Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 08:51:35 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1351) 1351 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 3602 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 69/550 Matter 281/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Flying (200) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Flight Unit > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Beam Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Beamcaster High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Medium Matter Pod EM Shotgun Beam Rifle Heavy Particle Cannon Light Assault Rifle Heavy Assault Rifle [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 50 | 6 1 3 15 . 25 Power 10 | 1 1 . 5 . 3 Engine 10 | 1 1 . 5 . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 . 2 7 . 9 Treads 4 | 2 . . . . 2 Leg 13 | . . 2 7 . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 5 | 1 . . . . 4 Device 2 | . . . . . 2 Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 15 | 2 . 1 3 . 9 Energy Gun 8 | 1 . 1 2 . 4 Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . . 1 . 5 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 25 | . . . 3 . 22 Power 2 | . . . . . 2 Propulsion 11 | . . . 2 . 9 Utility 5 | . . . . . 5 Weapon 7 | . . . 1 . 6 Highest Loss Streak 9 | . . . 2 . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 85 83 83 88 73 Engine 13 | . 14 14 11 11 14 Treads 5 | . 28 4 . . 1 Leg 24 | . . 22 41 44 22 Device 2 | . . . . . 6 Storage 10 | . 14 14 11 11 7 Protection 1 | . . . . . 2 Energy Gun 11 | . 14 14 13 11 8 Ballistic Gun 9 | . 14 14 6 11 8 Peak Build Rating 22 | 6 8 8 19 17 22 Average Rating 13 | 4 7 7 14 17 15 On Entrance 9 | . 6 8 8 17 17 Naked Turns . | . . . . . . Heaviest Build 26 | 11 15 15 20 16 26 Greatest Support 40 | 40 40 40 26 26 36 Greatest Overweight (x) 5 | . . 1 4 . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 6 Most Carried 8 | 6 8 8 8 8 8 Average Carried 6 | 3 7 8 7 8 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 2 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1134 | 202 77 38 298 20 499 Remotely 133 | . . . . . 133 Salvage Created 1652 | . 88 90 399 20 1055 Parts 81 | . 3 4 26 . 48 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 42 | . 2 2 10 2 26 Guns 41 | . 2 2 9 2 26 Classes Destroyed 7 | . 1 . 4 1 1 Worker 2 | . . . 1 . 1 Recycler 1 | . . . . . 1 Watcher 2 | . . . 1 . 1 Swarmer 14 | . . . 4 . 10 Grunt 19 | . 2 2 3 . 12 Sentry 7 | . . . 3 . 4 Assembled 2 | . . . . 2 . Best Kill Streak 7 | . 2 2 4 2 7 Combat Bots Only 6 | . 2 2 4 2 6 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 313 | . 26 19 66 5 197 Missed 82 | . 7 4 20 1 50 Damage Taken 3211 | . 234 196 573 88 2120 Core 700 | . 65 47 107 . 481 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . 55 . 73 . Volleys Fired 134 | . 9 8 27 5 85 Largest 2 | . 2 2 2 2 2 Hottest 120 | . 70 70 120 100 100 Shots Fired 241 | . 18 16 54 10 143 Gun 241 | . 18 16 54 10 143 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 116 | . 9 8 22 5 72 Thermal 108 | . 9 8 27 5 59 Explosive . | . . . . . . Electromagnetic 17 | . . . 5 . 12 Robot Hit Streak 21 | . 6 5 10 4 21 Robot Miss Streak 3 | . 1 2 1 3 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 166 | . 10 12 35 6 103 Core Hits 85 | . 5 6 17 3 54 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 . 1 . 3 Burn 5 | . 1 . 1 . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2758 | . 106 130 579 121 1822 Guns 2733 | . 106 130 577 116 1804 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 25 | . . . 2 5 18 Kinetic 1270 | . 43 43 184 51 949 Thermal 1279 | . 63 87 338 65 726 Explosive . | . . . . . . Electromagnetic 184 | . . . 55 . 129 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 9 | . . . 1 2 6 Kicked 6 | . . . 1 2 3 Crushed 1 | . . . . . 1 Highest Temperature 597 | . 158 220 385 125 597 Average Temperature 150 | . 76 121 112 59 193 Received Heat Transfer 1216 | . 135 114 207 40 720 Effects 28 | . . 1 4 . 23 Shutdowns 8 | . . . 1 . 7 Energy Bleed 5 | . . 1 1 . 3 Matter Decay 4 | . . . 2 . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 8 | . . . . . 8 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 5 | . 1 . 3 . 1 Heat Transferred 2949 | . 259 259 692 111 1628 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 471 | . 50 69 242 59 471 Initial 44 | . . 19 26 44 22 Average 134 | . 13 61 124 57 227 Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 69 | 100 100 100 86 100 32 Level 1 27 | . . . 13 . 59 Level 2 3 | . . . . . 8 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 1 . . 5 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault 1 | . . 1 . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 8 | . . . 1 1 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 4 2 12 3 41 Peak Tracking Total 9 | . 3 2 4 5 9 Tactical Retreats 10 | . . . 1 1 8 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 1 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . 1 . 1 . 1 Terminals 3 | . 1 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 3 . 1 . 1 Successful 5 | . 3 . 1 . 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 3 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . 1 . 1 Record 5 | . 3 . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 4 | . . . 4 . . Total Damage 41 | . . . 41 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2126 | 81 369 139 577 103 857 Spaces Moved 1111 | 45 205 92 320 71 378 Core 12 | 4 . . 3 . 5 Treads 262 | 41 205 3 . . 13 Legs 760 | . . 89 317 71 283 Wheels . | . . . . . . Hover . | . . . . . . Flight 77 | . . . . . 77 Fastest Speed 50 | 50 160 120 120 120 60 Average Speed 140 | 150 160 122 130 120 144 Slowest Speed 380 | 160 160 190 250 120 380 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 5 42 27 27 27 30 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1431 | 56 231 105 428 78 533 Wait 94 | . 8 . 51 1 34 Move 1106 | 44 204 91 319 70 378 Hop . | . . . . . . Pick Up 19 | 6 5 . 6 . 2 Fast Attach 27 | 6 . 2 6 . 13 Attach 12 | . . . 5 . 7 Detach 1 | . . . 1 . . Swap 11 | . 1 1 4 . 5 Drop 18 | . 4 3 8 . 3 Fire 134 | . 9 8 27 5 85 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 6 | . . . 1 2 3 Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 16) 451 | -10/Materials | Entered Mines 560 | -10/Mines | Discovered new exit (range 10) 572 | -10/Mines | Met a Derelict testing a Signal Generator 590 | -10/Mines | Entered Materials 590 | -9/Materials | Accompanied by 1 ally 590 | -9/Materials | Evolved 2 slots: Propulsion x2 591 | -9/Materials | Identified exit to Storage 1084 | -9/Materials | Discovered new exit (range 13) 1167 | -9/Materials | Entered Mines 1168 | -9/Mines | Assembled infested the area 1173 | -9/Mines | Met a Derelict bent on vengeance 1174 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1259 | -9/Mines | Discovered new exit (range 8) 1270 | -9/Mines | Entered Materials 1270 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1415 | -8/Materials | Garrison activated, responded to threat 1757 | -8/Materials | Lost 3 parts (1n2w) 1900 | -8/Materials | Build established: Scavenger-Mutant 1971 | -8/Materials | Core integrity fell below 50% 2071 | -8/Materials | Lost 9 parts (1p3n2u3w) 2127 | -8/Materials | Core integrity fell below 20% 2127 | -8/Materials | Self-destructed Last Messages --------------- 02040_ Beam Rifle destroyed. 02052_ S-10 Pest destroyed. 02057_ Acquired Flight Unit. 02079_ System corrupted: Matter fused (-9). 02080_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02097_ G-50 Soldier destroyed. 02099_ Acquired 49 matter. 02100_ Acquired Hvy. Laser. 02104_ Acquired Lgt. Angular Momentum Engine. 02109_ W-25 Informer destroyed. 02114_ Knocked back. 02114_ M-13 Machinist destroyed. 02116_ Imp. Heat Sink destroyed. 02119_ Lgt. Treads destroyed. 02123_ Hvy. Laser severed. 02125_ System corrupted: Hvy. Assault Rifle jammed. 02126_ Penetrated by Slug. 02126_ Knocked back. 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