Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 12:12:03 // AFD2019/Pay2Buy Player: Minty Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (174) 870 Value Destroyed (7411) 7411 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (4320) 4320 TOTAL SCORE: 18221 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4090 Registered with UFD 300 Friendly Fire -570 Cogmind --------- Core Integrity 0/1150 Matter 14/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Heavy Armored Exoskeleton > --- UTILITY (8) ------ Advanced Terrain Scan Processor Launcher Guidance Computer Core Analyzer Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Advanced Trap Scanner Improved Actuator Array Recalibrator Plasma Cutter Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Compact Particle Reactor > --- PROPULSION ------- Improved Airjet Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Gravmag System > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Launcher Guidance Computer Core Analyzer Improved Weapon Shielding > --- WEAPON ----------- Impact Mace Greatsword > --- INVENTORY -------- Compact Matter Pod Advanced Trap Scanner Recalibrator Advanced Plasma Rifle Enhanced Coil Gun Enhanced Coil Gun Heavy Missile Launcher Heavy Missile Launcher Tiamat Missile Launcher Plasma Cutter [Rating: 98] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Compact Particle Reactor Propulsion Improved Airjet Treads Biometal Heavy Treads Leg Improved Aluminum Leg Hover Unit Improved Airjet Utility Improved Melee Analysis Suite Device Microactuators Storage Compact Matter Pod Processor Improved Melee Analysis Suite Protection Propulsion Shielding Weapon Heavy Missile Launcher Energy Gun Subdweller Laser Ballistic Gun Enhanced Coil Gun Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Slots Evolved 12 | . . 2 2 . . . 4 2 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . . 1 1 . . . 1 1 . . . Utility 6 | . . 1 1 . . . 2 1 1 . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 55 | . 2 6 5 9 3 1 11 2 13 . 3 Power 3 | . . . . 1 . . 1 . 1 . . Engine 1 | . . . . 1 . . . . . . . Core 2 | . . . . . . . 1 . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 13 | . . 3 4 2 . . 2 1 . . 1 Treads . | . . . . . . . . . . . . Leg 3 | . . 2 . . . . . . . . 1 Wheel . | . . . . . . . . . . . . Hover 10 | . . 1 4 2 . . 2 1 . . . Flight . | . . . . . . . . . . . . Utility 10 | . . . 1 1 1 . 4 1 2 . . Device 6 | . . . 1 1 1 . 1 1 1 . . Storage 1 | . . . . . . . . . 1 . . Processor 1 | . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . Protection 2 | . . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 29 | . 2 3 . 5 2 1 4 . 10 . 2 Energy Gun 4 | . 1 . . . 1 . . . 2 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | . . 1 . . 1 . . . 3 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 13 | . 1 1 . 3 . 1 2 . 3 . 2 Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon 5 | . . 1 . 1 . . 1 . 2 . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 44 | . . 4 1 14 . . 2 1 18 . 4 Power 5 | . . 1 . 2 . . . . 2 . . Propulsion 14 | . . . . 5 . . . 1 7 . 1 Utility 13 | . . 2 1 2 . . 2 . 5 . 1 Weapon 12 | . . 1 . 5 . . . . 4 . 2 Highest Loss Streak 8 | . . 2 1 3 . . 1 1 8 . 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 82 77 85 97 96 85 92 69 31 26 Engine 4 | . 14 3 . 7 9 9 . . . . . Core 1 | . . . 5 1 . . 5 5 3 . . Leg 3 | . 28 9 6 . . . . . . . 4 Hover 23 | . . 18 22 27 36 36 32 34 18 . . Device 8 | . 14 11 14 8 7 9 8 10 6 . . Processor 19 | . 14 18 10 18 18 18 19 22 24 26 22 Protection 4 | . . . . 7 9 9 6 5 3 . . Energy Gun 3 | . 27 12 . . 7 3 . . . . . Launcher 5 | . . 2 9 9 2 11 3 . . . . Impact Weapon 3 | . . 6 9 4 . . 1 5 3 . . Slashing Weapon 1 | . . . . . . . 4 5 3 . . Peak Build Rating 98 | . 13 28 40 45 47 48 75 88 98 51 62 Average Rating 47 | . 13 22 29 37 42 45 67 85 77 51 54 On Entrance 38 | . . 13 17 40 44 41 48 71 83 51 51 Naked Turns . | . . . . . . . . . . . . Heaviest Build 36 | . 16 16 21 27 27 27 36 21 35 . 7 Greatest Support 90 | 3 26 26 32 36 36 36 57 54 47 3 90 Greatest Overweight (x) 3 | . . 3 . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 1 8 8 10 10 10 10 10 10 10 10 Average Carried 7 | . . 4 6 8 9 9 9 9 9 10 5 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 1 8 6 10 10 10 10 10 10 10 4 Class Distribution -------------------- 72% | Mutant 14% | Scout 8% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Gladiator | -6/Factory Scout | -5/Factory Scout | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Matter Collected 2061 | . 55 312 65 979 . . 260 30 360 . . Remotely . | . . . . . . . . . . . . Salvage Created 5739 | . 318 419 127 3283 . . 463 30 1085 . 14 Parts . | . . . . . . . . . . . . Haulers Intercepted 4 | . . . . 4 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Combat Hostiles Destroyed 146 | . 11 11 9 84 . . 11 . 20 . . Melee 17 | . . . . 10 . . 2 . 5 . . Guns 13 | . 7 6 . . . . . . . . . AOE 97 | . 4 2 8 62 . . 9 . 12 . . Classes Destroyed 17 | . 3 2 2 6 . . . 1 3 . . Worker 11 | . . . . 4 . . 3 . 4 . . Builder 6 | . 1 . 1 1 . . 1 . 1 . 1 Tunneler 1 | . . . . . . . . 1 . . . Hauler 4 | . . . . 4 . . . . . . . Recycler 1 | . . . . . . . . . 1 . . Mechanic 9 | . . . . 9 . . . . . . . Operator 3 | . . . 1 1 . . 1 . . . . Watcher 4 | . . 1 . 2 . . 1 . . . . Swarmer 22 | . 3 3 7 7 . . . . 2 . . Saboteur 1 | . . . . . . . . . 1 . . Grunt 74 | . 8 4 . 46 . . 5 . 11 . . Brawler 12 | . . . . 11 . . 1 . . . . Duelist 9 | . . . . 6 . . 1 . 2 . . Protector 2 | . . . . 2 . . . . . . . Sentry 20 | . . 4 1 12 . . 2 . 1 . . Hunter 5 | . . . 1 . . . 2 . 2 . . Programmer 1 | . . . . . . . . . 1 . . Thug 2 | . . . . 2 . . . . . . . Best Kill Streak 19 | . 5 5 7 19 . . 7 1 7 . 1 Combat Bots Only 17 | . 5 3 6 17 . . 5 . 6 . . Max Kills in Single Turn 9 | . 2 1 3 9 . . 4 1 4 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 8 | . 1 1 3 8 . . 4 . 4 . . Melee 1 | . . . . 1 . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Hostile Shots Fired 738 | . 32 67 19 177 . . 69 . 278 . 96 Missed 271 | . 12 19 8 69 . . 41 . 97 . 25 Damage Taken 9041 | . 196 629 190 1804 . . 299 86 4220 . 1617 Core 1943 | . 34 192 51 442 . . 73 . 796 . 355 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 188 | . . . . . . . . . 188 . . Redirected to Shielding 269 | . . . . 137 . . 67 . 65 . . Core Remaining (%) 73 | 100 86 52 . . . 10 91 100 . . . Volleys Fired 129 | . 21 30 8 42 2 . 4 . 19 . 3 Largest 3 | . 2 2 1 2 1 . 3 . 3 . 1 Hottest 148 | . 120 120 40 78 20 . 117 . 148 . 46 Shots Fired 202 | . 38 39 8 72 2 . 8 . 32 . 3 Gun 95 | . 34 37 . . 2 . . . 22 . . Cannon . | . . . . . . . . . . . . Launcher 107 | . 4 2 8 72 . . 8 . 10 . 3 Special . | . . . . . . . . . . . . Kinetic 48 | . 4 10 8 9 2 . . . 15 . . Thermal 70 | . 34 29 . . . . . . 7 . . Explosive 64 | . . . . 43 . . 8 . 10 . 3 Electromagnetic 20 | . . . . 20 . . . . . . . Robot Hit Streak 13 | . 3 9 11 6 . . 7 . 13 . 6 Robot Miss Streak 5 | . 2 5 2 3 . . . . 3 . . Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 207 | . 17 26 6 103 . . 12 1 39 . 3 Core Hits 295 | . 15 10 12 179 . . 18 . 53 . 8 Critical Kills 3 | . . . . 3 . . . . . . . Critical Parts Destroyed 19 | . 1 2 1 13 . . . . 2 . . Critical Strikes 22 | . 1 2 1 16 . . . . 2 . . Destroy 1 | . 1 . . . . . . . . . . Smash 21 | . . 2 1 16 . . . . 2 . . Melee Attacks 211 | . . 8 15 97 . . 22 24 45 . . Impact 137 | . . 8 15 93 . . . 3 18 . . Slashing 74 | . . . . 4 . . 22 21 27 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 18 | . . . 1 10 . . 3 1 3 . . Combat Hostiles 3 | . . . . 2 . . . . 1 . . Follow-up Attacks 2 | . . . . . . . . . 2 . . Damage Inflicted 22259 | . 872 684 780 12327 . . 2377 119 4446 . 654 Guns 1180 | . 378 397 . . . . . . 405 . . Cannons . | . . . . . . . . . . . . Explosions 15343 | . 494 133 497 8942 . . 1712 . 2974 . 591 Melee 5649 | . . 154 283 3385 . . 644 119 1064 . . Ramming 87 | . . . . . . . 21 . 3 . 63 Kinetic 2332 | . 494 226 497 794 . . . . 321 . . Thermal 1988 | . 378 304 . . . . 988 . 318 . . Explosive 10833 | . . . . 6778 . . 724 . 2740 . 591 Electromagnetic 1370 | . . . . 1370 . . . . . . . Impact 3971 | . . 154 283 3148 . . . . 386 . . Slashing 1678 | . . . . 237 . . 644 119 678 . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . 1 1 1 . . 2 2 2 Average Corruption 1 | . . . . 1 1 1 . . 2 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . . . 1 . . . . 2 1 4 Message Errors 4 | . . . . . . . . . 1 1 2 Heat Flow Errors 3 | . . . . . . . . . 1 . 2 Data Loss (minor) 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 2521 | . . 104 218 1378 . . 441 79 276 . 25 Projectiles . | . . . . . . . . . . . . Explosions 510 | . . . 15 222 . . 204 . 44 . 25 Melee 2011 | . . 104 203 1156 . . 237 79 232 . . Knockbacks 14 | . . . 1 11 . . . . 1 . 1 Impact 14 | . . . 1 11 . . . . 1 . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 578 | . . . 74 43 . . 10 . 278 . 173 Shots 11 | . . . 2 2 . . . . 4 . 3 Rammed 10 | . . . . . . . 2 . 1 . 7 Targets Rammed 18 | . . . . . . . 2 . 1 . 15 Kicked 8 | . . . . . . . . . . . 8 Crushed . | . . . . . . . . . . . . Highest Temperature 469 | . 440 469 5 195 . . 39 . 185 . 235 Average Temperature 96 | . 141 143 3 47 . . 21 . 38 . 105 Received Heat Transfer 2139 | . 75 234 . 774 . . 45 . 680 . 331 Effects 8 | . 1 7 . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . Energy Bleed 2 | . 1 1 . . . . . . . . . Interference 4 | . . 4 . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . Siege Activations 1 | . . . . . . . . . 1 . . Total Turns 18 | . . . . . . . . . 18 . . Longest Duration 18 | . . . . . . . . . 18 . . Robots Corrupted 24 | . . 4 2 15 . . . . 3 . . Combat Hostiles 19 | . . 3 1 12 . . . . 3 . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 49 | . . 5 4 34 . . . . 6 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1750 | . 450 375 . . . . 600 . 325 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Peak Influence 3306 | . 472 719 746 3306 1285 . 896 586 1227 418 580 Initial 1285 | . . 198 303 314 1285 . . 438 287 403 292 Average 984 | . 209 469 471 1882 1285 . 600 518 782 406 407 Maximum Alert Level 5 | . 2 3 3 5 4 . 3 2 4 2 2 Low Security (%) 4 | . 42 3 . . . . 13 . . . . Level 1 15 | . 42 27 35 . . . 17 . 11 . 50 Level 2 30 | . 14 59 50 3 . . 18 100 21 100 49 Level 3 17 | . . 9 14 9 . . 50 . 54 . . Level 4 13 | . . . . 28 100 . . . 12 . . Level 5 3 | . . . . 11 . . . . . . . High Security 14 | . . . . 45 . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . . . Squads Dispatched 39 | . 3 5 1 21 . . 1 2 4 . 2 Investigation 17 | . 2 5 . 5 . . 1 1 2 . 1 Extermination 1 | . . . . . . . . 1 . . . Reinforcement 3 | . 1 . 1 . . . . . . . 1 Assault 18 | . . . . 16 . . . . 2 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Distress Signals 5 | . 3 . . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 238 | . 15 19 7 125 . . 14 . 38 4 16 Peak Tracking Total 16 | . 7 6 4 16 . . 5 1 15 4 6 Tactical Retreats 9 | . 1 . . 1 . . 1 . 3 . 3 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Traps Triggered 7 | . 1 1 . 1 . . . 1 3 . . Indirectly 1 | . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 13 | . . . . 7 . . 4 . 2 . . Exploded 3 | . . . . 1 . . 1 . 1 . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Machines Disabled 97 | . 5 3 7 25 . . 26 9 21 . 1 Max in Single Turn 6 | . 1 1 1 2 . . 6 1 2 . 1 Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . Machines Sabotaged 5 | . . 1 . 4 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Machines Accessed 33 | . 3 4 1 9 2 1 5 1 5 . 2 Terminals 29 | . 3 4 1 9 2 . 4 . 4 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . 1 1 . . . Total Hacks 107 | . 10 19 5 30 9 1 12 2 14 . 5 Successful 47 | . 3 11 2 16 2 1 5 . 6 . 1 Failed 60 | . 7 8 3 14 7 . 7 2 8 . 4 Catastrophic 11 | . . 1 . 3 1 . 2 1 2 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 69 | . 7 11 3 20 3 . 10 . 7 . 8 Terminals 100 | . 10 19 5 30 9 . 9 . 13 . 5 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access 5 | . . . . . . . 3 2 . . . Terminal Hacks 24 | . 1 6 1 9 2 1 2 . 2 . . Robot Analysis 2 | . . . . 1 . . . . 1 . . Prototype ID Bank 2 | . . 1 . . 1 . . . . . . Open Door 2 | . . . . 2 . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . Alert Level 10 | . . 2 1 4 1 . 2 . . . . Locate Traps 2 | . . . . 2 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . Recall Investigation 1 | . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 23 | . 2 5 1 7 . . 3 . 4 . 1 Terminals 21 | . 2 5 1 7 . . 2 . 3 . 1 Assimilate 2 | . . . . . . . . . 1 . 1 Botnet 9 | . 1 3 1 2 . . 1 . 1 . . Detonate 3 | . . . . 1 . . 1 . 1 . . Sabotage 7 | . 1 2 . 4 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . Extract 1 | . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . . . Broadcast 1 | . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 3 4 1 6 2 . 5 1 4 . 2 Full Trace Events 13 | . 2 2 . 3 2 . 1 1 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Total Allies 4 | . . . . 2 . . . . 1 . 1 Largest Group 1 | . . . . 1 . . . . 1 . 1 Highest-Rated Group 31 | . . . . 31 . . . . 26 . 26 Highest-Rated Ally 31 | . . . . 31 . . . . 26 . 26 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Robot Analysis Total 2 | . . . . 1 . . . . 1 . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Turns Passed 3404 | . 183 396 163 986 71 327 307 280 454 33 204 Spaces Moved 4115 | 1 87 347 177 844 165 841 522 318 466 65 282 Core 357 | 1 . 2 . . . . . . 31 65 258 Treads 14 | . . . . . . . . . . . 14 Legs 237 | . 87 97 43 . . . . . . . 10 Wheels . | . . . . . . . . . . . . Hover 3507 | . . 248 134 844 165 841 522 318 435 . . Flight . | . . . . . . . . . . . . Fastest Speed 22 | 50 120 42 38 38 38 38 22 30 30 50 50 Average Speed 44 | 50 120 64 57 41 38 38 34 30 38 50 57 Slowest Speed 200 | 50 120 200 120 46 38 38 38 34 92 50 145 Overloaded Moves 78 | . . . . . . . 10 . 68 . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 1 35 37 22 96 55 76 20 11 18 67 12 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 14 | . . . 3 2 . . . 9 . . . Terrain Destroyed 916 | . 70 37 133 367 . . 108 9 161 . 31 Melee 14 | . . . 3 2 . . . 9 . . . Projectile 7 | . . . . . . . . . 7 . . AOE 895 | . 70 37 130 365 . . 108 . 154 . 31 Terrain Rammed 1 | . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Total 5128 | . 126 463 206 1229 170 849 607 458 642 64 314 Wait 565 | . 17 70 2 218 . 1 32 115 99 . 11 Move 4105 | . 86 346 176 843 164 840 521 317 466 64 282 Hop . | . . . . . . . . . . . . Pick Up 12 | . . . . 3 . 3 3 1 2 . . Fast Attach 2 | . . . . 1 . 1 . . . . . Attach 28 | . . 1 3 5 1 . 4 2 9 . 3 Detach 20 | . . 3 . 5 1 . 5 1 5 . . Swap 25 | . 2 5 2 3 2 . 7 . 4 . . Drop 17 | . . . . 3 . 4 7 1 2 . . Fire 129 | . 21 30 8 42 2 . 4 . 19 . 3 Melee 198 | . . 8 15 97 . . 22 21 35 . . Ram 7 | . . . . . . . 2 . 1 . 4 Kick 8 | . . . . . . . . . . . 8 Crush 3 | . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 9 | . . . . 9 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Identified exit to Mines 146 | -10/Materials | Discovered new exit (range 16) 184 | -10/Materials | Entered another Materials area 184 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 196 | -9/Materials | Identified exit to Mines 302 | -9/Materials | Build established: Mutant 562 | -9/Materials | Discovered new exit (range 11) 580 | -9/Materials | Entered another Materials area 580 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 706 | -8/Materials | Discovered new exit (range 15) 743 | -8/Materials | Entered Storage 775 | -8/Storage | Destroyed 7 combat bots 802 | -8/Storage | Met a pair of Derelict thieves 965 | -8/Storage | Destroyed 8 combat bots 965 | -8/Storage | Discovered new exit (range 16) 1143 | -8/Storage | First assault squad dispatched 1216 | -8/Storage | Destroyed 7 combat bots 1245 | -8/Storage | Core integrity fell below 50% 1278 | -8/Storage | High security lockdown imminent 1326 | -8/Storage | Destroyed 9 combat bots 1358 | -8/Storage | High security lockdown engaged 1374 | -8/Storage | Discovered new exit (range 4) 1507 | -8/Storage | Destroyed 17 combat bots 1610 | -8/Storage | Destroyed 16 combat bots 1626 | -8/Storage | Lost 3 parts (1u2w) 1710 | -8/Storage | Core integrity fell below 20% 1718 | -8/Storage | Sterilization system engaged 1718 | -8/Storage | Non-combat units ordered to evacuate 1729 | -8/Storage | Entered Recycling 1737 | -8/Recycling | Destroyed 10 combat bots 1790 | -8/Recycling | Scanned before Scraplab entrance 1797 | -8/Recycling | Entered Scraplab 1800 | -8/Recycling | Discovered new exit (range 3) 1800 | -8/Recycling | Entered Scraptown 1801 | -8/Scraptown | System corruption cleaned by C-Scrubber 1820 | -8/Scraptown | Visited Symbiants 1952 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1953 | -8/Scraptown | Learned location of Warlord (-4) 1984 | -8/Scraptown | Visited Spacefarers 1989 | -8/Scraptown | Visited UFD Registry 1989 | -8/Scraptown | Registered with UFD as "Metahead" 2006 | -8/Scraptown | Visited Botcube Research 2017 | -8/Scraptown | Visited Scrap Suit Storage 2022 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2027 | -8/Scraptown | Visited Research Penetration Think Tank 2059 | -8/Scraptown | Visited Science Guys 2091 | -8/Scraptown | Visited Supply Room 2125 | -8/Scraptown | Discovered new exit (range 5) 2127 | -8/Scraptown | Entered Factory 2127 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2358 | -6/Factory | Discovered new exit (range 7) 2359 | -6/Factory | Identified exit to Factory 2434 | -6/Factory | Entered another Factory area 2434 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2501 | -5/Factory | Discovered new exit (range 22) 2523 | -5/Factory | Discovered new exit (range 24) 2563 | -5/Factory | Identified exit to Upper Caves 2602 | -5/Factory | Discovered exit to Upper Caves (range 8) 2714 | -5/Factory | Identified exit to Factory 2714 | -5/Factory | Entered another Factory area 2714 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2758 | -4/Factory | Build established: Scout 2964 | -4/Factory | First assault squad dispatched 3045 | -4/Factory | Lost 8 parts (2n5u1w) 3050 | -4/Factory | Spotted B-86 Titan 3087 | -4/Factory | Found Adv. Powered Armor 3124 | -4/Factory | Lost 6 parts (2p3n1w) 3143 | -4/Factory | Core integrity fell below 50% 3168 | -4/Factory | Sucked down chute 3168 | -4/Factory | Entered Waste 3179 | -4/Waste | Spotted C-40 Crusher 3182 | -4/Waste | Lost 3 parts (1n2w) 3190 | -4/Waste | Spotted C-40 Crusher 3193 | -4/Waste | Spotted C-40 Crusher 3193 | -4/Waste | Spotted C-40 Crusher 3194 | -4/Waste | Spotted C-40 Crusher 3196 | -4/Waste | Discovered new exit (range 10) 3200 | -4/Waste | Identified exit to Factory 3201 | -4/Waste | Entered Factory 3237 | -4/Factory | Core integrity fell below 20% 3262 | -4/Factory | Spotted B-86 Titan 3271 | -4/Factory | Lost 3 parts (1n1u1w) 3363 | -4/Factory | Build established: Mutant 3405 | -4/Factory | Core destroyed Last Messages --------------- 03350_ Penetrated by Slug. 03371_ Slammed into U-05 Engineer. 03372_ Critical hit (Burn: +37). 03372_ Penetrated by Slug. 03376_ Slammed into Y-64 Sentinel. 03377_ Penetrated by Slug. 03389_ System corrupted: Heat flow error (+105). 03389_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03391_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. [DISCOUNT: For the next 50 turns enjoy 50% off any Hackware!] 03393_ O-24 Administrator accesses terminal... 03393_ O-24 Administrator IFF database reprogrammed. 03395_ Administrator 7b reveals location of Stasis Trap. 03398_ Administrator 7b reveals location of hidden door. 03405_ Slammed into Wall. 03405_ Destabilizing: Core damaged (-11). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????#? | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??? ????????????????????????????????????????????# | | ???^????????????????????????????????????????????# | | ???^????????????????????????????????????????????# | | ??? ???????????????????????????????????????????# | | ??? ???????????????????????????????????????????## | | ??? ????????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ?### ###?????????????????????????????????????????? | | ## #????######+#######???????????????????????? | | "" ###### #???????????????????????? | | T + o ###?????????????????????? | | ###### @ +?????????????????????? | | ## #????# ###?????????????????????? | | ####+###????# #???????????????????????? | | + ????# #???????????????????????? | | # ????# #???????????????????????? | | # ????# #???????????????????????? | | #? ????# #???????????????????????? | | ? ???# #???????????????????????? | | ? ???# #???????????????????????? | | # ???# #???????????????????????? | | # ???##############???????????????????????? | | ?########????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 335 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 800 Propulsion Shielding 33 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 59 Melee Accuracy 8 Launcher Accuracy 20 Core Analysis 11 Recoil Reduction 2 Item Schematics ----------------- EM Disruption Field | -4/Factory | Extracted Enh. Gauss Cannon | -4/Factory | Extracted Gravmag Array | -4/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (66) ------------------------ Imp. Aluminum Leg (699) Imp. Aluminum Leg (699) Imp. Ion Engine (699) Sub. Laser (699) Sub. Laser (699) Terrain Scanner (599) Terrain Scan Processor (699) Sub. Shrapnel Launcher (1075) Aerolev Unit (916) Aerolev Unit (916) Aerolev Unit (916) Adv. Melee Analysis Suite (Loot Box) Great Maul (750) Microactuators (Loot Box) Imp. Terrain Scanner (Loot Box) Assault Rifle (Loot Box) Cld. Airjet (Loot Box) Proton Missile Launcher (Loot Box) Mic. Nuclear Core (738) Imp. Terrain Scanner (1055) Imp. Melee Analysis Suite (864) Cld. Aerolev Unit (Loot Box) Recalibrator (1115) Hvy. Deuterium Engine (646) Hvy. Missile Launcher (1245) Imp. Airjet (1371) Greatsword (893) Imp. Airjet (1566) Enh. Nuclear Core (444) Impact Mace (1949) Weapon Shielding (588) Propulsion Shielding (588) Plasma Cutter (589) Hvy. Missile Launcher (1177) Hvy. Missile Launcher (1177) Weapon Shielding (851) Imp. Airjet (1297) Hvy. Missile Launcher (1486) Hvy. Missile Launcher (818) Hvy. Missile Launcher (818) Hvy. Missile Launcher (818) Adv. Sensor Array (1066) Adv. Signal Interpreter (843) Launcher Guidance Computer (758) Com. Matter Pod (675) Cld. Aerolev Unit (1437) Imp. Weapon Shielding (1056) Enh. Coil Gun (850) Enh. Coil Gun (850) Tiamat Missile Launcher (4144) Cld. Aerolev Unit (1472) Lrn. Terrain Scanner (1159) Adv. Terrain Scan Processor (726) Adv. Plasma Rifle (Loot Box) Adv. Trap Scanner (Loot Box) Core Analyzer (809) Com. Particle Reactor (1458) Cld. Gravmag System (1400) Adv. Component Analysis Suite (Loot Box) Imp. Actuator Array (1147) Adv. Powered Armor (Loot Box) Adv. Heavy Treads (Loot Box) Centrium Leg (Loot Box) Exp. Core Analyzer (Loot Box) Biometal Heavy Treads (Loot Box) Hvy. Armored Exoskeleton (Loot Box) Game ------ Seed TractorTiamatCoupler Manual? 0 Play Time 00:47:48 Cumulative 845.8 hours Start 2024.08.09 @ 11:27:08 End 2024.08.09 @ 12:12:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 1011 Rogue 732 Adventurer 124 Explorer 155 Win Type - Total 35 Types 27/0/6/1/0/0/0/1/0 Lore% 72 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4ac0a27-3968-42b9-a997-497695d287eb