Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.28 @ 10:04:30

Player: MiNathan

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (19)      95
Value Destroyed (288)      288
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 583

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     147/300
Energy                     160/160
System Corruption          1%
Temperature                Hot (219)
Movement                   Flying (117) Ox1
Location                   -10/Materials

 Parts 
-------
>        --- POWER (1) --------
   Light Nuclear Core
>        --- PROPULSION (2) ---
         Flight Unit
         Flight Unit
>        --- UTILITY (2) ------
         Structural Scanner
         Signal Interpreter
>        --- WEAPON (2) -------
  Medium Laser
         Hammer
>        --- INVENTORY (5) ----
         Sensor Array

 Peak State 
------------
>       --- POWER ------------
  Light Nuclear Core
>       --- PROPULSION -------
        Flight Unit
        Flight Unit
>       --- UTILITY ----------
        Structural Scanner
        Sensor Array
>       --- WEAPON -----------
        Autogun
        Hammer
>       --- INVENTORY --------
            (None)
[Rating: 10]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Flight Unit              Flight Unit
Utility                    Structural Scanner
  Device                   Structural Scanner
  Processor                Signal Interpreter
Weapon                     Hammer
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Welding Torch
  Impact Weapon            Hammer

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             23   | 5   18  
  Power                    3    | 1   2   
    Engine                 1    | 1   .   
    Core                   2    | .   2   
    Reactor                .    | .   .   
  Propulsion               4    | 2   2   
    Treads                 2    | 2   .   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 2    | .   2   
  Utility                  4    | .   4   
    Device                 3    | .   3   
    Storage                .    | .   .   
    Processor              1    | .   1   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   12   | 2   10  
    Energy Gun             2    | 1   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | 1   1   
    Ballistic Cannon       .    | .   .   
    Launcher               4    | .   4   
    Special Weapon         1    | .   1   
    Impact Weapon          3    | .   3   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
  Highest Loss Streak      .    | .   .   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     88   | .   88  
  Engine                   5    | .   5   
  Core                     8    | .   8   
  Treads                   20   | .   20  
  Flight                   7    | .   7   
  Device                   16   | .   16  
  Processor                1    | .   1   
  Energy Gun               2    | .   2   
  Ballistic Gun            2    | .   2   
  Launcher                 8    | .   8   
  Impact Weapon            13   | .   13  
Naked Turns                .    | .   .   
Heaviest Build             12   | 8   12  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  1    | .   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 5    | 5   5   
  Average Capacity         5    | 5   5   
  Most Carried             5    | 5   2   
  Average Carried          .    | .   .   
  Final Capacity           5    | 5   5   
  Final Carried            1    | .   1   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           477  | 230 247 
  Remotely                 .    | .   .   
Salvage Created            320  | .   320 
  Parts                    30   | .   30  
Haulers Intercepted        2    | .   2   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  7    | .   7   
  Guns                     1    | .   1   
  AOE                      6    | .   6   
Classes Destroyed          6    | .   6   
  Worker                   2    | .   2   
  Builder                  5    | .   5   
  Hauler                   2    | .   2   
  Watcher                  3    | .   3   
  Swarmer                  3    | .   3   
  Grunt                    4    | .   4   
Best Kill Streak           4    | .   4   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   4    | .   4   
  Gunslinging              .    | .   .   
  Exploded                 3    | .   3   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        12   | .    12   
  Missed                   2    | .    2    
Damage Taken               568  | .    568  
  Core                     255  | .    255  
  Absorbed by Shields      .    | .    .    
  Ignored by Resistances   57   | .    57   
  Regen/Repaired (Parts)   57   | .    57   
Core Remaining (%)         100  | 100  .    
Volleys Fired              35   | .    35   
  Largest                  1    | .    1    
  Hottest                  50   | .    50   
Shots Fired                35   | .    35   
  Gun                      13   | .    13   
  Cannon                   .    | .    .    
  Launcher                 20   | .    20   
  Special                  2    | .    2    
  Kinetic                  .    | .    .    
  Thermal                  15   | .    15   
  Explosive                20   | .    20   
  Electromagnetic          .    | .    .    
  Robot Hit Streak         7    | .    7    
  Robot Miss Streak        2    | .    2    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           22   | .    22   
  Core Hits                25   | .    25   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         1    | .    1    
    Burn                   1    | .    1    
Melee Attacks              14   | .    14   
  Impact                   14   | .    14   
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            1    | .    1    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1116 | .    1116 
  Guns                     126  | .    126  
  Cannons                  .    | .    .    
  Explosions               855  | .    855  
  Melee                    126  | .    126  
  Ramming                  9    | .    9    
  Kinetic                  .    | .    .    
  Thermal                  126  | .    126  
  Explosive                855  | .    855  
  Electromagnetic          .    | .    .    
  Impact                   126  | .    126  
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         1    | .    1    
  Average Corruption       1    | .    1    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
  Effects                  2    | .    2    
    Matter Fused           1    | .    1    
    Heat Flow Errors       1    | .    1    
Overload Shots             .    | .    .    
Overflow Damage            88   | .    88   
  Projectiles              .    | .    .    
  Explosions               32   | .    32   
  Melee                    56   | .    56   
Knockbacks                 1    | .    1    
  Impact                   1    | .    1    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      99   | .    99   
  Shots                    6    | .    6    
  Rammed                   3    | .    3    
Targets Rammed             3    | .    3    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        226  | .    226  
  Average Temperature      64   | .    64   
  Received Heat Transfer   60   | .    60   
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              3    | .    3    
  Impact Corruptions       3    | .    3    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             .    | .    .    
  Heat Transferred         444  | .    444  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             328  | .   328 
  Initial                  .    | .   .   
  Average                  69   | .   92  
Maximum Alert Level        1    | .   1   
  Low Security (%)         89   | 100 85  
  Level 1                  10   | .   14  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          2    | .   2   
  Investigation            2    | .   2   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           .    | .   .   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              13   | .   13  
  Peak Tracking Total      3    | .   3   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 1    | .   1   
  Reprogrammed             4    | .   4   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          3    | .   3   
  Max in Single Turn       2    | .   2   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          6    | .   6   
  Terminals                5    | .   5   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                24   | .   24  
  Successful               14   | .   14  
  Failed                   10   | .   10  
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                18   | .   18  
  Fabricators              .    | .   .   
  Repair Stations          6    | .   6   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             9    | .   9   
  Record                   2    | .   2   
  Alert Level              1    | .   1   
  Unreport Threat          1    | .   1   
  Locate Traps             1    | .   1   
  Disarm Traps             1    | .   1   
  Reprogram Traps          1    | .   1   
  Hauler Manifests         1    | .   1   
  Zone Layout              1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       5    | .   5   
  Scan Component           3    | .   3   
  Repair                   2    | .   2   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         6    | .   6   
  Full Trace Events        3    | .   3   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             2    | .   2   
  Time                     64   | .   64  
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               1247 | 315 932 
Spaces Moved               500  | 36  464 
  Core                     21   | 21  .   
  Treads                   312  | 15  297 
  Legs                     .    | .   .   
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   167  | .   167 
  Fastest Speed            50   | 50  117 
  Average Speed            141  | 95  144 
  Slowest Speed            160  | 160 160 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       1    | .   1   
Exploration Rate (%)       44   | 5   84  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 18   | .   18  
Terrain Destroyed          187  | .   187 
  Melee                    10   | .   10  
  Projectile               .    | .   .   
  AOE                      177  | .   177 
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      985  | 317 668 
  Wait                     377  | 272 105 
  Move                     499  | 35  464 
  Hop                      .    | .   .   
  Pick Up                  21   | 5   16  
  Fast Attach              .    | .   .   
  Attach                   11   | 5   6   
  Detach                   2    | .   2   
  Swap                     12   | .   12  
  Drop                     11   | .   11  
  Fire                     35   | .   35  
  Melee                    14   | .   14  
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    3    | .   3   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2])

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 16)
  316 | -11/Scrapyard | Entered Materials
  317 | -10/Materials | Build established: Mutant
  336 | -10/Materials | Crushed by falling debris
  336 | -10/Materials | Core integrity fell below 50%
  336 | -10/Materials | Core integrity fell below 20%
  381 | -10/Materials | Discovered new exit (range 9)
  587 | -10/Materials | Discovered new exit (range 13)
  776 | -10/Materials | Repaired Lgt. Nuclear Core
  804 | -10/Materials | Repaired Grenade Launcher
  912 | -10/Materials | Discovered new exit (range 16)
 1022 | -10/Materials | Discovered new exit (range 5)
 1248 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
R-06 Scavenger collects Sensor Array.
R-06 Scavenger collects Hover Unit.
A-02 Transporter destroyed.
R-06 Scavenger collects Weight Redist. System.
Acquired 43 matter.
Connecting with Terminal...
>>Traps(Disarm)
Disarmed 1 Shock Trap.
ALERT: Suspicious activity at Terminal M004.
  Dispatching Investigation squad.
System corrupted: Matter fused (-7).
R-06 Scavenger inserts Hcp. Storage Unit into
  recycling unit.
Recycling unit begins recycling process.
R-06 Scavenger inserts Hcp. Storage Unit into
  recycling unit.
System corrupted: Heat flow error (+240).
Acquired 19 matter.
G-34 Mercenary suffers critical hit (Burn).
G-34 Mercenary destroyed.

 Map 
-----
+----------------------------------------------------+
|         #      #????????????????????     ######    |
|         ######"#?????????????????????????##### #   |
|         ????##"############  ???????????????##     |
|         ????#                 ??????????????####   |
|         ????#                 ??????????????####   |
|         ????#                 ??????????????####   |
|         ????#      ########  ???????????????##     |
|         ????#      #????????????????????????##     |
|         ????#[/==]]#???????????????????? ##### #   |
|         ????#//==]]#???????????????????#########   |
|         ????## #####???????????????????##          |
|         ?????# #???????????????????????##          |
|         ?????###?????#########???########          |
|         ?????????????####################   ###    |
|         ?????????????##     #######   ![    ###### |
|         ?????????????##               [[    ###### |
|         ??????#########               [     ##???? |
|         ??????#########                     ##???? |
|         ??????## [  ! #     ###+###         ##???? |
|         ??????##      ##  ####   [#         ##???? |
|         ??????## """ !##  ####    #         ###### |
|         ??????## """  ##  ####    #         ###### |
|         ??????## """  ##  ####    #   """   ^   ^  |
|         ????####      ## *####    #   """          |
|         ????######+#####  #########!  """   ^^     |
|         ??####           @        *%g """          |
|         ??####                r   g=!              |
|         ??##""  """  ##+############!              |
|         ??##"Y  """  #      ########             * |
|         ??##""  """  #   "" ##?########+###      # |
|         ??####       #   Y" ##?##         #      # |
|         ??####       +   "" ##?##       T #]] [!!# |
|         ????##  #### #      ##?##  """"   #]][[!!# |
|         ????##  #### # !    ##?##  """"   ######## |
|         ????##  #### ############  """"   ######## |
|         ????######## ############         ##?????? |
|         ???######### ##?????##  +         ##?????? |
|         ???######### ######### ##         ##?????? |
|         ???##      # #########+#############?????? |
|         ???##      # #         #############?????? |
|         ???##"""   + +         ##????????????????? |
|         ???##"""   ###         ##????????????????? |
|         ???##"""   ###        =##????????????????? |
|         ???##      ?#############????????????????? |
|         ???########?#############????????????????? |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              282
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                50
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Unlikely Earthworm

 Challenges 
------------
None

 Game 
------
Seed              ControlBombDiverter
  Manual?         0
Play Time         00:09:23
  Cumulative      3.3 hours
  Start           2024.04.28 @ 09:54:14
  End             2024.04.28 @ 10:04:30
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          13
  Rogue           0
  Adventurer      13
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             8
Gallery%          11
Achievement%      12
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 84dfa32e-c2b8-4346-8f15-8e50e5887a5c