Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 22:22:19 Player: Helstads_dog Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (2269) 2269 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 5104 Bonus ------- High Alert Combat Kills 40 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 65/125 System Corruption 0% Temperature Warm (144) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Skirmisher] > --- WEAPON (2) ------- Beam Rifle (fused) Makeshift Laser > --- INVENTORY (15) --- Light Ion Engine Makeshift Thermal Plating Hacking Drone Bay (1/1) EM Shotgun Heavy Ion Cannon Shotgun Barrage Gun Gauss Rifle Makeshift Shrapnel Gun Rocket Launcher Improved Datajack RU-N14's Throwing Claymores (4) RU-N14's Throwing Claymores (5) Phasing Sabre Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hacking Drone Bay Phasing AFG > --- WEAPON ----------- Beam Rifle RU-N14's Throwing Claymores > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Compact Wheel System Restoration Module EM Shotgun Heavy Assault Rifle Shotgun Gauss Rifle Rocket Launcher Improved Datajack RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Makeshift Sword [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Hacking Drone Bay Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon RU-N14's Throwing Claymores Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 81 | . 19 28 13 20 1 Power 8 | . 3 3 1 . 1 Engine 8 | . 3 3 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | . 5 9 5 1 . Treads 17 | . 2 9 5 1 . Leg 3 | . 3 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 29 | . 5 7 2 15 . Device 9 | . 1 . . 8 . Storage 3 | . 2 . . 1 . Processor 5 | . . 2 1 2 . Hackware 1 | . 1 . . . . Protection 11 | . 1 5 1 4 . Artifact . | . . . . . . Weapon 24 | . 6 9 5 4 . Energy Gun 6 | . 2 . 3 1 . Energy Cannon 3 | . 1 2 . . . Ballistic Gun 8 | . 3 4 1 . . Ballistic Cannon 3 | . . 3 . . . Launcher . | . . . . . . Special Weapon 2 | . . . . 2 . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 5 | . . . . 5 . Parts Lost 17 | . 2 3 9 . 3 Power 3 | . . 1 1 . 1 Propulsion 6 | . . 1 3 . 2 Utility 2 | . . . 2 . . Weapon 6 | . 2 1 3 . . Highest Loss Streak 9 | . 1 1 9 . 3 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 97 | . 97 99 97 95 99 Engine 11 | . 13 10 10 11 10 Treads 25 | . 3 32 32 33 33 Leg 5 | . 24 . . . . Device 2 | . . . . 6 . Storage 11 | . 14 11 11 11 11 Processor 5 | . . . 9 11 22 Hackware 4 | . 5 11 1 . . Protection 7 | . 6 10 10 3 . Energy Gun 9 | . 5 . 18 16 22 Energy Cannon 5 | . 8 10 1 . . Ballistic Gun 6 | . 14 8 1 . . Peak Build Rating 41 | . 10 15 15 41 27 Average Rating 16 | . 8 14 13 24 26 On Entrance 13 | 6 6 10 15 14 27 Naked Turns . | . . . . . . Heaviest Build 60 | 13 33 36 36 60 32 Greatest Support 60 | 20 40 60 60 60 60 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 14 | . 13 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 Average Carried 13 | . 11 14 9 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 12 15 11 15 14 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1821 | 200 542 570 199 283 27 Remotely . | . . . . . . Salvage Created 2991 | . 1397 1318 153 . 123 Parts 153 | . 67 78 5 . 3 Haulers Intercepted 5 | . 2 3 . . . Recyclers Shooed 7 | . 3 4 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . 3 3 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 72 | . 27 29 11 . 5 Melee 1 | . . . 1 . . Guns 37 | . 14 11 7 . 5 Cannons 28 | . 11 14 3 . . AOE 4 | . . 4 . . . Classes Destroyed 12 | . 8 2 2 . . Worker 4 | . 1 3 . . . Hauler 5 | . 2 3 . . . Recycler 4 | . 2 2 . . . Mechanic 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 7 | . 3 4 . . . Swarmer 20 | . 3 9 3 . 5 Grunt 35 | . 24 11 . . . Duelist 1 | . . 1 . . . Sentry 8 | . . 8 . . . Demolisher 1 | . . . 1 . . Assembled 7 | . . . 7 . . Best Kill Streak 5 | . 5 5 2 . 3 Combat Bots Only 3 | . 3 3 2 . 3 Max Kills in Single Turn 3 | . 2 3 1 . 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . . 3 . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 386 | . 126 132 81 . 47 Missed 112 | . 42 35 20 . 15 Damage Taken 3861 | . 993 1136 1249 . 483 Core 636 | . 227 98 265 . 46 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 175 | . . 175 . . . Core Remaining (%) 54 | 100 9 . . . . Volleys Fired 263 | . 119 90 41 1 12 Largest 2 | . 2 2 2 1 2 Hottest 112 | . 80 110 112 . 106 Shots Fired 523 | . 238 181 82 1 21 Gun 342 | . 180 76 65 . 21 Cannon 180 | . 58 105 17 . . Launcher . | . . . . . . Special 1 | . . . . 1 . Kinetic 226 | . 119 89 18 . . Thermal 296 | . 119 92 64 . 21 Explosive 1 | . . . . 1 . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 12 14 9 . 6 Robot Miss Streak 5 | . 5 2 4 . 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 325 | . 149 115 48 . 13 Core Hits 138 | . 57 52 20 . 9 Critical Kills 2 | . 2 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . 6 . 6 . 1 Burn 11 | . 4 . 6 . 1 Meltdown 2 | . 2 . . . . Melee Attacks 3 | . . . 3 . . Impact . | . . . . . . Slashing 3 | . . . 3 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6132 | . 2233 2933 782 . 184 Guns 2909 | . 1421 838 466 . 184 Cannons 2395 | . 812 1327 256 . . Explosions 749 | . . 749 . . . Melee 60 | . . . 60 . . Ramming 19 | . . 19 . . . Kinetic 1945 | . 911 914 120 . . Thermal 3359 | . 1322 1251 602 . 184 Explosive 749 | . . 749 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 60 | . . . 60 . . Piercing . | . . . . . . Highest Corruption 4 | . . 1 4 4 . Average Corruption 1 | . . 1 3 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 36 | . . 14 20 2 . Message Errors 6 | . . 3 3 . . Matter Fused 9 | . . 2 6 1 . Heat Flow Errors 6 | . . 2 4 . . Energy Discharges 3 | . . 2 . 1 . Parts Fused 1 | . . . 1 . . Data Loss (minor) 7 | . . 3 4 . . Misfires 3 | . . 2 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 45 | . 13 14 18 . . Projectiles 34 | . 13 3 18 . . Explosions 11 | . . 11 . . . Melee . | . . . . . . Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 76 | . . 76 . . . Shots 2 | . . 2 . . . Rammed 7 | . . 7 . . . Targets Rammed 7 | . . 7 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 378 | . 280 281 378 . 156 Average Temperature 88 | . 82 77 121 . 69 Received Heat Transfer 1042 | . 594 408 40 . . Effects 8 | . . 3 5 . . Energy Bleed 3 | . . 2 1 . . Interference 4 | . . 1 3 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . 2 . . . . Combat Hostiles 2 | . 2 . . . . Parts Melted 12 | . 5 5 . . 2 Heat Transferred 8103 | . 3478 2331 1776 . 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 641 | . 353 641 345 . . Initial 215 | . . 148 215 . . Average 287 | . 195 403 180 . . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 34 | . 58 8 55 . . Level 1 43 | . 41 45 44 . . Level 2 21 | . . 46 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 7 3 . . . Investigation 7 | . 6 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 6 | . 1 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 37 45 21 . 7 Peak Tracking Total 7 | . 3 5 7 . 4 Tactical Retreats 11 | . 3 4 4 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 5 | . 4 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Fabricated Traps 1 | . . . . 1 . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 9 | . . 9 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 22 | . 9 13 . . . Terminals 16 | . 7 9 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 3 | . 2 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 69 | . 35 34 . . . Successful 35 | . 17 18 . . . Failed 33 | . 18 15 . . . Catastrophic 6 | . 2 4 . . . Database Lockouts 1 | . . 1 . . . Manual 41 | . 23 18 . . . Terminals 55 | . 31 24 . . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 8 | . 4 4 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 13 8 . . . Record 1 | . 1 . . . . Robot Analysis 6 | . 5 1 . . . Prototype ID Bank 5 | . 4 1 . . . Branch Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 1 . . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 3 | . 1 2 . . . Registered Prototypes 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 3 | . 2 1 . . . Report Inventory 2 | . 1 1 . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 2 3 . . . Terminals 4 | . 2 2 . . . Botnet 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Mask 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 8 11 . . . Full Trace Events 7 | . 5 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 52 | . . 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 149 | . . . . 149 . Highest-Rated Ally 39 | . . . . 39 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 6 | . 5 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 8087 | . 1974 2408 895 2660 150 Spaces Moved 4084 | 1 860 1156 409 1584 74 Core . | . . . . . . Treads 3353 | . 130 1156 409 1584 74 Legs 731 | 1 730 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 Average Speed 163 | 120 174 160 160 160 160 Slowest Speed 190 | 120 190 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 2 98 87 71 92 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 48 | . . 27 . 21 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 47 | . . 27 . 20 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4995 | . 1097 1538 561 1712 87 Wait 443 | . 68 214 91 70 . Move 4079 | . 859 1155 408 1583 74 Hop . | . . . . . . Pick Up 54 | . 16 19 5 14 . Fast Attach 26 | . 7 6 . 13 . Attach 26 | . 4 9 9 3 1 Detach 5 | . . 4 . 1 . Swap 29 | . 8 13 4 4 . Drop 60 | . 16 21 . 23 . Fire 263 | . 119 90 41 1 12 Melee 3 | . . . 3 . . Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . . 7 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 359 | -10/Materials | Build established: Mutant 1066 | -10/Materials | Discovered new exit (range 11) 1308 | -10/Materials | Discovered new exit (range 12) 1331 | -10/Materials | Core integrity fell below 50% 1515 | -10/Materials | Discovered new exit (range 12) 1675 | -10/Materials | Identified exit to Mines 1682 | -10/Materials | Core integrity fell below 20% 1975 | -10/Materials | Entered another Materials area 1975 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2349 | -9/Materials | Repaired Lgt. Treads 2482 | -9/Materials | Discovered new exit (range 14) 2534 | -9/Materials | Identified exit to Mines 2652 | -9/Materials | Build established: Scavenger-Mutant 3037 | -9/Materials | Discovered new exit (range 4) 3044 | -9/Materials | Identified exit to Materials 3247 | -9/Materials | Discovered exit to Materials (range 10) 3292 | -9/Materials | Repaired Lgt. Treads 4003 | -9/Materials | Central database locked down 4383 | -9/Materials | Entered Mines 4461 | -9/Mines | Assembled infested the area 4494 | -9/Mines | Core integrity fell below 50% 4502 | -9/Mines | Core integrity fell below 20% 4540 | -9/Mines | Lost 9 parts (1p3n2u3w) 5136 | -9/Mines | Discovered exit to Materials (range 5) 5222 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5241 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5278 | -9/Mines | Entered Zion 5332 | -7/Zion | Discovered new exit (range 14) 5359 | -7/Zion | System corruption cleaned by Quarantine Array 5471 | -7/Zion | Given the Hacking Drone Bay 5471 | -7/Zion | Found Prototype Device 5471 | -7/Zion | Identified Hacking Drone Bay 5605 | -7/Zion | Found Prototype Special Weapon 5605 | -7/Zion | Identified RU-N14's Throwing Claymores 5633 | -7/Zion | Found RU-N14's Throwing Claymores 5635 | -7/Zion | Found RU-N14's Throwing Claymores 5638 | -7/Zion | Found RU-N14's Throwing Claymores 5800 | -7/Zion | Learned location of Data Miner (-6) 6049 | -7/Zion | Found Prototype Device 6049 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6109 | -7/Zion | Found Prototype Device 6109 | -7/Zion | Identified Phasing AFG 6240 | -7/Zion | Learned Factory emergency access door positions 6360 | -7/Zion | Found Prototype Device 6360 | -7/Zion | Identified Bomb Factory No. 2 7578 | -7/Zion | Met Imprinter 7603 | -7/Zion | Imprinted 7605 | -7/Zion | Declared Zion's savior 7938 | -7/Zion | Entered Proximity Caves 8088 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07885_ Acquired 43 matter. 07888_ Acquired 12 matter. LOCATION=UNKNOWN GOAL=ESCAPE 07945_ S-27 Virus destroyed. 07948_ S-27 Virus suffers critical hit (Burn). 07948_ VTOL Module melted. 07948_ S-27 Virus destroyed. 07956_ VTOL Module fries itself beyond repair. 07958_ Acquired 24 matter. 07962_ VTOL Module fries itself beyond repair. 07962_ Acquired 3 matter. 07967_ Autogun fries itself beyond repair. 08069_ Imp. Ion Engine destroyed. 08070_ S-27 Virus destroyed. 08079_ VTOL Module melted. 08079_ S-27 Virus destroyed. 08079_ Switching to secondary target: S-27 Virus. 08081_ Critical hit (Destroy). 08081_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????####?????### | | ?????????????????????????????????????## ##??### | | ?????????????##??????????????????????# #??? | | ????????????## ??????????????????????# ##??? | | ????????????# #???#####?????????????# ##??? | | ????????????# ### #????????????## #???? | | ????????????# #???????????## ##???? | | ?????????????# #??########### ##??? | | ?????????????# #???# ##?? | | ?????????????# #???# ### | | ?????????????# #???# ######## | | ?????????????# ##???# #??????###### % | | ?????????????## ##????# #???????????# % | | ??????????????# #?????# #???????????# # | | ??????????????# #?????# ##????# #???## ## | | ??????????????# #????## #### ##???# #####? | | ??????????????# #???## #???#####????? | | ??????????????# ##?## ##???????????? | | ??????????????# ### s #????????? | | ??????????????## @ % #???????? | | ???????????????## ####### s #???????? | | ????????????????#### ##??????# ???????? | | ???????????????????# ##????????# ????????? | | ???????????????????####?????????? % ????????? | | ?????????????????????????????????? ### ????????? | | ??????????????????????????????????? #????????????? | | ???????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticImpactShockpuncher Manual? 0 Play Time 01:32:07 Cumulative 45.7 hours Start 2024.09.04 @ 19:38:47 End 2024.09.04 @ 22:22:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 37x27 Zoom Use 81% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fbecb3a-2adf-4661-9b68-8587c37a5e21