Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 13:45:59 Player: writers.room Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (7) 1400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (874) 874 TOTAL SCORE: 2814 Bonus ------- Pacifist 200 Follower Combat Kills 74 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 87/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift ECM Suite Makeshift Hacking Suite System Shield System Shield System Shield Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- System Shield System Shield Splice Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine Visual Processing Unit Seismic Detector System Shield System Shield [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Makeshift Flight Unit Hover Unit Airjet Flight Unit Makeshift Flight Unit Utility System Shield Device Advanced ECM Suite Hackware System Shield Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Build | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Dee Pro Slots Evolved 2 | . . . 2 . . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 1 | . . . 1 . . . . Weapon . | . . . . . . . . Parts Attached 17 | . . 6 4 . 6 . 1 Power 3 | . . 2 . . 1 . . Engine 3 | . . 2 . . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 6 | . . 2 1 . 3 . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . 1 . . . . Flight 5 | . . 2 . . 3 . . Utility 7 | . . 2 2 . 2 . 1 Device 5 | . . 2 . . 2 . 1 Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware 2 | . . . 2 . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 1 | . . . 1 . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . Parts Lost 7 | . . . . . . 4 3 Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . . 2 1 Utility 3 | . . . . . . 1 2 Weapon . | . . . . . . . . Highest Loss Streak 4 | . . . . . . 4 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 51 | . . 31 48 55 66 68 17 Engine 3 | . . . . . 5 8 . Flight 22 | . . 19 22 22 28 28 5 Device 10 | . . 12 11 11 11 11 5 Hackware 15 | . . . 15 22 22 19 5 Naked Turns 175 | . 48 17 . . . . 110 Heaviest Build 11 | . . 8 8 8 11 6 3 Greatest Support 24 | 3 3 8 8 8 24 24 8 Greatest Overweight (x) 2 | . . 2 . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . . 3 5 5 5 5 5 Average Carried 4 | . . 1 3 5 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . . 2 5 5 5 5 5 Class Distribution -------------------- 65% | Hacker-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Dee Pro Matter Collected 122 | . . 106 . . 16 . . Remotely . | . . . . . . . . Salvage Created . | . . . . . . . . Parts . | . . . . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Dee Pro Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed . | . . . . . . . . Best Kill Streak . | . . . . . . . . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn . | . . . . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Dee Pro Hostile Shots Fired 68 | . . 18 . . . 26 24 Missed 32 | . . 8 . . . 12 12 Damage Taken 851 | . . 205 . . . 420 226 Core 508 | . . 102 . . . 275 131 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 . 59 . . . . . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots . | . . . . . . . . Core Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted . | . . . . . . . . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 5 | . . . . . . 5 . Average Temperature 3 | . . . . . . 3 . Received Heat Transfer 234 | . . 9 . . . 126 99 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Dee Pro Peak Influence 123 | . 8 123 83 31 . . . Initial 55 | . . 3 55 31 . . . Average 54 | . 1 71 67 31 . . . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 1 | . . . 1 . . . . Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Dee Pro Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 31 | . . 8 3 . . 5 15 Peak Tracking Total 7 | . . 4 3 . . 6 7 Tactical Retreats 5 | . . 1 . . . . 4 Traps | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Dee Pro Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Dee Pro Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Dee Pro Machines Accessed 9 | . 1 1 6 . . . 1 Terminals 8 | . 1 . 6 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 2 1 15 . . . 1 Successful 10 | . 1 1 7 . . . 1 Failed 9 | . 1 . 8 . . . . Catastrophic 4 | . 1 . 3 . . . . Database Lockouts . | . . . . . . . . Manual 17 | . 2 . 8 . 7 . . Terminals 18 | . 2 . 15 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 1 1 7 . . . 1 Record 2 | . . . 1 . . . 1 Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 2 | . . . 2 . . . . Locate Traps 1 | . . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . Reinforcement Status 2 | . . . 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . 3 . . . 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Dee Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Dee Pro Total Allies 9 | . . 2 . 3 4 . . Largest Group 7 | . . 1 . 3 7 4 . Highest-Rated Group 192 | . . 16 . 40 192 77 . Highest-Rated Ally 40 | . . 16 . 16 40 37 . Total Orders 4 | . . 1 . . . 3 . ROAM 3 | . . . . . . 3 . RETURN 1 | . . 1 . . . . . Ally Attacks 34 | . . 18 . . . 16 . Total Damage 280 | . . 118 . . . 162 . Kills 7 | . . 5 . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Dee Pro Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 Drone Launches 22 | . . 22 . . . . . Drone Recoveries 20 | . . 20 . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Dee Pro Turns Passed 1445 | 9 48 183 69 36 711 159 230 Spaces Moved 2277 | 18 95 294 151 48 1003 232 436 Core 375 | 18 95 41 . . . . 221 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1902 | . . 253 151 48 1003 232 215 Fastest Speed 37 | 50 50 37 37 37 37 49 50 Average Speed 44 | 50 50 41 37 37 41 50 52 Slowest Speed 150 | 50 50 150 37 37 49 55 55 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . 4 . 1 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 21 55 23 14 88 45 45 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 3 | . . . . . 2 . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Dee Pro Total 2693 | 17 94 349 163 64 1295 273 438 Wait 385 | . . 47 . 18 278 42 . Move 2260 | 17 94 285 150 45 1002 231 436 Hop 5 | . . 4 . 1 . . . Pick Up 12 | . . 4 5 . 3 . . Fast Attach 11 | . . 2 4 . 5 . . Attach 6 | . . 4 . . 1 . 1 Detach 3 | . . 2 . . . . 1 Swap . | . . . . . . . . Drop 11 | . . 1 4 . 6 . . Fire . | . . . . . . . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min] / Sto) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Identified exit to Mines 58 | -10/Materials | Entered Mines 64 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 73 | -10/Mines | Found the Drone Emporium 75 | -10/Mines | Found Prototype Device 75 | -10/Mines | Identified Splice Drone Bay 217 | -10/Mines | Discovered new exit (range 10) 241 | -10/Mines | Entered Materials 241 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 242 | -9/Materials | Identified exit to Storage 293 | -9/Materials | Discovered new exit (range 16) 310 | -9/Materials | Entered Mines 318 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 323 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 346 | -9/Mines | Entered Zion 346 | -7/Zion | Accompanied by 3 allies 375 | -7/Zion | Discovered new exit (range 16) 411 | -7/Zion | Received a visual enhancement algorithm 547 | -7/Zion | Learned Factory repair station intel 563 | -7/Zion | Build established: Hacker-Mutant 582 | -7/Zion | Imprinted 584 | -7/Zion | Declared Zion's savior 829 | -7/Zion | Learned location of Data Miner (-6) 847 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1029 | -7/Zion | Opened final containment barrier to the Deep Caves 1039 | -7/Zion | Discovered new exit (range 3) 1039 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1057 | -7/Zion | Entered Deep Caves 1057 | -7/Deep Caves | Accompanied by 7 allies 1181 | -7/Deep Caves | Z-Facility disabled 1205 | -7/Deep Caves | Attacked by Z-Imprinter 1206 | -7/Deep Caves | Core integrity fell below 50% 1213 | -7/Deep Caves | Discovered new exit (range 6) 1216 | -7/Deep Caves | Entered Proximity Caves 1218 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 1343 | -6/Proximity Caves | Core integrity fell below 20% 1367 | -6/Proximity Caves | Lost 3 parts (1n2u) 1376 | -6/Proximity Caves | Spotted B-75 Beast 1418 | -6/Proximity Caves | Learned location of 1 exit from Factory 1431 | -6/Proximity Caves | Identified exit to Factory 1446 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01187_ System Shield destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 01213_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01330_ Adv. ECM Suite destroyed. 01334_ System Shield destroyed. 01336_ Mak. Flight Unit destroyed. 01361_ Connecting with Outpost Terminal... 01361_ Current location identified: Proximity Caves >>Query(Status Report %%%%) %%%%%%% %%% %%%%% %%%% %%% %%%%%%%%% %%% %% %%%%. 01363_ Searching scrap... 01363_ Found Imp. Titanium Leg. 01363_ Found 37 Matter. 01418_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 01431_ Acquired derelict log, extracted data. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????####????????????????????????????????????????? | | ?????# ????????????????????????????????????????? | | ?????# ????????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ?????? #???????????????????????????????????????? | | ?????? #???????????