Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 02:00:46 Player: LameThyst Result: Destroyed by X5-O2F(z) with Makeshift Shrapnel Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1160) 1160 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 6110 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 238/300 Energy 93/100 System Corruption 9% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Makeshift Hammer (fused) > --- INVENTORY (20) --- Improved Cryofiber Web Improved Cooling System Structural Scanner Improved Trap Scanner IFF Parser Improved Terrain Scanner Transmission Jammer Mobile Refinery Mk. CCLXVII Remote Datajack Self-destruct Interrupter (50) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Advanced Sensor Array Experimental Signal Interpreter IFF Parser Improved Terrain Scanner > --- WEAPON ----------- Coil Gun Coil Gun Heavy Missile Launcher Chainsword > --- INVENTORY -------- Improved Deuterium Engine Improved Treads Improved Cryofiber Web Improved Cooling System Improved Trap Scanner Transmission Jammer Improved Medium Armor Plating Makeshift Light Armor Plating Enhanced Scrap Shield Force Field Mobile Refinery Mk. CCLXVII EM Shotgun Heavy Laser Makeshift Laser Thermic Laser Coil Gun Remote Datajack Self-destruct Interrupter DRS Beacon [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Experimental Signal Interpreter Protection Enhanced Scrap Shield Weapon Coil Gun Energy Gun Thermic Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Coil Gun Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Slots Evolved 8 | . . . . 8 . . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . . . 4 . . . Weapon 2 | . . . . 2 . . . Parts Attached 68 | 10 12 9 10 9 4 1 13 Power 8 | 1 1 2 1 . . . 3 Engine 7 | 1 1 2 1 . . . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 12 | 4 5 . 1 . . . 2 Treads 8 | 1 4 . 1 . . . 2 Leg . | . . . . . . . . Wheel 4 | 3 1 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 2 1 4 1 7 4 . 3 Device 13 | 1 . 3 1 5 1 . 2 Storage 4 | 1 1 1 . . 1 . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 4 | . . . . 1 2 . 1 Artifact . | . . . . . . . . Weapon 26 | 3 5 3 7 2 . 1 5 Energy Gun 7 | 1 . . 2 . . 1 3 Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 13 | 2 4 2 4 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 2 | . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Parts Lost 26 | . . 1 . . . . 25 Power 3 | . . . . . . . 3 Propulsion 6 | . . . . . . . 6 Utility 7 | . . 1 . . . . 6 Weapon 10 | . . . . . . . 10 Highest Loss Streak 25 | . . 1 . . . . 25 To Critical Strikes . | . . . . . . . . Average Backups 13 | 3 10 13 13 10 14 15 16 Power 1 | . . 1 1 1 1 1 . Propulsion 2 | 1 2 3 3 1 1 1 . Utility 5 | . 3 4 4 3 7 7 8 Weapon 4 | 1 3 4 5 3 4 4 4 Tool/Special . | . . . . . . . . Unused Backups 12 | 1 3 . 3 . 1 1 3 Power . | . . . . . . . . Propulsion 2 | . 1 . . . . . 1 Utility 4 | . . . 2 . 1 . 1 Weapon 5 | 1 2 . 1 . . 1 . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 98 | . 100 100 100 99 93 100 96 Engine 10 | . 14 14 14 6 6 6 5 Treads 26 | . 21 28 28 25 26 26 24 Device 17 | . 14 14 14 22 13 26 23 Storage 10 | . 14 14 14 6 6 6 6 Processor 2 | . . . . 5 6 6 5 Energy Gun 3 | . . . 4 1 . 6 5 Energy Cannon 1 | . . 3 . 5 5 . . Ballistic Gun 19 | . 26 24 23 13 13 13 12 Slashing Weapon 2 | . . . . 4 6 6 6 Peak Build Rating 68 | 7 13 17 27 59 67 64 68 Average Rating 36 | 5 10 14 20 56 66 63 63 On Entrance 30 | . 7 13 15 27 59 58 64 Naked Turns . | . . . . . . . . Heaviest Build 95 | 15 32 38 41 63 95 71 82 Greatest Support 104 | 26 46 46 53 99 99 99 104 Greatest Overweight (x) 14 | . . . . . . . 14 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 Average Capacity 16 | 7 13 15 15 15 17 20 20 Most Carried 20 | 6 13 15 15 15 19 18 20 Average Carried 14 | 3 10 14 14 11 15 17 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 Final Carried 18 | 5 13 15 13 15 17 18 11 Class Distribution -------------------- 57% | Mutant 33% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Infiltrator-Tank | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Resources | -11 -10 -10 -9 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Matter Collected 1624 | 336 284 241 119 205 164 10 265 Remotely . | . . . . . . . . Salvage Created 2508 | 195 536 210 . 109 59 858 541 Parts 111 | 10 28 21 . 5 1 5 41 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . 1 . . 1 . . Prevented 1 | . . . . . 1 . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Combat Hostiles Destroyed 19 | . 6 5 . 2 1 . 5 Guns 13 | . 6 2 . 2 1 . 2 Cannons 3 | . . 3 . . . . . AOE 3 | . . . . . . . 3 Classes Destroyed 12 | 2 4 1 . 2 . . 3 Tunneler 5 | 4 1 . . . . . . Hauler 1 | . 1 . . . . . . Recycler 3 | 1 2 . . . . . . Operator 2 | . 2 . . . . . . Watcher 2 | . 2 . . . . . . Grunt 7 | . 6 . . . 1 . . Sentry 1 | . . . . 1 . . . Programmer 1 | . . . . 1 . . . Subdweller 5 | . . 5 . . . . . Zionite 14 | . . . . . . . 14 Tinkerer 3 | . . . . . . . 3 Mutant 5 | . . . . . . . 5 Best Kill Streak 8 | 5 3 2 . 1 1 . 8 Combat Bots Only 4 | . 2 2 . 1 1 . 4 Max Kills in Single Turn 3 | 1 2 1 . 1 1 . 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Hostile Shots Fired 414 | . 34 25 . 12 3 . 340 Missed 141 | . 7 6 . 6 2 . 120 Hits 273 | . 27 19 . 6 1 . 220 Melee 57 | . . . . . . . 57 Projectile 216 | . 27 19 . 6 1 . 163 Critical Strikes 4 | . . . . . . . 4 Damage Taken 4870 | . 388 414 . 69 19 . 3980 Core 1007 | . 59 91 . 16 . . 841 Absorbed by Shields 65 | . . . . . . . 65 Regen/Repaired (Parts) 658 | . 137 . 273 . . . 248 Core Remaining (%) 70 | 100 . . 40 . . . . Volleys Fired 110 | 12 39 21 . 4 2 . 32 Largest 3 | 2 2 2 . 3 3 . 3 Hottest 149 | 70 100 103 . 140 140 . 149 Shots Fired 231 | 24 74 42 . 12 4 . 75 Gun 207 | 24 70 30 . 8 4 . 71 Cannon 16 | . . 12 . 4 . . . Launcher 4 | . . . . . . . 4 Special 4 | . 4 . . . . . . Kinetic 173 | 12 70 30 . 8 4 . 49 Thermal 50 | 12 4 12 . 4 . . 18 Explosive 4 | . . . . . . . 4 Electromagnetic 4 | . . . . . . . 4 Robot Hit Streak 14 | 4 14 6 . 4 7 . 9 Robot Miss Streak 3 | 1 3 2 . 2 . . 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 169 | 17 48 23 . 5 3 12 61 Core Hits 82 | 6 21 7 . 3 1 8 36 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 9 | 2 . . . . . . 7 Burn 4 | 2 . . . . . . 2 Destroy 2 | . . . . . . . 2 Sever 3 | . . . . . . . 3 Melee Attacks 43 | . . . . 3 1 12 27 Impact 4 | . . . . . . . 4 Slashing 39 | . . . . 3 1 12 23 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 4474 | 214 705 394 . 157 63 860 2081 Guns 2120 | 214 705 202 . 100 63 . 836 Cannons 249 | . . 192 . 57 . . . Explosions 698 | . . . . . . . 698 Melee 1407 | . . . . . . 860 547 Ramming . | . . . . . . . . Kinetic 1763 | 104 705 202 . 100 63 . 589 Thermal 708 | 110 . 192 . 57 . . 349 Explosive 548 | . . . . . . . 548 Electromagnetic 48 | . . . . . . . 48 Impact 46 | . . . . . . . 46 Slashing 1361 | . . . . . . 860 501 Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . . 9 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . . 7 Message Errors 1 | . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 2 | . . . . . . . 2 Parts Fused 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 209 | . . . . . . 170 39 Projectiles . | . . . . . . . . Explosions 8 | . . . . . . . 8 Melee 201 | . . . . . . 170 31 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 58 | . . . . . . . 58 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 626 | 72 40 . . 96 69 . 626 Average Temperature 97 | 29 9 . . 43 42 . 167 Received Heat Transfer 351 | . 195 66 . 27 9 . 54 Effects 9 | . . . . . . . 9 Shutdowns 1 | . . . . . . . 1 Damage (major) 8 | . . . . . . . 8 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | 1 . . . . . . 3 Heat Transferred 1500 | 481 . 259 . 74 . . 686 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 60 | 10 60 . . 31 . . . Initial . | . . . . . . . . Average 9 | 2 14 . . 3 . . . Influence Increases 399 | 25 260 . . 79 35 . . Destroy 0b10 Robot/C 180 | . 120 . . 40 20 . . Destroy 0b10 Robot/NC 60 | 25 35 . . . . . . Destroy Leader 56 | . 36 . . 20 . . . Successful Hack 5 | . 5 . . . . . . Disable Machine 30 | . 15 . . 15 . . . Destroy Structure 8 | . 4 . . 4 . . . Lose Combat Pursuer 60 | . 45 . . . 15 . . Influence Decreases 399 | 25 260 . . 79 31 4 . Entered New Map 2 | . . . . . . 2 . Time Decay 397 | 25 260 . . 79 31 2 . Squads Dispatched 3 | . . . . 3 . . . Investigation 1 | . . . . 1 . . . Extermination 2 | . . . . 2 . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Distress Signals 3 | . 3 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . 14 5 . 4 2 . 34 Peak Tracking Total 11 | . 3 2 . 2 1 . 11 Tactical Retreats 8 | . 2 . . . 1 . 5 Traps | -11 -10 -10 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Machines Disabled 6 | . 1 . . 1 . . 4 Max in Single Turn 2 | . 1 . . 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Machines Accessed 17 | . 9 . 6 1 . 1 . Terminals 7 | . 7 . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 74 | . 32 . 38 3 . 1 . Successful 59 | . 20 . 38 . . 1 . Failed 15 | . 12 . . 3 . . . Catastrophic 3 | . 1 . . 2 . . . Database Lockouts . | . . . . . . . . Manual 23 | . 23 . . . . . . Terminals 22 | . 22 . . . . . . Fabricators . | . . . . . . . . Repair Stations 6 | . 6 . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 39 | . . . 38 . . 1 . Record 29 | . . . 29 . . . . Robot Analysis 9 | . . . 9 . . . . Open Door 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 6 . . . . . . Scan Component 3 | . 3 . . . . . . Repair 3 | . 3 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 13 . . . . . . Terminals 12 | . 12 . . . . . . Track 2 | . 2 . . . . . . Assimilate 1 | . 1 . . . . . . Botnet 3 | . 3 . . . . . . Operators 1 | . 1 . . . . . . Skim 5 | . 5 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Reject 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 8 | . 7 . . 1 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 3 . . . . . . Time 90 | . 90 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 . . . . . . Highest-Rated Group 10 | . 10 . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Active Infowar (turns) 8018 | 39 960 461 3110 705 715 392 1636 Sensors 3249 | . . 53 . 485 713 392 1606 IFF 2313 | . . . . 162 681 392 1078 Terrain 2057 | . . . . . 29 392 1636 Structural 6180 | . . 277 3110 705 61 392 1635 Traps 511 | . . . . 511 . . . Seismic 1130 | 39 960 131 . . . . . Jamming 410 | . . . . 388 22 . . Robot Analysis Total 9 | . . . 9 . . . . Derelict Logs Recovered 7 | . . . 3 . 1 1 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Turns Passed 8497 | 143 960 655 3115 705 732 392 1795 Spaces Moved 4626 | 97 468 349 1762 381 388 224 957 Core 5 | 2 . . . . . . 3 Treads 4379 | 1 320 349 1762 381 388 224 954 Legs . | . . . . . . . . Wheels 242 | 94 148 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 160 160 160 Average Speed 156 | 86 139 160 160 160 160 160 162 Slowest Speed 750 | 160 160 160 160 160 160 160 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 3 78 23 94 11 54 47 88 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 6 | . 1 . . . 1 1 3 Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 10 | . . . 4 . 3 1 2 Spaces Dug 8 | . 4 . . 3 1 . . Terrain Destroyed 10 | . 4 . . 4 1 . 1 Melee 4 | . . . . 3 1 . . Projectile 5 | . 4 . . 1 . . . AOE 1 | . . . . . . . 1 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Total 5593 | 128 698 402 2065 464 497 240 1099 Wait 602 | . 152 15 255 44 84 . 52 Move 4619 | 96 467 348 1761 380 387 223 957 Hop . | . . . . . . . . Pick Up 63 | 7 16 3 12 12 5 3 5 Fast Attach 18 | 7 3 . 2 1 1 . 4 Attach 25 | 1 2 1 . 8 2 1 10 Detach 8 | 1 1 . 1 1 2 . 2 Swap 55 | 2 7 10 17 7 6 . 6 Drop 51 | 2 11 4 17 4 7 1 5 Fire 110 | 12 39 21 . 4 2 . 32 Melee 42 | . . . . 3 1 12 26 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Sub]) -10/Subcaves (discovered 4 exits: Mat x2 / Rec / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 7) 728 | -10/Materials | Discovered new exit (range 13) 863 | -10/Materials | Loaded intel: 34 non-interactive machine locations 916 | -10/Materials | Learned location of Subcaves (-10) 958 | -10/Materials | Learned location of 2 exits from Subcaves 962 | -10/Materials | Discovered new exit (range 16) 988 | -10/Materials | Learned Storage garrison access intel 1017 | -10/Materials | Repaired Imp. Treads 1030 | -10/Materials | Learned location of 1 exit from Recycling 1044 | -10/Materials | Repaired Ion Engine 1077 | -10/Materials | Repaired Particle Gun 1083 | -10/Materials | Learned location of 2 exits from Subcaves 1091 | -10/Materials | Discovered new exit (range 8) 1104 | -10/Materials | Entered Subcaves 1105 | -10/Subcaves | Approached by a straggling Scientist 1105 | -10/Subcaves | Identified exit to Materials 1105 | -10/Subcaves | Identified exit to Recycling 1178 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1303 | -10/Subcaves | Core integrity fell below 50% 1735 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1759 | -10/Subcaves | Entered Scraptown 2124 | -9/Scraptown | Visited Shadow of the Wyrm 2154 | -9/Scraptown | Visited The Evicted 2882 | -9/Scraptown | Visited Fellowship of the Rings 2926 | -9/Scraptown | Visited Cave Peace 3022 | -9/Scraptown | Visited CR-KLE's Repair Center 3039 | -9/Scraptown | CR-KLE repaired 7 parts 3101 | -9/Scraptown | Visited SPCMW 3130 | -9/Scraptown | Visited TADAMA 3182 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3189 | -9/Scraptown | Learned location of 1 exit from Research 3190 | -9/Scraptown | Learned location of 1 exit from Factory 3192 | -9/Scraptown | Learned Factory garrison access intel 3216 | -9/Scraptown | Discovered new exit (range 7) 3389 | -9/Scraptown | Visited UFD Registry 3389 | -9/Scraptown | Registered with UFD as "Maceskull" 3445 | -9/Scraptown | Visited LU-1G1's Boring Crew 3533 | -9/Scraptown | Visited Infowarlord's Domain 3541 | -9/Scraptown | Found Exp. Signal Interpreter 3574 | -9/Scraptown | Visited Chapter 10 3729 | -9/Scraptown | Discovered new exit (range 3) 3809 | -9/Scraptown | Visited Observation Area 3998 | -9/Scraptown | Visited Analyses Database 4109 | -9/Scraptown | Visited Supply Room 4193 | -9/Scraptown | Delivered Scrap Shield to a Scientist 4410 | -9/Scraptown | Visited Derelict Rescue Squad 4421 | -9/Scraptown | Found DRS Beacon 4450 | -9/Scraptown | Visited Curators Association 4786 | -9/Scraptown | Met Optimus 4786 | -9/Scraptown | Accepted into 0bPrime 4874 | -9/Scraptown | Entered Factory 4874 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 4875 | -6/Factory | Identified exit to Lower Caves 4876 | -6/Factory | Loaded intel: 4 garrison access locations 5579 | -6/Factory | Entered Lower Caves 5581 | -6/Lower Caves | UFD Scientist delivered a prototype 5601 | -6/Lower Caves | Found Prototype Protection 5601 | -6/Lower Caves | Identified Enh. Scrap Shield 5900 | -6/Lower Caves | Build established: Assassin 6211 | -6/Lower Caves | Discovered new exit (range 10) 6297 | -6/Lower Caves | Identified exit to Lower Caves 6311 | -6/Lower Caves | Entered another Lower Caves area 6328 | -6/Lower Caves | Learned location of Zion (-6) 6630 | -6/Lower Caves | Discovered new exit (range 3) 6633 | -6/Lower Caves | Identified exit to Zion 6703 | -6/Lower Caves | Entered Zion 6784 | -6/Zion | Found Prototype Device 6785 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 6817 | -6/Zion | Discovered new exit (range 11) 6889 | -6/Zion | Visited the Megawrench Repair Shop 6889 | -6/Zion | Megawrench repaired 6 parts 7247 | -6/Zion | Learned Factory non-interactive machine intel 7261 | -6/Zion | Learned 4 Factory zone layouts 7485 | -6/Zion | Given A8's code to call for help 7841 | -6/Zion | Learned location of Quarantine (-2) 8089 | -6/Zion | Turned away by Imprinter 8121 | -6/Zion | Attempted to imprint without authorization 8121 | -6/Zion | Attacked by Zionites 8472 | -6/Zion | Core integrity fell below 50% 8489 | -6/Zion | Core integrity fell below 20% 8498 | -6/Zion | Destroyed by X5-O2F(z) with Makeshift Shrapnel Gun Last Messages --------------- Twisted Machinery. 08469_ R0-KBK(z) pulls a Mak. Axe out of the Twisted Machinery. 08474_ Acquired Mak. Hammer. 08476_ Destroyed Mak. Power Source. 08476_ 9G-MGP(z) system corrupted by crushing effect. 08477_ 9G-MGP(z) system terminally corrupted. 08477_ Mak. Trap Scanner fried. 08477_ Mak. Axe fried. 08478_ Acquired 17 matter. 08478_ Critical hit (Impale). 08479_ KJ-Y0U(z) destroyed. 08481_ Acquired 25 matter. 08482_ System corrupted: Mak. Hammer fused. 08485_ Exp. Signal Interpreter destroyed. 08485_ System corrupted by crushing effect (+3). B2-HQK(z) bursts out of the Twisted Machinery. Y7-PRZ(z) bursts out of the Twisted Machinery. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ??????????####"""#""""#"""" " #"##??????######??## | | ??????????###"#"""" ""#""" "################## | | ??????????##""""" """" #########"""###### | | ??????????###""" "####""##"#""#### | | ??????????###"" ""#"""""""""#"#"# | | ??????????###" """"" ""#""" | | ??#???????##""" """" """"" | | ??????????###""" "" """ """"" | | ??#????#######""" """ "" """ """ | | ?#????#########"" """ """" | | ??#######""#"""" """ "" """ | | ??"####"##"#""" """""" "" | | "?"#"##"""#""" """""""" """ | | ???##"""#""" "" """""" """"" | | ?? 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" """ """"""""""" """""" | | ??## """ "" """" | | """"""""""" """"""#" | | ###"##""##" """##"""" | | ######"##""" """####"" """"#"#""#"" " | | ?########""" """#####"" """"""""""""" " | | ??#?#####""" ""####### ""####"""""""""""" | | ???????###" ""######z@z #####"#""""""""" | | ??#????###" ""#""###zzz ""#"########"###" | | ???????##"" """"#""#**"z ""############""" | | ???????##"" """"""![[%[= "#"##????#######"" | | ???????##"" """" !%=%!= "#####??????####"" | | ?????#?###" """"""" !*|* [% """##???#?????###" | | ???#???##"" """#"#""" ! =% ""###?#??????##### | | ??##????##"""""##"#""" = ""###?????????#### | | #######?#"""""#####"" = """###?#???????????? | | ##########""########" % #""###?????????????? | | "#"""##############"" ""####???#?????????? | | " " """#"##"###"##" = " """"##?????????????? | | " " "" "##"""""""" * " """###?????????????? | | " """"""""""" % " ""####?????????????? | | " =%==" "" ""###????#?????????? | | " */!!%[ " ""###??????????????? | | " """""" /%%* "" ""####?????????????? | | """""#"" "" #""##??#???#???????? | | "##"""" "" #"###?##??????#????? | | * "#####" "" ""###??????????????? | | " "#####"""" "" #"##?????#?????????? | | " "####"""""" "" #"#####??#?????????? | | "######""" " #"####???????#?????? | | " ""####"""" " #"#"##?????????#???? | | * "#"###"" """########????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1175 Evasion (%) 44 Recoil Reduction 4 Item Schematics ----------------- Thermal Shield | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Railgun | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Coil Gun | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 46% | -10/Materials Ion Engine | 53% | -10/Materials Particle Gun | 65% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Monster Challenges ------------ None Game ------ Seed HackingDefenseFalx Manual? 0 Play Time 01:09:30 Cumulative 87.6 hours Start 2025.07.17 @ 00:11:40 End 2025.07.17 @ 02:00:46 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c558a106-5d1d-4d47-aea8-a08db22336a2