Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 14:02:17 Player: cabin Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (45) 225 Value Destroyed (849) 849 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-3817) -3817 TOTAL SCORE: 2977 Bonus ------- Entered Garrisons 200 Friendly Fire -4017 Cogmind --------- Core Integrity 0/1300 Matter 17/300 Energy 85/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- Missile Launcher > --- INVENTORY (5) ---- Advanced Heavy Treads Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Visual Processing Unit Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Core Analyzer System Shield > --- WEAPON ----------- Missile Launcher Remote Datajack > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Advanced Weight Redist. System Improved Grenade Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 . . 2 2 2 2 Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . 2 . . . Utility 11 | . . 2 . 2 1 . . . 2 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 58 | 6 2 9 4 14 9 3 1 1 . 4 5 Power 14 | 1 . 2 1 3 2 1 1 . . 2 1 Engine 8 | 1 . 2 1 3 . . 1 . . . . Core 4 | . . . . . 2 1 . . . . 1 Reactor 2 | . . . . . . . . . . 2 . Propulsion 13 | 2 . 3 2 3 . . . 1 . . 2 Treads 5 | 2 . 2 . 1 . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 3 | . . 1 1 . . . . . . . 1 Flight 5 | . . . 1 2 . . . 1 . . 1 Utility 13 | 1 1 2 . 3 4 . . . . 1 1 Device 3 | . . . . . 1 . . . . 1 1 Storage 1 | 1 . . . . . . . . . . . Processor 6 | . 1 2 . 1 2 . . . . . . Hackware 1 | . . . . . 1 . . . . . . Protection 2 | . . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 18 | 2 1 2 1 5 3 2 . . . 1 1 Energy Gun 8 | 2 1 1 1 2 1 . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . Launcher 5 | . . . . 1 1 2 . . . . 1 Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . Parts Lost 34 | . . 4 1 12 . 1 5 . . 8 3 Power 9 | . . . . 3 . 1 2 . . 3 . Propulsion 11 | . . 2 . 3 . . 2 . . 2 2 Utility 6 | . . . . 2 . . 1 . . 2 1 Weapon 8 | . . 2 1 4 . . . . . 1 . Highest Loss Streak 10 | . . 3 1 10 . 1 3 . . 8 3 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 75 | . 90 90 85 71 92 97 68 40 35 45 19 Engine 7 | . 14 11 11 7 3 . 3 . . 6 . Core 1 | . . . . . 7 14 4 . . . 2 Treads 8 | . 28 18 2 . . . . . . . . Hover 2 | . . 1 8 5 . . . . . 3 . Flight 4 | . . . 8 4 15 15 7 6 5 3 . Device 1 | . . . . . 7 7 5 . . . 5 Storage 6 | . 14 11 11 5 . . . . . . . Processor 27 | . 5 29 33 35 30 38 38 33 29 22 9 Hackware 1 | . . . . . 6 7 7 . . . . Protection 1 | . . . . 6 6 . . . . . . Energy Gun 9 | . 28 14 11 . 2 . . . . 6 . Energy Cannon 1 | . . 3 . . . . . . . . . Launcher 1 | . . . . 3 . 13 . . . . . Peak Build Rating 35 | 6 9 13 12 17 34 35 28 17 17 25 32 Average Rating 15 | 4 7 11 10 12 26 32 24 17 17 20 19 On Entrance 14 | . 6 9 12 11 14 32 28 14 17 17 19 Naked Turns 10 | . . . . . . . . . . . 10 Heaviest Build 24 | 14 15 18 12 13 21 22 10 . . 24 21 Greatest Support 43 | 40 40 43 23 23 17 17 17 5 5 6 12 Greatest Overweight (x) 7 | . . 2 2 4 1 1 3 . . 7 6 Average Overweight (x) . | . . . 1 . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 5 8 8 8 6 5 5 5 5 5 5 5 Most Carried 7 | . 3 6 6 7 5 5 5 5 5 5 3 Average Carried 3 | . 2 4 5 4 3 4 4 4 5 4 1 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 6 | . 3 5 6 . 5 5 5 5 5 3 2 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Res Matter Collected 576 | 260 20 76 4 134 30 6 . . . 28 18 Remotely . | . . . . . . . . . . . . Salvage Created 1166 | . 303 461 66 188 30 118 . . . . . Parts 71 | . 15 21 6 10 . 19 . . . . . Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Res Combat Hostiles Destroyed 25 | . 6 9 4 5 1 . . . . . . Guns 18 | . 6 6 4 2 . . . . . . . Cannons 1 | . . 1 . . . . . . . . . AOE 5 | . . 1 . 3 1 . . . . . . Classes Destroyed 8 | . 2 2 1 1 . 2 . . . . . Hauler 1 | . . . . 1 . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . Swarmer 6 | . . . 4 2 . . . . . . . Grunt 15 | . 6 7 . 2 . . . . . . . Duelist 2 | . . 1 . 1 . . . . . . . Sentry 2 | . . 1 . . 1 . . . . . . Surgeon 1 | . . . . . . 1 . . . . . Wasp 14 | . . . . . . 14 . . . . . Guerrilla 1 | . . . . . . 1 . . . . . Commander 1 | . . . . . . 1 . . . . . Best Kill Streak 4 | . 4 3 4 2 1 . . . . . . Combat Bots Only 4 | . 3 3 4 2 1 . . . . . . Max Kills in Single Turn 7 | . 2 1 1 2 1 7 . . . . . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . 1 . 2 1 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Res Hostile Shots Fired 627 | . 33 49 45 142 45 24 61 18 . 124 86 Missed 224 | . 13 17 9 41 18 11 28 7 . 46 34 Damage Taken 5615 | . 262 487 283 1028 201 90 538 88 . 1202 1436 Core 3059 | . 78 48 87 363 44 26 350 82 . 676 1305 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 47 | . . . . 47 . . . . . . . Core Remaining (%) 67 | 100 68 . 66 34 . . 40 90 100 41 . Volleys Fired 94 | . 19 28 16 16 6 4 . . . 5 . Largest 2 | . 2 2 1 2 1 2 . . . 2 . Hottest 96 | . 96 96 63 80 36 72 . . . 60 . Shots Fired 140 | . 38 46 16 18 6 8 . . . 8 . Gun 111 | . 38 39 15 13 . . . . . 6 . Cannon 10 | . . 7 1 . . . . . . 2 . Launcher 18 | . . . . 5 5 8 . . . . . Special 1 | . . . . . 1 . . . . . . Kinetic 5 | . . . . 3 . . . . . 2 . Thermal 71 | . 19 21 15 10 . . . . . 6 . Explosive 18 | . . . . 5 5 8 . . . . . Electromagnetic 45 | . 19 25 1 . . . . . . . . Robot Hit Streak 8 | . 7 8 5 6 3 8 . . . 8 . Robot Miss Streak 5 | . 5 3 4 3 2 1 . . . 3 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 87 | . 25 30 8 11 4 5 . . . 4 . Core Hits 94 | . 11 17 4 13 5 39 . . . 5 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . 1 1 2 . . . . . . . . Burn 4 | . 1 1 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4151 | . 362 571 124 485 92 2397 18 . . 92 10 Guns 934 | . 362 340 124 90 . . . . . 18 . Cannons 261 | . . 188 . . . . . . . 73 . Explosions 2909 | . . 25 . 395 92 2397 . . . . . Melee . | . . . . . . . . . . . . Ramming 47 | . . 18 . . . . 18 . . 1 10 Kinetic 89 | . . . . 16 . . . . . 73 . Thermal 559 | . 160 183 124 74 . . . . . 18 . Explosive 2884 | . . . . 395 92 2397 . . . . . Electromagnetic 572 | . 202 370 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . 1 1 . . . . . . . 7 Average Corruption 1 | . . 1 1 . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . 3 1 . . . . . . . . Message Errors 2 | . . 2 . . . . . . . . . Energy Discharges 1 | . . . 1 . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 133 | . . . . . . 133 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 133 | . . . . . . 133 . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 23 | . . . . 9 . . 9 . . . 5 Shots 2 | . . . . 2 . . . . . . . Rammed 7 | . . 2 . . . . 2 . . 1 2 Targets Rammed 7 | . . 2 . . . . 2 . . 1 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 243 | . 243 144 52 96 36 72 . . . . . Average Temperature 59 | . 99 49 23 36 20 36 . . . . . Received Heat Transfer 1017 | . 162 177 . 315 54 24 42 30 . 189 24 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Fried 5 | . 1 4 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . Heat Transferred 1789 | . 481 531 518 185 . . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Res Peak Influence 237 | . 237 174 134 172 102 118 231 137 66 170 234 Initial 107 | . . 100 39 52 35 71 61 107 66 32 89 Average 83 | . 93 86 126 100 46 101 128 116 66 41 111 Maximum Alert Level 1 | . 1 . . . . . 1 . . . 1 Low Security (%) 95 | 100 83 100 100 100 100 100 74 100 100 100 93 Level 1 4 | . 16 . . . . . 25 . . . 6 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . 2 1 . 1 . . 1 . . 1 1 Investigation 3 | . 1 1 . . . . . . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 4 | . 1 . . 1 . . 1 . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Res Distress Signals 3 | . . 1 . . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 112 | . 11 16 7 14 2 8 14 1 . 13 26 Peak Tracking Total 15 | . 5 5 4 8 2 7 7 1 . 11 15 Tactical Retreats 13 | . 1 2 . 1 . . 4 . . 3 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Res Traps Triggered 4 | . 1 . . . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Res Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Res Machines Accessed 13 | . 1 4 . 3 2 . 1 . . 1 1 Terminals 7 | . 1 3 . 2 . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . 1 . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 2 | . . 1 . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 25 | . 3 9 . 5 2 . 1 . . 2 3 Successful 13 | . 2 3 . 5 2 . . . . 1 . Failed 12 | . 1 6 . . . . 1 . . 1 3 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . . . 1 . . . . Terminals 17 | . 3 8 . 3 . . . . . . 3 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . 2 . . . . . 2 . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 2 | . . 1 . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 8 | . 2 3 . 3 . . . . . . . Record 2 | . . 1 . 1 . . . . . . . Unreport Threat 2 | . . 1 . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . 2 . . . . . 1 . Scan Component 1 | . . . . 1 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . 1 2 . 1 2 . . . . . 1 Full Trace Events 4 | . 1 2 . . . . . . . . 1 Feedback Events 2 | . . 1 . . . . . . . . 1 Corruption 2 | . . 1 . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . parse_system 1 | . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Res Turns Passed 2560 | 189 265 692 192 226 166 107 226 47 10 296 144 Spaces Moved 2399 | 115 127 355 75 165 330 113 469 123 28 372 127 Core 462 | 3 . . . 62 . . 161 . . 141 95 Treads 553 | 112 127 302 4 8 . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 289 | . . 53 1 . . . . . . 218 17 Flight 1095 | . . . 70 95 330 113 308 123 28 13 15 Fastest Speed 35 | 50 160 140 120 37 37 37 37 35 35 35 40 Average Speed 89 | 157 160 162 196 99 37 76 45 35 35 72 105 Slowest Speed 400 | 160 160 200 200 250 117 117 200 35 35 400 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . . . 1 . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 14 | 6 23 36 16 15 13 31 18 5 1 10 3 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 9 | . . . . 9 . . . . . . . Terrain Destroyed 142 | . . 6 . 26 29 81 . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 142 | . . 6 . 26 29 81 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Fac Res Total 2656 | 120 150 424 104 206 367 125 478 126 27 394 135 Wait 66 | . 1 27 7 11 6 . 7 2 . 5 . Move 2378 | 114 126 354 74 164 327 112 460 122 27 371 127 Hop 5 | . . . . . 1 . 4 . . . . Pick Up 22 | . 2 1 2 . 9 2 1 1 . 3 1 Fast Attach 27 | 6 1 3 . 8 5 . . . . 2 2 Attach 25 | . . 4 3 6 2 3 1 1 . 2 3 Detach 10 | . . 3 1 1 2 2 1 . . . . Swap 6 | . 1 2 1 . 2 . . . . . . Drop 16 | . . . . . 7 2 2 . . 5 . Fire 94 | . 19 28 16 16 6 4 . . . 5 . Melee . | . . . . . . . . . . . . Ram 5 | . . . . . . . 2 . . 1 2 Kick . | . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 190 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 9) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Utility x2 936 | -9/Materials | Lost 3 parts (1n2w) 1123 | -9/Materials | Discovered new exit (range 14) 1144 | -9/Materials | Identified exit to Mines 1147 | -9/Materials | Entered Mines 1202 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1329 | -9/Mines | Discovered new exit (range 4) 1335 | -9/Mines | Identified exit to Materials 1339 | -9/Mines | Entered Materials 1339 | -8/Materials | Evolved 2 slots: Utility x2 1532 | -8/Materials | Core integrity fell below 50% 1562 | -8/Materials | Discovered new exit (range 11) 1565 | -8/Materials | Lost 10 parts (3p2n2u3w) 1565 | -8/Materials | Identified exit to Factory 1565 | -8/Materials | Entered Factory 1565 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1731 | -7/Factory | Identified exit to Garrison 1731 | -7/Factory | Entered Garrison 1731 | -7/Garrison | Warlord forces raided the area 1744 | -7/Garrison | Destroyed XJ-8M7(g) 1770 | -7/Garrison | Murdered 17 allies 1807 | -7/Garrison | Triggered checkpoint 1812 | -7/Garrison | Triggered checkpoint 1833 | -7/Garrison | Discovered new exit (range 12) 1837 | -7/Garrison | Identified exit to Factory 1838 | -7/Garrison | Entered Factory 1989 | -7/Factory | Lost 3 parts (1p2n) 2050 | -7/Factory | Discovered new exit (range 14) 2054 | -7/Factory | Core integrity fell below 50% 2064 | -7/Factory | Identified exit to Factory 2064 | -7/Factory | Entered another Factory area 2064 | -6/Factory | Evolved 2 slots: Propulsion x2 2104 | -6/Factory | Discovered new exit (range 12) 2111 | -6/Factory | Identified exit to Factory 2111 | -6/Factory | Entered another Factory area 2111 | -5/Factory | Evolved 2 slots: Utility x2 2118 | -5/Factory | Discovered new exit (range 7) 2121 | -5/Factory | Identified exit to Factory 2121 | -5/Factory | Entered another Factory area 2121 | -4/Factory | Evolved 2 slots: Utility x2 2366 | -4/Factory | Core integrity fell below 50% 2390 | -4/Factory | Lost 8 parts (3p2n2u1w) 2402 | -4/Factory | Discovered new exit (range 17) 2417 | -4/Factory | Entered Research 2417 | -3/Research | Evolved 2 slots: Utility x2 2539 | -3/Research | Core integrity fell below 50% 2559 | -3/Research | Core integrity fell below 20% 2561 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- corruption cleaned. 02532_ P-80 Master resets P-80 Master, system corruption cleaned. 02535_ K-01 Serf collects debris. 02537_ Imp. Gyrokinetic Inverter destroyed. 02540_ K-01 Serf collects debris. 02543_ Visual Processing Unit destroyed. 02551_ Acquired Q-thruster. 02558_ Chain reaction triggered in Lgt. Antimatter Reactor. 02558_ Vacuum Chamber explodes. 02558_ S-43 Plague destroyed. 02558_ Vacuum Chamber explodes. 02558_ S-43 Plague destroyed. 02558_ P-80 Master destroyed. 02558_ Q-thruster destroyed. 02558_ S-43 Plague destroyed. 02559_ Acquired 18 matter. 02560_ U-05 Engineer builds a Wall. 02561_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | ?#??#######??############????????????????????????? | | ##? """?""" # #????????????????????????? | | ??#? ? ?# ##?##????????????????????? | | ???? ? ? # #?##?????????????????????? | | #?#? ? # #?????#?#????????????????? | | ### ?? ####+###############???????????????? | | ##? ? #### # # #???????????????? | | #??? ? #### # # #???????????????? | | ########+######### # ^ # #???????????????? | | + # #???????????????? | | ! # ! # #???????????????? | | # * # #???????????????? | | "" #[ * + #???????????????? | | ##+##### "" #!=! # #???????????????? | | ? ?? # T" #!= # #???????????????? | | ? ?# " ##########+####???????????????? | | ?? # "" #???????????????? | | "?"?? # #???????????????? | | """"? # #???????????????? | | "??"? # u #???????????????? | | ?"? ? # ######k# # #???????????????? | | ? ? ? # ##?# = s #???????????????? | | ? ? # #??# s @=s ##########??????? | | ?? ????# ### * g p k ??? | | ? ??+ #?# g ??? | | ???????# #?# [ g ??? | | ???????# #?# ???? | | ???????# #?# = | #############???? | | ???????# ??# #???????????????? | | ???????# ????# #???????????????? | | ???????# ????# g ??????????????? | | ???????#??????## # ?????????????? | | ???????????????# # ????????????? | | ???????????????### ### ????????????? | | ?????????????????##########?######## ???????????? | | ???????????????????????????????????? ??????????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 9 Core Shielding 20 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Everything Is Under Control Challenges ------------ None Game ------ Seed ExplosiveAngularAutogun Manual? 0 Play Time 00:44:11 Cumulative 18.1 hours Start 2025.01.16 @ 12:55:49 End 2025.01.16 @ 14:02:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 45 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c8fde2a-aa54-47ec-8043-c81e1f09de93