Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.03 @ 20:36:08 Player: Finestep Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (289) 1445 Value Destroyed (9102) 9102 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (5061) 5061 TOTAL SCORE: 20508 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3681 Follower Combat Kills 49 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Friendly Fire -169 Cogmind --------- Core Integrity 0/1000 Matter 182/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Carbon-fiber Leg Combat Gravmag System Energy Well (350) Matter Compressor (250) Encrypted Comm Array Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Light Treads Armored Treads Improved Medium Treads Spiked Medium Treads Flexi-carbon Leg Enhanced Armored Leg > --- UTILITY ---------- Energy Well Experimental Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Kinecellerator Advanced Shield Generator > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Combat Gravmag System Matter Compressor Encrypted Comm Array Long-range Proton Cannon Heavy Missile Launcher [Rating: 85] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Gravmag System Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Slots Evolved 10 | . . . 2 2 2 . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . . 1 1 1 . . . . 1 . Utility 5 | . . . 1 1 1 . 1 . . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 291 | 9 10 3 18 42 6 27 83 3 3 69 18 Power 27 | 1 2 . 2 1 . 1 11 . . 8 1 Engine 15 | 1 1 . 1 1 . 1 7 . . 2 1 Core 12 | . 1 . 1 . . . 4 . . 6 . Reactor . | . . . . . . . . . . . . Propulsion 82 | 3 2 1 8 20 . 7 15 1 2 16 7 Treads 31 | 1 2 1 3 18 . . . . 2 4 . Leg 44 | 2 . . 2 . . 7 15 1 . 10 7 Wheel 6 | . . . 3 2 . . . . . 1 . Hover 1 | . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . Utility 85 | 2 2 . 3 6 2 11 31 1 1 23 3 Device 41 | 1 1 . . 2 1 6 16 . 1 12 1 Storage 12 | 1 1 . . . . 1 3 . . 6 . Processor 7 | . . . 1 . 1 . 3 . . 2 . Hackware 1 | . . . . . . . . . . 1 . Protection 24 | . . . 2 4 . 4 9 1 . 2 2 Artifact . | . . . . . . . . . . . . Weapon 97 | 3 4 2 5 15 4 8 26 1 . 22 7 Energy Gun 10 | 1 . . . . 2 1 2 . . 1 3 Energy Cannon 13 | . . . . 1 . . 7 . . 4 1 Ballistic Gun 45 | 2 2 2 4 8 2 5 6 . . 12 2 Ballistic Cannon 9 | . . . . . . . 6 . . 3 . Launcher 18 | . 2 . 1 6 . 1 4 1 . 2 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 3 . . 1 . Corrupted Parts 2 | . . . . . . . 2 . . . . System Corruption 12 | . . . . . . . 12 . . . . Parts Lost 91 | . . 2 13 11 2 8 22 . . 15 18 Power 14 | . . . 2 1 . 1 5 . . 3 2 Propulsion 42 | . . 1 7 6 . 4 10 . . 7 7 Utility 20 | . . . 1 2 2 2 5 . . 5 3 Weapon 15 | . . 1 3 2 . 1 2 . . . 6 Highest Loss Streak 18 | . . 1 4 3 1 6 7 . . 4 18 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 100 100 74 88 86 84 92 19 43 91 86 Engine 6 | . 12 . 4 9 7 5 4 . . 1 2 Core 4 | . 1 14 2 . . . 6 . . 8 6 Treads 18 | . 26 28 12 30 30 4 . . 10 13 . Leg 9 | . 1 . 4 . . 27 31 2 6 13 29 Device 9 | . 14 14 . 1 7 18 9 . 6 13 4 Storage 9 | . 14 14 11 9 7 6 6 . . 6 5 Processor 6 | . . . 11 9 13 1 10 13 13 12 5 Protection 4 | . . . 4 8 2 5 7 2 6 2 12 Ballistic Gun 16 | . 27 28 19 16 7 9 3 . . 5 8 Ballistic Cannon 1 | . . . . . . . 5 . . 3 . Peak Build Rating 85 | 9 11 12 14 29 36 61 78 14 30 85 77 Average Rating 32 | 5 8 11 10 24 32 47 65 11 27 71 63 On Entrance 24 | . 9 11 12 12 28 35 60 8 14 30 72 Naked Turns 5 | . . . . . . 5 . . . . . Heaviest Build 92 | 15 50 50 51 69 65 71 92 1 2 64 51 Greatest Support 118 | 20 40 40 60 80 80 100 95 3 20 118 105 Greatest Overweight (x) 16 | 3 1 1 16 5 . 1 1 . . 1 4 Average Overweight (x) . | . . 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 10 10 Average Capacity 16 | 7 19 20 20 20 20 19 15 5 5 6 10 Most Carried 20 | 6 20 20 19 20 20 20 20 5 5 10 10 Average Carried 15 | 4 16 19 15 19 18 15 14 4 4 6 9 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 10 10 Final Carried 20 | 6 20 19 15 18 19 20 5 5 4 10 6 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Matter Collected 9481 | 295 533 134 450 2198 231 727 2763 86 36 1660 368 Remotely 173 | . . . . . . . 173 . . . . Salvage Created 12098 | 110 742 260 1348 3405 278 455 3656 129 . 1364 351 Parts 563 | 3 44 13 60 180 10 21 140 3 . 72 17 Haulers Intercepted 15 | . 2 . 2 5 . 1 5 . . . . Recyclers Shooed 23 | . 2 . 7 6 . . 4 . . 4 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Combat Hostiles Destroyed 207 | . 16 7 21 52 7 13 60 3 . 19 9 Guns 108 | . 11 7 18 39 6 9 6 . . 7 5 Cannons 38 | . . . . . . . 28 . . 10 . AOE 50 | . 5 . 3 13 . 4 16 3 . 2 4 Classes Destroyed 21 | 2 7 1 1 5 . . 4 . . 1 . Worker 22 | . 1 . 2 13 . . 3 . . 3 . Builder 11 | . 1 . . 6 . . 4 . . . . Tunneler 3 | 1 . . . . . . 2 . . . . Hauler 15 | . 2 . 2 5 . 1 5 . . . . Recycler 25 | 1 1 1 6 10 . . 3 . . 3 . Mechanic 4 | . . . . 1 . . 3 . . . . Operator 6 | . 2 . . 3 . . 1 . . . . Watcher 13 | . 3 . 1 5 . . 3 . . 1 . Swarmer 46 | . 6 3 10 12 . 4 4 . . 3 4 Saboteur 1 | . . . . . . . 1 . . . . Grunt 110 | . 10 3 6 32 7 5 35 3 . 5 4 Brawler 6 | . . . . 1 . . 5 . . . . Duelist 4 | . . . . . . . 4 . . . . Protector 2 | . . . . 1 . . 1 . . . . Sentry 13 | . . . 5 3 . . 5 . . . . Specialist 5 | . . . . 2 . 3 . . . . . Hunter 8 | . . . . . . . 3 . . 5 . Programmer 8 | . . . . . . . 2 . . 5 1 Heavy 2 | . . . . 1 . 1 . . . . . Behemoth 1 | . . . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . . . Wizard 1 | . . . . . . . . . . 1 . Best Kill Streak 14 | 1 8 2 6 11 4 6 14 3 . 5 4 Combat Bots Only 13 | . 7 1 6 8 4 6 13 3 . 3 4 Max Kills in Single Turn 5 | 1 2 1 2 5 1 1 4 1 . 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 . 2 2 . 1 3 1 . 1 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Hostile Shots Fired 1663 | . 62 41 178 271 31 120 563 8 . 245 144 Missed 518 | . 27 13 48 82 4 29 214 1 . 64 36 Damage Taken 18718 | . 362 302 1570 3203 461 1989 5099 133 . 2992 2607 Core 2938 | . 22 28 390 274 47 421 614 133 . 236 773 Absorbed by Shields 1054 | . . . . . . . 267 . . 663 124 Redirected to Shielding 184 | . . . 5 13 . . 166 . . . . Regen/Repaired (Parts) 242 | . . . . 242 . . . . . . . Core Remaining (%) 46 | 100 . 80 2 50 . 33 . . 12 . . Volleys Fired 936 | 4 67 34 156 254 19 44 217 3 . 106 32 Largest 2 | 2 2 2 2 2 2 2 2 1 . 2 2 Hottest 450 | 60 40 40 40 88 110 86 180 39 . 225 450 Shots Fired 1705 | 8 129 67 295 499 38 81 348 3 . 179 58 Gun 1324 | 8 124 67 293 475 38 75 96 . . 92 56 Cannon 315 | . . . . 5 . . 227 . . 83 . Launcher 66 | . 5 . 2 19 . 6 25 3 . 4 2 Special . | . . . . . . . . . . . . Kinetic 1517 | 6 124 67 293 475 28 70 261 . . 144 49 Thermal 67 | . . . . 5 . 5 23 . . 27 7 Explosive 49 | . 5 . 2 19 . 6 8 3 . 4 2 Electromagnetic 72 | 2 . . . . 10 . 56 . . 4 . Robot Hit Streak 34 | 3 9 6 19 30 11 12 25 2 . 34 15 Robot Miss Streak 6 | 1 3 5 5 5 6 6 5 . . 3 3 Penetration Max 1 | . . . . . . . 1 . . 1 . Secondary Targets 16 | . 2 . 4 5 1 3 . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . . 1 Shots Hit Robots 1150 | 5 82 39 199 356 31 71 218 1 . 115 33 Core Hits 646 | 3 41 20 74 177 41 56 160 7 . 52 15 Critical Kills 14 | . . . 1 1 . . 5 . . 4 3 Critical Parts Destroyed 12 | . 1 . 1 3 . . 1 . . 4 2 Critical Strikes 46 | . 1 . 2 4 . . 20 . . 14 5 Burn 1 | . . . . . . . 1 . . . . Destroy 27 | . 1 . 2 4 . . 6 . . 9 5 Blast 16 | . . . . . . . 11 . . 5 . Corrupt 2 | . . . . . . . 2 . . . . Melee Attacks 11 | . . . . . . 5 6 . . . . Impact 11 | . . . . . . 5 6 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 30314 | 81 1367 404 1834 7163 582 2143 11581 301 . 3749 1109 Guns 13820 | 81 995 400 1689 5113 582 1212 1509 . . 1601 638 Cannons 6309 | . . . . 61 . . 4609 . . 1639 . Explosions 9517 | . 372 . 144 1963 . 582 5180 301 . 504 471 Melee 625 | . . . . . . 349 276 . . . . Ramming 43 | . . 4 1 26 . . 7 . . 5 . Kinetic 18104 | 53 995 400 1689 5113 478 1128 5009 . . 2720 519 Thermal 2799 | . . . . 61 . 84 2122 . . 413 119 Explosive 5812 | . 372 . 144 1963 . 582 1475 301 . 504 471 Electromagnetic 2931 | 28 . . . . 104 . 2692 . . 107 . Impact 625 | . . . . . . 349 276 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . 1 . . . 22 22 22 3 8 Average Corruption 6 | . . . 1 . . . 8 22 22 2 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 92 | . . . 10 . . . 54 7 5 10 6 Message Errors 22 | . . . 1 . . . 12 1 3 3 2 Matter Fused 11 | . . . . . . . 6 3 . 1 1 Heat Flow Errors 13 | . . . 2 . . . 6 2 1 1 1 Energy Discharges 10 | . . . . . . . 5 . . 4 1 Parts Rejected 2 | . . . 2 . . . . . . . . Parts Fused 2 | . . . . . . . 2 . . . . Data Loss (minor) 13 | . . . 3 . . . 8 . 1 1 . Data Loss (major) 5 | . . . 1 . . . 2 1 . . 1 Misfires 2 | . . . . . . . 2 . . . . Alerts 3 | . . . . . . . 3 . . . . Misdirections 3 | . . . . . . . 3 . . . . Weapon Failures 6 | . . . 1 . . . 5 . . . . Overload Shots 4 | . . . . . . . . . . 1 3 Overflow Damage 729 | . 10 . 5 33 . 72 472 . . 78 59 Projectiles 166 | . . . . . . . 119 . . 47 . Explosions 391 | . 10 . 5 33 . 4 249 . . 31 59 Melee 172 | . . . . . . 68 104 . . . . Knockbacks 39 | . . . . . . 2 30 . . 7 . Impact 3 | . . . . . . 2 1 . . . . Kinetic 34 | . . . . . . . 28 . . 6 . Secondary 2 | . . . . . . . 1 . . 1 . Self-Inflicted Damage 553 | . . . 14 95 . 30 339 . . 75 . Shots 14 | . . . 1 2 . 1 8 . . 2 . Rammed 5 | . 1 1 1 2 . . . . . . . Targets Rammed 9 | . 1 1 1 2 . . 2 . . 2 . Kicked 4 | . . . . . . . 2 . . 2 . Crushed . | . . . . . . . . . . . . Highest Temperature 1360 | . 2 11 136 106 211 1360 406 96 158 478 978 Average Temperature 108 | . 2 3 32 15 88 472 101 59 84 131 272 Received Heat Transfer 5815 | . 144 99 552 1323 333 339 1424 54 . 584 963 Effects 61 | . . . . . . 26 9 . . 10 16 Shutdowns 12 | . . . . . . 5 2 . . 3 2 Energy Bleed 7 | . . . . . . 1 2 . . 2 2 Interference 16 | . . . . . . 4 5 . . 5 2 Matter Decay 5 | . . . . . . 4 . . . . 1 Short Circuit 2 | . . . . . . 1 . . . . 1 Damage (minor) 6 | . . . . . . 4 . . . . 2 Damage (major) 10 | . . . . . . 6 . . . . 4 Damage (core) 3 | . . . . . . 1 . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 12 | . . . . . 1 . 11 . . . . Combat Hostiles 11 | . . . . . 1 . 10 . . . . Parts Fried 30 | . . . . . . . 29 . . 1 . Impact Corruptions 4 | . . . . . . 2 2 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . . 1 . Heat Transferred 2709 | . . . . 111 . 185 1696 . . 650 67 Parts Sabotaged 10 | . . . . . . . 6 . . 4 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 6 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Peak Influence 2276 | 10 226 134 306 1330 819 817 2276 . . 1119 868 Initial 827 | . 6 28 . 78 604 576 428 . . 827 776 Average 442 | 2 48 38 221 452 685 710 943 . . 897 832 Maximum Alert Level 5 | . 1 . 1 4 3 3 5 . . 4 3 Low Security (%) 42 | 100 98 100 27 19 . . . . . . . Level 1 12 | . 1 . 72 32 . . 3 . . . . Level 2 16 | . . . . 32 56 59 44 . . . . Level 3 22 | . . . . 12 43 40 22 . . 95 100 Level 4 3 | . . . . 3 . . 12 . . 4 . Level 5 . | . . . . . . . 5 . . . . High Security 1 | . . . . . . . 11 . . . . Max Security . | . . . . . . . . . . . . Sterilizations 2 | . . . . 1 . 1 . . . . . Squads Dispatched 61 | . 4 . 1 18 1 2 25 . . 10 . Investigation 8 | . 2 . 1 1 1 . 2 . . 1 . Extermination 4 | . . . . . . . 2 . . 2 . Reinforcement 20 | . 2 . . 9 . 2 3 . . 4 . Assault 19 | . . . . 2 . . 15 . . 2 . Garrison 10 | . . . . 6 . . 3 . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 5 | . . . . 3 . . . . . 2 . Haulers Reinforced 2 | . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Distress Signals 16 | . 2 . 3 8 . . 3 . . . . Communications Jammed 22 | . . . . 2 . . 20 . . . . Distress Signals 22 | . . . . 2 . . 20 . . . . Times Spotted 382 | . 28 12 30 91 8 15 124 10 . 50 14 Peak Tracking Total 15 | . 6 3 6 15 3 5 15 4 . 10 8 Tactical Retreats 43 | . 2 1 4 15 1 . 12 3 . 3 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Traps Triggered 10 | . 2 . . . . . 6 . . . 2 Indirectly 2 | . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . 4 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Machines Disabled 36 | . 1 . . 4 1 . 22 . . 8 . Max in Single Turn 6 | . 1 . . 1 1 . 6 . . 2 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Machines Accessed 36 | . 8 1 1 9 2 . 11 . . 4 . Terminals 24 | . 6 1 1 6 2 . 6 . . 2 . Fabricators 4 | . . . . . . . 4 . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 4 | . 2 . . 1 . . 1 . . . . Scanalyzers 2 | . . . . 1 . . . . . 1 . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 99 | . 16 3 3 34 4 . 27 . . 12 . Successful 41 | . 4 1 1 20 1 . 9 . . 5 . Failed 57 | . 11 2 2 14 3 . 18 . . 7 . Catastrophic 18 | . 5 1 . 5 . . 7 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 27 | . 5 3 3 8 . . 8 . . . . Terminals 57 | . 13 3 3 17 4 . 10 . . 7 . Fabricators 14 | . . . . . . . 14 . . . . Repair Stations 7 | . . . . 7 . . . . . . . Recycling Units 9 | . 3 . . 3 . . 3 . . . . Scanalyzers 10 | . . . . 7 . . . . . 3 . Garrison Access 2 | . . . . . . . . . . 2 . Terminal Hacks 16 | . 4 1 1 6 1 . 2 . . 1 . Record 1 | . . . . 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . Robot Schematic 1 | . . 1 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . Prototype ID Bank 2 | . . . 1 1 . . . . . . . Open DSF 2 | . . . . . 1 . 1 . . . . Unreport Threat 2 | . 1 . . 1 . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . Hauler Manifests 3 | . 1 . . 1 . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . Network Status 1 | . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . 6 . . . . . . . Scan Component 3 | . . . . 3 . . . . . . . Repair 3 | . . . . 3 . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . 1 . . . . Retrieve Components 2 | . . . . 1 . . 1 . . . . Scanalyzer 9 | . . . . 6 . . . . . 3 . Insert Component 4 | . . . . 3 . . . . . 1 . Analyze 5 | . . . . 3 . . . . . 2 . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 4 | . . . . 1 . . 3 . . . . Terminals . | . . . . . . . . . . . . Fabricators 3 | . . . . . . . 3 . . . . Liberate 2 | . . . . . . . 2 . . . . Haulers 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 33 | . 8 1 1 8 2 . 10 . . 3 . Full Trace Events 6 | . . . 1 1 1 . 2 . . 1 . Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . 3 . . . . . 1 . Parts Built 1 | . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . Time 204 | . . . . . . . 204 . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . Parts Repaired 3 | . . . . 3 . . . . . . . Time 160 | . . . . 160 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 19 | . . . . 10 . . 9 . . . . Parts Scanalyzed 4 | . . . . 3 . . . . . 1 . Part Schematics Acquired 4 | . . . . 3 . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Total Allies 2 | . . 2 . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . Highest-Rated Group 38 | . . 38 38 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Warlord Squad Rendezvous 4 | . . . . . . . . . . 4 . Muscle 1 | . . . . . . . . . . 1 . Geek 1 | . . . . . . . . . . 1 . Ranger 1 | . . . . . . . . . . 1 . Ghost 1 | . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . Ally Attacks 25 | . . 25 . . . . . . . . . Total Damage 257 | . . 257 . . . . . . . . . Kills 6 | . . 6 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Robot Analysis Total 1 | . . . . . . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Turns Passed 15397 | 93 3416 2034 1204 2938 248 414 2539 143 136 1922 310 Spaces Moved 7023 | 45 1289 773 316 1219 95 177 1531 253 244 956 125 Core 714 | 4 . . 2 . . 20 188 253 240 . 7 Treads 3663 | . 1191 773 192 911 95 25 . . 4 472 . Legs 2295 | 41 98 . 79 . . 132 1343 . . 484 118 Wheels 351 | . . . 43 308 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 240 105 95 162 50 50 50 50 120 120 Average Speed 163 | 140 230 240 240 152 162 124 110 50 51 152 127 Slowest Speed 850 | 200 240 240 850 243 162 240 190 50 170 255 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 3 99 97 29 79 1 89 33 43 24 22 19 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 . . . 1 . . . Known Exits Taken 5 | . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . . . . . . 1 . . Spaces Dug 20 | . . . 7 . . 4 . . . 9 . Terrain Destroyed 573 | . 30 . 16 108 . 16 249 43 . 103 8 Melee . | . . . . . . . . . . . . Projectile 97 | . . . . . . . 49 . . 48 . AOE 475 | . 30 . 16 108 . 16 200 43 . 55 7 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Total 9308 | 63 1598 894 516 1833 149 290 2013 265 251 1219 217 Wait 775 | . 210 80 20 237 26 12 103 4 5 42 36 Move 7013 | 44 1288 772 315 1218 94 176 1530 252 243 956 125 Hop . | . . . . . . . . . . . . Pick Up 127 | 5 16 2 6 41 3 17 21 1 . 15 . Fast Attach 133 | 8 2 . 5 12 1 19 34 2 2 43 5 Attach 59 | . . 2 10 13 1 4 16 1 1 6 5 Detach 13 | 1 . . . . . 4 5 1 . 2 . Swap 99 | 1 8 1 3 17 4 4 33 . . 20 8 Drop 133 | . 6 2 . 39 1 5 46 1 . 27 6 Fire 936 | 4 67 34 156 254 19 44 217 3 . 106 32 Melee 11 | . . . . . . 5 6 . . . . Ram . | . . . . . . . . . . . . Kick 4 | . . . . . . . 2 . . 2 . Crush 5 | . 1 1 1 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 16) 1043 | -10/Materials | Discovered new exit (range 7) 1203 | -10/Materials | Discovered new exit (range 12) 1277 | -10/Materials | Destroyed 7 combat bots 1512 | -10/Materials | Discovered new exit (range 4) 1888 | -10/Materials | Central database locked down 3510 | -10/Materials | Entered Mines 3662 | -10/Mines | Discovered new exit (range 12) 3941 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3946 | -10/Mines | Found Prototype Device 4556 | -10/Mines | Assembled infested the area 4845 | -10/Mines | Discovered new exit (range 9) 4848 | -10/Mines | Learned location of 1 exit from Materials 5544 | -10/Mines | Entered Materials 5544 | -9/Materials | Accompanied by 2 allies 5544 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5545 | -9/Materials | Identified exit to Mines 5549 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 6187 | -9/Materials | Lost 4 parts (1p3n) 6444 | -9/Materials | Core integrity fell below 50% 6491 | -9/Materials | Lost 3 parts (2n1w) 6497 | -9/Materials | Core integrity fell below 20% 6732 | -9/Materials | Discovered new exit (range 4) 6748 | -9/Materials | Entered another Materials area 6748 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7228 | -8/Materials | Build established: Scavenger-Mutant 7291 | -8/Materials | Identified Exp. Sensor Array 7873 | -8/Materials | Repaired Lgt. Treads 7900 | -8/Materials | Repaired Lgt. Treads 8010 | -8/Materials | Repaired Exp. Sensor Array 8294 | -8/Materials | Discovered new exit (range 9) 8547 | -8/Materials | Garrison activated, responded to threat 8673 | -8/Materials | Discovered new exit (range 16) 9208 | -8/Materials | Garrison activated, responded to threat 9520 | -8/Materials | Lost 3 parts (2n1w) 9548 | -8/Materials | First assault squad dispatched 9611 | -8/Materials | Destroyed 8 combat bots 9618 | -8/Materials | Sterilization system engaged 9618 | -8/Materials | Non-combat units ordered to evacuate 9686 | -8/Materials | Entered Factory 9686 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9934 | -7/Factory | Identified exit to DSF 9934 | -7/Factory | Entered DSF 9985 | -7/DSF | Additional patrols routed to DSF 10040 | -7/DSF | Released all parts (7) 10050 | -7/DSF | Lost 6 parts (1p4n1u) 10197 | -7/DSF | Sterilization system engaged 10204 | -7/DSF | Core integrity fell below 50% 10217 | -7/DSF | Ambient heat levels rising (+10) 10232 | -7/DSF | Ambient heat levels rising (+10) 10247 | -7/DSF | Ambient heat levels rising (+10) 10262 | -7/DSF | Ambient heat levels rising (+10) 10277 | -7/DSF | Ambient heat levels rising (+10) 10292 | -7/DSF | Ambient heat levels rising (+10) 10307 | -7/DSF | Ambient heat levels rising (+10) 10319 | -7/DSF | Discovered new exit (range 16) 10322 | -7/DSF | Ambient heat levels rising (+10) 10337 | -7/DSF | Ambient heat levels rising (+10) 10348 | -7/DSF | Entered Factory 10348 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10751 | -6/Factory | Discovered new exit (range 7) 10756 | -6/Factory | Identified exit to Factory 11068 | -6/Factory | Cargo convoy interrupted 11748 | -6/Factory | First assault squad dispatched 12051 | -6/Factory | Fabricated Exp. Sensor Array? 12123 | -6/Factory | Garrison activated, responded to threat 12167 | -6/Factory | Destroyed 8 combat bots 12253 | -6/Factory | System corruption reached 10% 12604 | -6/Factory | High security lockdown imminent 12667 | -6/Factory | Lost 4 parts (1p1n2u) 12673 | -6/Factory | Destroyed 13 combat bots 12684 | -6/Factory | High security lockdown engaged 12793 | -6/Factory | Core integrity fell below 50% 12822 | -6/Factory | Lost 7 parts (2p3n1u1w) 12859 | -6/Factory | Discovered new exit (range 10) 12887 | -6/Factory | Identified exit to Lower Caves 12887 | -6/Factory | Entered Lower Caves 12890 | -6/Lower Caves | Core integrity fell below 20% 12903 | -6/Lower Caves | Met a Warlord Commander 12904 | -6/Lower Caves | Learned location of Warlord (-4) 12905 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12910 | -6/Lower Caves | Found Encrypted Comm Array 13027 | -6/Lower Caves | Discovered new exit (range 8) 13030 | -6/Lower Caves | Identified exit to Lower Caves 13030 | -6/Lower Caves | Entered another Lower Caves area 13030 | -6/Lower Caves | Discovered exit to Factory (range 7) 13088 | -6/Lower Caves | Build established: Mutant 13166 | -6/Lower Caves | Entered Factory 13166 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13252 | -5/Factory | Joined by Warlord Muscle squad 13408 | -5/Factory | Discovered new exit (range 15) 13443 | -5/Factory | Identified exit to Upper Caves 13466 | -5/Factory | First assault squad dispatched 13574 | -5/Factory | Lost 3 allies 13637 | -5/Factory | Joined by Warlord Ranger squad 13909 | -5/Factory | Build established: Scavenger-Mutant 13952 | -5/Factory | Joined by Warlord Geek squad 13983 | -5/Factory | Spotted B-75 Beast 14015 | -5/Factory | Destroyed B-75 Beast 14383 | -5/Factory | Lost 4 parts (1p2n1u) 14493 | -5/Factory | Garrison activated, responded to threat 14953 | -5/Factory | Joined by Warlord Ghost squad 15088 | -5/Factory | Identified exit to Garrison 15088 | -5/Factory | Entered Garrison 15108 | -5/Garrison | Triggered checkpoint 15237 | -5/Garrison | Triggered checkpoint 15240 | -5/Garrison | Spotted B-75 Beast 15345 | -5/Garrison | Core integrity fell below 50% 15371 | -5/Garrison | Core integrity fell below 20% 15378 | -5/Garrison | Triggered checkpoint 15398 | -5/Garrison | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 15359_ Overheating: Energy bleed (-9). 15360_ Overheating: Carbon-fiber Leg damaged (-15). 15361_ Overheating: System interference. 15361_ Adv. Signal Interpreter temporarily disabled. 15361_ Lrn. Proton Cannon temporarily disabled. 15361_ Carbon-fiber Leg destroyed. 15362_ Overheating: Lrn. Proton Cannon damaged (-25). 15362_ Overheating: Imp. Hacking Suite damaged (-5). 15362_ Overheating: Adv. Signal Interpreter damaged (-10). 15362_ Overheating: Mic. Fission Core damaged (-14). 15367_ Lrn. Proton Cannon destroyed. 15369_ %&TVPWUNQ VW%UR<#AM3W=T5NH7> >GHO8U OYO 15373_ Carbon-fiber Leg destroyed. 15378_ S-27 Virus destroyed. 15378_ Destroyed VTOL Module. 15380_ Destroyed Autogun. 15380_ S-27 Virus destroyed. 15382_ Hvy. Missile Launcher destroyed. 15390_ Knocked back. 15398_ Mic. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????#######?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????### #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????#=* #?????????????????????????????? | | ???????????????# ###???????????????????????????? | | ???????????????# =#########???????????????????? | | ??????????????## = " ##[[#???????????????????? | | ??????????????#" ### ##[[#???????????????????? | | ??????????????## ###?# ##[[#???????????????????? | | ???????????????# #???# ##[[#???????????????????? | | ???????????????# #???# #???????????????????? | | ???????????????# #???# ;#!!#???????????????????? | | ???????????????# #???# ;####???????????????????? | | ???????????????# #???# ;#??????????????????????? | | ???????????????# #???# ;#??????????????????????? | | ???############# ##### ;#####??????????????????? | | + s @ #??????????????????? | | % + p #??????????????????? | | ???## ######### #######;; #??????????????????? | | ???????????????# ! ####??### %#??????????????????? | | ???????????????#% #"""##??# #??????????????????? | | ???????????????#%% " #??# B#??????????????????? | | ???????????????#% %###" #??# #??????????????????? | | ???????????????# *#?#" #??# #??????????????????? | | ???????????????# [%###"+"###""##""""##???????????? | | ???????????????# !! #???????? | | ???????????????# ??????? | | ???????????????# ??????? | | ???????????????############ ## ## ##??????? | | ??????????????????????????# #? #??? #???????? | | ?????????????????????????? ? ???????????? | | ?????????????????????????? ?????????? | | ?????????????????????????? ????????? | | ????????????????????????? ????????? | | ?????????????????????????##= ## ?????????? | | ?????????????????????????? % #?? ?????????? | | ?????????????????????????? [ ? ????????????? | | ?????????????????????????? ????????????? | | ??????????????????????????# ? ??????????????? | | ???????????????????????????# ??????????????????? | | ???????????????????????????? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 38 Energy Capacity 1060 Matter Stores 470 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 600 Propulsion Shielding 33 Weapon Shielding 90 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 14 Launcher Accuracy 20 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Cmb. Gravmag System | -5/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Mines | Hacked Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationCloakShifter Manual? 0 Play Time 01:45:07 Cumulative 704.1 hours Start 2025.04.03 @ 18:46:55 End 2025.04.03 @ 20:36:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 445 Rogue 445 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/1/0/0/0/0 Lore% 75 Gallery% 85 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de0c6e92-688b-435b-8d17-bfa49ef7c533