Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.13 @ 21:56:00 Player: Zailor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (822) 822 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2747 Bonus ------- None Cogmind --------- Core Integrity 338/550 Matter 296/300 Energy 265/265 System Corruption 12% Temperature Cool (9) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg > --- UTILITY (4) ------ Heat Sink Improved Heat Sink Reactive Plating > --- WEAPON (2) ------- Hammer > --- INVENTORY (4) ---- Light Nuclear Core Cooling System Large Matter Pod (35) Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit Reactive Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Cooling System Large Matter Pod Improved Targeting Computer Mini Grenade Launcher Hammer [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Reactive Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 43 | 6 8 8 8 13 Power 6 | 1 1 . 1 3 Engine 3 | 1 1 . . 1 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 14 | 2 3 2 4 3 Treads 2 | . . . . 2 Leg 12 | 2 3 2 4 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 3 2 3 Device 5 | . 1 1 1 2 Storage 4 | 1 1 1 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 2 2 3 1 4 Energy Gun 6 | 1 2 . 1 2 Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | 1 . 2 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . 2 1 8 10 Power 4 | . 1 . 2 1 Propulsion 6 | . . . 3 3 Utility 3 | . . . . 3 Weapon 8 | . 1 1 3 3 Highest Loss Streak 6 | . 1 1 6 6 Average Slot Usage (%) 86 | . 87 94 93 72 Engine 8 | . 14 11 4 4 Core 2 | . . . 5 3 Treads 2 | . . . . 7 Leg 25 | . 28 32 30 10 Device 7 | . 2 10 1 13 Storage 14 | . 14 11 20 12 Processor 5 | . . 7 11 4 Energy Gun 6 | . 15 2 6 4 Energy Cannon 3 | . . 7 3 . Ballistic Gun 9 | . 12 10 9 6 Naked Turns . | . . . . . Heaviest Build 36 | 11 18 22 22 36 Greatest Support 40 | 20 20 30 30 40 Greatest Overweight (x) 7 | 3 . . 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 8 10 10 10 Average Capacity 8 | 5 6 8 9 8 Most Carried 10 | 4 8 10 10 8 Average Carried 6 | 2 4 7 8 5 Final Capacity 10 | 6 8 10 10 4 Final Carried 10 | 4 8 10 7 4 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 996 | 260 127 201 147 261 Remotely . | . . . . . Salvage Created 1203 | 93 267 465 117 261 Parts 69 | 1 18 29 6 15 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 4 | . . 3 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 19 | . 5 6 3 5 Guns 14 | . 5 2 2 5 Cannons 2 | . . 2 . . AOE 3 | . . 2 1 . Classes Destroyed 6 | 1 2 3 . . Hauler 1 | . 1 . . . Recycler 3 | 1 . 2 . . Watcher 2 | . . 2 . . Grunt 15 | . 5 4 3 3 Brawler 2 | . . 1 . 1 Sentry 2 | . . 1 . 1 Best Kill Streak 5 | 1 5 3 3 3 Combat Bots Only 5 | . 5 2 3 3 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2343 | . 331 219 766 1027 Core 370 | . 50 57 51 212 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 80 . 73 . Volleys Fired 114 | 5 20 30 16 43 Largest 2 | 1 2 2 2 2 Hottest 80 | 40 80 80 80 79 Shots Fired 196 | 5 40 60 32 59 Gun 163 | 5 40 37 22 59 Cannon 33 | . . 23 10 . Launcher . | . . . . . Special . | . . . . . Kinetic 107 | . 19 30 16 42 Thermal 50 | . . 23 10 17 Explosive . | . . . . . Electromagnetic 39 | 5 21 7 6 . Robot Hit Streak 13 | 4 10 11 13 10 Robot Miss Streak 3 | 1 3 3 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 153 | 4 32 42 26 49 Core Hits 49 | 2 12 14 6 15 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 8 | . . . . 8 Impact 8 | . . . . 8 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2454 | 115 453 746 398 742 Guns 1617 | 62 424 273 204 654 Cannons 509 | . . 388 121 . Explosions 240 | 53 29 85 73 . Melee 88 | . . . . 88 Ramming . | . . . . . Kinetic 998 | . 177 195 152 474 Thermal 929 | 53 29 473 194 180 Explosive . | . . . . . Electromagnetic 439 | 62 247 78 52 . Impact 88 | . . . . 88 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . . . 12 Average Corruption 11 | . . . . 11 Corruption Purged . | . . . . . Effects 15 | . . . . 15 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Misdirections 1 | . . . . 1 Targeting Errors 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 34 | . 6 12 16 . Projectiles 16 | . . . 16 . Explosions 18 | . 6 12 . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 93 | . 28 27 38 . Shots 3 | . 1 1 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 156 | 2 127 2 156 98 Average Temperature 64 | 2 68 2 70 48 Received Heat Transfer 719 | . 165 90 212 252 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | 2 . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1868 | 50 50 964 359 445 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | 1 1 1 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 292 | 5 110 292 163 171 Average Influence 102 | 1 31 157 138 91 Maximum Alert Level 1 | . . 1 . . Low Security (%) 90 | 100 100 64 100 100 Level 1 9 | . . 35 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 5 8 21 10 Peak Tracking Total 15 | . 5 3 15 5 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 6 | . 3 2 . 1 Terminals 6 | . 3 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 21 5 . 2 Successful 20 | . 15 4 . 1 Failed 8 | . 6 1 . 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 11 | . 6 4 . 1 Terminals 28 | . 21 5 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 12 2 . 1 Branch Access Points 1 | . . . . 1 Terminal Index 2 | . 1 1 . . Unreport Threat 2 | . 2 . . . Locate Traps 2 | . 2 . . . Disarm Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Investigation Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 3 | . 2 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 6 5 . . Terminals 5 | . 3 2 . . Track 1 | . 1 . . . Botnet 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 2 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1343 | 75 278 354 302 334 Spaces Moved 692 | 40 164 174 190 124 Core 20 | 17 . . . 3 Treads 49 | . . . . 49 Legs 623 | 23 164 174 190 72 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 126 | 129 120 120 122 146 Slowest Speed 400 | 200 120 120 150 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 28 21 39 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 15 | 2 6 1 6 . Melee . | . . . . . Projectile . | . . . . . AOE 15 | 2 6 1 6 . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 947 | 55 203 261 226 202 Wait 55 | 1 7 34 6 7 Move 688 | 39 163 173 189 124 Hop . | . . . . . Pick Up 23 | 4 3 8 2 6 Fast Attach 22 | 6 2 3 3 8 Attach 11 | . 1 2 3 5 Detach 1 | . . . 1 . Swap 10 | . 5 3 2 . Drop 15 | . 2 8 4 1 Fire 114 | 5 20 30 16 43 Melee 8 | . . . . 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 16) 218 | -10/Materials | Discovered new exit (range 13) 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 601 | -9/Materials | Build established: Scavenger-Mutant 655 | -9/Materials | Discovered new exit (range 7) 687 | -9/Materials | Identified exit to Mines 708 | -9/Materials | Entered Mines 857 | -9/Mines | Discovered new exit (range 7) 863 | -9/Mines | Identified exit to Materials 945 | -9/Mines | Assembled infested the area 1010 | -9/Mines | Entered Materials 1010 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1026 | -8/Materials | Lost 6 parts (1p3n2w) 1171 | -8/Materials | System corruption reached 10% 1201 | -8/Materials | Lost 6 parts (1p2n2u1w) 1244 | -8/Materials | Identified exit to Storage 1344 | -8/Materials | Self-destructed Last Messages --------------- 01321_ Penetrated by Slug. 01321_ R-06 Scavenger destroyed. 01324_ Penetrated by Slug. 01326_ H-55 Commando knocked back. 01327_ Penetrated by Slug. 01329_ System corrupted: Component data lost. 01330_ Penetrated by Slug. 01330_ System corrupted: Hammer targeting data glitched. 01333_ Penetrated by Slug. 01333_ U-05 Engineer lays Concrete. 01336_ Penetrated by Slug. 01336_ U-05 Engineer lays Concrete. 01340_ Penetrated by Slug. 01340_ U-05 Engineer lays Concrete. 01341_ Lgt. Treads destroyed. 01341_ U-05 Engineer lays Concrete. 01343_ Penetrated by Slug. 01344_ U-05 Engineer lays Concrete. 01344_ Med. Storage Unit destroyed. 01344_ U-05 Engineer lays Concrete. 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T #??????????????? | | ?????????+ ; #??????????????? | | ?????????# # #??????????????? | | ?????????# !#########??????????????? | | ?????????+ !@ Y #????????? | | ?????????# h > +????????? | | ?????????# ##/#########+## #????????? | | ?????????# # a?????????????????????????? | | ?????????# ?# ??????????????????????????? | | ?????????# ?# ??????????????????????????? | | ?????????#??#???????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterFlakVibroblade Manual? 0 Play Time 00:14:59 Cumulative 83.7 hours Start 2020.02.13 @ 21:41:30 End 2020.02.13 @ 21:56:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 48 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff276eae-9b0e-462f-890b-dd9a660b29af