Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 09:12:53 Player: StaticNoob Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (54) 270 Value Destroyed (2002) 2002 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (850) 850 TOTAL SCORE: 8862 Bonus ------- Follower Combat Kills 50 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 13/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Advanced Cooling System Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Melee Analysis Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink High-capacity Storage Unit Tesla Rifle Improved Datajack Companion Sword Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Flightbrick > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Cloaking Device Improved Hacking Suite Improved Hacking Suite Makeshift System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Cooled Particle Cannon Companion Sword > --- INVENTORY -------- F-cell Engine Light Antimatter Reactor Large Storage Unit System Restoration Module [Rating: 120] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Flightbrick Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Companion Sword Energy Gun Tesla Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Companion Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Was Fac Fac Slots Evolved 12 | . . . . 8 . . 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 5 | . . . . 3 . . 2 . . . Utility 6 | . . . . 5 . . . . . 1 Weapon . | . . . . . . . . . . . Parts Attached 88 | 8 3 12 3 14 . 7 4 . 4 33 Power 11 | 2 . 1 1 1 . . 1 . 1 4 Engine 6 | 2 . 1 1 1 . . . . . 1 Core 1 | . . . . . . . 1 . . . Reactor 4 | . . . . . . . . . 1 3 Propulsion 19 | 2 1 1 1 1 . . 2 . . 11 Treads 4 | 2 1 1 . . . . . . . . Leg 10 | . . . . . . . . . . 10 Wheel 1 | . . . 1 . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 3 | . . . . 1 . . 2 . . . Utility 43 | 2 1 4 . 12 . 6 1 . 2 15 Device 17 | 1 . 2 . 2 . 3 1 . . 8 Storage 4 | 1 1 . . 1 . . . . . 1 Processor 13 | . . . . 6 . 2 . . 2 3 Hackware 5 | . . . . 3 . 1 . . . 1 Protection 4 | . . 2 . . . . . . . 2 Artifact . | . . . . . . . . . . . Weapon 15 | 2 1 6 1 . . 1 . . 1 3 Energy Gun 2 | . . 1 . . . . . . . 1 Energy Cannon 2 | . . 1 . . . 1 . . . . Ballistic Gun 6 | 2 . 4 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . 2 Parts Lost 36 | . . 6 . . . . 1 . 7 22 Power 6 | . . 1 . . . . . . 1 4 Propulsion 16 | . . 2 . . . . . . 3 11 Utility 13 | . . 2 . . . . 1 . 3 7 Weapon 1 | . . 1 . . . . . . . . Highest Loss Streak 12 | . . 2 . . . . 1 . 6 12 To Critical Strikes . | . . . . . . . . . . . Average Backups 10 | 1 9 14 10 5 5 4 4 5 6 5 Power 1 | . 1 1 . . . . 1 2 2 . Propulsion 1 | . . 3 2 . . . . . . . Utility 5 | . 5 7 7 4 4 3 2 2 2 2 Weapon 1 | . 1 2 . . 1 . . 1 . 1 Tool/Special . | . . . . . . . . . . . Unused Backups 21 | . 1 7 3 2 . 5 . . 1 2 Power 3 | . 1 2 . . . . . . . . Propulsion 3 | . . . 3 . . . . . . . Utility 12 | . . 3 . 2 . 5 . . 1 1 Weapon 2 | . . 2 . . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 100 99 78 67 72 72 73 75 69 73 Engine 10 | . 14 13 14 5 5 5 . . . 1 Treads 18 | . 28 28 23 . . . . . . . Leg 2 | . . . . . . . . . . 20 Flight 1 | . . . . 4 5 5 13 15 12 . Device 10 | . 14 8 14 16 16 16 14 15 9 3 Storage 10 | . 14 14 14 . . . . . 3 2 Processor 7 | . . . . 21 22 22 20 20 20 26 Hackware 3 | . . . . 12 16 16 15 15 13 3 Protection 2 | . . 5 . . . . . . . 3 Energy Cannon 2 | . . 7 . . . . . . . . Ballistic Gun 12 | . 27 20 4 . . . . . . . Slashing Weapon 2 | . . . 4 5 5 5 5 5 4 3 Peak Build Rating 120 | 7 8 19 29 86 86 101 120 116 119 97 Average Rating 36 | 5 7 12 19 79 86 92 113 116 101 73 On Entrance 53 | . 7 8 19 29 86 86 97 116 116 24 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 117 | 14 29 38 34 19 19 20 20 20 39 117 Greatest Support 150 | 40 40 40 40 24 24 24 45 45 45 150 Greatest Overweight (x) 1 | . . . 1 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 5 5 5 5 15 25 Average Capacity 13 | 7 14 15 15 5 5 5 5 5 12 14 Most Carried 15 | 3 11 15 15 15 5 5 5 5 10 7 Average Carried 10 | 1 9 14 14 4 5 4 4 5 6 5 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 3 11 15 15 5 5 5 5 5 4 5 Class Distribution -------------------- 73% | Mutant 14% | Hacker-Scout 5% | Scavenger-Mutant 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hacker-Scout | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Was Fac Fac Matter Collected 2015 | 134 269 594 58 230 . 183 88 . 46 413 Remotely . | . . . . . . . . . . . Salvage Created 2415 | 27 416 690 . 28 . 206 88 . 255 705 Parts 115 | 5 11 43 . 1 . 5 5 . 10 35 Haulers Intercepted 5 | . 2 . . . . 2 . . 1 . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Was Fac Fac Combat Hostiles Destroyed 36 | . 9 15 . . . . . . 2 10 Melee 12 | . . . . . . . . . 2 10 Guns 16 | . 4 12 . . . . . . . . Cannons 3 | . . 3 . . . . . . . . AOE 5 | . 5 . . . . . . . . . Classes Destroyed 10 | 1 6 1 . 1 . . . . 1 . Worker 2 | . 1 . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 5 | . 2 . . . . 2 . . 1 . Recycler 1 | . 1 . . . . . . . . . Operator 4 | . . . . 1 . . 1 . . 2 Watcher 5 | . 1 . . . . . 2 . 2 . Swarmer 3 | . 3 . . . . . . . . . Grunt 14 | . 6 . . . . . . . . 8 Programmer 4 | . . . . . . . . . 2 2 Subdweller 15 | . . 15 . . . . . . . . Best Kill Streak 4 | 1 4 2 . 1 . 1 1 . 2 2 Combat Bots Only 4 | . 4 2 . . . . . . 2 2 Max Kills in Single Turn 3 | 1 3 1 . 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Was Fac Fac Hostile Shots Fired 771 | . 30 73 . 6 . 71 73 . 236 282 Missed 299 | . 13 24 . 3 . 48 41 . 98 72 Hits 472 | . 17 49 . 3 . 23 32 . 138 210 Melee 3 | . . . . . . . . . . 3 Projectile 469 | . 17 49 . 3 . 23 32 . 138 207 AOE 3 | . . . . . . . . . 3 . Critical Strikes 17 | . . 3 . . . . . . 3 11 Damage Taken 8454 | . 266 1065 . 52 . 252 452 . 2454 3913 Core 2207 | . 12 94 . 22 . 6 7 . 909 1157 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 273 | . . . . . . . . . . 273 Regen/Repaired (Parts) 15 | . . . . . . . . . 15 . Core Remaining (%) 65 | 100 . . 57 . . 96 . . 8 . Volleys Fired 137 | 4 32 84 . . . 5 3 . 8 1 Largest 2 | 2 2 2 . . . 1 1 . 1 1 Hottest 110 | 40 40 110 . . . 90 90 . 90 65 Shots Fired 217 | 8 59 133 . . . 5 3 . 8 1 Gun 176 | 8 54 113 . . . . . . . 1 Cannon 35 | . . 19 . . . 5 3 . 8 . Launcher 6 | . 5 1 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 173 | 8 54 111 . . . . . . . . Thermal 35 | . . 19 . . . 5 3 . 8 . Explosive 6 | . 5 1 . . . . . . . . Electromagnetic 3 | . . 2 . . . . . . . 1 Robot Hit Streak 17 | 7 9 17 . . . . . . . . Robot Miss Streak 4 | 1 4 1 . . . . . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 234 | 7 37 82 . 3 . 17 7 . 18 63 Core Hits 86 | 1 24 28 . . . 5 2 . 4 22 Critical Kills 2 | . 1 1 . . . . . . . . Critical Parts Destroyed 3 | . 2 1 . . . . . . . . Critical Strikes 9 | . 3 2 . . . . . . . 4 Destroy 5 | . 3 2 . . . . . . . . Melee Attacks 197 | . . . . 15 . 46 20 . 42 74 Impact . | . . . . . . . . . . . Slashing 197 | . . . . 15 . 46 20 . 42 74 Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . . 1 . 3 1 . 1 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 2 3 Damage Inflicted 7997 | 72 1091 1149 . 190 . 903 375 . 823 3394 Guns 1335 | 72 361 902 . . . . . . . . Cannons 247 | . . 247 . . . . . . . . Explosions 1229 | . 719 . . . . . . . . 510 Melee 5161 | . . . . 190 . 903 375 . 813 2880 Ramming 25 | . 11 . . . . . . . 10 4 Kinetic 1335 | 72 361 902 . . . . . . . . Thermal 247 | . . 247 . . . . . . . . Explosive 1229 | . 719 . . . . . . . . 510 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 5161 | . . . . 190 . 903 375 . 813 2880 Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . . . 9 9 . 10 17 12 Average Corruption 6 | . . . . . 9 4 . 10 10 3 Corruption Purged 7 | . . . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 54 | . . . . . 1 16 . 1 25 11 Message Errors 12 | . . . . . . 3 . . 8 1 Matter Fused 20 | . . . . . . 8 . 1 9 2 Heat Flow Errors 6 | . . . . . 1 2 . . 1 2 Energy Discharges 4 | . . . . . . 2 . . . 2 Parts Rejected 2 | . . . . . . 1 . . 1 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . 1 2 Data Loss (major) 2 | . . . . . . . . . 1 1 Alerts 2 | . . . . . . . . . 1 1 Misdirections 2 | . . . . . . . . . 2 . Overload Shots 9 | . . . . . . 4 2 . 3 . Effects 1 | . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Overflow Damage 559 | . 11 . . 90 . 10 120 . 82 246 Projectiles . | . . . . . . . . . . . Explosions 83 | . 11 . . . . . . . . 72 Melee 476 | . . . . 90 . 10 120 . 82 174 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 214 | . 94 . . . . . . . 5 115 Shots 3 | . 2 . . . . . . . . 1 Rammed 3 | . 1 . . . . . . . 1 1 Targets Rammed 3 | . 1 . . . . . . . 1 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 233 | . 5 52 . . 227 183 66 . 233 232 Average Temperature 61 | . 2 21 . . 145 62 34 . 81 60 Received Heat Transfer 1317 | . 51 153 . . . 78 30 . 144 861 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . . . Heat Transferred 333 | . . 333 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Was Fac Fac Maximum Alert Level 1 | . . . . . . . 1 . 1 . Low Security (%) 97 | 100 100 . . 100 100 100 89 100 90 100 Level 1 2 | . . . . . . . 10 . 9 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 255 | 5 128 . . 53 18 81 215 42 255 120 Initial 120 | . 3 . . . 18 5 4 42 22 120 Average 41 | . 43 . . 14 15 23 100 38 58 27 Influence Increases 2212 | 5 417 . . 161 . 445 300 . 503 381 Destroy 0b10 Robot/C 440 | . 180 . . . . . . . 40 220 Destroy 0b10 Robot/NC 90 | 5 25 . . 5 . 15 15 . 15 10 Destroy Leader 100 | . 46 . . . . 4 4 . 16 30 Allied During Kill 2 | . . . . . . . . . . 2 Successful Hack 186 | . 39 . . 29 . 81 8 . 18 11 Disable Machine 75 | . 30 . . 30 . . . . . 15 Destroy Structure 209 | . 52 . . 7 . 30 18 . 24 78 Partial Spotted 135 | . . . . 30 . 30 15 . 60 . Lose Combat Pursuer 975 | . 45 . . 60 . 285 240 . 330 15 Influence Decreases 2172 | . 422 . . 108 45 442 189 90 288 588 Entered New Map 264 | . 2 . . . 35 3 7 80 10 127 Time Decay 1512 | . 420 . . 98 10 301 172 10 208 293 Lost Part 218 | . . . . . . . . . 70 148 Lost Ally 100 | . . . . 10 . 60 10 . . 20 Purge Threat 78 | . . . . . . 78 . . . . Squads Dispatched 31 | . 1 . . 2 . 9 6 . 7 6 Investigation 16 | . . . . 1 . 7 4 . 3 1 Extermination 6 | . . . . . . 1 2 . 1 2 Reinforcement 9 | . 1 . . 1 . 1 . . 3 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Was Fac Fac Distress Signals 8 | . 1 . . . . 4 1 . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 173 | . 22 15 . 13 2 24 23 5 46 23 Peak Tracking Total 16 | . 6 2 . 6 2 9 16 5 14 8 Tactical Retreats 29 | . 2 . . 2 . 11 5 . 8 1 Traps | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Was Fac Fac Traps Triggered 10 | . . 2 . 1 . 1 1 . 3 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Was Fac Fac Machines Disabled 6 | . 2 1 . 2 . . . . . 1 Max in Single Turn 2 | . 2 1 . 1 . . . . . 1 Garrison Access 3 | . . . . 1 . 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Was Fac Fac Machines Accessed 59 | . 8 4 2 7 . 18 10 . 6 4 Terminals 28 | . 7 . . 3 . 7 4 . 4 3 Fabricators 4 | . . . . 1 . 2 . . . 1 Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 14 | . 1 . . 1 . 7 4 . 1 . Scanalyzers 2 | . . . . 1 . . 1 . . . Garrison Access 4 | . . . . 1 . 2 1 . . . Total Hacks 180 | . 21 8 6 29 . 67 26 . 15 8 Successful 101 | . 10 8 6 17 . 32 16 . 8 4 Failed 78 | . 11 . . 12 . 35 9 . 7 4 Catastrophic 10 | . 1 . . 1 . 1 2 . 3 2 Database Lockouts 1 | . . . . . . . 1 . . . Manual 100 | . 18 . . 16 . 35 16 . 12 3 Terminals 105 | . 19 . . 19 . 37 12 . 12 6 Fabricators 9 | . . . . 2 . 5 . . . 2 Repair Stations 2 | . . . . . . . . . 2 . Recycling Units 36 | . 2 . . 3 . 21 9 . 1 . Scanalyzers 6 | . . . . 3 . . 3 . . . Garrison Access 8 | . . . . 2 . 4 2 . . . Terminal Hacks 38 | . 2 8 6 8 . 13 . . 1 . Record 10 | . . 5 5 . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . Prototype ID Bank 2 | . . . . 1 . 1 . . . . Open Door 2 | . . 1 1 . . . . . . . Level Access Points 2 | . . . . 1 . 1 . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . Machine Index 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . Locate Traps 2 | . . . . 1 . 1 . . . . Recall Investigation 1 | . . . . . . . . . 1 . Zone Layout 8 | . . . . 1 . 7 . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . Release Object 1 | . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . 2 . 1 . . . 1 Network Status 3 | . . . . 2 . 1 . . . . Build 1 | . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks 7 | . . . . . . 3 4 . . . Retrieve Components 7 | . . . . . . 3 4 . . . Scanalyzer 5 | . . . . 3 . . 2 . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Retrieve Study 3 | . . . . 1 . . 2 . . . Garrison Access Hacks 3 | . . . . 1 . 2 . . . . Seal Access 3 | . . . . 1 . 2 . . . . Unauthorized Hacks 42 | . 8 . . 3 . 13 10 . 5 3 Terminals 28 | . 8 . . 2 . 6 6 . 4 2 Assimilate 3 | . . . . 2 . . 1 . . . Botnet 3 | . 1 . . . . 1 . . . 1 Disrupt 1 | . . . . . . . 1 . . . Operators 1 | . 1 . . . . . . . . . Skim 20 | . 6 . . . . 5 4 . 4 1 Fabricators 3 | . . . . . . 2 . . . 1 Prioritize 1 | . . . . . . . . . . 1 Liberate 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 11 | . . . . 1 . 5 4 . 1 . Fedlink 11 | . . . . 1 . 5 4 . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . 1 Used . | . . . . . . . . . . . Hacking Detections 41 | . 6 . . 4 . 14 8 . 5 4 Full Trace Events 3 | . . . . . . 2 . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 139 | . . . . . . . . . . 139 Total Part Build Rating 9 | . . . . . . . . . . 9 Part Studies Acquired 3 | . . . . 1 . . 2 . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 50 | . . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 12 | . . . . . . 7 5 . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Was Fac Fac Total Allies 7 | . . . . 1 . 3 1 . . 2 Largest Group 3 | . . . . 1 . 3 1 . . 1 Highest-Rated Group 87 | . . . . 10 . 87 10 . . 47 Highest-Rated Ally 47 | . . . . 10 . 29 10 . . 47 Initial UFD Resources 72 | . . . . 23 33 33 48 66 66 72 Total Orders 1 | . . . . . . . 1 . . . STAY 1 | . . . . . . . 1 . . . Ally Attacks 10 | . . . . . . 6 . . . 4 Total Damage 175 | . . . . . . 77 . . . 98 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Was Fac Fac Active Infowar (turns) 8766 | 5 1518 2297 1790 237 24 805 482 30 540 1038 Optics 3165 | . . 15 . 231 24 805 482 30 540 1038 Sensors 1986 | . . . . 169 24 805 482 30 476 . Terrain 5090 | . . 2179 1790 237 24 720 140 . . . Structural 2054 | . . . . 235 24 805 482 30 478 . Seismic 1718 | 5 1518 103 . 92 . . . . . . Cloaking 422 | . . . . . . . 314 30 78 . Robot Analysis Total 2 | . 1 . . 1 . . . . . . Derelict Logs Recovered 6 | . . 2 4 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Was Fac Fac Turns Passed 10338 | 78 1518 3793 1790 237 24 805 482 30 540 1041 Spaces Moved 8331 | 36 736 1989 1178 441 60 1257 929 82 911 712 Core 302 | 3 . . . . . . . . 91 208 Treads 3691 | 33 736 1989 933 . . . . . . . Legs 503 | . . . . . . . . . . 503 Wheels 245 | . . . 245 . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 3589 | . . . . 441 60 1257 929 82 820 . Fastest Speed 35 | 50 160 160 115 40 40 40 35 35 35 50 Average Speed 99 | 150 160 160 150 40 40 40 35 35 38 99 Slowest Speed 190 | 160 160 160 160 40 40 40 37 35 100 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 16 | . . . . 2 . 2 5 . 7 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 3 93 97 88 21 79 49 26 78 31 19 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 7 | . 2 3 1 . . 1 . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 5 | . . 2 3 . . . . . . . Spaces Dug 72 | . 10 . . 7 . 30 10 . 14 1 Terrain Destroyed 156 | . 48 4 . 7 . 30 10 . 14 43 Melee 50 | . . . . 7 . 26 7 . 9 1 Projectile 13 | . . 1 . . . 4 3 . 5 . AOE 93 | . 48 3 . . . . . . . 42 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Was Fac Fac Total 9857 | 49 1020 2477 1199 479 59 1486 1042 82 1028 936 Wait 963 | . 238 349 . . . 139 87 1 56 93 Move 8292 | 35 735 1988 1177 437 59 1252 919 81 897 712 Hop 15 | . . . . 2 . 2 5 . 6 . Pick Up 57 | 2 7 20 8 3 . 5 2 . 5 5 Fast Attach 43 | 7 . 1 1 3 . 2 1 . 1 27 Attach 37 | . . 8 2 8 . 4 3 . 6 6 Detach 12 | . . . . 1 . 3 1 . 5 2 Swap 33 | 1 6 10 . 4 . 5 1 . 2 4 Drop 55 | . 1 16 11 6 . 8 . . 1 12 Fire 137 | 4 32 84 . . . 5 3 . 8 1 Melee 192 | . . . . 15 . 46 20 . 40 71 Ram 2 | . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis 15 | . . . . . . 15 . . . . Rewire 2 | . . . . . . . . . . 2 Trap . | . . . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 12) 1065 | -10/Materials | Discovered new exit (range 16) 1263 | -10/Materials | Discovered new exit (range 16) 1396 | -10/Materials | Learned location of 1 exit from Recycling 1459 | -10/Materials | Discovered new exit (range 5) 1478 | -10/Materials | Learned Storage stockpile data 1502 | -10/Materials | Learned location of Mines (-9) 1518 | -10/Materials | Learned location of 1 exit from Recycling 1532 | -10/Materials | Learned location of Mines (-8) 1558 | -10/Materials | Loaded intel: 2 recycling unit locations 1596 | -10/Materials | Learned Storage trap positions 1597 | -10/Materials | Entered Subcaves 1598 | -10/Subcaves | Approached by a straggling Scientist 1700 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1891 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2374 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2701 | -10/Subcaves | Discovered new exit (range 8) 3060 | -10/Subcaves | Learned location of Zion (-6) 3060 | -10/Subcaves | Met a Zionite searching for "candidates" 3096 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3153 | -10/Subcaves | Learned location of Storage (-9) 3346 | -10/Subcaves | Discovered new exit (range 15) 3379 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3381 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3438 | -10/Subcaves | Visited Clippyterm 3443 | -10/Subcaves | Learned Factory trap positions 3443 | -10/Subcaves | Learned location of Section 7 (-2) 3497 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3711 | -10/Subcaves | Released subatomizers from SUBCON Basin 4334 | -10/Subcaves | Learned Materials trap positions 4970 | -10/Subcaves | Disturbed a concealed Subdweller 5172 | -10/Subcaves | Shifting Twisted Machinery released Flamer 5172 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5300 | -10/Subcaves | Visited 4L-MR0's lab 5318 | -10/Subcaves | Found Flightbrick 5390 | -10/Subcaves | Entered Scraptown 5669 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5672 | -9/Scraptown | Learned Research stockpile data 5674 | -9/Scraptown | Learned Factory emergency access door positions 5676 | -9/Scraptown | Learned 8 Research zone layouts 5874 | -9/Scraptown | Discovered new exit (range 11) 5970 | -9/Scraptown | Visited Awakened 5996 | -9/Scraptown | Visited Cave Peace 6194 | -9/Scraptown | Visited Assassins FH 6221 | -9/Scraptown | Visited UFD Registry 6221 | -9/Scraptown | Registered with UFD as "Metaslicer" 6245 | -9/Scraptown | Visited Cyclists 6260 | -9/Scraptown | Entered Cyclist Reading Room 6295 | -9/Scraptown | Visited Junk Repository 6410 | -9/Scraptown | Visited Spacefarers 6469 | -9/Scraptown | Visited SPCMW 6565 | -9/Scraptown | Visited Sword Containment 6610 | -9/Scraptown | Found Prototype Slashing Weapon 6610 | -9/Scraptown | Identified Companion Sword 6650 | -9/Scraptown | Visited Curators Association 6709 | -9/Scraptown | Visited Junk Repository 6766 | -9/Scraptown | Visited Research Penetration Think Tank 6793 | -9/Scraptown | Visited Abandonware Association 6814 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 6814 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 6860 | -9/Scraptown | Visited Derelict Rescue Squad 6881 | -9/Scraptown | Visited A0-MCA Data Center 6890 | -9/Scraptown | Given a C+ rating by A0-MCA 6897 | -9/Scraptown | Found A0-MCA's Component Scanner 7050 | -9/Scraptown | Visited Botcube Research 7119 | -9/Scraptown | Met Optimus 7119 | -9/Scraptown | Accepted into 0bPrime 7176 | -9/Scraptown | Discovered new exit (range 3) 7180 | -9/Scraptown | Entered Factory 7180 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 7181 | -6/Factory | Loaded intel: 93 trap records 7182 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 7233 | -6/Factory | Discovered new exit (range 14) 7289 | -6/Factory | Discovered new exit (range 13) 7297 | -6/Factory | Identified exit to Lower Caves 7385 | -6/Factory | Identified exit to Factory 7416 | -6/Factory | Loaded intel: 8 recycling unit locations 7417 | -6/Factory | Manually triggered Chute Trap 7417 | -6/Factory | Sucked down chute 7417 | -6/Factory | Entered Waste 7425 | -6/Waste | Spotted C-40 Crusher 7426 | -6/Waste | Spotted C-40 Crusher 7426 | -6/Waste | Spotted C-40 Crusher 7431 | -6/Waste | Spotted C-40 Crusher 7432 | -6/Waste | EMP discharged 7434 | -6/Waste | Discovered new exit (range 20) 7436 | -6/Waste | Spotted C-40 Crusher 7441 | -6/Waste | Identified exit to Factory 7441 | -6/Waste | Entered Factory 7495 | -6/Factory | Loaded intel: 8 recycling unit locations 7495 | -6/Factory | Learned location of Protoforge (-2) 7538 | -6/Factory | Build established: Hacker-Scout 8152 | -6/Factory | Learned Hub_04(d) emergency access door positions 8206 | -6/Factory | Loaded intel: 104 trap records 8246 | -6/Factory | Entered another Factory area 8246 | -5/Factory | Evolved 2 slots: Propulsion x2 8354 | -5/Factory | Loaded intel: 8 recycling unit locations 8399 | -5/Factory | Spotted B-75 Beast 8486 | -5/Factory | Central database locked down 8497 | -5/Factory | Discovered new exit (range 14) 8504 | -5/Factory | Identified exit to Upper Caves 8539 | -5/Factory | Discovered new exit (range 5) 8540 | -5/Factory | Identified exit to Factory 8725 | -5/Factory | Build established: Hacker-Ninja 8728 | -5/Factory | Manually triggered Chute Trap 8728 | -5/Factory | Sucked down chute 8728 | -5/Factory | Entered Waste 8738 | -5/Waste | Spotted C-40 Crusher 8738 | -5/Waste | Spotted C-40 Crusher 8743 | -5/Waste | EMP discharged 8743 | -5/Waste | System corruption reached 10% 8744 | -5/Waste | Spotted C-40 Crusher 8746 | -5/Waste | Spotted C-40 Crusher 8753 | -5/Waste | Spotted C-40 Crusher 8753 | -5/Waste | Discovered new exit (range 12) 8758 | -5/Waste | Identified exit to Factory 8758 | -5/Waste | Entered Factory 8923 | -5/Factory | Repaired Cloaking Device 9134 | -5/Factory | Build established: Hacker-Scout 9146 | -5/Factory | Loaded intel: 8 recycling unit locations 9190 | -5/Factory | Spotted B-75 Beast 9250 | -5/Factory | Core integrity fell below 50% 9279 | -5/Factory | Core integrity fell below 20% 9293 | -5/Factory | Lost 6 parts (1p2n3u) 9295 | -5/Factory | Discovered exit to Factory (range 6) 9298 | -5/Factory | Entered another Factory area 9298 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9298 | -4/Factory | Discovered new exit (range 16) 9310 | -4/Factory | Identified exit to Upper Caves 9457 | -4/Factory | Fabricated Centrium Leg (x1) 9543 | -4/Factory | Build established: Mutant 9799 | -4/Factory | Lost 3 parts (1p1n1u) 9994 | -4/Factory | Build established: Scavenger-Mutant 10321 | -4/Factory | Core integrity fell below 50% 10326 | -4/Factory | System corruption reached 10% 10331 | -4/Factory | Core integrity fell below 20% 10339 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10331_ H-77 Assassin destroyed. 10333_ Penetrated by Slug. 10333_ Slug penetrates Wall. 10334_ The unstable cave ceiling collapses. 10335_ Critical hit (Burn: +37). 10335_ U-05 Engineer builds a Wall. 10336_ Enh. Optical Array destroyed. 10336_ Dropped Huge Storage Unit. 10336_ Penetrated by Slug. 10336_ Slug penetrates Wall. Companion Sword: "My slot!" 10336_ U-05 Engineer builds a Wall. 10337_ B-60 Warrior heat spikes uncontrollably. 10337_ Dropped Plasma Lance. 10337_ EM Shield destroyed. 10338_ B-60 Warrior heat spikes uncontrollably. 10338_ B-60 Warrior critical meltdown. 10339_ Wall collapses. 10339_ Slug penetrates Wall. 10339_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# | | ?????????????????????????????????????????# """""" | | ???????????????????????????????##???####?# | | ??????????????????????????????? ??? #?# """""" | | ????????????????????? ???????# "??? = #?# | | ?????????????????? ??????# """" #?# """""" | | ????????????????? ??????+ """" ??# | | ?????????????????? ?????# """" ??# """""" | | ?????????????????? ???# """" ???# | | ??????????????????"" ??# """" ???#######+# | | ?????????????????""" ??# """" ????????# | | ????????????????"""" ??# ????????# | | ????????????????"""" ??#+###+########## | | ????????????????? ??# | | ?????????????????""" ??# | | ????????????????"""" ??# | | ????????????????"""" ###^ " | | ????????????????"""" = ^ "%" | | ??????????# ############# | | ??????????# #????????# | | ??????????? ## # ! % # #????????# | | ????????????? ####????# # % ########## | | ????????????????????????# # !/ # | | ????????????????????????# # = """ """ # | | ?????????????????????#### # g%* # """ """?# | | ?????????????????????+ @ g R # """ ""??# | | ?????????????????????###### u # | | ??????????????????????????## ## #; u + | | ???????????????????????????#####?##?? # | | ?????????????????????????????????????? # | | ???????????????????????????????????????####### | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????+ | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????? " | | ?????????????????????????????????????????? " | | ?????????????????????????????????????????????? ? | | ???????????????????????????????????????????????? ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 39 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Cloak Strength 2 Armor Coverage 225 Resistance: KI 25 Resistance: TH 15 Resistance: EM 25 Evasion (%) 63 Melee Accuracy 14 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 11 Item Schematics ----------------- Lrg. Storage Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -4/Factory | Preloaded Repaired ---------- Cloaking Device | 57% | -5/Factory Studied --------- Lgt. Angular Momentum Engine | -6/Factory | Hacked Lgt. Antimatter Reactor | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonGravityBotcube Manual? 0 Play Time 01:22:46 Cumulative 288.5 hours Start 2026.03.08 @ 07:49:08 End 2026.03.08 @ 09:12:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0/0 Lore% 86 Gallery% 72 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93d2955c-b011-4afb-b2ea-117fedd90266