Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.07 @ 13:52:48 Player: RNGesus Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (1979) 1979 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (478) 478 TOTAL SCORE: 4182 Bonus ------- High Alert Combat Kills 210 Follower Combat Kills 290 Friendly Fire -22 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 265/265 System Corruption 13% Temperature Cool (9) Movement Treading (320) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Light Regenerative Plating Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Compact Wheel Improved Heat Sink Structural Scanner Seismic Detector Transport Network Coupler Salvage Targeting Computer Salvage Targeting Computer Light Regenerative Plating Light Regenerative Plating System Shield Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Regenerative Plating Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Compact Wheel Improved Heat Sink Structural Scanner Seismic Detector Transport Network Coupler Salvage Targeting Computer Salvage Targeting Computer Light Regenerative Plating Light Regenerative Plating System Shield Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 45 | 6 6 . 16 17 Power 5 | 1 . . 2 2 Engine 5 | 1 . . 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 . . 8 6 Treads 13 | 2 . . 6 5 Leg . | . . . . . Wheel 3 | . . . 2 1 Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 . 3 4 Device 2 | . 1 . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 5 | . . . 2 3 Artifact . | . . . . . Weapon 14 | 2 4 . 3 5 Energy Gun 3 | 1 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 9 | 1 3 . 3 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 10 | . . . . 10 Parts Lost 14 | . . . 11 3 Power 4 | . . . 2 2 Propulsion 4 | . . . 4 . Utility 2 | . . . 2 . Weapon 4 | . . . 3 1 Highest Loss Streak 4 | . . . 4 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 95 100 90 97 Engine 12 | . 14 14 10 9 Treads 25 | . 28 28 21 22 Wheel 3 | . . . 4 11 Device 10 | . 9 14 11 3 Storage 12 | . 14 14 11 11 Hackware 1 | . . . . 10 Protection 3 | . . . 9 7 Energy Gun 2 | . 7 . . 5 Ballistic Gun 22 | . 20 28 21 16 Naked Turns . | . . . . . Heaviest Build 62 | 14 52 52 59 62 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 5 | 3 1 1 5 5 Average Overweight (x) 1 | . . 1 2 4 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 4 15 18 20 20 Average Carried 14 | 2 8 16 16 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 15 18 17 20 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1785 | 174 296 84 779 452 Remotely . | . . . . . Salvage Created 2734 | 50 393 199 1255 837 Parts 182 | 5 33 19 72 53 Haulers Intercepted 6 | . 2 . 2 2 Recyclers Shooed 3 | . 1 . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 56 | . 8 5 28 15 Guns 49 | . 5 5 28 11 AOE 7 | . 3 . . 4 Classes Destroyed 13 | 1 6 . 3 3 Worker 5 | . 2 2 . 1 Builder 1 | . . . . 1 Tunneler 3 | 2 . 1 . . Hauler 6 | . 2 . 2 2 Recycler 2 | . . . 1 1 Operator 3 | . 1 . 2 . Watcher 1 | . 1 . . . Swarmer 12 | . 3 2 7 . Grunt 28 | . 5 3 13 7 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Protector 2 | . . . . 2 Sentry 12 | . . . 7 5 Best Kill Streak 8 | 1 4 3 8 6 Combat Bots Only 7 | . 3 3 7 5 Max Kills in Single Turn 4 | 1 2 2 2 4 Gunslinging 1 | . . . 1 1 Exploded 3 | . 2 . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2984 | . 167 71 1996 750 Core 494 | . 68 16 311 99 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 17 | . . . . 17 Core Remaining (%) 83 | 100 . 66 . . Volleys Fired 224 | 9 25 13 123 54 Largest 2 | 2 2 2 2 2 Hottest 98 | 70 70 46 46 98 Shots Fired 428 | 18 46 26 238 100 Gun 422 | 18 43 26 238 97 Cannon . | . . . . . Launcher 6 | . 3 . . 3 Special . | . . . . . Kinetic 384 | 9 33 26 238 78 Thermal 38 | 9 10 . . 19 Explosive 6 | . 3 . . 3 Electromagnetic . | . . . . . Robot Hit Streak 33 | 4 8 9 33 11 Robot Miss Streak 2 | 2 2 2 2 2 Penetration Max . | . . . . . Secondary Targets 9 | . . 2 6 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 322 | 10 29 18 188 77 Core Hits 124 | 2 22 10 55 35 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 5 | . . 1 . 4 Burn 2 | . . . . 2 Destroy 3 | . . 1 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5508 | 127 674 319 2819 1569 Guns 4879 | 127 389 319 2819 1225 Cannons . | . . . . . Explosions 629 | . 285 . . 344 Melee . | . . . . . Ramming . | . . . . . Kinetic 4415 | 62 302 319 2819 913 Thermal 464 | 65 87 . . 312 Explosive 629 | . 285 . . 344 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 13 | . 13 . . . Projectiles . | . . . . . Explosions 13 | . 13 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 339 | 45 63 . 27 339 Average Temperature 47 | 17 26 . 10 103 Received Heat Transfer 1107 | . 66 18 708 315 Effects 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1137 | 185 259 . . 693 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 922 | 10 176 214 586 922 Initial 247 | . 6 39 . 247 Average 166 | 2 65 35 182 593 Maximum Alert Level 3 | . . 1 2 3 Low Security (%) 73 | 100 100 99 57 . Level 1 12 | . . . 30 26 Level 2 6 | . . . 11 24 Level 3 7 | . . . . 49 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 3 . 4 5 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 8 | . 2 . 4 2 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 12 | . 1 . 7 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . 15 8 46 33 Peak Tracking Total 8 | . 3 3 7 8 Tactical Retreats 6 | . 1 2 . 3 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 5 | . 1 . 2 2 Max in Single Turn 1 | . 1 . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 5 | . . . 2 3 Terminals 5 | . . . 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . . . 3 7 Successful 4 | . . . 2 2 Failed 6 | . . . 1 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . . . 3 6 Terminals 10 | . . . 3 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 1 2 Terminals 3 | . . . 1 2 Botnet 2 | . . . . 2 Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 4 | . . 2 . 2 Largest Group 2 | . . 2 1 2 Highest-Rated Group 62 | . . 62 31 62 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 60 | . . 8 3 49 Total Damage 856 | . . 65 61 730 Kills 11 | . . 1 . 10 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 4455 | 153 923 1505 1183 691 Spaces Moved 1752 | 73 356 610 402 311 Core 11 | 11 . . . . Treads 1218 | 62 356 610 186 4 Legs . | . . . . . Wheels 523 | . . . 216 307 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 145 135 Average Speed 208 | 156 231 240 191 154 Slowest Speed 320 | 200 240 240 240 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 6 83 98 58 62 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . 12 . . 26 Melee . | . . . . . Projectile . | . . . . . AOE 38 | . 12 . . 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 2126 | 91 408 626 580 421 Wait 53 | . 7 1 21 24 Move 1748 | 72 355 609 401 311 Hop . | . . . . . Pick Up 36 | 4 11 3 12 6 Fast Attach 15 | 6 3 . 2 4 Attach 14 | . . . 11 3 Detach 3 | . 2 . 1 . Swap 16 | . 3 . 3 10 Drop 17 | . 2 . 6 9 Fire 224 | 9 25 13 123 54 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 14) 547 | -10/Materials | Discovered new exit (range 15) 706 | -10/Materials | Discovered new exit (range 15) 773 | -10/Materials | Discovered new exit (range 16) 1067 | -10/Materials | Discovered new exit (range 5) 1077 | -10/Materials | Entered Mines 1255 | -10/Mines | Learned Materials non-interactive machine intel 1359 | -10/Mines | Discovered new exit (range 9) 1384 | -10/Mines | Escorted by a lone wolf Derelict 2098 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2233 | -10/Mines | Received a Mining Laser from a helpful Derelict 2582 | -10/Mines | Entered Materials 2582 | -9/Materials | Accompanied by 1 ally 2582 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2583 | -9/Materials | Loaded intel: 29 non-interactive machine locations 2699 | -9/Materials | Discovered new exit (range 11) 2874 | -9/Materials | Identified exit to Mines 2874 | -9/Materials | Identified exit to Storage 3124 | -9/Materials | Lost 4 parts (2n1u1w) 3135 | -9/Materials | Destroyed 7 combat bots 3265 | -9/Materials | Discovered new exit (range 11) 3429 | -9/Materials | Lost 3 parts (1p1n1w) 3459 | -9/Materials | Core integrity fell below 50% 3765 | -9/Materials | Entered Storage 3904 | -9/Storage | Build established: Scavenger-Mutant 3937 | -9/Storage | Core integrity fell below 20% 3986 | -9/Storage | Met a pair of Derelict thieves 4405 | -9/Storage | Found Corrupted Prototype Protection 4405 | -9/Storage | Identified Lgt. Regenerative Plating 4406 | -9/Storage | System corruption reached 10% 4422 | -9/Storage | Found Corrupted Lgt. Regenerative Plating 4424 | -9/Storage | Found Corrupted Lgt. Regenerative Plating 4456 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04426_ R-06 Scavenger collects Lgt. Treads. 04428_ R-06 Scavenger inserts Hpw. Tractor Beam into recycling unit. 04431_ R-06 Scavenger inserts Weight Redist. System into recycling unit. 04431_ Acquired 37 matter. 04432_ Recycling unit begins recycling process. 04434_ R-06 Scavenger inserts Maul into recycling unit. 04435_ R-06 Scavenger collects Med. Armor Plating. 04438_ R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. 04439_ Recycling unit begins recycling process. 04439_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04441_ R-06 Scavenger inserts Heat Sink into recycling unit. 04443_ System corrupted: Lgt. Treads rejected. 04443_ Acquired Lgt. Treads. 04444_ R-06 Scavenger collects Beam Rifle. 04444_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 04445_ O-16 Technician uses terminal to summon reinforcements. 04445_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S012. 04445_ O-16 Technician locks terminal. 04447_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 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