 7010 829 32116 Entropic 1691 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1691 Highest Corruption 16 | . 1 2 . 1 1 1 . 2 2 4 4 5 5 . . . . . . . . . . . 1 . . . 1 1 3 3 3 . . . . 5 . 16 Average Corruption 5 | . 1 1 . 1 1 1 . 1 2 3 4 4 5 . . . . . . . . . . . 1 . . . 1 1 1 3 3 . . . . 4 . 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 289 | . . 2 . 1 3 1 . 1 . 24 8 8 . . . . . . . . . . . . . . . . 7 . 5 1 1 . . . . 14 . 213 Message Errors 56 | . . . . 1 2 . . . . 7 5 2 . . . . . . . . . . . . . . . . 1 . 3 . . . . . . 1 . 34 Matter Fused 43 | . . . . . . . . . . 5 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 33 Heat Flow Errors 23 | . . 2 . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . 14 Energy Discharges 28 | . . . . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . 19 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Data Loss (minor) 25 | . . . . . 1 . . . . 3 1 1 . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . 2 . 14 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Misfires 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Misdirections 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Targeting Errors 59 | . . . . . . 1 . . . 5 . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 3 . 46 Weapon Failures 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6993 | . . . 81 195 17 42 43 121 . 167 230 43 . 405 144 217 6 163 . . 16 71 13 69 . . 236 323 165 . . 135 . 16 158 . . 515 74 3328 Projectiles 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 Explosions 384 | . . . . . 17 . . 10 . . . . . . . . . . . . . . 13 . . . . . . . . . . 12 . . . . . 332 Melee 6511 | . . . 81 195 . 42 43 111 . 167 230 43 . 405 144 217 6 163 . . 16 71 . 69 . . 236 323 165 . . 135 . 4 158 . . 515 74 2898 Knockbacks 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 493 | . 32 30 . 28 45 . 30 110 . . . . . . . . 2 21 4 . 22 . 26 . 15 . . . . . 16 . . 63 . . . . . 49 Shots 18 | . 1 1 . 3 1 . 1 2 . . . . . . . . 1 1 1 . . . 1 . . . . . . . 1 . . 3 . . . . . 1 Rammed 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 318 | 45 189 318 . 12 . 10 6 142 . 167 . 82 . . . . 30 10 54 . 4 . 33 . 163 13 114 . 26 . 240 . . . 18 . 66 154 46 256 Average Temperature 58 | 16 39 124 . 8 . 2 5 41 . 38 . 52 . . . . 9 3 22 . 4 . 10 . 60 10 54 . 13 . 79 . . . 10 . 37 46 17 77 Received Heat Transfer 3332 | . 126 90 168 99 27 258 284 456 . 441 48 126 . 54 108 . 258 18 45 . 87 18 54 . 96 36 9 . 129 . 9 . . 64 5 . 24 32 12 151 Effects 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . . . . . . . 2 1 2 . 1 . 1 . . . . . . . 2 . . . . . . . . 2 Combat Hostiles 11 | . . . . . . . . . . . . . . . . . 2 1 2 . 1 . 1 . . . . . . . 2 . . . . . . . . 2 Parts Fried 19 | . . . . . . . . 2 . 1 . . . . . . 3 1 . . 1 . 2 . . . . . . . 1 . . . 2 . . 1 2 3 Impact Corruptions 6 | . . . . . . . . 5 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | 1 4 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Heat Transferred 2889 | 296 1221 222 . . . . . 400 . . . . . . . . . . 100 . 50 . 250 . 350 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 8 | . . . . . . . . . . . 1 . . . . . . . . . 2 . 2 1 . . . . . . 2 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . 3 . . . . . . . . . 1 1 . 1 . 2 . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Peak Influence 1107 | 25 240 139 452 308 . 185 633 953 325 1107 . . . . 150 52 352 . . . . 274 . . . . 118 41 313 . . . . 529 614 . 304 934 624 817 Average Influence 346 | 10 78 115 248 205 . 85 381 636 322 502 . . . . 54 52 220 . . . . 179 . . . . 68 41 198 . . . . 269 468 . 129 581 456 566 Maximum Alert Level 4 | . 1 . 2 1 . . 2 3 1 4 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 2 . 1 3 2 3 Low Security (%) 50 | 100 87 100 43 51 . 100 20 . . . . . . . 100 100 43 . . . . 56 . . . . 100 100 54 . . . . 34 . . 84 3 . 81 Level 1 19 | . 12 . 41 48 . . 21 16 100 45 . . . . . . 56 . . . . 43 . . . . . . 45 . . . . 44 26 . 15 19 36 2 Level 2 19 | . . . 15 . . . 57 32 . 37 . . . . . . . . . . . . . . . . . . . . . . . 21 73 . . 43 63 12 Level 3 9 | . . . . . . . . 51 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . 3 Level 4 . | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 2 . . 1 . . 2 9 . 14 . . . . 3 . 5 . . . . 2 . . . . . . 3 . . . . 2 2 . 2 8 1 3 Investigation 20 | . 2 . . . . . . 3 . 6 . . . . 2 . 1 . . . . . . . . . . . 2 . . . . 1 1 . 1 1 . . Extermination 8 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 3 . 1 Reinforcement 18 | . . . . . . . . 4 . 4 . . . . 1 . 3 . . . . 1 . . . . . . . . . . . 1 . . 1 2 1 . Assault 10 | . . . . 1 . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 Garrison 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Distress Signals 21 | . 2 . 1 . . . . 1 . . . . . 2 2 . 1 . . . . . . . 1 . 2 . . . . . . . . . 5 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 580 | . 15 5 17 7 8 16 29 43 6 33 4 10 . 7 15 . 14 7 7 . 8 14 13 1 52 11 8 . 21 1 8 . . 27 33 . 23 54 7 56 Peak Tracking Total 19 | . 5 3 4 3 9 5 6 6 6 10 2 4 . 2 10 . 4 4 3 . 3 10 4 1 12 12 4 . 5 1 3 . . 19 10 . 8 8 3 10 Tactical Retreats 54 | . 1 1 1 1 . 4 1 3 1 2 . 2 . 1 2 . . . . . 2 . 1 . 2 4 . . 2 . 1 . . 3 6 . 2 6 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Traps Triggered 27 | . 3 . . . . . . 3 . . . . . . 2 . . . . . . 1 . . . . 1 . . . 4 . . 1 . . . 1 . 11 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 1 . . . . 1 . . . . . . . . . Power Sources Rigged 21 | . . . . . . . 1 9 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . . 1 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Machines Disabled 43 | . . 1 . 1 3 1 1 8 . . . . . . . . . . 1 . . . . . 1 . . . . . . 2 . 1 3 . . 11 3 6 Max in Single Turn 4 | . . 1 . 1 1 1 1 4 . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 1 . . 1 . 2 Garrison Access 7 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Machines Accessed 111 | . 2 2 2 . 2 . 3 14 . 12 . 1 . . 4 . 6 . . 4 . 3 . 1 4 . 3 . 9 1 1 7 . 4 4 . 3 8 5 6 Terminals 59 | . 2 1 2 . . . 3 6 . 7 . 1 . . 1 . 3 . . . . 2 . . . . 2 . 5 . . . . 3 2 . 2 8 4 5 Fabricators 8 | . . . . . . . . 1 . 3 . . . . 1 . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . . . 4 . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . 1 Scanalyzers 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . Total Hacks 298 | . 11 8 6 . 2 . 9 35 . 30 . 1 . . 12 . 18 . . 24 . 7 . 1 8 . 5 . 22 1 1 20 . 13 7 . 9 19 14 15 Successful 185 | . 7 3 5 . 2 . 6 24 . 8 . 1 . . 4 . 12 . . 24 . 3 . 1 8 . 3 . 12 1 1 20 . 8 2 . 5 10 7 8 Failed 113 | . 4 5 1 . . . 3 11 . 22 . . . . 8 . 6 . . . . 4 . . . . 2 . 10 . . . . 5 5 . 4 9 7 7 Catastrophic 28 | . . . . . . . . 3 . 6 . . . . 2 . . . . . . 1 . . . . 1 . 4 . . . . 1 1 . 2 3 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 114 | . 7 7 2 . 1 . 4 3 . 15 . . 1 . 5 . 6 . . . . 5 . . 1 . 3 . 8 . . . . 4 3 1 2 13 11 12 Terminals 165 | . 11 7 6 . . . 9 14 . 19 . 1 . . 2 . 7 . . . . 5 . . . . 4 . 14 . . . . 10 3 . 7 19 13 14 Fabricators 22 | . . . . . . . . 1 . 6 . . . . 6 . . . . . . . . . . . . . 6 . . . . . 3 . . . . . Repair Stations 4 | . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . . . . . . . . 5 . . . . . . 2 . 2 . . . . 2 . . . . . . 1 . . . . . 1 . 2 . . 1 Scanalyzers 20 | . . . . . . . . 13 . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . . 1 . 2 . . . . 2 . 2 . . . . . . . . . 1 . 1 . . . . 3 . . . . 1 . Terminal Hacks 112 | . 5 3 4 . 2 . 4 5 . 3 . 1 . . . . 1 . . 24 . 2 . 1 8 . 1 . 4 1 1 20 . 4 . . 4 5 6 3 Record 28 | . . . . . 1 . . . . . . 1 . . . . . . . 11 . . . . 6 . . . . . . 8 . . . . . . 1 . Part Schematic 9 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . 4 . . . . . . . . Prototype ID Bank 12 | . 1 2 1 . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . Open Door 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 1 . . . . . . 1 . 1 Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 8 | . . . 1 . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Alert Level 8 | . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . Unreport Threat 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 Locate Traps 10 | . 1 . 2 . . . 2 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 10 | . . . . . . . . 1 . 3 . . . . 1 . . . . . . . . . . . . . 3 . . . . . 2 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Build 6 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Report Inventory 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 19 | . . . . . . . . 12 . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 8 | . . . . . . . . 5 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Analyze 11 | . . . . . . . . 7 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . Seal Access 6 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . Unauthorized Hacks 95 | . 6 . 2 . . . 5 4 . 10 . . . . 8 . 6 . . . . 5 . . . . 3 . 9 . . . . 6 3 . 1 13 . 14 Terminals 26 | . 2 . 1 . . . 2 1 . 1 . . . . . . 2 . . . . 1 . . . . 1 . 2 . . . . 3 . . . 5 . 5 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Botnet 16 | . 1 . 1 . . . 2 1 . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . . . 3 . 2 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Fabricators 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siphon 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 1 1 2 . . . 2 9 . 11 . . . . 4 . 6 . . . . 3 . . . . 2 . 8 . . . . 3 4 . 2 5 4 6 Full Trace Events 18 | . . 1 . . . . . 3 . 6 . . . . 1 . 1 . . . . . . . . . . . 2 . . . . 1 1 . 1 1 . . Feedback Events 4 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 4 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built 12 | . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . 3 . . . . . 4 . . . . . Matter 1107 | . . . . . . . . . . 252 . . . . 252 . . . . . . . . . . . . . 351 . . . . . 252 . . . . . Time 361 | . . . . . . . . . . 67 . . . . 134 . . . . . . . . . . . . . 93 . . . . . 67 . . . . . Total Robot Build Rating 57 | . . . . . . . . . . 8 . . . . 12 . . . . . . . . . . . . . 21 . . . . . 16 . . . . . Part Schematics Acquired 16 | . . . . . . . . 4 . . . . . . . . 3 . . 5 . . . . . . . . . . . 4 . . . . . . . . Parts Built 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Matter 537 | . . . . . . . . . . 285 . . . . . . . . . . . . . . . . . . 252 . . . . . . . . . . . Time 210 | . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . 134 . . . . . . . . . . . Total Part Build Rating 9 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Scanalyzed 7 | . . . . . . . . 5 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . 4 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Total Allies 37 | . . 1 . 6 . . . . . 2 . . 2 . 3 1 . . . . 1 . . . 5 . 1 . 3 . . . . . 4 . . 1 3 4 Largest Group 6 | . . 1 1 6 6 . . . . 2 . . 2 2 3 3 3 . . . 1 . . . 5 . . 1 3 1 1 1 1 . 3 . . 1 3 1 Highest-Rated Group 359 | . . 31 31 112 112 . . . . 64 . . 58 58 60 60 60 . . . 94 . . . 237 . . 49 141 47 47 47 47 . 36 . . 10 359 44 Highest-Rated Ally 124 | . . 31 31 31 31 . . . . 32 . . 30 30 20 20 20 . . . 94 . . . 60 . . 49 49 47 47 47 47 . 12 . . 10 124 44 Total Orders 44 | . . . . . 1 2 . . . 1 . . . . . . 5 4 4 . 4 . . . 6 . . . 2 . 1 . . . 4 . . . . 10 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . GOTO 25 | . . . . . 1 1 . . . 1 . . . . . . 1 2 2 . 2 . . . 4 . . . . . 1 . . . . . . . . 10 ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . FOLLOW 10 | . . . . . . . . . . . . . . . . . 1 2 2 . 2 . . . 2 . . . 1 . . . . . . . . . . . EXPLORE 6 | . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 177 | . . . 7 7 59 . . . . 7 . . . 11 4 . 3 . . . 16 . . . 11 . 1 . 19 1 5 . . . 9 . . . 16 1 Total Damage 3786 | . . . 126 63 531 . . . . 293 . . . 179 78 . 53 . . . 606 . . . 326 . 43 . 572 . 56 . . . 121 . . . 726 13 Kills 24 | . . . 2 2 2 . . . . 4 . . . 1 . . 1 . . . 2 . . . 2 . 1 . 1 . . . . . 1 . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Robot Analysis Total 8 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . 4 . . . . . . . . Derelict Logs Recovered 20 | . . 1 . 2 . . . . . . 2 1 1 2 . . . 1 1 . 2 . 2 1 . 2 . . . 1 1 . . . . . . . . . Drone Launches 19 | . . . . . 1 . . . . . . . . . . . 6 . . . . . . . . . . . 2 . . . . . 2 . 6 . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Turns Passed 17596 | 76 503 369 420 534 500 265 469 1266 77 850 511 252 562 401 189 190 467 195 269 41 202 160 494 256 796 138 111 192 473 177 288 123 147 231 406 20 590 852 253 3281 Spaces Moved 20540 | 43 397 506 362 458 372 214 285 1371 144 893 904 307 975 339 268 264 522 284 344 90 274 198 689 540 979 259 131 242 630 268 441 156 257 344 447 21 942 954 272 3154 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 708 | 41 321 . . 69 277 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19829 | . 76 506 362 389 95 214 285 1371 144 893 904 307 975 339 268 264 522 284 344 90 274 198 689 540 979 259 131 242 630 268 441 156 257 344 447 21 942 954 272 3153 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 80 56 56 56 56 56 56 56 52 52 42 42 42 42 42 42 42 42 42 42 42 30 38 32 32 35 35 33 33 33 33 33 33 33 33 38 38 35 33 33 24 Average Speed 47 | 81 76 56 56 80 93 68 56 54 52 43 42 42 42 42 42 42 42 42 42 42 41 40 55 37 36 35 34 33 33 33 39 33 33 39 38 38 36 33 62 54 Slowest Speed 200 | 120 120 56 120 120 126 126 56 120 52 52 42 42 42 42 42 42 42 42 42 42 42 42 120 38 104 35 35 33 33 33 103 33 33 103 38 38 111 35 98 200 Overloaded Moves 79 | . . . . . . . . . . . . . . . . . . . . . 9 . 34 33 . . . . . . . . . . . . . . . 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cave-ins Triggered 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 17 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 52 | 4 61 98 34 74 52 91 39 34 79 29 79 51 87 44 8 94 21 51 47 71 54 10 85 71 94 57 8 97 22 42 62 62 47 18 29 34 34 96 8 86 Regions Visited 40 Branch Regions 24 Pre-discovered Areas 11 | . . . . . 1 . . . . . . . 5 . . . . . . 1 . . . . . 1 . . . . . 3 . . . . . . . . Known Exits Taken 33 | . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 2 . 1 . 3 . . . . 2 2 5 1 . . . . 2 . 2 . 1 3 . . . . . 2 2 . . . . . . . . . Spaces Dug 301 | . . 1 2 1 3 . 2 10 . 15 3 4 . 2 . . 12 . 3 . . 8 4 10 5 8 6 . 19 4 . . 5 7 8 . 21 38 3 97 Terrain Destroyed 735 | . 12 5 11 14 26 . 11 79 . 15 3 4 . 2 . . 12 37 14 . . 8 42 10 21 8 7 . 19 4 . . 5 83 8 . 21 38 3 213 Melee 262 | . . 1 2 1 3 . 2 10 . 15 3 4 . 2 . . 12 . 3 . . 8 4 10 5 8 6 . 19 4 . . 5 7 8 . 21 38 3 58 Projectile 87 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . . 12 . 1 . . . . . . . . . . . . 70 AOE 386 | . 12 4 9 13 23 . 9 66 . . . . . . . . . 37 10 . . . 38 . 4 . . . . . . . . 76 . . . . . 85 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Total 25435 | 64 496 567 489 539 442 279 461 1688 145 1193 995 379 1121 535 319 326 689 331 416 92 324 245 742 565 1349 288 167 315 790 345 532 207 308 389 574 32 1105 1250 326 4016 Wait 1688 | 6 24 45 31 16 7 21 46 75 2 128 54 18 133 144 34 18 62 1 7 3 4 14 6 4 189 15 . 28 57 69 65 30 47 2 50 . 47 78 27 81 Move 20484 | 42 396 505 361 457 371 213 284 1371 143 892 903 306 974 338 268 263 521 283 343 89 273 197 688 539 979 258 131 241 629 267 440 155 256 343 446 20 939 953 271 3136 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Pick Up 62 | 1 3 1 3 1 . 1 2 7 . 4 . . 2 . . . . . . . 1 2 1 . 4 . . 3 1 . 1 2 . 1 1 . 2 1 5 12 Fast Attach 148 | 4 3 . 3 4 8 . 6 11 . 8 1 1 3 . 1 1 1 1 6 . 5 4 2 . 8 . . 3 2 2 2 4 . 6 1 . 6 17 . 24 Attach 21 | . . . 1 . . . . 1 . 1 . . . . . . . . 2 . 1 2 2 2 2 . . 1 . 1 . . . 1 1 1 . . 1 1 Detach 26 | . . . 1 . . . 2 . . . 1 . . . . . . . 2 . 2 1 1 . 4 . . . 1 . . . . 1 . 1 2 2 . 5 Swap 160 | . 2 3 6 4 2 . 4 20 . 18 . . . 1 . 1 6 3 3 . 3 1 6 . 9 3 6 . 11 . 3 1 . 7 5 2 4 1 . 25 Drop 187 | 2 2 1 6 3 7 . 5 26 . 14 1 . 5 1 . 2 1 1 5 . 5 5 3 . 7 . 3 5 3 1 . 5 . 5 2 1 8 16 2 34 Fire 406 | 9 50 11 7 6 7 12 16 81 . 17 . . . . . . 13 10 22 . 9 . 20 . 23 1 4 . 2 . 4 . . 6 7 . 3 2 . 64 Melee 1202 | . . 1 41 36 37 17 54 27 . 79 24 29 4 36 16 11 41 9 7 . 13 19 12 16 10 11 14 26 49 5 8 9 5 17 45 . 39 115 14 306 Ram 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 158 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 135 Rewire 47 | . . . . . . . . . . . . . . . . . . . . . . . . . 37 . 9 . . . . . . . . . . . . 1 Trap 21 | . . . . . . . 1 9 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 821 | . 16 . 29 12 3 15 41 50 . 21 11 25 . 15 . 30 44 23 19 . 7 . . 4 77 . . 8 35 . 9 1 . . 16 7 54 52 6 191 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / Qua x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Upgraded with Weapon slot (x1) 77 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 8) 332 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 10) 527 | -10/Materials | Upgraded with Utility slot (x1) 535 | -10/Materials | Upgraded with Propulsion slot (x1) 580 | -10/Materials | Identified exit to Mines 580 | -10/Materials | Entered Mines 582 | -10/Mines | Reached level 2 602 | -10/Mines | Discovered new exit (range 12) 613 | -10/Mines | Identified exit to Materials 624 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 701 | -10/Mines | Discovered exit to Materials (range 6) 828 | -10/Mines | Build established: Scavenger-Mutant 847 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 856 | -10/Mines | Received a Mining Laser from a helpful Derelict 949 | -10/Mines | Entered Materials 949 | -9/Materials | Accompanied by 1 ally 949 | -9/Materials | Discovered new exit (range 14) 951 | -9/Materials | Reached level 3 969 | -9/Materials | Upgraded with Utility slot (x1) 973 | -9/Materials | Identified exit to Storage 1031 | -9/Materials | Identified exit to Mines 1130 | -9/Materials | Reached level 4 1369 | -9/Materials | Entered Mines 1372 | -9/Mines | Reached level 5 1400 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1400 | -9/Mines | Discovered new exit (range 5) 1408 | -9/Mines | Learned Materials emergency access door positions 1555 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1570 | -9/Mines | Learned 4 Materials zone layouts 1572 | -9/Mines | Upgraded with Weapon slot (x1) 1581 | -9/Mines | Discovered new exit (range 8) 1585 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1589 | -9/Mines | Found Prototype Device 1589 | -9/Mines | Identified Exp. Sensor Array 1789 | -9/Mines | Met a Derelict testing a Signal Generator 1873 | -9/Mines | Identified exit to Exiles 1903 | -9/Mines | Entered Exiles 1903 | -9/Exiles | Accompanied by 6 allies 1933 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1947 | -9/Exiles | Met 8R-AWN 1959 | -9/Exiles | Met EX-HEX 1985 | -9/Exiles | Met EX-BIN 2024 | -9/Exiles | Met EX-DEC 2028 | -9/Exiles | Learned location of Zion (-7) 2075 | -9/Exiles | Aligned with FarCom system 2075 | -9/Exiles | Given EX-Vault access code 2106 | -9/Exiles | Build established: Scavenger-Assassin 2113 | -9/Exiles | Opened EX-Vault 2120 | -9/Exiles | Upgraded with Utility slot (x2) 2121 | -9/Exiles | Found Modified TNC 2127 | -9/Exiles | Discovered new exit (range 70) 2127 | -9/Exiles | Found PSU Rigger 2148 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2182 | -9/Exiles | Destroyed EX-BIN 2183 | -9/Exiles | Attacked by the Exiles 2203 | -9/Exiles | Found Prototype Device 2203 | -9/Exiles | Identified System Purifier 2246 | -9/Exiles | Core integrity fell below 50% 2264 | -9/Exiles | Core integrity fell below 20% 2312 | -9/Exiles | Destroyed 8R-AWN 2317 | -9/Exiles | Found Prototype Protection 2317 | -9/Exiles | Identified 8R-AWN's Armor/TH 2402 | -9/Exiles | Identified exit to Mines 2403 | -9/Exiles | Stole two prototypes: Modified TNC, PSU Rigger 2403 | -9/Exiles | Entered Mines 2403 | -8/Mines | Accompanied by 1 ally 2405 | -8/Mines | Reached level 6 2414 | -8/Mines | Discovered new exit (range 29) 2419 | -8/Mines | Discovered new exit (range 40) 2495 | -8/Mines | Identified exit to Materials 2623 | -8/Mines | Build established: Mutant 2668 | -8/Mines | Entered Materials 2669 | -8/Materials | Identified exit to Factory 2670 | -8/Materials | Reached level 7 2693 | -8/Materials | Core integrity fell below 50% 2732 | -8/Materials | Reached level 8 2984 | -8/Materials | Reached level 9 3068 | -8/Materials | First assault squad dispatched 3137 | -8/Materials | Entered Factory 3139 | -7/Factory | Reached level 10 3155 | -7/Factory | Discovered new exit (range 7) 3158 | -7/Factory | Identified exit to Lower Caves 3162 | -7/Factory | Core integrity fell below 50% 3230 | -7/Factory | Upgraded with Utility slot (x1) 3430 | -7/Factory | Reached level 11 3492 | -7/Factory | Core integrity fell below 20% 3685 | -7/Factory | Upgraded with Propulsion slot (x1) 3713 | -7/Factory | Reached level 12 4198 | -7/Factory | Reached level 13 4403 | -7/Factory | Manually triggered Chute Trap 4403 | -7/Factory | Sucked down chute 4403 | -7/Factory | Entered Waste 4408 | -7/Waste | Spotted C-40 Crusher 4408 | -7/Waste | Spotted C-40 Crusher 4413 | -7/Waste | Spotted C-40 Crusher 4423 | -7/Waste | Spotted C-40 Crusher 4423 | -7/Waste | Spotted C-40 Crusher 4436 | -7/Waste | Spotted C-40 Crusher 4458 | -7/Waste | Build established: Hauler-Mutant 4471 | -7/Waste | Discovered new exit (range 13) 4479 | -7/Waste | Identified exit to Factory 4480 | -7/Waste | Entered Factory 4507 | -7/Factory | Upgraded with Utility slot (x1) 4607 | -7/Factory | Fabricated Exp. Sensor Array (x1) 4743 | -7/Factory | Garrison activated, responded to threat 4770 | -7/Factory | Reached level 14 4907 | -7/Factory | Build established: Hauler-Scout 5123 | -7/Factory | Discovered new exit (range 3) 5124 | -7/Factory | Identified exit to Factory 5188 | -7/Factory | Local fabrication network quarantined 5226 | -7/Factory | Fabricated Y-54 Guardian? 5280 | -7/Factory | First assault squad dispatched 5330 | -7/Factory | Entered Lower Caves 5332 | -7/Lower Caves | Reached level 15 5366 | -7/Lower Caves | Learned location of 1 exit from Factory 5370 | -7/Lower Caves | Spotted KL-L7F(f) 5371 | -7/Lower Caves | Spotted TQ-DNO(f) 5372 | -7/Lower Caves | Encountered a Master Thief 5374 | -7/Lower Caves | Encountered a Master Thief 5391 | -7/Lower Caves | Destroyed TQ-DNO(f) 5394 | -7/Lower Caves | Destroyed KL-L7F(f) 5411 | -7/Lower Caves | Identified exit to Lower Caves 5494 | -7/Lower Caves | Encountered a Warlord checkpoint 5529 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5730 | -7/Lower Caves | Spotted S6-2Y5(f) 5732 | -7/Lower Caves | Encountered a Master Thief 5732 | -7/Lower Caves | PSU Rigger stolen by Master Thief 5841 | -7/Lower Caves | Entered another Lower Caves area 5923 | -7/Lower Caves | Learned Factory emergency access door positions 6031 | -7/Lower Caves | Discovered new exit (range 24) 6050 | -7/Lower Caves | Identified exit to Zion 6090 | -7/Lower Caves | Spotted GI-M6H(f) 6091 | -7/Lower Caves | Encountered a Master Thief 6093 | -7/Lower Caves | Entered Zion 6113 | -7/Zion | Discovered new exit (range 12) 6122 | -7/Zion | System corruption cleaned by Quarantine Array 6220 | -7/Zion | Learned Factory interactive machine intel 6247 | -7/Zion | Learned location of Warlord (-5) 6256 | -7/Zion | Learned location of Data Miner (-6) 6294 | -7/Zion | Gained Derelict followers 6303 | -7/Zion | Given A8's code to call for help 6341 | -7/Zion | Found Prototype Launcher 6341 | -7/Zion | Identified Rocket Array 6347 | -7/Zion | Found Rocket Array 6524 | -7/Zion | Identified exit to Proximity Caves 6655 | -7/Zion | Entered Proximity Caves 6655 | -6/Proximity Caves | Accompanied by 2 allies 6657 | -6/Proximity Caves | Reached level 16 7056 | -6/Proximity Caves | Entered Factory 7057 | -6/Factory | Identified exit to Lower Caves 7058 | -6/Factory | Reached level 17 7059 | -6/Factory | Loaded intel: 46 interactive machine locations 7128 | -6/Factory | Discovered new exit (range 11) 7163 | -6/Factory | Identified exit to Factory 7236 | -6/Factory | Fabricated B-48 Gladiator? 7236 | -6/Factory | Core integrity fell below 50% 7242 | -6/Factory | Reached level 18 7245 | -6/Factory | Manually triggered Chute Trap 7245 | -6/Factory | Sucked down chute 7245 | -6/Factory | Entered Waste 7245 | -6/Waste | The area was eerily silent 7245 | -6/Waste | Met up with 1 ally sucked down the chute earlier 7260 | -6/Waste | 2 allies followed down the chute 7392 | -6/Waste | Discovered new exit (range 13) 7417 | -6/Waste | Identified exit to Factory 7435 | -6/Waste | Entered Factory 7435 | -6/Factory | Accompanied by 3 allies 7564 | -6/Factory | Upgraded with Utility slot (x1) 7791 | -6/Factory | Identified exit to Extension 7902 | -6/Factory | Entered Lower Caves 7902 | -6/Lower Caves | Accompanied by 2 allies 7907 | -6/Lower Caves | Reached level 19 7946 | -6/Lower Caves | Learned location of 1 exit from Factory 8064 | -6/Lower Caves | Discovered new exit (range 6) 8066 | -6/Lower Caves | Identified exit to Lower Caves 8097 | -6/Lower Caves | Entered another Lower Caves area 8097 | -6/Lower Caves | Accompanied by 2 allies 8183 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8281 | -6/Lower Caves | Upgraded with Utility slot (x1) 8330 | -6/Lower Caves | Discovered new exit (range 8) 8333 | -6/Lower Caves | Identified exit to Data Miner 8366 | -6/Lower Caves | Entered Data Miner 8366 | -6/Data Miner | Accompanied by 2 allies 8366 | -6/Data Miner | Discovered new exit (range 6) 8374 | -6/Data Miner | Met Data Miner 8384 | -6/Data Miner | Learned location of Section 7 (-3) 8384 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8391 | -6/Data Miner | Received God Mode back door access code from Data Miner 8403 | -6/Data Miner | Identified exit to Proximity Caves 8407 | -6/Data Miner | Entered Proximity Caves 8407 | -5/Proximity Caves | Accompanied by 2 allies 8409 | -5/Proximity Caves | Reached level 20 8417 | -5/Proximity Caves | Learned Factory terminal intel 8441 | -5/Proximity Caves | Escorted by Enhanced Grunt 8452 | -5/Proximity Caves | Spotted SC-NAW(f) 8454 | -5/Proximity Caves | Encountered a Master Thief 8455 | -5/Proximity Caves | Spotted B5-ZT7(f) 8456 | -5/Proximity Caves | Encountered a Master Thief 8456 | -5/Proximity Caves | Destroyed SC-NAW(f) 8457 | -5/Proximity Caves | 8R-AWN's Armor/TH stolen by Master Thief 8597 | -5/Proximity Caves | Spotted GS-12O(f) 8599 | -5/Proximity Caves | Encountered a Master Thief 8601 | -5/Proximity Caves | Spotted DU-RZ8(f) 8602 | -5/Proximity Caves | Encountered a Master Thief 8609 | -5/Proximity Caves | Entered Factory 8610 | -5/Factory | Identified exit to Factory 8611 | -5/Factory | Loaded intel: 19 terminal locations 8611 | -5/Factory | Reached level 21 8658 | -5/Factory | Identified exit to Upper Caves 8696 | -5/Factory | Garrison activated, responded to threat 8765 | -5/Factory | Build established: Hauler-Ninja 8769 | -5/Factory | Entered Upper Caves 8777 | -5/Upper Caves | Upgraded with Power slot (x1) 8801 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8833 | -5/Upper Caves | Learned Factory terminal intel 8861 | -5/Upper Caves | Spotted B-75 Beast 8862 | -5/Upper Caves | Ambushed by wild Derelicts 8955 | -5/Upper Caves | Spotted VI-8J1(f) 8961 | -5/Upper Caves | Encountered a Master Thief 8986 | -5/Upper Caves | Rocket Array stolen by Master Thief 9035 | -5/Upper Caves | Learned location of 1 exit from Factory 9136 | -5/Upper Caves | Spotted HR-ES5(f) 9137 | -5/Upper Caves | Encountered a Master Thief 9169 | -5/Upper Caves | Spotted QU-6RK(f) 9171 | -5/Upper Caves | Encountered a Master Thief 9175 | -5/Upper Caves | Master Tearclaws stolen by Master Thief 9240 | -5/Upper Caves | Discovered new exit (range 15) 9254 | -5/Upper Caves | Identified exit to Upper Caves 9263 | -5/Upper Caves | Entered another Upper Caves area 9310 | -5/Upper Caves | Learned Factory garrison access intel 9325 | -5/Upper Caves | Encountered a Warlord checkpoint 9377 | -5/Upper Caves | Spotted B-75 Beast 9455 | -5/Upper Caves | Discovered new exit (range 10) 9479 | -5/Upper Caves | Spotted 86-DC3(f) 9480 | -5/Upper Caves | Encountered a Master Thief 9486 | -5/Upper Caves | Master Tearclaws stolen by Master Thief 9516 | -5/Upper Caves | Identified exit to Warlord 9519 | -5/Upper Caves | Entered Warlord 9521 | -5/Warlord | Reached level 22 9532 | -5/Warlord | System corruption cleaned by Quarantine Array 9687 | -5/Warlord | Met Warlord 9692 | -5/Warlord | Opened Warlord's prototype stash 9697 | -5/Warlord | Found Prototype Reactor 9697 | -5/Warlord | Identified Vortex Chain Reactor 9703 | -5/Warlord | Found Prototype Device 9703 | -5/Warlord | Identified Thermal Barrier 9706 | -5/Warlord | Found Prototype Processor 9706 | -5/Warlord | Identified Exp. Core Analyzer 9711 | -5/Warlord | Upgraded with Propulsion slot (x1) 9712 | -5/Warlord | Warlord's base attacked by MAIN.C 9761 | -5/Warlord | Found Prototype Energy Cannon 9904 | -5/Warlord | Upgraded with Utility slot (x1) 9957 | -5/Warlord | Destroyed X6-22A(B) 9963 | -5/Warlord | Discovered new exit (range 21) 10018 | -5/Warlord | Opened side exit 10062 | -5/Warlord | Warlord forces counterattacked 10173 | -5/Warlord | Spotted Executioner 10268 | -5/Warlord | Spotted Striker 10288 | -5/Warlord | Allies destroyed Striker 10307 | -5/Warlord | Identified exit to Proximity Caves 10312 | -5/Warlord | Spotted Striker 10312 | -5/Warlord | Spotted Striker 10315 | -5/Warlord | Entered Proximity Caves 10317 | -4/Proximity Caves | Reached level 23 10362 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10437 | -4/Proximity Caves | Learned location of Armory (-3) 10448 | -4/Proximity Caves | Discovered exit to Factory (range 10) 10453 | -4/Proximity Caves | Entered Factory 10454 | -4/Factory | Identified exit to Upper Caves 10455 | -4/Factory | Loaded intel: 20 terminal locations 10456 | -4/Factory | Loaded intel: 4 garrison access locations 10528 | -4/Factory | Spotted B-86 Titan 10564 | -4/Factory | Manually triggered Chute Trap 10564 | -4/Factory | Sucked down chute 10564 | -4/Factory | Entered Waste 10564 | -4/Waste | The area was eerily silent 10566 | -4/Waste | Reached level 24 10575 | -4/Waste | 3 allies followed down the chute 10639 | -4/Waste | Upgraded with Utility slot (x1) 10657 | -4/Waste | Found Prototype Device 10657 | -4/Waste | Identified Adv. Particle Accelerator 10721 | -4/Waste | Found Enh. Force Lance 10723 | -4/Waste | Discovered new exit (range 12) 10728 | -4/Waste | Identified exit to Factory 10756 | -4/Waste | Entered Factory 10756 | -4/Factory | Accompanied by 1 ally 10787 | -4/Factory | Incoming investigation squad redirected 10967 | -4/Factory | Incoming investigation squad redirected 11059 | -4/Factory | Fabricated G-67 Veteran? 11066 | -4/Factory | Fabricated Rocket Array? 11229 | -4/Factory | Entered Upper Caves 11229 | -4/Upper Caves | Accompanied by 1 ally 11231 | -4/Upper Caves | Learned location of 1 exit from Research 11294 | -4/Upper Caves | Found Alien Artifact 11294 | -4/Upper Caves | Identified Core Expander 11294 | -4/Upper Caves | Installed Core Expander, added new Utility slot 11383 | -4/Upper Caves | Spotted BU-07L(f) 11383 | -4/Upper Caves | Destroyed BU-07L(f) 11390 | -4/Upper Caves | Discovered new exit (range 7) 11397 | -4/Upper Caves | Identified exit to Upper Caves 11406 | -4/Upper Caves | Entered another Upper Caves area 11406 | -4/Upper Caves | Accompanied by 1 ally 11408 | -4/Upper Caves | Reached level 25 11409 | -4/Upper Caves | Learned 4 Research zone layouts 11542 | -4/Upper Caves | Spotted Z3-6YU(f) 11543 | -4/Upper Caves | Encountered a Master Thief 11548 | -4/Upper Caves | Adv. Coolant Injector stolen by Master Thief 11549 | -4/Upper Caves | Destroyed Z3-6YU(f) 11626 | -4/Upper Caves | Discovered new exit (range 10) 11653 | -4/Upper Caves | Identified exit to Zhirov 11656 | -4/Upper Caves | Spotted 2H-VII(f) 11658 | -4/Upper Caves | Encountered a Master Thief 11658 | -4/Upper Caves | Thermal Barrier stolen by Master Thief 11658 | -4/Upper Caves | Destroyed 2H-VII(f) 11662 | -4/Upper Caves | Spotted CS-205(f) 11663 | -4/Upper Caves | Encountered a Master Thief 11665 | -4/Upper Caves | Destroyed CS-205(f) 11694 | -4/Upper Caves | Entered Zhirov 11694 | -4/Zhirov | Accompanied by 1 ally 11694 | -4/Zhirov | Discovered new exit (range 3) 11700 | -4/Zhirov | Met Zhirov 11708 | -4/Zhirov | Learned location of Quarantine (-3) 11708 | -4/Zhirov | Learned location of Testing (-2) 11708 | -4/Zhirov | Learned location of Command (-1) 11713 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11719 | -4/Zhirov | Found Alien Artifact 11719 | -4/Zhirov | Identified Integrated Dissipator 11719 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 11772 | -4/Zhirov | Found Alien Artifact 11786 | -4/Zhirov | Identified exit to Proximity Caves 11817 | -4/Zhirov | Entered Proximity Caves 11817 | -3/Proximity Caves | Accompanied by 1 ally 11819 | -3/Proximity Caves | Reached level 26 11942 | -3/Proximity Caves | Discovered new exit (range 24) 11959 | -3/Proximity Caves | Identified exit to Research 11964 | -3/Proximity Caves | Entered Research 11965 | -3/Research | Identified exit to Armory 11966 | -3/Research | Identified exit to Research 11966 | -3/Research | Reached level 27 12018 | -3/Research | Upgraded with Utility slot (x1) 12049 | -3/Research | Identified exit to Quarantine 12082 | -3/Research | Discovered exit to Research (range 20) 12124 | -3/Research | Spotted B-86 Titan 12154 | -3/Research | Crushed by falling debris 12176 | -3/Research | Core integrity fell below 50% 12195 | -3/Research | Entered Armory 12227 | -3/Armory | Identified Transdimensional Reconstructor 12227 | -3/Armory | Warped through subspace to slip node 12227 | -3/Armory | Discovered new exit (range 1) 12227 | -3/Armory | Identified exit to Lab 12229 | -3/Armory | Discovered exit to Research (range 22) 12287 | -3/Armory | Reached level 28 12445 | -3/Armory | First assault squad dispatched 12462 | -3/Armory | Incoming investigation squad redirected 12556 | -3/Armory | Fabricated S-27 Virus? 12601 | -3/Armory | Entered Lab 12601 | -3/Lab | Discovered exit to Research (range 9) 12603 | -3/Lab | Reached level 29 12606 | -3/Lab | Unable to decrypt terminal 12606 | -3/Lab | Opened the door to a hidden lab 12607 | -3/Lab | Gained access to the hidden lab's interior 12621 | -3/Lab | Entered Research 12621 | -2/Research | Warlord forces began assault on 0b10 12623 | -2/Research | Reached level 30 12633 | -2/Research | Identified exit to Testing 12731 | -2/Research | Research machine network offline 12754 | -2/Research | Discovered new exit (range 3) 12755 | -2/Research | Identified exit to Access 12793 | -2/Research | Borebot progress halted 12823 | -2/Research | Warlord destroyed during the assault 12824 | -2/Research | Spotted B-90 Cyclops 12827 | -2/Research | Borebot progress halted 12856 | -2/Research | Discovered exit to Access (range 50) 12928 | -2/Research | Borebot progress halted 12934 | -2/Research | Spotted Striker 13053 | -2/Research | Spotted Striker 13055 | -2/Research | Spotted Striker 13078 | -2/Research | Spotted Striker 13084 | -2/Research | Destroyed Striker 13084 | -2/Research | Spotted Striker 13211 | -2/Research | Entered Testing 13247 | -2/Testing | Reached level 31 13294 | -2/Testing | Spotted Striker 13315 | -2/Testing | Found Prototype Device 13315 | -2/Testing | Identified Exp. Shock Absorption System 13318 | -2/Testing | Found Prototype Device 13318 | -2/Testing | Identified Exp. Shield Generator 13339 | -2/Testing | Found Prototype Launcher 13339 | -2/Testing | Identified Enh. Gamma Bomb Array 13415 | -2/Testing | Discovered exit to Access (range 6) 13649 | -2/Testing | Upgraded with Utility slot (x1) 13651 | -2/Testing | Found Adv. Force Booster 13681 | -2/Testing | Spotted Striker 13685 | -2/Testing | Spotted Alpha 7 13702 | -2/Testing | Destroyed Striker 13712 | -2/Testing | Destroyed Striker 13743 | -2/Testing | First assault squad dispatched 13748 | -2/Testing | Destroyed Alpha 7 13767 | -2/Testing | Incoming assault squad redirected 13774 | -2/Testing | Found Prototype Processor 13774 | -2/Testing | Identified Exp. Targeting Computer 13802 | -2/Testing | Stole the SGEMP Prototype 13842 | -2/Testing | Incoming assault squad redirected 13932 | -2/Testing | Reached level 32 13975 | -2/Testing | Found Prototype Protection 13975 | -2/Testing | Identified Med. Regenerative Plating 13977 | -2/Testing | Found Lgt. Regenerative Plating 13980 | -2/Testing | Found Med. Regenerative Plating 13992 | -2/Testing | Incoming investigation squad redirected 14035 | -2/Testing | Found Prototype Launcher 14035 | -2/Testing | Identified Z-bomb Delivery System 14063 | -2/Testing | Entered Access 14064 | -1/Access | Loaded intel: 126 machine locations 14064 | -1/Access | Loaded intel: 58 trap records 14064 | -1/Access | Identified exit to Surface 14064 | -1/Access | Discovered exit to Surface (range 64) 14064 | -1/Access | Identified exit to Command 14064 | -1/Access | Discovered exit to Command (range 119) 14064 | -1/Access | Delivered the SGEMP Prototype to Zhirov 14064 | -1/Access | Zhirov transferred Access data 14065 | -1/Access | Reached level 33 14174 | -1/Access | Upgraded with Utility slot (x1) 14316 | -1/Access | Entered Command 14316 | -1/Command | Accompanied by 3 allies 14317 | -1/Command | Zhirov warped through subspace 14318 | -1/Command | Reached level 34 14363 | -1/Command | Reached level 35 14493 | -1/Command | Spotted B-99 Colossus 14520 | -1/Command | Disengaged cave seal 14520 | -1/Command | Wild derelicts emerged from the dark tunnel 14595 | -1/Command | First assault squad dispatched 14612 | -1/Command | Build established: Hauler-Sprinter 14655 | -1/Command | Spotted M Guard 14671 | -1/Command | Spotted M Guard 14672 | -1/Command | Spotted Combat Programmer 14692 | -1/Command | Spotted Combat Programmer 14717 | -1/Command | Destroyed Combat Programmer 14781 | -1/Command | Destroyed Combat Programmer 14816 | -1/Command | Destroyed M Guard 14822 | -1/Command | Destroyed M Guard 14822 | -1/Command | Destroyed all MAIN.C guards 14884 | -1/Command | Identified Vortex Driver 14909 | -1/Command | Incoming assault squad redirected 14925 | -1/Command | System corruption reached 10% 14926 | -1/Command | Met MAIN.C 14927 | -1/Command | 0b10 Conduit disabled 14947 | -1/Command | Reached level 36 14947 | -1/Command | Destroyed MAIN.C Shell 14950 | -1/Command | MAIN.C activated Command garrisons 14957 | -1/Command | Zhirov used SGEMP to disable MAIN.C 15004 | -1/Command | Found Prototype Processor 15004 | -1/Command | Identified Exp. Target Analyzer 15183 | -1/Command | Build established: Scavenger-Mutant 15446 | -1/Command | Found Prototype Ballistic Gun 15446 | -1/Command | Identified Multirail 15477 | -1/Command | Found Prototype Device 15477 | -1/Command | Identified Adv. Kinecellerator 15490 | -1/Command | Discovered exit to Surface (range 14) 15565 | -1/Command | Found Enh. Force Lance 15602 | -1/Command | Phase Generator disabled 16255 | -1/Command | Discovered exit to Surface (range 14) 16353 | -1/Command | Crushed by falling debris 16496 | -1/Command | Crushed by falling debris 16516 | -1/Command | Crushed by falling debris 16522 | -1/Command | Crushed by falling debris 16523 | -1/Command | Crushed by falling debris 16965 | -1/Command | Crushed by falling debris 16984 | -1/Command | Crushed by falling debris 17419 | -1/Command | Crushed by falling debris 17532 | -1/Command | Crushed by falling debris 17540 | -1/Command | Crushed by falling debris 17553 | -1/Command | Crushed by falling debris 17570 | -1/Command | Crushed by falling debris 17579 | -1/Command | Crushed by falling debris 17580 | -1/Command | Core integrity fell below 50% 17584 | -1/Command | Crushed by falling debris 17593 | -1/Command | Crushed by falling debris 17596 | -1/Command | Crushed by falling debris 17597 | -1/Command | Core integrity fell below 20% 17597 | -1/Command | Crushed by falling debris 17597 | -1/Command | Smashed by cave-in Last Messages --------------- 17553_ Crushed by falling debris. 17564_ The unstable cave ceiling collapses. 17570_ Crushed by falling debris. 17575_ System corrupted: Matter fused (-7). 17579_ The unstable cave ceiling collapses. 17579_ Crushed by falling debris. 17584_ The unstable cave ceiling collapses. 17584_ Crushed by falling debris. 17593_ The unstable cave ceiling collapses. 17593_ Crushed by falling debris. 17594_ System corrupted: Energy discharge (-30). 17596_ The unstable cave ceiling collapses. 17596_ Crushed by falling debris. 17596_ Exp. Target Analyzer destroyed. 17596_ System corrupted by crushing effect (+1). 17597_ Upgraded: Core Integrity (+200) 17597_ The unstable cave ceiling collapses. 17597_ Crushed by falling debris. 17597_ Adv. Signal Interpreter destroyed. 17597_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ??#?#??##?#???#?#??########?## ################### | | ?????####??#??#####??###?###### ################# | | #??#?########################### ################ | | #######?######################### ############### | | #??############################### ############## | | ################################### ############# | | #?#?############################### ############ | | #?################################## "########### | | ?#??################################## """"# ## | | ######################################"" + ## | | ######################################""" + ##= | | ######?##########?####################""" + ## | | ######################################""""""# ## | | #####?####################################### ### | | ############################################# | | ############################################# | | ############################################# | | ############################### ##### | | ############################### #### [ | | #############################"" ####==%[ | | #############################"" "" ####%!* ! | | #############################"" """" ####[ [ | | #############################T """" #### ! | | #############################"" "" #### | | #############################"" + "" | | # #@ * # "" | | # ##################### ##### # ######## | | ############################### # ######## | | ####?########################## ! # #! | | ###############################* # # | | #?#?##########################%= # # " | | ###############################[ # + "" | | ############################### # # "" | | ######################################### # " | | #################################### #### # | | #################################### #### #= | | ####?####################################+######## | | ################################### ### | | ##?##?############################# #%! | | ??################################# "" #!= | | ##?#####?##########################""" ### | | ###################################"T "" # | | #####?#############################"" """" + | | ########?##########################"" """" # | | #####?#############################"" "" # | | ?################################## ### | | #####?#######?#######?#############= *%=### | | ##?############################### [! = ### | | ##?##???#######?###################!! ### | | #??##??#??###?####################"############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 220 Energy Generation 85 Energy Capacity 2700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 34 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 3 Power Amplification 40 Armor Coverage 800 Resistance: KI 5 Resistance: TH 90 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 87 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Particle Charging 50 Force Boost 5 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 5 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Adv. Sensor Array | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Rocket Array | -6/Factory | Scanalyzed Shock Bomb Launcher | -6/Factory | Scanalyzed Hvy. EM Pulse Gun | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Y-54 Guardian | x2 | -7/Factory | Preloaded B-48 Gladiator | x3 | -6/Factory | Preloaded G-67 Veteran | x3 | -4/Factory | Preloaded Rocket Array | x1 | -4/Factory S-27 Virus | x4 | -3/Armory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- What Is This Thing? Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Levels Raised 35 | . . 1 2 1 . 1 3 4 . 1 1 . . 1 2 . . 1 . . 1 1 . . 1 1 . 1 . . 1 . 1 1 1 1 1 2 1 3 XP Earned 56186 | 3000 1205 1085 3121 1556 350 1425 3994 5694 200 2061 401 664 316 1638 1915 97 933 596 386 220 1638 1192 508 244 718 1069 1177 139 1180 244 465 220 1000 2188 1142 1387 1813 2477 2684 3844 XP Spent 52130 | 750 2250 120 900 1800 2800 1850 3250 4080 . 4405 265 . . . . . 2300 . 2600 . . 550 500 . 4000 . . 3200 . . 1600 . . 3500 2100 . . 3800 4100 1410 Upgrades 68 | 2 4 2 2 2 8 2 2 6 . 16 4 . . . . . 1 . 1 . . 1 1 . 2 . . 1 . . 1 . . 1 1 . . 1 1 6 Power Slot 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion Slot 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility Slot 13 | . 1 . 1 . 2 . . 1 . 1 . . . . . . 1 . 1 . . . . . 1 . . 1 . . . . . 1 . . . 1 1 . Weapon Slot 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 23 | . . . . . 6 . . 2 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heat Dissipation 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Generation 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mass Support 5 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Inventory Capacity 7 | 1 2 . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hack Defense % 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 6432 | . 115 18 148 84 -3 77 420 429 . 203 33 189 49 34 . 58 361 217 172 . 46 . 43 . 240 16 . 62 280 . 200 56 . 53 146 . 70 671 . 1945 Integrity Restored 17027 | . 337 . 620 240 39 318 849 1053 . 486 222 567 . 318 . 696 859 488 346 . 134 . . 93 1577 . . 186 659 . 130 12 . . 336 168 1110 1100 137 3947 Core 13304 | . 275 . 568 208 39 318 849 1053 . 486 222 567 . 318 . 696 508 384 95 . 15 . . 93 1056 . . 186 283 . 75 . . . 336 168 786 832 92 2796 Parts 3723 | . 62 . 52 32 . . . . . . . . . . . . 351 104 251 . 119 . . . 521 . . . 376 . 55 12 . . . . 324 268 45 1151 Protomatter Decayed 4208 | . . . . 27 48 . 137 38 . . . . 49 27 . 86 108 -1 9 . . . 21 . 924 16 . 84 10 . 115 50 . . . . 1082 422 . 956 Game ------ Seed BiomechanicalModifiedSabre Manual? 0 Play Time 07:22:36 Cumulative 426.2 hours Start 2020.01.29 @ 23:01:52 End 2020.02.03 @ 20:53:46 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/1/2/0/0/0 Lore% 93 Gallery% 89 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3429a14-bb81-4042-b22d-2af5059afa0a