Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.18 @ 00:24:20 Player: szymekc Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (200) 1000 Value Destroyed (6568) 6568 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (-115) -115 TOTAL SCORE: 11393 Bonus ------- High Alert Combat Kills 410 Follower Combat Kills 51 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -1076 Cogmind --------- Core Integrity 98/700 Matter 74/300 Energy 170/170 System Corruption 0% Temperature Cool (18) Movement Treading (400) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Makeshift Power Source > --- PROPULSION (3) --- Medium Treads Armored Huge Wheel > --- UTILITY (7) ------ Coolant Injector Huge Storage Unit Improved Signal Interpreter Improved Salvage Targeting Computer Advanced Targeting Computer Makeshift Kinetic Plating Makeshift Kinetic Plating > --- WEAPON (2) ------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY (25) --- Medium Treads Medium Treads Medium Treads Experimental Sensor Array Transmission Jammer Phase Shifter Trap Extractor (3/4 Heavy EX) Power Bank Lightning Gun Precision Beam Rifle Improved Spread Laser Improved Spread Laser Proton Cannon Plasma Cannon Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Heavy Battle Rifle Mini Assault Cannon Mini Assault Cannon Plasma Cutter Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Makeshift Power Source > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Salvage Targeting Computer Makeshift Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Medium Treads Medium Treads Medium Treads Transmission Jammer Phase Shifter Makeshift Kinetic Plating Makeshift Kinetic Plating Trap Extractor Power Bank Lightning Gun Precision Beam Rifle Improved Spread Laser Improved Spread Laser Proton Cannon Plasma Cannon Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Heavy Battle Rifle Mini Assault Cannon Mini Assault Cannon Heavy Missile Launcher Plasma Cutter Makeshift Hammer [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Slots Evolved 6 | . . . . 4 . . 2 . . Power 1 | . . . . . . . 1 . . Propulsion . | . . . . . . . . . . Utility 5 | . . . . 4 . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 128 | 7 12 2 8 26 13 15 36 4 5 Power 21 | 1 1 . 1 4 4 . 9 1 . Engine 15 | 1 1 . . 4 2 . 6 1 . Core 6 | . . . 1 . 2 . 3 . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 2 . 1 7 2 3 2 . 1 Treads 12 | 2 1 . . 5 2 1 . . 1 Leg . | . . . . . . . . . . Wheel 6 | . 1 . 1 . . 2 2 . . Hover 1 | . . . . 1 . . . . . Flight 1 | . . . . 1 . . . . . Utility 52 | 2 4 . 3 15 3 7 14 2 2 Device 19 | 2 1 . 1 4 2 1 8 . . Storage 4 | . 2 . . 1 . . 1 . . Processor 10 | . . . . 4 1 3 . 1 1 Hackware 3 | . . . . . . 1 2 . . Protection 16 | . 1 . 2 6 . 2 3 1 1 Artifact . | . . . . . . . . . . Weapon 35 | 2 5 2 3 . 4 5 11 1 2 Energy Gun 14 | 2 . 1 . . . 4 7 . . Energy Cannon 6 | . 4 1 . . . . 1 . . Ballistic Gun 5 | . . . 1 . 1 . 1 1 1 Ballistic Cannon 3 | . 1 . . . 1 . 1 . . Launcher 3 | . . . . . 1 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon 1 | . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 2 . 1 7 . 1 Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 9 | . . . . . 9 . . . . Parts Lost 33 | . 1 . 5 4 4 1 13 1 4 Power 7 | . . . 1 . 2 . 3 . 1 Propulsion 5 | . . . 2 1 1 . 1 . . Utility 12 | . . . 1 3 . 1 5 1 1 Weapon 9 | . 1 . 1 . 1 . 4 . 2 Highest Loss Streak 9 | . 1 . 3 2 2 1 9 1 2 To Critical Strikes 1 | . . . 1 . . . . . . Average Backups 17 | . 9 13 12 16 16 18 22 24 24 Power . | . . . 1 1 . . . . . Propulsion 3 | . 1 2 . 6 4 4 4 4 3 Utility 6 | . 5 6 6 4 6 6 8 4 5 Weapon 7 | . 1 3 5 4 4 7 9 13 14 Tool/Special . | . . . . . . . . . . Unused Backups 45 | . 1 2 4 8 3 5 4 3 15 Power . | . . . . . . . . . . Propulsion 15 | . 1 . 1 4 2 2 . 2 3 Utility 12 | . . . 2 . . 2 4 . 4 Weapon 16 | . . 2 1 4 1 1 . . 7 Tool/Special 2 | . . . . . . . . 1 1 Average Slot Usage (%) 91 | . 98 100 83 95 94 98 91 91 90 Engine 8 | . 14 14 1 7 5 9 12 7 7 Core 2 | . . . 3 . 3 . 1 7 6 Treads 7 | . 25 28 2 7 17 1 . . 4 Wheel 10 | . 2 . 25 10 . 16 9 7 7 Device 12 | . 5 . 11 9 9 5 19 18 13 Storage 9 | . 13 14 13 9 9 9 7 7 7 Processor 12 | . . . . 18 25 28 15 16 21 Protection 7 | . 8 14 1 14 6 1 8 9 7 Energy Gun 4 | . 3 . 1 . . 15 12 . . Energy Cannon 3 | . 15 14 8 1 . . . . . Ballistic Gun 3 | . . . 4 . 5 . . 14 13 Ballistic Cannon 2 | . 9 14 1 . 7 . . . . Impact Weapon 3 | . . . 7 7 1 1 1 . . Piercing Weapon 1 | . . . . 8 1 . . . . Peak Build Rating 68 | 6 11 16 26 39 37 47 60 62 68 Average Rating 37 | 4 10 12 20 32 33 43 54 61 64 On Entrance 28 | . 6 11 15 22 35 31 47 60 62 Naked Turns . | . . . . . . . . . . Heaviest Build 119 | 10 39 39 41 63 59 66 119 114 111 Greatest Support 55 | 40 40 40 40 55 55 55 33 28 28 Greatest Overweight (x) 5 | . 2 . 1 5 3 2 4 4 3 Average Overweight (x) 1 | . . . . 2 . 1 3 3 3 Largest Inventory Capacity 25 | 5 15 15 15 20 20 20 25 25 25 Average Capacity 19 | 5 11 15 14 17 20 20 23 25 25 Most Carried 25 | 1 11 15 15 20 20 20 25 25 25 Average Carried 18 | . 9 13 14 17 19 19 23 24 24 Final Capacity 25 | 5 15 15 15 20 20 20 25 25 25 Final Carried 24 | 1 11 15 15 20 18 20 24 24 22 Class Distribution -------------------- 83% | Mutant 10% | Scavenger-Mutant 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gladiator | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Matter Collected 3650 | 245 169 12 357 378 769 470 779 157 314 Remotely 21 | 21 . . . . . . . . . Salvage Created 8094 | 103 784 157 307 1752 1114 701 2273 282 621 Parts 426 | 5 39 6 16 116 77 44 86 11 26 Haulers Intercepted 13 | . 1 . . 3 . 3 6 . . Recyclers Shooed 3 | . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 39 | . . . 16 . . . . 2 21 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Combat Hostiles Destroyed 144 | . 16 . 10 26 33 8 33 1 17 Melee 29 | . . . . 26 1 . 2 . . Guns 45 | . . . 4 . 8 4 21 1 7 Cannons 33 | . 13 . 5 . 15 . . . . AOE 29 | . 2 . . . 9 3 5 . 10 Classes Destroyed 21 | 2 6 . 1 3 6 . 1 2 . Worker 5 | . . . . 1 . 1 3 . . Builder 5 | . 1 1 . 2 . . 1 . . Tunneler 3 | 2 . . . . . 1 . . . Hauler 13 | . 1 . . 3 . 3 6 . . Recycler 11 | 1 1 1 . 4 . . 4 . . Operator 7 | . 1 . . 2 . 2 2 . . Watcher 7 | . 2 . . 2 . 2 1 . . Swarmer 24 | . 3 . 1 5 9 . 3 . 3 Cutter 3 | . . . . . 3 . . . . Saboteur 1 | . . . . . 1 . . . . Grunt 69 | . 13 . . 14 12 4 17 . 9 Brawler 3 | . . . . . 1 . . . 2 Duelist 5 | . . . . 1 . . 2 . 2 Protector 1 | . . . . . 1 . . . . Sentry 16 | . . . . 6 4 1 4 . 1 Demolisher 1 | . . . . . 1 . . . . Hunter 5 | . . . . . 1 3 1 . . Programmer 7 | . . . . . . . 6 1 . Subdweller 9 | . . . 9 . . . . . . Samaritan 1 | . . . . . . . . 1 . Thug 3 | . . 2 . . . . . 1 . Savage 1 | . . . . . . . . 1 . Mutant 1 | . . . . . . . . 1 . Best Kill Streak 9 | 2 5 1 2 5 9 6 8 1 7 Combat Bots Only 9 | . 3 . 2 5 9 3 6 1 7 Max Kills in Single Turn 4 | 1 2 1 1 1 3 3 4 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 . . . 3 3 3 . 2 Melee 1 | . . . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Hostile Shots Fired 777 | . 79 2 55 105 126 18 312 6 74 Missed 241 | . 24 1 17 26 39 6 106 2 20 Damage Taken 8385 | . 631 6 892 1174 1587 146 2508 60 1381 Core 1316 | . 46 . 192 190 242 44 423 . 179 Absorbed by Shields 292 | . . . . . . . 292 . . Ignored by Resistances 20 | . . . . . . . . . 20 Regen/Repaired (Parts) 97 | . . . . 97 . . . . . Core Remaining (%) 39 | 100 . . 4 . . 13 . . . Volleys Fired 381 | 8 51 10 42 8 65 28 121 14 34 Largest 2 | 2 2 1 2 1 2 2 2 2 2 Hottest 150 | 100 112 56 123 60 65 110 150 56 56 Shots Fired 653 | 16 73 10 79 8 99 56 229 28 55 Gun 442 | 16 2 . 18 . 53 55 228 28 42 Cannon 189 | . 71 10 61 8 39 . . . . Launcher 22 | . . . . . 7 1 1 . 13 Special . | . . . . . . . . . . Kinetic 207 | . 9 . 36 . 92 . . 28 42 Thermal 260 | 16 2 . 43 6 . . 193 . . Explosive 22 | . . . . . 7 1 1 . 13 Electromagnetic 164 | . 62 10 . 2 . 55 35 . . Robot Hit Streak 44 | 8 6 5 14 2 11 12 44 25 15 Robot Miss Streak 11 | 1 6 1 2 3 11 2 3 1 1 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 4 | . . . . . . . 3 . 1 Max Gunslinging Chain 1 | . . . . . . . 1 . 1 Shots Hit Robots 588 | 13 42 8 59 78 91 37 189 24 47 Core Hits 350 | 4 23 3 17 42 92 22 100 11 36 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . 1 1 1 . 1 . . Critical Strikes 36 | 2 1 1 1 9 5 1 16 . . Burn 18 | 2 1 . . . . . 15 . . Destroy 1 | . . . . . 1 . . . . Corrupt 2 | . . 1 . . . 1 . . . Smash 4 | . . . 1 2 . . 1 . . Sever 1 | . . . . . 1 . . . . Impale 10 | . . . . 7 3 . . . . Melee Attacks 220 | . . . 21 124 33 13 28 . 1 Impact 83 | . . . 21 15 5 13 28 . 1 Slashing 3 | . . . . . 3 . . . . Piercing 134 | . . . . 109 25 . . . . Sneak Attacks 17 | . . . . 15 . . 2 . . Combat Hostiles 1 | . . . . 1 . . . . . Follow-up Attacks 6 | . . . . 6 . . . . . Damage Inflicted 17602 | 164 1381 278 1236 2776 3633 971 4559 519 2085 Guns 6815 | 164 12 . 233 . 710 809 3628 519 740 Cannons 2908 | . 1070 190 845 95 708 . . . . Explosions 3689 | . 294 . . . 1275 162 613 . 1345 Melee 4097 | . . . 158 2681 940 . 318 . . Ramming 93 | . 5 88 . . . . . . . Kinetic 3207 | . 89 . 441 . 1418 . . 519 740 Thermal 4545 | 164 306 . 637 45 . . 3393 . . Explosive 3185 | . . . . . 1275 162 403 . 1345 Electromagnetic 2475 | . 981 190 . 50 . 809 445 . . Impact 677 | . . . 158 201 . . 318 . . Slashing 34 | . . . . . 34 . . . . Piercing 3386 | . . . . 2480 906 . . . . Highest Corruption 10 | . . . . 1 10 10 2 . . Average Corruption 3 | . . . . 1 1 10 1 . . Corruption Purged 4 | . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . Effects 73 | . . . . 10 13 34 16 . . Message Errors 13 | . . . . 4 2 5 2 . . Matter Fused 20 | . . . . 2 4 9 5 . . Heat Flow Errors 8 | . . . . 2 1 4 1 . . Energy Discharges 7 | . . . . . 1 4 2 . . Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 2 | . . . . 1 . 1 . . . Data Loss (minor) 8 | . . . . . 2 4 2 . . Data Loss (major) 8 | . . . . 1 2 2 3 . . Misfires 2 | . . . . . . 2 . . . Alerts 1 | . . . . . . 1 . . . Weapon Failures 3 | . . . . . 1 1 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 757 | . 3 . 67 207 260 . 209 . 11 Projectiles . | . . . . . . . . . . Explosions 38 | . 3 . . . . . 24 . 11 Melee 719 | . . . 67 207 260 . 185 . . Knockbacks 30 | . 1 2 3 . 23 . 1 . . Impact 5 | . . 2 2 . . . 1 . . Kinetic 22 | . 1 . 1 . 20 . . . . Secondary 3 | . . . . . 3 . . . . Self-Inflicted Damage 554 | . 29 . . . 136 . 161 . 228 Shots 13 | . 1 . . . 3 . 3 . 6 Rammed 20 | . 6 13 . 1 . . . . . Targets Rammed 22 | . 6 15 . 1 . . . . . Kicked . | . . . . . . . . . . Crushed 2 | . . 2 . . . . . . . Highest Temperature 284 | 234 231 88 34 195 181 250 284 111 140 Average Temperature 68 | 96 87 35 11 63 31 79 78 42 44 Received Heat Transfer 2307 | . 291 . 48 558 396 45 717 . 252 Effects 3 | . 1 . . . . 1 1 . . Energy Bleed 3 | . 1 . . . . 1 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Robots Corrupted 7 | . 1 1 1 . . 2 2 . . Combat Hostiles 4 | . 1 . 1 . . 1 1 . . Parts Fried 23 | . 2 3 1 1 . 12 4 . . Impact Corruptions 8 | . . . 2 1 . . 5 . . Robots Melted 4 | . . . . . . . 4 . . Combat Hostiles 4 | . . . . . . . 4 . . Parts Melted 30 | 2 . . 2 . . . 26 . . Heat Transferred 9323 | 629 411 . 1036 74 . . 7173 . . Parts Sabotaged 7 | . . . . . 7 . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . 3 . . . . . 5 . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Maximum Alert Level 4 | . 1 . . 1 4 2 2 . . Low Security (%) 57 | 100 92 100 . 46 1 13 73 . . Level 1 26 | . 7 . . 53 16 85 17 . . Level 2 7 | . . . . . 29 1 9 . . Level 3 5 | . . . . . 34 . . . . Level 4 2 | . . . . . 17 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1246 | 10 221 78 . 302 1246 607 415 . . Initial 607 | . . 37 . . 190 607 103 . . Average 217 | 1 117 7 . 168 717 243 129 . . Influence Increases 4479 | 15 515 90 35 858 1096 312 1153 30 375 Destroy 0b10 Robot/C 2740 | . 320 60 20 520 640 160 660 20 340 Destroy 0b10 Robot/NC 295 | 15 30 10 . 70 40 45 85 . . Destroy Leader 520 | . 66 10 . 130 50 60 174 10 20 Allied During Kill 10 | . . 10 . . . . . . . Successful Hack 90 | . 12 . . 51 . 5 22 . . Select Force Hacks 30 | . 30 . . . . . . . . Disable Machine 195 | . . . . . 45 15 135 . . Anti-Garrison Action 150 | . . . . . 150 . . . . Destroy Structure 209 | . 12 . . 12 96 27 62 . . Lose Combat Pursuer 240 | . 45 . 15 75 75 . 15 . 15 Influence Decreases 3226 | 15 418 127 35 565 40 690 847 287 202 Time Decay 2656 | 15 408 127 35 525 . 380 717 287 162 Lost Part 270 | . 10 . . 40 40 10 130 . 40 Purge Threat 300 | . . . . . . 300 . . . Squads Dispatched 25 | . 3 1 . 3 . 2 15 . 1 Investigation 6 | . 2 1 . . . 1 2 . . Extermination 7 | . . . . . . . 7 . . Reinforcement 11 | . 1 . . 3 . 1 6 . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Distress Signals 5 | . 1 . . 2 . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 201 | . 23 3 12 53 38 8 43 1 20 Peak Tracking Total 7 | . 3 3 3 7 6 2 6 1 7 Tactical Retreats 11 | . 2 . 2 3 2 . 1 . 1 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Traps Triggered 10 | . . . . 1 3 . 6 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . . 1 . . . . Triggered . | . . . . . . . . . . Most Traps Carried 3 | . . . . . 3 3 3 3 3 Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Machines Disabled 16 | . . . 1 . 5 1 9 . . Max in Single Turn 4 | . . . 1 . 2 1 4 . . Garrison Access 1 | . . . . . . . 1 . . Phase Generator 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Machines Accessed 44 | . 8 1 2 10 1 5 15 1 1 Terminals 26 | . 7 . . 7 1 3 8 . . Fabricators 2 | . . . . . . . 2 . . Repair Stations 3 | . . . . 1 . . 2 . . Recycling Units 4 | . 1 . . 1 . 1 1 . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 3 | . . . . 1 . . 2 . . Total Hacks 106 | . 20 1 5 31 1 15 31 1 1 Successful 42 | . 10 1 5 10 . 7 7 1 1 Failed 64 | . 10 . . 21 1 8 24 . . Catastrophic 19 | . 1 . . 7 . 3 8 . . Database Lockouts . | . . . . . . . . . . Manual 44 | . 13 . . 18 . 5 8 . . Terminals 64 | . 18 . . 23 1 8 14 . . Fabricators 8 | . . . . . . . 8 . . Repair Stations 10 | . . . . 4 . . 6 . . Recycling Units 9 | . 2 . . 3 . 3 1 . . Scanalyzers 4 | . . . . . . 4 . . . Garrison Access 3 | . . . . 1 . . 2 . . Terminal Hacks 19 | . 2 1 5 5 . 3 1 1 1 Record 4 | . . . 4 . . . . . . Part Schematic 1 | . . . . 1 . . . . . Robot Analysis 2 | . . . . 1 . . 1 . . Open Door 3 | . . 1 . . . . . 1 1 Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . Unreport Threat 2 | . . . . . . 2 . . . Locate Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . 4 . . Load Schematic 2 | . . . . . . . 2 . . Build 2 | . . . . . . . 2 . . Repair Station Hacks 4 | . . . . 3 . . 1 . . Scan Component 2 | . . . . 2 . . . . . Repair 1 | . . . . 1 . . . . . Refit 1 | . . . . . . . 1 . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . Retrieve Components 2 | . 1 . . . . 1 . . . Scanalyzer 3 | . . . . . . 3 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 2 | . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . Unlock Access 1 | . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 8 | . 7 . . 1 . . . . . Terminals 7 | . 6 . . 1 . . . . . Botnet 1 | . 1 . . . . . . . . Skim 6 | . 5 . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 36 | . 8 . . 9 1 4 14 . . Full Trace Events 2 | . . . . . . 1 1 . . Feedback Events 1 | . . . . . . 1 . . . Hackware Fried 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . Parts Built 3 | . . . . . . . 3 . . Authchips 2 | . . . . . . . 2 . . Time 133 | . . . . . . . 133 . . Total Part Build Rating 12 | . . . . . . . 12 . . Parts Repaired 1 | . . . . 1 . . . . . Time 32 | . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . 3 . . . . 2 . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Total Allies 5 | . . 5 . . . . . . . Largest Group 4 | . . 4 4 . . . . . . Highest-Rated Group 54 | . . 54 54 . . . . . . Highest-Rated Ally 31 | . . 31 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . 8 3 . . . . . . Total Damage 126 | . . 82 44 . . . . . . Kills 4 | . . 3 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Active Infowar (turns) 12191 | 10 114 1 2756 1694 1454 866 3267 1333 696 Optics 3533 | . . . . 1676 1454 403 . . . Sensors 8285 | . . . 2507 18 . 464 3267 1333 696 Traps 35 | . . . . . 35 . . . . Seismic 374 | 10 114 1 249 . . . . . . Machine Analysis 2345 | . . . . 1166 1179 . . . . Robot Analysis Total 2 | . . . . 1 . . 1 . . Derelict Logs Recovered 5 | . . 1 1 . . . . 2 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Turns Passed 15194 | 93 1069 1043 3251 1708 1454 880 3603 1333 760 Spaces Moved 8498 | 39 391 606 2208 894 534 524 2052 819 431 Core 4 | 3 . . . . 1 . . . . Treads 1803 | 36 315 606 140 153 533 20 . . . Legs . | . . . . . . . . . . Wheels 6691 | . 76 . 2068 741 . 504 2052 819 431 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 90 105 160 105 120 145 145 Average Speed 138 | 151 152 160 102 139 213 123 142 153 145 Slowest Speed 320 | 160 160 160 160 320 240 240 160 160 145 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 60 | 3 66 98 86 73 69 41 49 67 54 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 7 | . 3 1 . . . . . 2 1 Known Exits Taken 4 | . . . . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 17 | . . 1 12 . . . . 3 1 Spaces Dug 94 | . . . 15 10 1 26 24 . 18 Terrain Destroyed 376 | . 11 . 15 13 131 26 56 . 124 Melee 64 | . . . 15 10 1 13 24 . 1 Projectile 3 | . . . . 3 . . . . . AOE 309 | . 11 . . . 130 13 32 . 123 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Total 11066 | 54 789 662 3094 1234 708 688 2473 863 501 Wait 1412 | . 303 19 755 125 28 53 108 16 5 Move 8490 | 38 390 605 2207 894 533 523 2051 818 431 Hop . | . . . . . . . . . . Pick Up 143 | . 18 7 28 28 8 17 28 5 4 Fast Attach 82 | 7 1 . 7 15 13 8 25 1 5 Attach 44 | . 2 . 4 9 4 4 16 1 4 Detach 10 | 1 . . 1 1 . 4 3 . . Swap 121 | . 9 3 11 15 12 21 35 3 12 Drop 133 | . 9 3 18 29 13 17 34 5 5 Fire 381 | 8 51 10 42 8 65 28 121 14 34 Melee 201 | . . . 21 109 29 13 28 . 1 Ram 1 | . . . . 1 . . . . . Kick . | . . . . . . . . . . Crush 21 | . 6 15 . . . . . . . Escape Stasis 26 | . . . . . 2 . 24 . . Rewire . | . . . . . . . . . . Trap 1 | . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 7) 676 | -10/Materials | Discovered new exit (range 15) 879 | -10/Materials | Discovered new exit (range 16) 954 | -10/Materials | Learned location of 1 exit from Recycling 994 | -10/Materials | Learned location of Subcaves (-10) 1043 | -10/Materials | Identified exit to Materials 1072 | -10/Materials | Learned Storage security intel 1111 | -10/Materials | Learned Storage emergency access door positions 1163 | -10/Materials | Entered Mines 1264 | -10/Mines | Discovered exit to Materials (range 6) 1377 | -10/Mines | Discovered exit to Materials (range 5) 1393 | -10/Mines | Learned location of Zion (-7) 1394 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1503 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1503 | -10/Mines | Discovered new exit (range 5) 1514 | -10/Mines | Discovered new exit (range 9) 1620 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1623 | -10/Mines | Found Prototype Device 1656 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1939 | -10/Mines | Met a Derelict shopkeep closing up shop 2206 | -10/Mines | Entered Subcaves 2206 | -10/Subcaves | Accompanied by 4 allies 2259 | -10/Subcaves | Discovered new exit (range 8) 2406 | -10/Subcaves | Disturbed a concealed Subdweller 2453 | -10/Subcaves | Ambushed by Subdweller buried in earth 2486 | -10/Subcaves | Lost 4 allies 2487 | -10/Subcaves | Lost 3 parts (2n1u) 2621 | -10/Subcaves | Visited Clippyterm 2624 | -10/Subcaves | Identified exit to Recycling 2624 | -10/Subcaves | Learned Research machine intel 2771 | -10/Subcaves | Core integrity fell below 50% 2786 | -10/Subcaves | Core integrity fell below 20% 2803 | -10/Subcaves | Identified Exp. Sensor Array 3329 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3488 | -10/Subcaves | Discovered new exit (range 12) 5218 | -10/Subcaves | Visited 4L-MR0's lab 5229 | -10/Subcaves | Found Power Bank 5457 | -10/Subcaves | Entered Materials 5457 | -8/Materials | Evolved 4 slots: Utility x4 5612 | -8/Materials | Repaired Arm. Wheel 5784 | -8/Materials | Discovered new exit (range 19) 5970 | -8/Materials | Build established: Gladiator 6410 | -8/Materials | Build established: Scavenger-Mutant 6513 | -8/Materials | Discovered new exit (range 14) 7151 | -8/Materials | Build established: Gladiator 7165 | -8/Materials | Identified exit to Garrison 7165 | -8/Materials | Entered Garrison 7333 | -8/Garrison | Triggered checkpoint 7417 | -8/Garrison | Triggered checkpoint 7479 | -8/Garrison | Destroyed 9 combat bots 7499 | -8/Garrison | Spotted B-75 Beast 7499 | -8/Garrison | Spotted B-75 Beast 7540 | -8/Garrison | Discovered new exit (range 19) 7563 | -8/Garrison | Build established: Mutant 7587 | -8/Garrison | Triggered checkpoint 7656 | -8/Garrison | Core integrity fell below 50% 7855 | -8/Garrison | Triggered checkpoint 8028 | -8/Garrison | Triggered checkpoint 8182 | -8/Garrison | Phase Generator disabled 8182 | -8/Garrison | Spotted B-75 Beast 8303 | -8/Garrison | Triggered checkpoint 8443 | -8/Garrison | Triggered checkpoint 8462 | -8/Garrison | System corruption reached 10% 8597 | -8/Garrison | Discovered new exit (range 10) 8619 | -8/Garrison | Entered Materials 8771 | -8/Materials | Identified exit to Factory 8867 | -8/Materials | Core integrity fell below 20% 9317 | -8/Materials | Build established: Scavenger-Mutant 9434 | -8/Materials | Hacking Suite fried by hacking feedback 9499 | -8/Materials | Entered Factory 9499 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10388 | -7/Factory | Build established: Mutant 10814 | -7/Factory | Discovered new exit (range 8) 10833 | -7/Factory | Identified exit to Storage 11957 | -7/Factory | Discovered new exit (range 16) 12019 | -7/Factory | Identified exit to Lower Caves 12463 | -7/Factory | Discovered new exit (range 15) 12617 | -7/Factory | Core integrity fell below 50% 12662 | -7/Factory | Lost 9 parts (2p1n3u3w) 12827 | -7/Factory | Fabricated Plasma Cutter (x2) 12946 | -7/Factory | Fabricated Exp. Sensor Array? 13102 | -7/Factory | Entered Lower Caves 13195 | -7/Lower Caves | Met a Warlord Commander 13196 | -7/Lower Caves | Learned location of Warlord (-4) 13197 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13197 | -7/Lower Caves | Found Encrypted Comm Array 13737 | -7/Lower Caves | Discovered new exit (range 9) 14170 | -7/Lower Caves | Encountered a Warlord checkpoint 14242 | -7/Lower Caves | Murdered 3 allies 14433 | -7/Lower Caves | Identified exit to Lower Caves 14435 | -7/Lower Caves | Entered another Lower Caves area 14596 | -7/Lower Caves | Found Alien Artifact 14596 | -7/Lower Caves | Identified Core Expander 14596 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 14634 | -7/Lower Caves | Discovered new exit (range 13) 15083 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15129 | -7/Lower Caves | Core integrity fell below 20% 15164 | -7/Lower Caves | Destroyed 7 combat bots 15195 | -7/Lower Caves | Self-destructed Last Messages --------------- 15152_ The unstable cave ceiling collapses. 15153_ Acquired 29 matter. 15155_ The unstable cave ceiling collapses. 15162_ Acquired derelict log, extracted data. World map updated: -7/Factory. 15163_ The unstable cave ceiling collapses. 15178_ C-30 ARC bursts open, deploying its payload. 15178_ G-50 Soldier unfolds itself. 15178_ L-41 Fighter unfolds itself. 15178_ G-47 Trooper unfolds itself. 15178_ M-28 Smith unfolds itself. 15184_ Prc. Assault Rifle destroyed. 15184_ Destroyed Prc. Assault Rifle. 15185_ Mak. Kinetic Plating severed. 15186_ B-48 Gladiator destroyed. 15186_ G-47 Trooper destroyed. 15189_ Acquired Mak. Kinetic Plating. 15190_ Hvy. Missile Launcher destroyed. 15192_ Imp. Light Armor Plating fries itself beyond repair. 15195_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????#######???????????????????????? | | ????????????????#"""""###?????????????????????? | | ????????????????#"""""# #??#####??????????????? | | ????????????????# """"# ### ###????????##### | | ???????????????### # ## #??####### | | ???????????????# # # # #???# | | ???????????????# #????# | | ???????????????# ##????# ## | | ???????????????# ##?????# ### | | ??????????????## #####?## #?# # | | ??????????????# @ # # ### ##?# # | | ??????????????# # l # # ### # | | ??????????????# %[ # ## ## | | ??????????????#### /%= % ######## | | ?????????????????# ###! ## ##??????# | | ?????????????????# g ;#%* ### #???????# | | ?????????????????# # ! ##?# #???????? | | ?????????????????### % # ? ???????? | | ??????????????????? ## #####??????? | | ??????????????????? #######? ??????????? | | ??????????????????? ##??????? #?????????? | | ?????????????????? ## ##???????? ##/#?????????? | | ?????????????????##?# ?????????? #? ?????????? | | ????????????????????# ???????????#?? ????????? | | ????????????????????# ???????????????" ???????? | | ???????????????????? ????????????????##??????? | | ?????????????????????#????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1025 Resistance: KI 10 Evasion (%) 42 Targeting Accuracy 16 Melee Accuracy 5 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Plasma Cutter | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -7/Factory | Authchip Exp. Sensor Array | x1 | -7/Factory | Authchip Repaired ---------- Arm. Wheel | 3% | -8/Materials Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingKineticArray Manual? 0 Play Time 01:53:24 Cumulative 525.8 hours Start 2025.03.17 @ 22:13:07 End 2025.03.18 @ 00:24:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 189 Adventurer 2 Explorer 0 Win Type - Total 28 Types 12/0/9/1/1/0/4/1/0/0 Lore% 84 Gallery% 87 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 887643b8-57e1-49e2-9561-0f57bba52cf3