Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.09.21 @ 19:36:50 Player: Azormik Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1220) 1220 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (271) 271 TOTAL SCORE: 3016 Bonus ------- High Alert Combat Kills 71 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 267/300 Energy 45/100 System Corruption 8% Temperature Cool (148) Movement Core (100) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (4) ---- Wheel Compact Wheel Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Armor Integrity Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Wheel Compact Wheel Small Laser Light Cannon Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility Armor Integrity Analyzer Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 30 | 5 6 9 6 4 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 1 4 . Treads . | . . . . . Leg 7 | . 2 1 4 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 2 . . Device . | . . . . . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 15 | 1 3 6 1 4 Energy Gun 3 | . 2 . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 1 . 3 . 1 Ballistic Cannon 2 | . . . 1 1 Launcher 4 | . 1 3 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . 2 6 7 Power 2 | . . . 1 1 Propulsion 5 | . . . 2 3 Utility 3 | . . . 2 1 Weapon 5 | . . 2 1 2 Highest Loss Streak 7 | . . 2 3 7 Average Slot Usage (%) 85 | . 99 93 84 35 Engine 11 | . 14 11 10 7 Leg 27 | . 26 30 29 16 Storage 9 | . 14 11 8 . Processor 10 | . 13 11 11 4 Protection 4 | . . 7 7 . Energy Gun 4 | . 13 . . 1 Ballistic Gun 11 | . 14 16 8 . Ballistic Cannon 3 | . . . 9 4 Launcher 1 | . . 4 . . Naked Turns 47 | . . . . 47 Heaviest Build 16 | 8 11 15 16 10 Greatest Support 36 | 26 26 36 36 30 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 Average Capacity 5 | 5 6 6 5 4 Most Carried 6 | 4 5 6 6 4 Average Carried 4 | 1 3 5 4 3 Final Capacity 6 | 6 6 6 4 4 Final Carried 5 | 2 5 4 4 2 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Sto Gar Matter Collected 940 | 232 130 280 298 . Remotely . | . . . . . Salvage Created 1061 | . 87 522 400 52 Parts 80 | . 13 43 23 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Combat Hostiles Destroyed 36 | . 2 19 14 1 Guns 6 | . . 2 3 1 Cannons 11 | . . . 11 . AOE 19 | . 2 17 . . Classes Destroyed 10 | . 2 7 1 . Worker 1 | . . 1 . . Builder 1 | . . 1 . . Tunneler 1 | . . 1 . . Recycler 1 | . . 1 . . Watcher 5 | . 3 2 . . Swarmer 11 | . . 7 4 . Grunt 14 | . 2 7 5 . Brawler 2 | . . 1 . 1 Duelist 1 | . . . 1 . Sentry 8 | . . 4 4 . Best Kill Streak 13 | . 2 13 5 1 Combat Bots Only 10 | . 2 10 5 1 Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging . | . . . . . Exploded 3 | . 1 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Damage Taken 1738 | . 83 511 577 567 Core 425 | . 23 77 105 220 Absorbed by Shields 4 | . . . . 4 Core Remaining (%) 95 | 100 90 . . . Volleys Fired 112 | . 12 35 49 16 Largest 2 | . 2 2 2 2 Hottest 75 | . 60 63 55 75 Shots Fired 169 | . 24 54 73 18 Gun 91 | . 20 32 28 11 Cannon 52 | . . . 45 7 Launcher 26 | . 4 22 . . Special . | . . . . . Kinetic 121 | . 12 32 73 4 Thermal 22 | . 8 . . 14 Explosive 26 | . 4 22 . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 8 11 12 13 Robot Miss Streak 2 | . 2 2 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 126 | . 15 39 57 15 Core Hits 77 | . 8 45 20 4 Critical Hits 3 | . 1 . 2 . Critical Kills 3 | . 1 . 2 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2618 | . 247 1335 806 230 Guns 494 | . 103 184 122 85 Cannons 826 | . . . 681 145 Explosions 1295 | . 144 1151 . . Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 1076 | . 69 184 803 20 Thermal 244 | . 34 . . 210 Explosive 1295 | . 144 1151 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Effects 5 | . . . . 5 Matter Fused 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 72 | . . 46 . 26 Projectiles 26 | . . . . 26 Explosions 46 | . . 46 . . Melee . | . . . . . Knockbacks 9 | . . . 9 . Impact . | . . . . . Kinetic 8 | . . . 8 . Secondary 1 | . . . 1 . Self-Inflicted Damage 7 | . . 7 . . Shots 1 | . . 1 . . Rammed 1 | . . . 1 . Targets Rammed 3 | . . . 3 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 142 | . 40 19 20 142 Average Temperature 17 | . 18 6 6 42 Received Heat Transfer 857 | . 60 204 216 377 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 460 | . 75 . . 385 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Peak Influence 566 | . 131 566 448 150 Initial 140 | . . . 131 140 Average 189 | . 74 261 283 121 Maximum Alert Level 2 | . . 2 2 . Low Security (%) 54 | 100 100 16 23 100 Level 1 39 | . . 73 64 . Level 2 6 | . . 10 11 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 2 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Distress Signals 5 | . 1 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 5 27 18 9 Peak Tracking Total 9 | . 2 7 5 9 Tactical Retreats 4 | . . 1 1 2 Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Sto Gar Machines Disabled 3 | . . 3 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Machines Accessed 6 | . 2 . 4 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 7 | . 2 . 5 . Successful 4 | . 1 . 3 . Failed 3 | . 1 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 2 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 3 | . 1 . 2 . Open Door 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Sto Gar Turns Passed 1492 | 65 404 439 411 173 Spaces Moved 1013 | 73 300 284 230 126 Core 101 | 28 . . . 73 Treads . | . . . . . Legs 853 | . 286 284 230 53 Wheels 59 | 45 14 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 120 120 50 Average Speed 112 | 74 118 120 120 88 Slowest Speed 150 | 90 120 120 120 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 5 47 27 35 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 11 | . . 11 . . Terrain Destroyed 156 | . 25 131 . . Melee . | . . . . . Projectile . | . . . . . AOE 156 | . 25 131 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Total 1203 | 82 326 333 294 168 Wait 4 | . . . 4 . Move 1009 | 72 299 283 229 126 Hop . | . . . . . Pick Up 20 | 5 7 4 3 1 Fast Attach 5 | 2 . 1 2 . Attach 15 | 3 4 4 1 3 Detach . | . . . . . Swap 10 | . 2 4 3 1 Drop 4 | . 2 2 . . Fire 112 | . 12 35 49 16 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 3 . Crush . | . . . . . Escape Stasis 21 | . . . . 21 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Storage (discovered 2 exits: Rec / Gar) -9/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 8) 431 | -10/Materials | Discovered new exit (range 16) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 564 | -9/Materials | Destroyed 8 combat bots 866 | -9/Materials | Discovered new exit (range 15) 882 | -9/Materials | Destroyed 10 combat bots 909 | -9/Materials | Entered Storage 925 | -9/Storage | Identified exit to Recycling 1203 | -9/Storage | Lost 3 parts (1n1u1w) 1226 | -9/Storage | Garrison activated, responded to threat 1319 | -9/Storage | Identified exit to Garrison 1320 | -9/Storage | Entered Garrison 1388 | -9/Garrison | Triggered checkpoint 1408 | -9/Garrison | Core integrity fell below 50% 1442 | -9/Garrison | Core integrity fell below 20% 1466 | -9/Garrison | Lost 7 parts (1p3n1u2w) 1493 | -9/Garrison | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Field strength at 88. Field strength at 82. Field strength at 76. Field strength at 70. Field strength at 64. Field strength at 58. W-16 Scout springs to life. Field strength at 52. Field strength at 46. Field strength at 40. Field strength at 34. Field strength at 28. Field strength at 22. Field strength at 16. Field strength at 10. Field strength at 4. Stasis field depleted. Destroyed Visual Processing Unit. System corrupted: Matter fused (-9). Destroyed Hover Unit. Map ----- +----------------------------------------------------+ | ??????????????????????????? "??????? | | ???????????????????????????# ## ## #??????? | | ???????????????????????????# ## ## ##?????? | | ???????????????????????????# ????? | | ???????????????????????????# ????? | | ???????????????????????????# #??????? | | ???????????????????????????## ##""""## ##??????? | | ????????????????????????????# #???????? #???????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ?????????????????#### ####### #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# ## ####### ##?????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ??????????????????????####### #??????????????????? | | ????????????????????# #!! ] # #??????????????????? | | ????????????????????# w g #??????????????????? | | ????????????????????# @ g #??????????????????? | | ????????????????????###!! !!###??????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 50 Armor Integrity Analysis 33 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefAlloySlayer Manual? 0 Play Time 00:37:09 Cumulative 21.9 hours Start 2020.09.21 @ 19:00:54 End 2020.09.21 @ 19:36:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 24 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5ff6cdff-2f20-4855-ae86-31b29cc2d197