Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 14:16:17 Player: Jack Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (33) 165 Value Destroyed (747) 747 Prototype IDs (8) 160 Alien Tech Used (3) 600 Bonus (3500) 3500 TOTAL SCORE: 10672 Bonus ------- Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (37) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Improved Signal Interpreter Terrain Scan Processor Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Terrain Scanner Graphene Brace Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Improved Surge Thruster Field Propulsion Array > --- UTILITY ---------- Structural Scanner Advanced Sensor Array Improved Signal Interpreter Terrain Scanner Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Advanced Sensor Array Improved Signal Interpreter Graphene Brace High-powered Transdimensional Reconstructor Force Lance [Rating: 100] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility System Shield Device Advanced Sensor Array Processor Improved Signal Interpreter Hackware System Shield Weapon Force Lance Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Mace Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Slots Evolved 14 | . . 2 2 2 2 2 2 2 . . Power . | . . . . . . . . . . . Propulsion 4 | . . 1 . . 1 . . 2 . . Utility 10 | . . 1 2 2 1 2 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 60 | 2 4 4 2 10 10 8 9 2 4 5 Power 8 | . . . . 2 3 1 1 . 1 . Engine 6 | . . . . 2 3 1 . . . . Core . | . . . . . . . . . . . Reactor 2 | . . . . . . . 1 . 1 . Propulsion 16 | . 3 1 . 3 4 1 1 1 . 2 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 16 | . 3 1 . 3 4 1 1 1 . 2 Utility 25 | . . 3 2 3 3 4 6 1 1 2 Device 9 | . . . . 2 2 1 1 1 1 1 Storage . | . . . . . . . . . . . Processor 6 | . . . 1 1 . 1 3 . . . Hackware 10 | . . 3 1 . 1 2 2 . . 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 11 | 2 1 . . 2 . 2 1 . 2 1 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 2 1 . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 4 | . . . . . . 2 . . 1 1 Piercing Weapon 2 | . . . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . . . 1 1 Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 1 | . . . . . 1 . . . . . Parts Lost 35 | . 3 . 1 9 2 1 1 . 4 14 Power 4 | . . . . 2 1 . . . 1 . Propulsion 12 | . 1 . 1 2 1 . . . 2 5 Utility 15 | . . . . 4 . 1 1 . 1 8 Weapon 4 | . 2 . . 1 . . . . . 1 Highest Loss Streak 6 | . 2 . 1 2 2 1 1 . 2 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | . . . . 1 4 5 5 4 4 4 Power . | . . . . . . . . . . . Propulsion . | . . . . . . 1 1 . . . Utility 2 | . . . . . 2 3 3 3 3 2 Weapon . | . . . . 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 5 | . . . . . . 1 2 . . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 3 | . . . . . . . 1 . . 2 Weapon 2 | . . . . . . 1 1 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 67 | . 37 62 74 46 70 76 79 86 83 50 Engine 1 | . . . . . 5 5 1 . . . Reactor 1 | . . . . . . . 3 4 3 2 Flight 17 | . 13 33 25 6 24 23 16 20 19 8 Device 9 | . . . . 6 10 13 11 14 13 5 Processor 12 | . . . 3 7 13 11 18 19 19 16 Hackware 17 | . . 18 36 22 8 15 21 23 21 11 Ballistic Gun 1 | . 24 11 9 1 . . . . . . Impact Weapon 1 | . . . . . 6 1 . . . . Slashing Weapon 1 | . . . . . . 3 1 . . 3 Peak Build Rating 100 | 2 4 13 19 27 42 60 73 88 100 86 Average Rating 45 | . 2 9 17 17 35 49 65 80 84 55 On Entrance 37 | . 2 3 13 18 27 42 55 73 88 86 Avg Prop Armor Cover (%) 5 | . . . . 5 4 . . . 21 . Naked Turns . | . . . . . . . . . . . Heaviest Build 21 | 4 4 1 1 9 11 15 21 21 21 21 Greatest Support 37 | 3 8 12 12 15 22 21 25 37 37 25 Greatest Overweight (x) 5 | 1 1 . . 2 1 . 1 . 5 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 1 1 4 5 5 5 5 5 5 Average Carried 3 | . . . . 1 4 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 1 4 5 5 5 5 4 5 Class Distribution -------------------- 55% | Hacker-Scout 24% | Hacker-Mutant 7% | Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Mutant | -3/Section 7 Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Matter Collected 996 | 200 19 . . 96 302 110 81 43 82 63 Remotely . | . . . . . . . . . . . Salvage Created 1286 | . 60 . . 89 503 106 258 43 115 112 Parts 61 | . 7 . . 3 11 8 16 2 9 5 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Combat Hostiles Destroyed 8 | . 3 . . 2 . . . . . 3 Melee 3 | . . . . . . . . . . 3 Guns 3 | . 3 . . . . . . . . . Cannons 1 | . . . . 1 . . . . . . Classes Destroyed 9 | . 2 . . 3 2 1 . . 1 . Worker 2 | . . . . 1 1 . . . . . Builder 10 | . . . . 1 2 3 3 . 1 . Tunneler 1 | . . . . . . 1 . . . . Recycler 4 | . . . . . 3 . 1 . . . Operator 3 | . 1 . . . 1 1 . . . . Watcher 3 | . . . . . 1 . 1 1 . . Swarmer 6 | . 3 . . . . . . . . 3 Researcher 2 | . . . . . . . . . 2 . Programmer 2 | . . . . 2 . . . . . . Best Kill Streak 4 | . 3 . . 2 4 2 3 1 1 3 Combat Bots Only 3 | . 3 . . 1 . . . . . 3 Max Kills in Single Turn 1 | . 1 . . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Hostile Shots Fired 451 | . 52 4 10 105 2 5 4 2 97 170 Missed 188 | . 11 . 5 53 2 2 2 1 43 69 Hits 263 | . 41 4 5 52 . 3 2 1 54 101 Projectile 263 | . 41 4 5 52 . 3 2 1 54 101 Critical Strikes 10 | . 1 . . 2 . . . . 3 4 Damage Taken 4616 | . 352 41 137 1005 101 65 42 . 756 2117 Core 2074 | . 114 20 70 632 12 . . . 108 1118 Absorbed by Shields 20 | . . . . 20 . . . . . . Regen/Repaired (Parts) 399 | . . . 5 . . . . . 176 218 Core Remaining (%) 80 | 100 54 95 87 9 98 100 100 . . . Volleys Fired 32 | . 22 . . 10 . . . . . . Largest 2 | . 2 . . 1 . . . . . . Hottest 40 | . 40 . . 40 . . . . . . Shots Fired 52 | . 42 . . 10 . . . . . . Gun 42 | . 42 . . . . . . . . . Cannon 10 | . . . . 10 . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 52 | . 42 . . 10 . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 5 | . 5 . . 2 . . . . . . Robot Miss Streak 7 | . 7 . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 72 | . 19 . . 15 9 7 5 3 8 6 Core Hits 26 | . 7 . . 3 4 2 4 2 1 3 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 3 1 . . . . . Critical Strikes 7 | . . . . 3 1 . 1 1 1 . Smash 4 | . . . . 3 1 . . . . . Impale 3 | . . . . . . . 1 1 1 . Melee Attacks 161 | . . . . 15 21 41 24 7 20 33 Impact 48 | . . . . 15 21 12 . . . . Slashing 68 | . . . . . . 29 6 . 6 27 Piercing 45 | . . . . . . . 18 7 14 6 Sneak Attacks 22 | . . . . 2 7 6 4 . 3 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3598 | . 228 . 26 603 686 456 410 174 721 294 Guns 228 | . 228 . . . . . . . . . Cannons 168 | . . . . 168 . . . . . . Explosions 86 | . . . . . 86 . . . . . Melee 3045 | . . . . 393 600 453 410 174 721 294 Ramming 71 | . . . 26 42 . 3 . . . . Kinetic 396 | . 228 . . 168 . . . . . . Thermal 86 | . . . . . 86 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 1121 | . . . . 393 600 128 . . . . Slashing 612 | . . . . . . 325 . . 205 82 Piercing 1312 | . . . . . . . 410 174 516 212 Highest Corruption 2 | . . . . 2 1 . 1 . 2 2 Average Corruption 1 | . . . . 1 1 . 1 . 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . . . 7 2 . . . 2 5 Message Errors 5 | . . . . 3 . . . . 1 1 Matter Fused 4 | . . . . 2 . . . . 1 1 Heat Flow Errors 2 | . . . . 1 . . . . . 1 Energy Discharges 1 | . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 2 | . . . . 1 . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1458 | . . . . 177 361 194 200 8 445 73 Projectiles 9 | . . . . 9 . . . . . . Explosions 76 | . . . . . 76 . . . . . Melee 1373 | . . . . 168 285 194 200 8 445 73 Knockbacks 10 | . . . . 5 5 . . . . . Impact 6 | . . . . 1 5 . . . . . Kinetic 3 | . . . . 3 . . . . . . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 148 | . . . 26 20 101 1 . . . . Shots 1 | . . . . . 1 . . . . . Rammed 7 | . . . . 5 . 1 . . . 1 Targets Rammed 7 | . . . . 5 . 1 . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 185 | . 3 2 . 111 . . . . . 185 Average Temperature 59 | . 2 2 . 42 . . . . . 99 Received Heat Transfer 572 | . 42 24 45 129 . 9 . . 79 244 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 8 | . . . . 2 4 2 . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 15 | . . . . 2 10 3 . . . . Impact Corruptions 22 | . . . . 8 10 4 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 50 | . . . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 106 | . 50 45 43 102 57 34 30 31 20 106 Initial 49 | . . . 10 9 49 4 . 15 3 . Average 14 | . 16 16 20 25 37 4 5 18 1 32 Influence Increases 1346 | . 75 45 53 385 131 168 116 31 70 272 Destroy 0b10 Robot/C 200 | . 60 . . 40 . . . . 40 60 Destroy 0b10 Robot/NC 115 | . 5 . . 10 40 25 25 5 5 . Destroy Leader 46 | . 10 . . 20 2 . 2 2 . 10 Successful Hack 60 | . . . 8 8 . 14 14 16 . . Disable Machine 135 | . . . 15 15 45 . 15 . 15 30 Destroy Structure 160 | . . . . 7 29 54 30 8 10 22 Partial Spotted 165 | . . . 30 30 15 45 15 . . 30 Lose Combat Pursuer 465 | . . 45 . 255 . 30 15 . . 120 Influence Decreases 1310 | . 75 20 55 306 223 178 86 55 76 236 Entered New Map 106 | . . . 15 14 53 6 . 15 3 . Time Decay 948 | . 45 20 30 234 150 170 79 40 66 114 Lost Part 256 | . 30 . 10 58 20 2 7 . 7 122 Squads Dispatched 24 | . 2 1 2 6 1 5 1 . 3 3 Investigation 5 | . . 1 1 1 . 1 . . . 1 Extermination 6 | . . . . 1 . 2 1 . 2 . Reinforcement 13 | . 2 . 1 4 1 2 . . 1 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Distress Signals 8 | . . 1 3 2 . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 111 | . 9 4 11 27 4 4 8 3 13 28 Peak Tracking Total 13 | . 4 4 11 5 4 2 5 3 8 13 Tactical Retreats 14 | . . 1 . 7 . 1 1 . . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Traps Triggered 7 | . . 1 . 3 . . 1 . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Machines Disabled 9 | . . . 1 1 3 . 1 . 1 2 Max in Single Turn 2 | . . . 1 1 2 . 1 . 1 1 Garrison Access 5 | . . . . 1 1 . 2 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Machines Accessed 21 | . . 1 2 5 1 3 3 3 1 2 Terminals 13 | . . 1 1 3 . 2 1 2 1 2 Fabricators 2 | . . . . 1 . 1 . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . 1 1 . 2 1 . . Total Hacks 43 | . . 3 5 10 1 13 4 3 2 2 Successful 19 | . . . 2 3 1 4 3 3 2 1 Failed 24 | . . 3 3 7 . 9 1 . . 1 Catastrophic 9 | . . 1 2 4 . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 27 | . . 3 5 7 . 8 1 1 . 2 Terminals 27 | . . 3 4 7 . 6 1 2 2 2 Fabricators 9 | . . . . 2 . 7 . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . 1 1 . 3 1 . . Terminal Hacks 10 | . . . 1 1 . 2 1 2 2 1 Record 2 | . . . . . . . . . 2 . Part Schematic 2 | . . . 1 1 . . . . . . Open Door 1 | . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . 1 . 2 . . . . Network Status 1 | . . . . 1 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 1 . 2 1 . . Seal Access 5 | . . . . 1 1 . 2 1 . . Unauthorized Hacks 1 | . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Patch 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 11 | . . 1 1 3 . 2 1 1 . 2 Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 1 . . . . 5 . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 73 | . . . . . . 73 . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Active Infowar (turns) 3132 | . . . . 699 304 972 298 89 607 163 Sensors 3105 | . . . . 699 304 972 298 89 607 136 Terrain 1062 | . . . . . . 369 113 89 486 5 Structural 2264 | . . . . . 200 972 298 89 592 113 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Turns Passed 3654 | 33 130 77 75 795 304 972 298 89 607 274 Spaces Moved 5761 | 50 137 196 199 1256 628 1286 616 233 737 423 Core 853 | 50 15 . . 736 . . . . 32 20 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4908 | . 122 196 199 520 628 1286 616 233 705 403 Fastest Speed 24 | 50 37 34 34 29 26 26 27 24 24 30 Average Speed 33 | 62 43 34 34 44 28 26 28 25 32 37 Slowest Speed 300 | 100 100 34 37 150 105 27 106 26 300 165 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 22 | . 7 4 4 4 . . 2 . 1 . Potential Cave-ins 10 | . . . . . . 4 . . . 6 Cave-ins Triggered . | . . . . . . . . . . . Teleports 1 | . . . . . . . . . 1 . Exploration Rate (%) 27 | 3 25 22 27 45 17 23 22 9 77 27 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 83 | . . . . 2 9 30 15 4 5 18 Terrain Destroyed 111 | . . . . 7 32 30 15 4 5 18 Melee 83 | . . . . 2 9 30 15 4 5 18 Projectile 5 | . . . . 5 . . . . . . AOE 23 | . . . . . 23 . . . . . Terrain Rammed 1 | . . . 1 . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled 1 | . . . 1 . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Qua Sec Total 7093 | 51 157 200 200 1452 711 1846 686 245 1063 482 Wait 1014 | . . 4 . 142 40 502 28 3 283 12 Move 5710 | 49 123 188 190 1247 627 1286 611 232 734 423 Hop 20 | . 6 3 4 4 . . 2 . 1 . Pick Up 21 | . 2 1 1 6 5 1 2 . 3 . Fast Attach 55 | 2 3 3 2 6 8 7 11 1 6 6 Attach 14 | . 1 1 1 4 2 . . 1 3 1 Detach 5 | . . . . 1 . 1 . . . 3 Swap 8 | . . . . . 4 2 . 1 1 . Drop 27 | . . . 1 . 4 6 8 . 5 3 Fire 32 | . 22 . . 10 . . . . . . Melee 161 | . . . . 15 21 41 24 7 20 33 Ram 7 | . . . 1 5 . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 19 | . . . . 12 . . . . 7 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 3 exits: [*Res] / *Sec / [*Frg]) -3/Section 7 History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 34 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 9) 158 | -10/Materials | Discovered new exit (range 13) 164 | -10/Materials | Entered another Materials area 164 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 231 | -9/Materials | Discovered new exit (range 5) 241 | -9/Materials | Entered another Materials area 241 | -8/Materials | Evolved 2 slots: Utility x2 311 | -8/Materials | Discovered new exit (range 15) 316 | -8/Materials | Identified exit to Factory 316 | -8/Materials | Entered Factory 316 | -7/Factory | Evolved 2 slots: Utility x2 489 | -7/Factory | Build established: Hacker-Mutant 885 | -7/Factory | Core integrity fell below 50% 1010 | -7/Factory | Core integrity fell below 20% 1089 | -7/Factory | Discovered new exit (range 10) 1110 | -7/Factory | Identified exit to Factory 1111 | -7/Factory | Entered another Factory area 1111 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1413 | -6/Factory | Discovered new exit (range 8) 1415 | -6/Factory | Identified exit to Factory 1415 | -6/Factory | Entered another Factory area 1415 | -5/Factory | Evolved 2 slots: Utility x2 1633 | -5/Factory | Build established: Hacker-Scout 1673 | -5/Factory | Fabricated Katana? 2260 | -5/Factory | Discovered new exit (range 15) 2387 | -5/Factory | Identified exit to Factory 2387 | -5/Factory | Entered another Factory area 2387 | -4/Factory | Evolved 2 slots: Utility x2 2630 | -4/Factory | Identified exit to Research 2685 | -4/Factory | Entered Research 2685 | -3/Research | Evolved 2 slots: Propulsion x2 2694 | -3/Research | Identified exit to Quarantine 2738 | -3/Research | Spotted B-86 Titan 2774 | -3/Research | Entered Quarantine 2857 | -3/Quarantine | Found Alien Artifact 3121 | -3/Quarantine | Found Alien Artifact 3121 | -3/Quarantine | Identified Core Reset Matrix 3121 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 3121 | -3/Quarantine | Used Core Reset Matrix 3125 | -3/Quarantine | Detected hypermatrix surge 3125 | -3/Quarantine | Sensed 10 artifacts in vicinity 3151 | -3/Quarantine | Discovered new exit (range 8) 3167 | -3/Quarantine | Scanned by Researcher 3181 | -3/Quarantine | Found Sigix Broadsword 3194 | -3/Quarantine | Warped through subspace 3360 | -3/Quarantine | Spotted Fortress 3380 | -3/Quarantine | Discovered new exit (range 6) 3380 | -3/Quarantine | Discovered new exit (range 7) 3381 | -3/Quarantine | Identified exit to Section 7 3381 | -3/Quarantine | Entered Section 7 3382 | -3/Section 7 | Detected hypermatrix surge 3382 | -3/Section 7 | Sensed 17 artifacts in vicinity 3553 | -3/Section 7 | Lost 6 parts (2n4u) 3609 | -3/Section 7 | Spotted S7 Guard 3614 | -3/Section 7 | Spotted Alpha 7 3630 | -3/Section 7 | Core integrity fell below 50% 3631 | -3/Section 7 | Spotted Alpha 7 3644 | -3/Section 7 | Core integrity fell below 20% 3655 | -3/Section 7 | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- S7 Guard springs to life. Cld. VTOL Module destroyed. U-05 Engineer builds a Wall. Xenon Bombardment Thruster destroyed. Penetrated by Slug. Adv. Sensor Array destroyed. Penetrated by Slug. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. Slug penetrates Wall. Slammed into G-67 Veteran. Slug penetrates G-67 Veteran. Penetrated by Slug. Slug penetrates Wall. Hacking Suite destroyed. Slug penetrates Quantum Generator. Hacking Suite destroyed. Penetrated by Slug. Vibroblade destroyed. Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????###########??????????????????????????????? | | ???????"""""""""""#??????????????????????????????? | | ??????#"""" """ ""#??????????????????????????????? | | ??????#"" " "" "% #????????????? ????????????????? | | ??????# """ ""!"" #????????? ? ??????????????? | | ??????# " " "#????????? ???????????????? | | ??????# ""#???????? ???????????????? | | ??????# ="""#????? ????????????????? | | ??????# !!%*#????? ?????????????????? | | #+############/####????" "?????????????????? | | ] % ##????# "?????"???????????? | | #?????#" """" "???????????? | | """"""" #?????#"" ????????????? | | """"""" #?????#""" w ??????????????? | | #+### """"""" #?????#""" "?????????????????? | | ????# #???###""" "?????????????????? | | ????# """"""" ##### # @ c "?????????????????? | | ????# """"""" ; ??????????? | | ????# """"""" g + ????????? | | ????# g ; "?????????? | | ????# = + "?????????? | | ????######## g ##### # ??????????? | | ???????????# #???###""" ??????????? | | ???????????# #?????#""" ??????????? | | ?????????? #?????#""" ???????????? | | ????????? #?????#"" ???????????? | | ????????"" #????????? ????????????? | | ????????"" #????????? """"""""????????????? | | ????????"" ==?????????? """?????????????????? | | ?????????" ==??????????####???????????????????? | | ?????????" ?????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????!???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 310 Evasion (%) 65 Offensive Hacking 30 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Katana | x2 | -5/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- Bumper Bots Challenges ------------ None Game ------ Seed MediumFrostShield Manual? 0 Play Time 00:50:48 Cumulative 337.7 hours Start 2025.10.23 @ 22:09:58 End 2025.10.24 @ 14:16:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 126 Adventurer 177 Explorer 12 Win Type - Total 69 Types 19/2/17/2/12/0/5/6/0/6 Lore% 58 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ad35abf1-a536-43c2-81ad-c04c47745160