Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 18:00:01 Player: luckinvolved Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (146) 730 Value Destroyed (4806) 4806 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1887) 1887 TOTAL SCORE: 10543 Bonus ------- High Alert Combat Kills 518 Follower Combat Kills 182 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 137/290 System Corruption 2% Temperature Critical (633) Movement Treading (320) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Huge Storage Unit Weapon Cycler > --- WEAPON (3) ------- Particle Gun Firepult > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Medium Treads Medium Treads Medium Treads Medium Treads Improved Heat Sink Huge Storage Unit Compact Matter Pod (150) Machine Analyzer Improved Signal Interpreter Improved Terrain Scanner Hacking Suite System Shield Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (17) Relay Coupler [Hunter] (17) Relay Coupler [Hunter] (16) Supersonic Drone Bay (0/1) YOLO Cannon Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Pulse Rifle YOLO Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Improved Heat Sink Huge Storage Unit Compact Matter Pod Machine Analyzer Improved Signal Interpreter Active Sensor Suite Improved Terrain Scanner Light Armor Plating Hacking Suite System Shield Supersonic Drone Bay Particle Gun Pulse Rifle Firepult Light Assault Rifle Rocket Launcher Great Maul [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Firepult Ballistic Gun Heavy Assault Rifle Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 2 | . . . 1 . . . 1 . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 112 | 6 6 6 28 . 9 1 25 18 4 9 Power 7 | 1 . 1 1 . . . 3 . 1 . Engine 7 | 1 . 1 1 . . . 3 . 1 . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 29 | 2 2 3 8 . 1 1 5 5 1 1 Treads 29 | 2 2 3 8 . 1 1 5 5 1 1 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 1 2 . 9 . 2 . 10 3 1 4 Device 12 | . 1 . . . 1 . 3 2 1 4 Storage 2 | 1 1 . . . . . . . . . Processor 3 | . . . 2 . . . 1 . . . Hackware . | . . . . . . . . . . . Protection 15 | . . . 7 . 1 . 6 1 . . Artifact . | . . . . . . . . . . . Weapon 44 | 2 2 2 10 . 6 . 7 10 1 4 Energy Gun 10 | . 1 1 . . . . 3 4 . 1 Energy Cannon 5 | . . . . . 2 . . 1 . 2 Ballistic Gun 28 | 2 1 1 10 . 4 . 4 4 1 1 Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 3 . 1 . . 1 Parts Lost 35 | . 1 5 4 . . . 13 9 . 3 Power 2 | . . 1 . . . . 1 . . . Propulsion 13 | . . 3 2 . . . 4 2 . 2 Utility 11 | . . . 2 . . . 5 3 . 1 Weapon 9 | . 1 1 . . . . 3 4 . . Highest Loss Streak 7 | . 1 3 2 . . . 7 3 . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 94 96 99 100 99 100 98 96 98 92 Engine 11 | . 14 14 11 11 11 11 9 9 9 9 Treads 24 | . 27 27 21 22 22 22 26 26 27 26 Device 6 | . 9 14 1 . . . 6 12 17 21 Storage 11 | . 14 14 11 11 11 11 9 9 9 9 Processor 2 | . . . 1 . . . 1 9 9 . Protection 11 | . . . 19 22 21 22 19 2 . . Energy Gun 6 | . 8 14 1 . . . 5 10 18 16 Ballistic Gun 23 | . 19 11 31 33 32 33 21 14 8 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 119 | 13 89 92 106 104 118 108 118 119 101 118 Greatest Support 69 | 40 40 40 40 40 40 40 69 69 63 63 Greatest Overweight (x) 4 | 1 3 4 4 2 2 2 2 1 1 1 Average Overweight (x) 1 | . 1 2 2 2 2 2 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 6 23 25 25 25 25 25 25 25 25 Average Carried 21 | 1 4 13 24 25 24 25 23 22 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 6 23 25 25 25 25 25 23 25 23 Class Distribution -------------------- 41% | Tank 22% | Mutant 18% | Scavenger-Skirmisher 9% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 3334 | 220 206 78 1291 98 . 165 754 343 . 179 Remotely . | . . . . . . . . . . . Salvage Created 5588 | . 411 213 2324 69 . 127 1261 688 . 495 Parts 348 | . 26 12 151 7 . 9 67 54 . 22 Haulers Intercepted 5 | . 1 . 4 . . . . . . . Recyclers Shooed 5 | . . 2 1 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 129 | . 10 5 47 2 . 2 24 23 . 16 Guns 116 | . 10 4 47 2 . 2 24 22 . 5 Cannons 1 | . . . . . . . . . . 1 AOE 8 | . . 1 . . . . . . . 7 Classes Destroyed 17 | . 3 1 5 1 . 1 3 2 . 1 Worker 7 | . . . 4 1 . 1 1 . . . Builder 1 | . . . . 1 . . . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 5 | . 1 . 4 . . . . . . . Recycler 2 | . . . 1 . . . 1 . . . Mechanic 1 | . . . 1 . . . . . . . Watcher 5 | . . . 4 . . . 1 . . . Swarmer 30 | . 3 . 8 2 . . . 9 . 8 Cutter 3 | . . . . . . . . 3 . . Grunt 64 | . 7 3 27 . . 2 15 5 . 5 Brawler 3 | . . . 2 . . . . . . 1 Duelist 1 | . . . . . . . . . . 1 Sentry 19 | . . 2 10 . . . 3 4 . . Specialist 2 | . . . . . . . 2 . . . Hunter 3 | . . . . . . . 3 . . . Programmer 3 | . . . . . . . . 2 . 1 Heavy 1 | . . . . . . . 1 . . . Best Kill Streak 7 | . 3 2 5 2 . 3 7 4 . 6 Combat Bots Only 6 | . 3 2 4 2 . 2 5 4 . 6 Max Kills in Single Turn 3 | . 1 1 2 1 . 1 2 2 . 3 Gunslinging 1 | . . . 1 . . . 1 1 . . Exploded 3 | . . 1 . . . . . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 662 | . 60 32 201 12 . 9 187 123 . 38 Missed 169 | . 19 4 56 6 . 2 32 43 . 7 Damage Taken 7138 | . 456 446 1765 55 . 90 2596 1196 . 534 Core 927 | . 89 29 219 . . 28 240 143 . 179 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 18 | . . . 18 . . . . . . . Core Remaining (%) 63 | 100 . 52 . . . 38 . . . . Volleys Fired 342 | . 45 18 123 6 . 4 78 50 . 18 Largest 3 | . 2 2 3 3 . 3 3 3 . 3 Hottest 315 | . 60 88 108 63 . 69 149 155 . 315 Shots Fired 909 | . 90 35 362 18 1 12 218 132 . 41 Gun 901 | . 90 35 362 18 1 12 218 130 . 35 Cannon 8 | . . . . . . . . 2 . 6 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 718 | . 67 17 354 18 1 12 173 64 . 12 Thermal 191 | . 23 18 8 . . . 45 68 . 29 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 20 | . 19 6 20 10 . 12 16 12 . 7 Robot Miss Streak 5 | . 5 2 4 4 . 1 3 3 . 5 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 24 | . 1 1 9 . . 1 6 4 . 2 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 . 1 Shots Hit Robots 597 | . 58 24 223 11 . 8 166 88 . 19 Core Hits 250 | . 22 10 84 4 . 5 62 40 . 23 Critical Kills 4 | . 1 . 3 . . . . . . . Critical Parts Destroyed 5 | . . . 3 . . . 2 . . . Critical Strikes 18 | . 1 . 8 . . . 8 1 . . Burn 9 | . . . 2 . . . 6 1 . . Destroy 9 | . 1 . 6 . . . 2 . . . Melee Attacks 8 | . . . . . . . . 8 . . Impact 8 | . . . . . . . . 8 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10196 | . 639 365 3674 152 . 133 2981 1485 . 767 Guns 9531 | . 639 293 3653 146 . 128 2981 1485 . 206 Cannons 100 | . . . . . . . . . . 100 Explosions 518 | . . 57 . . . . . . . 461 Melee . | . . . . . . . . . . . Ramming 47 | . . 15 21 6 . 5 . . . . Kinetic 7357 | . 431 82 3550 146 . 128 2355 555 . 110 Thermal 2792 | . 208 268 103 . . . 626 930 . 657 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . 1 1 1 1 . 2 2 2 Average Corruption 1 | . . . 1 1 1 1 . 1 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 73 | . . . 20 8 5 9 . 20 2 9 Message Errors 18 | . . . 5 1 2 2 . 5 1 2 Matter Fused 20 | . . . 4 1 . 3 . 8 . 4 Heat Flow Errors 13 | . . . 3 1 1 1 . 5 1 1 Energy Discharges 7 | . . . 4 1 . 1 . 1 . . Data Loss (minor) 10 | . . . 2 2 1 2 . 1 . 2 Data Loss (major) 2 | . . . 1 1 . . . . . . Misfires 2 | . . . 1 . 1 . . . . . Alerts 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 18 | . . 18 . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions 18 | . . 18 . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 92 | . . 47 . . . . . . . 45 Shots 6 | . . 1 . . . . . . . 5 Rammed 5 | . . 2 3 . . . . . . . Targets Rammed 7 | . . 2 3 1 . 1 . . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . 1 . 1 . . . . Highest Temperature 788 | . 132 230 267 117 143 121 362 233 147 788 Average Temperature 73 | . 36 73 53 26 76 57 107 35 82 178 Received Heat Transfer 2412 | . 219 189 690 . . 54 891 261 . 108 Effects 10 | . . . 2 . . . 4 . . 4 Shutdowns 2 | . . . . . . . 1 . . 1 Energy Bleed 2 | . . . . . . . 1 . . 1 Interference 4 | . . . 2 . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . 3 Parts Melted 20 | . . . . . . . 2 3 . 15 Heat Transferred 8228 | . 450 509 370 . . . 1813 1924 . 3162 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1157 | . 248 160 871 385 . 84 262 1157 571 770 Initial 563 | . . 23 48 335 . . 32 170 563 371 Average 336 | . 82 43 410 299 . 40 121 720 564 528 Maximum Alert Level 4 | . 1 . 3 1 . . 1 4 2 3 Low Security (%) 45 | 100 91 100 24 44 . 100 72 3 . . Level 1 15 | . 8 . 24 55 . . 27 4 . 11 Level 2 23 | . . . 31 . . . . 42 100 87 Level 3 13 | . . . 19 . . . . 40 . 1 Level 4 1 | . . . . . . . . 9 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 3 2 12 . . . 5 . . . Investigation 14 | . 2 2 8 . . . 2 . . . Extermination . | . . . . . . . . . . . Reinforcement 7 | . 1 . 3 . . . 3 . . . Assault 1 | . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 7 | . 3 . 2 . . . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 188 | . 16 5 82 3 . 6 29 28 1 18 Peak Tracking Total 7 | . 3 2 5 3 . 3 5 7 . 7 Tactical Retreats 5 | . 1 . 2 . . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 14 | . 2 . 6 . . . 1 5 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 18 | . . 9 4 . . . . 4 . 1 Max in Single Turn 8 | . . 8 1 . . . . 1 . 1 Garrison Relay 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 26 | . 6 2 10 . . . 4 3 1 . Terminals 19 | . 5 1 8 . . . 2 3 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 64 | . 16 9 25 . . . 7 6 1 . Successful 31 | . 10 4 10 . . . 4 2 1 . Failed 32 | . 5 5 15 . . . 3 4 . . Catastrophic 7 | . 1 . 5 . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 55 | . 17 7 24 . 1 . 6 . . . Terminals 56 | . 15 8 23 . . . 4 6 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 12 | . 4 4 2 . . . . 2 . . Record 1 | . . . 1 . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . Robot Analysis 4 | . 2 2 . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 17 | . 6 . 8 . . . 3 . . . Terminals 13 | . 5 . 6 . . . 2 . . . Botnet 13 | . 5 . 6 . . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . 1 . . . Tunnel 4 | . 1 . 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 14 | . 4 1 6 . . . 2 1 . . Full Trace Events 8 | . 1 1 5 . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . 8 Machine Destruction 5 | . . . . . . . . . . 5 Programmers 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 7 | . . . . 4 . . . 3 . . Largest Group 4 | . . . . 4 3 3 1 3 3 3 Highest-Rated Group 71 | . . . . 71 40 40 16 65 65 65 Highest-Rated Ally 31 | . . . . 31 16 16 16 25 25 25 Total Orders 3 | . . . . . . . . . . 3 EXPLORE 2 | . . . . . . . . . . 2 RETURN 1 | . . . . . . . . . . 1 Ally Attacks 42 | . . . . . . 28 . 8 1 5 Total Damage 831 | . . . . . . 274 . 364 43 150 Kills 11 | . . . . . . 4 . 4 1 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 4 | . 2 2 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 13532 | 79 1121 1784 4433 718 695 725 1047 2056 279 595 Spaces Moved 4000 | 45 389 520 1113 218 212 210 277 731 107 178 Core 5 | 4 1 . . . . . . . . . Treads 3995 | 41 388 520 1113 218 212 210 277 731 107 178 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 320 320 240 240 240 240 Average Speed 285 | 153 240 326 320 320 320 322 242 240 240 240 Slowest Speed 480 | 160 320 480 480 320 320 325 325 240 240 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 5 65 94 94 60 59 55 30 76 12 72 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 5 | . 1 1 2 . . . 1 . . . Known Exits Taken 4 | . 1 . 1 . . . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . Spaces Dug 2 | . . . . . . . . 2 . . Terrain Destroyed 36 | . . 10 . . . . . 26 . . Melee 2 | . . . . . . . . 2 . . Projectile 2 | . . . . . . . . 2 . . AOE 32 | . . 10 . . . . . 22 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 5374 | 52 492 573 1704 224 233 249 482 911 131 323 Wait 706 | . 47 6 370 . . 33 79 61 5 105 Move 3992 | 44 388 519 1112 217 211 209 277 730 107 178 Hop . | . . . . . . . . . . . Pick Up 97 | 2 5 22 34 . 2 . 15 5 8 4 Fast Attach 39 | 6 4 . 12 . 4 . 4 5 2 2 Attach 50 | . 1 5 8 . 4 . 14 10 1 7 Detach 10 | . . . . . 3 . 1 2 . 4 Swap 23 | . 1 1 8 . 1 1 7 3 1 . Drop 65 | . 1 . 34 . 8 1 7 2 7 5 Fire 342 | . 45 18 123 6 . 4 78 50 . 18 Melee 8 | . . . . . . . . 8 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . . 2 3 1 . 1 . . . . Escape Stasis 8 | . . . . . . . . 8 . . Rewire 27 | . . . . . . . . 27 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / [Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: [*Fac x3] / [*Mat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 310 | -10/Materials | Central database locked down 412 | -10/Materials | Discovered new exit (range 8) 1201 | -10/Materials | Entered Mines 1818 | -10/Mines | Lost 3 parts (1p2n) 1970 | -10/Mines | Discovered new exit (range 9) 2092 | -10/Mines | Met a Derelict shopkeep closing up shop 2251 | -10/Mines | Learned location of Zion (-6) 2869 | -10/Mines | Discovered new exit (range 15) 2985 | -10/Mines | Entered Materials 2985 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3292 | -9/Materials | Build established: Scavenger-Tank 3488 | -9/Materials | Discovered new exit (range 15) 3987 | -9/Materials | Identified exit to Mines 4669 | -9/Materials | Build established: Tank 4847 | -9/Materials | Discovered new exit (range 16) 5799 | -9/Materials | Discovered exit to Mines (range 5) 6212 | -9/Materials | Discovered new exit (range 4) 6524 | -9/Materials | Core integrity fell below 50% 6602 | -9/Materials | Discovered new exit (range 16) 6985 | -9/Materials | First assault squad dispatched 7418 | -9/Materials | Entered Mines 7419 | -9/Mines | Met a Derelict bent on vengeance 7598 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7697 | -9/Mines | Received a Mining Laser from a helpful Derelict 7886 | -9/Mines | Learned Materials emergency access door positions 7988 | -9/Mines | Discovered new exit (range 15) 8123 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8123 | -9/Mines | Discovered new exit (range 5) 8136 | -9/Mines | Entered Exiles 8136 | -9/Exiles | Accompanied by 3 allies 8213 | -9/Exiles | Met 8R-AWN 8268 | -9/Exiles | Met EX-HEX 8360 | -9/Exiles | Met EX-BIN 8396 | -9/Exiles | Aligned with FarCom system 8399 | -9/Exiles | Given EX-Vault access code 8472 | -9/Exiles | Opened EX-Vault 8486 | -9/Exiles | Found Prototype Energy Cannon 8486 | -9/Exiles | Identified YOLO Cannon 8504 | -9/Exiles | Found Prototype Energy Cannon 8504 | -9/Exiles | Identified Firepult 8523 | -9/Exiles | Found Prototype Device 8523 | -9/Exiles | Identified Supersonic Drone Bay 8597 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8690 | -9/Exiles | Met EX-DEC 8802 | -9/Exiles | Discovered new exit (range 10) 8831 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, Firepult, YOLO Cannon 8831 | -9/Exiles | Entered Mines 8831 | -8/Mines | Accompanied by 3 allies 9524 | -8/Mines | Discovered new exit (range 10) 9556 | -8/Mines | Entered Materials 9556 | -8/Materials | Accompanied by 1 ally 9556 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10110 | -8/Materials | Lost 7 parts (1p2n2u2w) 10172 | -8/Materials | Found Prototype Device 10321 | -8/Materials | Build established: Scavenger-Tank 10603 | -8/Materials | Identified exit to Garrison 10603 | -8/Materials | Entered Garrison 10839 | -8/Garrison | Triggered checkpoint 10866 | -8/Garrison | Core integrity fell below 50% 10910 | -8/Garrison | Lost 3 parts (1n1u1w) 10993 | -8/Garrison | Discovered new exit (range 10) 11072 | -8/Garrison | Lost 3 parts (1n2w) 11269 | -8/Garrison | Learned Materials security intel 11285 | -8/Garrison | Triggered checkpoint 11356 | -8/Garrison | Build established: Scavenger-Skirmisher 11627 | -8/Garrison | Triggered checkpoint 11729 | -8/Garrison | Triggered checkpoint 11806 | -8/Garrison | Discovered new exit (range 11) 11981 | -8/Garrison | Triggered checkpoint 12021 | -8/Garrison | Installed Relay Interface Framework 12146 | -8/Garrison | Discovered new exit (range 10) 12457 | -8/Garrison | Triggered checkpoint 12659 | -8/Garrison | Entered Materials 12659 | -8/Materials | Accompanied by 3 allies 12938 | -8/Materials | Identified exit to Garrison 12938 | -8/Materials | Entered Garrison 12938 | -8/Garrison | Accompanied by 3 allies 12985 | -8/Garrison | Build established: Scavenger-Gunner 13024 | -8/Garrison | Triggered checkpoint 13062 | -8/Garrison | Lost 3 allies 13145 | -8/Garrison | Discovered new exit (range 24) 13154 | -8/Garrison | Triggered checkpoint 13154 | -8/Garrison | Discovered new exit (range 17) 13157 | -8/Garrison | Discovered new exit (range 71) 13159 | -8/Garrison | Discovered new exit (range 61) 13300 | -8/Garrison | Build established: Scavenger-Skirmisher 13371 | -8/Garrison | Garrison Relay disabled 13412 | -8/Garrison | Identified Active Sensor Suite 13520 | -8/Garrison | Triggered checkpoint 13522 | -8/Garrison | Triggered checkpoint 13528 | -8/Garrison | Core integrity fell below 20% 13533 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 13527_ Lgt. Treads destroyed. 13527_ Imp. Heat Sink melted. 13527_ G-47 Trooper destroyed. 13527_ G-47 Trooper overheating. 13528_ Overheating: Core damaged (-110). 13528_ G-47 Trooper critical meltdown. 13528_ Aluminum Leg melted. 13528_ G-47 Trooper overheating. 13529_ Power failure, Imp. Deuterium Engine shutdown. 13529_ P-60 Hacker critical meltdown. 13529_ Gravmag System melted. 13529_ Mic. Nuclear Core melted. 13529_ Remote Datajack melted. 13529_ Imp. Heat Sink melted. 13529_ Target Analyzer melted. 13529_ G-47 Trooper overheating. 13530_ Overheating: Energy bleed (-20). 13530_ G-47 Trooper heat damages core (-8). 13530_ G-47 Trooper overheating. 13531_ Overheating: Huge Storage Unit damaged (-250). Map ----- +----------------------------------------------------+ | ???????????# #?????????????????????????????????? | | ############ #?????????????????????????????????? | | """"""""""## #?????????????????????????????????? | | """!!!!!!"## #?????????????????????????????????? | | "" ## #?????????????????????????????????? | | "! ## #?????????????????????????????????? | | "! + #?????????????????????????????????? | | "! + #?????????????????????????????????? | | "! ## #?????????????????????????????????? | | "" ## #?????????????????????????????????? | | """!!!!!!"## #?????????????????????????????????? | | """"""""""## #?????????????????????????????????? | | ############ * #?????????????????################# | | ???????????#%==#?????????????????# | | ############ %#?????????????????# | | [%[=="+%????????????????# | | *= /% [+ ???????????????# ############# | | ##### %%##= ####??????????????# #???????????? | | ""#??# [## #?????????????????# #???????????? | | ####??###### #?????????????????# #???????????? | | ???????????# #????????????????## #???????????? | | ???????????# #?????????????## ## #???????????? | | ???????????#* #???????????? ## #???????????? | | ???????????#%= #############%= ## #???????????? | | #?#####????+ [% !%! #???????????? | | ## ###### @ = ! ; ????????? | | # [ * = [ #???????????? | | #################= ## ## #???????????? | | ##???????????????#%[ ## ## #???????????? | | ######??????????????? %g "g??????????? | | ????????????????????# "g??????????? | | ????????????????????# "g??????????? | | ????????????????????# "???????????? | | ????????????????????### ## ## #???????????? | | ????????????########### ## ## ##########??? | | ????????????# #??? | | ????????????# #??? | | ????????????# ######## ####### #??? | | ????????????# ##?????######""""## ##?????# #??? | | ????????????# T#????????????ggg?# #??????# #??? | | ????????????# ##????????????????# #??????# #??? | | ????????????# #?????????????????# #??????# #??? | | ????????????# #?????????????????# #??????# #??? | | ????????????# #?????????????????# #??????# #??? | | ????????????# #?????????????????# #??????# #??? | | ????????????# #?????????????????# ######## #??? | | ????????????# #?????????????????# #### | | ???########## #?????????????????# | | ???# #?????????????????########### #### | | ???# #???????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Core Shielding 20 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Gun Specialist Challenges ------------ None Game ------ Seed HeavyThermoelectricLog Manual? 0 Play Time 01:02:00 Cumulative 74.0 hours Start 2024.05.02 @ 16:35:17 End 2024.05.02 @ 18:00:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 102 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 40 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 39% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c1b13e8-2101-48c8-b772-11481cd68d2a