Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.18 @ 12:08:44 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (772) 772 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 3776 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 122 Cogmind --------- Core Integrity 80/700 Matter 295/300 Energy 98/100 System Corruption 20% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Large Storage Unit Melee Analysis Suite Melee Analysis Suite > --- WEAPON (3) ------- Katana Katana Katana > --- INVENTORY (10) --- Maneuvering Thrusters Improved Utility Shielding Dirty Datajack Dirty Datajack Signal Generator Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Improved Medium Armor Plating > --- WEAPON ----------- Katana Katana Ripper > --- INVENTORY -------- Improved Carbon-fiber Leg Maneuvering Thrusters Improved Utility Shielding Dirty Datajack Katana Katana Katana Signal Generator [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Medium Treads Leg Improved Carbon-fiber Leg Utility Melee Analysis Suite Device Improved Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Protection Weapon Shielding Weapon Katana Energy Gun Electrolaser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . . 1 2 2 . Weapon 1 | . . . 1 . . . Parts Attached 46 | 6 1 2 8 20 2 7 Power 4 | 1 . . 1 1 . 1 Engine 2 | 1 . . 1 . . . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 14 | 2 . 1 2 7 . 2 Treads 4 | . . . . 4 . . Leg 10 | 2 . 1 2 3 . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 1 1 1 6 2 1 Device 2 | . . 1 . 1 . . Storage 2 | 1 . . . 1 . . Processor 5 | . . . . 3 2 . Hackware . | . . . . . . . Protection 4 | . 1 . 1 1 . 1 Artifact . | . . . . . . . Weapon 15 | 2 . . 4 6 . 3 Energy Gun 9 | 2 . . 4 3 . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . . . 3 . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 14 | . . . . . . 14 Power 2 | . . . . . . 2 Propulsion 4 | . . . . . . 4 Utility 5 | . . . . . . 5 Weapon 3 | . . . . . . 3 Highest Loss Streak 6 | . . . . . . 6 Average Slot Usage (%) 97 | . 91 100 100 99 100 93 Engine 6 | . 14 14 11 5 . . Core 2 | . . . . 3 7 5 Treads 3 | . . . . 11 . . Leg 16 | . 28 28 22 6 15 13 Device 7 | . . 10 11 12 . . Storage 9 | . 14 14 11 9 7 7 Processor 13 | . . . . 6 38 37 Protection 9 | . 5 3 11 16 7 5 Energy Gun 17 | . 28 28 33 19 . . Slashing Weapon 8 | . . . . 7 23 21 Naked Turns . | . . . . . . . Heaviest Build 37 | 10 11 11 22 37 30 36 Greatest Support 56 | 20 20 25 25 56 36 36 Greatest Overweight (x) 3 | 3 . . . 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 10 10 10 Average Capacity 7 | 5 6 6 6 7 10 10 Most Carried 10 | 1 3 6 6 10 10 10 Average Carried 6 | . 1 5 5 7 8 8 Final Capacity 10 | 6 6 6 6 10 10 10 Final Carried 10 | 1 3 6 6 10 10 5 Class Distribution -------------------- 64% | Mutant 35% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 678 | 191 . 99 118 130 100 40 Remotely . | . . . . . . . Salvage Created 1034 | . . 159 158 407 . 310 Parts 56 | . . 4 11 30 . 11 Haulers Intercepted 2 | . . . 1 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . . . . . 16 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 28 | . . 5 4 11 . 8 Melee 8 | . . . . . . 8 Guns 19 | . . 5 4 10 . . Classes Destroyed 7 | . . 2 2 2 . 1 Worker 1 | . . . . 1 . . Hauler 2 | . . . 1 1 . . Watcher 1 | . . . 1 . . . Swarmer 17 | . . 2 3 7 . 5 Grunt 6 | . . 3 1 . . 2 Duelist 1 | . . . . . . 1 Sentry 4 | . . . . 4 . . Best Kill Streak 6 | . . 2 3 6 . 3 Combat Bots Only 5 | . . 2 3 5 . 3 Max Kills in Single Turn 2 | . . 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 2631 | . . 62 269 308 . 1992 Core 711 | . . . 25 66 . 620 Absorbed by Shields . | . . . . . . . Core Remaining (%) 95 | 100 . 100 93 88 . . Volleys Fired 51 | . . 8 18 25 . . Largest 3 | . . 2 3 3 . . Hottest 189 | . . 90 168 189 . . Shots Fired 145 | . . 16 54 75 . . Gun 145 | . . 16 54 75 . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 145 | . . 16 54 75 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | . . 6 7 18 . . Robot Miss Streak 5 | . . 2 3 5 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 116 | . . 10 25 45 1 35 Core Hits 40 | . . 6 7 17 . 10 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 44 | . . . . 2 2 40 Impact . | . . . . . . . Slashing 44 | . . . . 2 2 40 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 9 | . . . . . . 9 Damage Inflicted 2327 | . . 135 206 779 41 1166 Guns 1120 | . . 135 206 779 . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 1207 | . . . . . 41 1166 Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 1120 | . . 135 206 779 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1207 | . . . . . 41 1166 Piercing . | . . . . . . . Highest Corruption 15 | . . . . . . 15 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Effects 3 | . . . . . . 3 Targeting Errors 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 112 | . . . . . 6 106 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 112 | . . . . . 6 106 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 355 | . . 162 355 194 . . Average Temperature 92 | . . 76 134 62 . . Received Heat Transfer 360 | . . 36 18 54 . 252 Effects 1 | . . . 1 . . . Matter Decay 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 5 | . . . . 5 . . Heat Transferred 2555 | . . 371 482 1702 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 409 | . 30 113 269 409 137 . Initial 122 | . . 11 29 113 122 . Average 150 | . 12 96 130 236 129 . Maximum Alert Level 2 | . . . 1 2 . . Low Security (%) 65 | 100 100 100 76 24 100 . Level 1 31 | . . . 23 67 . . Level 2 3 | . . . . 8 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . 1 3 . . . Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 4 7 9 15 1 15 Peak Tracking Total 7 | . 4 3 3 5 1 7 Tactical Retreats 4 | . . . 1 . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . . . 3 Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled 1 | . . . 1 . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 2 | . 1 . . . . 1 Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . 2 . . . . 1 Successful 1 | . . . . . . 1 Failed 2 | . 2 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . . 1 Open Door 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies 3 | . . 3 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 41 | . . 41 41 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 29 | . . 18 11 . . . Total Damage 483 | . . 339 144 . . . Kills 6 | . . 2 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 2400 | 71 124 444 321 706 96 638 Spaces Moved 1529 | 53 101 315 197 355 73 435 Core 18 | 18 . . . . . . Treads 203 | . . . . 203 . . Legs 1308 | 35 101 315 197 152 73 435 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 125 | 116 120 120 120 138 120 122 Slowest Speed 200 | 200 120 120 120 165 120 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 27 67 25 32 3 67 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 1 | . . . . 1 . . Melee 1 | . . . . 1 . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 1867 | 59 103 368 245 521 78 493 Wait 130 | . . 32 11 67 . 20 Move 1523 | 52 100 314 196 354 72 435 Hop . | . . . . . . . Pick Up 39 | 1 2 7 3 22 2 2 Fast Attach 22 | 6 1 . 3 12 . . Attach 15 | . . 1 2 3 2 7 Detach 2 | . . . 2 . . . Swap 9 | . . 1 3 5 . . Drop 44 | . . 5 7 32 . . Fire 51 | . . 8 18 25 . . Melee 32 | . . . . 1 2 29 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 11) 196 | -10/Materials | Entered Mines 327 | -10/Mines | Build established: Mutant 380 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 391 | -10/Mines | Met a Derelict testing a Signal Generator 408 | -10/Mines | Found Signal Generator 441 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 545 | -10/Mines | Learned location of Storage (-9) 613 | -10/Mines | Discovered new exit (range 14) 640 | -10/Mines | Entered Materials 640 | -9/Materials | Accompanied by 2 allies 640 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 916 | -9/Materials | Discovered new exit (range 14) 961 | -9/Materials | Entered another Materials area 961 | -8/Materials | Evolved 2 slots: Utility x2 971 | -8/Materials | Build established: Tank 1648 | -8/Materials | Discovered new exit (range 16) 1667 | -8/Materials | Entered Factory 1667 | -7/Factory | Evolved 2 slots: Utility x2 1718 | -7/Factory | Discovered new exit (range 15) 1763 | -7/Factory | Entered Lower Caves 1784 | -7/Lower Caves | Build established: Mutant 1888 | -7/Lower Caves | Lost 3 parts (1p1n1u) 2311 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2346 | -7/Lower Caves | Core integrity fell below 50% 2375 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 2389 | -7/Lower Caves | System corruption reached 10% 2392 | -7/Lower Caves | Core integrity fell below 20% 2401 | -7/Lower Caves | Self-destructed Last Messages --------------- 02385_ Autogun fries itself beyond repair. 02385_ Penetrated by Slug. 02387_ Lgt. Nuclear Core fries itself beyond repair. 02387_ Penetrated by Slug. 02388_ Melee Analysis Suite destroyed. 02388_ System corrupted by crushing effect (+5). 02389_ Aluminum Leg fries itself beyond repair. 02390_ Penetrated by Slug. 02391_ Katana follow-up attack on B-48 Gladiator. 02391_ System corrupted: Katana targeting data glitched. 02393_ Penetrated by Slug. 02393_ Melee Analysis Suite destroyed. 02393_ System corrupted by crushing effect (+5). 02394_ System corrupted: Katana targeting data glitched. 02394_ Katana follow-up attack on B-48 Gladiator. 02396_ Penetrated by Slug. 02396_ Imp. Carbon-fiber Leg destroyed. 02399_ Penetrated by Slug. 02401_ Melee Analysis Suite destroyed. 02401_ System corrupted by crushing effect (+5). 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